Public Access
Let a session's transport say what it negotiated
ISshConnection and ISftpSession both carry Cipher now — the server-to-client algorithm off SSH.NET's own ConnectionInfo, captured once because a rekey is not an event that library raises — and TerminalWorkspace.GetSessionFacts hands that plus the host key's algorithm back per session, without ever handing over the connection itself. Nothing reads either yet; the status bar that will is the next commit.
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@@ -98,6 +98,25 @@ public interface ISshConnection : IAsyncDisposable
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/// <summary>The host key that was accepted for this connection.</summary>
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HostKeyPresentation HostKey { get; }
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/// <summary>
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/// The negotiated server-to-client encryption algorithm, e.g. <c>aes256-gcm@openssh.com</c>.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Read once, immediately after the handshake, off SSH.NET's own <c>ConnectionInfo.CurrentServerEncryption</c>.
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/// The only event that could make this stale is a rekey, and SSH.NET raises no event for one and exposes no
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/// way to ask again — there is nothing behind this property to go and re-read. A captured value is therefore
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/// not a snapshot that might drift; it is the only value there has ever been a moment to observe.
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/// </para>
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/// <para>
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/// <b>Server-to-client, not client-to-server.</b> SSH negotiates the two directions independently and a
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/// server is free to choose differently for each, so the two can in principle disagree. This is the
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/// direction the bytes drawn on a terminal pane travelled in, which is the fact a status bar showing what
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/// the screen is made of should be naming.
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/// </para>
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/// </remarks>
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string Cipher { get; }
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/// <summary>Opens an interactive shell with a pseudo-terminal.</summary>
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Task<ISshShellSession> OpenShellAsync(TerminalSize size, CancellationToken cancellationToken);
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}
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