10f80bded1b7d9204f41a6bf98ffdd21ecf86ea9
5
Commits
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b931a06998 | Repaint the phone's chrome, radii and accent to the v5 vocabulary | ||
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5cb361ea13 |
Lay the phone out like the desktop when the surface is not a phone
Three destinations in a bar and everything else behind SETTINGS is the right shape at 360dp, where a fourth entry costs the width of the three that are there. On a tablet, an unfolded foldable or a landscape phone it is the wrong one: there is room for every destination at once, and the hub becomes an extra tap between somebody and a screen they can already see space for. So at 600dp — Android's own boundary between a compact window and a medium one, in the density-independent units Avalonia lays out in — the bar stands down and PhoneRail takes the left edge with all nine on it. It is the desktop's NavRail arrangement rather than its file: the two heads cannot share a view, and this one draws the phone's destination set with the phone's palette and touch targets. The flags are computed in code rather than assembled in the markup because none of them is a single question any more, and Avalonia's bindings have no "and" — and the header's condition is an "or", which not even a wrapper can express. That header is the one worth reading twice: narrow it stands down behind SETTINGS, so the hub's screens can draw their own; wide there is no hub to be behind, so it stays up everywhere. Losing it on the keychain would be losing the only LOCK button on the surface. Removing the hub means removing the routes into it, and there were four kinds. The rail has no SETTINGS entry, because that screen is a menu of the rail. The five back arrows in the screens under it are hidden, since an arrow to a screen the layout removed is the one control on a header that leads nowhere. The system back gesture goes to Hosts instead. And unfolding while sitting on the hub moves to Hosts, rather than leaving somebody on a list of things now visible beside it. One bug fixed on the way: OnBodyResized returned early unless the keyboard was open, so a foldable would have opened to a phone layout until somebody typed something. The chrome is refreshed first and unconditionally; the early return belongs to the older job below it. What this does not do is use the width *inside* a screen — the host list is one column at any size. Two columns needs the row model to change, because that list is headings and hosts in one sequence and a heading has to span, and that model is shared with the desktop. Check 8.1 walks the rail; nothing here is covered by a test, for the reason 8.0 exists. |
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0c61ea3a97 |
Let a vault be shared from the phone, not only read there
This screen's own comment argued ADD out: an address typed into a box, a directory lookup, a role picker and a paragraph saying what adding somebody did not do, for an act a colleague at a desktop is already performing. That was a cost argument and it was wrong about who is holding what. The person who needs to let somebody into a vault is often the one away from their desk, and answering them with "go and find a desktop" is the thing this head exists to stop doing. Making a vault was already here on exactly that reasoning. Nothing shared changed — AddMemberCommand, the role and the chips are the same members the desktop binds — so what this is, is markup and the argument it reverses. Four rows under the members list: the box, three role chips rather than a picker because the answer is one of three short words, ADD, and the paragraph. Gated on being able to administer the vault, so a plain member sees nothing rather than a button whose only outcome is a 403. The paragraph is not the optional part. Adding somebody changes what the server will serve and nothing else; the key is still wrapped by a machine that holds one — which on an unlocked phone is this one, in the same press. A screen that offered the first and stayed quiet about the second would imply the server can hand out access, which is the single claim this product is built to refuse. What the phone still does not draw is anything that takes access away. REMOVE and WITHDRAW KEY act on the first press, and an irreversible revocation under a thumb with its explanation in a tooltip no touch screen can show is the wrong trade — which is the line this file already drew and this does not move. Check 12.4 walks it, including the locked-keychain case: the membership is made and the line says the key could not be wrapped, which is a state somebody can act on rather than silence. |
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69bc9e270b |
Let a team be joined only by somebody who is already here
An invitation decided access from an assertion about an address. Everything else
in this model decides it from something a person did — an admin naming an
account, a key holder wrapping a vault key to a key they verified — and this was
the one place a token's email claim was the thing that let somebody in.
It was guarded as tightly as that can be guarded: the claim was refused outright
on an unverified or absent `email_verified`, with no setting to relax it. But the
guard and the risk were the same shape. The whole defence was one boolean sent by
a system the deployment does not control.
So `POST /teams/{id}/members` is the only way in, and an address with no account
is refused with `no-such-account` — which is now the end of the road rather than
the signal to invite. Both clients say the remedy: that person signs in here
once, which is what creates the account, and then they can be added. The desktop
leaves the address in the box, because a message telling you to come back later
is one you act on later.
Gone with it: the `team_invitation` table, the claim hook in the sign-in path,
and `Oidc:EmailVerifiedClaim`, which that hook was the only reader of. Nothing in
the server now reads the email claim to decide anything.
Pending invitations are dropped rather than converted. Converting one would mean
creating a membership because an address matched, which is the property being
removed — and an invitation to an address that did have an account here had
already been claimed by the hourly sweep, so what is left is offers to people who
never arrived.
Two tests carry the property rather than the feature: the endpoint inventory
asserts the three routes are absent, and the API suite adds an address that has
no account, watches the refusal, then signs that address in and checks it joined
nothing. Without the second half, a server that merely renamed the deferred path
would pass.
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8707629a6c |
Make the vault the thing you share, and ask a host which one it lives in
The teams screen listed teams that owned vaults, so sharing four servers with two
colleagues meant creating a team, then a vault inside it, then wrapping a key.
Two of those three steps are about a concept nobody arrives wanting. The screen
now lists vaults: naming one creates the membership list that carries it, named
after the vault and owned by you, and members, invitations, roles, hand-over and
key holders all hang off the vault they apply to.
Nothing on the server moved. VaultAccessService still resolves a shared vault
through team_membership and every membership call still names a team id — what
went is the requirement that anybody make one. The split the whole design rests
on is untouched and is still what the screen is built around: adding somebody
authorises the server to serve them, and only a machine holding the key can make
the vault readable. ADR 0009 keeps its decision and gains an addendum recording
which half of it a person is now asked about.
The one place the team resurfaces is a membership list carrying several vaults,
which this screen cannot produce and does not hide: the members section says so,
because "adding somebody here adds them there" is precisely the fact a
vault-shaped screen is in a position to conceal.
Two things left the interface and one arrived. Creating a team is gone, and so is
archiving one — it was only ever possible for a team owning no vaults, and a
screen whose rows are vaults has no row for one, so the button would have been
unreachable or always refused. The endpoint is unchanged and the screen states
the limit instead, since a vault cannot be deleted at all. The exception is a
create whose second call failed: cancelling that form archives the membership
list it left behind, which is a deliberate departure from this client's rule
against tidying up on the user's behalf, made because nothing else can reach it.
What arrived is PUT /api/v1/vaults/{id}. Without it the screen loses its only
editing action, since renaming the team behind a vault is invisible to everybody
who was never shown the team. It is gated on PermissionFlags.Admin — the line
UpdateTeamEndpoint already draws, because a name is what everybody in the vault
sees it called rather than part of its contents — and it renames the owning team
with it when that team carries nothing else, so the row an operator reads and the
name a user says cannot drift apart. The slug never moves, for the reason it does
not move on a team rename. The session edits its cached vault row rather than
replacing it with the response, which deliberately carries no wrapped key.
The host editor now asks which vault a host goes into, beside the name, while
adding and only where there is more than one vault to write to. It is a second
picker rather than the keychain screen's reused, and the two selections are
separate on purpose: that one is a standing preference about where new items go,
this is a field of the host in front of you, and binding both to one selection
would mean a click on the other screen could move a half-typed host. An existing
host is not offered it at all rather than offered it disabled — the two vaults
are encrypted under different keys, so moving an item is a delete and a retype.
That forced a fix worth naming. The group picker was built from the active
vault's groups whatever vault the host was being filed into, so a host put in a
shared vault could be filed under a group only its author can resolve — a
colleague would see it filed under nothing, which is the quietest kind of wrong.
Groups are now kept per vault and the picker follows the vault choice.
Two renames, because the pair they would otherwise have made is a bug farm:
ShellScreen.Vault became Keychain and VaultScreen became KeychainScreen, which is
what the rail has always labelled that screen, leaving Vault for one vault's
contents and Vaults for the vaults themselves. The enum values are unchanged;
NavRail.axaml writes them as x:Static literals.
1536 tests pass, seven more than before. Five are new on the server — the rename
endpoint's success, the team it does and does not take with it, the two refusals
and the empty name — and the client suite gains six and folds four together,
having lost the two about archiving a team.
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