Commit Graph
3 Commits
Author SHA1 Message Date
jaap-jan af0e29a98b Give the desktop a nightly channel, the way the phone has one
ADR 0014 gave the phone a nightly and ADR 0013 rule 3 gave the desktop none, so
the two heads had different answers to the same question — how does somebody try
what is on main? — for no reason except the order the work happened in. This is
the desktop's answer: CI publishes a build from main on every push, and it
installs beside the release one rather than over it.

The phone gets its separation from the platform. Android refuses an update signed
by a different key, so its two channels cannot replace one another whatever
anybody does. Nothing refuses anything here: Velopack applies what its feed serves
and verifies no signature. So all of it is construction, and there are four
separations because each closes a different door.

A pack id each, so the two install in different directories and neither feed's
package can be applied to the other's install. A Velopack channel each —
win and win-nightly — so neither build ever reads the other's release index; the
name reaches the wire as releases.win-nightly.json, which is why the constant in
VelopackUpdateChannel and the argument in ci.yml have to agree or the channel
answers nothing forever with no error. A prerelease flag, so the release channel
cannot see the nightly even by accident. And a profile directory each, which is
the one that is easy to skip and would hurt most: the cache schema is migrated on
every launch, before unlock, so a shared profile means a nightly quietly upgrading
a database the release build then opens. Both are installed at once by design, so
that is an ordinary Tuesday rather than a corner case.

The prerelease flag turns out to be load-bearing across heads as well. The phone's
release channel reads releases/latest, which skips prereleases — so a desktop
nightly published as a stable release would become the newest release in this
repository and every phone on the release channel would start failing its check
against a release carrying no Android manifest.

Which build this is arrives as assembly metadata, the same mechanism and the same
reasoning as the Android head: the updater needs the string rather than a branch,
and a value baked into the assembly is one a crash report can be asked for. Three
things read it — the feed, the prerelease flag, and the profile — and one more
shows it: the titlebar says DodoSSH Nightly. Everything else that distinguishes
the two is somewhere nobody is looking while typing a passphrase into one of them.

The version needed a floor and it is applied to the whole build rather than to the
packaging. MinVer answers 0.0.0-alpha.0.N until the first v* tag and vpk refuses
anything below 0.0.1, so the job lifts the patch digit and keeps the height —
through MinVerVersionOverride, so the assemblies carry the same number the
installer does. Packing a version the assembly disagreed with would put one string
on the preferences screen and another in the feed, which is the screen somebody
reads when asked which nightly they are on.

Two things found by running it rather than reading it. -t:MinVer needs a restore
first, because the target arrives with the package and MSB4057 on a clean checkout
reads like a typo in the workflow rather than a missing restore; the release
script had the same gap and now restores before it reads. And vpk rejects an empty
--packVersion loudly, which is how a broken version handoff announces itself
rather than shipping a package called 1.0.0.

Rule 3 is untouched. The release channel still has no job, no token and no runner,
and the two channels cannot see each other. What a nightly costs is written where
somebody reads it before installing one: whoever can write a release here can put
a build on every nightly machine, which is fine for a build being tried and is not
fine for a build holding somebody's infrastructure credentials.

Verified by running the job's own steps against a clone in a Linux container:
DodoSSH.Desktop.Nightly-win-nightly-Setup.exe, and an index naming pack id
DodoSSH.Desktop.Nightly at 0.0.1-alpha.0.144. The upload itself is the one step
not exercised — it needs a real forge and a write token, and check 16.10 is what
walks the half no runner can.
2026-08-05 22:35:51 +02:00
jaap-jan 9a7e3bbd5c Let a failed update check say so, instead of reporting good news
The phone reported every build as current because the release repository is
private. Gitea answers 404 rather than 403 for a repo you cannot see, the client
reads that address anonymously, and AndroidUpdateChannel caught the failure and
returned null — which IUpdateChannel documented as meaning "this build is the
latest". The check had never once succeeded on any phone and nothing anywhere
said so.

Two faults, and the second is why the first lasted.

The seam said null was the honest answer for an unreachable channel, on the
reasoning that the caller does the same thing either way. That is true of the
six-hourly pass and false of CHECK NOW. UpdateViewModel already draws the line
correctly — silent on the timer, the exception's message on the button — and it
could only ever draw the first half, because nothing was ever thrown at it. The
desktop's channel does not catch, so the interface described neither
implementation.

So CheckAsync throws now, and null means one thing. A release that is reachable
but missing its manifest or the APK it names throws too: "you are up to date"
about a half-published feed is the same lie in a smaller costume, and the
self-healing that argument protected is untouched, since the timer still swallows
everything.

The precondition is written down where somebody would look, rather than left as a
sentence about where a token could live. ADR 0013 §4 already said a private
release repository was incompatible with this design; nobody checked which side
of it this repository was on. It is one curl, and manual-checks phase 16 now
opens with it — pointedly not against /api/v1/version, which answers 200 from a
forge that is up whatever is readable on it, and which is what made this look
like nothing was wrong.

Phone check 17.4 was the one that passed all along. It now presses CHECK NOW with
the network off as well as on, because two different answers are the whole of
what makes the first one worth reading.
2026-08-05 11:17:44 +02:00
jaap-jan b4a6c19ac1 Let the phone replace itself, and give CI a channel it may sign
ci / build and test (push) Successful in 1m53s
ci / android head (push) Failing after 32s
ci / api image (push) Successful in 28s
The Android head had no updater and no release path, and the two are one problem:
Android refuses an update signed by a different key, and CI generates a fresh debug
key in every container. An APK released from a workflow could be installed once and
never updated again — each new one an uninstall, which on this product means losing
the cache, the outbox and the device key.

So there are two channels, and they are two applications because the platform gives
no third option. dev.dodotech.dodossh is cut from a v* tag by a person running
scripts/release-android.ps1 with the key ADR 0011 rule 1 keeps off runners.
dev.dodotech.dodossh.nightly is cut from main by CI and signed with a keystore
committed here in the open — a key everybody has cannot be stolen and grants nothing
by being held, which is why putting it in CI does not touch the rule. Neither can
update the other, by construction. See ADR 0014.

The android job assumed an image with a JDK and an Android SDK on it, which is what
a GitHub runner is and what this project's is not. It now installs a JDK, fetches
Google's command-line tools, accepts the licences and installs API 36 — each a no-op
where it is already satisfied, and each cached by the persistent runner's own disk
rather than by an action that would move a quarter of a gigabyte to rebuild a
directory that never left.

The client reads a small JSON manifest beside the APK, the counterpart of
releases.win.json, and compares Android's versionCode rather than a version name:
that integer is what the platform itself uses to accept or refuse an install, so
comparing anything else would offer updates the phone then rejects. It fetches, and
then asks Android to ask — the system draws its own confirmation, and from API 26
will not draw even that until unknown sources is on for this application.

IUpdateChannel gained ApplyingEndsTheProcess. On Windows applying replaces the files
and restarts, so the shell disposes the vault first and that is what zeroes the keys.
On the phone the install is a request and the answer may be no, so disposing first
would answer "not now" with a locked keychain and every shell closed — a punishment
for declining an update.

Two measured bugs found on the way, both older than this work and both invisible to
a -getProperty check. ApplicationDisplayVersion is read by the Android targets in a
top-level PropertyGroup, so the target setting it from MinVer ran after the only
thing that reads it: every APK ever built here said versionName 1.0.0. And nothing
found so far varies the launcher name per channel — four mechanisms tried, all of
them recorded in platform-flags, none of them reaching the label the launcher shows.
The two channels share an icon name for now and are told apart by package name,
version, and what the preferences screen says.
2026-08-04 21:46:01 +02:00