Commit Graph
9 Commits
Author SHA1 Message Date
jaap-jan 8a77b7ca68 Say how far a connection has got while it is still being made
ci / build and test (pull_request) Failing after 2m34s
ci / desktop nightly (pull_request) Skipped
ci / api image (pull_request) Skipped
ci / android head (pull_request) Successful in 3m28s
The connecting card set its status string once, when the tab was created, and
never touched it again. Every connection therefore looked identical from the
outside: one three seconds into a key exchange, one waiting out a fifteen-second
timeout against a machine that is asleep, and one that had hung all drew the
same "connecting…". The card now draws the five steps of getting there, each lit
at the moment the handshake reports reaching it, over an amber track that fills
as they finish.

◆ NOTHING ON THE LIST IS INVENTED. Every row changes state because a layer below
it said so, at the instant the thing it names actually began.

That is the whole reason it is worth showing, and it is why most of this commit
is plumbing rather than XAML: there was no progress reporting anywhere in the
stack to hook a step list onto, and a card animating plausible progress would
have been indistinguishable from one that had stopped receiving any.

SshConnectionPhase names four phases and deliberately not more. SSH.NET runs the
entire handshake inside one ConnectAsync and raises exactly one event from the
middle of it — HostKeyReceived, once the key exchange has produced a key to show
— so that event is the only interior moment there is to report. Everything
before it is Reaching and everything after it is Authenticating. A fifth phase
in that assembly would have to be a timer, so there is not one. OpeningShell is
reported by TerminalWorkspace instead, because that is where it happens: the
factory's work ends with an authenticated connection, and asking for a
pseudo-terminal on one is a separate round trip. The SFTP path passes null — a
second connection opened behind an already-open shell has nobody watching a step
list for it.

The card's fifth step, "Starting the terminal", is the renderer wait and lives
in the shell rather than in the SSH assembly, which has never heard of a
renderer. On the first connection after a cold start it is a real wait with a
real failure mode of its own — a missing WebView2 runtime — so a list that began
at "reaching the host" would leave the one wait most likely to hang unnamed.

Amber for the step in flight, and that follows the palette's rule rather than
bending it. Green is what is true and purple is what you can press; a step still
happening is neither, and it is exactly the caveat-worth-reading that amber
exists for. Steps behind it go green as they become true. Nothing animates,
which is the argument TransfersScreen.axaml already makes for its own track,
reaching a screen with far more reason to want a spinner: a spinner is furniture
invented to fill a state nobody measured, and these states are measured, so the
track fills to what has finished and then waits there.

A refusal keeps the step it stopped on, in red, with the ones behind it still
green. That is the half a progress bar could not do, and it is the difference
between "that host is not there" and "that host is there and would not have me"
— a question the reason sentence alone frequently does not settle.

The strip's dot goes amber while a tab is connecting, on both heads. It was
grey, and so is a tab whose shell has exited: the two states in that strip with
the least in common, one worth waiting for and one over. PhoneShell's own
comment already recorded half of this — the dot stopped being green before
anything had answered — and this is the other half.

Progress is raised inline rather than through System.Progress<T>, which captures
whatever synchronisation context it was constructed on and posts to it. That
reads like a convenience and is really a second place the marshalling decision
gets made: silently, differently under a test with no context, and out of order
with respect to the failure that follows a phase. The shell marshals once, in
one handler, through a new optional post parameter on MainWindowViewModel — the
same seam TransfersViewModel already uses, and for the reason its own remark
gives. The three Dispatcher.UIThread.Post calls that predate it are the ones
this suite's comments record as out of reach; they are left alone rather than
swept in here.

Both heads draw the list. They differ in one place: Phone.axaml's mono class
sets a colour and a size along with the family, so the caption rule names its
own family instead of composing the two and asking two rules for one Foreground.
The desktop's mono sets the family alone, which is why ConnectingCard does
compose them. Each head also gains SHOW LOGS beside the button that gives up —
the step list is this attempt and the log is every other one, which is what a
connection taking too long actually raises.

Seven tests, and the two that matter most run against the container rather than
a fake: a real handshake reports its phases in order, and a host-key refusal
never claims to have authenticated. A fake asserting what it was written to
assert would have established nothing about either. The rest cover the tab
advancing while the connection is gated, the step a refusal stops on, and a
phase reported after the user has given up on the tab. 1,861 tests, none
failing.

The Android head's layout is not verified by anything. It compiles, and
compiled bindings mean every new binding path resolves, but that project is not
in DodoSSH.slnx, there is no test project for it and no device here — so unlike
the desktop card, whose shapes the layout harness measures, these rows have not
been drawn. Vertical fit is reasoned, not observed.
2026-08-10 15:47:45 +02:00
jaap-jan 8c67fce32c Centre a phone row's caption in the row it is given
ci / build and test (push) Successful in 2m18s
ci / android head (push) Successful in 3m27s
ci / desktop nightly (push) Failing after 1m45s
ci / api image (push) Successful in 39s
Button.row sets the height a thumb needs and left the caption's placement to
Avalonia's Stretch default, so the content presenter stretched the caption to
the whole row and a TextBlock draws its line at the top of what it is given —
the same omission the desktop head's ghost/accent/danger rule had.

Most of the thirty-three rows never showed it, which is what made the four that
did look like four unrelated mistakes rather than one rule: a row whose content
is a StackPanel or a Grid of already-centred children is centred whatever this
property says. The four that are a bare TextBlock are FilesScreen's breadcrumb
crumb, its up-one-directory chip and its pinned-path chip, and TerminalScreen's
CLOSE THIS TAB — 36 or 44 tall with no vertical padding, so measured at those
numbers the caption sat flush against the top edge with 21 to 33 pixels of
nothing under it, eleven to seventeen pixels off centre in a control barely
twice that tall.

Nothing is excluded here, unlike the desktop's own sweep: no row's content
depends on being stretched — there is no full-height strip inside any of the
thirty-three, the thing that keeps flat and cat out of the equivalent rule over
there — and the Grids that stop filling hold only children that already centre
themselves, so they land where they always did.

The other two phone classes that do not set it are both fine and neither should
get it. RadioButton.chip declares its own ControlTemplate whose presenter reads
VerticalAlignment="Center" outright, so it centres regardless and the property
would not be read; Button.scrim is the full-screen dimmer behind a sheet and
has no caption at all.

Not covered by a test, and it cannot be from here: there is no Android layout
suite, the desktop harness cannot instantiate net10.0-android views, and
AvaloniaRuntimeXamlLoader — which would let it load Phone.axaml on its own —
lives in a package this repo does not reference. What is verified is that the
head builds, so the Avalonia XAML compiler has accepted the setter, and that
the desktop's own 147 layout tests are unmoved.
2026-08-10 10:35:38 +02:00
jaap-jan b931a06998 Repaint the phone's chrome, radii and accent to the v5 vocabulary 2026-08-08 15:22:04 +02:00
jaap-jan 7ca74a1e35 Retint the scrims to the v5 canvas, quick connect at the spec's 60%
Five scrim hardcodes still dimmed through the old canvas #0E1220; they
now sit on #05050A. Each keeps its alpha except QuickConnect's backdrop,
which the v5 spec pins at rgba(5,5,10,0.6) — its essay drops from 80% to
60% of Canvas to match.
2026-08-07 21:29:57 +02:00
jaap-jan 35387b1c9d Tell the phone's keyboard these are secrets, and get it off the box
ci / api image (push) Successful in 21s
ci / build and test (push) Successful in 1m22s
ci / android head (push) Failing after 5s
Five boxes on this head take a secret and every one of them was drawing dots
and saying nothing. `PasswordChar` is a screen property: Windows has no opinion
about what is being typed into a text box, so the desktop head needs nothing
more. Android's software keyboard has an opinion, and left at its default it
read a vault passphrase as prose — completions offered in the suggestion strip
above the box, and the passphrase itself learned into the IME's dictionary.
Dots on screen with a word bar over them is the worst of both: hidden from the
person typing it and offered to the room. `TextInputOptions.ContentType` is the
property the Android backend maps onto `InputType`, and it is what turns both
off. Both attributes now live in one `TextBox.secret` class rather than being
repeated per box, because they are two halves of one fact and the next box
added would have got one of them.

The keyboard also went on covering whichever box had raised it. That is in
`PhoneShell` rather than on each screen: everything the phone draws is inside
its one root panel, so a bottom margin shortens all eleven screens at once, and
a screen added later cannot forget to handle something it never had to know
about.

Two mechanisms, and it matters that neither is a backstop for the other. Before
Android 15 the activity now declares `AdjustResize` and the platform shortens
the window itself; left unspecified Android chooses, and what it chooses for a
window whose entire content is one native view — which is what an Avalonia
surface is — is to pan, sliding the window by however much it thinks the
focused native view needs and leaving the box exactly where it was. That was
the bug. From Android 15 the attribute is ignored, edge-to-edge being enforced
and the window no longer resized for the keyboard at all, and the reported
inset is what there is. Each is dead where the other applies — where the window
resizes, the inset arrives already consumed and measures zero — which is why
the margin comes from the inset alone. Both added together would strand the
interface an entire keyboard above the keyboard.

Scrolling the box back into view keys off the size change rather than off
either mechanism. `ScrollViewer` already brings a newly focused child into
view; what it cannot know is that the visible region shrank after the focus,
and both ways of losing that region end in the same resize.

None of it is reachable by a test. The software keyboard is an inset the
platform reports and a headless top level reports none, so phase 10 of
`docs/manual-checks.md` is the whole of the verification — including the note
to run it on one device each side of Android 15, since a build exercised on
only one of the two will look correct and be half broken.
2026-08-03 13:55:08 +02:00
jaap-janandClaude Opus 5 16e0051e89 Draw the tags that have been storable and invisible since the domain landed
ci / build and test (push) Successful in 1m22s
ci / android head (push) Failing after 5s
ci / api image (push) Successful in 52s
`Tag` has been a full item kind for three commits — a table, a migration, a
codec, a merge, a cipher — and `HostSecret.TagIds` has merged per tag so two
people tagging one host both keep theirs. Nothing drew a chip. The tags a
client could store were ones nothing here could see.

Chips on host rows, both heads, from names resolved through the tag list rather
than ids: a tag that does not resolve is left out rather than drawn, because it
means the tag was deleted elsewhere or belongs to a vault this session cannot
read, and a host with one chip fewer is the honest answer where a host wearing
a GUID is not. The id stays on the host, so the chip comes back if the tag does.

The picker is chips that toggle, matching the chips on the row behind it. A
list of names to tick would make the user match an entry to a chip they can see
two inches away. The box under it creates a tag and puts it on straight away,
because that is when a tag is usually wanted — while tagging a host and finding
it does not exist yet. Unlike every other field in that editor it writes to the
keychain immediately, since a host can only name an id that exists; cancelling
therefore leaves the tag behind, which is honest rather than hidden. A name
that already exists is used rather than repeated: two tags called "staging" are
storable and must stay storable, because two people creating one offline is how
it happens, but typing it into a box beside a chip of the same name is a slip.

Renaming and deleting needed a home, or the picker fills with names nobody uses
and never empties. That home is a TAGS category on the keychain screen, where
every other item kind is managed — and renaming is the whole reason a tag is an
item rather than a string repeated inside twenty payloads: it is one write, and
no host is touched. The delete confirmation counts the hosts wearing it, which
is the difference between a tidy-up and losing a filter somebody relies on.

The desktop host editor now scrolls, and that is not a tidy-up. A picker's
height is a chip per tag in the keychain, wrapped, so somebody with fifteen
tags has an editor half again as tall as somebody with three; no fixed height
holds that, and trimming other fields to buy room only moves the failure to
whoever has sixteen. The layout suite caught it the moment its seeder grew tags
— which is why the seeder now creates ten rather than three, enough to drive
the pane onto its cap so the capped shape is what gets measured rather than one
no real keychain produces. The cost is named where it is paid: the harness
skips anything inside a ScrollViewer, so from here it certifies that pane fits
the column rather than that every field in it does.

Two smaller things fell out. Five buttons overflowed the keychain header by a
few pixels, so GENERATE lost the word KEY — its tooltip carries what the word
did. And TotalItemCount had been counting keys and credentials while ALL showed
four kinds; it counts all five now, because a number under a chip that
disagrees with the rows it opens is worse than no number.

An adversarial review of this change found two defects it had introduced, both
green against the full suite. NewTag filed into the "new items go to" picker
while the tag list only ever holds the active vault's — so with a team vault
selected a tag would be created, queued for push, reported as added, and then
invisible, with no row, no count, no picker entry and nothing able to rename or
delete it, because there is no active-vault switcher to go and find it with.
The comment on the host editor's own create path states that exact rule; this
was the one place that broke it, and NewObjectStore, whose list is likewise
active-vault-only, already ignored the picker. And the tag editor was the only
one of five that did not disarm a pending deletion when it opened, so arming a
key's deletion and then pressing + TAG left a live DELETE for an item the user
was no longer looking at, directly above the boxes they were typing into. Both
are fixed, both have a test, and the first was checked against the broken
version before being kept.

The same review caught a doc comment that had been inserted between
SnippetRowViewModel's summary and its declaration, silently taking it over.

Verified by the whole suite on a clean build: 1413 tests over nineteen
projects, none failing. Both heads build. The rectangles the layout suite
cannot reach are phase 9 of docs/manual-checks.md.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 12:42:43 +02:00
jaap-janandClaude Opus 5 4925dcf179 Give the phone the + it was promised, and the editors behind it
Steps 5 and 6 of docs/adding-hosts-on-the-phone.md, which finishes it. The
phone can now put things in a keychain rather than only read one.

The floating + arrives three designs after it was first asked for. It was
refused twice on the honest grounds that it would open an editor this head had
not got — and that stopped being true when steps 1 to 4 landed. It raises a
sheet rather than a form, because "add" on this screen has been two operations
since groups existed: a host, or a group to file hosts under.

Both editors are cards in the list's own row, swapped for the list rather than
stacked over it, following SnippetsScreen and for the reason written there: a
form on top of the list hides what it is about. There is still no dialog and no
editor screen anywhere on this head. The port and username boxes may be left
empty, and the greyed text inside each is what the host will actually use —
following the group picker as it moves, so the form says what leaving a box
blank will do rather than making it a guess.

The back gesture gains a guard above the switch rather than a case inside it.
An editor is not a screen and has no entry there, and it is strictly nearer:
the sheet sits over the editor's own screen, so back lowers whatever is topmost
before it considers moving between screens.

A group editor needs a way in, and the phone draws no groups panel — so the
heading in the host list gains a pencil. A + that adds groups with no way to
correct one is the same strange thing to ship as one that adds hosts with no
way to correct one, and worse: a group's defaults are what every host beneath
it falls back to.

Scouting step 6 turned up a bug worth more than the prose it was looking for.
ReloadGroupsAsync read the active vault alone, which was a cosmetic limitation
while a group carried only a name — a teammate's host showed under UNGROUPED
and nothing else was lost. Since a group began lending a port, a username and a
binding, the same omission silently dropped all three: that host would dial 22
as nobody while the machine is on 2222 as deploy, with nothing on screen saying
why. The resolution map now spans every readable vault. The editable list stays
narrow, because a row shown across vaults needs a vault id for rename and
delete and two vaults may hold groups with one name — but the map needs none of
that, since it is only ever asked what an id says.

An adversarial review of this change found something I had written a comment
denying. The + was a child of the outer Panel rather than of the list's row, so
it anchored to the bottom of the screen and sat squarely over the new EDIT
button and the lower edge of CONNECT — and because a Panel hit-tests its
last-declared child first, tapping the right end of EDIT would have raised the
add sheet. The comment beside it claimed it was in the list's row precisely so
that could not happen, and manual-checks 8.1 names that exact failure. It is in
Grid.Row 2 now. The same pass caught a connect bar that was disabled rather
than hidden while its own comment said hidden, a scrim that would have flashed
its default pressed chrome across the screen, a fab comment claiming an accent
fill no other button had when Button.primary has it, and a back-gesture remark
naming two view-model properties that do not exist anywhere in the repo.

That last one came from this plan, which invented IsVaultsSurface and
IsConnectionsSurface, and pointed step 6 at a ConnectionsScreen.axaml that has
never existed. Both are corrected in the plan rather than quietly worked
around, along with a fourth "groups are flat" site in README.md that step 1
missed.

The phone's rectangles are not measurable and structurally never will be: the
layout suite is net10.0, the Android head is net10.0-android, and Avalonia's
application is a one-shot process global — so a second head cannot share the
process even if the reference were possible. Everything the sheet and both
editors bind to is shared and is tested headlessly here; the pixels go to
docs/manual-checks.md phase 8, nine checks, which is where this project already
sends what it cannot assert.

Tags remain the one thing asked for that did not ship. Tag is a full item kind
and TagIds merges, encodes and resolves, but no screen draws a chip or offers
to add one, so the tags a client can store are ones nothing here can see. Both
editors carry the set through a save untouched so a client that can set them
does not lose them. Recorded as half-shipped in docs/design-import-gaps.md
rather than quietly left out.

Verified by the whole suite: 1402 tests over nineteen projects, none failing.
Both heads build. Nothing seen on a display — phase 8 is what that costs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 11:30:00 +02:00
jaap-janandClaude Opus 5 5593f337b6 Give the phone the second design, and both heads the palette it arrives with
The Android v2 design is what this head draws now: four destinations in a bottom bar — Hosts,
Terminal, Keychain, More — with snippets, SFTP, S3, logs and preferences one tap deeper behind the
last. The first design's four had nothing behind them, which is what made a hub worth building.

The palette moved from green-black to blue-black, and it moved in the shared project because that is
where it lives and the desktop v2 specifies the same seventeen tokens. One colour changed meaning
rather than value, and it is the only semantic change in the file. Green used to *be* the accent, so
Ellipse.dot.live filled with Accent and "the thing to press" and "a shell is open on this host" were
the same colour by construction. v2 makes the accent blue and keeps a green for status alone, which
finally separates them: Live is that green and nothing merely interactive may use it. The accent is
also two colours now — Accent fills, AccentText writes — because a row of chips in the fill colour is
a row of things that all look like the primary action.

A palette is not one file, which is the part worth knowing before the next one. Nine hex literals
lived outside it: the nav bar's own label colours, the accessory keys and their Ctrl-latched state,
two scrims, the window background Android paints before Avalonia has a frame, and the launcher
vector. The two C# sites now resolve from the dictionary by name rather than restating it. The
renderer's page cannot — it is served to a WebView over a loopback socket — so terminal.css and
terminal.js keep hand-copied values and say so at both sites.

ShellScreen gained More and Buckets, appended rather than slotted in. SFTP and S3 are one screen over
one TransfersViewModel differing only in which picker they offer, and the kind is set by the button
that navigates rather than on arrival — doing it in OnScreenChanged made every arrival at Transfers
force the picker back to hosts, including the desktop's own rail arriving at a screen with a bucket
already open. It refuses to change kind while a session is live, because there is one session behind
both destinations and switching under it would title a screen S3 while it listed an SFTP host.

What the design draws and this does not, on the usual grounds. The FORWARDING screen: nothing here
forwards anything, so every toggle would be a control with no effect — it is a paragraph on the hub
naming the absence, for the reason the desktop keeps TEAMS in its rail. The terminal's `23 ms · fwd
5432`. An ED25519 badge and a SHA256 line on keychain cards, which need an algorithm field and a
fingerprint the item type does not have. An `agent` chip, for an agent that does not exist. Snippet
run history and exit codes. The Logs FOLLOW pill, which claims a live tail over records that are
written once at close and read when the screen opens, and the severity filter, which has nothing to
count — that chip row is spent on the real choice, which of the two logs. S3 bucket totals and
lifecycle. And the + on HOSTS, which would open a host editor this head has not got.

SFTP is browse, open and delete. Both transfer commands work, and what they work against is the local
pane: QueueDownloads writes to Path.Combine(LocalPath, name), and LocalPath starts at
SpecialFolder.UserProfile, which on Android is the application's own private directory. A download
would have reported success and left the file where the person who asked for it cannot open it, which
is worse than not offering it — a refusal is visible and a file in /data/user/0/ is not. The queue is
not drawn either, since nothing here can put anything in it. Both return with the document picker.
The foreground service still counts zero transfers, and the reason moved rather than went away.

Four defects worth naming, because three of them are the kind that compile. A Button as a ListBox
ItemTemplate swallows the pointer press before the list sees it, so the files listing selected
nothing and every command reading the selection did nothing — the row is a Border now and the
phone-only single-tap-to-open is a Tapped handler, which also keeps a desktop single click from
walking into directories. Avalonia type selectors are exact, so TextBlock.fingerprint never matched
SelectableTextBlock and every fingerprint on this head rendered proportional and unwrapped: that was
breaking the never-truncated rule on the host-key sheet already. The new two-level hierarchy had no
handler for the system back gesture, so back left the application from a log screen. And the tab's
close cross had shrunk to a 30x32 target flush against the select target, which is the one control
here that ends a shell with no confirmation and no undo.

Fingerprint unlock is raised on arriving at the lock screen rather than waiting for its button, which
is still there. Only at launch: a lock the user asked for is not answered with an immediate request
to unlock, which makes LOCK look inert and trains the reflex of authenticating at a prompt nobody
asked for. And once, because a declined gesture leaves the passphrase box exactly where it was and a
prompt that came back after being dismissed would be a modal you cannot get out of to type into it.

Two fixes fall on the desktop. Its file listing coloured directories with Info and executables with
Accent, which was blue against green and is now two steps of one blue; an executable is Live now.
And a bucket's folders were drawn with a 0001-01-01 timestamp, because a prefix has no modification
time — blank now, for the reason a directory's size is blank.

Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the layout
suite that stands up real Avalonia and parses every desktop screen. Both heads build. Not verified on
a device — nothing in this head ever has been; see docs/android-port.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2
2026-08-02 18:23:53 +02:00
jaap-jan 7a3a521c59 Give the phone the rest of its screens, and a way in
ci / build and test (push) Failing after 2s
ci / android head (push) Failing after 1s
All seven screens of the design, plus the two it does not draw because it starts at an
enrolled phone: naming a server, and choosing a passphrase.

The five states docs/android-port.md worried about losing at 360dp are all here and none
of them softened. The changed-key refusal is a full-screen panel rather than a bottom
sheet, because a sheet is swipe-to-dismiss by convention and that screen must have no way
forward. The recovery code raises FLAG_SECURE for its own state and lowers it afterwards,
so the sentence about screenshots is true rather than decorative. The delete
confirmations keep their counts and replace the row in place.

Signing in works, and the seam it needed is worth more than the implementation:
IAuthorizationCallback now sits between OidcClient and the loopback listener, so the two
heads differ in where the response arrives and in nothing else. PKCE, the state check,
discovery, the token exchange and the key binding stay one implementation — a second OIDC
client would be a second place for a security bug to live. The phone registers a
private-use scheme with the system rather than binding a loopback port, which on a shared
device any other app can do first.

The accessory key row needed TerminalWorkspace.SendInputAsync: ordinary typing goes from
the renderer straight down the socket, and there was no way in for the keys a software
keyboard does not have. Ctrl latches, because one thumb cannot chord, and the latch is
drawn — a modifier that is on and does not look on is how somebody sends ^L to a database
prompt believing they typed an l.

597 client tests green, including two new ones for the input path and one for the
terminal surface command. Nothing has run on a device.
2026-07-31 21:43:11 +02:00