Commit Graph
2 Commits
Author SHA1 Message Date
jaap-jan 0b261c4d39 Stay signed in, come back online by itself, and let a machine be given up
Three things a machine that has been set up could not do. Unlock now takes
Enter, which is the gesture everybody makes after typing a password and which
did nothing until they found the button.

Signing in survives a relaunch. The refresh token is kept in the local cache,
sealed under the vault's own cache key, so a later launch resumes the session
through the refresh grant with no browser and nobody present — and because it
is sealed under that key, only an unlocked vault can resume it. A locked
client therefore cannot reach the server at all, which is a consequence worth
stating rather than working around; docs/crypto.md §3.2 records it. Every sync
pass asks the shell for a connection rather than reading one captured at
unlock, so a laptop that unlocked on a train is online within a minute of
finding a network, with nothing pressed. Unlocking itself still never waits on
a socket.

Signing out empties this machine: the profile, the cached items, the outbox
and this machine's device key, with the account's row withdrawn when the
server can be reached. It asks first and says what it costs — the outbox count
when the vault is open, an admission that it cannot be counted when it is not,
and the shells that keep running either way. The vault is on the server and is
untouched, which is what makes the same button the only honest answer to a
forgotten passphrase, so it is on the unlock screen as well as in preferences.
It cannot end the session at the identity provider, and says so.

Two defects surfaced on the way. The synchronisation pass that runs when the
vault opens never ran at all: the loop is started from inside the unlock
command, so the busy flag it yields to was raised by that command — the first
sync was a minute late on every launch. And signing in from preferences while
unlocked threw an unlock screen over an open vault whose keys were still in
memory.

The unlock card and the new confirmation live in their own controls because
MainWindow cannot be laid out headless, so markup left inside it is markup no
test can measure; both are now measured at the window's minimum size in the
shapes that grow. What is still unverified is the composed window itself.
2026-07-31 11:07:36 +02:00
jaap-jan 8d2416a602 Add the encrypted local cache and the sync client
Three new client projects, and the wire-contract fix they needed.

DodoSSH.Client.Domain holds the decrypted item model and the three-way
merge, with no I/O at all — so the suite that decides whether a
credential can be lost runs in milliseconds with nothing to mock.
Scalars defer to the server on a genuine clash so every replica resolves
the same triple identically and two clients cannot ping-pong; directives
merge per name so two people each adding one both keep theirs; the jump
chain merges as a whole value because its order is the route. Whatever
loses is returned rather than dropped.

DodoSSH.Client.Storage is EF Core on SQLite, no SQLCipher: the rows are
already ciphertext, so an encrypted file would protect protected bytes
at the cost of a native dependency. It keeps the server's state and the
outbox in separate tables, which is what preserves the common ancestor a
merge needs. One pending operation per item, enforced by a unique index.

DodoSSH.Client.Sync is the pull/apply/push loop. Pulling never decrypts
— a change with no local work pending is plumbed as ciphertext — so a
first sync of thousands of items does not run twice as many AEAD
operations for nothing.

Contracts: EncryptedPayload gains WrappedDataKey and DataKeyId. The
specification has required a per-item data key since crypto.md §3, the
columns have existed since the first migration and DshAad.ItemPayload
binds the id, but this record had nowhere to put either — so a
spec-compliant item could not be transmitted at all. Found by writing
the client that has to produce one. Also closes a hole in
AadResourceType, which had no value for the HostTag and HostCredential
that SyncEntityType has always listed.

Four bugs the tests found, not review:

- SQLite refuses to order or compare its own DateTimeOffset mapping, and
  throws at execution rather than model build. Collecting tombstones and
  listing conflicts are both that shape, so this was a crash waiting for
  the first user with a deleted host. Timestamps are integers now, by
  convention so a later field cannot be the one left unconverted.
- SQLitePCLRaw 2.1.11, which EF resolves, is covered by
  GHSA-2m69-gcr7-jv3q. Pinned forward as a family.
- Resurrecting content from a remote deletion cleared the original
  before queueing the copy. Two transactions, so a crash between them
  lost the work; reversed, and the rescued id is derived from the
  tombstone so a replay coalesces instead of duplicating.
- Several equality assertions went through Shouldly's ShouldBe, which
  compares IEnumerable element-wise and so tested nothing about the
  Equals these types exist to provide. Corrected; the falsification that
  caught it went from 2 failures to 6.

The push response's cursor is deliberately ignored. It sits after this
client's own writes, so adopting it skips anything another client
committed at a lower sequence in the window between a pull and a push —
permanently. Re-reading one's own writes is idempotent and costs a page.
The Contracts doc that invited the shortcut now says so.

593 tests, up from 448. The delete-versus-edit rules, the ancestor
retention, the fresh operation id on coalesce and the cursor safeguard
were each verified by breaking them and watching the right test fail.
2026-07-29 10:27:37 +02:00