Let the phone delete a host, and move or remove a group

The desktop gained three things the phone did not follow: moving a group to
another vault, the second question asking whether a group's deletion takes its
hosts with it, and — since long before either — deleting a host at all. What
that left was a head whose v3 + can fill a keychain and whose editors can
correct one, with no way to empty either.

The commands could not simply be bound. DeleteGroup and MoveGroup aim at
GroupTarget, which is the selected card or the open group, and the phone has
neither: its list draws headings, and a heading's selection deliberately bounces
back to the host. Called bare on that head they would have returned having done
nothing — a DELETE that appears to have been pressed and has not. Both now take
the row and fall back to GroupTarget for the desktop's menu, and
ConfirmMoveGroupAsync resolves from the panel's own movingGroupId rather than
from the selection, which is also the honester answer on the desktop: what moves
is the shelf the panel was opened on.

The heading's pencil became a menu. Three icons after a chevron, a name, a vault
badge and a count is what would be left of the name at 360dp, so the ⋯ raises
the add sheet's shape carrying Edit, Move to another vault, a rule, and Delete —
the desktop's card menu, in the one idiom this screen already has. It does not
carry Open: the desktop's grid holds one level of the group tree and this list
holds all of it flattened, so there is nowhere to open a group into.

DELETE under a host sits on a row of its own beneath EDIT and MOVE rather than
beside them. A phone has no hover and no tooltip, so where a thumb lands is the
only thing separating a destructive control from an ordinary one. Both questions
take the controls that asked them — ShowsConnectControls, which is the phone's
half of the rule ShowsHostPaneActions already carries for the desktop's drawer —
so DELETE cannot be pressed a second time underneath its own confirmation.

Preferences gained the running version, and the sentence saying this head does
not replace itself and that no DodoSSH server will ever offer one. It reads
Updates.CurrentVersion off the same view model the desktop's UPDATES section
does, over the null channel that reports itself unsupported.

Nothing was needed for the realtime push: it is composed in ServerConnection,
which both heads use.

Seven tests, all phone-shaped — a group acted on with nothing selected, the menu
waved away leaving nothing armed, the ungrouped heading raising none, and the
bar's three states. The rectangles remain unmeasurable for the reason phase 8
gives; the checks for them are 8.10 to 8.13 and 13.6.
This commit is contained in:
2026-08-04 19:58:10 +02:00
parent e923b12b7f
commit 50fa6fba38
10 changed files with 814 additions and 52 deletions
@@ -89,6 +89,94 @@
<TextBlock Classes="detail" Foreground="{StaticResource DangerText}" TextWrapping="Wrap"
Text="{Binding UnreadableSummary}" />
</Border>
<!-- ============ ◆ what the sheet raised about a group ============ -->
<!--
Both of these are about a heading in the list below, and both are drawn above it rather than over it
— which is what KEYCHAIN does with its own confirmation and for the reason written there: a card on
top of the list hides the row it is talking about, and the row is the information the question exists
to give. Neither replaces the list, because neither replaces the heading either.
At most one of the two is ever up. MoveGroup disarms a deletion and DeleteGroup folds the move away,
which is the same pairing the desktop's GROUPS section makes.
◆ THE DELETION QUESTION, and the tick under it is the whole reason it is a question rather than a
warning. Off is "the machines stay and turn up under UNGROUPED", which is recoverable; on is not, and
it is reset to off on every question — see VaultViewModel.DeletionTakesTheHostsToo. Below the count
rather than above it, so nobody answers it before reading how many.
-->
<Border IsVisible="{Binding IsConfirmingGroupDeletion}" Background="{StaticResource DangerWash}"
BorderBrush="{StaticResource DangerSoft}" BorderThickness="1" CornerRadius="12" Padding="13,12">
<StackPanel Spacing="6">
<TextBlock Classes="mono" FontSize="12" TextWrapping="Wrap"
Text="{Binding PendingDeletion.Question}" />
<TextBlock Classes="body" Foreground="{StaticResource DangerText}"
Text="{Binding PendingDeletion.Consequence}" />
<TextBlock Classes="body" Foreground="{StaticResource DangerText}"
IsVisible="{Binding PendingDeletion.HasUsage}"
Text="{Binding PendingDeletion.Usage}" />
<CheckBox MinHeight="44" IsVisible="{Binding PendingDeletion.HasChoice}"
IsChecked="{Binding DeletionTakesTheHostsToo}">
<TextBlock Classes="mono" FontSize="11.5" TextWrapping="Wrap"
Foreground="{StaticResource WarnText}" Text="{Binding PendingDeletion.Choice}" />
</CheckBox>
<Grid ColumnDefinitions="*,8,*" Margin="0,4,0,0">
<Button Grid.Column="0" Classes="danger" Height="44" Content="DELETE"
Command="{Binding ConfirmDeleteCommand}" IsEnabled="{Binding !IsBusy}" />
<Button Grid.Column="2" Classes="secondary" Height="44" Content="KEEP" FontSize="10.5"
Command="{Binding CancelDeleteCommand}" />
</Grid>
</StackPanel>
</Border>
<!--
◆ MOVING THE GROUP TO ANOTHER VAULT. The host's panel one level up, and not drawn in the danger
colours beside it: what is being asked is which vault, and a move is undone by moving it back.
It names the group, which the desktop's copy of this panel does not have to — there the group's own
card is on screen underneath the picker, and here the panel is above a list the heading has scrolled
out of. Same reason the connect bar names the host. See VaultViewModel.MovingGroupLabel.
The sentence is not decoration. A group cannot go anywhere alone: the groups nested inside it and
every machine filed under any of them are items of the vault it is leaving, so all of them are
re-sealed under the destination's key. What cannot come is the group it was nested under, which is why
it arrives at the top level, and the hosts' tags stay behind with it. On a phone the status line
afterwards is one line at the bottom of a screen somebody has already navigated away from, so before
the tap is the only place this reliably gets read.
-->
<Border IsVisible="{Binding IsMovingGroup}" Background="{StaticResource Panel}"
BorderBrush="{StaticResource BorderMid}" BorderThickness="1" CornerRadius="12"
Padding="13,12">
<StackPanel Spacing="9">
<StackPanel Orientation="Horizontal" Spacing="8">
<TextBlock Classes="label" Text="MOVE GROUP" />
<TextBlock Classes="mono" FontSize="11" Text="{Binding MovingGroupLabel}"
TextTrimming="CharacterEllipsis" VerticalAlignment="Center" />
</StackPanel>
<ComboBox HorizontalAlignment="Stretch" MinHeight="44"
ItemsSource="{Binding MoveGroupVaultChoices}"
SelectedItem="{Binding SelectedMoveGroupVault}">
<ComboBox.ItemTemplate>
<DataTemplate x:DataType="vm:VaultChoiceViewModel">
<TextBlock Classes="mono" FontSize="12" Text="{Binding Display}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Classes="body"
Text="The group goes with the groups inside it and every host filed under them, all re-encrypted with the other vault's key. Any group it is nested under stays behind, so it arrives at the top level, and the hosts' tags stay behind with it." />
<Grid ColumnDefinitions="*,8,*">
<Button Grid.Column="0" Classes="primary" Height="44" Content="MOVE"
Command="{Binding ConfirmMoveGroupCommand}" IsEnabled="{Binding !IsBusy}" />
<Button Grid.Column="2" Classes="secondary" Height="44" Content="CANCEL"
Command="{Binding CancelMoveGroupCommand}" />
</Grid>
</StackPanel>
</Border>
</StackPanel>
<!-- ============ the list ============ -->
@@ -144,16 +232,21 @@
VerticalAlignment="Center" />
<!--
The phone's only way into a group's editor. The desktop reaches it from a groups panel this
head does not draw, and a heading's own selection deliberately bounces back to the host — so
without this a group could be created here and never corrected, which matters more for a group
than for a host: its defaults are what every host beneath it falls back to.
The phone's only way to do anything to a group. The desktop reaches all three from a menu on
the group's own card, which this head does not draw, and a heading's own selection deliberately
bounces back to the host — so without this a group could be created here and never corrected,
moved or removed. It matters more for a group than for a host: its defaults are what every host
beneath it falls back to, and it is the one thing on this screen that can take hosts with it.
Hidden on the ungrouped heading, which has no group behind it to edit.
It was the pencil alone, and became a menu when there were three things behind it rather than
one. Three icons after a chevron, a name, a vault badge and a count is what would be left of the
name at 360dp; see VaultViewModel.OpenGroupSheet.
Hidden on the ungrouped heading, which has no group behind it to act on.
-->
<Button Grid.Column="3" Classes="icon" FontSize="13" Content="" Margin="4,0,0,0"
<Button Grid.Column="3" Classes="icon" FontSize="15" Content="" Margin="4,0,0,0"
IsVisible="{Binding GroupId, Converter={x:Static ObjectConverters.IsNotNull}}"
Command="{Binding $parent[views:HostsScreen].((vm:VaultViewModel)DataContext).EditGroupFromHeadingCommand}"
Command="{Binding $parent[views:HostsScreen].((vm:VaultViewModel)DataContext).OpenGroupSheetCommand}"
CommandParameter="{Binding}" />
</Grid>
</DataTemplate>
@@ -470,12 +563,14 @@
<StackPanel Spacing="10">
<!--
Everything about connecting, in one group so that the move panel below can take the bar rather
Everything about connecting, in one group so that the two panels below can take the bar rather
than appear underneath it. A password box and a CONNECT button under a form asking which vault to
move the host into would be two unrelated questions in one bar, and the taller of the two would
push the other off a phone screen.
push the other off a phone screen. The deletion question is the second such panel and needs it
more: DELETE must not be pressable underneath its own confirmation. See
VaultViewModel.ShowsConnectControls, which is the one question both of them ask.
-->
<StackPanel Spacing="10" IsVisible="{Binding !IsMovingHost}">
<StackPanel Spacing="10" IsVisible="{Binding ShowsConnectControls}">
<StackPanel Orientation="Horizontal" Spacing="8">
<TextBlock Classes="label" Text="CONNECT TO" />
@@ -522,7 +617,7 @@
so it is a re-seal into one and a tombstone in the other — nothing a SAVE could do. It shows only
where there is somewhere to move to; see VaultViewModel.CanMoveSelectedHost.
-->
<Grid ColumnDefinitions="*,8,*" IsVisible="{Binding !IsMovingHost}">
<Grid ColumnDefinitions="*,8,*" IsVisible="{Binding ShowsConnectControls}">
<Button Grid.Column="0" Classes="secondary" Height="44" Content="EDIT"
Command="{Binding EditSelectedHostCommand}" />
<Button Grid.Column="2" Classes="secondary" Height="44" Content="MOVE"
@@ -530,6 +625,40 @@
Command="{Binding MoveHostCommand}" />
</Grid>
<!--
◆ A row of its own, under the pair rather than beside them, and that is the point of it. A phone
has no hover and no tooltip, so the only thing separating a destructive button from an ordinary one
is where a thumb lands — and DELETE sharing a row with EDIT would put the two a few millimetres
apart. Full width in the danger colour, below both, is the same arrangement KEYCHAIN uses for the
one action it has.
It was the last thing this head could not do to a host. The + creates them and EDIT corrects them,
which left a screen that could fill a keychain and never empty one.
-->
<Button Classes="danger" Height="44" Content="DELETE" IsVisible="{Binding ShowsConnectControls}"
Command="{Binding DeleteHostCommand}" />
<!--
◆ THE QUESTION, in the place the buttons that asked it were. The count is the whole difference
between a sentence somebody reads and one they press past — here it is the terminal still open on
the machine, which a deletion deliberately does not close.
-->
<StackPanel Spacing="7" IsVisible="{Binding IsConfirmingHostDeletion}">
<TextBlock Classes="mono" FontSize="12" TextWrapping="Wrap"
Text="{Binding PendingDeletion.Question}" />
<TextBlock Classes="body" Foreground="{StaticResource DangerText}"
Text="{Binding PendingDeletion.Consequence}" />
<TextBlock Classes="body" Foreground="{StaticResource DangerText}"
IsVisible="{Binding PendingDeletion.HasUsage}"
Text="{Binding PendingDeletion.Usage}" />
<Grid ColumnDefinitions="*,8,*">
<Button Grid.Column="0" Classes="danger" Height="44" Content="DELETE"
Command="{Binding ConfirmDeleteCommand}" IsEnabled="{Binding !IsBusy}" />
<Button Grid.Column="2" Classes="secondary" Height="44" Content="KEEP" FontSize="10.5"
Command="{Binding CancelDeleteCommand}" />
</Grid>
</StackPanel>
<!--
◆ MOVING THE HOST TO ANOTHER VAULT, in the place the connect controls were. A picker and two
buttons rather than a question with a yes: what is being asked is which vault, and a move is
@@ -646,6 +775,87 @@
</Border>
</Panel>
<!-- ============ ◆ the group sheet ============ -->
<!--
The three things that can be done to a group, raised from the ⋯ on its heading. The desktop draws the
same three as a right-click menu on the group's card; this head has no card and no right-click, so it
is the add sheet's shape doing the same job — a scrim, a bottom panel with the top two corners rounded,
and a grab handle that is decoration.
Dismissible, on the add sheet's terms and not the host key sheet's: "which of these three" has no wrong
answer and none of them is a perfectly good outcome.
It names the group in its own title, which the desktop's menu does not have to — a right-click menu
opens over the card it is about, and this opens over a list the heading may have scrolled out of. Two
vaults may each hold a "production", so the badge on the heading is the other half of that answer.
◆ Delete is below a rule and Move is above it, which is the desktop's own order and its own separator:
moving is not a field of the group and it is not a deletion either. The two vaults are encrypted under
different keys, so a move is a re-seal of the whole shelf into one and a tombstone per item in the
other — the entry says so rather than reading as a filing gesture.
Open is the entry the desktop has and this does not. Its grid holds one level of the tree at a time and
this list holds all of it flattened, so there is nothing here to open a group into.
-->
<Panel IsVisible="{Binding GroupSheet, Converter={x:Static ObjectConverters.IsNotNull}}">
<Button Classes="scrim" Command="{Binding CloseGroupSheetCommand}" />
<Border VerticalAlignment="Bottom" Background="{StaticResource Panel}"
BorderBrush="{StaticResource BorderMid}" BorderThickness="0,1,0,0"
CornerRadius="22,22,0,0" Padding="20,18,20,16">
<StackPanel Spacing="0">
<Border Width="38" Height="4" CornerRadius="2" Background="{StaticResource BorderMid}"
HorizontalAlignment="Center" Margin="0,0,0,16" />
<StackPanel Orientation="Horizontal" Spacing="8">
<TextBlock Classes="title" Text="GROUP" FontSize="13" />
<TextBlock Classes="mono" FontSize="12" Text="{Binding GroupSheetLabel}"
TextTrimming="CharacterEllipsis" VerticalAlignment="Center" />
</StackPanel>
<Button Classes="row" Margin="0,10,0,0"
Command="{Binding EditGroupFromHeadingCommand}"
CommandParameter="{Binding GroupSheet}">
<StackPanel Spacing="3" VerticalAlignment="Center">
<TextBlock Classes="mono" FontSize="13.5" FontWeight="SemiBold" Text="Edit" />
<TextBlock Classes="detail" FontSize="10.5"
Text="Its name, where it sits, and the port, user and key its hosts fall back to." />
</StackPanel>
</Button>
<Button Classes="row"
Command="{Binding MoveGroupFromHeadingCommand}"
CommandParameter="{Binding GroupSheet}">
<StackPanel Spacing="3" VerticalAlignment="Center">
<TextBlock Classes="mono" FontSize="13.5" FontWeight="SemiBold"
Text="Move to another vault" />
<TextBlock Classes="detail" FontSize="10.5" TextWrapping="Wrap"
Text="Takes the groups inside it and every host filed under them, re-encrypted with the other vault's key." />
</StackPanel>
</Button>
<Border Height="1" Background="{StaticResource Border}" Margin="0,8" />
<Button Classes="row"
Command="{Binding DeleteGroupFromHeadingCommand}"
CommandParameter="{Binding GroupSheet}">
<StackPanel Spacing="3" VerticalAlignment="Center">
<TextBlock Classes="mono" FontSize="13.5" FontWeight="SemiBold"
Foreground="{StaticResource Danger}" Text="Delete" />
<TextBlock Classes="detail" FontSize="10.5" TextWrapping="Wrap"
Text="Asks first, and asks separately whether the hosts filed under it go too." />
</StackPanel>
</Button>
<Button Classes="secondary" Content="CANCEL" Margin="0,12,0,0"
Command="{Binding CloseGroupSheetCommand}" />
</StackPanel>
</Border>
</Panel>
</Panel>
</UserControl>
@@ -370,8 +370,8 @@ internal sealed partial class PhoneShell : UserControl
/// <returns>Whether anything was closed, and so whether back has been spent.</returns>
/// <remarks>
/// <para>
/// Order is the whole of it. The add sheet sits over the list and the two editors sit in place of it, so
/// the sheet has to go first — closing an editor while a sheet was open would leave the sheet floating
/// Order is the whole of it. The two sheets sit over the list and the two editors sit in place of it, so
/// a sheet has to go first — closing an editor while a sheet was open would leave the sheet floating
/// over a list nobody asked to see, and the second back would then close the sheet rather than the
/// editor the user was looking at.
/// </para>
@@ -394,6 +394,16 @@ internal sealed partial class PhoneShell : UserControl
return true;
}
// The other sheet, and it is checked beside the first rather than after the editors for the same
// reason: it is raised over the list, so it is the nearest thing on screen. The two cannot be open
// at once — one is raised by the +, the other by a heading, and each hides the list the other's
// control is on — so their order between themselves decides nothing.
if (vault.GroupSheet is not null)
{
vault.CloseGroupSheetCommand.Execute(null);
return true;
}
if (vault.IsEditing)
{
vault.CancelEditCommand.Execute(null);
@@ -81,6 +81,37 @@
<TextBlock Classes="body" Margin="6,12,6,0" TextAlignment="Center"
Text="{Binding StatusMessage}" />
<!-- ============ ◆ which build this is ============ -->
<!--
A fact, printed, in the shape ACCOUNT uses on the desktop's screen — and the same string the desktop
prints under UPDATES, read off the same place. It comes from the assembly's own informational
version, so it answers on a build run from a checkout as well as on a released one; see
ClientVersion.Current.
It is worth a row of its own on the head that has no updater. On the desktop the version sits beside
a CHECK NOW that will tell you whether it is current; here it is the only answer, and it is the one
thing to read out when somebody asks which build is misbehaving. The sentence under it says where a
newer one comes from, which is ADR 0011 rule 2 in plain words: never from the server you sign in to.
Bound through Updates, which is the shell's update view model and exists on this head too — over the
null channel, so it reports itself unsupported and its loop never starts. That is why there is no
button here rather than a disabled one. See ADR 0013.
-->
<TextBlock Classes="section" Text="THIS BUILD" Margin="6,26,0,0" />
<Border Classes="card" Margin="0,10,0,0">
<StackPanel Spacing="10">
<Grid ColumnDefinitions="Auto,*">
<TextBlock Grid.Column="0" Classes="label" Text="VERSION" VerticalAlignment="Center" />
<TextBlock Grid.Column="1" Classes="mono" FontSize="13" Margin="10,0,0,0"
HorizontalAlignment="Right" Text="{Binding Updates.CurrentVersion}" />
</Grid>
<TextBlock Classes="body" IsVisible="{Binding Updates.IsUnsupported}"
Text="This head does not replace itself. A newer DodoSSH is an APK from the project's own release page, installed the way this one was — and no DodoSSH server will ever offer you one, whatever it says. A server that does is not a server to trust." />
</StackPanel>
</Border>
<TextBlock Classes="section" Text="NOT HERE" Margin="6,26,0,0" />
<Border Classes="card" Margin="0,10,0,0">