Commit Graph
38 Commits
Author SHA1 Message Date
jaap-jan aa06868b1e Add the member the directory cannot see, rather than inviting them
ci / build and test (push) Successful in 1m30s
ci / android head (push) Failing after 5s
ci / api image (push) Successful in 33s
ADD MEMBER quietly issued an invitation instead of adding anybody, for everyone
who had signed in here and not yet enrolled. The screen told them that address
had no account, the members list did not change, and the person only actually
joined on the next hourly sweep.

The client decided whether an address had an account by asking the public-key
directory, and the directory answers a narrower question than that. It drops
every account with no current key — deliberately, because an entry exists to be
wrapped to and one carrying no key is a check a caller forgets exactly once. An
account exists from its owner's first authenticated request and publishes
nothing until they choose a passphrase on their own machine, so every account is
missing from the directory for that whole window and some indefinitely. A miss
there is not an absent account, and reading it as one was the bug.

The server would have taken the add. TeamService.AddMemberAsync only requires
the account row, and TeamMemberSummary.IsEnrolled exists precisely so a member
with no key can be listed — added on Monday, enrolled on Tuesday. The client
never asked.

So the directory is still asked first and the miss is retried as an add by
address, and only a server saying there is no such account reaches the
invitation. AddTeamMemberRequest gained an Email used when UserId is empty. The
lookup-first ordering is kept because it is load-bearing for sharing and not for
this: the key verified before a vault key is wrapped is the one the lookup
returned, and nothing is wrapped by adding somebody. That is why resolving the
address server-side is safe here and would not be there.

NoSuchAccount is its own code rather than folded into InvalidTeam, because it is
the one add failure the caller can act on unprompted — there is nobody to add,
so invite them — and a code shared with a rejected role would leave them
guessing which had happened. It does answer whether an address has an account
here, which CreateTeamInvitationRequest deliberately does not. That is the
property traded for the fix; the exposure is bounded by the admin check the add
already needed, and it is the same fact the member list shows a moment later.
Adding by a user id that does not exist now answers 404 no-such-account rather
than 400 invalid-team, and nothing depended on the old pairing.

The two silent returns are gone. Offline and no-team-selected set nothing and
returned, so those failures were visible only as a flicker of the busy flag —
which reads as a button that does nothing at all. The success line reads the
enrollment flag too, because pointing an unenrolled member at SHARE KEY is
pointing at a button that will refuse; their row already says it holds no key.

Why nothing caught it. FakeVaultServer had one list, so it could not tell an
account that does not exist from one that exists and has not enrolled — the
distinction this whole path turns on — and every account it knew was enrolled by
construction. It grows an accounts list beside the directory and reports
IsEnrolled from whether the directory has them, rather than hardcoding true. The
regression test asserts Invitations is empty, which is what fails against the
old behaviour. Four tests: that pair in the shell suite, and in the API suite an
unenrolled account added by address after its own directory lookup comes back
empty, and an unknown address refused under the new code. 1495 tests pass.
2026-08-03 17:04:03 +02:00
jaap-jan 68600dea07 Merge branch 'claude/fingerprint-enrollment-support-a6c2f3'
ci / android head (push) Canceled after 0s
ci / api image (push) Canceled after 0s
ci / build and test (push) Canceled after 36s
2026-08-03 16:31:46 +02:00
jaap-jan fd6c4f5155 Merge branch 'claude/host-detail-pane-design-e98621' 2026-08-03 16:31:43 +02:00
jaap-jan a2c56de1f2 Read the selected team once per reload, so its owner is listed once
Creating a team drew its owner twice. ReloadAsync rebuilds the team list and
then reselects, and the selection handler answers that assignment by starting
its own read of the members, invitations and vaults — while ReloadAsync is
awaiting a read of exactly the same thing. Both clear the collections up front
and both append when their round trip answers, so everything below the team list
was drawn twice. On a team nobody has been added to yet, whose only member is its
owner, that read as the owner being in the team twice.

The rows are records, so the reselect only raises a change when something about
the team has actually moved — which is every reload that follows a change:
creating a team, adding a member, renaming one. A plain refresh looked fine, and
the screen doubled precisely after the acts people come to this screen to
perform.

isReselecting suppresses the handler for the length of the assignment rather
than deduplicating rows afterwards, because only one of the two reads is
awaited. A command that reloads and then reads Members has to be looking at the
reload's own read and not at a fire-and-forget one that may not have answered.

The generation counter is the other half, and it is a different bug with the
same cause: selecting a second team before the first has answered leaves two
reads in flight against the same collections and nothing decides which wins, so
team A's members could land in the list under team B's name. A superseded read
now drops its answer instead of appending it.

Why nothing caught this. The fake server answers from memory, so every read
completes before the next begins and the appends can never interleave — the
duplicate needs a round trip to hold two reads open at once. FakeVaultServer
grows a MemberReadGate for that, and the new test holds a read open and counts
the reads in flight, which is the only moment a second one is distinguishable
from the first. It fails against the old behaviour with two. 237 tests pass in
the app suite and 83 in the layout suite.
2026-08-03 16:26:52 +02:00
jaap-jan e3dfe5c371 Make the host pane something you ask for, and draw it as cards
THE DRAWER USED TO ARRIVE WITH THE SELECTION. IsDrawerOpen read "a host is
selected", so touching any card took 304 pixels off the grid — including every
card arrowed past on the way to the one somebody wanted. Choosing among forty
machines was charged the price of the pane for one of them. A pencil now appears
on the card under the pointer and on the selected card, and that is what opens
it; IsHostPaneOpen is the flag, and the grid's context menu gained Details… so
the pane is reachable without a pointer, which a hover-only control is not.

Once open it follows the selection rather than pinning the host it was opened
on: a pane about one host beside a grid marking a different one is two answers
to the same question. Losing the selection closes it and clears the flag, or a
filter matching nothing would leave the pane armed to spring open again on the
next card merely selected — which is the behaviour the pencil exists to remove.

The pencil is drawn over the card rather than in a column of its own. A column
would have cost the name 30 pixels of a 232-pixel tile, permanently, for a
control that is only there while the pointer is; the dot and the pencil stack in
the two corners of that edge instead. IsVisible and not opacity, because a
button at zero opacity still takes the click and the card underneath does not.

A HEADER, A BODY THAT SCROLLS, AND A FOOTER, which is the one structural change
in the pane. The header names what the drawer is about and carries the two
things true of every panel; the footer carries the one thing each panel is for —
CONNECT, or SAVE, or the question about deleting. Only the middle scrolls, so
the button somebody came here to press can no longer be below the fold, which
CONNECT could be on a host with fifteen tags. That also widens what the layout
harness certifies: it skips anything inside a ScrollViewer, and the control each
panel exists to offer is now outside one.

THE SAME THREE CARDS TWICE. Address, General, Connection — first as rows stating
what the host is, then as boxes for changing it. The detail pane's rows are
buttons that open the editor: the design draws every fact as a filled box, and
rather than draw an input that refuses the pointer, pressing one leads to the
same card with a real box in it. Nothing here saves as you type, and that is not
timidity — saving validates the key-or-credential exclusion and writes one
encrypted payload, so a box committing per keystroke would be a save per
character and a half-typed hostname on the wire.

Every value the pane prints is the resolved one, and says "inherited" beside it
where a group supplied it. The number is the same either way and the edit is
not: clearing a group's default moves every host that never overrode it.

A HOST CARD IS TWO LINES AND NO CHIPS. The subtitle is now "ssh, root, pci,
eu-west-1" — the transport, the resolved account, then every tag — replacing
both the user@host:port line and the wrapped row of tag chips under it. The
address went to the card's tooltip rather than nowhere: a card is read while
scanning forty machines, where the name and the kind of machine are what is
being looked for, and an address is what you read once you have found it.

"ssh" is a constant today and is printed anyway, which is the one thing here
that argues with this codebase's own rule about constants dressed as readings.
It is the first item of a list whose other items vary, and a list beginning with
the account on one card and a tag on the next has no shape to scan. The remark
on HostRowViewModel.Summary says so rather than leaving it to be discovered.

WHAT THE DESIGN DRAWS AND THIS PANE HAS NOT GOT: Share this host, Add Telnet,
"SSH ID, Certificate, FIDO2", the backspace-key mapping row, the vault picker's
chevron and Show more. Sharing is per vault and not per item, every session here
is an SSH channel, there are no identity or certificate item types, nothing
carries a terminal setting to the renderer, and an item cannot be moved between
vaults at all. Six controls with nothing behind them, listed in
docs/design-import-gaps.md with what ships instead, and none drawn disabled.

The credentials row is marked with ◆ rather than the ⚿ the nav rail uses for the
keychain. U+26BF is outside both faces this application substitutes for the
design's fonts, so it lands on whatever the platform's fallback has; every other
glyph in the pane is from Geometric Shapes, which both carry.
2026-08-03 16:26:43 +02:00
jaap-jan ca6f69de34 Merge branch 'claude/group-double-click-breadcrumb-7bf3f8'
ci / build and test (push) Successful in 1m21s
ci / android head (push) Failing after 5s
ci / api image (push) Successful in 32s
2026-08-03 16:22:45 +02:00
jaap-jan 0c0ac94312 Open a group by double-clicking it, and say where you are
ONE PRESS WAS DOING TWO JOBS. A group card was the only place a group could be
selected — it is what EDIT and DELETE aim at — and it was also the control that
narrowed the grid to that group. So there was no way to name a group in order to
rename it without every host outside it leaving the screen at the same moment,
and no way back except a SHOW ALL button that appeared beside the heading.

Two gestures instead. A click selects and does nothing else; a double-click
opens, which is what the host cards below already do to get a shell and what the
transfers screen's directories already do to go inside one. The grid now has one
vocabulary rather than one per list. The gesture is wired in the code-behind
beside the host one, and guarded the same way: a double-click on the space
around the cards must not open whichever group happened to be selected.

THE CARDS ARE ONE LEVEL NOW, not every group in the keychain. Groups nest, and
drawing all of them flat was the only honest thing to do while a card was a
filter — a filter nobody can see is a filter nobody can turn off. Once opening
one became navigation the cards became its contents, and VisibleGroups is that
level beside Groups the way VisibleHosts sits beside Hosts. Groups itself is
untouched: it is what every lookup reads and what the phone's headings are built
from, and the phone binds none of the new members.

Which is what the trail is for. A level with no name and no way out is a grid
that has quietly hidden things, so a breadcrumb sits above the cards — drawn
exactly as the transfers screen draws a directory path, same flat crumbs and
same separator, because it is the same control answering the same question and a
window with two breadcrumbs that look different has two ideas of what a path is.
The first crumb is always there and always goes back to every host, which is
what SHOW ALL was; that button went with it, because a control that only says
"stop" beside a trail that says where you are is a second control for one job,
and this one also gets you back one level rather than all the way.

EDIT AND DELETE AIM AT GroupTarget: the selected card, or the open group when no
card is selected. Without the fallback a group with nothing inside it could be
opened and then never edited, because opening a group is exactly what takes its
own card off the screen. It is also what a file manager does — act on the
selection, and on the current folder when there is none — and the pair is now
hidden with nothing to act on rather than shown doing nothing.

A DANGLING PARENT AND A CYCLE BOTH HAD TO END UP SOMEWHERE REACHABLE. Neither is
prevented: a parent id may point at a group deleted on another machine, and two
clients can each re-parent A under B and B under A while offline, which no merge
can see because the pointer is inside the payload. EffectiveParents promotes
both to the outermost level, which is the same degradation the resolver's
visited set produces for inheritance. The repair for either is the group's own
editor and the editor is opened from its card, so a group drawn nowhere would be
a broken state with the fix locked inside it.

Three tests in HostGridTests: the split rule through the properties the cards
bind, the pointer gesture itself in two windows so that "one press still only
selects" is asserted separately from the pair, and a nested group opened,
emptied of cards and walked back out of one level. The last presses the trail as
it is actually rendered rather than calling the command, because a crumb reaches
the vault through a $parent binding — a string that compiles whether or not it
resolves, and would otherwise leave a row of buttons that do nothing. 85 layout
tests and 234 shell-flow tests pass.

Manual-checks 3.2, 7.6 and 7.7 follow the new gestures, and 3.2a and 3.4a are
new: nesting, and the two states above, both of which need two machines and
neither of which headless Avalonia can reach.
2026-08-03 16:16:18 +02:00
jaap-jan 38d8706784 Give the phone a way to enrol the fingerprint it already unlocks with
ci / android head (push) Failing after 4s
ci / api image (push) Successful in 35s
ci / build and test (push) Successful in 1m36s
The Android device key store, the biometric gate and the lock screen's UNLOCK
WITH FINGERPRINT button have all shipped since this head was written, and none
of them could ever run: that button appears only when a device key exists, and
nothing on the phone could create one. `CanUnlockWithDevice` was false on every
launch of every phone. This is the missing half.

**The offer is on PREFERENCES**, which held a PendingScreen until it had a
setting on it. It is there rather than beside the button it turns on because
registering needs an unlocked keychain and a reachable server — the vault has to
be open to seal the bundle, and the wrap has to reach the account or a phone
somebody has lost could never be revoked. Neither is true on the lock screen.

One card, and exactly one of its three blocks is ever drawn: the offer, the
withdrawal, or the sentence saying this phone has nowhere to keep a key. That is
`CanRegisterDevice` / `CanForgetDevice` / `HasNoDeviceKeyOption`, which are two
flags and not one and its negation for the reason written where they are set —
a phone with no screen lock and a phone already registered are both "cannot
register", and only the second has anything to take back. The withdrawal has no
confirmation, deliberately, and the sentence above it carries what the desktop
puts in a tooltip this head has no room for. `StatusMessage` is on the screen
because it is the only feedback this head has once the system's own dialogue has
gone.

**Two things would have been wrong in the feature the moment it worked.**

`Environment.MachineName` answers `localhost` on Android, and registering names
the device — so every phone would have arrived in the account's device list as
another identical row, on the very screen a lost handset is revoked from.
`PhoneEnvironment.DeviceName` was already written and never called; the shell
now takes it as an optional constructor argument that the desktop does not pass,
and it reaches enrollment, registration and every connection log entry. That was
gap §7 of docs/android-port.md, and it is now closed.

And the status line said "Waiting for Windows…" over an Android biometric
prompt. `GestureWait` picks the sentence from the platform rather than from a
head, unlike the device name beside it: a device name is a fact about one
handset only the head can read, and which dialogue appears is a fact about the
operating system this assembly is running on.

Two tests cover the seam — the injected name reaching the account, and the
default still being this machine's own name — and `FakeVaultServer` records what
each device called itself, because the name is the only part of a registration a
person ever reads. The gesture itself is unreachable from any test process, so
Phase 13 of docs/manual-checks.md carries five checks, including that enrolling
a new fingerprint in Android's own Settings destroys the key. That one is the
property that makes this a fast path rather than a weakening of the passphrase.
2026-08-03 16:12:50 +02:00
jaap-jan fd8497bb76 Merge branch 'claude/sftp-s3-connection-ui-b0730f'
ci / android head (push) Failing after 5s
ci / build and test (push) Successful in 1m23s
ci / api image (push) Successful in 24s
2026-08-03 15:51:19 +02:00
jaap-jan 61139bd469 Move the SFTP and S3 connection into the right-hand pane
THE CONNECT BAR IS GONE. It was a 44-pixel strip across the top of the file
screen holding a heading, a picker, a password box and a button — chrome
spanning both panes in order to configure one of them, drawn at full width
whether or not anything was ever going to be connected. Underneath it sat a
pane that was empty for exactly the same reason, saying so in a sentence
nobody had to be told twice.

So the pane says it instead. Disconnected, the right-hand half is an invitation
where the listing would be: what the screen is for, what pressing the button
costs, and one thing to press. SELECT HOST opens the picker in place — the same
combo, the same password box, the same CONNECT — and the sentence and the
button go away with it, because by then they have been read or they have not.

Two steps rather than a picker sitting open, and that is not decoration. The
reason the pane is empty is the question, and a combo box in the middle of it
is a form with no question above it. The two steps also keep the panel inside
its budget, which is the pane's height less whatever the queue has taken — 268
pixels with three transfers on it. Neither shape reaches the floor, and the
layout suite measures both.

IsChoosingRemote is cleared by everything that changes what the picker would be
picking: connecting, disconnecting, moving between the SFTP and S3 tabs, and
losing the vault. The last two are the ones that would rot quietly — a picker
surviving a hop to the other tab offers hosts on a screen showing buckets, and
one surviving a lock offers a list that has just been emptied because its rows
carried decrypted secrets. CANCEL takes the typed password with it, which is a
secret nobody asked to keep.

WHERE THE TWO CONNECTED FACTS WENT. The address chip and DISCONNECT are a strip
of their own inside the remote pane, above the listing — not three more cells in
the header beside UP, REFRESH and DELETE. That pane is 381 pixels wide at the
window's minimum and a fourth control in that row would have pushed one of the
three off the edge; the number is written into the markup so the next thing
added to either row is measured against it rather than tried.

The status line did not fit there either. What is left after a 170-pixel address
and a DISCONNECT is about eighty pixels, which turns every sentence into its
first word and an ellipsis, so while a session is open it is in the queue's own
strip at the foot of the screen, which spans the window. The other half of the
time it is inside the invitation, beside the button that provoked it. One home
in each state rather than two homes in one and none in the other.

The header label reads HOST or BUCKET now, which is the only thing on the screen
naming the kind — the bar that printed SFTP or S3 is gone and the tab in the
strip says it either way, whether or not this screen is showing.

The opening status text was "Choose a host and connect to browse its files",
which the invitation now says in a heading, a sentence and a button. It is
"Nothing is open yet.": a state rather than an instruction. That string is
shared with the phone, where it still reads correctly under the picker card
that head shows directly.

Desktop only, and the phone is unchanged rather than merely untouched. Its
FilesScreen is one pane at a time, so the picker *is* what it shows before a
connection exists; it binds none of the new members.

Four tests. Three in the layout suite — the picker open over a full queue, which
is the tall shape and the one that has to be measured with the panes at their
least; the bucket picker, which is a row shorter because an object store has
nothing to type; and a session open with a long enough address to prove the chip
gives way before DISCONNECT does. The fourth is the picker's lifecycle in
ShellFlowTests, over all four things that put it away. 302 tests pass across the
two suites.
2026-08-03 15:50:31 +02:00
jaap-jan 0c4bfea2a8 Merge branch 'claude/group-creation-hosts-dragdrop-56c6a3'
ci / build and test (push) Canceled after 1m6s
ci / android head (push) Canceled after 0s
ci / api image (push) Canceled after 0s
2026-08-03 15:50:12 +02:00
jaap-jan f9d08b738c Take the group headings out of the host grid, and drop onto a group card
A first group turned the wrap of host cards into an accordion: SidebarRows
interleaves a full-width fold-away heading — chevron, name, count — between the
cards, and in a grid that reads as a dropdown somebody left open. The desktop
grid binds VisibleHosts now. The headings and the fold stay for the phone, whose
list has no room for the row of group cards the desktop draws above the grid.

What a heading said, the card says: HostRowViewModel.GroupLabel, resolved once
per reload like the tag names, drawn as an accent chip and absent from a host in
no group — or in one that has been deleted, which is the same thing to look at.

What a heading also was is the drop target, and that moves to the group cards.
Two things go with it. A host dropped onto another host card used to be filed
beside it, which was legible while a heading named the band of cards it landed
in and is guesswork now; it is refused. And UNGROUPED was how a host was dragged
back out of a group; the way out is the picker in its own editor, which is the
one place "no group" can be said in words.

A drag held at either edge of the grid scrolls it. Without that the gesture only
works for whoever can see both ends of it: the group cards are the first thing in
the scroller, the host may be the fortieth card down, and a drag cannot use the
wheel. A step per drag event rather than a timer, so it follows the pointer and
stops when it stops.

The two heading-shaped tests are replaced. TheHostsGridHoldsCardsAndNoGroupHeadings
asserts the grid's contents rather than only measuring them, because a heading
that came back would lay out perfectly cleanly. TheGroupCardsAreWhatAcceptsADroppedHost
raises a real DragOver over both kinds of card and checks the effects and the
mark — the nearest a headless test gets to a gesture no headless test can
synthesise. manual-checks 3.1-3.2 and 7.6-7.9 follow.
2026-08-03 15:49:58 +02:00
jaap-jan 562fb444a8 Merge main into the phone connections branch
ci / build and test (push) Canceled after 46s
ci / android head (push) Canceled after 0s
ci / api image (push) Canceled after 0s
Main had already taken this branch's first two commits, so what merged is the
Connections work against three things that landed beside it. Four of the six
conflicts were prose about arrangements both sides changed; two were real.

**The phone hub gained a Teams row while this branch was moving the keychain
onto it.** Both are additions to `IsMoreSurface` and both belong: teams because
the desktop reaches them from its rail and the phone through the hub, the
keychain because a bottom bar is for the places a session moves between. The
membership test, the back gesture's first case and the hub's own arithmetic all
take the union. The distinction is now written down rather than implied — teams
is the design's count plus one, and the keychain is the only rearrangement of
it: the bar lost a slot to gain that row.

**`ConnectAndAnnounceAsync` was the real one.** Main gave it
`RememberTypedPasswordAsync`, which binds the password that just worked to the
host it worked on; this branch had replaced the `HostRowViewModel` that method
needs with a four-field `ConnectionTarget`. Keeping both meant deciding what a
manual connection does with a password that succeeded, and the answer was
already written on the screen it is typed into: nothing. There is no item to
bind a credential to and none to bind it on, and that path saves nothing by
design.

So `ConnectionTarget` carries the row again — as a nullable, in place of the
host id it had, with `HostId` derived from it. Two things read it and both are
things that can only be done to a keychain item rather than to an address:
naming the log entry, and keeping the password. Null is not missing data there;
it is the whole of what makes the manual path different, and having one field
rather than two keeps "was this a keychain host" a question with one answer.

The desktop's rail lost SFTP and S3 to the tab strip on main, so the README's
"a rail with nine slots has room" was true when it was written this afternoon
and is not now. It says the room rather than the number.

Phase 11's four new device checks and main's Phase 12 on teams were the same
conflict twice — two appends to the end of one file — and both are kept.

Verified after resolving: the solution builds, the Android head builds clean,
and 837 tests pass across the seven client suites, including main's own additions
(233 shell, 79 layout, 240 domain, 118 sync, 54 session, 74 terminal, 39
storage).
2026-08-03 15:35:49 +02:00
jaap-jan f5ffd1983d Make Connections the place a connection is made, and put the keychain away
Four changes to the phone, and the last one needed the connect path taking
apart.

**The bottom bar is three entries.** The keychain moved onto the hub, which is
now SETTINGS with a gear rather than MORE with a hamburger. A bottom bar is for
the places a session moves between, and keys, credentials and tags are managed
occasionally and then left alone — which is the shape of everything already
behind that hub. With the keychain on it, "more" stopped being a description of
what is there. `ShellScreen.Vault` joining `IsMoreSurface` is the whole of the
change: the tab that lights, the header that stands down and the back gesture's
first case all read that one property, which is why the switch mirrors it by
construction rather than by a second list. The keychain screen grew the header
every hub screen has, because the shell's own is not above it any more and
without one there would be no back arrow and nothing saying what the list is.

The desktop keeps its Keychain rail entry. A rail with nine slots has room, so
this is the second thing the two heads arrange deliberately differently, after
the hub itself.

**Terminal became Connections**, and the word does more work than a rename
usually does — see below. The enum member stays `ShellSurface.Terminal`, for
the reason the tab was never called Vault: the surface is a terminal, and the
word a user reads is the product's.

**The + puts the software keyboard away.** It sits above a terminal somebody is
typing into, so the sheet it raises was arriving underneath a keyboard covering
the half of the screen the sheet is on — and worse, laid out into the strip
left above it, since the keyboard's inset shortens everything this head draws.
Avalonia cannot do this and it is worth knowing why: `TopLevel.InputPane`
reports the keyboard and offers nothing that closes one, because the framework's
model is that it belongs to whatever has focus — and this keyboard was raised by
the `WebView`'s own text input, by a native view Avalonia's focus manager never
owned. Clearing Avalonia's focus leaves it exactly where it is. So
`Platform/SoftKeyboard.cs` asks `InputMethodManager`, off the decor view's
window token, and every step of it is allowed to be absent.

**With nothing open, Connections is a connect screen rather than an empty
state.** A box taking `user@host` or `user@host:port`, a password, and the
machines most recently connected to underneath. The box is the only path in this
product to a machine the keychain has never heard of, which is a real case it
had no answer for: an address somebody was handed five minutes ago. A typed
password and nothing else — offering the keychain's keys would be a second
binding resolution beside `TryBuildAuthentication`, and the argument against a
second one is written there at length. Nothing typed is saved, and the screen
says so: a machine worth keeping belongs on HOSTS, where it can carry a key, a
group's defaults and a name.

The recents come out of the vault's own connection log rather than a list kept
in this process, so they survive a restart and arrive on a new phone with the
keychain. Deduplicated by address, because this is a list of places and not of
events, and capped at six so the box stays above the keyboard. Emptied when the
vault is — they are decrypted entries naming where somebody works, and a lock
that left them on screen would be a list still readable after every key that
decrypted it was zeroed. Tapping one leads to whichever of two things it is: a
keychain host goes to that host's connect bar, where its key, its password box
and its refusals already live, and an address goes back into the box, without
the password, whose absence is the point of that path rather than a gap in it.

**The connect path was shaped like `HostRowViewModel` all the way down.** The
log entry, the identification, the failure record and the retry all took a row.
They take a four-field `ConnectionTarget` now, so a connection to an address
shares the ladder of refusals, the host-key question and the tab's lifecycle
rather than growing a second copy of them. `ConnectionRecorder.Record` and
`Identify` have always taken a nullable host id, so the log could already hold a
connection with no item behind it.

One behavioural change falls out of that and it is the one to know about:
**trusting a host key now retries the attempt that raised the question** instead
of re-running whichever host is selected. That was correct while a selected host
was the only way to connect; with a manual target it would dial a different
machine, or refuse with "choose a host first" over a key the user has just
agreed to trust. The test selects a host first, so a regression cannot pass by
connecting to the wrong thing successfully.

`LogsViewModel.ReloadAsync` split so the connections half can be read alone.
Reading the keychain's activity for a screen that offers neither would double
the decryption on the list that was already the expensive one.

Twelve tests: the parse grammar as a theory over seven refusals, the dialled
request, the retry, and both branches of tapping a recent row. The recents rows
are built by hand rather than connected-and-closed — what those tests are about
is which branch a row takes, and driving it through the recorder's queue would
test the recorder, which `DodoSSH.Client.Session.Tests` already does. What needs
a device is phases 11.6 to 11.9 of `docs/manual-checks.md`.
2026-08-03 15:26:47 +02:00
jaap-jan 1b7df47537 Merge main into the desktop redesign branch
ci / build and test (push) Successful in 1m26s
ci / android head (push) Failing after 5s
ci / api image (push) Successful in 20s
Four conflicts. Three were two people adding to the same spot, and one was a
real collision: main gave the connect bar a REMEMBER tick in the same pass that
this branch took the connect bar off the hosts screen.

REMEMBER is now in the drawer, beside the password box it qualifies. Nothing
about the feature changed — RemembersConnectPassword, its refusal to fire until
the remote has accepted the password, and the six tests over it are main's
untouched — only where it is drawn. The move improves it slightly and it is
worth saying why rather than claiming a merge was neutral: the bar had one row
and had to fit the box, the tick, the authentication note and CONNECT along it,
which is why the tick was a bare "REMEMBER" in tracked capitals. A column has
room to put it under the box as a sentence, where it reads as a property of the
password rather than as a fourth control in a row.

MainWindowViewModel: both sides added members after ShowTerminal — the desktop's
three fixed tabs here, the phone's connect menu on main. They do not interact,
so both are kept, each under its own heading.

TeamsScreen: main added the team's own RENAME, HAND OVER and ARCHIVE, a member's
LastActive, the role a new member arrives as, and the KEY HOLDERS list. This
branch had only bumped the file's font sizes a point. Resolved by taking main's
file whole and re-running the bump over it, so the new controls join the scale
rather than sitting a point below everything around them.

README: both sides described a different head's third pass in the same
paragraph. Both kept.

Two things checked rather than assumed, because this branch moved the furniture
the merged commits sit on. The chrome heights main's terminal work touched are
the phone's, not the desktop's — 44, 42 and 24 are unchanged, so the layout
harness's budget still describes the window. And main's keychain DELETE did not
reach VaultScreen.axaml, whose header this branch rearranged, so the five
buttons that overflowed at the larger type are still five.

2415 tests pass, up from 2369 by the 46 main brought.
2026-08-03 15:17:55 +02:00
jaap-jan 208443b932 Move SFTP and S3 into the tab strip, and the host list into a card grid
Four asks in one pass over the desktop head, and two of them are furniture
moving rather than anything new.

THE STRIP IS THE WINDOW'S NOW, not the terminal's. Vaults, SFTP and S3 sit at
its head and cannot be closed, and open terminals follow them. SFTP and S3 left
the nav rail to get there, which is the one semantic change: they are the two
destinations you stay in while something runs, and a rail entry is for
somewhere you go and come back from. So the rail belongs to the Vaults tab and
collapses with it, which also means SFTP, S3 and a terminal each get the full
1016 rather than the 826 a page gets.

The tab is expressed as "a page, and not one of the two the strip took" rather
than as a fourth ShellSurface. Both are still ShellScreen members and have to
be — that is what they are on the phone, where they are two rows in a hub — so
a surface each would have been a second way to say a thing Screen already says.
IsTransfersShowing and IsBucketsShowing light the other two tabs unchanged.
What is new is one field: the page Vaults comes back to, because it is the one
tab with sub-navigation and therefore the one that can return to the wrong
place. That is not the hidden field ShellSurface argues against — that one
would be a second copy of "which page"; this is a tab remembering its own.

THE HOSTS SCREEN IS A GRID, and the 268-pixel sidebar is gone. That column was
choosing among forty machines and editing one of them at two-thirds width, and
it was narrow so the editor beneath it could be a column at all. Cards took the
first job at full width; a 304-pixel drawer took the second and collapses when
nothing is selected. Pressing a group card narrows the grid; SHOW ALL is the
way back. The group editor moved into the drawer as well, which finally makes
IsEditingGroup mean the same thing on both heads — it was the phone's alone,
because the desktop's editor was a bar that was always on screen.

AreHostsExpanded and ToggleHosts went with the control that used them. They
folded the whole list away under one heading, an affordance that existed
because the column was narrow. Folding a single group is a different thing and
is still here.

THE TYPE SCALE IS A POINT LARGER and the text ramp is white. The base size was
never stated anywhere — a bare TextBlock took TextElement's default of 12 — so
raising the scale meant naming it, on Window and on UserControl. The second
selector is not redundancy: the layout harness hosts a UserControl in a window
it builds itself, and without it the suite would measure every screen a point
smaller than it ships, silently. A selector on TextBlock would have been the
obvious way and is wrong, because a style setter beats an inherited value and
would collapse every deliberate step back to one number.

#E3E7F4 is a blue-tinted white on blue-black surfaces, which costs contrast
twice — once for being darker than white and once for sharing a hue with what
it is drawn on. Pure white is 18.3:1 against the canvas where that was 15.5:1.
Every step below moved with the top, so the intervals the design chose are
kept and TextDim clears 9:1 against 6.4:1. The palette is shared, so the phone
has both changes too.

TWO DEFECTS THE HARNESS STRUCTURALLY CANNOT SEE, found by rendering the screen
rather than by measuring it, and both now covered.

The tile was 232 and was first written as 248, from arithmetic that left out
the scrolling stack's own margins. Every layout test passed — the harness asks
whether a control is inside the window, never how many fit on a line — so the
grid quietly became one column wide at exactly the minimum this application
guarantees, which is the shape cards exist to avoid.
TheHostsGridKeepsTwoColumnsAtTheMinimumWithTheDrawerOpen counts columns
instead, and fails at 248.

And a card's text ran past its own border, because a horizontal StackPanel
measures children with infinite width: a TextBlock inside one never learns it
is short of room, so TextTrimming never fires. Both card rows are grids with a
star column that gives way and an Auto column that does not — a hostname with
its tail cut is still the machine you were looking for, where a badge or the
word naming an auth method is not.

The keychain header changed shape for the same class of reason. It was
Auto,Auto,*,Auto with the buttons last, so the slack column was the only thing
absorbing a change of width and five buttons fell off the right edge the moment
the type grew. That is how GENERATE lost the word KEY once already. The summary
sits in the star column and trims now, so the buttons always get their width.

HostSidebarTests became HostGridTests and moved to the grid with the gestures
it drives. docs/design-import-gaps.md gains a v3 section naming the five
toolbar controls in the design with nothing behind them — a view-mode switch, a
tag filter, a calendar, a share control and Serial — and manual-checks.md and
the README follow the controls that moved.
2026-08-03 15:08:48 +02:00
jaap-jan 0d239bcd6c Merge branch 'claude/adding-hosts-phone-docs-e472b0'
ci / build and test (push) Successful in 1m16s
ci / android head (push) Failing after 5s
ci / api image (push) Successful in 45s
2026-08-03 14:41:18 +02:00
jaap-jan 84b198bda0 Merge branch 'claude/host-password-persistence-2c2c1f' 2026-08-03 14:41:13 +02:00
jaap-janandClaude Opus 5 7e4e068aab Merge main into the teams branch
Two conflicts, and both were two people counting the same things differently
rather than disagreeing about what the code should do.

PhoneShell's header comment. The branch made "the five hub screens"
numberless, because TEAMS made it six and a number in that sentence had
already gone stale once. Main corrected "three destinations" to "two" in the
same sentence, because giving a shell the whole phone took the terminal out of
the set the header is drawn on. Both are right and neither noticed the other:
the header now stays on the hub's screens and on the two top-level
destinations, which is Hosts and Keychain.

The manual checks. Both sides appended a Phase 10 — main added the software
keyboard and the phone's terminal surface as 10 and 11, the branch added
Teams. Nothing about them overlaps, so the resolution is to keep all three in
the order they were written and renumber Teams to Phase 12, its subsections
and the one cross-reference inside 12.1 with it. Main's two phases keep the
numbers they already carry in its history, since renumbering those would move
headings somebody may already have linked to.

Everything else merged without a conflict, and the two places worth checking
afterwards both held: IsMoreSurface and the first case of
PhoneShell.OnBackRequested each kept ShellScreen.Team alongside main's edits.
Those two are one fact in two places, so a merge that dropped Team from either
would have trapped the user on the teams screen with the MORE tab dark.

Verified after resolving: solution builds with no errors and no new warnings,
the Android head builds, and every suite passes — App 214, Layout 73, Api 162,
Infrastructure 34, Contracts 25, Session 54. App gained the three shell-flow
tests main brought with it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 14:40:27 +02:00
jaap-jan b86ff6158b Keep the password that just worked, so the host stops asking for it
The vault has held credentials and host bindings since they landed, and the
only route from a typed password into one ran through two screens: add a
password under Keychain, open the host, bind it. The password box's own tooltip
instructed people to do exactly that by hand — which means typing the secret a
second time, into a screen that has no idea which host it is for, while the
screen that does have the password is the one being left behind. A tick beside
the box does it in one step.

What it produces is an ordinary CredentialSecret, named after the host, bound
through CredentialId with AsksForPassword cleared beside it. That is the whole
reason nothing else here had to change: it syncs, it merges, it appears in the
keychain, it can be renamed and deleted, and it can be bound to the other
nineteen machines that share the account. A password field on HostSecret would
have been a payload schema bump, a fourth place a secret lives, and a copy per
host to rotate and forget.

It waits for a handshake the remote accepted, and that is not caution for its
own sake. Binding on the keystroke would store whatever was in the box —
including the typo about to be refused — and the host would then stop asking,
leaving a machine nobody can connect to until they work out that the keychain
is where the wrong password now lives. For the same reason the password is read
from the credential as dialled rather than from the box, which stays typeable
throughout a handshake.

Off by default, because the typed box exists precisely for the passwords that
should not be in a synchronised vault — a one-off on a machine somebody will
never open again. The credential is written into the host's own vault rather
than the active one: in the personal vault, bound to a team's host, it would be
a binding every other member can see and none of them can resolve.

One thing is given up knowingly. The confirmation naming where the password
went is replaced a moment later by the auto-sync's own count, exactly as
SaveHostAsync's "Saved 'x'" is; this follows that rather than becoming the one
write that suppresses a sync line. The feedback that lasts is the row answering
"credential" and the box disappearing — which is also the only way to store a
password on the phone at all, since that head lists credentials but has never
had an editor to create one in.
2026-08-03 14:40:25 +02:00
jaap-jan 8da58db5ce Merge branch 'claude/host-connection-top-bar-25d04e'
ci / build and test (push) Successful in 1m23s
ci / android head (push) Failing after 5s
ci / api image (push) Successful in 23s
2026-08-03 14:33:52 +02:00
jaap-jan 80ae586fc4 Give a shell the whole phone, and one bar to leave it by
A connected phone was drawing five rows of chrome around the thing the user
opened it for. The vault header at 56, the terminal's own tab strip at 52, a
connection line at 36, the shells strip at 46 and the four-entry bottom bar at
64: at 360dp that is about a third of the display, and every row of it was
about somewhere the user was not. What replaces them is one 52-pixel bar drawn
by the surface itself — back on the left, the session pills, and a `+` across
from them — and then the terminal.

Three of those rows belong to `PhoneShell` and each is now bound on
`IsShowingPages`. That is the same question asked once rather than three
conditions that could drift: the surface is either a page or a terminal, and
these are the chrome a page has. The header needed a wrapper because Avalonia's
bindings have no "and" and it already had a condition of its own; the strip
needed one for the same reason. The bottom bar had none and is bound directly.

The back arrow goes to the page the terminal was opened over rather than to
Hosts by name, because the system back gesture already picks that and an arrow
landing somewhere else would be the second of two answers to one question. The
bar's `+` raises a sheet offering the three connections this application can
make — a shell, a host's files over SFTP, a bucket — since SFTP and S3 used to
be two taps through the bottom bar's MORE and the bar is not on screen here. A
control that replaced it and led to one of the three would have quietly removed
the other two.

Two things moved rather than being dropped. The text-size buttons are pinned at
the right-hand end of the accessory key row, outside its scroller: the
connection line existed to keep them from scrolling out of reach, and being
outside the scroller answers that argument rather than abandoning it. The
dialled address moved onto the connecting card, which is the moment it is worth
reading — what is being connected to, before anything has answered — and after
that the shell's own prompt says it more accurately than a header derived from
the keychain ever did.

The sheet collapses the renderer rather than covering it. Whether Android's
`WebView` composites above Avalonia content the way Win32's child window does is
still unverified — `docs/android-port.md` has said so since the port — so this
follows the desktop's palette and gives up the rectangle outright, which is
correct under either answer. It collapses `IsTerminalShowing` and not
`IsTerminalSurface`, because the bar the sheet was raised from is part of that
surface and dropping it would take the bar, the tabs and the whole arrangement
with it, leaving the sheet floating over the page underneath.

`OnSurfaceChanged` is the one place the flag is lowered, and that is the load-
bearing half. Every way out of a terminal ends there — a destination, the files
screen, the palette connecting to a host, closing the last tab, a lock — and
each of them would otherwise leave a sheet set over a page. Not merely untidy:
the flag holds the renderer blank, so the next return to the terminal would
draw the menu again over a rectangle kept blank by it. Opening is refused off
the terminal surface for the same reason from the other direction.

The back gesture gains a guard above the switch, in the shape of the editor
guard that arrived with the phone's `+`. It is nearer than any of them: with no
header and no bottom bar, while the menu is up that gesture is the only way off
it other than the scrim and CANCEL.

The bottom bar's Terminal entry lost its `IsCurrent` binding. The bar is
collapsed on that surface, so the binding could only ever be read as false, and
a rule about a state the control cannot be in is a claim that it can.

Three tests in `ShellFlowTests`, which is where shared state-machine behaviour
for this head goes: the collapse and its recovery, the refusal to open over a
page, and the sheet lowering both by a menu entry and by a route it was never
wired to. Everything visual needs a device, so it is phase 11 of
`docs/manual-checks.md` — and 11.2 is the check that would finally settle the
compositing question this head has carried as unverified since the port.
2026-08-03 14:33:16 +02:00
jaap-janandClaude Opus 5 a43286ece8 Let a team change hands, and be joined by somebody with no account yet
M3 built teams and stopped short of the two operations that decide who
controls one. Both were written down as refusals rather than omissions:
ADR 0009 listed ownership transfer under "deliberately not built", and
design-import-gaps said an invitation needed "a token with a lifetime and an
outbound mail path". One of those reasons had expired and the other never
applied — an invitation does not need a token if it is not a thing anybody
presents.

Handing a team over is one write. The member you name becomes owner and you
become an admin, in a single transaction, because ownership is sole: promoting
first leaves the team owned twice, demoting first leaves it owned by nobody,
and there is nobody left with the authority to finish a transfer that stopped
in the middle. That is also why it is not two calls to the role endpoint, which
refuses Owner outright. The outgoing owner is demoted rather than removed —
removing them would revoke their vault key grants and flag every team vault for
rekey, which is a far larger act than the one asked for, and somebody handing
over a team is usually staying in it. It unblocks the thing that was impossible
before: an owner can now leave, by handing the team on first.

An invitation is a standing instruction rather than a message. This server has
no outbound mail path, so nothing is sent and there is nothing for the invitee
to present. The row says the next account signing in with that address joins
this team at this role, and telling them to sign in is the caller's job over a
channel this server does not carry. A link nobody can deliver would be worse
than none. It lives in its own table rather than becoming a membership with
MembershipStatus.Invited, and that member stays unwritten for the reason it
always was: team_membership.user_id is not nullable and carries a foreign key,
so somebody who has never signed in has nothing for that row to point at.
Widening it would make the unique index on (team, user) meaningless, because
PostgreSQL counts every NULL as distinct.

Verification is the security boundary, and nothing in this server read it
before. A claim requires the access token to assert email_verified. An
invitation decides what the server will serve, so one claimable by anybody able
to obtain a token carrying somebody else's address is a way into a team — which
is precisely the attack OidcOptions.AllowEmailLinking exists to refuse, and it
would have been reintroduced by the back door. There is deliberately no setting
that relaxes it: a flag that exists is one somebody turns on for the afternoon
their provider is misconfigured. Absence is refused rather than trusted, and
logged, because a provider that never sends the claim otherwise leaves every
invitation pending with nothing anywhere saying why.

Claiming happens at just-in-time provisioning and again on an hourly sweep. The
sweep is what makes it recoverable rather than one-shot — an invitation issued
between an account being created and that person next signing in would
otherwise be stranded for ever — and it shares its rate with the last-seen
write because both are housekeeping nobody is waiting on.

Archiving is refused while a team owns a vault, and that refusal is the end of
the road rather than a step on it. A team vault is readable because of
membership, so archiving one that still owned vaults would take them away from
everybody holding a key, including the caller, quietly and all at once. Nothing
in this product deletes a vault, so no order of operations gets past it today —
which is stated with a count of what is in the way, for the reason the SFTP
layer refuses a recursive delete: a refusal is visible and a quiet removal is
not. It is owner-only, as handing over is; renaming is not, because a rename is
visible to everybody and reversible by anybody who can do it. The slug is not
renameable at all: it is unique only among live teams, so a rename could take
one an archived team is still holding, and that team could then never be
restored.

LAST ACTIVE is real and coarse on purpose. UserAccount.LastSeenAtUtc is
refreshed on ordinary authenticated requests, at most once per account per
hour, through ExecuteUpdateAsync — user_account carries the xmin concurrency
token, so a read-then-write on the hot path would start losing races between
one user's own overlapping requests. An hour is the granularity the question is
actually asked at, and the interface draws it to the day rather than the minute
so it does not read as a precision that is not there. The remarks in Contracts
and in the view model that argued at length for the column's absence are
rewritten rather than extended; both had become false.

Two endpoints already existed and nothing called them. ChangeTeamMemberRole and
ListVaultGrants have been reachable since M3. The role picker refuses Owner
itself rather than letting the server do it, since the interface already knew
the rule; the key-holder list sits under the vault rather than beside the
member, because a grant is per vault and a count on a member row would imply
per-item sharing, which is M5. It lists withdrawn and stale grants and says
which they are — a list that dropped them would show a departed colleague as
merely absent rather than as somebody whose key was taken away — and staleness
is decided by comparing generations, since a grant can be Active and still open
nothing.

ADD MEMBER stopped being a dead end. An address the directory did not know used
to end at a sentence telling the user their colleague had to sign in first. It
invites them instead, from the same button, because which of the two applies is
a fact about the server's account table rather than about what the user is
doing; which one happened is reported afterwards, because that decides what
they do next. An address that merely has an account is invited rather than
refused: refusing would have made the endpoint an oracle for which addresses
have accounts here, answerable by anybody willing to create a team first.

The phone has a TEAMS screen, behind MORE, and it is the reverse of every other
row in design-import-gaps: a shipped screen the design had no slot for. It is
there because an invitation is claimed by signing in, so somebody told they are
now in a team is at least as likely to be holding a phone — and a membership
visible only on a head they never installed is one they cannot see. It draws
SHARE KEY and nothing that takes something away: wrapping a key is the one act
on that screen a server cannot perform at all, and the desktop guards its
revocations with a tooltip, which is a control a touch screen cannot show.

Two defects were found by an adversarial pass and both were green against the
whole suite at the time. The owner-only check on archiving and handing over had
been weakened to the admin check while their messages and comments still said
owner — and since nothing behind the archive endpoint re-checks it, an admin
the owner had promoted could have archived the team out from under them. And
the rename endpoint built its response with a hardcoded Owner role, so an admin
who renamed a team was handed a summary claiming they owned it, and a client
trusting that instead of re-listing would have offered them the two owner-only
buttons the server then refuses.

The new table gets its constraints tested rather than merely migrated: live
uniqueness per (team, address), the citext proof that an address typed by a
person matches one cased by a provider, and reissue after both revocation and
acceptance. The teams screen gets its first entries in the layout suite, at the
minimum window with every list populated and with each of the two states that
cover half of it — it had none, and it just grew four sections and a second
line in the member row.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 14:31:43 +02:00
jaap-jan 6fe2b21781 Point every build at the hosted server, not just the ones that ship
ci / api image (push) Canceled after 0s
ci / build and test (push) Canceled after 16s
ci / android head (push) Canceled after 0s
The default was split on DEBUG so a clone would offer localhost and only an
installed build would offer ssh.dodotech.cloud. That protected development
launches from enrolling a device against production. It also meant the address
in the box depended on how the binary was built, which is not what was wanted.

Working against a local API now means typing http://localhost:5233 by hand.
2026-08-03 14:27:01 +02:00
jaap-janandClaude Opus 5 16e0051e89 Draw the tags that have been storable and invisible since the domain landed
ci / build and test (push) Successful in 1m22s
ci / android head (push) Failing after 5s
ci / api image (push) Successful in 52s
`Tag` has been a full item kind for three commits — a table, a migration, a
codec, a merge, a cipher — and `HostSecret.TagIds` has merged per tag so two
people tagging one host both keep theirs. Nothing drew a chip. The tags a
client could store were ones nothing here could see.

Chips on host rows, both heads, from names resolved through the tag list rather
than ids: a tag that does not resolve is left out rather than drawn, because it
means the tag was deleted elsewhere or belongs to a vault this session cannot
read, and a host with one chip fewer is the honest answer where a host wearing
a GUID is not. The id stays on the host, so the chip comes back if the tag does.

The picker is chips that toggle, matching the chips on the row behind it. A
list of names to tick would make the user match an entry to a chip they can see
two inches away. The box under it creates a tag and puts it on straight away,
because that is when a tag is usually wanted — while tagging a host and finding
it does not exist yet. Unlike every other field in that editor it writes to the
keychain immediately, since a host can only name an id that exists; cancelling
therefore leaves the tag behind, which is honest rather than hidden. A name
that already exists is used rather than repeated: two tags called "staging" are
storable and must stay storable, because two people creating one offline is how
it happens, but typing it into a box beside a chip of the same name is a slip.

Renaming and deleting needed a home, or the picker fills with names nobody uses
and never empties. That home is a TAGS category on the keychain screen, where
every other item kind is managed — and renaming is the whole reason a tag is an
item rather than a string repeated inside twenty payloads: it is one write, and
no host is touched. The delete confirmation counts the hosts wearing it, which
is the difference between a tidy-up and losing a filter somebody relies on.

The desktop host editor now scrolls, and that is not a tidy-up. A picker's
height is a chip per tag in the keychain, wrapped, so somebody with fifteen
tags has an editor half again as tall as somebody with three; no fixed height
holds that, and trimming other fields to buy room only moves the failure to
whoever has sixteen. The layout suite caught it the moment its seeder grew tags
— which is why the seeder now creates ten rather than three, enough to drive
the pane onto its cap so the capped shape is what gets measured rather than one
no real keychain produces. The cost is named where it is paid: the harness
skips anything inside a ScrollViewer, so from here it certifies that pane fits
the column rather than that every field in it does.

Two smaller things fell out. Five buttons overflowed the keychain header by a
few pixels, so GENERATE lost the word KEY — its tooltip carries what the word
did. And TotalItemCount had been counting keys and credentials while ALL showed
four kinds; it counts all five now, because a number under a chip that
disagrees with the rows it opens is worse than no number.

An adversarial review of this change found two defects it had introduced, both
green against the full suite. NewTag filed into the "new items go to" picker
while the tag list only ever holds the active vault's — so with a team vault
selected a tag would be created, queued for push, reported as added, and then
invisible, with no row, no count, no picker entry and nothing able to rename or
delete it, because there is no active-vault switcher to go and find it with.
The comment on the host editor's own create path states that exact rule; this
was the one place that broke it, and NewObjectStore, whose list is likewise
active-vault-only, already ignored the picker. And the tag editor was the only
one of five that did not disarm a pending deletion when it opened, so arming a
key's deletion and then pressing + TAG left a live DELETE for an item the user
was no longer looking at, directly above the boxes they were typing into. Both
are fixed, both have a test, and the first was checked against the broken
version before being kept.

The same review caught a doc comment that had been inserted between
SnippetRowViewModel's summary and its declaration, silently taking it over.

Verified by the whole suite on a clean build: 1413 tests over nineteen
projects, none failing. Both heads build. The rectangles the layout suite
cannot reach are phase 9 of docs/manual-checks.md.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 12:42:43 +02:00
jaap-janandClaude Opus 5 4925dcf179 Give the phone the + it was promised, and the editors behind it
Steps 5 and 6 of docs/adding-hosts-on-the-phone.md, which finishes it. The
phone can now put things in a keychain rather than only read one.

The floating + arrives three designs after it was first asked for. It was
refused twice on the honest grounds that it would open an editor this head had
not got — and that stopped being true when steps 1 to 4 landed. It raises a
sheet rather than a form, because "add" on this screen has been two operations
since groups existed: a host, or a group to file hosts under.

Both editors are cards in the list's own row, swapped for the list rather than
stacked over it, following SnippetsScreen and for the reason written there: a
form on top of the list hides what it is about. There is still no dialog and no
editor screen anywhere on this head. The port and username boxes may be left
empty, and the greyed text inside each is what the host will actually use —
following the group picker as it moves, so the form says what leaving a box
blank will do rather than making it a guess.

The back gesture gains a guard above the switch rather than a case inside it.
An editor is not a screen and has no entry there, and it is strictly nearer:
the sheet sits over the editor's own screen, so back lowers whatever is topmost
before it considers moving between screens.

A group editor needs a way in, and the phone draws no groups panel — so the
heading in the host list gains a pencil. A + that adds groups with no way to
correct one is the same strange thing to ship as one that adds hosts with no
way to correct one, and worse: a group's defaults are what every host beneath
it falls back to.

Scouting step 6 turned up a bug worth more than the prose it was looking for.
ReloadGroupsAsync read the active vault alone, which was a cosmetic limitation
while a group carried only a name — a teammate's host showed under UNGROUPED
and nothing else was lost. Since a group began lending a port, a username and a
binding, the same omission silently dropped all three: that host would dial 22
as nobody while the machine is on 2222 as deploy, with nothing on screen saying
why. The resolution map now spans every readable vault. The editable list stays
narrow, because a row shown across vaults needs a vault id for rename and
delete and two vaults may hold groups with one name — but the map needs none of
that, since it is only ever asked what an id says.

An adversarial review of this change found something I had written a comment
denying. The + was a child of the outer Panel rather than of the list's row, so
it anchored to the bottom of the screen and sat squarely over the new EDIT
button and the lower edge of CONNECT — and because a Panel hit-tests its
last-declared child first, tapping the right end of EDIT would have raised the
add sheet. The comment beside it claimed it was in the list's row precisely so
that could not happen, and manual-checks 8.1 names that exact failure. It is in
Grid.Row 2 now. The same pass caught a connect bar that was disabled rather
than hidden while its own comment said hidden, a scrim that would have flashed
its default pressed chrome across the screen, a fab comment claiming an accent
fill no other button had when Button.primary has it, and a back-gesture remark
naming two view-model properties that do not exist anywhere in the repo.

That last one came from this plan, which invented IsVaultsSurface and
IsConnectionsSurface, and pointed step 6 at a ConnectionsScreen.axaml that has
never existed. Both are corrected in the plan rather than quietly worked
around, along with a fourth "groups are flat" site in README.md that step 1
missed.

The phone's rectangles are not measurable and structurally never will be: the
layout suite is net10.0, the Android head is net10.0-android, and Avalonia's
application is a one-shot process global — so a second head cannot share the
process even if the reference were possible. Everything the sheet and both
editors bind to is shared and is tested headlessly here; the pixels go to
docs/manual-checks.md phase 8, nine checks, which is where this project already
sends what it cannot assert.

Tags remain the one thing asked for that did not ship. Tag is a full item kind
and TagIds merges, encodes and resolves, but no screen draws a chip or offers
to add one, so the tags a client can store are ones nothing here can see. Both
editors carry the set through a save untouched so a client that can set them
does not lose them. Recorded as half-shipped in docs/design-import-gaps.md
rather than quietly left out.

Verified by the whole suite: 1402 tests over nineteen projects, none failing.
Both heads build. Nothing seen on a display — phase 8 is what that costs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 11:30:00 +02:00
jaap-janandClaude Opus 5 b7335743d9 Make a host take what its group lends it, everywhere it is read
Step 4 of docs/adding-hosts-on-the-phone.md. The domain could resolve a host
against its groups; nothing asked it to. This is the wiring, and it is mostly
one change repeated: read the resolved host, not the stored one.

TryBuildAuthentication and TryBuildConnectionRequest now take the resolved
value beside the stored one, which is where group context was being lost. It
is the only authentication resolution in the product — both heads and both
transports come through it — so a host inheriting its binding would otherwise
have been offered a password prompt on every screen at once. The
credential-username fallback becomes three levels, and Complete still refuses
an empty username, but now only after the chain has been walked; refusing
before it would refuse exactly the hosts inheritance exists to serve.

HostRowViewModel carries its ResolvedHost, resolved once when the list is
built. Address, Authentication and Dialled read it, so a row cannot disagree
with itself about what it dials — and MainWindowViewModel.Rank searches
Address, so a host inheriting 2222 that displayed 22 would have been
unfindable by the port it actually answers on.

HostsBoundTo counts over the resolved binding, which is the difference between
a warning and a silence: a key bound once on a group and inherited by twenty
hosts named nobody, would have been deleted, and would then have refused all
twenty at connect time.

HostFields.From is answered by a refusal rather than by threading a group list
through the sync engine. A relay host may not inherit its port. The reason is
stronger than the convenience: a plaintext column is a derived duplicate the
client supplies when it pushes *this* host, so an inherited port would make it
depend on another item — editing a group would change what the relay dials for
every host beneath it, except that nothing re-pushes those hosts, so the server
would keep dialling the old port until each was next touched for some unrelated
reason. A stale wire on the relay path connects the user to the wrong service.

The editor distinguishes unset from explicit in both directions. An empty port
box means "take the group's" and shows what that will be as a placeholder,
following the group picker as it moves — a pre-filled 2222 would have been
indistinguishable from one the user typed, and saving would have pinned it. The
authentication picker gains a fourth entry, offered only to a host in a group,
because for an ungrouped host it would behave exactly like the first.

Which found a real defect while the tests were being written. Filing an
ungrouped host into a group silently pinned it to a typed password: the picker
had no "Inherit" entry when it opened, so it sat on "Password (ask each time)",
and saving wrote that as a decision — the host would have been pinned to a
prompt nobody asked for and the group's key would never have reached it. Two
guards now: the picker is rebuilt when the group changes, and BuildHost writes
AsksForPassword only for a host that had the alternative on offer.

The group editor is here too, and the plan never assigned it a step. Without it
no group can carry a default, so every line above would have been unreachable.
It grows a parent picker that leaves out the group itself and everything
beneath it — a courtesy rather than the guarantee, since a cycle assembled from
two offline re-parents was never offered that list — and three defaults beside
the name, each of which may be left empty because "lend nothing" is an answer.

Tags are stored and not editable. TagIds merges, encodes and resolves; no
screen can set one yet, and the editor carries the set through a save untouched
so a client that can set them does not lose them to somebody editing a port.

Eight new tests, and they dial. That is the point of them: a resolved value
that never reaches SshConnectionRequest is a label, and every one of these
failures would be silent — a host connecting to the wrong port, or being asked
for a password it does not need, with nothing on screen admitting it.

Verified by the whole suite: 1390 tests over nineteen projects, none failing.
Both heads build. Nothing on the phone has changed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 10:41:28 +02:00
jaap-janandClaude Opus 5 8c04ba60b0 Build the three things the phone's + needs, before the + exists
Steps 1 to 3 of docs/adding-hosts-on-the-phone.md: the domain half. Nothing
on either head has changed, which is deliberate — the plan orders these first
because everything the editors will bind to has to exist and be merge-safe
before a screen can offer it.

HostGroupSecret gains a parent and four defaults, and the codec gains the
version rule it never had. It stamped CurrentSchemaVersion unconditionally,
which was harmless with one field and one version and stops being harmless
here: upgrading one machine and renaming any group would have made that group
uneditable on every machine still on the old build. It now emits the lowest
version that loses nothing, so a flat group with no defaults still encodes at
version 1, byte for byte, pinned against a literal.

Tags become a real item over the reserved slot. Secret, codec, merge, cipher,
repository, both registries, the EF entity and a generated AddTagItem
migration. TagCipher names AadResourceType.Tag as a constant rather than
casting the wire type, because Tag is 5 on the wire and 8 in the crypto enum
and 5 there is Credential — a cast would seal every tag under the resource
type for a password, encrypt and decrypt perfectly on the machine that wrote
it, and only fail when another implementation refused the item, by which time
the AAD is frozen into stored ciphertext. HostTag stays reserved and unused:
the one thing the join buys over a set on the host is bought instead by
merging TagIds per id.

HostSecret grows TagIds and Port goes nullable, which is the change with the
widest blast radius and the only one that loses an item rather than locking
one. A host with no port of its own omits the property, an older build reads
int Port as 0, and TryValidate refuses it — unreadable rather than read-only.
That cost is confined to hosts which actually inherit, because the version is
a maximum over the fields present; the alternative, writing 22 into every
host, is the lie inheritance exists to stop telling.

One decision the plan did not specify. "Three states where there were two" is
four — key, credential, typed password, or the group's answer — and two
nullable ids carry three. Naming neither id now means inherit, so
AsksForPassword says "a typed password even under a group that lends a key"
out loud. Only true is ever written and a decoded false folds back to null, so
a host that never touched it encodes as it always did. Nothing already stored
changed meaning: no group could lend a binding before this build, so every
existing host resolves exactly as it did.

HostInheritance is the resolver, and its visited set is load-bearing rather
than defensive. Two clients can each re-parent A under B and B under A while
offline; the merge sees one item against one item and the server sees
ciphertext, so nothing upstream can refuse the pair. With inheritance the
chain is walked at connect time, so an unguarded cycle is not an undrawable
sidebar — it is a shell that never opens. Stopping at the first repeat
degrades it to a group that reads as a root, and clearing the parent is the
repair.

A tag set turns out to be the one field on a host that can never ask the user
anything. TagSet.ToIdMap keys by the value, so no key can hold two values, so
the both-sides-moved-differently branch of the keyed merge is unreachable —
asserted over the whole eight-row matrix. The conflict loop is kept anyway,
because that proof is one edit from ceasing to hold and what it would cause is
a discarded tag nothing records.

Three guard tests failed by design and were fixed rather than relaxed: the
ordered pull filter, the AAD pinning table, and the server's refusal of a
plaintext parent — that last one survives with its reason rewritten, because
the refusal now means "the parent is not the server's to hold" rather than
"there is no such thing as a parent". The prose that said groups are flat is
rewritten in all four places it appeared, not deleted.

The five view-model sites that read Port directly now go through the resolver,
which is a down payment on step 4 rather than the whole of it. HostFields.From
still emits the stored port, and that is the one remaining place where an
unresolved read would be a wrong wire rather than a wrong label.

Verified by the whole suite: 1382 tests over nineteen projects, none failing.
Both heads build. Nothing seen on a display, because nothing on a display has
changed yet.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 10:21:02 +02:00
jaap-janandClaude Opus 5 3627021420 Give the desktop the second design too, and the window the size it now needs
The desktop v2 design is the other half of the one the phone took last commit, and this is its chrome: a
190-pixel labelled sidebar where the 54-pixel icon rail was, a titlebar with the search box centred in it,
and session tabs drawn as pills. The palette was already here — it is shared, and moved when the phone's
did — so what this changes is shape rather than colour.

**The window's minimum grew, and by exactly what v2 added.** The sidebar is 136 wider and the chrome 14
taller, so 880x560 became 1016x574. That is not a round number somebody liked: it leaves every screen the
same 826x464 it was designed against, which is the arithmetic the layout suite is built on. Four of the
tables stop fitting at 690 wide, so widening the sidebar and leaving the window alone would have broken
them somewhere no test was looking. LayoutHarness carries the new constants and the suite still passes at
the minimum, which is the whole reason it exists.

The rail's five-character abbreviations are gone with the width that caused them — PINS and SNIPS are Pins
and Snippets again — and each row gains a glyph and a count. A count is drawn only where one is real, so
SFTP, Logs and Preferences show nothing rather than a zero: a transfer queue's depth is not how many files
a screen holds, and a log has no total until it is read. The count beside Pins is the vault's own, not the
Pins screen's VisiblePins, which is the filtered list and would have made the sidebar count whatever
somebody had just typed into a filter box on another screen. Teams has no count for a related reason: they
are read from the server when that screen is opened rather than on unlock, so a number there would read 0
until somebody had already been to look.

One colour moved with it, finishing what the repalette started: the live-session summaries on the unlock and
sign-out cards were Info, so the two heads disagreed about a fact the phone paints green. They match again.

**Buckets became a destination rather than a mode**, which is what the design draws and what the phone
already does. The HOST / BUCKET pair inside the files screen is gone; ShellScreen.Buckets draws the same
TransfersScreen with the other picker, and the sidebar entry is what sets it. That also settles an old
disagreement rather than merely moving it: TotalItemCount is keys plus passwords and excludes buckets, so
the number beside the keychain used to disagree with the list under it, and now counts what that screen
shows.

There is one session behind both file destinations, so asking for the other kind while something is open is
refused rather than obeyed — and refusing means staying put. An earlier turn of this had it move anyway and
only decline to switch the picker, which put the S3 entry in the sidebar over a screen still listing an
SFTP host: two pieces of chrome disagreeing about where you are, which is worse than the navigation simply
not happening. The message that says so goes to Transfers.Status, which turned out to be drawn in the same
grid cell as the connected chip — survivable while it was mostly read before connecting, and not once a
refusal reports itself there. It has its own column now.

The design has nine entries' worth of screens and draws five. Pins, Teams, Import and Preferences are
built, working screens, so they keep their entries — the sidebar is labelled now and has the room, and
dropping an entry would have stranded a screen rather than simplified anything. The Team vault card the
design pins to the foot is not drawn: it is a second route to a screen already in the list, carrying a seat
count nothing here produces.

**The status bar survives the design that deletes it**, cut down to one thing. Two of the three facts it
carried moved into the titlebar with v2 — the sync word is beside its dot and the shortcut hint is inside
the box that uses it — so those are gone from it rather than printed twice. The third is Vault.Status, the
only channel this application has for saying a save failed or a merge picked a winner. The design is a
mock-up of an afternoon that goes well and has nowhere to put a sentence like that; dropping the bar would
have meant dropping the sentence or repeating it on nine screens.

What v2 draws and this does not is in docs/design-import-gaps.md, and it is the same list as the phone's
for the same reasons: the forwarding screen and both its chips, the host detail's fingerprint, tags and
last-session cards, the keychain's rotate button, the logs' FOLLOW pill and severity filters, and the
session footer's latency. The terminal is not inset behind a rounded frame either — it is a native child
window that composites above everything Avalonia paints, so the frame would clip nothing, which is the same
answer the phone gave.

**The light theme is not built.** Its accent is #6D5AE6, a different hue rather than a tint of the dark
one, so it needs every colour doubled, a variant to switch on, the renderer's own page switching with it,
and contrast checked twice. That is a piece of work rather than a setting, and it is separable from the
layout — which is why this commit is the layout.

The screens themselves are restyled through the shared vocabulary rather than rebuilt: corner radii,
chips, cards and the accent's ink, all in App.axaml, so every screen moves at once. Their layouts are left
alone deliberately. The design draws read-only detail panes and these screens carry the editors and forms
it has no equivalent of, so replacing a layout with the mock-up's would have lost the half that is
actually used.

Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the 68 layout cases
that stand up real Avalonia and measure every screen at the new minimum. Both heads build. Not run on a
machine with a display — see docs/manual-checks.md for what wants looking at.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2
2026-08-02 19:29:21 +02:00
jaap-janandClaude Opus 5 5593f337b6 Give the phone the second design, and both heads the palette it arrives with
The Android v2 design is what this head draws now: four destinations in a bottom bar — Hosts,
Terminal, Keychain, More — with snippets, SFTP, S3, logs and preferences one tap deeper behind the
last. The first design's four had nothing behind them, which is what made a hub worth building.

The palette moved from green-black to blue-black, and it moved in the shared project because that is
where it lives and the desktop v2 specifies the same seventeen tokens. One colour changed meaning
rather than value, and it is the only semantic change in the file. Green used to *be* the accent, so
Ellipse.dot.live filled with Accent and "the thing to press" and "a shell is open on this host" were
the same colour by construction. v2 makes the accent blue and keeps a green for status alone, which
finally separates them: Live is that green and nothing merely interactive may use it. The accent is
also two colours now — Accent fills, AccentText writes — because a row of chips in the fill colour is
a row of things that all look like the primary action.

A palette is not one file, which is the part worth knowing before the next one. Nine hex literals
lived outside it: the nav bar's own label colours, the accessory keys and their Ctrl-latched state,
two scrims, the window background Android paints before Avalonia has a frame, and the launcher
vector. The two C# sites now resolve from the dictionary by name rather than restating it. The
renderer's page cannot — it is served to a WebView over a loopback socket — so terminal.css and
terminal.js keep hand-copied values and say so at both sites.

ShellScreen gained More and Buckets, appended rather than slotted in. SFTP and S3 are one screen over
one TransfersViewModel differing only in which picker they offer, and the kind is set by the button
that navigates rather than on arrival — doing it in OnScreenChanged made every arrival at Transfers
force the picker back to hosts, including the desktop's own rail arriving at a screen with a bucket
already open. It refuses to change kind while a session is live, because there is one session behind
both destinations and switching under it would title a screen S3 while it listed an SFTP host.

What the design draws and this does not, on the usual grounds. The FORWARDING screen: nothing here
forwards anything, so every toggle would be a control with no effect — it is a paragraph on the hub
naming the absence, for the reason the desktop keeps TEAMS in its rail. The terminal's `23 ms · fwd
5432`. An ED25519 badge and a SHA256 line on keychain cards, which need an algorithm field and a
fingerprint the item type does not have. An `agent` chip, for an agent that does not exist. Snippet
run history and exit codes. The Logs FOLLOW pill, which claims a live tail over records that are
written once at close and read when the screen opens, and the severity filter, which has nothing to
count — that chip row is spent on the real choice, which of the two logs. S3 bucket totals and
lifecycle. And the + on HOSTS, which would open a host editor this head has not got.

SFTP is browse, open and delete. Both transfer commands work, and what they work against is the local
pane: QueueDownloads writes to Path.Combine(LocalPath, name), and LocalPath starts at
SpecialFolder.UserProfile, which on Android is the application's own private directory. A download
would have reported success and left the file where the person who asked for it cannot open it, which
is worse than not offering it — a refusal is visible and a file in /data/user/0/ is not. The queue is
not drawn either, since nothing here can put anything in it. Both return with the document picker.
The foreground service still counts zero transfers, and the reason moved rather than went away.

Four defects worth naming, because three of them are the kind that compile. A Button as a ListBox
ItemTemplate swallows the pointer press before the list sees it, so the files listing selected
nothing and every command reading the selection did nothing — the row is a Border now and the
phone-only single-tap-to-open is a Tapped handler, which also keeps a desktop single click from
walking into directories. Avalonia type selectors are exact, so TextBlock.fingerprint never matched
SelectableTextBlock and every fingerprint on this head rendered proportional and unwrapped: that was
breaking the never-truncated rule on the host-key sheet already. The new two-level hierarchy had no
handler for the system back gesture, so back left the application from a log screen. And the tab's
close cross had shrunk to a 30x32 target flush against the select target, which is the one control
here that ends a shell with no confirmation and no undo.

Fingerprint unlock is raised on arriving at the lock screen rather than waiting for its button, which
is still there. Only at launch: a lock the user asked for is not answered with an immediate request
to unlock, which makes LOCK look inert and trains the reflex of authenticating at a prompt nobody
asked for. And once, because a declined gesture leaves the passphrase box exactly where it was and a
prompt that came back after being dismissed would be a modal you cannot get out of to type into it.

Two fixes fall on the desktop. Its file listing coloured directories with Info and executables with
Accent, which was blue against green and is now two steps of one blue; an executable is Live now.
And a bucket's folders were drawn with a 0001-01-01 timestamp, because a prefix has no modification
time — blank now, for the reason a directory's size is blank.

Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the layout
suite that stands up real Avalonia and parses every desktop screen. Both heads build. Not verified on
a device — nothing in this head ever has been; see docs/android-port.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2
2026-08-02 18:23:53 +02:00
jaap-janandClaude Opus 5 c00e5dbc5c Let the terminal's text be made bigger, and remember how big
ci / build and test (push) Successful in 1m12s
ci / android head (push) Failing after 4s
ci / api image (push) Successful in 24s
Taking pinch-zoom off the phone left nothing in its place, and there was nothing on the desktop
either. This is the replacement, and it is deliberately not the thing that was removed: zoom scales
what has already been drawn, so the remote goes on wrapping to a width that is no longer on screen.
Changing the font size refits the grid and reports the new column count, so the far end is told it
has fewer columns. That round trip is the feature.

The size is one number, owned by the shell. It has to be, for two reasons that pull the same way: it
must survive a relaunch, and it must be reachable from a phone that has no Ctrl key to press. So the
page asks and the host decides — a signed step over a new client opcode, answered with a size over a
new server opcode. The phone's buttons and the desktop's chords arrive at the same place, and a size
set by either is the size both remember.

Stored in settings.json beside the cache rather than in it, and that is not laziness about a
migration. The cache is encrypted and unreadable until a vault is unlocked, and the first terminal of
a locked launch needs the size already. Nothing secret may go in that file; ClientSettings says so
out loud, because the next person to add a preference is the one who needs to read it.

Where it is reachable from differs per head, and only here. The phone gets A− and A+ on the
connection line — not in the accessory row, which scrolls, and a control that fixes unreadable text
must never be the thing that is off-screen. The desktop gets the three chords every terminal
emulator has, answered by the page while a terminal has focus and by the window when it does not,
plus a row in preferences that shows the current value and names the chords rather than replacing
them. Someone whose terminal is too small to read is not in a position to go looking.

Clamped 8 to 32. Below eight a monospace grid stops being legible and becomes a texture, and every
column of it is still a column the remote is being told exists; above thirty-two a phone in portrait
has too few columns to hold a prompt. The buttons disable at the ends rather than accepting presses
that do nothing, which on a terminal reads as the application having stopped responding.

The preferences screen's header comment claimed none of the design's terminal settings could be
saved, and listed the three things that were missing to make one work. All three now exist, so it
says which one is real and why the other five still are not.

Verified with the protocol suite — including that the step byte round-trips signed, since read
unsigned a step down arrives as 255 and clamps to the largest font, making "smaller" do the most
dramatic available version of "larger" — a data-plane test that the chord is heard with no session
registered, and five shell tests: the default matches the renderer's, both clamps hold, reset works,
and a size chosen in one shell is there in a second one over the same profile directory. Layout
suite and both heads build.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 13:15:11 +02:00
jaap-janandClaude Opus 5 ddf0dd6a2b Stop the transfer tests depending on which thread ran them first
Every test in TransferQueueingTests failed on the Linux runner with "The calling thread
cannot access this object because a different thread owns it", and none of them had
anything to do with the commits in that run. The class drained its rows through
Dispatcher.UIThread.RunJobs(). That dispatcher is process-wide and belongs to whichever
thread touched it first, and xunit runs each test class as its own parallel collection — so
the moment a runner scheduled another class onto that thread ahead of this one, all nine
died inside DispatcherOperation.Execute having asserted nothing about transfers at all. It
passes locally and fails on a machine that schedules differently, which is the whole of why
this took a CI run to find.

TransfersViewModel now takes the poster it marshals through, defaulting to
Dispatcher.UIThread.Post — the seam VaultViewModel's clipboard already is, for the same
reason: a view model that reaches a process-wide UI object directly makes every test of it
depend on a thread it does not choose. No head passes the parameter, so nothing about the
running application changes.

The test supplies a queue of its own and drains it, which is the same shape the dispatcher
gave it. A poster that ran the action inline was tried first and is wrong: the transfer
queue raises Changed from its pump thread as well as from the call that enqueued, so inline
execution has a background thread adding rows to an ObservableCollection while the test
reads it — it passed once and then failed a different test on the next run. Draining keeps
every mutation on the thread doing the asserting, which is the one thing the dispatcher was
providing that was worth keeping.

One test added for the property that broke: queueing is reachable from any thread and must
not care which. The class as a whole guards the seam — remove it and nothing drains, so
every assertion about a row fails.

Verified by reproducing the failure first: a throwaway probe that touched the dispatcher on
one thread and posted and drained on another produced exactly the CI message. Then six
consecutive Release runs of the app suite, all green, plus the layout suite, which builds a
TransfersViewModel of its own.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:43:21 +02:00
jaap-janandClaude Opus 5 73c7e2a1e3 Point a release build at the hosted server, and a debug build at the clone
The shipped default was http://localhost:5233, which is the address the API serves under
dotnet run and a machine an installed application is not running. Somebody who installs a
release and accepts the field unread is signing in to nothing.

Two defaults now, because the two audiences never overlap. A release build offers
https://ssh.dodotech.cloud, so a first launch needs no address typed at all. A debug build
keeps the loopback address, and that half matters as much: shipping the hosted address into
a clone would point every development launch at production, and sign-in is the call that
provisions an account there.

The remark carries the reason the schemes differ, since the pair now looks like an
oversight rather than the deliberate thing it is — the API's first launch profile is
plaintext on 5233, and an HTTPS client meeting a plaintext port reports a TLS failure that
reads like a certificate problem.

The test spells out both branches rather than asserting the constant, which would pass
however it were edited. What it is really guarding is that a release never ships a
developer's loopback address and a debug build never points a clone at production, and it
can only guard those by naming them.

Verified by running the shell suite in Debug and in Release.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:12:00 +02:00
jaap-janandClaude Opus 5 39b7e5620f Say which half of signing in is happening, and which half failed
A sign-in against a production Keycloak was reported as the shell hanging on "Opening your
browser to sign in…" and then, some time later, saying "The server returned 500". Both
halves of that are the message's fault. The browser flow had already succeeded — the
provider authenticated the user, the code came back, the tokens were exchanged — and what
was actually happening was a round trip to the DodoSSH server for the account. The screen
went on describing a browser nobody was waiting for.

The status now moves when the browser half ends, so the wait that follows is attributed to
the server being asked rather than to the browser that has already answered.

The failure gets the same treatment. "The server returned 500" is the API client's phrase
for any server it talks to, and read underneath a sign-in button it is naturally taken as
the sign-in having failed — which sends somebody to their identity provider's logs to find
out why a thing that worked did not work. It now says signing in succeeded, names the host
that failed afterwards, and says the reason is in that server's logs, because this side
cannot know more than that.

Nothing here fixes the 500. It changes which of the two servers the next person goes and
looks at, which was the actual cost of the old message.

Verified against the shell suite, including the case that asserts a failed command leaves
the window enabled.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:11:38 +02:00
jaap-jan 4300d917a8 Stop making people wait for a handshake, and give the host list a pointer
ci / build and test (push) Failing after 3s
ci / android head (push) Failing after 2s
Connecting held the vault's busy gate, which meant a window that did nothing visible for
as long as a machine took to answer — and against one that is merely asleep, that is the
whole timeout. The gate is gone from that one command. A tab now appears in the strip in
the same turn as the click, carrying "connecting…" rather than a pane, and the terminal's
rectangle draws a card naming the host and the address being dialled. Every other screen
stays usable, and two connections can be in flight at once.

That splits the vault's one connection event into three, carrying an attempt id, because
"which tab is this about" can no longer be answered by "the most recent one". The id also
buys the two kinds of not-connecting their different endings: a refusal stays in the strip
as a tab holding its reason, since by then the user is quite likely three screens away and
a status line they are not looking at is not where a failure should end; a host key
question takes the tab away and puts the window back on HOSTS, because the prompt is drawn
there and a tab claiming failure would be competing with the thing about to resume it.

ConnectAsync takes no CancellationToken any more, and that is load-bearing rather than
tidying. A [RelayCommand] over a method that takes one generates a command that cancels
the previous execution's token on every invocation — so asking for a second machine
silently abandoned the first, measured as the first tab disappearing with "Cancelled." the
instant the second was asked for. Giving up on a connection is closing its tab, and a
session that lands after that is adopted rather than dropped: a shell running with nothing
naming it cannot be closed at all.

A tab is marked active on IsShowing rather than IsSelected. The selection survives
navigating away — that is what makes the strip a way back to a terminal instead of a way
to lose one — so a tab lit while preferences filled the window was a second "you are here"
mark pointing at something nobody could see. The nav rail's own entries have always made
this distinction.

The host list grows the two gestures it looked like it already had. A right click selects
the row under the pointer before opening a menu of Connect, Edit and Delete — the menu is
on the list rather than in the item template, so its entries are the vault's own commands
and not a row's, and it is cancelled outright over a group heading. Dragging a host onto a
heading files it there, onto a host files it beside that one, and onto UNGROUPED takes it
out of a group; the write is one field of one host through the same repository a save
uses, refused while the editor is open because a drop is a gesture on the list and not on
a half-typed form.

Clicking a result in the palette connects, which is what a list of hosts under a search
box looks like it does. It went through the shell's own command, so the pointer and Enter
take one path.

And the files screen's two pickers followed the vault's lists once, at unlock: a host or a
bucket created afterwards could not be picked until the keychain had been locked and
opened again, with nothing on screen explaining why the machine plainly in the host list
was missing. They follow the collections now, re-finding the selection by id across the
rebuild a sync pass causes every minute.

165 shell tests and 69 layout tests green, including the connecting tab, both failure
endings, two connections at once, a connection in flight across a lock, and the right
click acting on the row under the pointer rather than on the selection. The drag itself is
in docs/manual-checks.md with the rest of phase 7 — headless Avalonia has no platform
drag, and a test that claimed to have dropped something would pass while confirming
nothing.
2026-07-31 22:59:33 +02:00
jaap-jan 7a3a521c59 Give the phone the rest of its screens, and a way in
ci / build and test (push) Failing after 2s
ci / android head (push) Failing after 1s
All seven screens of the design, plus the two it does not draw because it starts at an
enrolled phone: naming a server, and choosing a passphrase.

The five states docs/android-port.md worried about losing at 360dp are all here and none
of them softened. The changed-key refusal is a full-screen panel rather than a bottom
sheet, because a sheet is swipe-to-dismiss by convention and that screen must have no way
forward. The recovery code raises FLAG_SECURE for its own state and lowers it afterwards,
so the sentence about screenshots is true rather than decorative. The delete
confirmations keep their counts and replace the row in place.

Signing in works, and the seam it needed is worth more than the implementation:
IAuthorizationCallback now sits between OidcClient and the loopback listener, so the two
heads differ in where the response arrives and in nothing else. PKCE, the state check,
discovery, the token exchange and the key binding stay one implementation — a second OIDC
client would be a second place for a security bug to live. The phone registers a
private-use scheme with the system rather than binding a loopback port, which on a shared
device any other app can do first.

The accessory key row needed TerminalWorkspace.SendInputAsync: ordinary typing goes from
the renderer straight down the socket, and there was no way in for the keys a software
keyboard does not have. Ctrl latches, because one thumb cannot chord, and the latch is
drawn — a modifier that is on and does not look on is how somebody sends ^L to a database
prompt believing they typed an l.

597 client tests green, including two new ones for the input path and one for the
terminal surface command. Nothing has run on a device.
2026-07-31 21:43:11 +02:00
jaap-jan 2caedd93ff Merge branch 'main' into the Android head
Main grew the screens the host-management plan called for — hosts, pins, snippets, logs,
import, teams — plus the ObjectStore and Import projects behind two of them, and moved
WindowsDeviceKeyStore into the desktop head's Platform folder.

Five of those view models landed in a directory this branch had already moved, so they
join the rest in DodoSSH.Client.Shell: git spotted the rename and put them there, and the
namespaces followed. Shell picks up ObjectStore and Import as a result, which the Android
head then gets transitively and will use neither of at first — scoped storage means there
is no ~/.ssh/config to import, and file transfer is out of its first scope.

Desktop suites green at 155 and 64.
2026-07-31 21:03:22 +02:00
jaap-jan fe9d7fc289 Give DodoSSH a phone, and a shared shell for both heads to drive
The Android head from docs/android-port.md, taken as far as its step 6.

Step 3, the spike, is answered and its throwaway screen is gone: libsodium.so and
libe_sqlite3.so are both in the arm64 APK, so NSec resolves its native half on Android
despite shipping no Android build, and the local cache opens. Two findings the audit
could not have had: Avalonia.Controls.WebView only ships net10.0-android36.0, which
settles the open "which Android versions" question at targetSdk 36; and Android has
blocked cleartext HTTP since API 28, so the terminal renderer needs a network security
config scoped to 127.0.0.1 or the WebView loads nothing.

DodoSSH.Client.Shell is new and is why the phone can exist: the view models, the terminal
renderer files and the palette moved there so both heads drive one state machine and draw
from one set of tokens. The desktop head is otherwise untouched and its 144 tests still
pass.

The platform pieces behind interfaces that already existed: the profile directory from
filesDir, a device key wrapped by a StrongBox-backed key that a fingerprint releases, and
a foreground service so a shell outliving a vault lock stays true on a platform that
stops backgrounded processes.

Sign-in is deliberately absent rather than approximated. It needs an app link, because
reusing the desktop loopback listener is the attack RFC 8252 section 8.3 names.
2026-07-31 20:58:48 +02:00