Public Access
Give the desktop a nightly channel, the way the phone has one
ADR 0014 gave the phone a nightly and ADR 0013 rule 3 gave the desktop none, so the two heads had different answers to the same question — how does somebody try what is on main? — for no reason except the order the work happened in. This is the desktop's answer: CI publishes a build from main on every push, and it installs beside the release one rather than over it. The phone gets its separation from the platform. Android refuses an update signed by a different key, so its two channels cannot replace one another whatever anybody does. Nothing refuses anything here: Velopack applies what its feed serves and verifies no signature. So all of it is construction, and there are four separations because each closes a different door. A pack id each, so the two install in different directories and neither feed's package can be applied to the other's install. A Velopack channel each — win and win-nightly — so neither build ever reads the other's release index; the name reaches the wire as releases.win-nightly.json, which is why the constant in VelopackUpdateChannel and the argument in ci.yml have to agree or the channel answers nothing forever with no error. A prerelease flag, so the release channel cannot see the nightly even by accident. And a profile directory each, which is the one that is easy to skip and would hurt most: the cache schema is migrated on every launch, before unlock, so a shared profile means a nightly quietly upgrading a database the release build then opens. Both are installed at once by design, so that is an ordinary Tuesday rather than a corner case. The prerelease flag turns out to be load-bearing across heads as well. The phone's release channel reads releases/latest, which skips prereleases — so a desktop nightly published as a stable release would become the newest release in this repository and every phone on the release channel would start failing its check against a release carrying no Android manifest. Which build this is arrives as assembly metadata, the same mechanism and the same reasoning as the Android head: the updater needs the string rather than a branch, and a value baked into the assembly is one a crash report can be asked for. Three things read it — the feed, the prerelease flag, and the profile — and one more shows it: the titlebar says DodoSSH Nightly. Everything else that distinguishes the two is somewhere nobody is looking while typing a passphrase into one of them. The version needed a floor and it is applied to the whole build rather than to the packaging. MinVer answers 0.0.0-alpha.0.N until the first v* tag and vpk refuses anything below 0.0.1, so the job lifts the patch digit and keeps the height — through MinVerVersionOverride, so the assemblies carry the same number the installer does. Packing a version the assembly disagreed with would put one string on the preferences screen and another in the feed, which is the screen somebody reads when asked which nightly they are on. Two things found by running it rather than reading it. -t:MinVer needs a restore first, because the target arrives with the package and MSB4057 on a clean checkout reads like a typo in the workflow rather than a missing restore; the release script had the same gap and now restores before it reads. And vpk rejects an empty --packVersion loudly, which is how a broken version handoff announces itself rather than shipping a package called 1.0.0. Rule 3 is untouched. The release channel still has no job, no token and no runner, and the two channels cannot see each other. What a nightly costs is written where somebody reads it before installing one: whoever can write a release here can put a build on every nightly machine, which is fine for a build being tried and is not fine for a build holding somebody's infrastructure credentials. Verified by running the job's own steps against a clone in a Linux container: DodoSSH.Desktop.Nightly-win-nightly-Setup.exe, and an index naming pack id DodoSSH.Desktop.Nightly at 0.0.1-alpha.0.144. The upload itself is the one step not exercised — it needs a real forge and a write token, and check 16.10 is what walks the half no runner can.
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@@ -595,9 +595,23 @@ targeted, not which RID. Only signing needs Windows tooling, which is why `ci.ym
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without a target *evaluates* the project and runs nothing, while MinVer computes the version inside a
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target — so the read comes back as the SDK default on a full checkout with every tag present, which looks
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exactly like a version that was never configured. `-t:MinVer` makes `-getProperty` report the value after
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that target has run, and both readers of it — the tag check in `ci.yml` and `scripts/release-windows.ps1`
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— pass it. Neither had, and neither had ever run: the CI check is `if:` a tag ref and there are no tags
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yet, so the first release would have been refused by its own guard, which would have blamed `fetch-depth`.
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that target has run, and every reader of it — the tag check in `ci.yml`, the desktop nightly job, and
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`scripts/release-windows.ps1` — passes it. Neither of the first two had, and neither had ever run: the CI
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check is `if:` a tag ref and there are no tags yet, so the first release would have been refused by its own
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guard, which would have blamed `fetch-depth`.
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**And naming that target requires a restore first, which is a second failure wearing a very different
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face.** MinVer arrives as a package, so its target is imported from `obj/*.nuget.g.targets` and does not
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exist at all on a clean checkout:
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```
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error MSB4057: The target "MinVer" does not exist in the project.
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```
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That reads like a typo in the workflow rather than like a missing restore, and it does not reproduce on any
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machine that has built the project before — which is every developer machine and no fresh runner. The
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build job's tag check is safe because it runs after that job's own restore; the desktop nightly job and the
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release script each restore before reading, deliberately and with a comment saying why.
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**The Android head's lock file is outside the solution, so nothing checks it until the android job runs
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— and the android job was broken for an unrelated reason for the whole of the release that went stale.**
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