7d64027972f67afc7fd5b4e4cfa4af44027e9583
9
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
8707629a6c |
Make the vault the thing you share, and ask a host which one it lives in
The teams screen listed teams that owned vaults, so sharing four servers with two
colleagues meant creating a team, then a vault inside it, then wrapping a key.
Two of those three steps are about a concept nobody arrives wanting. The screen
now lists vaults: naming one creates the membership list that carries it, named
after the vault and owned by you, and members, invitations, roles, hand-over and
key holders all hang off the vault they apply to.
Nothing on the server moved. VaultAccessService still resolves a shared vault
through team_membership and every membership call still names a team id — what
went is the requirement that anybody make one. The split the whole design rests
on is untouched and is still what the screen is built around: adding somebody
authorises the server to serve them, and only a machine holding the key can make
the vault readable. ADR 0009 keeps its decision and gains an addendum recording
which half of it a person is now asked about.
The one place the team resurfaces is a membership list carrying several vaults,
which this screen cannot produce and does not hide: the members section says so,
because "adding somebody here adds them there" is precisely the fact a
vault-shaped screen is in a position to conceal.
Two things left the interface and one arrived. Creating a team is gone, and so is
archiving one — it was only ever possible for a team owning no vaults, and a
screen whose rows are vaults has no row for one, so the button would have been
unreachable or always refused. The endpoint is unchanged and the screen states
the limit instead, since a vault cannot be deleted at all. The exception is a
create whose second call failed: cancelling that form archives the membership
list it left behind, which is a deliberate departure from this client's rule
against tidying up on the user's behalf, made because nothing else can reach it.
What arrived is PUT /api/v1/vaults/{id}. Without it the screen loses its only
editing action, since renaming the team behind a vault is invisible to everybody
who was never shown the team. It is gated on PermissionFlags.Admin — the line
UpdateTeamEndpoint already draws, because a name is what everybody in the vault
sees it called rather than part of its contents — and it renames the owning team
with it when that team carries nothing else, so the row an operator reads and the
name a user says cannot drift apart. The slug never moves, for the reason it does
not move on a team rename. The session edits its cached vault row rather than
replacing it with the response, which deliberately carries no wrapped key.
The host editor now asks which vault a host goes into, beside the name, while
adding and only where there is more than one vault to write to. It is a second
picker rather than the keychain screen's reused, and the two selections are
separate on purpose: that one is a standing preference about where new items go,
this is a field of the host in front of you, and binding both to one selection
would mean a click on the other screen could move a half-typed host. An existing
host is not offered it at all rather than offered it disabled — the two vaults
are encrypted under different keys, so moving an item is a delete and a retype.
That forced a fix worth naming. The group picker was built from the active
vault's groups whatever vault the host was being filed into, so a host put in a
shared vault could be filed under a group only its author can resolve — a
colleague would see it filed under nothing, which is the quietest kind of wrong.
Groups are now kept per vault and the picker follows the vault choice.
Two renames, because the pair they would otherwise have made is a bug farm:
ShellScreen.Vault became Keychain and VaultScreen became KeychainScreen, which is
what the rail has always labelled that screen, leaving Vault for one vault's
contents and Vaults for the vaults themselves. The enum values are unchanged;
NavRail.axaml writes them as x:Static literals.
1536 tests pass, seven more than before. Five are new on the server — the rename
endpoint's success, the team it does and does not take with it, the two refusals
and the empty name — and the client suite gains six and folds four together,
having lost the two about archiving a team.
|
||
|
|
7b7fd7b2ef |
Make a vault the thing you create, and let a window set one aside
Everything a shared vault needs was already here and arranged the wrong way round. A vault has to belong to a team, so creating one meant going to the teams screen, founding an organisation, and only then adding a vault to it — which the NEW VAULT button named after the team, so a team with three of them held three vaults called the same thing and nothing told them apart. Somebody who wants to share four servers with two colleagues is not asking to found anything. So the form asks for a name and nothing else. The team is derived from it, slug included, and created with this account as its owner; the vault goes inside; and the members, roles, invitations and key holders that hang off a team are all on screen the moment it exists. The tab strip's New vault entry lands there with the new vault selected, which is where the next thing anybody wants to do already is. That is two calls, and the first can succeed alone. When it does the team is kept: the id is minted once into pendingVaultTeamId, so pressing CREATE again resends the identical create — which the server treats as the same team — and retries the vault, and the message says all of that rather than "creating the vault failed". Archiving the orphan instead would be a client deleting something on the user's behalf because a later step failed, which is the kind of tidying that eventually archives a team somebody has just been added to. A slug taken by somebody else is retried once with a disambiguated one and never in a loop; a name with no a-z or 0-9 anywhere in it falls back to the team's own id rather than to a refusal pointing at a field nobody was shown. The other half is the caret beside Vaults. Being in four teams means four teams' machines in front of you all day, and the answer is a switch per vault rather than four sign-ins. Switching one off takes its hosts, groups, keys and pins off the screens that list them and does nothing else: it still syncs, its key stays in the keyring, it stays choosable as somewhere to file a new item, and a shown host that authenticates with a key filed in it still connects. That last one is what shaped the design. TryBuildAuthentication resolves a binding out of the keychain's typed list and a cross-vault binding is legal, so filtering the reload loops — the obvious implementation — would have turned a preference about reading into an outage. Only the projections a person reads consult IsVaultShown; every Reload*Async stays whole, including the dialled-endpoint set that decides which pins are described as unused, because that is a hint which invites deleting trust. Snippets, logs and buckets needed no code and the comment says so out loud: all three read ActiveVaultId alone, and the personal vault is drawn in the menu ticked and cannot be switched off — it is the active vault, the group and tag editors' target, and the save picker's fallback, so hiding it would empty half the application rather than filter it. The preference is a column on the cache's vault row, which is what makes it survive both a relaunch and the /me refresh that runs every minute: Apply does not touch it, deliberately, because the server has never been told which vaults this machine is showing. It is in the encrypted cache rather than settings.json because it is a list of vault ids and that file's own doc comment says what may go in it. VaultSession cannot see the type at all — ReadableVaults is what the sync loop walks, and a filter reaching it would be a vault that quietly stopped syncing, found out weeks later from a host that was never there. The strip's note refusing a MenuFlyout stands and is unchanged. This flyout sidesteps the question rather than answering it: the handler selects the Vaults tab first, which collapses the renderer, so nothing native is under the popup by the time it opens — the move QuickConnect already makes. A headless test asserts that ordering, which is as far as headless can go with no native window, and manual check 1.6 is the other half. The phone is out of scope on purpose: it has no tab strip and its teams screen's vault section is read-only. The plumbing is in Client.Shell, so it can adopt this later; until then nothing there is ever hidden, which is today's behaviour. 1514 tests pass. Fifteen are new in VaultVisibilityTests, and the ones worth naming are the guards: a hidden vault still syncs, still holds keys that authenticate hosts on screen, still appears in the save picker, and still counts towards which pins nothing dials. Not fixed, and noted here because it is next door: VaultGrantService's team-vault create refuses a taken vault id rather than returning the existing vault, while VaultSharing's own remark claims a create whose response was lost is safe to resend. A lost 200 therefore leaves a vault whose key the client's catch already zeroed, openable by nobody. |
||
|
|
208443b932 |
Move SFTP and S3 into the tab strip, and the host list into a card grid
Four asks in one pass over the desktop head, and two of them are furniture moving rather than anything new. THE STRIP IS THE WINDOW'S NOW, not the terminal's. Vaults, SFTP and S3 sit at its head and cannot be closed, and open terminals follow them. SFTP and S3 left the nav rail to get there, which is the one semantic change: they are the two destinations you stay in while something runs, and a rail entry is for somewhere you go and come back from. So the rail belongs to the Vaults tab and collapses with it, which also means SFTP, S3 and a terminal each get the full 1016 rather than the 826 a page gets. The tab is expressed as "a page, and not one of the two the strip took" rather than as a fourth ShellSurface. Both are still ShellScreen members and have to be — that is what they are on the phone, where they are two rows in a hub — so a surface each would have been a second way to say a thing Screen already says. IsTransfersShowing and IsBucketsShowing light the other two tabs unchanged. What is new is one field: the page Vaults comes back to, because it is the one tab with sub-navigation and therefore the one that can return to the wrong place. That is not the hidden field ShellSurface argues against — that one would be a second copy of "which page"; this is a tab remembering its own. THE HOSTS SCREEN IS A GRID, and the 268-pixel sidebar is gone. That column was choosing among forty machines and editing one of them at two-thirds width, and it was narrow so the editor beneath it could be a column at all. Cards took the first job at full width; a 304-pixel drawer took the second and collapses when nothing is selected. Pressing a group card narrows the grid; SHOW ALL is the way back. The group editor moved into the drawer as well, which finally makes IsEditingGroup mean the same thing on both heads — it was the phone's alone, because the desktop's editor was a bar that was always on screen. AreHostsExpanded and ToggleHosts went with the control that used them. They folded the whole list away under one heading, an affordance that existed because the column was narrow. Folding a single group is a different thing and is still here. THE TYPE SCALE IS A POINT LARGER and the text ramp is white. The base size was never stated anywhere — a bare TextBlock took TextElement's default of 12 — so raising the scale meant naming it, on Window and on UserControl. The second selector is not redundancy: the layout harness hosts a UserControl in a window it builds itself, and without it the suite would measure every screen a point smaller than it ships, silently. A selector on TextBlock would have been the obvious way and is wrong, because a style setter beats an inherited value and would collapse every deliberate step back to one number. #E3E7F4 is a blue-tinted white on blue-black surfaces, which costs contrast twice — once for being darker than white and once for sharing a hue with what it is drawn on. Pure white is 18.3:1 against the canvas where that was 15.5:1. Every step below moved with the top, so the intervals the design chose are kept and TextDim clears 9:1 against 6.4:1. The palette is shared, so the phone has both changes too. TWO DEFECTS THE HARNESS STRUCTURALLY CANNOT SEE, found by rendering the screen rather than by measuring it, and both now covered. The tile was 232 and was first written as 248, from arithmetic that left out the scrolling stack's own margins. Every layout test passed — the harness asks whether a control is inside the window, never how many fit on a line — so the grid quietly became one column wide at exactly the minimum this application guarantees, which is the shape cards exist to avoid. TheHostsGridKeepsTwoColumnsAtTheMinimumWithTheDrawerOpen counts columns instead, and fails at 248. And a card's text ran past its own border, because a horizontal StackPanel measures children with infinite width: a TextBlock inside one never learns it is short of room, so TextTrimming never fires. Both card rows are grids with a star column that gives way and an Auto column that does not — a hostname with its tail cut is still the machine you were looking for, where a badge or the word naming an auth method is not. The keychain header changed shape for the same class of reason. It was Auto,Auto,*,Auto with the buttons last, so the slack column was the only thing absorbing a change of width and five buttons fell off the right edge the moment the type grew. That is how GENERATE lost the word KEY once already. The summary sits in the star column and trims now, so the buttons always get their width. HostSidebarTests became HostGridTests and moved to the grid with the gestures it drives. docs/design-import-gaps.md gains a v3 section naming the five toolbar controls in the design with nothing behind them — a view-mode switch, a tag filter, a calendar, a share control and Serial — and manual-checks.md and the README follow the controls that moved. |
||
|
|
3627021420 |
Give the desktop the second design too, and the window the size it now needs
The desktop v2 design is the other half of the one the phone took last commit, and this is its chrome: a 190-pixel labelled sidebar where the 54-pixel icon rail was, a titlebar with the search box centred in it, and session tabs drawn as pills. The palette was already here — it is shared, and moved when the phone's did — so what this changes is shape rather than colour. **The window's minimum grew, and by exactly what v2 added.** The sidebar is 136 wider and the chrome 14 taller, so 880x560 became 1016x574. That is not a round number somebody liked: it leaves every screen the same 826x464 it was designed against, which is the arithmetic the layout suite is built on. Four of the tables stop fitting at 690 wide, so widening the sidebar and leaving the window alone would have broken them somewhere no test was looking. LayoutHarness carries the new constants and the suite still passes at the minimum, which is the whole reason it exists. The rail's five-character abbreviations are gone with the width that caused them — PINS and SNIPS are Pins and Snippets again — and each row gains a glyph and a count. A count is drawn only where one is real, so SFTP, Logs and Preferences show nothing rather than a zero: a transfer queue's depth is not how many files a screen holds, and a log has no total until it is read. The count beside Pins is the vault's own, not the Pins screen's VisiblePins, which is the filtered list and would have made the sidebar count whatever somebody had just typed into a filter box on another screen. Teams has no count for a related reason: they are read from the server when that screen is opened rather than on unlock, so a number there would read 0 until somebody had already been to look. One colour moved with it, finishing what the repalette started: the live-session summaries on the unlock and sign-out cards were Info, so the two heads disagreed about a fact the phone paints green. They match again. **Buckets became a destination rather than a mode**, which is what the design draws and what the phone already does. The HOST / BUCKET pair inside the files screen is gone; ShellScreen.Buckets draws the same TransfersScreen with the other picker, and the sidebar entry is what sets it. That also settles an old disagreement rather than merely moving it: TotalItemCount is keys plus passwords and excludes buckets, so the number beside the keychain used to disagree with the list under it, and now counts what that screen shows. There is one session behind both file destinations, so asking for the other kind while something is open is refused rather than obeyed — and refusing means staying put. An earlier turn of this had it move anyway and only decline to switch the picker, which put the S3 entry in the sidebar over a screen still listing an SFTP host: two pieces of chrome disagreeing about where you are, which is worse than the navigation simply not happening. The message that says so goes to Transfers.Status, which turned out to be drawn in the same grid cell as the connected chip — survivable while it was mostly read before connecting, and not once a refusal reports itself there. It has its own column now. The design has nine entries' worth of screens and draws five. Pins, Teams, Import and Preferences are built, working screens, so they keep their entries — the sidebar is labelled now and has the room, and dropping an entry would have stranded a screen rather than simplified anything. The Team vault card the design pins to the foot is not drawn: it is a second route to a screen already in the list, carrying a seat count nothing here produces. **The status bar survives the design that deletes it**, cut down to one thing. Two of the three facts it carried moved into the titlebar with v2 — the sync word is beside its dot and the shortcut hint is inside the box that uses it — so those are gone from it rather than printed twice. The third is Vault.Status, the only channel this application has for saying a save failed or a merge picked a winner. The design is a mock-up of an afternoon that goes well and has nowhere to put a sentence like that; dropping the bar would have meant dropping the sentence or repeating it on nine screens. What v2 draws and this does not is in docs/design-import-gaps.md, and it is the same list as the phone's for the same reasons: the forwarding screen and both its chips, the host detail's fingerprint, tags and last-session cards, the keychain's rotate button, the logs' FOLLOW pill and severity filters, and the session footer's latency. The terminal is not inset behind a rounded frame either — it is a native child window that composites above everything Avalonia paints, so the frame would clip nothing, which is the same answer the phone gave. **The light theme is not built.** Its accent is #6D5AE6, a different hue rather than a tint of the dark one, so it needs every colour doubled, a variant to switch on, the renderer's own page switching with it, and contrast checked twice. That is a piece of work rather than a setting, and it is separable from the layout — which is why this commit is the layout. The screens themselves are restyled through the shared vocabulary rather than rebuilt: corner radii, chips, cards and the accent's ink, all in App.axaml, so every screen moves at once. Their layouts are left alone deliberately. The design draws read-only detail panes and these screens carry the editors and forms it has no equivalent of, so replacing a layout with the mock-up's would have lost the half that is actually used. Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the 68 layout cases that stand up real Avalonia and measure every screen at the new minimum. Both heads build. Not run on a machine with a display — see docs/manual-checks.md for what wants looking at. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2 |
||
|
|
4300d917a8 |
Stop making people wait for a handshake, and give the host list a pointer
Connecting held the vault's busy gate, which meant a window that did nothing visible for as long as a machine took to answer — and against one that is merely asleep, that is the whole timeout. The gate is gone from that one command. A tab now appears in the strip in the same turn as the click, carrying "connecting…" rather than a pane, and the terminal's rectangle draws a card naming the host and the address being dialled. Every other screen stays usable, and two connections can be in flight at once. That splits the vault's one connection event into three, carrying an attempt id, because "which tab is this about" can no longer be answered by "the most recent one". The id also buys the two kinds of not-connecting their different endings: a refusal stays in the strip as a tab holding its reason, since by then the user is quite likely three screens away and a status line they are not looking at is not where a failure should end; a host key question takes the tab away and puts the window back on HOSTS, because the prompt is drawn there and a tab claiming failure would be competing with the thing about to resume it. ConnectAsync takes no CancellationToken any more, and that is load-bearing rather than tidying. A [RelayCommand] over a method that takes one generates a command that cancels the previous execution's token on every invocation — so asking for a second machine silently abandoned the first, measured as the first tab disappearing with "Cancelled." the instant the second was asked for. Giving up on a connection is closing its tab, and a session that lands after that is adopted rather than dropped: a shell running with nothing naming it cannot be closed at all. A tab is marked active on IsShowing rather than IsSelected. The selection survives navigating away — that is what makes the strip a way back to a terminal instead of a way to lose one — so a tab lit while preferences filled the window was a second "you are here" mark pointing at something nobody could see. The nav rail's own entries have always made this distinction. The host list grows the two gestures it looked like it already had. A right click selects the row under the pointer before opening a menu of Connect, Edit and Delete — the menu is on the list rather than in the item template, so its entries are the vault's own commands and not a row's, and it is cancelled outright over a group heading. Dragging a host onto a heading files it there, onto a host files it beside that one, and onto UNGROUPED takes it out of a group; the write is one field of one host through the same repository a save uses, refused while the editor is open because a drop is a gesture on the list and not on a half-typed form. Clicking a result in the palette connects, which is what a list of hosts under a search box looks like it does. It went through the shell's own command, so the pointer and Enter take one path. And the files screen's two pickers followed the vault's lists once, at unlock: a host or a bucket created afterwards could not be picked until the keychain had been locked and opened again, with nothing on screen explaining why the machine plainly in the host list was missing. They follow the collections now, re-finding the selection by id across the rebuild a sync pass causes every minute. 165 shell tests and 69 layout tests green, including the connecting tab, both failure endings, two connections at once, a connection in flight across a lock, and the right click acting on the row under the pointer rather than on the selection. The drag itself is in docs/manual-checks.md with the rest of phase 7 — headless Avalonia has no platform drag, and a test that claimed to have dropped something would pass while confirming nothing. |
||
|
|
2caedd93ff |
Merge branch 'main' into the Android head
Main grew the screens the host-management plan called for — hosts, pins, snippets, logs, import, teams — plus the ObjectStore and Import projects behind two of them, and moved WindowsDeviceKeyStore into the desktop head's Platform folder. Five of those view models landed in a directory this branch had already moved, so they join the rest in DodoSSH.Client.Shell: git spotted the rename and put them there, and the namespaces followed. Shell picks up ObjectStore and Import as a result, which the Android head then gets transitively and will use neither of at first — scoped storage means there is no ~/.ssh/config to import, and file transfer is out of its first scope. Desktop suites green at 155 and 64. |
||
|
|
fe9d7fc289 |
Give DodoSSH a phone, and a shared shell for both heads to drive
The Android head from docs/android-port.md, taken as far as its step 6. Step 3, the spike, is answered and its throwaway screen is gone: libsodium.so and libe_sqlite3.so are both in the arm64 APK, so NSec resolves its native half on Android despite shipping no Android build, and the local cache opens. Two findings the audit could not have had: Avalonia.Controls.WebView only ships net10.0-android36.0, which settles the open "which Android versions" question at targetSdk 36; and Android has blocked cleartext HTTP since API 28, so the terminal renderer needs a network security config scoped to 127.0.0.1 or the WebView loads nothing. DodoSSH.Client.Shell is new and is why the phone can exist: the view models, the terminal renderer files and the palette moved there so both heads drive one state machine and draw from one set of tokens. The desktop head is otherwise untouched and its 144 tests still pass. The platform pieces behind interfaces that already existed: the profile directory from filesDir, a device key wrapped by a StrongBox-backed key that a fingerprint releases, and a foreground service so a shell outliving a vault lock stays true on a platform that stops backgrounded processes. Sign-in is deliberately absent rather than approximated. It needs an app link, because reusing the desktop loopback listener is the attack RFC 8252 section 8.3 names. |
||
|
|
d07b336868 |
Free the terminal from the Hosts screen, and fill the room it left
The WebView sat inside the Hosts grid, so navigating to Files or the keychain hid every open terminal and the strip that named them. A connection you had opened was invisible from four of the five screens. The window now has two surfaces rather than one: a nav rail that says which page you are on, and a terminal strip that is always there and switches the whole content area to a shell. Screen keeps meaning "which page" and never becomes a sixth kind of page, which is why this is two properties instead of one enum with a terminal member in it. Every screen lives inside one wrapper panel that collapses when a terminal is showing. That is not tidiness — the WebView hosts a Win32 child window that composites above everything Avalonia draws, so a screen left visible over its rectangle is a screen sliced in half, and this window has shipped that defect once already. One decision point, IsTerminalShowing, and a nested panel rather than five compound bindings nobody would remember to extend. The focus choreography is the part no test in this repo can see. Every reveal path now focuses in the same turn the WebView appeared, so all three of them post at DispatcherPriority.Loaded and let the native control re-push its bounds first. Going the other way had a real bug: the screen-changed branch called a bare Focus() where it had to release the keyboard from the native child, so switching from a terminal to Files silently ate the first keystrokes. Rare before this commit and the primary gesture after it. The tab strip grew a cross inside each tab, a plus that opens the quick-connect palette, and middle-click close. Nested buttons are correct here: Avalonia handles a left press on the cross and deliberately does not handle other buttons, which is exactly what lets middle-click bubble up from the cross as well as the tab. The test is PointerUpdateKind rather than IsMiddleButtonPressed, because the latter reports button state and is also true for a left press made while the middle button happens to be held. The handler is on the tab and not the strip, so the background closes nothing by construction. Plus opens the palette rather than a flyout, since a menu dropping into the WebView's rectangle may or may not composite above a child HWND and this repo does not make rendering claims it has not photographed. Everything a user reads now says keychain. The wire, the database and the cryptographic spec still say vault, deliberately: renaming those is a migration and a protocol change for a word. That split is written down rather than left to be rediscovered as an inconsistency. Four things that were squeezed into the keychain's category rail, or into nothing at all, now have screens. Pinned host keys get one, with fingerprints never truncated and a filter that matches them, because comparing what you have against what the operator published is the whole workflow; the approved date is read out of the item's UUIDv7 rather than added as a column, and says so, since it means first approval and not last use. Keys can be generated in the client, which needed the openssh-key-v1 container written by hand — there is no BCL or NSec helper, and the PKCS#8 route is unverified in the SSH library this uses. The armour carries no passphrase: encrypting it needs bcrypt_pbkdf, which is Blowfish with a swizzle, in a project whose crypto is otherwise entirely libsodium, for a protection the key's own remarks argue is redundant inside a vault. Generation fills the existing editor and stops, so SAVE stays the one thing that writes. ~/.ssh/config can be imported behind a preview that is ticked per row and writes nothing until the button; IdentityFile records the path and imports the key material only on an explicit opt-in, because reading somebody's private key into a vault is precisely the act this product exists to make deliberate. Match blocks and ProxyJump are reported rather than obeyed — one cannot be evaluated statically and the other has nothing behind it to route with, and a preview that implied otherwise would be worse than one that admits it. Files can be dragged in all four directions that are honestly available. Remote to Explorer does not ship and is not pretended to: the shell wants the bytes during the drop, which needs a virtual file and a native COM data object, outside what Avalonia offers. Note for the next person that Avalonia 12 replaced the drag model outright — DataObject and DataFormats are no-op stubs and IDataObject is not in the reference assembly, so every tutorial written for 11 does not compile here. Hosts can be grouped, flat and never nested. A parent id merged as a scalar lets two offline clients each re-parent A under B and B under A, producing a cycle inside an encrypted payload that no server can police and every reader would have to detect for ever. Membership lives in that payload rather than in the one plaintext concession ADR 0001 allows, whose test is that the relay cannot function without it — nothing on the server reads a group, so what plaintext would hand over is a clustering of the estate for nothing. The plaintext column reserved for it is dropped, provably always null, and the server now refuses a client that sends one; it was never populated, was copied on apply, and was not cleared on delete, so a group id would have outlived the host it described. Snippets insert through xterm rather than through the pump, because xterm is the only thing that knows whether the remote has bracketed paste on, and that is what makes a shell treat embedded newlines as text instead of as execute. The host process moves opaque bytes and never parses output, so it would have to guess, and guessing wrong runs every line. Running is off by default and the copy says the text goes into whatever is there — the terminal has no notion of being at a prompt, and may be in vi or at a password prompt with echo off, so the Enter the user presses themselves is the entire safety property. Connections and keychain changes are recorded as synced encrypted items, which is what makes them auditable by a team later and costs the server knowledge of connection rate and timing from row counts alone. ADR 0001 already concedes it cannot hide that class of metadata; the trade is now written into it rather than left implicit. A connection entry is written once, at close, which is what makes a synced log tractable: nothing to merge, one outbox row, no chance of colliding with itself. Live sessions come from memory, not from the log. The write is void by contract and posts to a bounded channel, because putting an encrypt-and-write on the teardown path of every session is how closing the application comes to take four seconds. A ticket opened before a lock still closes afterwards, since a shell outlives the vault. The activity log hooks the one generic repository every kind writes through, so it cannot miss a caller — which is also why the log kinds themselves declare they are not audited, or the first entry would write an entry about writing an entry. It records the names of the fields that changed and never their values; a log with an old password in it would be a plaintext credential store with no vault around it. Retention is 90 days or 5,000 entries, whichever bites first, pruned on the sync loop rather than on a second timer. That log traffic then broke the status line, which is worth recording because the fix is a shape and not a patch: background sync counted its own log rows as pushed items, so the quiet rule stopped being quiet and every action's message was overwritten a second later by a sync report. The report now separates log rows from user items and the rule reads the latter. S3 buckets appear as a remote in the file browser, behind the same interface an SFTP session implements, so the queue and both panes did not have to learn what they are talking to. Uploads go through a pipe, because the queue wants to write and the SDK wants to read; memory is then bounded by the part size instead of buffering a file to disk twice. Finally, the Windows device key store moved out of the session project, which was the one thing keeping it from being portable — everything else in it is platform-neutral, and a Windows CNG dependency in the middle of the vault code meant a second head could not reference it without dragging Windows along. The seam that made the move free was already there. docs/android-port.md is the audit behind that: what ports, what does not, in order of cost, the four decisions taken, and an inventory of every screen and state the interface has to carry, written so a design can be made from it directly. dotnet build, dotnet test and dotnet format --verify-no-changes are all clean: 1240 tests at zero warnings, including the end-to-end suite against real containers. The manual checks that headless Avalonia cannot make — the drag from Explorer, a generated key against a real host, twelve tabs at the minimum window width — are listed in docs/manual-checks.md and are still outstanding. |
||
|
|
9a76eced14 |
Give hosts and terminals their own screen, and the rest of the vault another
Rebuilds the client's shell from an imported design: a titlebar and nav rail it draws itself, real multi-session tabs over the one WebView, a Ctrl+K host search, and a vault screen that merges keys, passwords and pinned host keys into one table. Hosts left the vault column for their own screen beside the terminal, which is what the design asks for and turned out to be the better split anyway. Two screens the design shows have nothing behind them yet — file transfer and teams — and say so plainly rather than rendering invented data; every other gap between the design and this build is recorded in docs/design-import-gaps.md. |