3627021420571bc4ba3029f9c878ee0728b64aae
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43d76d0f2d |
Let the suite run on Linux, and fix the three things that stopped it
The pipeline finally reached the tests and found four failures. None was the pipeline's, and only one of the four was a test being fussy about a platform rather than telling the truth about one. The local pane's roots bar was the real bug. LocalDirectory.Roots built it from DriveInfo.GetDrives on every platform, and its own summary — "the drives on Windows, and the root elsewhere" — had been describing an intention rather than the code for as long as nobody ran it off Windows. On Unix that call answers with every mount the kernel holds: /proc, /sys/fs/bpf, one per installed snap, /run/user/1000/doc, some forty on an ordinary laptop. The transfers screen draws a button per root, so the bar ran to about five thousand pixels inside an eight-hundred pixel window. Anybody running the Linux build has been looking at that. Filtering GetDrives is not the fix and the comment now says why at length, because it is the obvious thing to try: DriveType answers Fixed for / and /home and equally for every squashfs snap, for efivarfs and for tracefs, while /boot/efi comes back Removable, and DriveFormat would need a hand-kept list of every virtual filesystem Linux might grow. So Unix now names what somebody would want instead of subtracting what they would not — the root, their home, and whatever is mounted under /run/media/<user>, /media, /mnt or /Volumes. Anything else is still reachable by navigating from /, which is what the pane is for. Windows is untouched. ClientPathsTests looked for "odoSSH" in the profile directory. ClientPaths spells it DodoSSH on Windows and dodossh on Unix deliberately, one per platform convention, and that substring was clever enough to survive either spelling of the leading D while still only ever matching one of them. Now OrdinalIgnoreCase. WhyTheWindowItselfIsNeverShown asserted a COMException with HResult RPC_E_CHANGED_MODE, which is WebView2 refusing an MTA thread — a Win32 component raising a COM error. On Linux the adapter is a different implementation with no apartment to disagree about, so showing the window works and Should.Throw catches nothing. Skipped there rather than loosened to accept both outcomes: the assertion is the documentation in that test, and one that passed everywhere would have stopped recording the constraint it exists to record. The fourth was CI's alone, and the diagnosis is the useful part. All 69 layout tests failed on the runner while 6 failed here, which looked like missing fonts and was not: Avalonia's headless renderer is Skia, libSkiaSharp.so links against libfontconfig, and without it the suite dies in HeadlessUnitTestSession with a TypeInitializationException on SKImageInfo naming none of its actual subjects. The job installs the one library now. Verified in a container where fc-list returns zero and the suite passes regardless, because the application carries Inter itself — fonts were never the problem, only the thing that would have looked for them. The whole solution now passes on Linux: 19 suites, 1295 tests, 0 failures, 4 skipped, the end-to-end Testcontainers suite included. README and platform-flags.md said testing was Windows-only, which CI now contradicts on every push, so both say what is true instead and the two findings are written down where the next person will look for them. macOS is still untested and now says so on its own rather than hiding inside "not Windows". Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5cbda59a34 |
Merge branch 'main' into claude/host-management-ui-plan-7f20ab
Seven files needed a hand. Most were two branches adding something in the same place, but three were one branch changing what the other had moved or renamed, and those are the ones worth reading. The shell keeps both new fields and both constructor lines: the connection recorder this branch built and the teams view model main did. Where main put a teams load inside OnScreenChanged, it now sits beside the logs refresh rather than inside RaiseSurfaceState — this branch extracted that notification block and it is called from two properties, so a screen-specific side effect in there would fire on every terminal switch as well. Main gave four row types a vault id and a vault name, and this branch had moved one of them — KnownHostRowViewModel — into its own file when the pinned keys became a screen. Git resolved that as "deleted here, modified there" and took the delete, which compiles as long as nobody looks: the moved copy still had the two-argument constructor and the call site had grown to four. Carried over by hand, along with the ordering the pins list now does on them. The status line's quiet rule was the subtle one. Main extracted it into IsWorthReporting; this branch had changed the same condition to read item counts rather than raw ones, because every user action queues a log entry a moment later and this machine reads its own entries back on the next pull. Take main's structure and the merge builds, passes, and silently restores a bug this branch existed partly to fix — every save's message overwritten a second after it appears. The method now reads PulledItems and PushedItems, with the reason in its remarks. Two conflicts were prose that had gone stale rather than code. The keychain screen's comment said team vaults are refused by the server's access service, which was true when it was written and is not now; main's replacement stands, in this branch's vocabulary. The design-gaps row for groups was claimed by both — real host groups here, per-vault headings there — and they are different things, so both rows stay and the difference is stated: a group is a shelf the user chose, a vault is who can read the item. One defect the tests found and the compiler could not. Generating a key opens the same editor as pasting one, but not through NewKey — so it never set the target vault main added, and a generated key was filed into whatever vault was edited last, or none. Both key-generation tests failed on it. Fixed where the editor opens, with the reason recorded there. One gap is left deliberately and is written down rather than half-built. Hosts, keys, credentials and pins are read across every vault this session holds a key for; groups are read from the active vault alone, so a host a teammate filed shows under UNGROUPED. Nothing is lost or misfiled — it is what the sidebar already shows for a group that has been deleted — but closing it needs a vault id on every group row for rename and delete, and a way to tell two vaults' identically-named groups apart under a layout with one heading per group. Both are worth doing and neither is a merge's business. It is in the remarks on ReloadGroupsAsync and in docs/design-import-gaps.md. dotnet build, dotnet test and dotnet format --verify-no-changes are all clean: 1282 tests, including the end-to-end suite against real containers. |
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d07b336868 |
Free the terminal from the Hosts screen, and fill the room it left
The WebView sat inside the Hosts grid, so navigating to Files or the keychain hid every open terminal and the strip that named them. A connection you had opened was invisible from four of the five screens. The window now has two surfaces rather than one: a nav rail that says which page you are on, and a terminal strip that is always there and switches the whole content area to a shell. Screen keeps meaning "which page" and never becomes a sixth kind of page, which is why this is two properties instead of one enum with a terminal member in it. Every screen lives inside one wrapper panel that collapses when a terminal is showing. That is not tidiness — the WebView hosts a Win32 child window that composites above everything Avalonia draws, so a screen left visible over its rectangle is a screen sliced in half, and this window has shipped that defect once already. One decision point, IsTerminalShowing, and a nested panel rather than five compound bindings nobody would remember to extend. The focus choreography is the part no test in this repo can see. Every reveal path now focuses in the same turn the WebView appeared, so all three of them post at DispatcherPriority.Loaded and let the native control re-push its bounds first. Going the other way had a real bug: the screen-changed branch called a bare Focus() where it had to release the keyboard from the native child, so switching from a terminal to Files silently ate the first keystrokes. Rare before this commit and the primary gesture after it. The tab strip grew a cross inside each tab, a plus that opens the quick-connect palette, and middle-click close. Nested buttons are correct here: Avalonia handles a left press on the cross and deliberately does not handle other buttons, which is exactly what lets middle-click bubble up from the cross as well as the tab. The test is PointerUpdateKind rather than IsMiddleButtonPressed, because the latter reports button state and is also true for a left press made while the middle button happens to be held. The handler is on the tab and not the strip, so the background closes nothing by construction. Plus opens the palette rather than a flyout, since a menu dropping into the WebView's rectangle may or may not composite above a child HWND and this repo does not make rendering claims it has not photographed. Everything a user reads now says keychain. The wire, the database and the cryptographic spec still say vault, deliberately: renaming those is a migration and a protocol change for a word. That split is written down rather than left to be rediscovered as an inconsistency. Four things that were squeezed into the keychain's category rail, or into nothing at all, now have screens. Pinned host keys get one, with fingerprints never truncated and a filter that matches them, because comparing what you have against what the operator published is the whole workflow; the approved date is read out of the item's UUIDv7 rather than added as a column, and says so, since it means first approval and not last use. Keys can be generated in the client, which needed the openssh-key-v1 container written by hand — there is no BCL or NSec helper, and the PKCS#8 route is unverified in the SSH library this uses. The armour carries no passphrase: encrypting it needs bcrypt_pbkdf, which is Blowfish with a swizzle, in a project whose crypto is otherwise entirely libsodium, for a protection the key's own remarks argue is redundant inside a vault. Generation fills the existing editor and stops, so SAVE stays the one thing that writes. ~/.ssh/config can be imported behind a preview that is ticked per row and writes nothing until the button; IdentityFile records the path and imports the key material only on an explicit opt-in, because reading somebody's private key into a vault is precisely the act this product exists to make deliberate. Match blocks and ProxyJump are reported rather than obeyed — one cannot be evaluated statically and the other has nothing behind it to route with, and a preview that implied otherwise would be worse than one that admits it. Files can be dragged in all four directions that are honestly available. Remote to Explorer does not ship and is not pretended to: the shell wants the bytes during the drop, which needs a virtual file and a native COM data object, outside what Avalonia offers. Note for the next person that Avalonia 12 replaced the drag model outright — DataObject and DataFormats are no-op stubs and IDataObject is not in the reference assembly, so every tutorial written for 11 does not compile here. Hosts can be grouped, flat and never nested. A parent id merged as a scalar lets two offline clients each re-parent A under B and B under A, producing a cycle inside an encrypted payload that no server can police and every reader would have to detect for ever. Membership lives in that payload rather than in the one plaintext concession ADR 0001 allows, whose test is that the relay cannot function without it — nothing on the server reads a group, so what plaintext would hand over is a clustering of the estate for nothing. The plaintext column reserved for it is dropped, provably always null, and the server now refuses a client that sends one; it was never populated, was copied on apply, and was not cleared on delete, so a group id would have outlived the host it described. Snippets insert through xterm rather than through the pump, because xterm is the only thing that knows whether the remote has bracketed paste on, and that is what makes a shell treat embedded newlines as text instead of as execute. The host process moves opaque bytes and never parses output, so it would have to guess, and guessing wrong runs every line. Running is off by default and the copy says the text goes into whatever is there — the terminal has no notion of being at a prompt, and may be in vi or at a password prompt with echo off, so the Enter the user presses themselves is the entire safety property. Connections and keychain changes are recorded as synced encrypted items, which is what makes them auditable by a team later and costs the server knowledge of connection rate and timing from row counts alone. ADR 0001 already concedes it cannot hide that class of metadata; the trade is now written into it rather than left implicit. A connection entry is written once, at close, which is what makes a synced log tractable: nothing to merge, one outbox row, no chance of colliding with itself. Live sessions come from memory, not from the log. The write is void by contract and posts to a bounded channel, because putting an encrypt-and-write on the teardown path of every session is how closing the application comes to take four seconds. A ticket opened before a lock still closes afterwards, since a shell outlives the vault. The activity log hooks the one generic repository every kind writes through, so it cannot miss a caller — which is also why the log kinds themselves declare they are not audited, or the first entry would write an entry about writing an entry. It records the names of the fields that changed and never their values; a log with an old password in it would be a plaintext credential store with no vault around it. Retention is 90 days or 5,000 entries, whichever bites first, pruned on the sync loop rather than on a second timer. That log traffic then broke the status line, which is worth recording because the fix is a shape and not a patch: background sync counted its own log rows as pushed items, so the quiet rule stopped being quiet and every action's message was overwritten a second later by a sync report. The report now separates log rows from user items and the rule reads the latter. S3 buckets appear as a remote in the file browser, behind the same interface an SFTP session implements, so the queue and both panes did not have to learn what they are talking to. Uploads go through a pipe, because the queue wants to write and the SDK wants to read; memory is then bounded by the part size instead of buffering a file to disk twice. Finally, the Windows device key store moved out of the session project, which was the one thing keeping it from being portable — everything else in it is platform-neutral, and a Windows CNG dependency in the middle of the vault code meant a second head could not reference it without dragging Windows along. The seam that made the move free was already there. docs/android-port.md is the audit behind that: what ports, what does not, in order of cost, the four decisions taken, and an inventory of every screen and state the interface has to carry, written so a design can be made from it directly. dotnet build, dotnet test and dotnet format --verify-no-changes are all clean: 1240 tests at zero warnings, including the end-to-end suite against real containers. The manual checks that headless Avalonia cannot make — the drag from Explorer, a generated key against a real host, twelve tabs at the minimum window width — are listed in docs/manual-checks.md and are still outstanding. |
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95816de0c5 |
Share a vault with a team, without the server holding a key
M3's teams, sharing and ACLs. Teams with roles, a public-key directory, the append-only key log served for clients to check it against, team-owned vaults, and vault key grants wrapped by a client and stored opaquely by the server. VaultAccessService resolves team membership to PermissionFlags, so a viewer may pull and may not push; the desktop client reads and syncs every vault it holds a key for, and a real TEAMS screen replaces the one that said it did not exist. No migration: team, team_membership, vault.team_id and vault_key_grant have all been there since the first one, which is what carrying two unused tables bought. Membership is authorisation. A grant is access. The obvious model is one concept — "access", with a role attached, handed out by the server — and this architecture cannot implement it: a vault key is sealed to each member's X25519 key, and only a client holding the plaintext can seal it for somebody else. So "give Bob access" decomposes into a database write and a wrap, which happen on different machines. Adding a member makes the server serve them the vault; it cannot make it readable. VaultSummary.WrappedVaultKey is null in the meantime and the vault appears in their list saying it is waiting for a key, because hiding it until a grant existed would have been tidier and would have implied the server was the thing granting access. The screen says the same thing after every add, in the status line. ADR 0009 records the whole decision. Sharing verifies or refuses. A directory lookup is a claim by the server about a third party's public key, and wrapping to an unverified claim hands the vault to whoever made it — no amount of transport security helps, because the server is inside the threat model. KeyLogAudit reads the whole log, recomputes every entry's hash from its own contents, checks the chain from genesis, and refuses unless the offered key appears in it unchanged. There is no override flag: one that exists gets used on the day the log is briefly unreachable, and the resulting grant is indistinguishable from a correct one afterwards. What it still cannot promise is that the key is the right person's, so the fingerprint comes back for an out-of-band comparison and the success message says so every time. A test corrupts the fake server's log by one byte and watches the client refuse rather than warn. The roles are only the ones that are enforceable. There is no ConnectOnly, despite the design asking for one and TeamRole having room: SSH terminates on the client, so a session needs the credential's plaintext on that machine, and "may connect but may not read the key" cannot be enforced here. Shipping it as an option in a dropdown would have been a lie. Connect rides along with Read and is documented as an interface hint. Removal is named for what it does — it revokes grants and flags the vault for rekey, and claims nothing about what is already on somebody's laptop. Three things are deliberately absent, and each is a refusal rather than an omission. The rekey itself, because re-wrapping every item's data key under a new vault key needs a client holding the current one; the server records that a rotation is owed and the interface reports it, which is more honest than a button that only appears to do it. Ownership transfer, because allowing an owner to be removed without one leaves a team nobody can administer. And cross-vault host key trust: a pin in a team vault is listed but not consulted at connect time, because any member with Write could otherwise pre-approve a fingerprint another member's client then trusts silently for a host in their own vault. Scoping trust properly needs a scope on the SSH connect path, which IKnownHostStore has not got; until then the narrow direction is the safe one and the cost is in the README rather than hidden. Reading now spans vaults and writing still does not. Every list on the vault and hosts screens covers each vault the keyring opened, rows carry the vault they came from, and an edit goes back to that vault rather than to the active one — writing it to the active vault would fork the item and only show up when a colleague wondered why their change never arrived. A new item goes wherever a picker says, defaulting to the personal vault and never moving on its own, because an item filed into a team's vault is visible to that team and moving it back means deleting and retyping. The sidebar heading stops naming one vault once there are two, and each row names its own. The server checks what it can and nothing it cannot. It will not record a grant for a key its recipient no longer holds, for a superseded generation, or for somebody who is not in the team — each of those would otherwise surface days later at the far end as a tag failure indistinguishable from corruption. It does not verify the wrap or the signature, and the grant service says so: that would be a convenience and never the boundary, and would put an asymmetric implementation on a machine that is supposed to hold no keys. Two bugs the tests found. TeamsViewModel's busy gate blocked its own reload, so a team created a moment earlier was missing from the list it had just been added to. And syncing every vault turned a failure from an exception into a report, which made a background pass announce an unreachable vault once a minute — the exact behaviour AnAutomaticPassThatFails_LeavesTheStatusAlone exists to prevent. The fact is recorded and the message swallowed, as it was before; pressing Sync still names the vault and the reason. Also fixes a build break this branch started with: QuickConnectTests was never updated when M2 added ISftpSessionFactory to the shell's constructor, so nothing built at all. |
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94e11f5e38 | update packages | ||
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f86791e817 |
Finish revoking a device, instead of half of it
ForgetDeviceAsync stopped this machine unlocking without a passphrase and left
the server's row exactly where it was, so the account went on listing a device
nobody could account for. ADR 0007 recorded that as a deliberate gap needing an
endpoint. This is the endpoint, and the two things that turned up behind it.
DELETE /api/v1/me/devices/{id}. The device row is not the dangerous half: a
kind=device wrap is the user's identity bundle sealed to a key somebody may be
holding, and that is what has to go. It goes on the foreign key's cascade rather
than a second statement, and RevokeDevice_TakesItsWrapWithIt asserts the cascade
rather than trusting the configuration to keep saying so.
Scoped to the caller's own account, which is the only authorisation check there
is. The id is an unguessable v7 GUID, but unguessable is not a permission —
without the scope one user could withdraw another's device key by pasting an id
they saw once, and the victim's next launch would ask for a passphrase with no
explanation. 404 rather than 403 for somebody else's device, so a stranger does
not learn the id exists.
Never refused for being the last device. ADR 0001 makes an enrolled device a
recovery path, so removing the last one does cost the user something — but the
machine being revoked is most likely the one they have just lost, and a server
that argued about it would be refusing the one request that has to work
immediately. The passphrase wrap is untouched either way, which
RevokeDevice_LeavesThePassphraseWrapAlone pins.
--- Two things found on the way ---
Registering twice from one machine left two devices on the account. The server
is idempotent on the public key, but the client generates a fresh key pair every
call and the keystore holds one — so the second registration orphaned a wrap
whose private half had just been overwritten, which is precisely the leftover
this change exists to remove. Registering now withdraws the previous device.
Found by a test that asserted the property and failed.
And the fakes were lying about it. FakeAccountServer's comment claimed the real
service's idempotence while handing back a fresh Guid on every call, which is
invisible until something revokes by id — at which point a test would be
revoking an id the server never issued, and passing. Both fakes now issue one id
per public key and drop the wrap with the device, as the cascade does.
--- Reachable at all ---
ForgetDeviceAsync had exactly one caller and it was a test, so "Stop unlocking
here" now sits in the account bar where "Use Windows Hello here" was. Its own
flag rather than the negation of that one: a machine with no TPM and a machine
that is already registered are both "cannot register", and only the second has
anything to take back.
No confirmation prompt, deliberately. The cost of pressing it by accident is one
passphrase and one re-registration; the cost of a dialog is a moment's
hesitation at the point somebody has realised a machine is in the wrong hands.
Offline it does the local half and says so rather than refusing. Whether this
machine may unlock itself is decided entirely by the local cache and the local
keystore — the unlock path never asks the server — so forgetting here is what
actually revokes, and "you are offline, so this machine will go on unlocking
itself" would be the worst available answer. DeviceRevocation.LocalOnly is what
the interface reports and the status line explains what is left to do.
The local half runs first for the same reason, and the keystore call is the
first thing in the method that can yield: on Windows it raises a consent dialog,
and a dialog wants the thread it was called from. That ordering is currently
load-bearing and shakier than it looks — see the open device-unlock hang.
Four mutations, all caught: dropping the user scope from the server query
(1 test), skipping the stale-device revoke on re-registration (2), skipping the
server call in ForgetDeviceAsync (2), and the earlier version of the client that
never called it at all.
930 tests green across 16 projects, 13 of them new. Zero warnings, format clean.
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573f5d5668 |
Keep the device key in the TPM, behind a consent Windows enforces
The last of ADR 0007's three pieces, and it does not implement what that ADR originally decided — because writing it exposed a flaw in the decision. The ADR said "a Windows Hello gesture gating a protected blob". That does not deliver what the rest of the document claims for it: a gate inside the process is not a gate. A store that showed a prompt and then read a DPAPI blob would be bypassed by malware that skipped the prompt, read the file and called CryptUnprotectData itself — which is exactly the attacker the whole decision was made against, and exactly the reason DPAPI alone was rejected. The presence requirement has to be a condition of using the key, enforced below the application, or it is decoration. So the device key is encrypted to an RSA key created in the Microsoft Platform Crypto Provider — the TPM — under CngUIProtectionLevels.ProtectKey. Windows requires consent to use that key, so the prompt is not something this code can be talked out of showing. Malware can ask for the key; it cannot answer the dialog. That is strictly stronger than the ADR described, and most of what option D was being saved for: the wrapping key genuinely never leaves hardware. The X25519 device key still lands in memory to open the wrap, because DSH1 fixes that wrap at a curve the TPM cannot do — the remaining gap, and now a smaller step than it was. CngKey is in-box, so this needed no WinRT projection and no Windows target framework. Which is worth stating plainly because the opposite was planned: the piece was scoped as "where the Windows TFM lands", and it turned out a platform guard on one class was enough. Client.App and its two test projects stay on net10.0. Two things were measured on real hardware rather than assumed, and the second changed the shape of the work. The platform provider works here and holds an RSA key — confirmed by creating and deleting one before writing anything that depended on it. And ProtectKey prompts at key *creation*, not only at use. The comment in the first draft of this file said the opposite, with a confident explanation: sealing uses only the public half, so it should be silent. It is not. CngKey.Create blocks on a dialog, because the policy means "protect this key with a PIN" and Windows asks the user to set that up there and then. Found by writing tests around save and forget and watching the suite hang for ten minutes waiting for somebody to type one. That has two consequences worth knowing before touching this file. SaveAsync is user-facing code — it belongs on a UI thread, behind a button somebody pressed, never on a background pass. And almost nothing in the store can be covered automatically: two tests remain, availability and the empty-blob case, both of which provably reach no dialog. Disabling the UI policy to make the rest testable would remove the one property worth having. The interface offers two things and hides both where they cannot work. "Use Windows Hello" appears on the unlock screen only when this machine has a cached wrap and a keystore still willing to release the key; "Use Windows Hello here" appears in the account bar only when the machine can keep a key and has not already registered one, so it is spent once used. Absent rather than disabled, in both cases: a greyed-out button on a machine that never had a TPM reads as something broken, and the passphrase box beside it is not a fallback — it is the ordinary way in. Both unlock paths now share AdoptAsync rather than each opening the known-host store, building the vault and starting auto-sync. The ordering in there is load-bearing and a second copy would be a second chance to get it wrong. The shell's tests drive a fake keystore. Not for speed: the real one prompts on every save and load, so a suite using it would block forever. What the shell has to get right is which buttons appear and what happens when one is pressed, and a fake answers exactly that. It is shared from Client.Session.Tests by source link rather than reimplemented. 882 tests green, 6 of them new. Zero warnings, dotnet format clean. Not verified, and not verifiable here: the dialogs. Whether the consent prompt appears at the right moments, reads sensibly, and returns to a usable window when declined needs the application run by a person on a machine with a TPM. That is the remaining half of outstanding item #7, and it is now the only thing between this feature and being finished. |
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1faea42b94 |
Unlock with this machine's device key, without a passphrase or a network
The second of ADR 0007's three pieces: the seam a keystore plugs into, the wrap
cached where an offline unlock can reach it, and the unlock path itself. What is
still missing is the keystore — UnavailableDeviceKeyStore is what the application
composes for now, so behaviour is unchanged until piece three lands.
IDeviceKeyStore holds exactly 32 bytes, and only because the cache key moved
first. It would have had to hold the local cache key alongside the X25519 scalar —
a second live secret at rest, going stale on every passphrase change — had
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db4a8ed3d3 |
Let an already-enrolled account register a device key
The first of the three pieces ADR 0007 needs, and the one that was a discovery rather than a plan. EnrollmentService.AddDevice runs only during enrollment, so without an endpoint the device-unlock feature would have reached accounts created after it shipped and no others — which is to say none of the ones that exist. The code even said so: "the devices endpoint sets it properly when it lands." POST /api/v1/me/devices takes a name, an X25519 public key and the bundle sealed to it, and writes a device row plus a UserKeyWrapKind.Device wrap. Possession is proved by construction, so there is no challenge. The wrap is the secret bundle sealed to the supplied public key, and only something that has opened that bundle can produce it. A caller who seals the wrong bytes registers a device that cannot unlock, which harms nobody else; the server cannot tell the difference and must not pretend to, because it holds no key that opens either. That is also why the client must be unlocked to call this at all. It is the one endpoint in the /me group that requires enrollment, and it says so itself rather than relying on the group. The group deliberately does not: GET / and POST /enrollment are how a client discovers it needs to enroll and then does so, and gating those on enrollment would make enrollment unreachable. Adding the stricter policy to this route alone means an unenrolled caller is told "enrollment-required" by the authorization handler rather than getting a 400 about the shape of a request that was fine. Idempotent on the public key, and 200 rather than 201 for the reason enrollment gives: a retry of an identical request returns the same body, so there is no single moment of creation to point a Location header at. A second row for one key would mean a device list with a duplicate in it and two wraps to revoke instead of one. Mutation tested — removing the lookup fails RegisterDevice_TwiceWithTheSameKey_ReturnsTheSameDeviceAndAddsNoSecondWrap and nothing else. That test also found a real defect, in the way these usually surface: two timestamps that print identically and are not equal. TimeProvider reports 100-nanosecond ticks and PostgreSQL's timestamp with time zone keeps microseconds, so the first call returned a value that no later read of the row would ever produce, and the idempotent retry answered with a different timestamp for the same device. Nothing breaks, which is what makes it worth fixing: the service now truncates to the precision the column actually holds, so the response is the same value every time it is asked for. The repo already had a precedent for this class of thing in KeyLogChain.TruncateTimestamp; it just had not been applied here. The platform is deliberately not carried on the wire, which leaves Device.Platform unreported and the stale comment corrected rather than fulfilled. It would be a display-only field, and a Contracts enum mirroring the domain's DevicePlatform is exactly the shape of duplication that has produced three self-consistent bugs in this repository. A device list that wants it can add a mapping table and a test pinning the two together, which is what the sync entity types already do. Its own problem code and exception rather than reusing enrollment's, whose rules it largely shares. Registering a device is not enrolling, and a client showing "your enrollment was rejected" because somebody set up a fingerprint reader would be describing the wrong thing. The validation shares the limit constants — MaximumWrapBytes, MaximumDeviceNameLength, PublicKeySize — and not the four-line guards, which would have had to be parameterised over which exception to throw for less than they cost. Both in-memory fakes implement it properly rather than throwing: they record the wrap so a test can assert it arrived, and refuse before enrollment as the real endpoint's policy does. A fake that answered where the server refuses is a fake that can make a real bug pass. 866 tests green, 8 of them new. Zero warnings, dotnet format clean. Still to come: the protector seam with the wrap cached locally so device unlock works offline, then the Windows Hello implementation and the unlock-screen UI — which is where the Windows target framework lands and where automated testing stops. |
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211eba0666 |
Keep host key trust in the vault, and make it withdrawable
A fingerprint approved once is now approved on every machine and survives a
restart, because host key trust is a vault item type rather than a dictionary
that dies with the process. InMemoryKnownHostStore was what shipped, so the user
was asked to verify a fingerprint on every single connection — which is the gap
most likely to train somebody to click through the one warning that actually
matters. A warning that appears when nothing is wrong teaches that nothing is
ever wrong.
The fourth item type, and like the third it cost no sync logic: a row, an EF
configuration, a migration, a server kind; a secret, a codec, a merge, a cipher,
a repository facade and a session property. One row in the client registry. The
reconciler, the mirror, the repository, the outbox and the pull filter were not
touched. SyncEntityType.KnownHostKey and AadResourceType.KnownHostKey were
already reserved, so neither the contract nor docs/crypto.md changed.
One item per (host, port, algorithm), because a server legitimately offers
several host keys and which one gets negotiated is not ours to predict. Pinning
per endpoint would make an algorithm change indistinguishable from an attack.
The label is derived rather than stored, which is the one place this type
departs from the other three. A user never names a pin — there is nothing to
name it after but the three fields it already has — and a stored label is a
second copy of data that can disagree with the first after a merge. Relabel
returns the secret unchanged, and says why.
The store answers the handshake without touching the disk. SshNetConnectionFactory
calls FindAsync from inside SSH.NET's synchronous HostKeyReceived event, over
.GetAwaiter().GetResult(), which cannot be avoided; doing SQLite I/O plus an AEAD
open per lookup there would put the handshake behind the cache. So decryption
happens in OpenAsync and RefreshAsync — on unlock and after each sync pass,
exactly where the host and key lists already reload — and FindAsync is a
dictionary read under a lock with no await inside it.
That snapshot is where the one real bug in this change lived. Install originally
merged the live pins over the freshly loaded snapshot, to protect a TrustAsync
that had landed while the read was in flight. It would also have resurrected
every pin the user had just forgotten, and stopped a withdrawal made on another
machine from ever taking effect — the store would have healed the deletion back
into existence on every refresh. Replacing wholesale and discarding the read
instead is correct because writes are the rare case: every write bumps a
generation counter, and a refresh whose stamp is stale throws itself away rather
than winning. Nothing found this but reading the method again; it is the kind of
mistake that passes every test written before it, because the test that catches
it is the one the bug tells you to write.
Forgetting is new, and persistence is what made it mandatory rather than
convenient. A mismatch is a hard refusal with no way to continue — deliberately,
and that stays — so pinning a key permanently is also a way to make a
legitimately rebuilt server permanently unreachable. Before this change the pin
died at exit and the problem solved itself; now it does not.
ForgetAsync drops every algorithm for an endpoint, and it is reachable from the
host editor rather than from the warning. Putting it on the mismatch banner would
have made it two clicks from "this may be an attack" to "connect anyway", which
is the affordance the hard refusal exists to deny. The banner already promised
the key could be removed in the host's settings; that promise is now true and
points at the button.
Trust recorded on another machine becomes visible at the next sync pass, not
immediately, and that is a decision rather than an oversight. The failure it
produces is a first-contact prompt for a host a colleague approved a minute ago:
answerable, and self-correcting on the next pass. The opposite trade — polling
the vault on the handshake thread to close a one-minute window — buys nothing
and costs the property above. The dangerous direction is not reachable at all: a
pin recorded here enters the snapshot as part of recording it, so a refresh can
never discard a local trust decision.
The server learns nothing, and this is the item type where the temptation was
real. A plaintext host column would let a known-hosts screen sort and page
without decrypting anything, and it would hand the operator the map of every
user's estate — assembled, as these things are, out of facts that are each
individually harmless. A host row concedes an address only when relay is
switched on and the database refuses to store one otherwise (ADR 0004); there is
no equivalent excuse here. The table has no column to put one in, and the EF
configuration says so where somebody adding it would be standing.
Two things about the migration in this commit are worth knowing, because both
came out of getting it wrong.
It was hand-written first, including its .Designer.cs, and that version is not
what is here. Verifying it turned up something that had been quietly assumed:
Migration_AppliedCleanly_WithNoPendingModelChanges does not check the model
snapshot. It asserts that migrations applied and that none are pending, which a
wrong snapshot satisfies perfectly — the snapshot only matters as the diff base
for the *next* migrations add, so an incorrect one passes the whole suite and
corrupts the following migration instead. The real check is to generate a
throwaway migration and confirm its Up and Down come out empty. They did, and
the generated designer was byte-identical to the transcribed one across all 1255
lines, so the hand-written work was in fact correct.
Then dotnet ef migrations remove --no-build deleted the wrong migration. With
--no-build the tool reads the previously compiled assembly rather than the files
on disk, and the probe had just changed which migration was last, so it removed
AddKnownHostKeyItem and reverted the snapshot. That turned out to leave exactly
the right diff base, so the migration here is EF's own output rather than a
transcription — a better outcome than the one that was interrupted, arrived at
by accident. Never pass --no-build to migrations remove.
Mutation tested, all three sabotages detected: dropping the algorithm from
KnownHostIdentity.For, merging instead of replacing in Install, and pointing
KnownHostKeyCipher at PortForward — which is what a cast from the wire enum's 10
would silently produce. Each is caught both by an assertion about the mechanism
and by a behavioural test that never mentions it; the resource-type sabotage is
caught by the table from
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e3fd3e1728 |
Sync and authenticate with SSH keys on the client
Completes the client half of SSH keys: they sync alongside hosts, appear in their own list, and can be selected to authenticate a connection instead of typing a password. The reconciler and the repository were Host-typed throughout, so the choice was to generalise them or to keep a second copy per item type. Generalised, because ItemReconciler's whole premise is that the pull and the push paths must answer the same collision the same way — two copies would drift the first time one of them was fixed. What is genuinely per-type now arrives through IItemKind<TSecret>: the cipher, the merge, the plaintext columns, and the noun to use when telling a person what happened to their item. Generic where the server's IItemKind is not, and for the reason that reverses there — the client needs the concrete type, because it merges field by field. The pull filter is derived from the same registry that builds the reconcilers. That is the specific failure being designed out: an item type that encrypts, merges and lists perfectly and is never once requested from the server, so it works on the machine that made it and exists nowhere else. No client cache migration. The item table's primary key and the outbox's unique index already carry the entity type, and AadResourceTypes already mapped SshKey — so a host and a key may share an id and never see each other's rows, which SshKeySyncTests now arranges deliberately. A key hands the server nothing in plaintext. There is a public_key_fingerprint column and it would be accepted; leaving it null is deliberate. A fingerprint is not secret but it is a stable identifier for a key pair, so filling it would let an operator tell which of their users hold the same key and correlate one across vaults, for a column nothing reads. The design allows itself one plaintext concession — the relay address, which the relay cannot work without — and this is not that. A key is chosen per connection rather than bound to a host, which works the way ssh -i does. Binding one needs a field on HostSecret and therefore a payload schema bump, which makes every host written afterwards read-only on an older build; worth doing deliberately rather than as a side effect of adding keys. Three things this found, all of them by being falsified rather than by review: - Making the reconciler generic silently turned a record comparison into reference equality, because == on a type parameter is not value equality. The effect would have been a conflict recorded on every pass for an unacknowledged create that had in fact landed. Sabotaging the fix left all 73 tests passing — nothing covered that branch — so ConflictMatrixTests now has AnUnacknowledgedCreateThatDidLand_IsDroppedQuietly, which fails without it. - A test asserting that a blank passphrase reaches SSH.NET as null was vacuous: it exercised the editor, not the credential path, and passed with the guard deleted. Resolved by making SshKeySecret.Passphrase normalise an empty string to null, so there is one spelling of one state — which also keeps two clients from producing different payload bytes for an identical key. That exposed a wider gap: SshKeySecret, its codec and its merge had no direct unit tests at all. They have 25 now. - The reason first given for that normalisation was false. It claimed SSH.NET rejects a passphrase supplied for an unprotected key; measured against a real sshd it ignores it and authenticates anyway. Corrected everywhere it was stated and recorded in docs/platform-flags.md. The same test file also closes a real hole: SshPrivateKeyCredential had never been exercised against a server, because the existing key test builds SSH.NET's auth method directly and bypasses the path a vault-held key actually takes. Only one editor may be open at a time. Both sit in the same 340-pixel column as Auto rows and their heights together exceed it at the window's minimum size, so two open editors put the lower one's Save and Cancel past the bottom edge — the same failure this window already shipped once with the setup screens. Expressed as a state rule because that is the only form of it this repository can check: nothing here loads a .axaml. The refusal keeps what was typed, since in the key editor that is a pasted private key the user may have nowhere else. The end-to-end slice now carries a key as well as a host, so both item types go through the real API, the real PostgreSQL and the real crypto in one pass — the three hand-kept mappings between enums that do not line up are the reason that is worth doing rather than trusting the unit suites. 735 tests green, including the container-backed SSH and end-to-end suites. Zero warnings, dotnet format clean. |
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49f617b450 |
Wire the Avalonia shell to the vault
The host list now comes from the vault instead of from a form. A fresh machine takes a server URL, signs in through the browser, enrolls, and from then on opens with the passphrase alone. DodoSSH.Client.Session is the composition layer: where a profile lives, how it unlocks, and how a machine gets one. ClientPaths picks a non-roaming per-OS directory — %LOCALAPPDATA% and never %APPDATA%, because a SQLite cache that roams between two machines is a corrupt one, and each machine's outbox is its own. SessionOpener needs no transport at all and could not reach one if it wanted to; that is the offline unlock, asserted rather than asserted about. A wrong passphrase, a stale KDF and a grant revoked by a rekey are three different answers, because the remedies are three different things and telling someone to retype a passphrase that was never the problem is worse than saying nothing. The shell's states are the onboarding story. The recovery code gets its own state that cannot be clicked past: it exists for one moment, losing it with the passphrase loses the vault, and there is no server-side reset by design. It is dropped from memory on confirmation rather than merely hidden. Sign-in is a delegate over IVaultServer, so the whole state machine runs in a test against an in-memory server — no browser, no identity provider, no toolkit. The view models are plain observable objects, which is what makes that possible. What it does not cover is whether the XAML binds to the right names; that needs a rendered tree and Avalonia.Headless, and is its own piece of work. Three things found by doing it rather than by reading it: - Pooled SQLite connections keep the database file open after the last context is disposed. On Windows that means locked, so the application could never replace its own cache — and a test could not clean up after itself, which is how it surfaced. Dispose now clears the pool. - EF's SQLite provider puts the database in WAL mode, so the cache is three files. A comment in ClientCacheFactory claimed the opposite; reading PRAGMA journal_mode off a real launch settled it. WAL is the right mode here — a sync pass writes while the interface reads — so the comment was wrong on the merits as well as on the fact. - Enrolling a device key with nowhere to keep the private half would put a wrap on the server nobody can open and make the device list claim this machine can unlock without a passphrase. Device binding is now optional and the shell declines it until the OS keystore is wired. Verified on Windows: the client created %LOCALAPPDATA%\DodoSSH\cache.db and migrated it on first launch, and msedgewebview2 held an established connection to the data plane while the unlock overlay covered it — which is the point of covering the WebView rather than collapsing it, since a NativeWebView that is never laid out is never realised. 630 tests, up from 593. The recovery-code gate and the offline unlock were each verified by breaking them and watching the right test fail. Still to do for M1's actual definition of done: the manual run against the real API and a real Keycloak. Credentials are not a synced entity type yet, so a connection still asks for a password, and the interface says so rather than implying otherwise. |