963cb7f6708fbf390e87212cabd03454d0aeb0fa
2
Commits
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963cb7f670 |
Reconnect the terminal view when somebody comes back to it
Going back to a terminal left alone for a while found it stuck on "Reconnecting the terminal view…", and stuck is the right word: the banner stayed and nothing behind it was reconnecting. The page's whole recovery story was a setTimeout chain, and a chain is exactly what a WebView is entitled to stop running. Chromium throttles timers in a page nobody is looking at — down to once a minute once it has been hidden five minutes — and a renderer that is frozen, or reclaimed and not yet reloaded, runs none of them. So the socket drops while nobody is watching, the banner goes up, the retry is scheduled, and the retry is then the one thing not running. Three defects, each of which leaves that banner up for the rest of the page's life. ◆ NOTHING LISTENED FOR THE PAGE COMING BACK. The only thing that could clear the banner was a timer that may never fire. terminal.js now reconnects on visibilitychange, focus and online — the events that mean somebody is looking again, and the ones that cannot be throttled — cancelling the pending timer and resetting the backoff. Over a healthy socket all three do nothing, which is what makes them safe to fire as often as clicking a window does. ◆ A HANDSHAKE THAT NEVER FINISHED WAS INVISIBLE. Every retry was scheduled by a close or an error, so an attempt parked in CONNECTING — which is what a suspended renderer leaves behind — scheduled nothing at all, ever. There is now a five-second watchdog on the handshake. ◆ STALE SOCKETS SCHEDULED RETRIES, AND THAT ONE IS A LOOP RATHER THAN A STALL. connect() never detached the old socket's handlers, and the host aborts the displaced socket on takeover — TerminalDataPlane.UpgradeAsync, doing exactly what it should. That close read as a fresh failure and scheduled a retry against the socket that had just succeeded, whose own close scheduled the next: no fixed point, reconnecting every second forever with the banner up for most of it. Every handler now asks whether it is still the page's own attempt, and connect() closes what it abandons. ◆ WHICH OF THE PLATFORM BEHAVIOURS ACTUALLY BIT IS NOT ESTABLISHED, and the fix does not depend on knowing. Throttled timers, a frozen renderer and a reclaimed one all end at the same dead timer; guessing between them would have produced a narrower fix for one of the three. THE TEST RUNS terminal.js ITSELF, in a fake browser, inside dotnet test. RendererPage loads the file the shell project ships — not a transcription of its logic into C#, which would be a copy that stays correct while the page rots — into a Jint engine, one per test, over a harness that fakes a WebSocket and a clock and nothing else. Jint rather than a node script because CI would run the node one and nobody's inner loop would; the cost is that Jint is not Chromium, so this proves the page's logic and nothing about how a WebView behaves. That line is drawn in RendererPage's remark and picked up by two new manual checks, 1.10 for the desktop and 11.12a for the phone, which own the platform half. Four of the nine tests fail against the page as it stood — the stale close, the parked handshake, and the two wake-ups. Two more assert that a wake-up over a healthy socket does nothing, and pass against either version on purpose: they are what stops the cure being worse. Left alone deliberately: a socket that is open and dead shows no banner at all, because readyState still reads OPEN. That looks like a terminal that swallows what is typed, needs a liveness probe rather than a faster retry, and is written down at the end of 11.12a rather than quietly bundled in here. |
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eb354bcdd9 |
Add the SSH session layer and the terminal data plane
The throughput harness the plan requires before any UI, plus the SSH plumbing under it. 94 new tests, no WebView involved. Credit-based flow control is what makes `yes` survivable. A terminal renders at 60 Hz at best while a remote produces output as fast as the network allows, and the difference has to accumulate somewhere or be refused. Credit is reserved *before* reading, never after: because the pump cannot read more than the renderer has room for, the coalescing buffer is bounded by the window rather than by how fast the remote can talk. When credit runs out the pump stops reading, SSH's own receive window closes, and the remote sshd blocks -- backpressure to the source with no custom protocol. Verified by falsification, not just by passing: with the credit gate removed three tests fail, including the throughput harness's bounded-memory assertion. Acknowledgements are clamped because they cross into JavaScript, where a buggy or hostile page could otherwise claim to have rendered a gigabyte and talk the host into an unbounded read. Host key trust is enforced by *failing* the connection rather than prompting inside the handshake. SSH.NET raises verification synchronously, so consulting the user there would block the handshake on a UI round trip and deadlock the first time the prompt needed the UI thread. Unknown host and changed key become distinct exceptions the caller resolves asynchronously. A mismatch has no retry path at all: a dialog offering to continue is how users are trained to click through the one warning that actually indicates interception. A legitimately rebuilt server is handled by removing the pin in settings, away from the moment of connecting. The data plane serves the renderer page from the same loopback listener as the socket, which makes Origin predictable -- always http://127.0.0.1:{port} -- where a WebView virtual-host mapping would give a different origin per backend and nothing to validate. The token is substituted at serve time, so it never touches disk and never appears in a URL. Being clear about what that buys: not protection from a process running as this user, which can read our memory anyway, but from a page in the user's browser attempting WebSocket connections to loopback ports, which is a real and routine thing. Two bugs the tests caught. The accept loop handled connections serially, so an upgraded WebSocket parked it inside the receive loop and every later request went unanswered -- the page's own script among them. The suite hung rather than failed, which is how I found it. And SHA-1 is unavoidable here: RFC 6455 mandates it for Sec-WebSocket-Accept, where it authenticates nothing. Suppressed narrowly with that reasoning; the alternative, HttpListener.AcceptWebSocketAsync, throws PlatformNotSupportedException off Windows. |