Merge pull request 'Colour the window's frame, inset Hosts like its neighbours, drop Pins' (#9) from claude/title-bar-color-windows-6d386c into main
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Reviewed-on: #9
This commit was merged in pull request #9.
This commit is contained in:
2026-08-12 11:12:14 +00:00
9 changed files with 236 additions and 42 deletions
+1 -1
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@@ -300,7 +300,7 @@ the chrome, hosts and terminals, file transfer, the vault, teams, and preference
> | The status bar's negotiated cipher, host-key algorithm and key/credential name | ◆ **Shipped, on both surfaces, with three honest deviations.** `ISshConnection` and `ISftpSession` now both carry `Cipher` — the server-to-client algorithm off SSH.NET's own `ConnectionInfo.CurrentServerEncryption`, captured once at construction because a rekey is not an event SSH.NET raises — and `TerminalWorkspace.GetSessionFacts` hands the cipher and the host key's algorithm back to the shell the moment a session opens; `VaultViewModel.TryBuildAuthentication` now threads the authenticating key's or credential's own `Label` into `HostAuthentication.IdentityLabel`, all the way to `MainWindowViewModel`'s surface-aware `SessionCipher`, `SessionHostKeyAlgorithm` and `SessionIdentityLabel`, composed into one `SessionIdentityText` run for the status bar. Three deviations from the mock, not omissions: the algorithm prints exactly as negotiated (`ssh-ed25519`), not the design's shortened `ed25519`, because trimming it would be an edit to a string this client did not choose; the run is plain text rather than the design's clickable element, because there is no pin-details modal for a session that is already open, and drawing a click target for a screen that does not exist would itself be a fabrication; and a typed-password session — nothing filed in the keychain to name — shows the host-key algorithm alone, with no `·` after it, because there is no item behind the dot. | > | The status bar's negotiated cipher, host-key algorithm and key/credential name | ◆ **Shipped, on both surfaces, with three honest deviations.** `ISshConnection` and `ISftpSession` now both carry `Cipher` — the server-to-client algorithm off SSH.NET's own `ConnectionInfo.CurrentServerEncryption`, captured once at construction because a rekey is not an event SSH.NET raises — and `TerminalWorkspace.GetSessionFacts` hands the cipher and the host key's algorithm back to the shell the moment a session opens; `VaultViewModel.TryBuildAuthentication` now threads the authenticating key's or credential's own `Label` into `HostAuthentication.IdentityLabel`, all the way to `MainWindowViewModel`'s surface-aware `SessionCipher`, `SessionHostKeyAlgorithm` and `SessionIdentityLabel`, composed into one `SessionIdentityText` run for the status bar. Three deviations from the mock, not omissions: the algorithm prints exactly as negotiated (`ssh-ed25519`), not the design's shortened `ed25519`, because trimming it would be an edit to a string this client did not choose; the run is plain text rather than the design's clickable element, because there is no pin-details modal for a session that is already open, and drawing a click target for a screen that does not exist would itself be a fabrication; and a typed-password session — nothing filed in the keychain to name — shows the host-key algorithm alone, with no `·` after it, because there is no item behind the dot. |
> | S3 dimmed in the design's own switcher | **Enabled.** The mock leaves S3 as future work; this application already has bucket browsing, so SSH, SFTP and S3 are a true three-way segment, wired to `IsSshShowing`, `IsTransfersShowing` and `IsBucketsShowing` exactly alike. | > | S3 dimmed in the design's own switcher | **Enabled.** The mock leaves S3 as future work; this application already has bucket browsing, so SSH, SFTP and S3 are a true three-way segment, wired to `IsSshShowing`, `IsTransfersShowing` and `IsBucketsShowing` exactly alike. |
> | The S3/Buckets screen | **Did not get the session shell in v5b.** `TransfersScreen` serves both SFTP and S3 today and only the SFTP usage in `MainWindow.axaml` sat inside the new tab row/header/status bar/sidebar; the S3 usage was unchanged at the time. **v5c gives it the shell's own look without the machinery** — a 26-pixel padded, bordered, radius-12 container and nothing past that, since a bucket has no tab to close, no host to head a card with and no pin for a sidebar to show; see the v5c section, below. | > | The S3/Buckets screen | **Did not get the session shell in v5b.** `TransfersScreen` serves both SFTP and S3 today and only the SFTP usage in `MainWindow.axaml` sat inside the new tab row/header/status bar/sidebar; the S3 usage was unchanged at the time. **v5c gives it the shell's own look without the machinery** — a 26-pixel padded, bordered, radius-12 container and nothing past that, since a bucket has no tab to close, no host to head a card with and no pin for a sidebar to show; see the v5c section, below. |
> | No pins destination in the design at all | **Kept anyway.** The rail still carries Pins — `KnownHostsScreen` — because the mock has no screen for approved host keys and this application's has to stay reachable. | > | No pins destination in the design at all | **The rail agrees with the design now.** `KnownHostsScreen` is still built and still reachable — from **Host keys** on the Keys screen's own header, which was always the second way in — but the rail's Pins row is gone. It was kept through v5b on the grounds that the mock has no screen for approved host keys, which is a reason for the screen to exist and was never a reason for a rail entry once the keychain had a door to the same place. Two rail rows landing on one screen is a rail that has to be read twice. |
> | The popover's Settings and Preferences rows, and the design's own Settings-* family of screens | **Landed in v5c.** What was two doors to one room in v5b — Settings and Preferences both opening the same bare `Preferences` screen — is now two of three doors onto their own settings pages: Settings opens General, Preferences opens Preferences, and a third row, Vaults, opens Vaults. All three are real, distinct pages inside one settings mode; see the v5c section, below. | > | The popover's Settings and Preferences rows, and the design's own Settings-* family of screens | **Landed in v5c.** What was two doors to one room in v5b — Settings and Preferences both opening the same bare `Preferences` screen — is now two of three doors onto their own settings pages: Settings opens General, Preferences opens Preferences, and a third row, Vaults, opens Vaults. All three are real, distinct pages inside one settings mode; see the v5c section, below. |
> | `· Org` after the user chip's name, and a `Primary` tag on a vault row in the popover | Neither. There is no organisation concept behind a vault — only the vault itself — and no vault is distinguished as primary; the popover's vault rows are the existing shown-vaults toggles, restyled. | > | `· Org` after the user chip's name, and a `Primary` tag on a vault row in the popover | Neither. There is no organisation concept behind a vault — only the vault itself — and no vault is distinguished as primary; the popover's vault rows are the existing shown-vaults toggles, restyled. |
> | The design's titlebar, which has nowhere for a sync indicator | `SYNCED` stays, on the titlebar's right side, ahead of the window's own minimise/maximise/close buttons — the one thing this titlebar keeps that the design's own does not draw at all. | > | The design's titlebar, which has nowhere for a sync indicator | `SYNCED` stays, on the titlebar's right side, ahead of the window's own minimise/maximise/close buttons — the one thing this titlebar keeps that the design's own does not draw at all. |
+3 -2
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@@ -28,8 +28,9 @@ a phase had nothing left for a person to do, which is the good outcome rather th
### 1.1 No screen is sliced at the WebView's left edge · **the important one** ### 1.1 No screen is sliced at the WebView's left edge · **the important one**
Open two terminals, then visit every nav rail entry in turn — Hosts, Keys, Pins, Snips, Logs — and both of Open two terminals, then visit every nav rail entry in turn — Hosts, Keys, Snips, Logs — and both of
the switcher's other two segments, SFTP and S3, at the rail's own head. the switcher's other two segments, SFTP and S3, at the rail's own head. The pins screen is no longer a rail
entry; reach it from **Host keys** on the Keys screen's header and check it the same way.
**Pass:** each screen draws whole, its buttons all clickable, and the nav rail stays up the left edge for **Pass:** each screen draws whole, its buttons all clickable, and the nav rail stays up the left edge for
every one of them. Since v5b's chrome pass the rail is permanent furniture — it no longer collapses for every one of them. Since v5b's chrome pass the rail is permanent furniture — it no longer collapses for
+24
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@@ -712,6 +712,30 @@ The lasting hazard is the first paragraph and not the fix. Any change to a share
to a lock file this repository cannot verify from a machine without the Android workload, and it will go to a lock file this repository cannot verify from a machine without the Android workload, and it will go
on being noticed later than every other one. on being noticed later than every other one.
**A lock file can go stale with nothing in this repository changing, because `Microsoft.NET.ILLink.Tasks`
is versioned by the SDK and `global.json` lets the SDK float.** The reference is implicit — nothing in any
`.csproj` asks for it — and its version tracks the runtime patch band, while `global.json` pins only
`10.0.100` with `rollForward: latestMinor`. So `setup-dotnet` installs whatever the newest 10.x SDK is on
the day, and the moment that SDK's band moves, locked-mode restore stops:
```
error NU1004: The package reference Microsoft.NET.ILLink.Tasks version has changed
from [10.0.10, ) to [10.0.11, ).
```
It named `DodoSSH.Client.Android`, `DodoSSH.Contracts` and `DodoSSH.Crypto` — the three lock files that
carry the entry — on a commit that touched none of them and no dependency at all.
The fix is `--force-evaluate` on those three, **from a machine whose SDK is at least as new as the
runner's**, which is the part that is easy to get wrong: a `--force-evaluate` from an older SDK rewrites
the lock at the older version, changes nothing, and looks like it worked. Check `dotnet --version` against
the version in the error before believing a regeneration.
This will recur on every SDK patch that moves the band. It is the accepted cost of letting the SDK float:
the alternative is pinning an exact SDK in `global.json`, which trades a recurring lock-file bump for a
recurring toolchain bump and makes every contributor install one specific SDK. Neither is free, and this
repository has chosen the floating side deliberately.
**.NET for Android cannot be built on a musl host, and this project's runner is Alpine. Every message the **.NET for Android cannot be built on a musl host, and this project's runner is Alpine. Every message the
toolchain produces on the way to saying so names a missing file that is present.** Three CI rounds went toolchain produces on the way to saying so names a missing file that is present.** Three CI rounds went
into this and the first two fixed symptoms, so the messages are worth reading in the order they arrive. into this and the first two fixed symptoms, so the messages are worth reading in the order they arrive.
+24 -12
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@@ -913,18 +913,30 @@
into a grid: equal columns, and a card that grew a third line of tags is taller than its neighbours into a grid: equal columns, and a card that grew a third line of tags is taller than its neighbours
rather than narrower. rather than narrower.
◆ 224 IS DERIVED, and the arithmetic is written out because getting it wrong is invisible. The grid's ◆ 214 IS DERIVED, and the arithmetic is written out because getting it wrong is invisible. The grid's
column at the window's minimum is 1016 less the rail's 190 and the drawer's 320, which is 506. The column at the window's minimum is 1081 less the rail's 255 and the drawer's 320, which is 506. The
scrolling stack inside it takes 16 of margin on each side, and the vertical scrollbar takes its own — scrolling stack inside it takes 26 of margin on each side, and the vertical scrollbar takes its own —
call the usable width 474. A WrapPanel fits floor(474 / (Width + 10)) per row, so two columns needs call the usable width 454. A WrapPanel fits floor(454 / (Width + 10)) per row, so two columns needs
Width no more than 227. Width no more than 217, and 214 is that with the same few pixels of slack the previous number kept.
The first number here was 248, from the same reasoning with the two margins left out. It laid out Every number here has moved at least once, and always because something beside the cards did:
cleanly and the layout harness passed it, because the harness asks whether a control is inside the
window and not how many of them fit on a line — so the grid quietly became one column wide at exactly · 248, from this reasoning with the two margins left out. It laid out cleanly and the layout harness
the size this application guarantees, which is the shape the cards exist to avoid. The second was 232, passed it, because the harness asks whether a control is inside the window and not how many of them
derived the same way against the drawer's own 304; v5 widened the drawer to 320 for the ADDRESS field's fit on a line — so the grid quietly became one column wide at exactly the size this application
breathing room, which narrowed the budget this number is drawn from and had to move it down in step. guarantees, which is the shape the cards exist to avoid.
· 232, derived against the drawer's own 304, which v5 widened to 320 for the ADDRESS field's breathing
room — narrowing the budget this number is drawn from and moving it down in step.
· 224, which is what that gave. The stated arithmetic still said 1016 and 190 by then: v5b's rail took
190 to 255 and the window's minimum 1016 to 1081 in the same pass, so the two changes cancelled and
the answer stayed right while the working went stale.
· 214, now that HostsScreen's board is inset 26 a side rather than 16 — see that file's own remark on
why every screen frames its content the same way. Twenty pixels of board is twenty pixels the cards
no longer have, and this is where they come from.
◆ THE TEST THAT CATCHES THIS IS NOT THE HARNESS. See
ScreenLayoutTests.TheHostsGridKeepsTwoColumnsAtTheMinimumWithTheDrawerOpen, which counts columns
because that is the thing this number exists to buy and the thing no fit assertion can see.
--> -->
<Style Selector="Border.tile"> <Style Selector="Border.tile">
<Setter Property="Background" Value="{StaticResource Raised}" /> <Setter Property="Background" Value="{StaticResource Raised}" />
@@ -932,7 +944,7 @@
<Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderThickness" Value="1" />
<Setter Property="CornerRadius" Value="12" /> <Setter Property="CornerRadius" Value="12" />
<Setter Property="Padding" Value="12,10" /> <Setter Property="Padding" Value="12,10" />
<Setter Property="Width" Value="224" /> <Setter Property="Width" Value="214" />
<Setter Property="Margin" Value="0,0,10,10" /> <Setter Property="Margin" Value="0,0,10,10" />
</Style> </Style>
<Style Selector="ListBoxItem:pointerover Border.tile"> <Style Selector="ListBoxItem:pointerover Border.tile">
+16 -4
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@@ -98,6 +98,18 @@
<Grid ColumnDefinitions="*,Auto"> <Grid ColumnDefinitions="*,Auto">
<!--
── 26 DOWN EACH SIDE, the same inset Keychain, Snips, Logs and Pins all take. ──────────────────────
Those four say it once, as Margin="26" on their own root; this screen repeats it on each of the four
rows below, and it has to. The board's ScrollViewer is the last row and is deliberately full-bleed, so
that its scrollbar rides the pane's own edge rather than floating 26 pixels inside it — a root margin
would inset the bar with everything else. It would also inset the drawer in the second column, which
draws its own edge and wants none.
It was 16 and 20 until this pass, which put the Hosts header a visible step left of and above every
other screen's. Four numbers rather than one is the cost of the two exceptions above; changing one of
them means changing all four.
-->
<Grid Grid.Column="0" RowDefinitions="Auto,Auto,Auto,*"> <Grid Grid.Column="0" RowDefinitions="Auto,Auto,Auto,*">
<!-- <!--
@@ -107,7 +119,7 @@
buttons over a board of forty is a pair whose subject the user has to work out. The group's own buttons over a board of forty is a pair whose subject the user has to work out. The group's own
Edit/Move/Delete sit on its own heading's menu for the same reason. Edit/Move/Delete sit on its own heading's menu for the same reason.
--> -->
<Grid Grid.Row="0" Margin="16,20,16,16" ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto"> <Grid Grid.Row="0" Margin="26,26,26,16" ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto">
<TextBlock Grid.Column="0" Text="Hosts" FontSize="33" FontWeight="Bold" LetterSpacing="-0.5" <TextBlock Grid.Column="0" Text="Hosts" FontSize="33" FontWeight="Bold" LetterSpacing="-0.5"
Foreground="{StaticResource Text}" VerticalAlignment="Center" /> Foreground="{StaticResource Text}" VerticalAlignment="Center" />
@@ -219,7 +231,7 @@
Ctrl+K is named on it because the palette is the other way to reach a host by typing, and somebody Ctrl+K is named on it because the palette is the other way to reach a host by typing, and somebody
who has found this box should know about the one that also connects on Enter. who has found this box should know about the one that also connects on Enter.
--> -->
<Border Grid.Row="1" Margin="16,0,16,16"> <Border Grid.Row="1" Margin="26,0,26,16">
<TextBox x:Name="HostFilter" Text="{Binding HostFilter}" Height="40" CornerRadius="10" <TextBox x:Name="HostFilter" Text="{Binding HostFilter}" Height="40" CornerRadius="10"
FontFamily="{StaticResource MonoFont}" FontFamily="{StaticResource MonoFont}"
PlaceholderText="Find a host by name, address or note… · Ctrl+K searches and connects" /> PlaceholderText="Find a host by name, address or note… · Ctrl+K searches and connects" />
@@ -232,7 +244,7 @@
one of them sits here, above the board, rather than laid over it: a card over the cards would hide one of them sits here, above the board, rather than laid over it: a card over the cards would hide
the very ticks or the very group it is asking about. the very ticks or the very group it is asking about.
--> -->
<StackPanel Grid.Row="2" Margin="16,0,16,12" Spacing="10"> <StackPanel Grid.Row="2" Margin="26,0,26,12" Spacing="10">
<!-- <!--
The conflict log. The merge is only allowed to pick a winner because the value it overrode is kept The conflict log. The merge is only allowed to pick a winner because the value it overrode is kept
@@ -434,7 +446,7 @@
HostsScreen.axaml.cs. HostsScreen.axaml.cs.
--> -->
<ScrollViewer Grid.Row="3" x:Name="Scroll" HorizontalScrollBarVisibility="Disabled"> <ScrollViewer Grid.Row="3" x:Name="Scroll" HorizontalScrollBarVisibility="Disabled">
<StackPanel Margin="16,0,16,20" Spacing="16"> <StackPanel Margin="26,0,26,26" Spacing="16">
<!-- <!--
Named because it is where keyboard focus lands when the terminal gives it back, and because Named because it is where keyboard focus lands when the terminal gives it back, and because
@@ -54,6 +54,21 @@ internal sealed partial class MainWindow : Window
}; };
} }
/// <summary>
/// Colours the system-drawn frame the moment there is a handle to colour it on.
/// </summary>
/// <remarks>
/// <c>OnOpened</c> and not the constructor: the window has no platform handle until it is shown, and
/// <see cref="NativeWindowFrame"/> does nothing without one. See that class for what the frame is and
/// why <c>BorderOnly</c> still has one.
/// </remarks>
protected override void OnOpened(EventArgs e)
{
base.OnOpened(e);
NativeWindowFrame.MatchTo(this);
}
/// <summary> /// <summary>
/// Asks the Linux backend for the one mode it can actually draw inside this window. /// Asks the Linux backend for the one mode it can actually draw inside this window.
/// </summary> /// </summary>
@@ -0,0 +1,133 @@
using System.Runtime.InteropServices;
using Avalonia.Controls;
using Avalonia.Media;
namespace DodoSSH.Client.App.Views;
/// <summary>
/// Paints the frame Windows still draws around a <c>BorderOnly</c> window in the application's own
/// colour, so the top edge stops reading as a leftover system titlebar.
/// </summary>
/// <remarks>
/// <para>
/// <b>The symptom this exists for:</b> a pale strip across the very top of the window, a few pixels
/// tall and plainly not part of the application — most obvious on a machine with "show accent colour
/// on title bars and window borders" turned on, where it comes out blue against a near-black shell.
/// </para>
/// <para>
/// It is not <c>TitleBar.axaml</c> leaking and it is not a margin. It is DWM, and the reason it is
/// there is visible in Avalonia's own Win32 backend: <c>WindowImpl.UpdateWindowProperties</c> gives a
/// <see cref="WindowDecorations.BorderOnly"/> window <c>WS_BORDER | WS_THICKFRAME</c> and then calls
/// <c>DwmExtendFrameIntoClientArea</c> with one-pixel margins on all four sides. So the compositor
/// owns a hairline of every edge of this window, and it fills that hairline with the system's caption
/// and border colours — which are chosen by the user's personalisation settings and have no reason to
/// resemble <c>CanvasColor</c>. The window is the wrong place to look for the pixels; they were never
/// painted by anything in this tree.
/// </para>
/// <para>
/// The fix is to tell DWM what colour to use rather than to try to cover it. <c>DWMWA_BORDER_COLOR</c>
/// and <c>DWMWA_CAPTION_COLOR</c> arrived in Windows 11 21H2 and are exactly that; both are set to the
/// window's own background, so the hairline still exists — the resize grip is on it, and the drop
/// shadow hangs off it — and simply cannot be seen. Deliberately <em>not</em> <c>DWMWA_COLOR_NONE</c>,
/// which removes the border outright: on a dark desktop that leaves a near-black window with no edge
/// at all, which trades one visual defect for another.
/// </para>
/// <para>
/// Windows 10 gets the dark-mode attribute and nothing else, and that is the whole of what is
/// available there: the two colour attributes are unsupported, <c>DwmSetWindowAttribute</c> answers
/// <c>E_INVALIDARG</c>, and the calls do nothing. Hence the ignored return values — every attribute
/// here is an improvement where it lands and a no-op where it does not, so there is nothing for a
/// caller to handle and nothing worth logging on a path that runs once at startup.
/// </para>
/// </remarks>
internal static class NativeWindowFrame
{
/// <summary>Windows 11 21H2 and later: the colour of the frame border.</summary>
private const int BorderColorAttribute = 34;
/// <summary>Windows 11 21H2 and later: the colour of the caption, including the extended frame.</summary>
private const int CaptionColorAttribute = 35;
/// <summary>
/// Windows 10 1903 and later: draw the frame in the dark palette.
/// </summary>
/// <remarks>
/// Redundant on Windows 11, where the two colour attributes above name the colours outright, and it
/// is set anyway because it is the only one of the three that Windows 10 honours. The build before
/// 1903 used attribute 19 for this; that is not chased here, because a border on an OS release that
/// left support in 2020 is not worth a second interop call.
/// </remarks>
private const int DarkModeAttribute = 20;
/// <summary>
/// Matches <paramref name="window"/>'s system-drawn frame to the colour it paints itself.
/// </summary>
/// <remarks>
/// Call once the window has a handle — <c>OnOpened</c> is the first such moment. Calling earlier
/// finds no platform handle and silently does nothing, which is the defect this replaced: the strip
/// is only visible once the window is on screen, so a call that ran too early looks like a fix that
/// does not work rather than a fix that never ran.
/// </remarks>
internal static void MatchTo(Window window)
{
// Every attribute below is a DWM one, and DWM is Windows. Elsewhere the frame is drawn by the
// platform's own compositor and there is nothing here to say to it.
if (!OperatingSystem.IsWindows())
{
return;
}
if (window.TryGetPlatformHandle()?.Handle is not { } handle || handle == IntPtr.Zero)
{
return;
}
Set(handle, DarkModeAttribute, 1);
// The window's own Background rather than a named resource, so the frame cannot drift from the
// canvas when the palette moves. A brush that is not solid — a gradient, or nothing set at all —
// has no single colour to match, and leaving the system's own is better than inventing one.
if (window.Background is not ISolidColorBrush { Color: var canvas })
{
return;
}
var reference = ColorRef(canvas);
Set(handle, BorderColorAttribute, reference);
Set(handle, CaptionColorAttribute, reference);
}
/// <summary>
/// Sets one integer-valued DWM attribute, and discards the answer.
/// </summary>
/// <remarks>
/// The discard is the point of this method existing rather than being three call sites. Every
/// attribute here is unsupported on some Windows this application runs on, and unsupported means
/// <c>E_INVALIDARG</c> and no change — which is the intended outcome on that OS, not a failure, so
/// there is nothing for the caller to do with the <c>HRESULT</c> and nothing worth logging once at
/// startup. Written once, with the reasoning, rather than left implicit at each call.
/// </remarks>
private static void Set(IntPtr window, int attribute, int value) =>
_ = DwmSetWindowAttribute(window, attribute, ref value, sizeof(int));
/// <summary>
/// Packs <paramref name="color"/> into a Win32 <c>COLORREF</c>.
/// </summary>
/// <remarks>
/// <c>0x00BBGGRR</c> — blue in the high byte, not red, and the alpha byte must be zero. Getting the
/// order wrong produces a plausible-looking wrong colour rather than an error, which is the kind of
/// bug that survives a glance at the window.
/// </remarks>
private static int ColorRef(Color color) => color.R | (color.G << 8) | (color.B << 16);
/// <remarks>
/// <c>DllImport</c> rather than <c>LibraryImport</c>, for the reason
/// <see cref="NativeKeyboardFocus"/> gives at its own P/Invoke: the generated form needs
/// <c>AllowUnsafeBlocks</c> across a project that handles key material, and this signature is
/// blittable, so there is no marshalling for it to improve.
/// </remarks>
#pragma warning disable SYSLIB1054
[DllImport("dwmapi.dll")]
private static extern int DwmSetWindowAttribute(IntPtr window, int attribute, ref int value, int size);
#pragma warning restore SYSLIB1054
}
+11 -19
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@@ -40,8 +40,9 @@
Both are still one click away; see the popover below the user chip. The chip itself carries the signed- Both are still one click away; see the popover below the user chip. The chip itself carries the signed-
in identity this application actually has — a display name and, where the server sent one, an email — in identity this application actually has — a display name and, where the server sent one, an email —
which is also new: the titlebar drew an account name and a vault chip before this pass and does not any which is also new: the titlebar drew an account name and a vault chip before this pass and does not any
more. See TitleBar.axaml and design-notes/v5b-fidelity-notes.md for the deviations this rail keeps on more. See TitleBar.axaml and design-notes/v5b-fidelity-notes.md for the one deviation this rail still
purpose: Pins, which the mock has no screen for at all, and the S3 segment above. keeps on purpose: the S3 segment above. Pins was the other, and it is gone — see the remark where that
row used to sit, between Keys and Snips.
Buttons rather than a TabStrip or a ListBox, still, for the reason the v3 remark gave: all three hold Buttons rather than a TabStrip or a ListBox, still, for the reason the v3 remark gave: all three hold
the selection themselves, so a click would move the highlight before the shell decided anything, and a the selection themselves, so a click would move the highlight before the shell decided anything, and a
@@ -128,25 +129,16 @@
</Button> </Button>
<!-- <!--
KEPT — the mock has no screen for approved host keys at all; see the file-level remark. push_pin ◆ NO Pins ROW. The pins screen is still here and still reached in one click — from "Host keys"
is the same codepoint HostsScreen.axaml already draws for a host's own pin badge, reused rather on the Keys screen's own header, which is where a list of approved host keys belongs: they are
than picked afresh so the one concept reads as one glyph everywhere it appears. keychain material, and that button was already the second way to reach them. Two rail rows away
from each other, both landing on the same screen, is a rail that has to be read twice.
◆ U+F10D, not U+E946, which both sites drew until this pass and which no glyph in the embedded It is also the last of the rail's own deviations from the mock to go. The row was kept in v5b on
face answers to: the cmap of Assets/Fonts/MaterialIcons (Material Icons 1.017, 2019) skips E944 the grounds that the design has no screen for approved host keys at all — see the file-level
and E946, so this row and the hosts screen's own pin badge were both drawing a tofu box. F10D is remark — which is true of the design and was never a reason for a rail entry once the keychain
where push_pin lives in that vintage, verified against the file rather than against a codepoints had a door to the same place.
table for a later release of the font.
--> -->
<Button Classes="flat nav" Classes.active="{Binding IsKnownHostsShowing}"
Command="{Binding ShowScreenCommand}"
CommandParameter="{x:Static vm:ShellScreen.KnownHosts}"
ToolTip.Tip="Host keys you have approved, and how to withdraw one">
<StackPanel Orientation="Horizontal" Spacing="10">
<TextBlock Classes="navicon" Text="&#xF10D;" />
<TextBlock Classes="navlabel" Text="Pins" />
</StackPanel>
</Button>
<Button Classes="flat nav" Classes.active="{Binding IsSnippetsShowing}" <Button Classes="flat nav" Classes.active="{Binding IsSnippetsShowing}"
Command="{Binding ShowScreenCommand}" Command="{Binding ShowScreenCommand}"
@@ -1596,7 +1596,7 @@ public sealed class ScreenLayoutTests : IAsyncLifetime
/// <remarks> /// <remarks>
/// <para> /// <para>
/// v5b's redraw changes what this test has to hold. Three button shapes live in the rail now rather /// v5b's redraw changes what this test has to hold. Three button shapes live in the rail now rather
/// than one: the switcher's three segments, each a third of the rail's own content width; the six item /// than one: the switcher's three segments, each a third of the rail's own content width; the five item
/// rows below it and the user chip at the foot, both the rail's full content width. A single /// rows below it and the user chip at the foot, both the rail's full content width. A single
/// across-the-board width assertion the way the v3 version of this test made one would either be wrong /// across-the-board width assertion the way the v3 version of this test made one would either be wrong
/// for the segments or have to loosen until it caught nothing, so each shape gets its own count and its /// for the segments or have to loosen until it caught nothing, so each shape gets its own count and its
@@ -1604,13 +1604,18 @@ public sealed class ScreenLayoutTests : IAsyncLifetime
/// </para> /// </para>
/// <para> /// <para>
/// The rail runs vertically, so what runs out at the window's minimum is still height — a switcher plus /// The rail runs vertically, so what runs out at the window's minimum is still height — a switcher plus
/// six rows plus a user chip have to leave room for each other in the same space the v3 rail's seven /// five rows plus a user chip have to leave room for each other in the same space the v3 rail's seven
/// plain rows did. Both counts are asserted in both directions for the reason the old test's was: an /// plain rows did. Both counts are asserted in both directions for the reason the old test's was: an
/// entry silently dropping off the bottom would still pass every other assertion here. /// entry silently dropping off the bottom would still pass every other assertion here.
/// </para> /// </para>
/// <para>
/// Five and not six since Pins left the rail: the pins screen is reached from "Host keys" on the Keys
/// screen, which was always the other way in. Exact rather than a bound, so putting a row back is a
/// decision somebody makes here rather than something that slips in.
/// </para>
/// </remarks> /// </remarks>
[Fact] [Fact]
public async Task TheNavRailHoldsItsSwitcherSixDestinationsAndTheUserChipAtTheWindowsMinimum() public async Task TheNavRailHoldsItsSwitcherFiveDestinationsAndTheUserChipAtTheWindowsMinimum()
{ {
await LayoutHarness.OnTheUiThreadAsync( await LayoutHarness.OnTheUiThreadAsync(
() => () =>
@@ -1630,7 +1635,7 @@ public sealed class ScreenLayoutTests : IAsyncLifetime
segments.Count.ShouldBe(3, "SSH, SFTP and S3"); segments.Count.ShouldBe(3, "SSH, SFTP and S3");
rows.Count.ShouldBe( rows.Count.ShouldBe(
6, "the mode-dependent first row, then Hosts, Keys, Pins, Snips and Logs"); 5, "the mode-dependent first row, then Hosts, Keys, Snips and Logs");
foreach (var segment in segments) foreach (var segment in segments)
{ {