Commit Graph
10 Commits
Author SHA1 Message Date
jaap-janandClaude Opus 5 8a568117df Give the API an image, and unbreak the restore that had to run first
registry-docker.dodotech.cloud/dodotech/dodossh-api, built and pushed by a third ci job
that needs the first. Gating on the tests costs a few minutes on every main commit and buys
the only thing worth having here: an image is not an artefact somebody inspects before
using it, so a red commit must not be able to produce one. Pull requests build the image
and stop, which is where a broken Dockerfile should be found.

Tags are :sha-<short> on every build, :main on main, and for a v* tag :1.2.3, :1.2 and
:latest — the last two only when the version has no prerelease suffix, since v1.3.0-rc1
sorts above v1.2.9 and would otherwise walk :latest onto somebody's server. Only sha- is
immutable, and it is the one to pin a deployment to.

No docker/* actions. The build is single-architecture, so it needs the daemon this runner
already has for the Testcontainers suites and nothing else — no buildx, no QEMU, and no
third-party action whose SHA has to be audited and re-pinned. Step outputs and secrets
reach the shell through env rather than ${{ }} interpolation, because a git tag may contain
a semicolon and interpolation is textual substitution performed before the shell parses the
line.

The image is chiseled: no shell, no package manager, uid 1654. Affordable because
Directory.Build.props already sets InvariantGlobalization, so the ICU and tzdata a normal
base carries are exactly what this product decided not to use. The cost is stated in the
Dockerfile rather than hidden — there is no HEALTHCHECK, because there is nothing to run
one with, and /healthz/ready is anonymous precisely so the orchestrator can ask instead.
Nothing migrates the schema from inside the container either; readiness fails while a
migration is pending and names it, which is the design.

And the restore that all of this depends on did not work. 7a3a521 committed lock files
carrying a net10.0/android-arm64 section into fourteen projects — written there by the
Android head's -p:RuntimeIdentifier=android-arm64 packaging build, which restores the
shared projects with a RID and updates their lock files as a side effect. Any restore
without that RID then fails NU1004 in locked mode, which is every other build there is:
`dotnet restore DodoSSH.slnx --locked-mode` has been failing for eleven projects on a clean
checkout of main since that commit. The sections are removed here and nothing else changed
— deletions only, ILLink.Tasks stays at 10.0.10.

Verified: the solution restores in locked mode, the image builds, and it runs. /healthz/live
answers 200 and /healthz/ready answers 503 naming the database it cannot reach, from a
67 MB image as uid 1654, configured entirely through DODOSSH_-prefixed variables.

The Android head's own lock file still carries the RID and is untouched, because that job
restores it separately and is outside DodoSSH.slnx. Whether its packaging step re-dirties
these fourteen on every CI run is worth a look; it is the same mechanism.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 13:40:12 +02:00
jaap-jan 7a3a521c59 Give the phone the rest of its screens, and a way in
ci / build and test (push) Failing after 2s
ci / android head (push) Failing after 1s
All seven screens of the design, plus the two it does not draw because it starts at an
enrolled phone: naming a server, and choosing a passphrase.

The five states docs/android-port.md worried about losing at 360dp are all here and none
of them softened. The changed-key refusal is a full-screen panel rather than a bottom
sheet, because a sheet is swipe-to-dismiss by convention and that screen must have no way
forward. The recovery code raises FLAG_SECURE for its own state and lowers it afterwards,
so the sentence about screenshots is true rather than decorative. The delete
confirmations keep their counts and replace the row in place.

Signing in works, and the seam it needed is worth more than the implementation:
IAuthorizationCallback now sits between OidcClient and the loopback listener, so the two
heads differ in where the response arrives and in nothing else. PKCE, the state check,
discovery, the token exchange and the key binding stay one implementation — a second OIDC
client would be a second place for a security bug to live. The phone registers a
private-use scheme with the system rather than binding a loopback port, which on a shared
device any other app can do first.

The accessory key row needed TerminalWorkspace.SendInputAsync: ordinary typing goes from
the renderer straight down the socket, and there was no way in for the keys a software
keyboard does not have. Ctrl latches, because one thumb cannot chord, and the latch is
drawn — a modifier that is on and does not look on is how somebody sends ^L to a database
prompt believing they typed an l.

597 client tests green, including two new ones for the input path and one for the
terminal surface command. Nothing has run on a device.
2026-07-31 21:43:11 +02:00
jaap-jan 23eca3a21b Merge branch 'main' into claude/m3-implementation-57f9d7
ci / build and test (push) Failing after 2s
Three files conflicted, and two of the resolutions are more than a choice of
side.

QuickConnectTests had both branches fixing the same build break — main's M2
merge left the shell's constructor with an ISftpSessionFactory nobody passed.
Main's version wins because it carries a comment saying why the palette never
needs a session.

VaultSession's conflict is adjacent edits: main added the remembered sign-in
members and this branch changed SyncAsync's summary from "the active vault" to
"one vault". Both kept.

VaultViewModel is the one that matters. Main taught the background pass to
report a sync that had to start over, on the grounds that a machine which
silently re-read a whole vault has had something happen to it; this branch
turned a pass into one report per readable vault. Taking either side alone
would have lost the other, so ResyncedFromStart is now one of the conditions
IsWorthReporting checks, per vault.

Merging also broke something neither branch could have caught alone, and the
build would not have said a word. SyncOnceAsync cleared LastSyncFailed
unconditionally, which was right while a pass was one vault and a failure was
an exception that never reached that line. A failure is now a report — one
unreachable team vault must not stop the others syncing — so the flag was being
cleared over a vault that had just failed, lighting the titlebar SYNCED. It is
computed from the report instead, in the one place both callers go through, so
the manual command gets it as well as the loop. The background pass still
swallows the message and keeps the fact, which is what
AnAutomaticPassThatFails_LeavesTheStatusAlone is there to hold it to.

Two comments the auto-merge left describing a world with one vault in it: the
SCOPES rail's, which said team vaults are refused by the access service, and
the host sidebar's "One heading, for one vault".
2026-07-31 12:26:59 +02:00
jaap-jan 95816de0c5 Share a vault with a team, without the server holding a key
M3's teams, sharing and ACLs. Teams with roles, a public-key directory, the
append-only key log served for clients to check it against, team-owned vaults,
and vault key grants wrapped by a client and stored opaquely by the server.
VaultAccessService resolves team membership to PermissionFlags, so a viewer may
pull and may not push; the desktop client reads and syncs every vault it holds
a key for, and a real TEAMS screen replaces the one that said it did not exist.
No migration: team, team_membership, vault.team_id and vault_key_grant have all
been there since the first one, which is what carrying two unused tables bought.

Membership is authorisation. A grant is access. The obvious model is one
concept — "access", with a role attached, handed out by the server — and this
architecture cannot implement it: a vault key is sealed to each member's X25519
key, and only a client holding the plaintext can seal it for somebody else. So
"give Bob access" decomposes into a database write and a wrap, which happen on
different machines. Adding a member makes the server serve them the vault; it
cannot make it readable. VaultSummary.WrappedVaultKey is null in the meantime
and the vault appears in their list saying it is waiting for a key, because
hiding it until a grant existed would have been tidier and would have implied
the server was the thing granting access. The screen says the same thing after
every add, in the status line. ADR 0009 records the whole decision.

Sharing verifies or refuses. A directory lookup is a claim by the server about
a third party's public key, and wrapping to an unverified claim hands the vault
to whoever made it — no amount of transport security helps, because the server
is inside the threat model. KeyLogAudit reads the whole log, recomputes every
entry's hash from its own contents, checks the chain from genesis, and refuses
unless the offered key appears in it unchanged. There is no override flag: one
that exists gets used on the day the log is briefly unreachable, and the
resulting grant is indistinguishable from a correct one afterwards. What it
still cannot promise is that the key is the right person's, so the fingerprint
comes back for an out-of-band comparison and the success message says so every
time. A test corrupts the fake server's log by one byte and watches the client
refuse rather than warn.

The roles are only the ones that are enforceable. There is no ConnectOnly,
despite the design asking for one and TeamRole having room: SSH terminates on
the client, so a session needs the credential's plaintext on that machine, and
"may connect but may not read the key" cannot be enforced here. Shipping it as
an option in a dropdown would have been a lie. Connect rides along with Read
and is documented as an interface hint. Removal is named for what it does — it
revokes grants and flags the vault for rekey, and claims nothing about what is
already on somebody's laptop.

Three things are deliberately absent, and each is a refusal rather than an
omission. The rekey itself, because re-wrapping every item's data key under a
new vault key needs a client holding the current one; the server records that a
rotation is owed and the interface reports it, which is more honest than a
button that only appears to do it. Ownership transfer, because allowing an
owner to be removed without one leaves a team nobody can administer. And
cross-vault host key trust: a pin in a team vault is listed but not consulted
at connect time, because any member with Write could otherwise pre-approve a
fingerprint another member's client then trusts silently for a host in their
own vault. Scoping trust properly needs a scope on the SSH connect path, which
IKnownHostStore has not got; until then the narrow direction is the safe one
and the cost is in the README rather than hidden.

Reading now spans vaults and writing still does not. Every list on the vault
and hosts screens covers each vault the keyring opened, rows carry the vault
they came from, and an edit goes back to that vault rather than to the active
one — writing it to the active vault would fork the item and only show up when
a colleague wondered why their change never arrived. A new item goes wherever a
picker says, defaulting to the personal vault and never moving on its own,
because an item filed into a team's vault is visible to that team and moving it
back means deleting and retyping. The sidebar heading stops naming one vault
once there are two, and each row names its own.

The server checks what it can and nothing it cannot. It will not record a grant
for a key its recipient no longer holds, for a superseded generation, or for
somebody who is not in the team — each of those would otherwise surface days
later at the far end as a tag failure indistinguishable from corruption. It
does not verify the wrap or the signature, and the grant service says so: that
would be a convenience and never the boundary, and would put an asymmetric
implementation on a machine that is supposed to hold no keys.

Two bugs the tests found. TeamsViewModel's busy gate blocked its own reload, so
a team created a moment earlier was missing from the list it had just been
added to. And syncing every vault turned a failure from an exception into a
report, which made a background pass announce an unreachable vault once a
minute — the exact behaviour AnAutomaticPassThatFails_LeavesTheStatusAlone
exists to prevent. The fact is recorded and the message swallowed, as it was
before; pressing Sync still names the vault and the reason.

Also fixes a build break this branch started with: QuickConnectTests was never
updated when M2 added ISftpSessionFactory to the shell's constructor, so
nothing built at all.
2026-07-31 12:18:28 +02:00
jaap-jan 0b261c4d39 Stay signed in, come back online by itself, and let a machine be given up
Three things a machine that has been set up could not do. Unlock now takes
Enter, which is the gesture everybody makes after typing a password and which
did nothing until they found the button.

Signing in survives a relaunch. The refresh token is kept in the local cache,
sealed under the vault's own cache key, so a later launch resumes the session
through the refresh grant with no browser and nobody present — and because it
is sealed under that key, only an unlocked vault can resume it. A locked
client therefore cannot reach the server at all, which is a consequence worth
stating rather than working around; docs/crypto.md §3.2 records it. Every sync
pass asks the shell for a connection rather than reading one captured at
unlock, so a laptop that unlocked on a train is online within a minute of
finding a network, with nothing pressed. Unlocking itself still never waits on
a socket.

Signing out empties this machine: the profile, the cached items, the outbox
and this machine's device key, with the account's row withdrawn when the
server can be reached. It asks first and says what it costs — the outbox count
when the vault is open, an admission that it cannot be counted when it is not,
and the shells that keep running either way. The vault is on the server and is
untouched, which is what makes the same button the only honest answer to a
forgotten passphrase, so it is on the unlock screen as well as in preferences.
It cannot end the session at the identity provider, and says so.

Two defects surfaced on the way. The synchronisation pass that runs when the
vault opens never ran at all: the loop is started from inside the unlock
command, so the busy flag it yields to was raised by that command — the first
sync was a minute late on every launch. And signing in from preferences while
unlocked threw an unlock screen over an open vault whose keys were still in
memory.

The unlock card and the new confirmation live in their own controls because
MainWindow cannot be laid out headless, so markup left inside it is markup no
test can measure; both are now measured at the window's minimum size in the
shapes that grow. What is still unverified is the composed window itself.
2026-07-31 11:07:36 +02:00
jaap-jan 94e11f5e38 update packages
ci / build and test (ubuntu) (push) Canceled after 0s
ci / build (windows) (push) Canceled after 0s
2026-07-31 10:12:05 +02:00
jaap-jan 1faea42b94 Unlock with this machine's device key, without a passphrase or a network
The second of ADR 0007's three pieces: the seam a keystore plugs into, the wrap
cached where an offline unlock can reach it, and the unlock path itself. What is
still missing is the keystore — UnavailableDeviceKeyStore is what the application
composes for now, so behaviour is unchanged until piece three lands.

IDeviceKeyStore holds exactly 32 bytes, and only because the cache key moved
first. It would have had to hold the local cache key alongside the X25519 scalar —
a second live secret at rest, going stale on every passphrase change — had
7016ce3 not re-keyed that to the identity bundle. ADeviceUnlock_ReadsTheSameCache
ThePassphraseWrote is the test that ties the two commits together: under the old
derivation this session would have opened the identity and then found its own
cache unreadable.

The wrap is cached at registration rather than fetched at unlock, which is the
whole point. The one unlock path that exists to save the user typing must not be
the one that only works online; a laptop on a plane is precisely where a gesture
should help.

Every way this fails returns a status rather than throwing, because none of them
are exceptional — a cancelled fingerprint prompt is the most ordinary thing in
this file. Three statuses rather than one, because the caller says a different
sentence for each: no device registered (the normal state of a machine nobody
opted in on), the machine would not release the key (declined gesture, or a Hello
key invalidated by a PIN reset — deliberately indistinguishable, since the remedy
does not differ), and the key was released and did not open the wrap (a rotated
identity, which will never succeed again and needs re-registering). A keystore
returning the wrong number of bytes lands in the third rather than crashing the
unlock screen.

The subtle defect this could have shipped is in UnlockStore.Apply. That method
runs on every sign-in from a /me response, which knows nothing about this
machine's keystore — so assigning the device columns unconditionally would delete
the wrap on the next launch, and the user's fingerprint would stop working for no
visible reason and no error anywhere. The columns are therefore written only when
the incoming material carries them, with AttachDeviceAsync and DetachDeviceAsync
as the only paths that set them deliberately. Mutation tested: removing the guard
fails RefreshingTheProfile_DoesNotDiscardTheDeviceWrap and nothing else.

RegisterDeviceAsync lives on VaultSession because sealing the bundle is the one
step only an open session can do, and the session is the bundle's custodian.
Everything else arrives as a parameter, exactly as SyncAsync takes its transport,
so the session still knows nothing about how either the wire or the keystore is
implemented. Its steps are ordered so a failure cannot leave a lie behind: the key
is generated, saved locally, and only then registered with the server. A server
row whose private half was never stored is a device that can never unlock and that
the account claims can — worse than not offering the feature at all — so the write
that could produce it happens after the one that prevents it.

ForgetDeviceAsync is deliberately half a job, and says so. It stops this machine
unlocking without a passphrase, which is what a user turning the feature off means,
but the server's wrap row survives and the account will go on listing a device
that cannot unlock. Deleting it needs an endpoint that does not exist yet. Half
with the gap recorded beats a method whose name promises the other half.

The client cache gained two nullable columns and a migration, generated rather
than hand-written this time.

876 tests green, 10 of them new. Zero warnings, dotnet format clean.

Remaining: the Windows Hello store and the unlock-screen UI. That is where the
Windows target framework lands, and where automated testing stops — a gesture
needs hardware and a person, so the last piece is the one that has to be looked at
rather than asserted.
2026-07-30 13:37:35 +02:00
jaap-jan 7016ce36f1 Key the local cache to the identity, not to the door it was opened through
Groundwork for a device key, and a spec change rather than a feature. ADR 0007
records the decision it clears the way for: a Windows Hello gesture guarding a
protected blob, with the passphrase kept as a permanent fallback.

The reason that decision needed this first is that a device key cannot open a
session on its own. SessionOpener derived two things from the passphrase master
key — the bundle, and the local cache key — and a device wrap is
SealTo(device_x25519_pk), which yields the bundle and never computes a master key
at all. A device unlock could therefore have opened the identity and still not
read the cache it had itself written.

So LocalCacheKey now derives from the bundle: dsh1/localcache/v1 → v2, specified
in crypto.md §3.2. Every wrap that opens a vault ends up holding the bundle, so
every door reaches the same cache.

Extract-and-expand, not expand alone. Everything derived from the master key uses
HKDF-Expand directly, which is sound because an Argon2id output is uniformly
random over its whole length. The bundle's encoding is not — it opens with a
fixed 14-byte label and carries a version, a generation and a timestamp before
reaching any key material — so it needs the extract step to become a pseudorandom
key first.

Two consequences fell out, both improvements and neither the point:

- A passphrase change no longer discards the local cache. The bundle is unchanged
  by a re-wrap, so the cache key is too. Under v1 changing a passphrase silently
  orphaned every cached row and the next launch re-pulled the whole vault.
- Recovery-code unlock is fixed before it ships. It derives a different master key
  from a different secret and a different salt, so under v1 it would have had the
  same defect as the device path, and nobody would have noticed until it landed.

The cache becomes unreadable exactly when the identity is rotated, which is the
correct moment to discard it. Existing caches are discarded and re-pulled on
upgrade — already the specified behaviour for a stale cache, and the reason the
label is versioned rather than reused: a v1 cache must fail to open rather than
decrypt to nonsense.

One stated guarantee got weaker and now says so. crypto.md §10 claimed locking
meant "nothing on disk can be read again without the passphrase." Where a device
wrap exists that is no longer true, and it would have been untrue under either
candidate design — the alternative was storing a copy of the cache key in the
device blob, which is the same door with an extra key lying next to it. The
wording now points at ADR 0007, because what guards the device key is a platform
decision and not a property of this specification.

A golden vector was quietly lying, which is the part worth reading twice. The
"local-cache" entry pinned HKDF-SHA512-Expand over a fixed PRK — a construction
the cache key no longer uses. Regenerating it would have produced a green suite
describing a derivation this code does not perform. It is replaced by a vector
over a bundle whose every byte is pinned: the label, version 1, generation 1, a
fixed timestamp and two recognisable key scalars, all visible in the fixture so a
second implementation can check itself against it. UserSecretBundle.TryDecode is
internal for this, because Create draws fresh randomness and so can never produce
a reproducible input.

Mutation tested, and this one earns its keep: dropping the extract step now fails
CommittedVectors_MatchCurrentImplementation. The vector it replaced could not
have caught that, because it never touched the bundle at all.

One test became false and says so. ARecordSealedUnderAnotherPassphrase is now
ARecordSealedByAnotherIdentity: a different passphrase deliberately no longer
changes the cache key, and TheLocalCacheKey_SurvivesAPassphraseChange pins that.
What must still be unreadable is another user's cache. CacheHarness therefore
generates an identity rather than deriving from a passphrase, and has no
passphrase parameter left — the cache key is not a question about passphrases any
more.

SyncHarness's two simulated machines now derive the same cache key, which is what
keying on the bundle means: they are the same user holding the same identity. They
still have separate cache databases, so nothing is shared between them but the key
that would open either. Both harnesses lost a MasterKey field that existed only to
make a protector.

858 tests green. Zero warnings, dotnet format clean.

Not done: the device key itself. Three pieces remain, and the middle one was a
discovery rather than a plan — EnrollmentService.AddDevice runs only during
enrollment, so every already-enrolled account, which is all of them, needs an
endpoint to add a device wrap while unlocked. The client proves possession by
producing the wrap, so that shape falls out of the crypto. After that: the
protector seam with the wrap cached locally for offline unlock, then the Hello
implementation and the unlock-screen UI, which is where the Windows TFM lands and
where automated testing stops.
2026-07-30 12:46:55 +02:00
jaap-jan 49f617b450 Wire the Avalonia shell to the vault
The host list now comes from the vault instead of from a form. A fresh
machine takes a server URL, signs in through the browser, enrolls, and
from then on opens with the passphrase alone.

DodoSSH.Client.Session is the composition layer: where a profile lives,
how it unlocks, and how a machine gets one. ClientPaths picks a
non-roaming per-OS directory — %LOCALAPPDATA% and never %APPDATA%,
because a SQLite cache that roams between two machines is a corrupt one,
and each machine's outbox is its own. SessionOpener needs no transport at
all and could not reach one if it wanted to; that is the offline unlock,
asserted rather than asserted about. A wrong passphrase, a stale KDF and a
grant revoked by a rekey are three different answers, because the remedies
are three different things and telling someone to retype a passphrase that
was never the problem is worse than saying nothing.

The shell's states are the onboarding story. The recovery code gets its
own state that cannot be clicked past: it exists for one moment, losing it
with the passphrase loses the vault, and there is no server-side reset by
design. It is dropped from memory on confirmation rather than merely
hidden.

Sign-in is a delegate over IVaultServer, so the whole state machine runs
in a test against an in-memory server — no browser, no identity provider,
no toolkit. The view models are plain observable objects, which is what
makes that possible. What it does not cover is whether the XAML binds to
the right names; that needs a rendered tree and Avalonia.Headless, and is
its own piece of work.

Three things found by doing it rather than by reading it:

- Pooled SQLite connections keep the database file open after the last
  context is disposed. On Windows that means locked, so the application
  could never replace its own cache — and a test could not clean up after
  itself, which is how it surfaced. Dispose now clears the pool.
- EF's SQLite provider puts the database in WAL mode, so the cache is
  three files. A comment in ClientCacheFactory claimed the opposite;
  reading PRAGMA journal_mode off a real launch settled it. WAL is the
  right mode here — a sync pass writes while the interface reads — so the
  comment was wrong on the merits as well as on the fact.
- Enrolling a device key with nowhere to keep the private half would put a
  wrap on the server nobody can open and make the device list claim this
  machine can unlock without a passphrase. Device binding is now optional
  and the shell declines it until the OS keystore is wired.

Verified on Windows: the client created %LOCALAPPDATA%\DodoSSH\cache.db
and migrated it on first launch, and msedgewebview2 held an established
connection to the data plane while the unlock overlay covered it — which
is the point of covering the WebView rather than collapsing it, since a
NativeWebView that is never laid out is never realised.

630 tests, up from 593. The recovery-code gate and the offline unlock were
each verified by breaking them and watching the right test fail.

Still to do for M1's actual definition of done: the manual run against the
real API and a real Keycloak. Credentials are not a synced entity type
yet, so a connection still asks for a password, and the interface says so
rather than implying otherwise.
2026-07-29 11:02:19 +02:00
jaap-jan 8d2416a602 Add the encrypted local cache and the sync client
Three new client projects, and the wire-contract fix they needed.

DodoSSH.Client.Domain holds the decrypted item model and the three-way
merge, with no I/O at all — so the suite that decides whether a
credential can be lost runs in milliseconds with nothing to mock.
Scalars defer to the server on a genuine clash so every replica resolves
the same triple identically and two clients cannot ping-pong; directives
merge per name so two people each adding one both keep theirs; the jump
chain merges as a whole value because its order is the route. Whatever
loses is returned rather than dropped.

DodoSSH.Client.Storage is EF Core on SQLite, no SQLCipher: the rows are
already ciphertext, so an encrypted file would protect protected bytes
at the cost of a native dependency. It keeps the server's state and the
outbox in separate tables, which is what preserves the common ancestor a
merge needs. One pending operation per item, enforced by a unique index.

DodoSSH.Client.Sync is the pull/apply/push loop. Pulling never decrypts
— a change with no local work pending is plumbed as ciphertext — so a
first sync of thousands of items does not run twice as many AEAD
operations for nothing.

Contracts: EncryptedPayload gains WrappedDataKey and DataKeyId. The
specification has required a per-item data key since crypto.md §3, the
columns have existed since the first migration and DshAad.ItemPayload
binds the id, but this record had nowhere to put either — so a
spec-compliant item could not be transmitted at all. Found by writing
the client that has to produce one. Also closes a hole in
AadResourceType, which had no value for the HostTag and HostCredential
that SyncEntityType has always listed.

Four bugs the tests found, not review:

- SQLite refuses to order or compare its own DateTimeOffset mapping, and
  throws at execution rather than model build. Collecting tombstones and
  listing conflicts are both that shape, so this was a crash waiting for
  the first user with a deleted host. Timestamps are integers now, by
  convention so a later field cannot be the one left unconverted.
- SQLitePCLRaw 2.1.11, which EF resolves, is covered by
  GHSA-2m69-gcr7-jv3q. Pinned forward as a family.
- Resurrecting content from a remote deletion cleared the original
  before queueing the copy. Two transactions, so a crash between them
  lost the work; reversed, and the rescued id is derived from the
  tombstone so a replay coalesces instead of duplicating.
- Several equality assertions went through Shouldly's ShouldBe, which
  compares IEnumerable element-wise and so tested nothing about the
  Equals these types exist to provide. Corrected; the falsification that
  caught it went from 2 failures to 6.

The push response's cursor is deliberately ignored. It sits after this
client's own writes, so adopting it skips anything another client
committed at a lower sequence in the window between a pull and a push —
permanently. Re-reading one's own writes is idempotent and costs a page.
The Contracts doc that invited the shortcut now says so.

593 tests, up from 448. The delete-versus-edit rules, the ancestor
retention, the fresh operation id on coalesce and the cursor safeguard
were each verified by breaking them and watching the right test fail.
2026-07-29 10:27:37 +02:00