Public Access
b20f7cae045df425e28f409b6be6a0353c7a68ed
53
Commits
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0b261c4d39 |
Stay signed in, come back online by itself, and let a machine be given up
Three things a machine that has been set up could not do. Unlock now takes Enter, which is the gesture everybody makes after typing a password and which did nothing until they found the button. Signing in survives a relaunch. The refresh token is kept in the local cache, sealed under the vault's own cache key, so a later launch resumes the session through the refresh grant with no browser and nobody present — and because it is sealed under that key, only an unlocked vault can resume it. A locked client therefore cannot reach the server at all, which is a consequence worth stating rather than working around; docs/crypto.md §3.2 records it. Every sync pass asks the shell for a connection rather than reading one captured at unlock, so a laptop that unlocked on a train is online within a minute of finding a network, with nothing pressed. Unlocking itself still never waits on a socket. Signing out empties this machine: the profile, the cached items, the outbox and this machine's device key, with the account's row withdrawn when the server can be reached. It asks first and says what it costs — the outbox count when the vault is open, an admission that it cannot be counted when it is not, and the shells that keep running either way. The vault is on the server and is untouched, which is what makes the same button the only honest answer to a forgotten passphrase, so it is on the unlock screen as well as in preferences. It cannot end the session at the identity provider, and says so. Two defects surfaced on the way. The synchronisation pass that runs when the vault opens never ran at all: the loop is started from inside the unlock command, so the busy flag it yields to was raised by that command — the first sync was a minute late on every launch. And signing in from preferences while unlocked threw an unlock screen over an open vault whose keys were still in memory. The unlock card and the new confirmation live in their own controls because MainWindow cannot be laid out headless, so markup left inside it is markup no test can measure; both are now measured at the window's minimum size in the shapes that grow. What is still unverified is the composed window itself. |
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04faef6597 |
Move files to and from a host over SFTP
M2's file transfer, built bottom-up: an SFTP session on the SSH layer, a transfer queue in a project of its own, and the two-pane browser the design asked for replacing the screen that said it did not exist. Remote listings carry names, sizes, modification times and a real drwxr-xr-x — nothing in this repository could render a POSIX mode before — and the queue moves one file at a time with progress, throughput and resume. The design import assumed this would be an SFTP subsystem channel on ISshConnection, beside the shell on a transport that is already up. SSH.NET does not offer that: SftpClient derives from BaseClient and owns its own transport, and there is no supported way to hand it an SshClient's session. So file transfer opens a second authenticated connection, and it is named for that rather than dressed up as a channel — OpenSftpAsync is on ISftpSessionFactory, not on a connection. The difference is visible to a user: the host records a second login, and a host whose password is typed each time asks for it again on this screen. It goes through the same host key gate, the same pin and the same two refusals a shell does, so a fingerprint approved for a terminal is approved here and one approved here reaches the other machines with the next sync. docs/design-import-gaps.md is corrected, and marked as the one row where what shipped differs from what it predicted. Nothing is written at its final name until it is complete. Every transfer goes to a .dodossh-part file beside its destination and is renamed into place at the end, so an interrupted transfer can never be mistaken for a finished one — which matters most for what this screen is actually for, which is copying a build artefact onto a server and then running it. A destination that already exists is refused outright rather than overwritten: the queue has no way to ask, and silently replacing a file somebody's process is serving is the worse of the two failures. The remote pane has DELETE and MKDIR so that refusal is not a dead end. A test against the container pins the assumption underneath all of this — that SFTP's rename does not clobber. Resume works within a run of the application and not across a restart, and the limit is deliberate rather than unfinished. Nothing records which source wrote a part file, and resuming one on the strength of its name matching is how a corrupt artefact gets delivered with nothing reporting a failure; a part file found at startup is started over. Making it survive a restart needs the preferences store this client still has not got. The offset a resume starts at is the part file's own length rather than the transfer's recorded progress: a cancellation can land between a write completing and the counter moving, and only one of those two is a fact about the bytes that are there. The queue and its connection outlive a lock, as shells do. LockAsync already argues that locking must not destroy work in flight — it is what somebody does when they walk away from the machine, which is exactly when a long transfer is most likely to be running — so TransfersViewModel is created once and the vault is attached on unlock and detached on lock. What locking takes is the host list, and it has to: those rows carry decrypted secrets. DodoSSH.Client.Transfer is a new project rather than more of Client.Ssh. The two answer different questions — one is about reaching a host, the other about moving bytes and what to do when moving them stops halfway — and this is the only client project that deliberately touches the local filesystem. Three defects the tests found, none of which review would have. SftpPath.Name answered an empty string for the root. NavigateRemoteAsync wrapped itself in the busy guard, so navigating from inside another command did nothing at all and the remote pane simply stayed empty after connecting, with no failure anywhere to explain it. And opening an SFTP session per test made two handshakes per test — this client learns a host key by being refused — which pushed the SSH assembly past sshd's MaxStartups and failed a different few unrelated tests each run; the session is shared through the fixture now, with the reason written where the next person will hit it. 1004 tests green across 18 projects, 24 of them new: the SFTP subsystem against the OpenSSH container, the queue against a real temporary directory and a fake host, and three more layout measurements because a screen this window has never laid out is a screen never checked. Not verified: the screen has not been looked at running. The layout harness measures it at the window's minimum in three shapes, which is the class of defect that has shipped here before, but reaching it in the application needs the compose stack, the migrations, the API and a browser sign-in. What is still absent — the status bar's transfer count, dragging between the panes, transferring a directory, and sftp over a bastion — is in docs/design-import-gaps.md. |
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9a76eced14 |
Give hosts and terminals their own screen, and the rest of the vault another
Rebuilds the client's shell from an imported design: a titlebar and nav rail it draws itself, real multi-session tabs over the one WebView, a Ctrl+K host search, and a vault screen that merges keys, passwords and pinned host keys into one table. Hosts left the vault column for their own screen beside the terminal, which is what the design asks for and turned out to be the better split anyway. Two screens the design shows have nothing behind them yet — file transfer and teams — and say so plainly rather than rendering invented data; every other gap between the design and this build is recorded in docs/design-import-gaps.md. |