Public Access
2ab978a43910809ed25ebb0bd1ccf7ebd7ff08c1
173
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
1426be8f63 |
Precompile the macOS and Linux publishes too
ReadyToRun went onto the win-x64 publish in the previous change and took the main window from 2.6 s to about 1.4 s on its own. The cause it answers — every launch JIT-compiling Avalonia, the XAML and EF Core's model building — is the same on every desktop, so the condition is now any RID rather than win-*. Verified in the Alpine SDK container that reproduces CI: osx-arm64 and linux-x64 both cross-compile, `vpk '[osx]' bundle` builds the .app with its Info.plist, and scripts/ci-linux-rpm.sh builds the RPM with its provides and requires checks passing. Each publish lists exactly the same files with ReadyToRun as without, because the precompiled code lives inside the managed assemblies — so the per-dylib signing loop in release-macos.sh and the RPM's library scan have nothing new to see. macOS runs it under the allow-jit entitlement the JIT already needed. The cost is size, as on Windows: osx-arm64 from 141 MB to 192 MB, linux-x64 from 130 MB to 172 MB. Not measured: the startup gain on either platform, which the csproj comment says rather than implies, and anything about the signed and notarized macOS build, which only release-macos.sh on a Mac produces. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
|
|
4965813b73 |
Start the Windows client in under a second: precompile the publish, and take the cache off the UI thread
Measured on a self-contained win-x64 publish, warm disk, median of six launches from process start: the main window idle on its first screen went from 2.56 s to about 0.9 s, and the splash from 735 ms to about 430 ms. Two causes, and they were most of it. ◆ THE JIT. Every launch compiled Avalonia, the XAML, EF Core's model building and our own code method by method before anything reached the screen. The runtime pack ships precompiled; nothing else did. The head now sets PublishReadyToRun on a win-* publish, which alone took the main window to 1.4 s. It costs size — the publish grows from 146 MB to 175 MB, the Setup executable from 70 MB to 89 MB — and is conditioned on the RID so build, run and the tests are untouched. Cross-compiling it on Linux works: reproduced CI's win-x64 publish in the Alpine SDK container, and vpk pack accepts the result. ◆ THE MIGRATION RAN INLINE. EF Core's async methods over SQLite complete synchronously, so StartAsync's awaited migration and profile read ran inside Compose's dispatcher turn: a quarter to half a second during which the window could not be built. They now run on the thread pool, and the desktop head calls StartAsync before building the window rather than after, so the two overlap. The Android head already called it first and gets the thread-pool half for free. The window can now appear a few tens of milliseconds before the profile is read, which shows the existing "Opening the local cache…" card briefly — the state the splash was always meant to hand over to, and one that until now was never on screen at all. macOS and Linux would very likely gain the same from ReadyToRun; they are left out only because nothing here has timed them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
|
|
8543c69cca | Merge remote-tracking branch 'origin/main' into claude/spelunk-api-key-tenant-6373cf | ||
|
|
e0509c6679 |
Updates: offer an RPM only to a copy rpm owns, and never read an unknown version as older
On a distribution without rpm, a locally built package that mirrors the spec puts the nightly tree at /opt/DodoSSH.Nightly, and that path was the whole test for "the RPM installed this". The channel then asked rpm for the installed version, got nothing because there is no rpm, read the silence as "0", and offered every nightly as newer, fetching a 56 MB RPM into the profile directory that the machine could never install, every six hours. UpdateChannels.LinuxChannel still checks the path first, then asks rpm through the new LinuxUpdateChannel.ForInstall. A copy rpm has no record of gets an UnavailableUpdateChannel that says it was installed outside the dodossh-nightly (or dodossh) RPM and should be updated with the package manager that installed it. UnavailableUpdateChannel gains an optional Reason for that, UpdateViewModel exposes it as UnsupportedReason, and the desktop preferences page shows it in place of the sentence about checkouts and unzipped copies. That costs one rpm launch at start, and only where the path already matched. CheckAsync no longer falls back to "0". If rpm stops answering after composition, the check throws instead, so CHECK NOW reports it and the timer stays quiet, and nothing is offered or fetched. The comment that called the fallback a deliberate choice is replaced with the reason it was wrong. LinuxUpdateChannelTests: an unknown installed version throws and downloads nothing (replacing the test that asserted the old behaviour), a copy rpm does not own is unavailable and says why, and a copy rpm owns gets the channel. The newer, equal and older comparisons were already covered. UpdateFlowTests covers the reason reaching the view model. Manual check 19.13. App tests 744/752 with 8 skips, layout tests 202/203 with 1 skip; the full solution passes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
|
|
6f6e92f315 |
Merge origin/main into claude/spelunk-api-key-tenant-6373cf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
|
|
ef365f462e |
Spelunk: sign each device in through the browser instead of keeping Spelunk API keys in the vault
A Spelunk API key reaches one organisation, so a server elsewhere - oc-linux in Orange Climate - was refused before it reached the agent. Each device now signs in to a Spelunk once, under Settings -> Security -> Spelunk or from a Spelunk host's editor: the OAuth authorization code flow with PKCE for a native app (RFC 8252), with Spelunk as the authorization server. The browser opens Spelunk's /api/app-sign-in/authorize with a loopback redirect (the app's own scheme on Android), the person signs in there however they normally do and allows "DodoSSH on <device>", and the code is redeemed at /api/app-sign-in/token for an app session token. That token opens terminals in every organisation its person is in, with the role they have on each server at the time; tunnel tickets send no organisation. The sign-in stays on the device: sealed in the local cache under the LocalCacheKey (AAD resource type 18, bound to its row), never synced, wiped with the cache, and only ever sent to the Spelunk it came from. A 401 from Spelunk forgets it; SIGN OUT ends it there and here, and so does signing out of DodoSSH. Before every Spelunk connection DodoSSH asks its own identity provider whether its sign-in still stands (a forced refresh, at most once a minute), and an account it refuses is signed out of DodoSSH and of every Spelunk on the device. A route names no key any more: Spelunk hosts are written at host schema 11, which an older build shows read-only and asks to be updated for, and a payload that still names a key credential decodes with the id skipped. The SpelunkKey item type is gone: SyncEntityType 14, ChangeEntityType 14 and AAD type 17 are retired, the server drops spelunk_key and its change-log rows, and the client cache drops its cached items, outbox entries and conflicts of that type. A link still never starts a sign-in: from a Spelunk this device is not signed in to it opens the editor, which offers to. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
|
|
f7354aa7e8 |
Merge pull request 'SFTP: stop waiting for ever on a host whose login prints text, and draw the file panes' icons whole' (#25) from claude/sftp-connection-icons-5ad752 into main
Reviewed-on: #25 |
||
|
|
d71f057bde |
SFTP: stop waiting for ever on a host whose login prints text, and draw the file panes' icons whole
SSH.NET 2026.0.0 runs the SFTP handshake synchronously inside ConnectAsync, with an infinite operation timeout and without reading the cancellation token. A host whose login script prints anything (an echo in .bashrc) puts text where the first SFTP packet belongs; SSH.NET reads its first four bytes as a length of about a gigabyte and waits for the rest, so the file browser said "Connecting…" for ever. The SFTP client now uses the connect timeout as its operation timeout for the handshake and resets it to infinite once connected, so transfers on slow links are unchanged. A timeout after authentication becomes a TimeoutException naming the likely cause. The SSH test server gains a second port whose sessions print a banner before sftp-server, and SftpSessionTests proves the open fails within a 3 s connect timeout with that message. Without the fix the test runs into its 30 s guard. Button.paneicon is a fixed 26x26 but kept Fluent's 8,5,8,6 padding, which left a 10px-wide content box, so every 15-16px Material icon on the SFTP panes was drawn with its sides cut off. Its padding is now 0. Rename on the host pane used U+E9AD, an italic T (text formatting); it now uses U+E9A2, the rename glyph the phone's files screen already uses. The host pane's "Up one directory" drew the design's arrow_downward; both panes now use arrow_upward. SSH tests 123/123, layout tests 203/203, app tests 744/749 with the 5 Linux TPM skips. |
||
|
|
fa85ad1eff |
Connections: drop the manual box's view-model state now that both heads ask through the prompt
The phone's Connections screen no longer draws the user@host + password box, and the desktop never did, so nothing bound VaultViewModel.ManualTarget, ManualPassword, ManualStatus or ConnectManuallyCommand any more, nor MainWindowViewModel.ConnectToRecentCommand, whose address branch wrote into that box. They are gone, and so is VaultViewModel.AskAboutHost, whose one caller was ConnectToRecent. TryParseManualTarget, ManualEndpoint and ConnectToEndpointAsync stay: the prompt, the desktop's Ctrl+K palette and the phone's hosts search all use them. The reasoning the removed members carried moved onto ConnectToEndpointAsync and ChoosePromptRecentAsync. The tests whose subject is still live now go through the prompt instead of the box: a typed address dialled exactly as typed, port 22 by default, the refusal sentences, the host-key retry replaying the attempt that raised it, the host-key card staying over the surface it was typed on, the session facts for a typed password, and no forwards for a typed address. The recent-row cases now drive ChoosePromptRecentCommand. Two cases existing prompt tests already covered were deleted. Manual check 11.8 now describes recent rows landing on the prompt. |
||
|
|
3c8c0980c2 |
Terminal: ask what to connect to when Terminal is pressed with nothing open
The terminal surface with no session used to be an empty frame, with the tab row's "+" the only thing on it that did anything. It now holds a prompt, in the order ssh asks: "connect to:" takes a saved host's name, matched exactly, with the hosts that match so far listed under it for Tab or a click, or user@host[:port] for a machine that is not saved. A password line follows only when one is needed, worded as ssh words it. Escape steps back a line; recent connections are listed below. It is drawn by Avalonia in the WebView's rectangle, which the occlusion rule allows because the two are exclusive: the prompt shows only while there are no tabs, the WebView only for a tab with a session. Saved hosts connect through a new VaultViewModel.ConnectToHostAsync, which the drawer's own connect now goes through too, so every refusal is still made once. Each attempt now carries whether it may act on the drawer's remember-password tick, and the prompt's may not: otherwise a tick left on in a closed drawer would save a password typed at a prompt that never offered to keep anything. Covered by nine ShellFlowTests cases and four ConnectPromptTests; manual check 7.10b. |
||
|
|
988248fa57 |
Quick connect: type user@host into Ctrl+K to open a terminal on a machine without saving it
The desktop had no way to reach a machine that was not in the keychain; the phone has had a manual box on its terminal screen all along. The palette's query now reads as an address when it has an @ in it: a "not saved" row offers to dial it, Enter asks for the password in place, and a second Enter connects. Escape on the password step goes back to the address. It goes through the phone's own path, now split out as VaultViewModel.ConnectToEndpointAsync, so the tab, the host-key question and the connection-log entry are the same on both heads and nothing is written to the keychain. Password only, as on the phone: a key is the reason to save the host. The typed row takes the highlight unless a saved host dials exactly that address, so typing a new address cannot land on a saved machine whose address merely starts the same way. Covered by eleven new QuickConnectTests; manual check 7.10a covers the real dial. |
||
|
|
509937c4b8 | Sync: keep the remembered sign-in when the provider is merely down, and say why SYNC NOW found the machine offline | ||
|
|
5b32c76c95 |
Android: the redesign — a Vaults tab with hosts, keychain and snippets, card lists, a keychain that can add, and files that act on what is chosen
The bottom bar is Vaults · Connections · Settings, drawn as Material 3 pills with icons from the embedded Material font and a count of open sessions on Connections, which replaces the strip of shells above the bar. Vaults is the open vault: its header carries the name as a switch to the vaults screen, the sync light and a lock icon, and a Hosts · Keychain · Snippets segmented control sits under it. The keychain and snippets move there from Settings (IsVaultSurface lights the tab; IsMoreSurface no longer lists them), and back from either goes to the hosts. Settings becomes an account card and grouped sections: security, vaults and history, files, this app. Host rows are cards with a terminal tile and the live dot on its corner. The connect sheet names the host and its address, labels its box, focuses it as it opens, reveals the password on request, and puts CANCEL left and CONNECT right; every two-button row on the head now confirms on the right. While a hosts-screen sheet is up the header and bar are dimmed too and a tap on them lowers it, and the bar stands down while the software keyboard is up. The keychain gains a floating + and a sheet of the desktop's five adds (generate a key, paste a key, a password, a bucket, a tag) over the editors VaultViewModel already had, drawn as a full-screen page with labels above the boxes; a chosen item gets EDIT and COPY PUBLIC KEY beside MOVE and DELETE. Snippets get a floating + and cards that say RUNS or INSERTS. Files trade the seven-button block for a selection bar (save, and a ⋮ sheet with rename, move, permissions and a red delete), folder and file tiles, an upload button, and header actions for a terminal on the same host, refresh and close; a terminal's + sheet opens SFTP on that terminal's own host. The theme takes the audit's visual findings: Fluent's ClipToBounds is cleared on glowing buttons so the glow is no longer cut to a square (the desktop's Button.accent too), prose is Montserrat with mono kept for addresses and code, disabled secondary buttons are quieter than enabled ones, Fluent's dropdown, checkbox, switch, focus and selection brushes come from the palette, touch no longer leaves hover fills behind, and lists, nav entries and icon buttons carry names for TalkBack. Builds clean; checked on the emulator end to end: unlock, the three vault views, adding and deleting a password, connecting through the new sheet, files on the terminal's host with the selection bar and its sheet. App tests 727 of 733 pass with 5 skipped; the one failure, TheCountsAPhoneShows_ FollowEveryForwardsState, passes three runs of three alone and is untouched here. Layout tests pass. |
||
|
|
96dd176121 |
CI: move vpk and Velopack to 1.2.161, whose Gitea upload survives the forge's new release responses
The desktop nightly has failed on every push to main since 2 October, at 'publish the nightly release'. vpk 1.2.0 creates the draft release and then reads release.Assets from the forge's answer, which the upgraded server (28.0.0) no longer fills in for a new release, so it threw a NullReferenceException at GiteaRepository.cs:136. The step deletes the previous nightly-desktop release before it uploads, so desktop clients have had no nightly to update from since. 1.2.161 reads the assets null-safely. The library moves with the tool, since Velopack expects the two to match. Every vpk option the workflow and the release scripts pass is present in 1.2.161; the only renamed ones are two MSI options nothing here uses. |
||
|
|
656a33b4b1 | Desktop: build only the host cards near the view, with a virtualising wrap panel for the board | ||
|
|
24c18205c3 | Desktop: rebuild the hosts board once the typing in the find box pauses, not once a letter | ||
|
|
8759b12d47 | Desktop: virtualise the transfer queue and the import lists | ||
|
|
a2362d1e3e | Desktop: decide a titlebar double-click on the press, before the drag can swallow it | ||
|
|
37e9d74938 | Desktop: keep a vault-visibility failure from closing the app, and leave a crash log when anything else does | ||
|
|
365954c541 | Desktop: probe for the TPM once, off the UI thread, instead of on every unlock | ||
|
|
3ccafdd53b | Desktop: drop the VAULT columns that had nothing in them, and the snippet buttons with nothing to act on | ||
|
|
619f49a35a | Desktop: trim a long session tab label instead of letting it push the + off the strip | ||
|
|
a6d3924e0d | Desktop: call device unlock what this platform calls it, not Windows Hello everywhere | ||
|
|
079914bfb4 | Desktop: let the arrows choose the host the drawer acts on, and Enter connect to it | ||
|
|
6c09bdecb6 | Desktop: give the host-key, delete and sign-out questions the keyboard on their harmless answer, and let Escape say no | ||
|
|
372a7cbdc7 | Desktop: put the keyboard in the closed vault's card on launch, and let Enter sign in and enrol | ||
|
|
a4b81da597 |
Desktop: show the right vault's people, leave settings on lock, say when an import fell short, and stop host names being cut to four letters
- Choosing a vault while the screen was busy went through a gate that did nothing, so the members
panel kept showing the previous vault's people under the new name. The read now starts regardless;
the selection generation discards answers for an earlier choice.
- Locking or signing out from Settings left the window in settings mode under the lock card, with no
title bar to drag, minimise or close, and unlock returned to Settings. Leaving the unlocked state
leaves Settings and closes the members panel; Escape closes that panel before leaving Settings.
- Both importers reported success when the keychain was busy and skipped the batch, or failed partway.
ImportOutcome now carries refused hosts and why a batch stopped, and the screens say so.
- Host cards: the sync badge took 70 of 214 pixels from the name ("bastion" drew as "bast…", two k8s
workers both as "k8s…"); it now sits on the address line. Tag chips wrap and trim inside the card.
Keychain names trim inside their column instead of printing over TYPE, and the Security page's
caption wraps inside its card.
|
||
|
|
0e8fe4fc80 |
Give each profile its own device key, and make the Linux PIN window able to open at all
- The Windows CNG key and the macOS keychain tag were one name for every profile, so signing out of the nightly deleted the key the release build's device unlock was sealed to. DeviceKeyNames keeps the existing name for the default profile and gives every other profile its own; sign-out deletes only its own key, and a profile sealed before this keeps reading the shared one. - DevicePinWindow named two palette resources that do not exist and loaded itself with AvaloniaXamlLoader.Load, which never assigns the named fields, so it threw on construction and no PIN prompt was ever shown. A layout test now builds it against the real palette. |
||
|
|
03c8e8589a |
Keep downloads inside the folder they were sent to, never run a file opened for editing, and let a bucket upload be retried
- A remote name went straight into Path.Combine. A POSIX name may hold backslashes, a colon or a drive letter, and an S3 key may hold "../", so a name chosen by whoever could write to the host decided where on this machine a download landed. LocalDirectory.ChildPath cleans the name and requires the resolved parent to be the target folder; every download path and EDIT use it, and a name that cannot be a file there is left on the host and reported. - EDIT handed the copy to the shell's default action, which for .bat, .hta, .js and friends is to run it. LocalEditor opens such a file with its own "edit" verb or Notepad on Windows and `open -t` on macOS, and refuses a .desktop launcher on Linux. - A failed bucket upload leaves its part object, and a retry asked for an offset no bucket accepts, so the row could never finish. IRemoteFileStore.CanWriteFromAnOffset is false for buckets and the queue starts those over. - The SFTP host picker re-found its selection from the empty moment of every vault reload and landed on the first host once a minute; the chosen host is now remembered, and a typed password is only sent to the host it was typed for. |
||
|
|
b08f2c58e3 |
Fill in the Spelunk API key on the Security page, as a synced Spelunk key that goes only to its own address
Settings → Security gains a SPELUNK section: an API address and a key, saved as a new keychain item, a Spelunk key (SyncEntityType 14, AadResourceType 17, server table spelunk_key via the AddSpelunkKeyItem migration). It is ciphertext only on the server, lives in the personal vault, syncs like every secret, and holds the key together with the one address it may be sent to. The key box empties once saved; the list shows name, address and how many hosts use each key, never the key. Saving a key for an address that already has one replaces it, and deleting goes through the shared confirmation card with the hosts that would stop connecting. A host's route names a saved key where it named a credential, in the same apiKeyCredentialId field, so no host schema changes and an older build reads such a host as one whose key credential has gone. At connect a saved key is sent only to its own address; a host naming it with another Spelunk address is refused in words. Keys kept as a credential's password still work. The editor offers saved keys first and picks the one saved for an address as it is typed. A link from a Spelunk with a saved key now connects straight away, including the first one: saving the key is the user's say-so that the first-link editor used to ask for. The address and key merge as one pair, so two concurrent edits can never pair one device's key with another's address, and the key never reaches the conflict log. |
||
|
|
38ab9b431b |
Sign in to Spelunk servers through Spelunk, and connect straight away from a Spelunk link
A Spelunk route can now say that Spelunk signs the user in. Each connection makes a throwaway Ed25519 key pair in memory, sends the public half with the ticket request ({"signIn":{"publicKey":...}}), and logs in as the account Spelunk names (root when it names none) with that key, over the agent's one-connection sshd. Such a host needs no username, key, credential or typed password: the editor greys the login out and saves none, the password box and sheet stay down, and shells, file transfer and port forwards all take the key and account from the route. The flag is nested in the spelunk object at host schema version 10; hosts without it keep their version-9 bytes.
A dodossh://spelunk/connect link now connects: to the personal vault's host tagged spelunk for that server, or, when a saved host already sends an API key to that Spelunk, to a new sign-in host saved in the personal vault with that key and the spelunk tag (made if missing). Only the first link from a Spelunk opens the editor, pre-filled with sign-in ticked and the tag on, so the key credential is chosen once and never sent to an address no saved host already sends it to.
|
||
|
|
689ba6c1bf |
Merge origin/main into claude/spelunk-tunnel
Port forwarding took host schema version 8 first, so the Spelunk route moves to 9 and is written after the forwards. A host may carry both. |
||
|
|
6e39807cc0 |
Reach a Spelunk-managed server through Spelunk, and open one from a Spelunk link
A server Spelunk manages runs Spelunk's agent, which keeps a connection open
to Spelunk. A host can now be marked "Connect through Spelunk": a connect
asks Spelunk for a ticket, opens a WebSocket, and the agent connects to the
SSH server on the machine's own loopback, so the server needs no open SSH
port. Shells and file transfers both go this way.
Client, in Client.Session:
- SpelunkTunnel implements Spelunk's contract: POST
{api}/api/servers/{id}/tunnel-tickets with the API key as a bearer token
and {"port":N}, then a WebSocket to the API's own origin at the path
Spelunk returns, offering spelunk.tunnel.v1 and ticket.<ticket>. After the
upgrade the relay's RelayBridge carries the bytes unchanged. Every refusal
is a sentence: 401 key, 403 role (with Spelunk's detail), 404 server, 503
agent not connected, 401/503 on the upgrade, and close codes 4502 (agent
could not reach the port, or is too old: "Unknown stream kind") and 4503
(agent disconnected). Only a path is taken from the ticket response, so it
cannot send the ticket to another host.
- IConnectionRoute is what RelayRoute and SpelunkTunnelRoute have in common,
so the connect path has one shape for both.
Host model: HostSecret.Spelunk is a SpelunkRoute (normalised API base,
server id, and the id of the credential holding the API key), at payload
schema version 8. It is written last and only when present, so every other
host keeps its bytes and its version; an older build reads a Spelunk host
as read-only rather than dropping the route. A half-written route makes the
item unreadable instead of dialled. It merges as one value and is exclusive
with RelayEnabled. The API address must be https, or http to loopback.
The API key is an ordinary keychain credential whose password is the key,
referenced by id, so it is encrypted, synced, merged and rotated like every
other secret, one credential serves every server in the organisation, and
the used-by list and deletion warning count it.
Routing: OpenRouteAsync is the one decision for both transports. A Spelunk
host is never dialled directly, never probed after a failure, and a route
that hung up with a reason replaces SSH.NET's transport error.
UI: a "Connect through Spelunk" card beside the relay card in the desktop
drawer and the phone's editor; ticking one unticks the other.
dodossh://spelunk/connect?api=&server=&name=&host= links:
- SpelunkLink parses them strictly and never reads a credential from one.
- Program reads a link from the arguments; a launch that finds DodoSSH
running passes it down the doorbell as "dodossh.open-link <link>", which
the running instance parses again, bounded, and otherwise ignores whole.
The plain come-forward ring is unchanged.
- A saved host routed to that server on that Spelunk is connected to;
otherwise the editor opens on a new, unsaved Spelunk host, with the key
pre-chosen only when another host already sends it to that Spelunk. A link
that arrives while locked waits for the unlock.
- Windows registers the scheme under HKCU from Velopack's install and update
hooks and removes it on uninstall only if it still points at this
executable; the macOS plist template declares CFBundleURLTypes and the app
takes the URL from Avalonia's activation event; the Linux desktop entry
gets %u and MimeType=x-scheme-handler/dodossh.
|
||
|
|
f05deb4fbc |
Add port forwarding: local, remote and dynamic, per terminal session
A host can now carry port forwards (-L, -R, -D), saved inside its encrypted payload as RelayTicketRequest.PortForwardId already assumed, so they sync and merge per forward like tags and pinned paths. The host schema moves to version 8 only for hosts that carry forwards. ISshConnection gains StartForwardAsync over SSH.NET's forwarded ports. Every listener binds loopback and there is no bind-address field: a forward is something any member of a shared keychain can edit. A remote forward's target is resolved here, IPv4 first, rather than by SSH.NET's constructor, which takes the first DNS answer and can send ::1. Forwards start with every terminal opened to the host and stop with its connection; a reconnect starts them again. The session sidebar lists them with state, failure reason and an on/off switch, the status bar counts the listening ones, and the host editor and detail pane gain a PORT FORWARDS section. A forward that cannot start fails alone. The phone does not start forwards yet: it has no surface showing what is listening, and its More screen now says so. No byte counts, since SSH.NET keeps none. |
||
|
|
b20f7cae04 |
Let a host marked for the relay actually be reached through it
The relay checkbox said it was not wired up, and the plan said the server half was built and shipped. It was not: there was ADR 0004, the contract records, RelayOptions and a CHECK constraint, and RelayOptions said in its own remarks that there was no endpoint and no dialler. So both halves are built here, as step 3 of docs/reaching-a-host-you-cannot-dial.md. Server, in Features/Relay: - POST /api/v1/relay/tickets makes every decision: the host, Connect on its vault, the relay switched on, and the stored name resolved once and judged by RelayAddressPolicy. Loopback, link-local, 0.0.0.0/8, multicast and the metadata endpoints are refused with no configuration escape, with IPv4-mapped and NAT64 spellings unwrapped first; then the operator's denials, allow-list and private-network switch. What passes goes into a Data Protection ticket, and nothing resolves the name again. Every target refusal is the same 403, so the endpoint cannot be used to map the operator's DNS; the real reason is logged. - GET /api/v1/relay/connect takes the ticket as a second subprotocol, checks its expiry against TimeProvider and spends it with a unique insert into relay_ticket_use before accepting the upgrade. After the upgrade a refusal is a close code: 4502 for a host the server could not reach, 4429 for a limit, 4408 idle, 4409 lifetime, 1001 after a drain. - relay_session is the audit row, written from short-lived scopes. Client: - RelayBridge is a loopback SOCKS5 listener that accepts once and pipes to the relay socket. It rides on the new SshLoopbackProxy.Lifetime, so the connection disposes it on every way a session ends and a failed connect disposes it before throwing. - ServerRelay, exposed as IVaultServer.Relay from /api/v1/meta, asks for the ticket, opens the socket, starts the bridge and turns every refusal into a sentence. - VaultViewModel and TransfersViewModel reach a relayed host through it, never fall back to dialling it directly, and replace SSH.NET's transport error with the relay's own reason when it gave one. Neither side ever cancels a WebSocket operation. Cancelling one aborts the socket, and an aborted socket sends no close frame, which is the only way the client learns the server could not reach the host. AnIdleSession_IsClosedWithTheIdleCode asserts that the code arrives. Three departures from ADR 0004, recorded in it: awaited copy loops rather than Pipelines (same backpressure, two 32 KiB buffers), no ?ticket= fallback, and no device id in the ticket. Tests: API 245, shell 582 (5 skipped), layout 170, SSH 110 including a real login through the bridge, API client 30, contracts 25. Not run: the Android build (its change is copy only) and the Alpine layout oracle. |
||
|
|
dec2cf164a |
Let the connecting card's host name and address be taken away
The card that fills the terminal's rectangle while a connection is being made prints two lines saying which machine and at what address, and both were TextBlocks — which in Avalonia is a drawing of a string rather than a string. It is the one place the shell says what it is dialling *before* anything has answered, and on a refusal it is the only copy of that on screen: there is no prompt yet and there may never be one. That is exactly when the value is wanted somewhere else — in a ticket, in a message to whoever owns the host, in the ssh command being written in the window beside this one — and retyping it off the screen is how a digit goes missing from an address that is mostly digits. SelectableTextBlock, the same change the session column's own address got in "Let the session address be selected, and copied whole" and for the same reason. Nothing else about either line moves: same font, size, weight, colour, trimming and centring. The refusal underneath them was already selectable, which made the pair above it the odd ones out. Both lines rather than only the name. They are two lines of one identifier, and a pair where the first can be taken and the second cannot is a worse answer than either. Tooltips are new, and they are what makes the trimming safe rather than a trap. A drag reaches only the glyphs that were drawn, so a name or an address wearing an ellipsis has to be taken with select-all — which takes the whole value, because the ellipsis is a drawing and not a shorter string. The hover says what the whole value is, so nobody copies half of one without having been told there is a half. Same argument, same shape, as the sidebar's. The test asserts that half rather than the easy one, on values long enough to be trimmed inside the card's 460 pixels; values that fit would pass whether the trimming were render-only or not. Confirmed it bites by putting the two TextBlocks back and watching it fail. The phone draws the same two lines in the same state — TerminalScreen.axaml's IsConnectingShowing block — and is deliberately left alone. Its captions are styled by TextBlock.title and TextBlock.detail selectors in Phone.axaml, so the same substitution there silently drops the styling until those rules gain SelectableTextBlock siblings, which is a theme change rather than this one. Worth doing; not worth smuggling in here. Also: WindowDecorations on the splash instead of SystemDecorations, which Avalonia 12 has deprecated in favour of it. That warning was mine, added two commits ago; the main window's own is older and is not this change's to move. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|
|
7d1f0a4b53 |
Take the frozen bar off the splash, and leave the line that is true
The indeterminate bar did not move, and it was never going to. Composition is a synchronous block and DodoSshApp posts it to the very dispatcher that would have to animate it: Background priority buys the splash its first paint and nothing after it, because once composition starts the UI thread is inside it until the main window is ready, and a ProgressBar's indeterminate animation is driven by that thread's clock. One frame, then ~2.4 seconds of stillness — the whole of the time the window is on screen. A frozen indeterminate bar does not read as indeterminate. It reads as a determinate bar stuck at zero, which is worse than no bar at all: it says the work has stalled at the moment the application is busiest, which is the one thing a splash must never say. Freeing the UI thread would have been the other fix, and it is a real one — the I/O in Compose has no business on that thread. It is also a rework of startup for the sake of an ornament. There is nothing here that can honestly be measured anyway: a SQLite open, a loopback bind, a TPM probe and an install-layout read report no progress between them. So the bar goes. "Starting…" was already on the card, it is true for as long as the card is up, it needs no clock to stay true, and the window closing is what says it finished. CouldNotStart is one assignment now — it used to have to stop the bar as well, so that nothing went on claiming to work over a process that had died, and there is no longer anything on the card that could. The window keeps its MinHeight, which is what stops two lines of content collapsing it, and the failure path keeps SizeToContent for the same reason it always had it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|
|
dabc691c35 |
Keep the doorbell listening between callers, and stop a hung test taking CI with it
The test step ran for twenty minutes and had to be stopped by hand. Eighteen suites
had passed; DodoSSH.Client.App.Tests never reported.
◆ ON UNIX, A FRESH SERVER PER CONNECTION LOSES THE NEXT ONE.
The doorbell's accept loop built a NamedPipeServerStream inside the loop, served one
caller and disposed it. That is fine on Windows and quietly wrong on Linux, where a
named pipe is a Unix domain socket: disposing the server closes the *listening*
socket and unlinks its path, so a second launch that connected while the first was
being served has its connection dropped. Its Connect returned, its write succeeded
into a buffer, and nobody ever read it — the launch was told it had rung the
doorbell and the window never came forward.
Reproduced in a container rather than reasoned about, because the two platforms
disagree and this machine is only one of them. Three rings back to back:
one instance, Disconnect between callers -> 3 of 3 answered
a fresh instance per connection -> 1 of 3 answered
So there is one server for the life of the doorbell now, Disconnect()ed between
conversations, and the socket is never not listening. Which makes leaveOpen on the
reader load-bearing too: a StreamReader disposes the stream it was given, and that
stream now has to survive into the next iteration.
Two things I had wrong about this, both worth recording. Cancelling
WaitForConnectionAsync *does* unblock a pending accept on Linux — that was my first
theory and the container disproved it, so DisposeAsync awaiting the loop was never
the problem. And the app itself never hung: the lost ring is a launch that is
ignored, not a process that stops.
◆ AND THE REASON IT COST TWENTY MINUTES RATHER THAN TWENTY SECONDS.
await twice.Task.WaitAsync(TestContext.Current.CancellationToken);
That token carries no timeout. A ring that never arrives is then not a failing test,
it is a job that sits there — which is exactly what happened, and it is the more
expensive of the two mistakes because it turns any future bug of this shape into a
runner somebody has to go and stop. Both awaits are bounded now.
TheDoorbellAnswersMoreThanOnce keeps its shape deliberately: two rings back to back
rather than one and a pause, because the gap between accepts is the whole defect. A
test that waited for the first to be answered would pass against the broken version.
ci.yml had no timeout-minutes anywhere, on any job. Every job has a ceiling now, and
the test step has a tighter one of its own — ten minutes against a suite that takes
two — because a hang there is the likeliest of the lot and a step-level timeout names
the step instead of leaving a reader to work out which of fifteen was still running.
None of them is a performance budget; a build that legitimately grows past one should
have the number raised.
Verified both ways on Linux, in a container, against the committed tree and this one:
|
||
|
|
b8c94ecb73 |
Put a window on screen while it starts, and refuse the second one
Two things a desktop application is expected to do and this one did not. ◆ THREE SECONDS OF NOTHING. Measured on a debug build against a cold profile: the main window arrives 3.1 seconds after the executable does. Nothing was on screen for any of it — the icon had been double-clicked and the desktop looked unchanged. The main window cannot come sooner. It needs a view model, and the view model needs composition to have opened the SQLite cache, bound the terminal's loopback socket, asked the platform about a TPM and read the install layout off disk. Its own IsStarting card already narrates what happens after it appears; this is the part before, which no arrangement of that window can cover. So SplashWindow, and it is measurably the point: 668 ms to the splash, 3.1 s to the window that replaces it. Two mechanics are load-bearing rather than incidental. The splash *is* desktop.MainWindow for a moment. The lifetime shows whatever that property holds once OnFrameworkInitializationCompleted returns; a window merely Show()n there would have no lifetime attached, and under ShutdownMode.OnLastWindowClose the first close of anything would end the process. Handing the property over is one assignment and Avalonia reads it lazily. And composition is posted at DispatcherPriority.Background rather than called. It is synchronous and slow — which is the entire argument for a splash — so running it inline would block the very dispatcher turn that has to paint the thing. The window is SizeToContent="Height", which is about the failure and not the splash: CouldNotStart carries an exception's own message, and inside a fixed height a long one would wrap and be clipped at exactly the moment that text is all the window is for. A composition that throws is caught rather than left to the dispatcher, for the same reason — before this there was nothing on screen to abandon, and now there is, so an escaping exception would leave a window saying "Starting…" over a process that had stopped. Escape closes it, and only then. ◆ AND ONE INSTANCE. Claimed in Main before Avalonia is configured, so a second launch starts nothing at all: no toolkit, no window, no splash flashing up before it thinks better of it. Exclusion is an exclusive handle on instance.lock inside the profile directory, and that location settles two questions at once. A nightly and a release build do not exclude each other — separate profiles, ADR 0013 — and two people signed in to one machine each get their own instance. A global mutex would have had to re-derive both from somewhere. A file handle rather than a named mutex because the kernel releases it however the process ends. There is no such thing as a stale lock here, which is a state a named mutex makes both platforms model differently and neither model simply. The second launch is not silent. Somebody who double-clicks an icon and sees nothing has been told the application is broken, so it rings a named pipe — named from a digest of the profile path, so it is scoped exactly as the lock is — and the running instance un-minimises and activates. Activate is a request and not a guarantee: Windows refuses the foreground to a process that did not receive the input, and the flashing taskbar button that results is still an answer. Three seconds of retrying when the lock is held by something that does not answer its pipe, and that window has one job. Velopack's apply ends this process and its updater starts the new build; the two are ordered, but a lock held a moment too long would make the successor refuse itself and vanish — an update that looked like an uninstall. The doorbell is disposed before Shutdown for the same reason, so the pipe name is free before the process is. ◆ VERIFIED BY RUNNING IT, WHICH IS THE ONLY WAY EITHER OF THESE COULD BE. Two launches of the built executable: the first stayed up with instance.lock in the profile, the second exited. Window sizes over time are where the two timings above come from — 420x160 then 1196x776. SingleInstanceTests covers what a single process can reach: the lock, its release by disposal, the doorbell answering more than once, and two profiles not excluding each other. SplashCardTests measures the one thing the splash can get wrong, which is a failure message long enough to need the height the window is willing to give it. Checks 1.12 and 16.11 are what needs a second executable and a real screen. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|
|
c859705b83 |
Give the hosts board its vaults, and the Hetzner import a vault and a key
Six things, all of them answers to a question a screen was deciding on somebody's behalf. The board draws a heading per vault and sorts each vault's hosts by that vault's own groups. A group is an item of one vault, so drawing every group of every vault in one run flattened away containment that already exists: two vaults each holding a "production" were two headings with the same word on them, told apart by a small grey name beside each. Single- vault sessions are unchanged. There is now one "No group" heading per vault, so the folded set is keyed on SidebarGroupHeader.CollapseKey rather than on GroupId ?? Guid.Empty, which had one vault's unfiled hosts folding every other vault's away with them. A Ctrl-click starts its set with the card the board has lit. The board always has a selection — a fresh unlock lights the first host so CONNECT has something under it — so "one card lit, nothing ticked" is the state this screen opens in, and ticking a second card there produced a set of one: the machine the user was looking at was left out of the count and out of everything Delete, Move and Change group then ran over. The card tooltip says the host's name as well as its address. 214 pixels of card trims the name, and the tooltip was the one place it was not said in full. The card's floor drops from 120 to 104. A card with no tags measures about 87, so the mock's number was thirty pixels of air under every card on a board that is scrolled. "Move to another vault…" joins the board's context menu for one host. Moving one machine meant opening its pane and finding the menu inside it, while moving six was a right click away — the one-host case was the harder of the two. And the Hetzner import asks which vault and which key. A project belongs to a team more often than to a person, so forty servers landing wherever the session happens to be standing is the wrong default; ImportHostsAsync takes the target vault, and the ssh_config importer passes null and is unchanged. The key is the half Hetzner cannot supply and the keychain usually already holds — the public half went to Hetzner when the servers were made — so the import points every host at it rather than bringing one. It defaults to no key rather than guessing, and says so when the key it was given lives in a different vault from the hosts. |
||
|
|
ed936380b3 |
Give the user menu one door into settings instead of three
Settings, Vaults and Preferences all opened the same full-window settings mode and differed only in which of its seven pages they landed on. SettingsNav, which lists every one of those pages including Vaults and Preferences, is on screen the whole time you are in there — so two of the three rows were deep links into a place the third one opens. They saved one click and cost a menu that read as though it offered three destinations. It was three rows for a reason that had stopped applying. Until v5c, "Settings" and "Preferences" were two doors onto the same bare Preferences screen, and splitting them was the fix for something real; Vaults arrived beside them when VaultsScreen became a settings page too. Folding those two back in is not a return to that state. They are pages now, with a rail of their own, and what a menu at the foot of the nav rail is for is getting into settings at all. Nothing became unreachable — both are one click deeper, from the rail that was always going to be the way to them. ◆ WHAT STAYS, AND WHY IT IS NOT THE SAME ARGUMENT. Logout stays and still lands on the Account page rather than on General, because its confirmation card is drawn inline on that one page while the vault is unlocked; arming it from anywhere else would raise a card nobody could see. The vault switches and New vault above the divider stay too — neither is a page of the settings mode, and the switches have no other home. ◆ THE ROWS ARE REMOVED FROM THE MARKUP, NOT UNWIRED. NavRailTests asserts their absence rather than only asserting that Settings still works, because the failure that guards against is silent: a row left in the markup with its handler deleted is a menu entry that does nothing when pressed, which reads as a broken application rather than a tidied menu. The helper it asserts through excludes the vault switches by their data context and not by their label — a vault is free to be called "Vaults", and a test that a menu entry is absent must not be defeatable by what somebody named a vault. Two facts go, one comes back plus the absence check; the layout suite is 166. Manual check 1.8 walked a reader through all three rows in turn and now walks them through the one, then through SettingsNav's seven — which is where the two went. design-import-gaps.md gains a v5c-5 section rather than an edit to the v5c table: what that table records is what shipped in that pass, and it did. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|
|
c270f3fe39 |
Import a Hetzner Cloud project's servers, and forget the token that read it
An estate on Hetzner is already described somewhere: the project lists every server, its addresses, its plan and where it runs. Getting that into a keychain meant copying forty addresses out of a browser by hand, which is the same work the ssh_config importer exists to remove for the machines described in a file. ◆ A WIZARD RATHER THAN A SCREEN, AND THE DIFFERENCE IS WHAT EACH STEP COSTS. ImportScreen reads a file that is already on this machine, so it scans on open and shows a list. This cannot: it needs a credential that has to be made in another company's console first, and then it makes a request over the internet. Those are two moments rather than one, and a screen that mixed the token box in with the list would ask for the credential again every time somebody came back to look at the list. So three steps — token, choose, done — and the first two write nothing. Step two carries one address choice, one login user and one port for the whole import, because an estate is reached the same way throughout and a per-server dropdown would be forty answers to one question. ◆ THE TOKEN IS USED ONCE AND CLEARED, INCLUDING WHEN IT WORKED. The half worth stating is the success path. Clearing only on failure would leave a credential capable of listing somebody's whole estate sitting in a text box for as long as they spend reading forty rows, which is the longest anybody stands on this screen. Nothing writes it to the vault, to settings or to a log, and reopening the wizard restarts at step one rather than resuming — a resumed step two would be a list nothing on screen has the means to refresh, going on looking current for as long as the application stays open. Read is the only permission it needs and the note above the box says so: a Read & Write token would work identically here and would be a credential capable of deleting the estate, pasted in for no gain. The note also says a token belongs to one project — there is no API call that will say which, and none that lists the others — so an account with four projects runs this four times. Without that sentence the wizard looks like it lost most of the estate. ◆ THE ADDRESS IS A CHOICE, AND TWO OF THE THREE FALL BACK WHERE THE THIRD MUST NOT. Public IPv4 and public IPv6 fall back to each other: the same machine over the same internet, so the worst case is a route nobody picked, and the row says which. Private does not fall back at all. A server on no private network is simply not importable under that choice — its tickbox is disabled, and neither direction of the header's tick-all can reach it — because falling back would put an address on the open internet into a bookmark that was asked to stay off it. IPv6 needs saying twice over. Hetzner routes a whole /64 and the API reports the network, which nothing can dial; the address a stock image answers on is the first one in it. That is a convention of Hetzner's own images rather than a fact the API stated, so every use of it carries a warning on the row and in the stored note, and it is computed by setting the low byte rather than by string surgery on the prefix. It is not an edge case either — IPv4 is billed separately now and a project built since then can be entirely IPv6-only. ◆ NOTHING IMPORTED HERE AUTHENTICATES, AND THAT IS SAID BEFORE THE BUTTON. Hetzner has never held the private half of an SSH key. The API will name a project's keys and hand over their public halves; there is no private half to bring. So every host arrives bound to nothing and asks for a password until somebody points it at a key already in the keychain — the same shape an ssh_config import has with its key tick off, and stated above the button on the same reasoning: somebody who is not told will conclude the import was broken. What the note keeps is what does not go stale — the id, the plan, the location, the image, the labels. The power state is a column and never a note: "running" about a machine somebody switched off last March is worse than no note. ◆ WHERE IT LIVES: TWO FLAGS OVER ONE CONTENT COLUMN. Drawn over the Preferences page inside settings mode exactly as ImportScreen is, with SettingsNav unmoved and the titlebar offering "Back to preferences". IsHetznerImportOpen is a second flag rather than a "which importer" enum, because they are two independent facts about the content column and a single value would need a "neither" member IsImportOpen already expresses; what keeps them from both being true is that every path that opens one closes the other. The titlebar and the Preferences page ask IsImporterOpen, which is written against both. Preferences grows a second importer row beside the first rather than one row that asks "from where?", which would put a question in front of the far more common answer. ◆ WHAT IS NOT HERE. Hetzner's Robot — dedicated servers and Storage Boxes — is a different API behind a different credential, and nothing in this touches it. Said on the Preferences row and on the token step rather than left to be discovered by an account that has both. And there is no phone layout. This one would work on Android, unlike the ssh_config importer beside it: it is a token and a network request, the view model is shared already, and scoped storage has nothing to do with it. What is missing is a screen — the desktop draws a five-column table, and the phone version of that is a different layout rather than the same one narrower. Recorded in android-port.md and on the phone's own Preferences screen, because the note there previously read as though no import of any kind could work. ◆ TESTS, AND WHAT IS LEFT FOR A PERSON. HetznerCloudClientTests is 16 cases over the shapes the API actually returns, against a stubbed HttpMessageHandler: paging followed, the token in a header and never a query string, a refused token distinguished from a fault at Hetzner's end, a token with a line break refused before anything is sent, the /64, the private-network asymmetry, and a server the API described without a name. ShellFlowTests.Hetzner.cs is 11 more against this fixture's real vault, real cache and real server — split into a file of its own, as FakeVaultServer keeps its team endpoints. What they establish beyond the reader's own suite is the half it cannot reach: that reading stores nothing, that importing goes through the ordinary create-and-push path and lands on the server with nothing pressing Sync, that a server the keychain already has arrives unticked, and that the token does not outlive the request. Two layout cases measure both steps against the same content budget every other settings page gets, which is also what proves the markup binds to names that exist. Manual checks 2.11a–2.11d are what no test in this repository can do, because there is no account, no token and no network in the ordinary suite: a real project listed against the real console, a wrong token, the private choice, and what an imported host does when you connect to it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|
|
56c19b006d |
Stop the updater offering the build it saw first, whatever has been published since
A client two versions behind was offered the older of the two, installed it,
restarted, and was told at once that another update was waiting. Two downloads,
two installs and two restarts to move one step.
The feed was not the problem and could not have been. The nightly release is
deleted and remade on every push to main, so it holds exactly one build: a client
can only ever be offered the newest thing there is. The wrong version came from
this application's own state.
◆ THE PASS STOPPED ASKING, WHICH IS NOT WHAT IT WAS MEANT TO STOP DOING.
if (!IsAutomatic || State is UpdateState.Downloading or UpdateState.Ready)
Ready means something is downloaded and waiting. The intent behind excluding it is
right — there is no point fetching what has already been fetched — and what it
actually did was skip the check. So from the first thing any process downloaded,
its banner was pinned to that build for the rest of its life, however many newer
ones were published afterwards. On a rolling channel that is the normal case
rather than a corner.
Not re-fetching is still the rule and now lives in FetchAsync, which compares
versions rather than refusing to look: the same build is left alone, a newer one
replaces what was pending. Which is also why FetchAsync answers with what is
*pending* rather than with what the check returned — a client on 1.0 holding 1.1
is told 1.1 by every later check, because 1.1 is still the newest thing on the
feed, so "the check found something" and "there is something new" are different
questions and only the second one is worth a download.
A build already fetched is never discarded, including when a check answers null.
Null means the feed's newest is no newer than the build that is *running*, which
says nothing about the one on disk — that one is still newer, and withdrawing an
offer somebody has already been shown would be the worse answer.
◆ AND A LAST LOOK BEFORE THE PROCESS IS REPLACED, WHICH IS THE HALF THE TIMER
CANNOT REACH.
The loop asks every six hours. The build that caused this was published minutes
before RESTART NOW was pressed, so no interval anybody would accept would have
caught it. The press now asks once more.
It costs one small request in the ordinary case, because the feed answers with the
build already on disk and nothing is fetched. It costs a download only when there
genuinely is something newer, which is the case where the alternative was two
downloads anyway.
Bounded at ten seconds, and the wait rather than the request: VelopackUpdateChannel
records that Velopack's check takes no token, so cancelling would be observed only
after the call had already returned. Ten seconds bounds a small JSON document
against a network that drops packets rather than refusing them; a refused
connection fails in milliseconds and never reaches it.
Nothing here refuses a restart. An unreachable forge, a look that ran out of time,
a fetch of the newer build that failed halfway — all leave the build on disk
untouched and still newer than the one running, so the restart goes ahead with it.
Hence swallowed rather than reported: Failed is for something a person is waiting
on an answer to, and this person is waiting on a restart they are about to get.
IsRestarting keeps the banner up through it. Everything the strip draws keys off
IsReady and the look moves the state off that, so without it pressing RESTART NOW
made the banner vanish with nothing on screen saying why, for as long as a 120 MB
package takes. It says what it is doing instead, percentage and all.
◆ THE CHANNEL HAD TO LEARN WHICH BUILD IT FETCHED, AS AGAINST WHICH IT LAST FOUND.
Required by both halves above rather than tidied along with them. Matched()
resolved an AvailableUpdate only against `found`, which a check overwrites — and
both changes make this application check while a build is already downloaded. A
check that lands a newer answer and then fails to fetch it, or is given up on
halfway, leaves the shell restarting with the build it already has and Matched()
throwing at it: the offer real, the package on disk real, and the only thing wrong
being that the channel had forgotten which one it was. A slow forge became a
refused restart.
So `fetched` is recorded after a download returns, tried before `found`, and
survives every later check.
Settings → General claimed checks start "a couple of minutes after launch", which
has been untrue since the first pass moved to launch. It now also says the loop
keeps asking while an update is waiting, because that is the behaviour somebody
reading that row would want to know about.
UpdateFlowTests goes from 21 to 28: the pass asks again and fetches once, the
pending build is replaced when the feed moves on, a superseded offer reappears
through a dismissal, the press installs what the last look finds, and the three
ways the last look can fail all still install what was already on disk. Check
16.7a is the manual half, needing two real releases.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
|
||
|
|
1908189100 |
Make the terminal's right button copy and paste, and never open a menu
Selecting output and right-clicking it opened the WebView's own context menu with Copy on it, which is correct behaviour for a web page and wrong for a terminal. What a terminal's right button has meant since the Windows console got QuickEdit, and since PuTTY shipped, is this: with something selected it copies and drops the selection, with nothing selected it pastes. No menu, no second click. The gesture can only live in the page. The selection is drawn into a canvas the host never sees, and once a terminal has focus the host's window receives no input events at all — the same reason the Ctrl+plus chords are handled there. ◆ THE CLIPBOARD IS THE HOST'S IN BOTH DIRECTIONS, AND THE READING IS WHY. navigator.clipboard.readText() is gated behind the clipboard-read permission in every Chromium, and an embedded WebView with no PermissionRequested handler answers a permission request by putting a prompt on the screen. Trading a context menu for a permission dialog is not this change. So the page asks and the host answers, exactly as requestFontSizeStep does. Writing does not go the other way either, although navigator.clipboard.writeText would have worked from the page on Windows: a clipboard that is the host's in one direction and the page's in the other is two mechanisms to keep working across WebView2, WebKitGTK and Android's WebView. The host has owned a clipboard delegate since the keychain grew its COPY buttons, so each App.axaml.cs grows a ClipboardReader beside its ClipboardWriter and MainWindowViewModel takes it. Three opcodes: client ClipboardCopy and ClipboardPaste, server Clipboard. ◆ Clipboard IS NOT Paste, AND THE DIFFERENCE IS THE BRACKETING. Paste carries a snippet off the sidebar, and the page deliberately *types* a single-line one rather than bracketing it, because bash marks a bracketed paste as an active region and a snippet should read as though it had been typed. A clipboard paste is the case those markers are for — readline uses them to decide it has been pasted into — so Clipboard is always bracketed and never followed by an Enter. One opcode for both would have needed a flag meaning "which of the two kinds of paste is this", on a payload whose existing flag byte means something else. Both client frames are dispatched before the session lookup, which is what keeps the gesture working in a pane whose shell has just ended: squinting at the message a remote left behind is exactly when somebody copies the line. Dispatch was past MA0051's length once it grew a second such branch, so the frames no pump needs to see moved into Announce() and the font-size chord went with them. ◆ CAPTURED AND STOPPED, RATHER THAN MERELY PREVENTED. preventDefault alone suppresses the menu and still lets xterm's own contextmenu handler run, which moves its helper textarea under the pointer at z-index 1000 and leaves the selection sitting in it, selected. Both of those exist to serve the native menu. Taking the event in the capture phase on the pane and stopping it there is what keeps the gesture wholly the page's. rightClickSelectsWord is now false, which on macOS is a change of default rather than a restatement of it: xterm sets it true there alone, so a right-click would have selected the word under the pointer and copied that instead of pasting — wrong on one platform only, which is the worst way for it to be wrong. The renderer harness grows the pane it has been inviting since RendererReconnectionTests: a fake Terminal, the two addons, and a real UTF-8 codec, because both directions run through the page's own TextEncoder and TextDecoder and a Latin-1 stub would pass a test with an em dash in the selection. Its warning about declaring names terminal.js declares now covers the half that does not SyntaxError — a harness frame() was silently replaced by the page's frame() and failed six tests on a type error a long way from the cause. Manual checks 1.11 and 11.13 are what is left for a person: that a real contextmenu event reaches a capture listener, that no native menu is drawn once it is prevented, and that xterm's real paste() brackets. 11.13 also records what is unverified — whether Android's WebView delivers a pointer's secondary click as a contextmenu event at all. ClipboardReader is wired on that head regardless, because the alternative is a head where the paste half silently does nothing and nobody finds out; that head is not compiled here either, this machine having no android workload. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|
|
06369274dc |
Let the session address be selected, and copied whole
The address at the head of the session column is the one place the desktop head prints the endpoint it actually dialled, and it was a TextBlock — which in Avalonia is a drawing of a string rather than a string. The next thing people do with an endpoint is paste it somewhere: into a second client, into a ticket, into the ssh command being written in the window beside this one. Retyping is how a digit goes missing from an address that is mostly digits. SelectableTextBlock, which is what the rest of this application already reaches for wherever a string is on screen to be taken away — a fingerprint, a public key, a recovery code, a snippet's command. Nothing else about the row moves: same font, weight, colour and trimming, same tooltip, same close button beside it. The sidebar is one control drawn on both surfaces, so SFTP gets it for the same reason it gets everything else in that block. The trimming and the selection do disagree at the long end, and the fix for that is not to drop the trimming: the ellipsis is there because a long account@host:port would otherwise push the close button off the edge of a panel whose whole point is that it can be got rid of. A drag reaches only the glyphs that were drawn, so a trimmed address has to be taken with select-all — and select-all takes the whole thing, because the ellipsis is a drawing and not a shorter value. That is the half a test can quietly lose, so it is the half the new test asserts, on the longest address the suite has rather than on one that fits and would pass either way. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|
|
cfc2e3ae0c |
Notice when a file session stops, and give the file browser the four things it was short of
The commit before this one taught a terminal to notice its machine going away.
The file browser had the same defect and three of the same symptoms, and it is
also the screen people leave soonest — so the disconnect work and four things it
was missing arrive together, because they are the same complaint: this screen
knows less about the host than the host does.
◆ THE DISCONNECT HALF, WHICH IS THE OTHER SURFACE OF THE LAST COMMIT.
IsConnected was set at connect and cleared only by the DISCONNECT button. A host
that went away therefore left this screen saying CONNECTED over a session that
was gone, and every action after it failing with the same server message and
nothing saying why they all did.
IRemoteFileStore now carries a latched TransportFailure and a ConnectionLost
event. The latch is the shell's own — read ISshShellSession.TransportFailure for
the argument, which is unchanged. The event is not, and it is the part this
surface needs: a file browser is idle between operations, so without something
raised at the moment the transport fails, nobody finds out until they click. A
bucket implements both and raises neither, which is honest rather than a gap:
S3 is request-per-operation with no connection to lose.
- THE LISTING STAYS ON SCREEN, and that is the half that makes the rest worth
having. SftpEntry is a record of what the server said rather than a handle,
so the pane can go on showing where the user was — which is what RECONNECT
is offering to put them back into. That needed a new ShowsRemoteContents on
both heads: every "is there anything here" binding read IsConnected, which
was right while the only way to stop being connected was to press a button
that empties the pane, and wrong the moment a session could be lost.
- RECONNECT re-dials through the ordinary connect path — same host key gate,
same refusals, same log entry — and then walks back to the directory the
pane was showing. The path is read off RemotePath rather than captured,
because the pane already keeps it up to date and a copy is a second thing to
get wrong. A host wanting a typed password is asked for one rather than
dialled with an empty box.
- SessionEndedBar is now one control on both surfaces, with the shell
resolving which it is drawn over: a terminal has two endings to tell apart
and a keychain entry to check, a file session has one ending and already
captured what it would dial. The phone's Files screen has its own copy,
bound to TransfersViewModel directly, because its DataContext is that rather
than the shell.
◆ PERMISSIONS: THE PERMS COLUMN STOPS BEING READ-ONLY.
It has been a true fact about a file with nothing to be done about it since it
arrived, and the commonest next act after using this screen was opening a
terminal — a whole second authenticated connection — to chmod what had just been
uploaded.
Nine checkboxes rather than a box to type 755 into, because the mode is already
drawn as -rwxr-xr-x in the column the form was opened from: a who-can-do-what
grid is the same representation the reader is holding, where an octal field asks
them to translate something they can see into something they cannot check. The
octal is printed underneath as it changes, so the two readings check each other.
The EXEC column is headed "enter" over a directory, which is what that bit means
there and the commonest misreading of a POSIX mode. The listing is re-read after
APPLY, because a umask, an ACL or a filesystem mounted without permissions can
all land somewhere other than what was asked for.
Beside it, mode and mtime carried across a transfer — which is what makes an
uploaded deploy.sh arrive executable instead of with the server's umask on it.
THE MODE IS ONLY SENT FROM A PLATFORM THAT HAS ONE. A file on Windows has no
POSIX mode; this screen already says so by leaving the local pane's PERMS column
empty rather than filling it with a plausible -rw-r--r--, and inventing 0644, or
0755 for anything called .sh, would be this client deciding a fact about
somebody's file that nothing on the machine it came from ever said. The
timestamp goes either way, because every platform has one. A store with neither
refuses in its own words and is never asked.
◆ MULTI-SELECT: A TICK IS NOT THE LIST'S SELECTION.
The two answer different questions and the split is the whole design. The
selection is "the row I am looking at", which rename, move and permissions act
on — each takes a form naming one path and is one-at-a-time by construction. The
tick is "the rows I have gathered up", which download, upload and delete take,
and it survives the highlight moving.
With nothing ticked the batch falls back to the selection, which is what keeps
the commonest use of this screen from growing a step — the usual way a
multi-select makes a tool worse. Ticks are released once a set is queued, or a
second press sends everything again.
Deleting several names every path rather than a count, because agreeing to "3
items" is agreeing to a number, and this is the one act on this screen that
nothing walks back. Each goes on its own and a refusal does not stop the rest:
the host turns down a directory that still has something in it, and in a set of
five that must not silently cancel the four it would have removed — nor hide
which ones it did not.
A drawn checkbox rather than ctrl-click, and not for taste: the phone shares
this view model and has neither ctrl nor shift, so a multi-selection has to be a
tap target there whatever the desktop does. One shape on both heads, and a state
somebody can see.
◆ RECURSIVE FOLDERS: THE TREE BECOMES FILES BEFORE THE QUEUE SEES IT.
A directory used to be counted and skipped. It is now walked, and the queue
still knows nothing about trees — which is what keeps every property it has:
each file resumable on its own, each written to a part file and renamed into
place, none able to overwrite anything already there.
The plan is collected whole and then queued, because directories have to exist
before the files that go in them and shortest-first is the only order that
guarantees a parent before its child. It also means a walk refused halfway has
queued nothing yet, so the sentence it produces describes one outcome rather
than an outcome and a queue that half happened.
Links are counted, not followed, in both directions. One pointing at an ancestor
is a walk with no end, and on the remote side there is a second reason: an lstat
listing says a name is a link and not what it leads to, so descending would be a
round trip per entry to find out. Locally that is AttributesToSkip on the one
enumeration that decides what to descend into. A 5000-file ceiling is a backstop
for the accidental drag of a home directory, and it says so rather than
truncating quietly.
The status line grew four more ways to be partly what was asked for, and states
each: gone, refused, left alone, not a file.
◆ EDITING IN PLACE: FETCH, OPEN, WATCH, PUSH BACK.
The round trip this replaces is download, find it, open it, edit, come back,
delete the old one because nothing here overwrites, upload, check the mode
survived.
DELIBERATELY NOT THROUGH THE TRANSFER QUEUE, in either direction. The queue
refuses to overwrite, which is the right rule for a file somebody dragged and
exactly the wrong one for a file they are editing, where replacing the original
is the entire intent. The write-back deletes first: OpenWriteAsync at offset
zero writes over the beginning and leaves any tail that is longer — its own
contract says so — which for a config that got shorter means a file ending in
the back half of its previous version. Deleting is the only truncation this
interface offers, and the mode goes back on afterwards because deleting took it.
A stat before every save, compared against what the server said when the copy
was taken, catches somebody else writing while the file is open — which is how a
config gets silently reverted. There is no merge and no button pretending
otherwise; the three answers offered are the three that exist. Length and
timestamp rather than a digest, because a digest is a second full read of a file
there is otherwise no reason to fetch.
Both platform halves are injected: what opens a .conf is a registry
association, a desktop entry or a Launch Services binding depending on the
desktop, and watching a file is a platform object with its own thread. The
watcher watches the directory and filters the name, because a great many editors
write a temporary file and rename it over the top — which to a watcher pointed
at an inode is the file disappearing. The phone gets neither delegate, so the
button is not live there rather than there and disappointing.
◆ TWO THINGS FOUND ON THE WAY, BOTH WORTH STATING.
The shell suite's inline `post` was not serialising the way a dispatcher does.
Routing TransfersViewModel through it exposed a check-then-add in
OnTransferChanged that two threads turn into two rows for one transfer. Harmless
in production, where the UI thread serialises — the fixture was under-specifying
what it stood in for, and now posts under a lock.
And the edit session replaced its own record with `with` on each save, which
left the watcher holding an instance that was no longer the current one: every
save after the first quietly did nothing. The stamp moves in place now, and the
test saves twice.
◆ WHAT IS VERIFIED.
901 across the five suites this touches, 19 of them new. The layout suite earned
its keep three times over: the batch deletion card's path list overflowed the
204-pixel pane at 120, at 72 and at 56 before 32 held, and the edit strip
overflowed by 131 until the whole strip — rather than the log inside it — was
bounded. Each number in those files is measured and says which failure it came
from, because the next person to add a line to either card will move them again.
What no suite covers is the platform halves of editing: Process.Start with
UseShellExecute and a live FileSystemWatcher are the operating system, and a test
waiting on one would be measuring it. The shell's own half — when a save is
written back, when it is refused, what stopping releases — is covered against a
watcher that fires on demand.
|
||
|
|
e2733e5cbc |
Notice when a shell ends, say which way it ended, and offer the way back
A terminal whose machine rebooted stayed green for ever. Not "went stale and
recovered late" — for ever: the tab claimed CONNECTED, the elapsed timer went
on counting, and the only thing that ever corrected it was closing the
application. That is the defect this fixes, and it turned out to be two
separate failures wearing one symptom.
◆ THE HANG IS IN SSH.NET, AND KEEP-ALIVE ALONE WOULD NOT HAVE FIXED IT.
ShellStream ends a blocked read from exactly two places: its channel being
closed, and the session raising Disconnected. A shell that exits gives the
first. But Session raises Disconnected from one method only — OnDisconnectReceived,
for a server that politely says goodbye — and a socket that simply fails goes
down a different path entirely: RaiseError fires the error event, sets the
disconnecting flag and disposes the socket, without ever raising Disconnected.
So the stream was never disposed, its Monitor.Wait was never pulsed, and the
read blocked until the process ended. The transport was gone, the client knew
the transport was gone, and nothing woke the one thread that was waiting.
That is why the first attempt at a test for this sat at thirty seconds and
failed. Both halves are needed and neither is sufficient:
- Keep-alive makes the failure HAPPEN. An idle SSH session is a socket
nobody writes to, and TCP has no way to discover that the far end has gone
without writing to it — nothing was asked, so nothing could fail. Thirty
seconds, matching OpenSSH's own ServerAliveInterval examples. It is the
write that matters and not a reply: SSH_MSG_IGNORE need not be answered,
so this is traffic rather than a heartbeat with a deadline, and there is
no timeout invented here to be wrong about a slow link.
- Disposing the stream from the error handler makes it ARRIVE. Queued to the
thread pool and not done inline, which is not tidiness: this runs on
SSH.NET's message-listener thread, and closing a channel waits for the
server's close — processed by that same thread — so an inline dispose is
the listener thread waiting on itself.
SFTP gets the keep-alive too. Its operations are request/response and bounded
by ConnectionInfo.Timeout already, so it needs no equivalent wake-up.
◆ exit AND reboot ARE TOLD APART BY A LATCH, BECAUSE THE OBVIOUS WAY IS A RACE.
Wait for the read to end and then ask whether the transport is still up, and
against a real server the answer is wrong about half the time: this was the
only channel on the connection, so sshd hangs up a millisecond after closing
it. By the time anything could ask, the transport is gone either way — and a
poll would report every ordinary `exit` as a dropped connection.
So ISshShellSession.TransportFailure is set at the moment SSH.NET raises the
failure, which its own ordering puts strictly before the disconnect that wakes
the read. A read that has just returned zero consults a settled value: set if
the transport failed, still null if the remote merely closed the channel. The
pump turns that into a TerminalSessionOutcome — RemoteClosed, ConnectionLost,
ClosedLocally — carried on SessionEnded, which used to hand over a session id
and nothing else. A subscriber cannot work this out afterwards; by the time it
hears, there is no transport left to interrogate.
Deliberately no fourth value for "the remote rebooted". Nothing on the wire
distinguishes a reboot from a cable being pulled, and a name this client
cannot check would be a guess dressed as a fact.
◆ WHAT IS DRAWN, AND WHY IT IS NOT DRAWN OVER THE PANE.
The status bar says DISCONNECTED or SHELL EXITED where it used to say NOT
CONNECTED for both — a word that is honest about a tab still dialling and
useless about one whose shell has stopped. Red for the first and grey for the
second: one is a machine that stopped answering and the other is work
finished, and crying wolf on the ordinary end of every session is its own bug.
The tab strip's dot gains the same fourth state, on both heads.
Under the terminal, a strip carrying the reason and two buttons. It takes its
own Auto grid row rather than overlaying the renderer, and that is forced
rather than chosen: the WebView is a native child view composited above
everything Avalonia draws, so the alternative is collapsing the terminal — and
the scrollback is precisely what the user wants to read, because the last
thing the remote said is usually why it went. terminal.js already writes the
same sentence into the pane; this is the copy that does not scroll away.
RECONNECT reuses the tab in place, which is what the word means to somebody
who pressed it: the terminal they were working in comes back, where it was.
It dials through the vault's ordinary connect path, so every refusal — a key
that has left the keychain, an unknown host key, a group default that has
changed since — is decided in the one place that already decides them; what
this adds is which tab the attempt belongs to. The old session is closed as
part of it, because a dead shell still holds an authenticated connection this
process has stopped reading, and its pane still holds an xterm, a scrollback
and a WebGL context, of which a browser hands out about sixteen.
Two refusals it makes rather than pretending: a host reached by typing an
address has no keychain entry to redial, and one that wants a password typed
goes to the keychain with the sheet raised rather than being dialled with an
empty box. Both say so on the strip where the button was pressed, not only in
the vault's status on a screen that surface is not.
TRY AGAIN appears on a refused connection for the same reason, and it is worth
as much: the commonest refusal is a host that was not up yet.
◆ WHAT IS ACTUALLY VERIFIED.
Two tests against a real sshd in a container. `exit` is reported as the remote
closing the session — the one a polling implementation fails, and a fake shell
cannot show it because a fake has no server behind it deciding to hang up. And
a live shell losing its transport is reported as a lost connection, produced
by dialling through a plain TCP relay the test owns and then cutting it; the
container is shared by the collection, so killing sshd was never an option.
The first draft of that second test used LoopbackProxyTests' SOCKS forward and
timed out: disconnecting the carrier of a ForwardedPortDynamic does not close
the loopback socket it accepted. Recorded in the test, because it is a
property of SSH.NET's forwarder rather than of anything here, and it is not
what a dying machine looks like.
What no test reproduces is the waiting. A relay that closes sends a FIN, so
the socket reports itself at once; a machine switched off sends nothing, and
finding that out is the keep-alive's business and the OS's retransmit budget's
— neither of which a test can hurry along without a clock this code does not
own. A reboot is prompt in practice because the machine comes back and RSTs.
Beside those: three pump outcomes, three workspace announcements, and seven
shell-flow tests covering the drop, the clean exit, reuse of the tab, retry
after a refusal, and both ways a reconnect can honestly come to nothing.
Also fixed in passing: SshNetShellSession.IsOpen read ShellStream.CanRead,
which is documented as always true — the stream stays readable after disposal
so buffered output can be drained — so it had answered "yes" for every shell
that ever existed. It reads CanWrite now. And MainWindowViewModel's session-
ended handler moved from Dispatcher.UIThread.Post to the injected post
delegate, which is what makes any of the shell half testable at all; the
remark listing the three unreachable posts is one shorter.
|
||
|
|
c2c860b4f2 |
Give the seated user the TPM, so nobody has to join the tss group
ADR 0007 decision 4 refused this a commit ago, on the grounds that widening
access to the machine's TPM is a system-wide decision an application package
should not make for an administrator. That refusal is overturned here, and the
reasoning it is replaced with is narrower rather than louder — because the
refusal had treated "widen access" as one thing when it is two.
Adding a person to `tss` is what the refusal was really about, and it stays the
wrong answer: permanent, effective over SSH, applying whether or not they are at
the keyboard, and needing an administrator and a fresh login before the feature
appears at all.
Tagging /dev/tpmrm0 with `uaccess` is a different thing. It is systemd's own
mechanism for this exact question — the one /dev/dri, webcams, scanners and FIDO
keys already use — and logind grants the ACL to the user of the *active local
session*, then takes it back when that session ends. Not over SSH, not on an
inactive VT, not to daemons. The rule changes neither the mode nor the group, so
everything that worked before still works and the ACL is layered on top.
tpmrm and never tpm, which is what makes it defensible at all: /dev/tpm0 is the
raw device and is exclusive, where /dev/tpmrm0 is the kernel's resource manager,
which virtualises handles and isolates callers precisely so that more than one
unprivileged program can use the chip.
◆ THE COST IS A DENIAL OF SERVICE AND NOT A DISCLOSURE, AND IT IS WRITTEN DOWN.
TPM objects are protected by their own auth values, so this lets nobody read
anybody else's sealed data. What it allows is *failed* attempts — and a TPM
answers enough of those by locking out everyone, which is the same anti-hammering
this project relies on to make a four-digit PIN safe. On a machine that unlocks
its disk with the TPM at boot, somebody sitting at it can trip that and stop the
next boot from unlocking until it recovers.
An administrator who does not accept that masks the file:
sudo ln -s /dev/null /etc/udev/rules.d/71-dodossh-tpm.rules
which is the standard override, survives upgrades, and puts DodoSSH back to
behaving as though the machine had no TPM. That is in the rule's own comments,
because the person who needs it is reading the file rather than the ADR.
Numbered 71 because 60-tpm-udev.rules is what creates the node's ownership and
73-seat-late.rules is what turns the tag into an ACL; verified in that order on
Fedora 44, along with `udevadm verify` accepting the file and the mask being
reported as "masked by previous entry". %post reloads and replays it against the
tpmrm subsystem, because a rule that waits for a reboot is a feature that does
not work on the day it is installed.
Both channels install the same path deliberately: this is about the machine's
TPM rather than about either build, the file is byte-identical from both, and
giving each its own copy would mean removing one package silently revoked the
other's access.
Phase 19 grew a check that the ACL exists for the local session and does *not*
exist for an SSH one, and another that masking the rule really does put the
machine back — then tells you to undo it before the checks that follow.
Also recorded, after it cost five confusing failures: swtpm serves exactly one
client, so a shell readiness probe sitting on the port makes the whole device-key
suite fail with "The TPM closed the connection" and nothing pointing at why.
|
||
|
|
4552538533 |
Let the Linux head check for updates, and seal its device key in the TPM
Two things the RPM shipped without, and the reason they arrive together is
that both are the same question — what may this platform ask of the machine,
and what must it not ask of the user.
◆ UPDATES: THIS CLIENT CHECKS AND FETCHES, AND PACKAGEKIT INSTALLS.
ADR 0013 rule 11 said there was no updater at all, and that went too far. It
conflated noticing that a newer build exists with installing it: the second is
what the trust argument is about, and the first is not — a client that checks
a fixed address and tells you what it found has taken no capability from
anybody. Written as a flat refusal, the rule bought its safety by paying a cost
that was avoidable, and the ADR now says so in its own words.
So LinuxUpdateChannel reads the rolling nightly release, compares versions the
way rpm compares them, downloads the package, verifies its digest and hands the
file to PackageKit over gdbus. Polkit asks; the user may say no; nothing is
torn down before the answer, because ApplyingEndsTheProcess is false and the
shell already knows what that means — it is the phone's shape, and declining an
update must not cost somebody their open shells.
Three details that are load-bearing rather than incidental:
- The comparison is rpmvercmp and not SemVer, because rpm is what will accept
or refuse the install. Same argument ADR 0014 makes for versionCode. The
installed side is read out of the rpm database rather than derived from the
assembly, so the SemVer-to-rpm translation exists in exactly one place. All
28 expected values in RpmVersionTests came out of rpm itself rather than out
of a reading of the algorithm.
- The digest is checked and is not a signature. Velopack verifies its own
downloads and Android checks a signature; an RPM over HTTPS has neither. The
manifest names a SHA-256 and a mismatch deletes the file rather than leaving
something installable-by-hand in the profile directory.
- ONLY_TRUSTED is cleared, which is what routes the request to polkit's
package-install-untrusted action. The package is unsigned, so requiring
trust would fail every update at the last step.
◆ THE DEVICE KEY: SEALED IN THE TPM, BEHIND A PIN THE TPM CHECKS.
ADR 0007's amendment is the bar: a gate inside the process is not a gate. The
key is sealed into a TPM 2.0 keyedhash object whose userAuth comes from a PIN,
so unsealing is a command the chip refuses; the blob is encrypted to the storage
hierarchy and is useless on any other machine; nothing here ever compares a PIN.
The sealed object deliberately carries no NoDA attribute, and that one omission
is the whole reason four digits is enough: every wrong answer advances the TPM's
dictionary-attack counter and the chip stops answering entirely once it trips.
Measured at four wrong tries against a software TPM, after which the correct PIN
gets nothing either. It is asserted by a test rather than left to a reading of
the template, because removing the attribute leaves every other assertion
passing.
This is weaker than Hello and Touch ID and the difference is invisible, so it is
written down in three places rather than smoothed over: those raise their prompt
from inside the platform and this one is a window we draw. The prompt is
deliberately plain for that reason — teaching people that a convincing DodoSSH
PIN box is a system dialog is the one thing this design must not do.
Rejected, each for failing the amendment: the Secret Service API, which has no
per-use consent and is DPAPI's shape exactly; fprintd, which answers a question
and holds nothing, so skipping the call skips the gate; and a polkit-gated root
helper, which would work and puts a privileged component in a package that
installs nothing setuid.
Availability is narrower than "has a TPM": on Fedora /dev/tpmrm0 is root:tss and
desktop users are not in tss, so the ordinary case reports unavailable and keeps
asking for the passphrase. Shipping a udev rule to widen that is refused — it is
the administrator's decision, not an application package's.
◆ WHAT IS ACTUALLY VERIFIED, SINCE THAT IS THE PART THAT USUALLY ISN'T.
This is the only device key store in the repository with real coverage, and it
is only possible because the PIN is a delegate and the TPM is a device: seal,
unseal, wrong PIN, lockout, decline and a foreign blob all run unattended
against a software TPM. Windows and macOS cannot be tested at all — their
prompts block a suite forever, which WindowsDeviceKeyStoreTests records.
TSS.Net's own TcpTpmDevice cannot reach swtpm: it opens the platform socket too
and exchanges a handshake only the Microsoft reference simulator answers, so
Connect() blocks with no error and no timeout. SoftwareTpm speaks the data
channel and nothing else.
The suite also lied once and was fixed: the lockout test trips shared state, and
without a DictionaryAttackLockReset in Dispose every later test got null from a
correct PIN — six of them assert null and passed for entirely the wrong reason.
End to end on a real Fedora 44: a genuine linux-x64 publish packages, installs,
and every DT_NEEDED in the installed tree resolves except liblttng-ust, which is
the one this spec deliberately excludes. What no runner covers is /dev/tpmrm0,
PackageKit and polkit, and Phase 19 grew five checks for exactly those.
Also fixed: the magic-bytes literal picked up raw control characters, which made
LinuxDeviceKeyStore.cs binary to git — no diffs and no line-ending normalisation.
|
||
|
|
1bf79c7c26 |
Package the Linux desktop head as an RPM, and publish a nightly one
The third desktop platform shipped as nothing: a checkout somebody built.
VelopackUpdateChannel already named the two platforms it serves rather than
negating the one it does not, so that a Linux package would be an addition
there rather than something that had silently half-happened. This is it, and
it is deliberately not a Velopack channel.
There is no updater in the package at all. On this platform dnf is already an
updater the user trusts, audits and controls, and a second one answering to
this project instead is the capability ADR 0013 rule 4 spends a page keeping
unsettable. The cost is real and is written down rather than glossed: nothing
tells a Linux user that a newer build exists, because there is no repository
to tell them.
Rule 3 is untouched. The build job packages the release-shaped RPM on every
main build and every tag and uploads nothing, exactly as it does for Windows
and macOS; the desktop job packages the nightly-shaped one and puts it on the
rolling nightly-desktop release beside the Windows feed. Two RPMs with
different names owning different paths cannot replace one another, so rule 9's
separations come almost free here — the profile split still belongs to the
build, through DodoChannel.
vpk verifies that what it packs actually calls VelopackApp.Build().Run(), and
nothing here does that for us, so scripts/ci-linux-rpm.sh makes its own
assertions: it asks the finished package what it requires, what it provides,
what it holds and what modes those carry. Two of those checks exist because
the first realistic payload tripped them.
- .NET's libmscordbi.so links libmscordaccore.so. With bundled provides
excluded — which they must be, or this package would advertise libcoreclr
to the whole system — that produced a dependency no host on earth can
satisfy. The requires exclusion is computed from the payload rather than
listed, because a list of Microsoft's internal file names goes stale in
the direction that yields an uninstallable package.
- cp -a inherits the publish directory's modes, and off the wrong filesystem
that meant a world-writable /opt/DodoSSH: any local account able to
replace the SSH client every other account runs. For an application
holding a team's credentials in plaintext that is the trust model walked
around rather than attacked. Every mode is now set absolutely.
Verified as far as a runner can: both packages install side by side on Fedora
44, resolve webkit2gtk4.1 2.52.5 — the backend MainWindow records as measured
— keep separate launchers, icons and profiles, and dnf remove takes one tree
and leaves the other. 0.0.1~alpha.0.143 sorts below both 0.0.1 and the next
height. What no runner can answer is Phase 19, which is new and unwalked.
RHEL 9 is deliberately not claimed. It ships WebKitGTK's 4.0 line under
libwebkit2gtk-4.0.so.37, and an or-branch for it was written and then removed:
nobody has run the head there, and dnf refusing with "nothing provides
libwebkit2gtk-4.1.so.0" is a better answer than an install that draws a blank
terminal. Same sentence, and the same reason, as the missing Intel Mac.
x86_64 only, for that reason and not a different one.
|