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Give hosts and terminals their own screen, and the rest of the vault another
Rebuilds the client's shell from an imported design: a titlebar and nav rail it draws itself, real multi-session tabs over the one WebView, a Ctrl+K host search, and a vault screen that merges keys, passwords and pinned host keys into one table. Hosts left the vault column for their own screen beside the terminal, which is what the design asks for and turned out to be the better split anyway. Two screens the design shows have nothing behind them yet — file transfer and teams — and say so plainly rather than rendering invented data; every other gap between the design and this build is recorded in docs/design-import-gaps.md.
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using Avalonia.Controls;
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namespace DodoSSH.Client.App.Views;
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/// <summary>The Ctrl+K host search, overlaid on the window.</summary>
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/// <remarks>
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/// The keys it responds to are handled by <see cref="MainWindow"/> rather than here, because two of them —
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/// Ctrl+K to open and Escape to close — have to work when this control does not exist yet or has just
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/// stopped existing. Handling the arrows in the same place keeps the whole chord set in one method.
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/// </remarks>
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internal sealed partial class QuickConnect : UserControl
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{
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public QuickConnect() => InitializeComponent();
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/// <summary>The box, so the window can put the caret in it the moment the palette opens.</summary>
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internal TextBox QueryBox => Query;
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}
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