Commit Graph
61 Commits
Author SHA1 Message Date
jaap-janandClaude Opus 5 5593f337b6 Give the phone the second design, and both heads the palette it arrives with
The Android v2 design is what this head draws now: four destinations in a bottom bar — Hosts,
Terminal, Keychain, More — with snippets, SFTP, S3, logs and preferences one tap deeper behind the
last. The first design's four had nothing behind them, which is what made a hub worth building.

The palette moved from green-black to blue-black, and it moved in the shared project because that is
where it lives and the desktop v2 specifies the same seventeen tokens. One colour changed meaning
rather than value, and it is the only semantic change in the file. Green used to *be* the accent, so
Ellipse.dot.live filled with Accent and "the thing to press" and "a shell is open on this host" were
the same colour by construction. v2 makes the accent blue and keeps a green for status alone, which
finally separates them: Live is that green and nothing merely interactive may use it. The accent is
also two colours now — Accent fills, AccentText writes — because a row of chips in the fill colour is
a row of things that all look like the primary action.

A palette is not one file, which is the part worth knowing before the next one. Nine hex literals
lived outside it: the nav bar's own label colours, the accessory keys and their Ctrl-latched state,
two scrims, the window background Android paints before Avalonia has a frame, and the launcher
vector. The two C# sites now resolve from the dictionary by name rather than restating it. The
renderer's page cannot — it is served to a WebView over a loopback socket — so terminal.css and
terminal.js keep hand-copied values and say so at both sites.

ShellScreen gained More and Buckets, appended rather than slotted in. SFTP and S3 are one screen over
one TransfersViewModel differing only in which picker they offer, and the kind is set by the button
that navigates rather than on arrival — doing it in OnScreenChanged made every arrival at Transfers
force the picker back to hosts, including the desktop's own rail arriving at a screen with a bucket
already open. It refuses to change kind while a session is live, because there is one session behind
both destinations and switching under it would title a screen S3 while it listed an SFTP host.

What the design draws and this does not, on the usual grounds. The FORWARDING screen: nothing here
forwards anything, so every toggle would be a control with no effect — it is a paragraph on the hub
naming the absence, for the reason the desktop keeps TEAMS in its rail. The terminal's `23 ms · fwd
5432`. An ED25519 badge and a SHA256 line on keychain cards, which need an algorithm field and a
fingerprint the item type does not have. An `agent` chip, for an agent that does not exist. Snippet
run history and exit codes. The Logs FOLLOW pill, which claims a live tail over records that are
written once at close and read when the screen opens, and the severity filter, which has nothing to
count — that chip row is spent on the real choice, which of the two logs. S3 bucket totals and
lifecycle. And the + on HOSTS, which would open a host editor this head has not got.

SFTP is browse, open and delete. Both transfer commands work, and what they work against is the local
pane: QueueDownloads writes to Path.Combine(LocalPath, name), and LocalPath starts at
SpecialFolder.UserProfile, which on Android is the application's own private directory. A download
would have reported success and left the file where the person who asked for it cannot open it, which
is worse than not offering it — a refusal is visible and a file in /data/user/0/ is not. The queue is
not drawn either, since nothing here can put anything in it. Both return with the document picker.
The foreground service still counts zero transfers, and the reason moved rather than went away.

Four defects worth naming, because three of them are the kind that compile. A Button as a ListBox
ItemTemplate swallows the pointer press before the list sees it, so the files listing selected
nothing and every command reading the selection did nothing — the row is a Border now and the
phone-only single-tap-to-open is a Tapped handler, which also keeps a desktop single click from
walking into directories. Avalonia type selectors are exact, so TextBlock.fingerprint never matched
SelectableTextBlock and every fingerprint on this head rendered proportional and unwrapped: that was
breaking the never-truncated rule on the host-key sheet already. The new two-level hierarchy had no
handler for the system back gesture, so back left the application from a log screen. And the tab's
close cross had shrunk to a 30x32 target flush against the select target, which is the one control
here that ends a shell with no confirmation and no undo.

Fingerprint unlock is raised on arriving at the lock screen rather than waiting for its button, which
is still there. Only at launch: a lock the user asked for is not answered with an immediate request
to unlock, which makes LOCK look inert and trains the reflex of authenticating at a prompt nobody
asked for. And once, because a declined gesture leaves the passphrase box exactly where it was and a
prompt that came back after being dismissed would be a modal you cannot get out of to type into it.

Two fixes fall on the desktop. Its file listing coloured directories with Info and executables with
Accent, which was blue against green and is now two steps of one blue; an executable is Live now.
And a bucket's folders were drawn with a 0001-01-01 timestamp, because a prefix has no modification
time — blank now, for the reason a directory's size is blank.

Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the layout
suite that stands up real Avalonia and parses every desktop screen. Both heads build. Not verified on
a device — nothing in this head ever has been; see docs/android-port.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2
2026-08-02 18:23:53 +02:00
jaap-janandClaude Opus 5 c00e5dbc5c Let the terminal's text be made bigger, and remember how big
ci / build and test (push) Successful in 1m12s
ci / android head (push) Failing after 4s
ci / api image (push) Successful in 24s
Taking pinch-zoom off the phone left nothing in its place, and there was nothing on the desktop
either. This is the replacement, and it is deliberately not the thing that was removed: zoom scales
what has already been drawn, so the remote goes on wrapping to a width that is no longer on screen.
Changing the font size refits the grid and reports the new column count, so the far end is told it
has fewer columns. That round trip is the feature.

The size is one number, owned by the shell. It has to be, for two reasons that pull the same way: it
must survive a relaunch, and it must be reachable from a phone that has no Ctrl key to press. So the
page asks and the host decides — a signed step over a new client opcode, answered with a size over a
new server opcode. The phone's buttons and the desktop's chords arrive at the same place, and a size
set by either is the size both remember.

Stored in settings.json beside the cache rather than in it, and that is not laziness about a
migration. The cache is encrypted and unreadable until a vault is unlocked, and the first terminal of
a locked launch needs the size already. Nothing secret may go in that file; ClientSettings says so
out loud, because the next person to add a preference is the one who needs to read it.

Where it is reachable from differs per head, and only here. The phone gets A− and A+ on the
connection line — not in the accessory row, which scrolls, and a control that fixes unreadable text
must never be the thing that is off-screen. The desktop gets the three chords every terminal
emulator has, answered by the page while a terminal has focus and by the window when it does not,
plus a row in preferences that shows the current value and names the chords rather than replacing
them. Someone whose terminal is too small to read is not in a position to go looking.

Clamped 8 to 32. Below eight a monospace grid stops being legible and becomes a texture, and every
column of it is still a column the remote is being told exists; above thirty-two a phone in portrait
has too few columns to hold a prompt. The buttons disable at the ends rather than accepting presses
that do nothing, which on a terminal reads as the application having stopped responding.

The preferences screen's header comment claimed none of the design's terminal settings could be
saved, and listed the three things that were missing to make one work. All three now exist, so it
says which one is real and why the other five still are not.

Verified with the protocol suite — including that the step byte round-trips signed, since read
unsigned a step down arrives as 255 and clamps to the largest font, making "smaller" do the most
dramatic available version of "larger" — a data-plane test that the chord is heard with no session
registered, and five shell tests: the default matches the renderer's, both clamps hold, reset works,
and a size chosen in one shell is there in a second one over the same profile directory. Layout
suite and both heads build.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 13:15:11 +02:00
jaap-janandClaude Opus 5 5cb9ffaf9d Stop the phone's terminal being a page you can pinch
ci / build and test (push) Successful in 1m3s
ci / android head (push) Failing after 4s
ci / api image (push) Successful in 36s
The terminal on Android could be pinch-zoomed and double-tap zoomed, which a terminal must not
be: the grid is sized to the window by the fit addon and the column count is told to the remote,
so zooming makes the visible width disagree with what the far end is wrapping to, and puts the
cell under your thumb somewhere other than where you tapped.

Three things, and the first is the one that made it look worst. The page had no viewport meta tag
at all. An Android WebView with no viewport lays out at a notional 980 CSS pixels and scales the
result down to fit, so a terminal built to fill the window was drawn small and then offered as
something to zoom around in. width=device-width makes one CSS pixel one layout pixel, which is
what the fit addon has been assuming all along and what a desktop WebView gives without being
asked.

Second, the gestures. touch-action: pan-y keeps the only one a terminal wants — dragging the
scrollback — and refuses pinch-zoom and the double-tap zoom that fired on every attempt to place
a cursor. text-size-adjust stops Android's own font inflation, which resizes text it judges too
small without telling the page and leaves the characters no longer matching the grid that was
measured.

Third, the knob that actually disables zoom: BuiltInZoomControls on the WebView. user-scalable=no
is in the viewport tag for completeness and does nothing on its own — Blink has ignored it since
Chrome 48 and WebView follows Blink. That is worth knowing before somebody removes the C# and
trusts the meta tag.

The page and stylesheet are shared with the desktop head, deliberately, and none of it costs
anything there: a desktop WebView already lays out at device width, and a Windows touchscreen
should not be pinch-zooming a terminal either.

This does not settle whether the phone should keep a browser-based terminal at all, which is the
question actually asked. It does remove the reason it was asked, and every complaint about this
renderer so far has turned out to be configuration rather than the approach.

Verified by building the head in Debug and Release and by the desktop layout suite, which draws
the same assets. Not verified on a device — nothing in this head is; see docs/android-port.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 22:45:11 +02:00
jaap-janandClaude Opus 5 ddf0dd6a2b Stop the transfer tests depending on which thread ran them first
Every test in TransferQueueingTests failed on the Linux runner with "The calling thread
cannot access this object because a different thread owns it", and none of them had
anything to do with the commits in that run. The class drained its rows through
Dispatcher.UIThread.RunJobs(). That dispatcher is process-wide and belongs to whichever
thread touched it first, and xunit runs each test class as its own parallel collection — so
the moment a runner scheduled another class onto that thread ahead of this one, all nine
died inside DispatcherOperation.Execute having asserted nothing about transfers at all. It
passes locally and fails on a machine that schedules differently, which is the whole of why
this took a CI run to find.

TransfersViewModel now takes the poster it marshals through, defaulting to
Dispatcher.UIThread.Post — the seam VaultViewModel's clipboard already is, for the same
reason: a view model that reaches a process-wide UI object directly makes every test of it
depend on a thread it does not choose. No head passes the parameter, so nothing about the
running application changes.

The test supplies a queue of its own and drains it, which is the same shape the dispatcher
gave it. A poster that ran the action inline was tried first and is wrong: the transfer
queue raises Changed from its pump thread as well as from the call that enqueued, so inline
execution has a background thread adding rows to an ObservableCollection while the test
reads it — it passed once and then failed a different test on the next run. Draining keeps
every mutation on the thread doing the asserting, which is the one thing the dispatcher was
providing that was worth keeping.

One test added for the property that broke: queueing is reachable from any thread and must
not care which. The class as a whole guards the seam — remove it and nothing drains, so
every assertion about a row fails.

Verified by reproducing the failure first: a throwaway probe that touched the dispatcher on
one thread and posted and drained on another produced exactly the CI message. Then six
consecutive Release runs of the app suite, all green, plus the layout suite, which builds a
TransfersViewModel of its own.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:43:21 +02:00
jaap-janandClaude Opus 5 73c7e2a1e3 Point a release build at the hosted server, and a debug build at the clone
The shipped default was http://localhost:5233, which is the address the API serves under
dotnet run and a machine an installed application is not running. Somebody who installs a
release and accepts the field unread is signing in to nothing.

Two defaults now, because the two audiences never overlap. A release build offers
https://ssh.dodotech.cloud, so a first launch needs no address typed at all. A debug build
keeps the loopback address, and that half matters as much: shipping the hosted address into
a clone would point every development launch at production, and sign-in is the call that
provisions an account there.

The remark carries the reason the schemes differ, since the pair now looks like an
oversight rather than the deliberate thing it is — the API's first launch profile is
plaintext on 5233, and an HTTPS client meeting a plaintext port reports a TLS failure that
reads like a certificate problem.

The test spells out both branches rather than asserting the constant, which would pass
however it were edited. What it is really guarding is that a release never ships a
developer's loopback address and a debug build never points a clone at production, and it
can only guard those by naming them.

Verified by running the shell suite in Debug and in Release.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:12:00 +02:00
jaap-janandClaude Opus 5 39b7e5620f Say which half of signing in is happening, and which half failed
A sign-in against a production Keycloak was reported as the shell hanging on "Opening your
browser to sign in…" and then, some time later, saying "The server returned 500". Both
halves of that are the message's fault. The browser flow had already succeeded — the
provider authenticated the user, the code came back, the tokens were exchanged — and what
was actually happening was a round trip to the DodoSSH server for the account. The screen
went on describing a browser nobody was waiting for.

The status now moves when the browser half ends, so the wait that follows is attributed to
the server being asked rather than to the browser that has already answered.

The failure gets the same treatment. "The server returned 500" is the API client's phrase
for any server it talks to, and read underneath a sign-in button it is naturally taken as
the sign-in having failed — which sends somebody to their identity provider's logs to find
out why a thing that worked did not work. It now says signing in succeeded, names the host
that failed afterwards, and says the reason is in that server's logs, because this side
cannot know more than that.

Nothing here fixes the 500. It changes which of the two servers the next person goes and
looks at, which was the actual cost of the old message.

Verified against the shell suite, including the case that asserts a failed command leaves
the window enabled.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:11:38 +02:00
jaap-janandClaude Opus 5 8a568117df Give the API an image, and unbreak the restore that had to run first
registry-docker.dodotech.cloud/dodotech/dodossh-api, built and pushed by a third ci job
that needs the first. Gating on the tests costs a few minutes on every main commit and buys
the only thing worth having here: an image is not an artefact somebody inspects before
using it, so a red commit must not be able to produce one. Pull requests build the image
and stop, which is where a broken Dockerfile should be found.

Tags are :sha-<short> on every build, :main on main, and for a v* tag :1.2.3, :1.2 and
:latest — the last two only when the version has no prerelease suffix, since v1.3.0-rc1
sorts above v1.2.9 and would otherwise walk :latest onto somebody's server. Only sha- is
immutable, and it is the one to pin a deployment to.

No docker/* actions. The build is single-architecture, so it needs the daemon this runner
already has for the Testcontainers suites and nothing else — no buildx, no QEMU, and no
third-party action whose SHA has to be audited and re-pinned. Step outputs and secrets
reach the shell through env rather than ${{ }} interpolation, because a git tag may contain
a semicolon and interpolation is textual substitution performed before the shell parses the
line.

The image is chiseled: no shell, no package manager, uid 1654. Affordable because
Directory.Build.props already sets InvariantGlobalization, so the ICU and tzdata a normal
base carries are exactly what this product decided not to use. The cost is stated in the
Dockerfile rather than hidden — there is no HEALTHCHECK, because there is nothing to run
one with, and /healthz/ready is anonymous precisely so the orchestrator can ask instead.
Nothing migrates the schema from inside the container either; readiness fails while a
migration is pending and names it, which is the design.

And the restore that all of this depends on did not work. 7a3a521 committed lock files
carrying a net10.0/android-arm64 section into fourteen projects — written there by the
Android head's -p:RuntimeIdentifier=android-arm64 packaging build, which restores the
shared projects with a RID and updates their lock files as a side effect. Any restore
without that RID then fails NU1004 in locked mode, which is every other build there is:
`dotnet restore DodoSSH.slnx --locked-mode` has been failing for eleven projects on a clean
checkout of main since that commit. The sections are removed here and nothing else changed
— deletions only, ILLink.Tasks stays at 10.0.10.

Verified: the solution restores in locked mode, the image builds, and it runs. /healthz/live
answers 200 and /healthz/ready answers 503 naming the database it cannot reach, from a
67 MB image as uid 1654, configured entirely through DODOSSH_-prefixed variables.

The Android head's own lock file still carries the RID and is untouched, because that job
restores it separately and is outside DodoSSH.slnx. Whether its packaging step re-dirties
these fourteen on every CI run is worth a look; it is the same mechanism.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 13:40:12 +02:00
jaap-jan 4300d917a8 Stop making people wait for a handshake, and give the host list a pointer
ci / build and test (push) Failing after 3s
ci / android head (push) Failing after 2s
Connecting held the vault's busy gate, which meant a window that did nothing visible for
as long as a machine took to answer — and against one that is merely asleep, that is the
whole timeout. The gate is gone from that one command. A tab now appears in the strip in
the same turn as the click, carrying "connecting…" rather than a pane, and the terminal's
rectangle draws a card naming the host and the address being dialled. Every other screen
stays usable, and two connections can be in flight at once.

That splits the vault's one connection event into three, carrying an attempt id, because
"which tab is this about" can no longer be answered by "the most recent one". The id also
buys the two kinds of not-connecting their different endings: a refusal stays in the strip
as a tab holding its reason, since by then the user is quite likely three screens away and
a status line they are not looking at is not where a failure should end; a host key
question takes the tab away and puts the window back on HOSTS, because the prompt is drawn
there and a tab claiming failure would be competing with the thing about to resume it.

ConnectAsync takes no CancellationToken any more, and that is load-bearing rather than
tidying. A [RelayCommand] over a method that takes one generates a command that cancels
the previous execution's token on every invocation — so asking for a second machine
silently abandoned the first, measured as the first tab disappearing with "Cancelled." the
instant the second was asked for. Giving up on a connection is closing its tab, and a
session that lands after that is adopted rather than dropped: a shell running with nothing
naming it cannot be closed at all.

A tab is marked active on IsShowing rather than IsSelected. The selection survives
navigating away — that is what makes the strip a way back to a terminal instead of a way
to lose one — so a tab lit while preferences filled the window was a second "you are here"
mark pointing at something nobody could see. The nav rail's own entries have always made
this distinction.

The host list grows the two gestures it looked like it already had. A right click selects
the row under the pointer before opening a menu of Connect, Edit and Delete — the menu is
on the list rather than in the item template, so its entries are the vault's own commands
and not a row's, and it is cancelled outright over a group heading. Dragging a host onto a
heading files it there, onto a host files it beside that one, and onto UNGROUPED takes it
out of a group; the write is one field of one host through the same repository a save
uses, refused while the editor is open because a drop is a gesture on the list and not on
a half-typed form.

Clicking a result in the palette connects, which is what a list of hosts under a search
box looks like it does. It went through the shell's own command, so the pointer and Enter
take one path.

And the files screen's two pickers followed the vault's lists once, at unlock: a host or a
bucket created afterwards could not be picked until the keychain had been locked and
opened again, with nothing on screen explaining why the machine plainly in the host list
was missing. They follow the collections now, re-finding the selection by id across the
rebuild a sync pass causes every minute.

165 shell tests and 69 layout tests green, including the connecting tab, both failure
endings, two connections at once, a connection in flight across a lock, and the right
click acting on the row under the pointer rather than on the selection. The drag itself is
in docs/manual-checks.md with the rest of phase 7 — headless Avalonia has no platform
drag, and a test that claimed to have dropped something would pass while confirming
nothing.
2026-07-31 22:59:33 +02:00
jaap-jan 7a3a521c59 Give the phone the rest of its screens, and a way in
ci / build and test (push) Failing after 2s
ci / android head (push) Failing after 1s
All seven screens of the design, plus the two it does not draw because it starts at an
enrolled phone: naming a server, and choosing a passphrase.

The five states docs/android-port.md worried about losing at 360dp are all here and none
of them softened. The changed-key refusal is a full-screen panel rather than a bottom
sheet, because a sheet is swipe-to-dismiss by convention and that screen must have no way
forward. The recovery code raises FLAG_SECURE for its own state and lowers it afterwards,
so the sentence about screenshots is true rather than decorative. The delete
confirmations keep their counts and replace the row in place.

Signing in works, and the seam it needed is worth more than the implementation:
IAuthorizationCallback now sits between OidcClient and the loopback listener, so the two
heads differ in where the response arrives and in nothing else. PKCE, the state check,
discovery, the token exchange and the key binding stay one implementation — a second OIDC
client would be a second place for a security bug to live. The phone registers a
private-use scheme with the system rather than binding a loopback port, which on a shared
device any other app can do first.

The accessory key row needed TerminalWorkspace.SendInputAsync: ordinary typing goes from
the renderer straight down the socket, and there was no way in for the keys a software
keyboard does not have. Ctrl latches, because one thumb cannot chord, and the latch is
drawn — a modifier that is on and does not look on is how somebody sends ^L to a database
prompt believing they typed an l.

597 client tests green, including two new ones for the input path and one for the
terminal surface command. Nothing has run on a device.
2026-07-31 21:43:11 +02:00
jaap-jan 2caedd93ff Merge branch 'main' into the Android head
Main grew the screens the host-management plan called for — hosts, pins, snippets, logs,
import, teams — plus the ObjectStore and Import projects behind two of them, and moved
WindowsDeviceKeyStore into the desktop head's Platform folder.

Five of those view models landed in a directory this branch had already moved, so they
join the rest in DodoSSH.Client.Shell: git spotted the rename and put them there, and the
namespaces followed. Shell picks up ObjectStore and Import as a result, which the Android
head then gets transitively and will use neither of at first — scoped storage means there
is no ~/.ssh/config to import, and file transfer is out of its first scope.

Desktop suites green at 155 and 64.
2026-07-31 21:03:22 +02:00
jaap-jan fe9d7fc289 Give DodoSSH a phone, and a shared shell for both heads to drive
The Android head from docs/android-port.md, taken as far as its step 6.

Step 3, the spike, is answered and its throwaway screen is gone: libsodium.so and
libe_sqlite3.so are both in the arm64 APK, so NSec resolves its native half on Android
despite shipping no Android build, and the local cache opens. Two findings the audit
could not have had: Avalonia.Controls.WebView only ships net10.0-android36.0, which
settles the open "which Android versions" question at targetSdk 36; and Android has
blocked cleartext HTTP since API 28, so the terminal renderer needs a network security
config scoped to 127.0.0.1 or the WebView loads nothing.

DodoSSH.Client.Shell is new and is why the phone can exist: the view models, the terminal
renderer files and the palette moved there so both heads drive one state machine and draw
from one set of tokens. The desktop head is otherwise untouched and its 144 tests still
pass.

The platform pieces behind interfaces that already existed: the profile directory from
filesDir, a device key wrapped by a StrongBox-backed key that a fingerprint releases, and
a foreground service so a shell outliving a vault lock stays true on a platform that
stops backgrounded processes.

Sign-in is deliberately absent rather than approximated. It needs an app link, because
reusing the desktop loopback listener is the attack RFC 8252 section 8.3 names.
2026-07-31 20:58:48 +02:00