Commit Graph
34 Commits
Author SHA1 Message Date
jaap-janandClaude Opus 5 c00e5dbc5c Let the terminal's text be made bigger, and remember how big
ci / build and test (push) Successful in 1m12s
ci / android head (push) Failing after 4s
ci / api image (push) Successful in 24s
Taking pinch-zoom off the phone left nothing in its place, and there was nothing on the desktop
either. This is the replacement, and it is deliberately not the thing that was removed: zoom scales
what has already been drawn, so the remote goes on wrapping to a width that is no longer on screen.
Changing the font size refits the grid and reports the new column count, so the far end is told it
has fewer columns. That round trip is the feature.

The size is one number, owned by the shell. It has to be, for two reasons that pull the same way: it
must survive a relaunch, and it must be reachable from a phone that has no Ctrl key to press. So the
page asks and the host decides — a signed step over a new client opcode, answered with a size over a
new server opcode. The phone's buttons and the desktop's chords arrive at the same place, and a size
set by either is the size both remember.

Stored in settings.json beside the cache rather than in it, and that is not laziness about a
migration. The cache is encrypted and unreadable until a vault is unlocked, and the first terminal of
a locked launch needs the size already. Nothing secret may go in that file; ClientSettings says so
out loud, because the next person to add a preference is the one who needs to read it.

Where it is reachable from differs per head, and only here. The phone gets A− and A+ on the
connection line — not in the accessory row, which scrolls, and a control that fixes unreadable text
must never be the thing that is off-screen. The desktop gets the three chords every terminal
emulator has, answered by the page while a terminal has focus and by the window when it does not,
plus a row in preferences that shows the current value and names the chords rather than replacing
them. Someone whose terminal is too small to read is not in a position to go looking.

Clamped 8 to 32. Below eight a monospace grid stops being legible and becomes a texture, and every
column of it is still a column the remote is being told exists; above thirty-two a phone in portrait
has too few columns to hold a prompt. The buttons disable at the ends rather than accepting presses
that do nothing, which on a terminal reads as the application having stopped responding.

The preferences screen's header comment claimed none of the design's terminal settings could be
saved, and listed the three things that were missing to make one work. All three now exist, so it
says which one is real and why the other five still are not.

Verified with the protocol suite — including that the step byte round-trips signed, since read
unsigned a step down arrives as 255 and clamps to the largest font, making "smaller" do the most
dramatic available version of "larger" — a data-plane test that the chord is heard with no session
registered, and five shell tests: the default matches the renderer's, both clamps hold, reset works,
and a size chosen in one shell is there in a second one over the same profile directory. Layout
suite and both heads build.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 13:15:11 +02:00
jaap-janandClaude Opus 5 ddf0dd6a2b Stop the transfer tests depending on which thread ran them first
Every test in TransferQueueingTests failed on the Linux runner with "The calling thread
cannot access this object because a different thread owns it", and none of them had
anything to do with the commits in that run. The class drained its rows through
Dispatcher.UIThread.RunJobs(). That dispatcher is process-wide and belongs to whichever
thread touched it first, and xunit runs each test class as its own parallel collection — so
the moment a runner scheduled another class onto that thread ahead of this one, all nine
died inside DispatcherOperation.Execute having asserted nothing about transfers at all. It
passes locally and fails on a machine that schedules differently, which is the whole of why
this took a CI run to find.

TransfersViewModel now takes the poster it marshals through, defaulting to
Dispatcher.UIThread.Post — the seam VaultViewModel's clipboard already is, for the same
reason: a view model that reaches a process-wide UI object directly makes every test of it
depend on a thread it does not choose. No head passes the parameter, so nothing about the
running application changes.

The test supplies a queue of its own and drains it, which is the same shape the dispatcher
gave it. A poster that ran the action inline was tried first and is wrong: the transfer
queue raises Changed from its pump thread as well as from the call that enqueued, so inline
execution has a background thread adding rows to an ObservableCollection while the test
reads it — it passed once and then failed a different test on the next run. Draining keeps
every mutation on the thread doing the asserting, which is the one thing the dispatcher was
providing that was worth keeping.

One test added for the property that broke: queueing is reachable from any thread and must
not care which. The class as a whole guards the seam — remove it and nothing drains, so
every assertion about a row fails.

Verified by reproducing the failure first: a throwaway probe that touched the dispatcher on
one thread and posted and drained on another produced exactly the CI message. Then six
consecutive Release runs of the app suite, all green, plus the layout suite, which builds a
TransfersViewModel of its own.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:43:21 +02:00
jaap-janandClaude Opus 5 73c7e2a1e3 Point a release build at the hosted server, and a debug build at the clone
The shipped default was http://localhost:5233, which is the address the API serves under
dotnet run and a machine an installed application is not running. Somebody who installs a
release and accepts the field unread is signing in to nothing.

Two defaults now, because the two audiences never overlap. A release build offers
https://ssh.dodotech.cloud, so a first launch needs no address typed at all. A debug build
keeps the loopback address, and that half matters as much: shipping the hosted address into
a clone would point every development launch at production, and sign-in is the call that
provisions an account there.

The remark carries the reason the schemes differ, since the pair now looks like an
oversight rather than the deliberate thing it is — the API's first launch profile is
plaintext on 5233, and an HTTPS client meeting a plaintext port reports a TLS failure that
reads like a certificate problem.

The test spells out both branches rather than asserting the constant, which would pass
however it were edited. What it is really guarding is that a release never ships a
developer's loopback address and a debug build never points a clone at production, and it
can only guard those by naming them.

Verified by running the shell suite in Debug and in Release.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 21:12:00 +02:00
jaap-jan 4300d917a8 Stop making people wait for a handshake, and give the host list a pointer
ci / build and test (push) Failing after 3s
ci / android head (push) Failing after 2s
Connecting held the vault's busy gate, which meant a window that did nothing visible for
as long as a machine took to answer — and against one that is merely asleep, that is the
whole timeout. The gate is gone from that one command. A tab now appears in the strip in
the same turn as the click, carrying "connecting…" rather than a pane, and the terminal's
rectangle draws a card naming the host and the address being dialled. Every other screen
stays usable, and two connections can be in flight at once.

That splits the vault's one connection event into three, carrying an attempt id, because
"which tab is this about" can no longer be answered by "the most recent one". The id also
buys the two kinds of not-connecting their different endings: a refusal stays in the strip
as a tab holding its reason, since by then the user is quite likely three screens away and
a status line they are not looking at is not where a failure should end; a host key
question takes the tab away and puts the window back on HOSTS, because the prompt is drawn
there and a tab claiming failure would be competing with the thing about to resume it.

ConnectAsync takes no CancellationToken any more, and that is load-bearing rather than
tidying. A [RelayCommand] over a method that takes one generates a command that cancels
the previous execution's token on every invocation — so asking for a second machine
silently abandoned the first, measured as the first tab disappearing with "Cancelled." the
instant the second was asked for. Giving up on a connection is closing its tab, and a
session that lands after that is adopted rather than dropped: a shell running with nothing
naming it cannot be closed at all.

A tab is marked active on IsShowing rather than IsSelected. The selection survives
navigating away — that is what makes the strip a way back to a terminal instead of a way
to lose one — so a tab lit while preferences filled the window was a second "you are here"
mark pointing at something nobody could see. The nav rail's own entries have always made
this distinction.

The host list grows the two gestures it looked like it already had. A right click selects
the row under the pointer before opening a menu of Connect, Edit and Delete — the menu is
on the list rather than in the item template, so its entries are the vault's own commands
and not a row's, and it is cancelled outright over a group heading. Dragging a host onto a
heading files it there, onto a host files it beside that one, and onto UNGROUPED takes it
out of a group; the write is one field of one host through the same repository a save
uses, refused while the editor is open because a drop is a gesture on the list and not on
a half-typed form.

Clicking a result in the palette connects, which is what a list of hosts under a search
box looks like it does. It went through the shell's own command, so the pointer and Enter
take one path.

And the files screen's two pickers followed the vault's lists once, at unlock: a host or a
bucket created afterwards could not be picked until the keychain had been locked and
opened again, with nothing on screen explaining why the machine plainly in the host list
was missing. They follow the collections now, re-finding the selection by id across the
rebuild a sync pass causes every minute.

165 shell tests and 69 layout tests green, including the connecting tab, both failure
endings, two connections at once, a connection in flight across a lock, and the right
click acting on the row under the pointer rather than on the selection. The drag itself is
in docs/manual-checks.md with the rest of phase 7 — headless Avalonia has no platform
drag, and a test that claimed to have dropped something would pass while confirming
nothing.
2026-07-31 22:59:33 +02:00
jaap-jan 7a3a521c59 Give the phone the rest of its screens, and a way in
ci / build and test (push) Failing after 2s
ci / android head (push) Failing after 1s
All seven screens of the design, plus the two it does not draw because it starts at an
enrolled phone: naming a server, and choosing a passphrase.

The five states docs/android-port.md worried about losing at 360dp are all here and none
of them softened. The changed-key refusal is a full-screen panel rather than a bottom
sheet, because a sheet is swipe-to-dismiss by convention and that screen must have no way
forward. The recovery code raises FLAG_SECURE for its own state and lowers it afterwards,
so the sentence about screenshots is true rather than decorative. The delete
confirmations keep their counts and replace the row in place.

Signing in works, and the seam it needed is worth more than the implementation:
IAuthorizationCallback now sits between OidcClient and the loopback listener, so the two
heads differ in where the response arrives and in nothing else. PKCE, the state check,
discovery, the token exchange and the key binding stay one implementation — a second OIDC
client would be a second place for a security bug to live. The phone registers a
private-use scheme with the system rather than binding a loopback port, which on a shared
device any other app can do first.

The accessory key row needed TerminalWorkspace.SendInputAsync: ordinary typing goes from
the renderer straight down the socket, and there was no way in for the keys a software
keyboard does not have. Ctrl latches, because one thumb cannot chord, and the latch is
drawn — a modifier that is on and does not look on is how somebody sends ^L to a database
prompt believing they typed an l.

597 client tests green, including two new ones for the input path and one for the
terminal surface command. Nothing has run on a device.
2026-07-31 21:43:11 +02:00
jaap-jan 2caedd93ff Merge branch 'main' into the Android head
Main grew the screens the host-management plan called for — hosts, pins, snippets, logs,
import, teams — plus the ObjectStore and Import projects behind two of them, and moved
WindowsDeviceKeyStore into the desktop head's Platform folder.

Five of those view models landed in a directory this branch had already moved, so they
join the rest in DodoSSH.Client.Shell: git spotted the rename and put them there, and the
namespaces followed. Shell picks up ObjectStore and Import as a result, which the Android
head then gets transitively and will use neither of at first — scoped storage means there
is no ~/.ssh/config to import, and file transfer is out of its first scope.

Desktop suites green at 155 and 64.
2026-07-31 21:03:22 +02:00
jaap-jan fe9d7fc289 Give DodoSSH a phone, and a shared shell for both heads to drive
The Android head from docs/android-port.md, taken as far as its step 6.

Step 3, the spike, is answered and its throwaway screen is gone: libsodium.so and
libe_sqlite3.so are both in the arm64 APK, so NSec resolves its native half on Android
despite shipping no Android build, and the local cache opens. Two findings the audit
could not have had: Avalonia.Controls.WebView only ships net10.0-android36.0, which
settles the open "which Android versions" question at targetSdk 36; and Android has
blocked cleartext HTTP since API 28, so the terminal renderer needs a network security
config scoped to 127.0.0.1 or the WebView loads nothing.

DodoSSH.Client.Shell is new and is why the phone can exist: the view models, the terminal
renderer files and the palette moved there so both heads drive one state machine and draw
from one set of tokens. The desktop head is otherwise untouched and its 144 tests still
pass.

The platform pieces behind interfaces that already existed: the profile directory from
filesDir, a device key wrapped by a StrongBox-backed key that a fingerprint releases, and
a foreground service so a shell outliving a vault lock stays true on a platform that
stops backgrounded processes.

Sign-in is deliberately absent rather than approximated. It needs an app link, because
reusing the desktop loopback listener is the attack RFC 8252 section 8.3 names.
2026-07-31 20:58:48 +02:00
jaap-jan 5cbda59a34 Merge branch 'main' into claude/host-management-ui-plan-7f20ab
Seven files needed a hand. Most were two branches adding something in the same
place, but three were one branch changing what the other had moved or renamed,
and those are the ones worth reading.

The shell keeps both new fields and both constructor lines: the connection
recorder this branch built and the teams view model main did. Where main put a
teams load inside OnScreenChanged, it now sits beside the logs refresh rather
than inside RaiseSurfaceState — this branch extracted that notification block
and it is called from two properties, so a screen-specific side effect in there
would fire on every terminal switch as well.

Main gave four row types a vault id and a vault name, and this branch had moved
one of them — KnownHostRowViewModel — into its own file when the pinned keys
became a screen. Git resolved that as "deleted here, modified there" and took
the delete, which compiles as long as nobody looks: the moved copy still had
the two-argument constructor and the call site had grown to four. Carried over
by hand, along with the ordering the pins list now does on them.

The status line's quiet rule was the subtle one. Main extracted it into
IsWorthReporting; this branch had changed the same condition to read item
counts rather than raw ones, because every user action queues a log entry a
moment later and this machine reads its own entries back on the next pull. Take
main's structure and the merge builds, passes, and silently restores a bug this
branch existed partly to fix — every save's message overwritten a second after
it appears. The method now reads PulledItems and PushedItems, with the reason
in its remarks.

Two conflicts were prose that had gone stale rather than code. The keychain
screen's comment said team vaults are refused by the server's access service,
which was true when it was written and is not now; main's replacement stands,
in this branch's vocabulary. The design-gaps row for groups was claimed by both
— real host groups here, per-vault headings there — and they are different
things, so both rows stay and the difference is stated: a group is a shelf the
user chose, a vault is who can read the item.

One defect the tests found and the compiler could not. Generating a key opens
the same editor as pasting one, but not through NewKey — so it never set the
target vault main added, and a generated key was filed into whatever vault was
edited last, or none. Both key-generation tests failed on it. Fixed where the
editor opens, with the reason recorded there.

One gap is left deliberately and is written down rather than half-built. Hosts,
keys, credentials and pins are read across every vault this session holds a key
for; groups are read from the active vault alone, so a host a teammate filed
shows under UNGROUPED. Nothing is lost or misfiled — it is what the sidebar
already shows for a group that has been deleted — but closing it needs a vault
id on every group row for rename and delete, and a way to tell two vaults'
identically-named groups apart under a layout with one heading per group. Both
are worth doing and neither is a merge's business. It is in the remarks on
ReloadGroupsAsync and in docs/design-import-gaps.md.

dotnet build, dotnet test and dotnet format --verify-no-changes are all clean:
1282 tests, including the end-to-end suite against real containers.
2026-07-31 20:44:39 +02:00
jaap-jan d07b336868 Free the terminal from the Hosts screen, and fill the room it left
The WebView sat inside the Hosts grid, so navigating to Files or the keychain
hid every open terminal and the strip that named them. A connection you had
opened was invisible from four of the five screens. The window now has two
surfaces rather than one: a nav rail that says which page you are on, and a
terminal strip that is always there and switches the whole content area to a
shell. Screen keeps meaning "which page" and never becomes a sixth kind of
page, which is why this is two properties instead of one enum with a terminal
member in it.

Every screen lives inside one wrapper panel that collapses when a terminal is
showing. That is not tidiness — the WebView hosts a Win32 child window that
composites above everything Avalonia draws, so a screen left visible over its
rectangle is a screen sliced in half, and this window has shipped that defect
once already. One decision point, IsTerminalShowing, and a nested panel rather
than five compound bindings nobody would remember to extend.

The focus choreography is the part no test in this repo can see. Every reveal
path now focuses in the same turn the WebView appeared, so all three of them
post at DispatcherPriority.Loaded and let the native control re-push its bounds
first. Going the other way had a real bug: the screen-changed branch called a
bare Focus() where it had to release the keyboard from the native child, so
switching from a terminal to Files silently ate the first keystrokes. Rare
before this commit and the primary gesture after it.

The tab strip grew a cross inside each tab, a plus that opens the quick-connect
palette, and middle-click close. Nested buttons are correct here: Avalonia
handles a left press on the cross and deliberately does not handle other
buttons, which is exactly what lets middle-click bubble up from the cross as
well as the tab. The test is PointerUpdateKind rather than
IsMiddleButtonPressed, because the latter reports button state and is also true
for a left press made while the middle button happens to be held. The handler
is on the tab and not the strip, so the background closes nothing by
construction. Plus opens the palette rather than a flyout, since a menu
dropping into the WebView's rectangle may or may not composite above a child
HWND and this repo does not make rendering claims it has not photographed.

Everything a user reads now says keychain. The wire, the database and the
cryptographic spec still say vault, deliberately: renaming those is a migration
and a protocol change for a word. That split is written down rather than left
to be rediscovered as an inconsistency.

Four things that were squeezed into the keychain's category rail, or into
nothing at all, now have screens. Pinned host keys get one, with fingerprints
never truncated and a filter that matches them, because comparing what you have
against what the operator published is the whole workflow; the approved date is
read out of the item's UUIDv7 rather than added as a column, and says so, since
it means first approval and not last use. Keys can be generated in the client,
which needed the openssh-key-v1 container written by hand — there is no BCL or
NSec helper, and the PKCS#8 route is unverified in the SSH library this uses.
The armour carries no passphrase: encrypting it needs bcrypt_pbkdf, which is
Blowfish with a swizzle, in a project whose crypto is otherwise entirely
libsodium, for a protection the key's own remarks argue is redundant inside a
vault. Generation fills the existing editor and stops, so SAVE stays the one
thing that writes. ~/.ssh/config can be imported behind a preview that is
ticked per row and writes nothing until the button; IdentityFile records the
path and imports the key material only on an explicit opt-in, because reading
somebody's private key into a vault is precisely the act this product exists to
make deliberate. Match blocks and ProxyJump are reported rather than obeyed —
one cannot be evaluated statically and the other has nothing behind it to route
with, and a preview that implied otherwise would be worse than one that admits
it.

Files can be dragged in all four directions that are honestly available. Remote
to Explorer does not ship and is not pretended to: the shell wants the bytes
during the drop, which needs a virtual file and a native COM data object,
outside what Avalonia offers. Note for the next person that Avalonia 12
replaced the drag model outright — DataObject and DataFormats are no-op stubs
and IDataObject is not in the reference assembly, so every tutorial written for
11 does not compile here.

Hosts can be grouped, flat and never nested. A parent id merged as a scalar
lets two offline clients each re-parent A under B and B under A, producing a
cycle inside an encrypted payload that no server can police and every reader
would have to detect for ever. Membership lives in that payload rather than in
the one plaintext concession ADR 0001 allows, whose test is that the relay
cannot function without it — nothing on the server reads a group, so what
plaintext would hand over is a clustering of the estate for nothing. The
plaintext column reserved for it is dropped, provably always null, and the
server now refuses a client that sends one; it was never populated, was copied
on apply, and was not cleared on delete, so a group id would have outlived the
host it described.

Snippets insert through xterm rather than through the pump, because xterm is
the only thing that knows whether the remote has bracketed paste on, and that
is what makes a shell treat embedded newlines as text instead of as execute.
The host process moves opaque bytes and never parses output, so it would have
to guess, and guessing wrong runs every line. Running is off by default and the
copy says the text goes into whatever is there — the terminal has no notion of
being at a prompt, and may be in vi or at a password prompt with echo off, so
the Enter the user presses themselves is the entire safety property.

Connections and keychain changes are recorded as synced encrypted items, which
is what makes them auditable by a team later and costs the server knowledge of
connection rate and timing from row counts alone. ADR 0001 already concedes it
cannot hide that class of metadata; the trade is now written into it rather
than left implicit. A connection entry is written once, at close, which is what
makes a synced log tractable: nothing to merge, one outbox row, no chance of
colliding with itself. Live sessions come from memory, not from the log. The
write is void by contract and posts to a bounded channel, because putting an
encrypt-and-write on the teardown path of every session is how closing the
application comes to take four seconds. A ticket opened before a lock still
closes afterwards, since a shell outlives the vault. The activity log hooks the
one generic repository every kind writes through, so it cannot miss a caller —
which is also why the log kinds themselves declare they are not audited, or the
first entry would write an entry about writing an entry. It records the names
of the fields that changed and never their values; a log with an old password
in it would be a plaintext credential store with no vault around it. Retention
is 90 days or 5,000 entries, whichever bites first, pruned on the sync loop
rather than on a second timer.

That log traffic then broke the status line, which is worth recording because
the fix is a shape and not a patch: background sync counted its own log rows as
pushed items, so the quiet rule stopped being quiet and every action's message
was overwritten a second later by a sync report. The report now separates log
rows from user items and the rule reads the latter.

S3 buckets appear as a remote in the file browser, behind the same interface an
SFTP session implements, so the queue and both panes did not have to learn what
they are talking to. Uploads go through a pipe, because the queue wants to
write and the SDK wants to read; memory is then bounded by the part size
instead of buffering a file to disk twice.

Finally, the Windows device key store moved out of the session project, which
was the one thing keeping it from being portable — everything else in it is
platform-neutral, and a Windows CNG dependency in the middle of the vault code
meant a second head could not reference it without dragging Windows along. The
seam that made the move free was already there. docs/android-port.md is the
audit behind that: what ports, what does not, in order of cost, the four
decisions taken, and an inventory of every screen and state the interface has
to carry, written so a design can be made from it directly.

dotnet build, dotnet test and dotnet format --verify-no-changes are all clean:
1240 tests at zero warnings, including the end-to-end suite against real
containers. The manual checks that headless Avalonia cannot make — the drag
from Explorer, a generated key against a real host, twelve tabs at the minimum
window width — are listed in docs/manual-checks.md and are still outstanding.
2026-07-31 20:30:05 +02:00
jaap-jan 23eca3a21b Merge branch 'main' into claude/m3-implementation-57f9d7
ci / build and test (push) Failing after 2s
Three files conflicted, and two of the resolutions are more than a choice of
side.

QuickConnectTests had both branches fixing the same build break — main's M2
merge left the shell's constructor with an ISftpSessionFactory nobody passed.
Main's version wins because it carries a comment saying why the palette never
needs a session.

VaultSession's conflict is adjacent edits: main added the remembered sign-in
members and this branch changed SyncAsync's summary from "the active vault" to
"one vault". Both kept.

VaultViewModel is the one that matters. Main taught the background pass to
report a sync that had to start over, on the grounds that a machine which
silently re-read a whole vault has had something happen to it; this branch
turned a pass into one report per readable vault. Taking either side alone
would have lost the other, so ResyncedFromStart is now one of the conditions
IsWorthReporting checks, per vault.

Merging also broke something neither branch could have caught alone, and the
build would not have said a word. SyncOnceAsync cleared LastSyncFailed
unconditionally, which was right while a pass was one vault and a failure was
an exception that never reached that line. A failure is now a report — one
unreachable team vault must not stop the others syncing — so the flag was being
cleared over a vault that had just failed, lighting the titlebar SYNCED. It is
computed from the report instead, in the one place both callers go through, so
the manual command gets it as well as the loop. The background pass still
swallows the message and keeps the fact, which is what
AnAutomaticPassThatFails_LeavesTheStatusAlone is there to hold it to.

Two comments the auto-merge left describing a world with one vault in it: the
SCOPES rail's, which said team vaults are refused by the access service, and
the host sidebar's "One heading, for one vault".
2026-07-31 12:26:59 +02:00
jaap-jan 95816de0c5 Share a vault with a team, without the server holding a key
M3's teams, sharing and ACLs. Teams with roles, a public-key directory, the
append-only key log served for clients to check it against, team-owned vaults,
and vault key grants wrapped by a client and stored opaquely by the server.
VaultAccessService resolves team membership to PermissionFlags, so a viewer may
pull and may not push; the desktop client reads and syncs every vault it holds
a key for, and a real TEAMS screen replaces the one that said it did not exist.
No migration: team, team_membership, vault.team_id and vault_key_grant have all
been there since the first one, which is what carrying two unused tables bought.

Membership is authorisation. A grant is access. The obvious model is one
concept — "access", with a role attached, handed out by the server — and this
architecture cannot implement it: a vault key is sealed to each member's X25519
key, and only a client holding the plaintext can seal it for somebody else. So
"give Bob access" decomposes into a database write and a wrap, which happen on
different machines. Adding a member makes the server serve them the vault; it
cannot make it readable. VaultSummary.WrappedVaultKey is null in the meantime
and the vault appears in their list saying it is waiting for a key, because
hiding it until a grant existed would have been tidier and would have implied
the server was the thing granting access. The screen says the same thing after
every add, in the status line. ADR 0009 records the whole decision.

Sharing verifies or refuses. A directory lookup is a claim by the server about
a third party's public key, and wrapping to an unverified claim hands the vault
to whoever made it — no amount of transport security helps, because the server
is inside the threat model. KeyLogAudit reads the whole log, recomputes every
entry's hash from its own contents, checks the chain from genesis, and refuses
unless the offered key appears in it unchanged. There is no override flag: one
that exists gets used on the day the log is briefly unreachable, and the
resulting grant is indistinguishable from a correct one afterwards. What it
still cannot promise is that the key is the right person's, so the fingerprint
comes back for an out-of-band comparison and the success message says so every
time. A test corrupts the fake server's log by one byte and watches the client
refuse rather than warn.

The roles are only the ones that are enforceable. There is no ConnectOnly,
despite the design asking for one and TeamRole having room: SSH terminates on
the client, so a session needs the credential's plaintext on that machine, and
"may connect but may not read the key" cannot be enforced here. Shipping it as
an option in a dropdown would have been a lie. Connect rides along with Read
and is documented as an interface hint. Removal is named for what it does — it
revokes grants and flags the vault for rekey, and claims nothing about what is
already on somebody's laptop.

Three things are deliberately absent, and each is a refusal rather than an
omission. The rekey itself, because re-wrapping every item's data key under a
new vault key needs a client holding the current one; the server records that a
rotation is owed and the interface reports it, which is more honest than a
button that only appears to do it. Ownership transfer, because allowing an
owner to be removed without one leaves a team nobody can administer. And
cross-vault host key trust: a pin in a team vault is listed but not consulted
at connect time, because any member with Write could otherwise pre-approve a
fingerprint another member's client then trusts silently for a host in their
own vault. Scoping trust properly needs a scope on the SSH connect path, which
IKnownHostStore has not got; until then the narrow direction is the safe one
and the cost is in the README rather than hidden.

Reading now spans vaults and writing still does not. Every list on the vault
and hosts screens covers each vault the keyring opened, rows carry the vault
they came from, and an edit goes back to that vault rather than to the active
one — writing it to the active vault would fork the item and only show up when
a colleague wondered why their change never arrived. A new item goes wherever a
picker says, defaulting to the personal vault and never moving on its own,
because an item filed into a team's vault is visible to that team and moving it
back means deleting and retyping. The sidebar heading stops naming one vault
once there are two, and each row names its own.

The server checks what it can and nothing it cannot. It will not record a grant
for a key its recipient no longer holds, for a superseded generation, or for
somebody who is not in the team — each of those would otherwise surface days
later at the far end as a tag failure indistinguishable from corruption. It
does not verify the wrap or the signature, and the grant service says so: that
would be a convenience and never the boundary, and would put an asymmetric
implementation on a machine that is supposed to hold no keys.

Two bugs the tests found. TeamsViewModel's busy gate blocked its own reload, so
a team created a moment earlier was missing from the list it had just been
added to. And syncing every vault turned a failure from an exception into a
report, which made a background pass announce an unreachable vault once a
minute — the exact behaviour AnAutomaticPassThatFails_LeavesTheStatusAlone
exists to prevent. The fact is recorded and the message swallowed, as it was
before; pressing Sync still names the vault and the reason.

Also fixes a build break this branch started with: QuickConnectTests was never
updated when M2 added ISftpSessionFactory to the shell's constructor, so
nothing built at all.
2026-07-31 12:18:28 +02:00
jaap-jan 91438fb382 Ask before deleting, and connect a host by double-clicking it
DELETE on a host, an SSH key, a stored password or a file on the host now puts
a question where the button was, and only answering it deletes anything. It is
a state rather than a dialog, which is the arrangement signing out already had
and for the same reason: this is the moment that has to be able to say what is
about to go before it goes.

What the question says is counted rather than generic, because a confirmation
that only asks whether you are sure is a click to train people out of. A key
names the hosts that authenticate with it and says they will refuse to connect
afterwards rather than falling back to a typed password, which is what the
connect path actually does. A host discloses a terminal open on it, because
deleting the host does not close the session. Every vault deletion says how far
it travels and whether this machine can push the tombstone yet or is queuing
it. Deleting on the host carries the strongest warning of the four on purpose:
everything else here is a tombstone against a copy the server still holds, and
a file on somebody's machine is bytes with nothing behind them — so that one
names the full path, since a bare name identifies nothing.

The armed request carries the item's entity id, so nothing that moves the
selection between the question and the answer can redirect it, and answering
about something that has since gone says so instead of doing nothing quietly.
Disarming compares ids rather than rows, which is the subtle half: a reload
replaces every row object, so the naive rule would have let the pass that runs
every minute take the card away from somebody halfway through reading it.

Forgetting a pinned host key is deliberately still unguarded. It costs one
fingerprint check on the next connection and it is the safe direction to be
wrong in — the dangerous button there is the one that adds trust, and that one
is already a prompt at connect time. Discarding a stopped transfer is likewise
unguarded: it removes a resumable part file and leaves the source alone.

Double-clicking a host in the sidebar connects to it, wired as a gesture in the
control exactly as the transfers screen opens a directory. CONNECT stays, since
it is the button with the password box beside it.

Ten existing delete call sites now go through arm-and-confirm helpers, and
eight new flow tests cover asking first, cancelling, the counted warning,
disarming on a selection change and on an editor opening, surviving a sync, and
the stale-item guard. Three layout tests measure the new shapes — the sidebar
card is the one card in the application a user cannot scroll — and one of them
also asserts the card renders its text, because a card whose compiled bindings
did not resolve would lay out perfectly as empty rows. The double-click test
performs the real gesture and proves it reached the connect command through a
refusal that never touches a network.

dotnet build, dotnet test and dotnet format --verify-no-changes are all clean:
853 tests, including the end-to-end suite against real containers.
2026-07-31 11:52:13 +02:00
jaap-jan 240aadb746 Merge branch 'main' into claude/vault-unlock-logout-autosync-a84c35
ci / build and test (push) Failing after 3s
Four files needed a hand, and all four were two branches adding something in
the same place rather than either changing what the other did.

The shell's constructor now takes both new parameters: main's SFTP session
factory, which it must have because it builds the transfers view model, and
this branch's optional resume handler, which stays last so every existing test
that constructs a shell without one still gets a shell that can only be online
because somebody signed in during this run. App.axaml.cs, ShellFlowTests and
QuickConnectTests pass the pair; the layout suite keeps both of its new fields.

Signing out now detaches the transfers screen exactly as locking does, and the
confirmation says that an open transfer session survives it. That is the same
policy both sides already argue for their own case: signing out destroys this
machine's copy of the vault, not work that authenticated before it.

QuickConnectTests did not compile on main — the SFTP commit added a constructor
parameter and the quick-connect suite, merged from a parallel branch just
before it, was still calling the old one. Fixed here rather than worked around,
since the merged tree has to build.

dotnet build, dotnet test and dotnet format --verify-no-changes are all clean:
980 tests, including the end-to-end suite against real containers.
2026-07-31 11:16:49 +02:00
jaap-jan 0b261c4d39 Stay signed in, come back online by itself, and let a machine be given up
Three things a machine that has been set up could not do. Unlock now takes
Enter, which is the gesture everybody makes after typing a password and which
did nothing until they found the button.

Signing in survives a relaunch. The refresh token is kept in the local cache,
sealed under the vault's own cache key, so a later launch resumes the session
through the refresh grant with no browser and nobody present — and because it
is sealed under that key, only an unlocked vault can resume it. A locked
client therefore cannot reach the server at all, which is a consequence worth
stating rather than working around; docs/crypto.md §3.2 records it. Every sync
pass asks the shell for a connection rather than reading one captured at
unlock, so a laptop that unlocked on a train is online within a minute of
finding a network, with nothing pressed. Unlocking itself still never waits on
a socket.

Signing out empties this machine: the profile, the cached items, the outbox
and this machine's device key, with the account's row withdrawn when the
server can be reached. It asks first and says what it costs — the outbox count
when the vault is open, an admission that it cannot be counted when it is not,
and the shells that keep running either way. The vault is on the server and is
untouched, which is what makes the same button the only honest answer to a
forgotten passphrase, so it is on the unlock screen as well as in preferences.
It cannot end the session at the identity provider, and says so.

Two defects surfaced on the way. The synchronisation pass that runs when the
vault opens never ran at all: the loop is started from inside the unlock
command, so the busy flag it yields to was raised by that command — the first
sync was a minute late on every launch. And signing in from preferences while
unlocked threw an unlock screen over an open vault whose keys were still in
memory.

The unlock card and the new confirmation live in their own controls because
MainWindow cannot be laid out headless, so markup left inside it is markup no
test can measure; both are now measured at the window's minimum size in the
shapes that grow. What is still unverified is the composed window itself.
2026-07-31 11:07:36 +02:00
jaap-jan 04faef6597 Move files to and from a host over SFTP
M2's file transfer, built bottom-up: an SFTP session on the SSH layer, a
transfer queue in a project of its own, and the two-pane browser the design
asked for replacing the screen that said it did not exist. Remote listings
carry names, sizes, modification times and a real drwxr-xr-x — nothing in this
repository could render a POSIX mode before — and the queue moves one file at a
time with progress, throughput and resume.

The design import assumed this would be an SFTP subsystem channel on
ISshConnection, beside the shell on a transport that is already up. SSH.NET
does not offer that: SftpClient derives from BaseClient and owns its own
transport, and there is no supported way to hand it an SshClient's session. So
file transfer opens a second authenticated connection, and it is named for
that rather than dressed up as a channel — OpenSftpAsync is on
ISftpSessionFactory, not on a connection. The difference is visible to a user:
the host records a second login, and a host whose password is typed each time
asks for it again on this screen. It goes through the same host key gate, the
same pin and the same two refusals a shell does, so a fingerprint approved for
a terminal is approved here and one approved here reaches the other machines
with the next sync. docs/design-import-gaps.md is corrected, and marked as the
one row where what shipped differs from what it predicted.

Nothing is written at its final name until it is complete. Every transfer goes
to a .dodossh-part file beside its destination and is renamed into place at the
end, so an interrupted transfer can never be mistaken for a finished one —
which matters most for what this screen is actually for, which is copying a
build artefact onto a server and then running it. A destination that already
exists is refused outright rather than overwritten: the queue has no way to
ask, and silently replacing a file somebody's process is serving is the worse
of the two failures. The remote pane has DELETE and MKDIR so that refusal is
not a dead end. A test against the container pins the assumption underneath all
of this — that SFTP's rename does not clobber.

Resume works within a run of the application and not across a restart, and the
limit is deliberate rather than unfinished. Nothing records which source wrote
a part file, and resuming one on the strength of its name matching is how a
corrupt artefact gets delivered with nothing reporting a failure; a part file
found at startup is started over. Making it survive a restart needs the
preferences store this client still has not got. The offset a resume starts at
is the part file's own length rather than the transfer's recorded progress: a
cancellation can land between a write completing and the counter moving, and
only one of those two is a fact about the bytes that are there.

The queue and its connection outlive a lock, as shells do. LockAsync already
argues that locking must not destroy work in flight — it is what somebody does
when they walk away from the machine, which is exactly when a long transfer is
most likely to be running — so TransfersViewModel is created once and the vault
is attached on unlock and detached on lock. What locking takes is the host
list, and it has to: those rows carry decrypted secrets.

DodoSSH.Client.Transfer is a new project rather than more of Client.Ssh. The
two answer different questions — one is about reaching a host, the other about
moving bytes and what to do when moving them stops halfway — and this is the
only client project that deliberately touches the local filesystem.

Three defects the tests found, none of which review would have. SftpPath.Name
answered an empty string for the root. NavigateRemoteAsync wrapped itself in
the busy guard, so navigating from inside another command did nothing at all
and the remote pane simply stayed empty after connecting, with no failure
anywhere to explain it. And opening an SFTP session per test made two
handshakes per test — this client learns a host key by being refused — which
pushed the SSH assembly past sshd's MaxStartups and failed a different few
unrelated tests each run; the session is shared through the fixture now, with
the reason written where the next person will hit it.

1004 tests green across 18 projects, 24 of them new: the SFTP subsystem against
the OpenSSH container, the queue against a real temporary directory and a fake
host, and three more layout measurements because a screen this window has never
laid out is a screen never checked.

Not verified: the screen has not been looked at running. The layout harness
measures it at the window's minimum in three shapes, which is the class of
defect that has shipped here before, but reaching it in the application needs
the compose stack, the migrations, the API and a browser sign-in. What is still
absent — the status bar's transfer count, dragging between the panes,
transferring a directory, and sftp over a bastion — is in
docs/design-import-gaps.md.
2026-07-31 11:07:29 +02:00
jaap-jan 94e11f5e38 update packages
ci / build and test (ubuntu) (push) Canceled after 0s
ci / build (windows) (push) Canceled after 0s
2026-07-31 10:12:05 +02:00
jaap-jan 9a76eced14 Give hosts and terminals their own screen, and the rest of the vault another
ci / build and test (ubuntu) (pull_request) Canceled after 0s
ci / build (windows) (pull_request) Canceled after 0s
Rebuilds the client's shell from an imported design: a titlebar and nav rail
it draws itself, real multi-session tabs over the one WebView, a Ctrl+K host
search, and a vault screen that merges keys, passwords and pinned host keys
into one table. Hosts left the vault column for their own screen beside the
terminal, which is what the design asks for and turned out to be the better
split anyway.

Two screens the design shows have nothing behind them yet — file transfer
and teams — and say so plainly rather than rendering invented data; every
other gap between the design and this build is recorded in
docs/design-import-gaps.md.
2026-07-31 08:39:37 +02:00
jaap-jan d162271a45 Show the host keys this vault has approved
ci / build and test (ubuntu) (push) Canceled after 0s
ci / build (windows) (push) Canceled after 0s
Trust was created by the connect prompt and withdrawn from one host's editor, so
a pin for a host that had since been deleted or re-addressed was unreachable
from the interface entirely. It went on refusing connections and nothing in the
application would admit it was there. Two of the four recorded debts were really
this one: leftover pins, and no list to see them in.

A fourth section in the vault column, and the first that adding one has been
cheap for — three edits and two layout tests, which is what #8 and #9 were for.

No editor and no Add, which makes it the only section with neither. A pin is not
something anybody writes: it appears when somebody approves a fingerprint at the
moment of connecting, which is the one place a person can actually check it
against what the operator published. A form for typing one in would be a form
for pasting whatever a man in the middle just offered. So the section exists to
show and to withdraw, which is exactly what was missing.

The fingerprint is shown in full, wrapped, in a monospace line. The only thing
anybody does with one is compare it against a fingerprint an operator published,
and half of one cannot be compared — it can only be glanced at, which is the
habit pinning exists to replace. Nothing here is secret; a host key fingerprint
is published on purpose.

A pin no host in this vault dials is badged rather than hidden or deleted. That
is the leftover the debt was about, and keeping it is still right: the address
may be reached by something without a bookmark, and trust is about the endpoint
rather than the bookmark. The badge is a hint and not a verdict, which is why
nothing acts on it. Matched case-insensitively, because a host name is, and
because a list that called DB.internal unused next to a host saved as
db.internal would be inviting somebody to delete trust they rely on.

Forgetting goes through the same ForgetAsync as the host editor's button, which
withdraws every pin for the address rather than the selected row. Deliberate:
somebody who has stopped trusting a machine has not decided to keep trusting one
of its keys, and a second pin under another algorithm would go on being offered
at the next handshake — which reads as a withdrawal that did not work. The
status line says how many went, and the change is pushed immediately, because
the other machines are the ones still refusing to connect to a rebuilt server.

The list is read through the repository rather than through VaultKnownHostStore,
whose snapshot is shaped for the SSH handshake: one pin per endpoint,
deduplicated, no entity ids. This list has to show duplicates, because a
duplicate is one of the things worth seeing.

Two mutations, both caught: calling every pin dialled (3 tests), and defaulting
the selection to the first row (1) — the same hazard as the credential list,
since Forget acts on the selection.

The selector now holds four buttons in 340 pixels, and TheSelectorIsBigEnoughToClick
measures how much of that they use rather than leaving a fifth section to
discover it as "a button falls outside the window".

936 tests green across 16 projects, 6 of them new. Zero warnings, format clean.

Not verified: how the section looks. It joins the list in outstanding item #7.
2026-07-30 17:44:33 +02:00
jaap-jan f86791e817 Finish revoking a device, instead of half of it
ForgetDeviceAsync stopped this machine unlocking without a passphrase and left
the server's row exactly where it was, so the account went on listing a device
nobody could account for. ADR 0007 recorded that as a deliberate gap needing an
endpoint. This is the endpoint, and the two things that turned up behind it.

DELETE /api/v1/me/devices/{id}. The device row is not the dangerous half: a
kind=device wrap is the user's identity bundle sealed to a key somebody may be
holding, and that is what has to go. It goes on the foreign key's cascade rather
than a second statement, and RevokeDevice_TakesItsWrapWithIt asserts the cascade
rather than trusting the configuration to keep saying so.

Scoped to the caller's own account, which is the only authorisation check there
is. The id is an unguessable v7 GUID, but unguessable is not a permission —
without the scope one user could withdraw another's device key by pasting an id
they saw once, and the victim's next launch would ask for a passphrase with no
explanation. 404 rather than 403 for somebody else's device, so a stranger does
not learn the id exists.

Never refused for being the last device. ADR 0001 makes an enrolled device a
recovery path, so removing the last one does cost the user something — but the
machine being revoked is most likely the one they have just lost, and a server
that argued about it would be refusing the one request that has to work
immediately. The passphrase wrap is untouched either way, which
RevokeDevice_LeavesThePassphraseWrapAlone pins.

--- Two things found on the way ---

Registering twice from one machine left two devices on the account. The server
is idempotent on the public key, but the client generates a fresh key pair every
call and the keystore holds one — so the second registration orphaned a wrap
whose private half had just been overwritten, which is precisely the leftover
this change exists to remove. Registering now withdraws the previous device.
Found by a test that asserted the property and failed.

And the fakes were lying about it. FakeAccountServer's comment claimed the real
service's idempotence while handing back a fresh Guid on every call, which is
invisible until something revokes by id — at which point a test would be
revoking an id the server never issued, and passing. Both fakes now issue one id
per public key and drop the wrap with the device, as the cascade does.

--- Reachable at all ---

ForgetDeviceAsync had exactly one caller and it was a test, so "Stop unlocking
here" now sits in the account bar where "Use Windows Hello here" was. Its own
flag rather than the negation of that one: a machine with no TPM and a machine
that is already registered are both "cannot register", and only the second has
anything to take back.

No confirmation prompt, deliberately. The cost of pressing it by accident is one
passphrase and one re-registration; the cost of a dialog is a moment's
hesitation at the point somebody has realised a machine is in the wrong hands.

Offline it does the local half and says so rather than refusing. Whether this
machine may unlock itself is decided entirely by the local cache and the local
keystore — the unlock path never asks the server — so forgetting here is what
actually revokes, and "you are offline, so this machine will go on unlocking
itself" would be the worst available answer. DeviceRevocation.LocalOnly is what
the interface reports and the status line explains what is left to do.

The local half runs first for the same reason, and the keystore call is the
first thing in the method that can yield: on Windows it raises a consent dialog,
and a dialog wants the thread it was called from. That ordering is currently
load-bearing and shakier than it looks — see the open device-unlock hang.

Four mutations, all caught: dropping the user scope from the server query
(1 test), skipping the stale-device revoke on re-registration (2), skipping the
server call in ForgetDeviceAsync (2), and the earlier version of the client that
never called it at all.

930 tests green across 16 projects, 13 of them new. Zero warnings, format clean.
2026-07-30 17:33:31 +02:00
jaap-jan da7462e41f Show one kind of vault item at a time, and let the vault hold passwords
Outstanding items #8 and #9, in one commit rather than two. They are separable
as work and were built in that order, but not as a diff: the section enum has
three members, the one-editor guard has three arms, and the picker offers keys
and credentials from the same list. Reconstructing an #8-only state would mean
hand-writing an intermediate version of VaultViewModel that never existed and
that no test has ever run. One honest commit beats two invented ones.

--- #8, the type selector ---

The column showed two lists and two editors stacked in 340 pixels, and only
just: the key list needed a MaxHeight and had to hide itself whenever its editor
opened, both to stop the host list above it pushing the buttons off the bottom
edge. Credentials would not have fitted at all. It now shows one kind at a time,
chosen by a selector at the top, and both workarounds are gone because a section
owns the whole column.

Three departures from the plan, each with a reason found while building it.

The selector is plain Buttons and a parameterised command, not a TabControl, a
TabStrip or a ListBox. All three of those hold the selection themselves, so a
click moves the highlight before the view model can refuse it — and this column
does refuse, while an editor is open. A selector lit on a section the column is
not showing is worse than the refusal it would be hiding. Buttons carry no state
and cannot disagree with the vault.

The one-editor-at-a-time rule survives with its justification replaced. That
rule was a workaround for the sizing problem above, and sections dissolved it:
the editors are in different sections and only one section is ever laid out.
BothEditorsAtOnce_DoNotFit_WhichIsWhyTheRuleExists is now
BothEditorsOpen_NowFit_BecauseOnlyOneSectionIsLaidOut — the same test, inverted,
because its own comment said that if it ever started passing the rule had become
unnecessary. It has. The rule stays for a better reason: an open key editor
holds a pasted private key in a bound string, and letting the column move on
would leave key material in a form nobody can see, with nothing on screen to say
it is there. A sizing hack became a rule about not hiding a secret from the
person holding it. KeyEditorIsInTheWay and HostEditorIsInTheWay are one
AnEditorIsInTheWay, called by the section switch and by every editor-opening
command.

And releasing the keyboard from the terminal has never worked. MainWindow takes
Win32 focus off the WebView's child window and then calls Focus() on
VaultColumn.KeyboardTarget — and a ListBox is not focusable by default in
Avalonia, which leaves focus to its items. So the call returned false, the
window ended up with nothing focused, and the keystrokes went nowhere: exactly
the state that method's own comment says its second half exists to prevent.
Found by writing the test to assert focus was taken rather than that the right
control was named — the cheap assertion was already passing. Fixed with
Focusable="True" on every list.

--- #9, credentials ---

Credentials have synced since they were added and could not be created. They can
now, and the sync layer needed no change at all: fourth item type, same result,
which is the item-kind seam working as intended.

One picker for all three ways a host authenticates, which is what makes the
illegal combination unrepresentable rather than merely invalid. SshKeyChoice
became AuthenticationChoice carrying an AuthenticationKind, and BuildHost reads
both SshKeyId and CredentialId off that single selection, so a host naming a key
and a credential — which HostSecret.TryValidate refuses — cannot be expressed.
Two pickers would have expressed it and then rejected it at save time. The kind
travels with the id in three places and none is padding: Missing takes it, the
placeholder lookup matches on kind as well as id, and Bound(kind) returns null
unless the selection is that kind. Drop any one and a dangling credential comes
back as a dangling key, which saves as a key binding to an id no key has.

A credential's username had to reach the SSH request, not just its password.
TryBuildCredential returned only the secret and the connect path read the
username off the host, so a stored credential would have gone out under the
wrong account — wrong in a way a server only reports as "authentication failed".
It is now TryBuildAuthentication returning a (Username, Credential) pair.

The no-username refusal moved, and had to. It ran before anything looked at the
binding, which made a credential's username unreachable in the one case it is
most useful: a host somebody never filled a username in for. It is now the last
thing every branch agrees on, so such a host is perfectly usable through a
credential that carries one, and a host with neither still refuses and now says
where to put one.

--- What the measurements cost ---

Ten mutations, all caught. Two are worth naming.

Removing a section's IsVisible is caught by OnlyOneSectionIsOnScreenAtOnce and
by nothing else: two visible sections overlap in the row they share rather than
clip, so every fit test still passes while the column shows one list through
another.

Defaulting the credential selection to the first row is caught by
ReloadingKeepsACredentialSelectionButNeverInventsOne, and the property is a
safety one rather than tidiness — Delete acts on the selection, so a list that
picked a row on every background sync would aim a one-click password deletion at
something nobody chose. The key list has the same property, and its comment
cited a method that has not existed for some time; both now name the delete
command they actually protect.

One test of mine could not fail, and the mutation pass is what found it.
AHostBoundToACredential_SendsItsPasswordAndItsUsername gave the credential and
the host the same username, so it passed whichever one the code read. An
override is only tested when the two values differ.

Two shipped statements went false and were corrected rather than left: the class
remark saying passwords were "not yet" in the vault, and the terminal column's
"Keys are in the vault; passwords are not yet."

That column's hint is now a tooltip on the password box rather than a sentence
in the row, which was measured the hard way — by looking. At the window's 820px
minimum the column gets 480, and a 220px box plus Connect plus any sentence does
not fit; the row has shipped clipped for as long as it has had a hint in it.
That strip is the one part of the window nothing can measure, because MainWindow
cannot be laid out headlessly at all. Extracting it into its own control, as the
vault column was extracted for exactly this reason, is what would fix that, and
is not done here.

911 tests green, 30 of them new. Zero warnings, dotnet format clean.

Seen by a person, which is how the two defects above were found. Still open from
that pass: unlocking with the device key raises its consent dialog and then
never returns, while registering one works — the difference is which thread the
CNG call lands on, and diagnosing it properly is its own change.
2026-07-30 17:08:59 +02:00
jaap-jan 573f5d5668 Keep the device key in the TPM, behind a consent Windows enforces
The last of ADR 0007's three pieces, and it does not implement what that ADR
originally decided — because writing it exposed a flaw in the decision.

The ADR said "a Windows Hello gesture gating a protected blob". That does not
deliver what the rest of the document claims for it: a gate inside the process is
not a gate. A store that showed a prompt and then read a DPAPI blob would be
bypassed by malware that skipped the prompt, read the file and called
CryptUnprotectData itself — which is exactly the attacker the whole decision was
made against, and exactly the reason DPAPI alone was rejected. The presence
requirement has to be a condition of using the key, enforced below the
application, or it is decoration.

So the device key is encrypted to an RSA key created in the Microsoft Platform
Crypto Provider — the TPM — under CngUIProtectionLevels.ProtectKey. Windows
requires consent to use that key, so the prompt is not something this code can be
talked out of showing. Malware can ask for the key; it cannot answer the dialog.
That is strictly stronger than the ADR described, and most of what option D was
being saved for: the wrapping key genuinely never leaves hardware. The X25519
device key still lands in memory to open the wrap, because DSH1 fixes that wrap at
a curve the TPM cannot do — the remaining gap, and now a smaller step than it was.

CngKey is in-box, so this needed no WinRT projection and no Windows target
framework. Which is worth stating plainly because the opposite was planned: the
piece was scoped as "where the Windows TFM lands", and it turned out a platform
guard on one class was enough. Client.App and its two test projects stay on
net10.0.

Two things were measured on real hardware rather than assumed, and the second
changed the shape of the work.

The platform provider works here and holds an RSA key — confirmed by creating and
deleting one before writing anything that depended on it.

And ProtectKey prompts at key *creation*, not only at use. The comment in the
first draft of this file said the opposite, with a confident explanation: sealing
uses only the public half, so it should be silent. It is not. CngKey.Create blocks
on a dialog, because the policy means "protect this key with a PIN" and Windows
asks the user to set that up there and then. Found by writing tests around save
and forget and watching the suite hang for ten minutes waiting for somebody to
type one.

That has two consequences worth knowing before touching this file. SaveAsync is
user-facing code — it belongs on a UI thread, behind a button somebody pressed,
never on a background pass. And almost nothing in the store can be covered
automatically: two tests remain, availability and the empty-blob case, both of
which provably reach no dialog. Disabling the UI policy to make the rest testable
would remove the one property worth having.

The interface offers two things and hides both where they cannot work. "Use
Windows Hello" appears on the unlock screen only when this machine has a cached
wrap and a keystore still willing to release the key; "Use Windows Hello here"
appears in the account bar only when the machine can keep a key and has not
already registered one, so it is spent once used. Absent rather than disabled, in
both cases: a greyed-out button on a machine that never had a TPM reads as
something broken, and the passphrase box beside it is not a fallback — it is the
ordinary way in.

Both unlock paths now share AdoptAsync rather than each opening the known-host
store, building the vault and starting auto-sync. The ordering in there is
load-bearing and a second copy would be a second chance to get it wrong.

The shell's tests drive a fake keystore. Not for speed: the real one prompts on
every save and load, so a suite using it would block forever. What the shell has
to get right is which buttons appear and what happens when one is pressed, and a
fake answers exactly that. It is shared from Client.Session.Tests by source link
rather than reimplemented.

882 tests green, 6 of them new. Zero warnings, dotnet format clean.

Not verified, and not verifiable here: the dialogs. Whether the consent prompt
appears at the right moments, reads sensibly, and returns to a usable window when
declined needs the application run by a person on a machine with a TPM. That is
the remaining half of outstanding item #7, and it is now the only thing between
this feature and being finished.
2026-07-30 15:17:30 +02:00
jaap-jan db4a8ed3d3 Let an already-enrolled account register a device key
The first of the three pieces ADR 0007 needs, and the one that was a discovery
rather than a plan. EnrollmentService.AddDevice runs only during enrollment, so
without an endpoint the device-unlock feature would have reached accounts created
after it shipped and no others — which is to say none of the ones that exist. The
code even said so: "the devices endpoint sets it properly when it lands."

POST /api/v1/me/devices takes a name, an X25519 public key and the bundle sealed
to it, and writes a device row plus a UserKeyWrapKind.Device wrap.

Possession is proved by construction, so there is no challenge. The wrap is the
secret bundle sealed to the supplied public key, and only something that has
opened that bundle can produce it. A caller who seals the wrong bytes registers a
device that cannot unlock, which harms nobody else; the server cannot tell the
difference and must not pretend to, because it holds no key that opens either.
That is also why the client must be unlocked to call this at all.

It is the one endpoint in the /me group that requires enrollment, and it says so
itself rather than relying on the group. The group deliberately does not: GET /
and POST /enrollment are how a client discovers it needs to enroll and then does
so, and gating those on enrollment would make enrollment unreachable. Adding the
stricter policy to this route alone means an unenrolled caller is told
"enrollment-required" by the authorization handler rather than getting a 400 about
the shape of a request that was fine.

Idempotent on the public key, and 200 rather than 201 for the reason enrollment
gives: a retry of an identical request returns the same body, so there is no
single moment of creation to point a Location header at. A second row for one key
would mean a device list with a duplicate in it and two wraps to revoke instead
of one. Mutation tested — removing the lookup fails
RegisterDevice_TwiceWithTheSameKey_ReturnsTheSameDeviceAndAddsNoSecondWrap and
nothing else.

That test also found a real defect, in the way these usually surface: two
timestamps that print identically and are not equal. TimeProvider reports
100-nanosecond ticks and PostgreSQL's timestamp with time zone keeps microseconds,
so the first call returned a value that no later read of the row would ever
produce, and the idempotent retry answered with a different timestamp for the same
device. Nothing breaks, which is what makes it worth fixing: the service now
truncates to the precision the column actually holds, so the response is the same
value every time it is asked for. The repo already had a precedent for this class
of thing in KeyLogChain.TruncateTimestamp; it just had not been applied here.

The platform is deliberately not carried on the wire, which leaves
Device.Platform unreported and the stale comment corrected rather than fulfilled.
It would be a display-only field, and a Contracts enum mirroring the domain's
DevicePlatform is exactly the shape of duplication that has produced three
self-consistent bugs in this repository. A device list that wants it can add a
mapping table and a test pinning the two together, which is what the sync entity
types already do.

Its own problem code and exception rather than reusing enrollment's, whose rules
it largely shares. Registering a device is not enrolling, and a client showing
"your enrollment was rejected" because somebody set up a fingerprint reader would
be describing the wrong thing. The validation shares the limit constants —
MaximumWrapBytes, MaximumDeviceNameLength, PublicKeySize — and not the four-line
guards, which would have had to be parameterised over which exception to throw for
less than they cost.

Both in-memory fakes implement it properly rather than throwing: they record the
wrap so a test can assert it arrived, and refuse before enrollment as the real
endpoint's policy does. A fake that answered where the server refuses is a fake
that can make a real bug pass.

866 tests green, 8 of them new. Zero warnings, dotnet format clean.

Still to come: the protector seam with the wrap cached locally so device unlock
works offline, then the Windows Hello implementation and the unlock-screen UI —
which is where the Windows target framework lands and where automated testing
stops.
2026-07-30 13:18:09 +02:00
jaap-jan 211eba0666 Keep host key trust in the vault, and make it withdrawable
ci / build and test (ubuntu) (push) Canceled after 0s
ci / build (windows) (push) Canceled after 0s
A fingerprint approved once is now approved on every machine and survives a
restart, because host key trust is a vault item type rather than a dictionary
that dies with the process. InMemoryKnownHostStore was what shipped, so the user
was asked to verify a fingerprint on every single connection — which is the gap
most likely to train somebody to click through the one warning that actually
matters. A warning that appears when nothing is wrong teaches that nothing is
ever wrong.

The fourth item type, and like the third it cost no sync logic: a row, an EF
configuration, a migration, a server kind; a secret, a codec, a merge, a cipher,
a repository facade and a session property. One row in the client registry. The
reconciler, the mirror, the repository, the outbox and the pull filter were not
touched. SyncEntityType.KnownHostKey and AadResourceType.KnownHostKey were
already reserved, so neither the contract nor docs/crypto.md changed.

One item per (host, port, algorithm), because a server legitimately offers
several host keys and which one gets negotiated is not ours to predict. Pinning
per endpoint would make an algorithm change indistinguishable from an attack.

The label is derived rather than stored, which is the one place this type
departs from the other three. A user never names a pin — there is nothing to
name it after but the three fields it already has — and a stored label is a
second copy of data that can disagree with the first after a merge. Relabel
returns the secret unchanged, and says why.

The store answers the handshake without touching the disk. SshNetConnectionFactory
calls FindAsync from inside SSH.NET's synchronous HostKeyReceived event, over
.GetAwaiter().GetResult(), which cannot be avoided; doing SQLite I/O plus an AEAD
open per lookup there would put the handshake behind the cache. So decryption
happens in OpenAsync and RefreshAsync — on unlock and after each sync pass,
exactly where the host and key lists already reload — and FindAsync is a
dictionary read under a lock with no await inside it.

That snapshot is where the one real bug in this change lived. Install originally
merged the live pins over the freshly loaded snapshot, to protect a TrustAsync
that had landed while the read was in flight. It would also have resurrected
every pin the user had just forgotten, and stopped a withdrawal made on another
machine from ever taking effect — the store would have healed the deletion back
into existence on every refresh. Replacing wholesale and discarding the read
instead is correct because writes are the rare case: every write bumps a
generation counter, and a refresh whose stamp is stale throws itself away rather
than winning. Nothing found this but reading the method again; it is the kind of
mistake that passes every test written before it, because the test that catches
it is the one the bug tells you to write.

Forgetting is new, and persistence is what made it mandatory rather than
convenient. A mismatch is a hard refusal with no way to continue — deliberately,
and that stays — so pinning a key permanently is also a way to make a
legitimately rebuilt server permanently unreachable. Before this change the pin
died at exit and the problem solved itself; now it does not.

ForgetAsync drops every algorithm for an endpoint, and it is reachable from the
host editor rather than from the warning. Putting it on the mismatch banner would
have made it two clicks from "this may be an attack" to "connect anyway", which
is the affordance the hard refusal exists to deny. The banner already promised
the key could be removed in the host's settings; that promise is now true and
points at the button.

Trust recorded on another machine becomes visible at the next sync pass, not
immediately, and that is a decision rather than an oversight. The failure it
produces is a first-contact prompt for a host a colleague approved a minute ago:
answerable, and self-correcting on the next pass. The opposite trade — polling
the vault on the handshake thread to close a one-minute window — buys nothing
and costs the property above. The dangerous direction is not reachable at all: a
pin recorded here enters the snapshot as part of recording it, so a refresh can
never discard a local trust decision.

The server learns nothing, and this is the item type where the temptation was
real. A plaintext host column would let a known-hosts screen sort and page
without decrypting anything, and it would hand the operator the map of every
user's estate — assembled, as these things are, out of facts that are each
individually harmless. A host row concedes an address only when relay is
switched on and the database refuses to store one otherwise (ADR 0004); there is
no equivalent excuse here. The table has no column to put one in, and the EF
configuration says so where somebody adding it would be standing.

Two things about the migration in this commit are worth knowing, because both
came out of getting it wrong.

It was hand-written first, including its .Designer.cs, and that version is not
what is here. Verifying it turned up something that had been quietly assumed:
Migration_AppliedCleanly_WithNoPendingModelChanges does not check the model
snapshot. It asserts that migrations applied and that none are pending, which a
wrong snapshot satisfies perfectly — the snapshot only matters as the diff base
for the *next* migrations add, so an incorrect one passes the whole suite and
corrupts the following migration instead. The real check is to generate a
throwaway migration and confirm its Up and Down come out empty. They did, and
the generated designer was byte-identical to the transcribed one across all 1255
lines, so the hand-written work was in fact correct.

Then dotnet ef migrations remove --no-build deleted the wrong migration. With
--no-build the tool reads the previously compiled assembly rather than the files
on disk, and the probe had just changed which migration was last, so it removed
AddKnownHostKeyItem and reverted the snapshot. That turned out to leave exactly
the right diff base, so the migration here is EF's own output rather than a
transcription — a better outcome than the one that was interrupted, arrived at
by accident. Never pass --no-build to migrations remove.

Mutation tested, all three sabotages detected: dropping the algorithm from
KnownHostIdentity.For, merging instead of replacing in Install, and pointing
KnownHostKeyCipher at PortForward — which is what a cast from the wire enum's 10
would silently produce. Each is caught both by an assertion about the mechanism
and by a behavioural test that never mentions it; the resource-type sabotage is
caught by the table from d10a38d and nothing else, which is what that table is
for.

The end-to-end slice now approves the real sshd's host key through the vault,
pushes it, and reads it back on the second simulated machine — including a check
that the server learned no address, and that the second machine answers null for
an algorithm never offered.

845 tests green. Zero warnings, dotnet format clean.

Three things are deliberately not fixed. A tombstone queued over a create that
was never pushed is refused by the server as Invalid and parked; that is
pre-existing for all four item types, and the fix belongs in
VaultItemRepository.DeleteAsync rather than here. Deleting a host, or changing
its address, orphans its pins — both are correct as trust decisions, since a pin
describes an endpoint and not a bookmark, but nothing surfaces the leftovers.
And there is no interface listing pins at all: trust is created at the connect
prompt and withdrawn in the host editor. A known-hosts list is where the orphans
would become visible, and it wants the vault column rework first, for the same
reason the credential editor does.
2026-07-30 11:00:39 +02:00
jaap-jan 70b3290a77 Bind an SSH key to a host instead of picking one per connection
A host now names the key it authenticates with, or none, as a field in its
encrypted payload — so the choice follows the host to every machine rather than
being made again each time somebody connects. The per-connection "Use key"
switch it replaces was a stopgap for not having this, and keeping both would
have left two mechanisms answering one question.

This is the first payload schema version bump, and it does not work the obvious
way. A host is written at the *lowest* schema version that can represent it: one
that binds a key is written at 2, one that does not is still written at 1, byte
for byte as it was before the field existed. The version is what makes an older
client refuse to edit an item, so stamping 2 unconditionally would mean
upgrading a single machine and renaming a single host made that host uneditable
on every machine that had not upgraded yet. Confining the cost to the hosts that
actually use the field is the difference between a team noticing a bump and a
team being blocked by one. HostSecretCodec states the rule so the next field
added follows it, and a test pins the version-1 bytes against a literal rather
than against the codec, because the claim is about history: every host already in
every vault has to re-encode to what it encoded before, or the first sync after
an upgrade would push the whole vault as changed.

A binding is an item id, not a copy of the key — a second copy of a private key
is one that goes stale — which means the reference can dangle when the key is
deleted on another machine. Both places that meets are handled the same way, by
refusing rather than falling back:

- Connecting to a host whose key is gone is refused outright. A host somebody
  deliberately set up for key-only access must not quietly start offering a
  password.
- Opening such a host in the editor keeps the binding, selected, labelled as
  missing. The quieter version of the same failure is someone editing the port
  and saving, silently converting the host to password authentication with
  nothing ever having said so.

Two things this found by being falsified:

- The merge was untested for the new field, and "just take the server's value"
  passed the entire suite — a local binding change would have been discarded with
  no conflict recorded. HostSecretMergeTests already had a test written for
  exactly this class of omission; it simply had not been extended.

- Adding a nullable field exposed a defect in HostSecretMerge.Field: it
  short-circuited when the discarded value was null, so the formatter never ran
  for the one case where null is a value rather than an absence, and a field
  whose absence has a name could not report it. Now the formatter always runs,
  and "no key" appears in the conflict log where an empty string used to.

Also fixes eight nullable warnings in SyncEndpointTests left by the server-side
SSH key commit, which had omitted the null-forgiving operator the rest of that
file uses. They were invisible until an unrelated change forced the project to
recompile.

The end-to-end slice now binds its host to its key, so a schema-version-2
payload goes through the real API, the real PostgreSQL and back out on a second
machine.

745 tests green. Zero warnings, dotnet format clean.
2026-07-29 20:42:51 +02:00
jaap-jan e3fd3e1728 Sync and authenticate with SSH keys on the client
Completes the client half of SSH keys: they sync alongside hosts, appear in
their own list, and can be selected to authenticate a connection instead of
typing a password.

The reconciler and the repository were Host-typed throughout, so the choice was
to generalise them or to keep a second copy per item type. Generalised, because
ItemReconciler's whole premise is that the pull and the push paths must answer
the same collision the same way — two copies would drift the first time one of
them was fixed. What is genuinely per-type now arrives through
IItemKind<TSecret>: the cipher, the merge, the plaintext columns, and the noun
to use when telling a person what happened to their item. Generic where the
server's IItemKind is not, and for the reason that reverses there — the client
needs the concrete type, because it merges field by field.

The pull filter is derived from the same registry that builds the reconcilers.
That is the specific failure being designed out: an item type that encrypts,
merges and lists perfectly and is never once requested from the server, so it
works on the machine that made it and exists nowhere else.

No client cache migration. The item table's primary key and the outbox's unique
index already carry the entity type, and AadResourceTypes already mapped SshKey
— so a host and a key may share an id and never see each other's rows, which
SshKeySyncTests now arranges deliberately.

A key hands the server nothing in plaintext. There is a public_key_fingerprint
column and it would be accepted; leaving it null is deliberate. A fingerprint is
not secret but it is a stable identifier for a key pair, so filling it would let
an operator tell which of their users hold the same key and correlate one across
vaults, for a column nothing reads. The design allows itself one plaintext
concession — the relay address, which the relay cannot work without — and this
is not that.

A key is chosen per connection rather than bound to a host, which works the way
ssh -i does. Binding one needs a field on HostSecret and therefore a payload
schema bump, which makes every host written afterwards read-only on an older
build; worth doing deliberately rather than as a side effect of adding keys.

Three things this found, all of them by being falsified rather than by review:

- Making the reconciler generic silently turned a record comparison into
  reference equality, because == on a type parameter is not value equality. The
  effect would have been a conflict recorded on every pass for an unacknowledged
  create that had in fact landed. Sabotaging the fix left all 73 tests passing —
  nothing covered that branch — so ConflictMatrixTests now has
  AnUnacknowledgedCreateThatDidLand_IsDroppedQuietly, which fails without it.

- A test asserting that a blank passphrase reaches SSH.NET as null was vacuous:
  it exercised the editor, not the credential path, and passed with the guard
  deleted. Resolved by making SshKeySecret.Passphrase normalise an empty string
  to null, so there is one spelling of one state — which also keeps two clients
  from producing different payload bytes for an identical key. That exposed a
  wider gap: SshKeySecret, its codec and its merge had no direct unit tests at
  all. They have 25 now.

- The reason first given for that normalisation was false. It claimed SSH.NET
  rejects a passphrase supplied for an unprotected key; measured against a real
  sshd it ignores it and authenticates anyway. Corrected everywhere it was
  stated and recorded in docs/platform-flags.md. The same test file also closes
  a real hole: SshPrivateKeyCredential had never been exercised against a
  server, because the existing key test builds SSH.NET's auth method directly
  and bypasses the path a vault-held key actually takes.

Only one editor may be open at a time. Both sit in the same 340-pixel column as
Auto rows and their heights together exceed it at the window's minimum size, so
two open editors put the lower one's Save and Cancel past the bottom edge — the
same failure this window already shipped once with the setup screens. Expressed
as a state rule because that is the only form of it this repository can check:
nothing here loads a .axaml. The refusal keeps what was typed, since in the key
editor that is a pasted private key the user may have nowhere else.

The end-to-end slice now carries a key as well as a host, so both item types go
through the real API, the real PostgreSQL and the real crypto in one pass — the
three hand-kept mappings between enums that do not line up are the reason that
is worth doing rather than trusting the unit suites.

735 tests green, including the container-backed SSH and end-to-end suites. Zero
warnings, dotnet format clean.
2026-07-29 20:27:23 +02:00
jaap-jan 586cb303d5 Merge branch 'claude/gallant-brahmagupta-1f8244'
ci / build and test (ubuntu) (push) Has been cancelled
ci / build (windows) (push) Has been cancelled
Writes down that locking the vault leaves shells running, and shows the count on
the unlock screen rather than leaving it to be inferred.

Conflict resolution:

- ShellFlowTests' fixture keeps main's FakeSshConnectionFactory. The branch added
  an IdleSshConnectionFactory for exactly what main's fake already does — a shell
  that is open, silent and never closes on its own — so FakeSshConnections.cs is
  dropped rather than merged, leaving one fake SSH stack in the suite instead of
  two that would drift apart.
- MainWindowViewModel and TerminalWorkspace: both sides added their own members,
  so both are kept.
- TerminalWorkspaceTests was added by both branches, with the renderer gate on
  one side and session lifetime on the other. Merged into one class over one set
  of helpers; the gate tests now use FakeConnectionFactory rather than an
  NSubstitute stub, since the suite already has the fake. gallant's polling
  Timeout constant is PollTimeout, which no longer reads as the renderer's.
- platform-flags.md keeps main's measured focus section and drops the short
  "nothing hands the terminal keyboard focus" entry the branch still carried,
  which that section supersedes.

One genuine disagreement between the branches, left visible rather than
flattened: this branch measured that a collapsed WebView cannot be typed into and
attributed it to a hidden WS_CHILD window being ineligible for keyboard focus,
while main's focus work measured Win32 focus still held by that hidden window and
added a lock path that moves the keyboard off it. Both results stand; the
mechanism sentence now defers to the focus entry, which makes the input barrier
something the lock path maintains rather than something the platform guarantees.

Full suite green, including the container-backed SSH tests.
2026-07-29 15:46:41 +02:00
jaap-jan 74341d41e0 Merge branch 'claude/distracted-ritchie-53fc70'
Bounds the renderer wait, so a WebView2 that never initialises reports itself
instead of hanging Connect with the busy flag stuck.

Conflict resolution, all of it in the App test suite, which main had changed
under the branch when sleepy-chebyshev landed:

- The workspace fixture keeps main's fake SSH factory and its FakeRenderer-aware
  page, and takes the branch's RendererTimeout on top. One second rather than
  the branch's 250 ms, because the timeout now also bounds FakeRenderer's own
  wait for the attach it just made.
- FakeRenderer arrived on main after the branch was cut and still called the
  no-argument WaitForRendererAsync. Both sides merged cleanly and left the build
  broken; it now passes its own token.
- ConnectingWithNoRenderer's remark claimed the suite never starts the workspace
  and never attaches a renderer. Both are false here, so it now says what is
  true of the test: it is the one connect test that attaches no renderer.
2026-07-29 15:40:25 +02:00
jaap-jan 9270d0cba5 Merge branch 'claude/sleepy-chebyshev-cda68d' 2026-07-29 15:35:02 +02:00
jaap-jan d459dac600 Stop a dead WebView2 hanging Connect with the busy flag stuck
VaultViewModel.ConnectAsync awaited TerminalWorkspace.WaitForRendererAsync
with no timeout and no token, and RunAsync clears IsBusy only after the
work returns. Whether the renderer attaches at all depends on a runtime
this application does not install: with a missing or policy-blocked
Evergreen runtime, or an AppContainer that cannot reach loopback, the
socket never arrives — so Connect never returned, the window stayed
disabled on "Connecting…" for the rest of the session, and nothing on
screen said why. Left out of 0500e43 to keep that change focused, and
recorded in docs/platform-flags.md as worth fixing on its own merits.

The gate itself is unchanged and has to stay: TerminalDataPlane.SendAsync
drops frames when no renderer is attached rather than queueing them, so a
session opened before the renderer arrives loses its SessionOpened frame
and then streams output at a terminal that was never created. Only the
wait changed — RendererAttached.WaitAsync(timeout, cancellationToken),
with the command's own token threaded through.

Fifteen seconds, on TerminalWorkspaceOptions.RendererTimeout. Attaching is
normally near-instant, since WebView2 starts with the window and the page
has usually attached while the passphrase was still being typed, but a
first run on a cold profile creates a user-data directory and starts a
process tree of some thirty-five processes first, which on a loaded
machine is seconds rather than milliseconds. A renderer that will never
attach will not attach however long the wait is, so being generous costs
only how long a broken runtime takes to say so, while being tight costs
telling someone their runtime is broken when it was merely slow.
Injectable because both new tests would otherwise sit out that budget.

The timeout is caught in VaultViewModel rather than left to RunAsync's
generic handler, because TimeoutException.Message is "The operation has
timed out" — which sends someone looking at their network or their host.
The status now names the WebView2 runtime and says to install it.

TerminalWorkspaceTests covers the half that was missing: the wait gives up
(329 ms against a 250 ms budget) and obeys its token (2 ms against a
five-minute one). Before the bound, the first of those would have hung
rather than failed. ShellFlowTests never starts its workspace, which from
the view model's side is indistinguishable from a WebView2 that failed to
initialise, so it asserts that the status names WebView2 and that IsBusy
is cleared; changing the catch to another exception type makes it fail
with "The operation has timed out.", so neither assertion is vacuous. The
success path is untouched and still covered end to end by
TerminalEndToEndTests against a real sshd container, which now passes the
test's cancellation token.

One byproduct: the doc comment on WaitForRendererAsync carried two
double-encoded em dashes, fixed now that the block is rewritten.
2026-07-29 15:26:53 +02:00
jaap-jan c6fc19bbbd Sync the vault automatically instead of only on a button press
Three triggers: once when the vault opens, straight after any local change,
and every minute while it stays open. The Sync button stays, because someone
just handed a credential wants to know now rather than within the minute, but
nothing depends on it being pressed any more.

A background pass is deliberately not the button's code path. Routing it
through RunAsync would raise the busy flag every minute — disabling Connect
and Save for the duration — and repaint the status line over whatever the user
was reading. So it is quiet: the status changes only when a pass actually
moved an item or produced something needing attention, and a pass is skipped
outright while a command is running rather than queueing behind it. Both
guards are covered; removing either fails a test.

A shared semaphore serialises every pass, taken with a zero timeout rather
than awaited — a pass arriving while another runs has nothing to add by
waiting, and queueing them would turn a slow server into a backlog of
identical work.

Failures are swallowed, which is right in exactly this one place: a laptop
closed all afternoon would otherwise replace the status line with a socket
error once a minute. It is quiet rather than hidden — the account bar already
shows when there is no connection, and pressing Sync reports the real reason.
What earns that is the outbox: a test proves a change left queued by a failed
pass is still sent by the next sync, so quiet never means lost.

Two existing tests asserted the opposite behaviour — that a save queued and
pushed nothing until Sync was pressed — and were rewritten rather than
deleted; the local-first guarantee they were really protecting is that the
list updates with no server, which the offline test still covers.

Two things the tests caught in my own work. ReloadAsync had to be split out
of LoadAsync because rebuilding the list repainted the status line
unconditionally, which made "the background pass is quiet" false on the one
path that mattered. And the yields-to-a-command test was vacuous as first
written: saving pushes, so there was no pending change left and the assertion
held with the guard deleted. It now fails the automatic push first to arrange
a real queue.
2026-07-29 14:53:19 +02:00
jaap-jan 5a899afd78 Decide what Lock does to a running shell, and say it
Pressing Lock nulled and disposed the vault view model and touched nothing else.
TerminalWorkspace is injected from App.axaml.cs and outlives every lock, so the SSH
connection, the pty and the pump all kept running while the window said "Unlock your
vault" — and since 0500e43 collapsed the WebView while locked, that live session was
invisible as well as unstopped. CloseSessionAsync was reachable in production only from
DisposeAsync, i.e. shutdown. None of this was written down anywhere, so it was neither a
policy nor a bug, which is the actual problem.

Shells now deliberately outlive the lock, and every layer says so.

The reason to prefer this over making Lock a disconnect: locking is what a person does
when they walk away from the machine, which is exactly when a long upgrade, build or
transfer is most likely to be in flight. Ending every shell would make Lock a button that
destroys work, and the predictable response is to stop pressing it and leave the vault
open instead. The idle auto-lock this will grow decides it outright — an unattended
timeout that killed a running job would be worse than the exposure it removes. Closing
the channel also buys less than it looks: the session was authorised at connect time by a
credential the remote verified itself, and no vault key participates in keeping it alive,
so locking cannot retroactively un-authorise it any more than removing a member can.

Stated honestly rather than implied, because the lock screen is what hides it:

- The unlock screen shows how many shells are still connected, and that locking closes
  the vault and not the connections — so a machine still holding authenticated SSH
  channels does not present itself as merely "locked". Shown only when there is something
  to disclose. Quitting is what ends them, and the text admits that.
- The Lock button carries the same thing in a tooltip, since its name implies the
  opposite of what it does to a shell.
- README lists it as a third architecture consequence beside non-retroactive revocation,
  which is the same shape of honest limit; docs/crypto.md §10 records it as a threat-model
  boundary; TerminalWorkspace and LockAsync carry the argument next to the code.

LiveSessionCount deliberately does not count dictionary entries. Nothing removes a
session when the remote closes the channel by itself — RunSessionAsync only drops the
renderer registration — so sessions.Count would report a shell that exited half an hour
ago as still running, on the one screen where a user is deciding whether it is safe to
walk away. A completed Run task is what "the shell is gone" actually looks like. While
locked the number can only fall, since opening a session needs the vault, so a stale
value over-reports rather than under-reports.

Both new tests fail when the policy is reverted: the count test times out against
sessions.Count, and the shell test reports "workspace.LiveSessionCount should be 1 but was
0" when Lock closes sessions. ShellFlowTests also stops building its workspace with a real
SshNetConnectionFactory that nothing ever called, which had made the suite's independence
from the network a coincidence rather than a property.

Verified by hand with a live shell, which nothing had done: a harness mirroring
MainWindow.axaml's 340,* grid with a real NativeWebView, the shipped WebAssets, a real
sshd in a container, and an ISshShellSession decorator recording every window-change the
remote is actually told about. Across lock and unlock, no window-change reached the remote
at all, stty size answered 50 118 before and after, the renderer's own buffer came back
byte for byte with the wrapped line intact, and the session stayed live throughout. A
control run that never hides the WebView behaves identically, so nothing above is startup
or idle behaviour. Keystrokes injected while locked reach nothing: twelve of twelve
SendInput events accepted with the harness confirmed as the foreground window, no probe
character in the remote's output, and a following Ctrl-U answered BEL, so nothing was
queued in the line editor either. A hidden WS_CHILD window is not eligible for keyboard
focus, which is what makes surviving the lock defensible rather than merely convenient.

Correction to a claim made in f80b3d4: terminal.js's guard comment listed "a host that
hides the WebView while the vault is locked" among the paths that reach a degenerate fit.
It does not. Collapsing the control hides a native child window without resizing it, so
the page still reports paneWidth 840 and paneHeight 760 with unchanged cols and rows, no
ResizeObserver callback fires and the fit never runs. Establishing that rather than
assuming it: the same cycle with MINIMUM_FITTABLE_PIXELS patched to 0 — the guard fully
disabled — is equally clean. The guard is still right for minimising and for a splitter
dragged to the edge; it is simply not what makes locking safe, and must not be cited as
though it were.

Recorded, not fixed:

- Nothing closes one terminal from the interface, so a user reading "1 shell is still
  connected" can only act on it by quitting. CloseSessionAsync is tested and correct;
  VaultViewModel discards the session id it would need.
- A session whose remote exits keeps its ISshConnection, and the thread ShellStream parks,
  until the process ends.
- Suspected and seen once: before the harness waited for the window's scale to settle, a
  DPI settle pushed a 2202x1328 pane for a window 1180 logical units wide and a later
  re-push reflowed the wrapped line. Three later runs at RenderScaling 1.00 never showed
  it, so it is filed as a lead, not a finding.
- WebView2 fails to initialise with CO_E_SERVER_EXEC_FAILURE when the host executable
  sits under a very long path. Cost an hour on the harness; relevant to packaging.
2026-07-29 14:44:02 +02:00
jaap-jan dbddbcd711 Hand the terminal the keyboard on connect, and take it back on lock
After a successful connect the first keystrokes went to the shell's UI rather
than the remote shell. The page's own term.focus() focuses the textarea inside
the document, which does nothing while the window's keyboard focus is still on
the Connect button, so the terminal had to be clicked before it would accept
anything.

The obvious guess about the fix — that reaching a native child window needs
SetFocus through P/Invoke — is backwards, and measuring it first is what kept
this small. NativeWebView overrides Focusable to true and its OnGotFocus calls
the adapter's Focus(), which on Windows is
ICoreWebView2Controller::MoveFocus(PROGRAMMATIC). So a plain Avalonia
Terminal.Focus() really does move Win32 focus into WebView2. Measured in a
standalone harness with no DodoSSH code, on the same 340,* grid as the shell,
reporting GetFocus() and the page's own document.hasFocus() at each step: focus
lands on the Chrome_WidgetWin_1 child and the page reports hasFocus: true.

It is the return trip the package does not implement. OnLostFocus calls the
adapter's ResignFocus(), and on Windows that method body is empty, so Avalonia's
focus and Win32's diverge: after textBox.Focus() the focused element is the text
box while the keyboard is still on WebView2 — a caret that silently receives
nothing. Window.Activate() and Window.Focus() were both measured and neither
recovers it, so the hand-back is a SetFocus on the top-level, in
Views/NativeKeyboardFocus.cs. A real mouse click does recover it, because
Avalonia's window sets focus on pointer input, which is why this is invisible to
anyone who clicks before typing.

That turned up a worse defect than the one being fixed, and it shipped in
0500e43. Collapsing the WebView does not release the keyboard: focus stays on
the hidden holder — measured held by a window reporting visible=False — while
Avalonia's focused element becomes (none). So a user who had clicked the
terminal and then pressed Lock got an unlock screen that swallowed the
passphrase. Locking now hands the keyboard back and focuses that box.

Ctrl+Shift+F6 is the way out for someone using only a keyboard. It has to be
handled in terminal.js and posted to the host as a web message, because once the
child window owns Win32 focus Avalonia receives no key events and no KeyBinding
could fire; the package also subscribes MoveFocusRequested and discards it, so
there is no Tab-out to lean on. Not Escape, which vim alone rules out, and not a
bare F6, which TUIs bind — Ctrl+Shift is the range terminal emulators
conventionally keep for themselves and never forward to the remote. Verified
rather than assumed: the posted string arrives verbatim in Body, and the chord
reaches the page as F6 with both modifiers.

Order matters and is now recorded. Focus() on a collapsed control is a measured
no-op and is not replayed when it is revealed, so focus survives a lock/unlock
cycle only because a session can be opened solely from an unlocked vault, which
is what reveals the control in the first place.

The view models still reference no view. VaultViewModel raises SessionOpened on
the success path only, the shell forwards it as TerminalSessionOpened through the
generated OnVaultChanged hook so unlock, lock and dispose all attach and detach
in one place, and the view holds the whole focus policy. An event rather than a
bound flag because connecting a second host while one is open has to move focus
again, and no state change describes that.

Three tests, and what they do not cover is the point. They cover the plumbing:
focus is asked for once per session, a failed connect does not ask at all — a
host-key prompt needs the keyboard on its own buttons — and locking stops the
forwarding. They cannot cover the focus call, because headless Avalonia has no
native window, so a headless test would focus correctly and confirm the wrong
belief; that is measured in the harness and written down in docs instead.
Dropping the forwarding fails two of them and dropping the detach fails one;
deleting the raise outright does not compile, since the event would be unused.

Reaching the connect path at all needed two new fakes. FakeRenderer attaches the
way the real page does — fetch the served page, read back the token and socket
URL the host substituted into it, then open the socket with both subprotocols —
rather than being handed the token, so the part of the handshake that has been
got wrong before stays under test. FakeSsh replaces a factory that would need a
reachable sshd, which DodoSSH.Client.Ssh.Tests already covers against a
container. The suite also never called workspace.Start(), so nothing served the
page and no renderer could have attached.

DllImport rather than the source-generated LibraryImport, which requires
AllowUnsafeBlocks for the whole project. The signature is blittable so there is
no marshalling stub to improve on, and turning unsafe code on across a client
that handles key material to gain nothing is a poor trade.

Correcting an earlier entry: docs/platform-flags.md described this as a
focus-plumbing gap and offered "click inside the terminal first" as the
workaround. Both true, and both stop short of the half that matters — focus
crosses into the WebView readily and never comes back on its own, which is the
same mechanism as the text boxes that mysteriously stopped accepting keystrokes
in the airspace entry above it, not a separate fault.
2026-07-29 14:31:09 +02:00
jaap-jan 0500e43e02 Stop the terminal's WebView painting over the setup screens
The shell layered its setup and unlock screens over the terminal, which does
not work: NativeWebView attaches a real Win32 child HWND through
NativeControlHost, and a child window composites above everything its parent
paints regardless of visual-tree z-order. The cards rendered sliced at the
terminal column's left edge; at the window's default width every one of their
buttons fell inside the WebView's rectangle, so the flow could only be
completed by keyboard, and a click in that region handed Win32 focus to
WebView2 so the text boxes silently stopped accepting keystrokes.

The WebView is now collapsed while the vault is not unlocked. The comment
that previously forbade this — hiding it means never realising it — was
wrong: NativeControlHost creates the native attachment on attach to the
visual tree, never consulting layout or visibility, and NativeWebView replays
a Source assigned before its adapter exists. A collapsed WebView still starts
WebView2, loads the page and lets the renderer attach. Confirmed: 35
msedgewebview2 processes with the control collapsed. What the first
connection after unlocking actually depends on is the existing await on
WaitForRendererAsync, since the data plane drops frames when no renderer is
attached.

Also fixes the second visible defect: the default server URL was
https://localhost:7217, the API's *second* launch profile, while the README,
its appsettings and a plain `dotnet run` all use http://localhost:5233 — so
nothing was listening, and an HTTPS client against a plaintext port reports
"The SSL connection could not be established", which reads as a certificate
problem. The default now matches, a missing scheme is rejected by name
instead of parsing as scheme "localhost", and that specific TLS failure now
suggests http://. Both new tests fail when the fixes are reverted.

Corrections to claims I made earlier and should not have:

- docs/platform-flags.md asserted the opposite of the mechanism above and
  cited an established msedgewebview2 connection as verification. That
  observation was taken while the overlay was showing but, because of this
  very bug, the WebView was uncovered and in plain view — so it confirmed
  only that a visible WebView is realised. A process-level check cannot
  verify a rendering claim. The entry was also filed under "Local cache".
- ITerminalHost was documented as the live seam the app plugs into, with a
  stub standing in for headless tests. It has no implementation anywhere and
  no test uses it; the view navigates the control directly. It also counted
  Avalonia.Controls.WebView and NativeWebView as two interchangeable
  backends when they are one component, with the Linux backend backwards.
- The README claimed the shell's whole path was covered by tests. Its state
  machine is; its layout is covered by nothing, and a headless test could
  not have caught this — headless has no native window, so it would have
  rendered correctly and confirmed the wrong belief.

Verified by screenshotting the running app: the card renders complete and
centred at the default size, with the button clickable.
2026-07-29 13:26:30 +02:00
jaap-jan 49f617b450 Wire the Avalonia shell to the vault
The host list now comes from the vault instead of from a form. A fresh
machine takes a server URL, signs in through the browser, enrolls, and
from then on opens with the passphrase alone.

DodoSSH.Client.Session is the composition layer: where a profile lives,
how it unlocks, and how a machine gets one. ClientPaths picks a
non-roaming per-OS directory — %LOCALAPPDATA% and never %APPDATA%,
because a SQLite cache that roams between two machines is a corrupt one,
and each machine's outbox is its own. SessionOpener needs no transport at
all and could not reach one if it wanted to; that is the offline unlock,
asserted rather than asserted about. A wrong passphrase, a stale KDF and a
grant revoked by a rekey are three different answers, because the remedies
are three different things and telling someone to retype a passphrase that
was never the problem is worse than saying nothing.

The shell's states are the onboarding story. The recovery code gets its
own state that cannot be clicked past: it exists for one moment, losing it
with the passphrase loses the vault, and there is no server-side reset by
design. It is dropped from memory on confirmation rather than merely
hidden.

Sign-in is a delegate over IVaultServer, so the whole state machine runs
in a test against an in-memory server — no browser, no identity provider,
no toolkit. The view models are plain observable objects, which is what
makes that possible. What it does not cover is whether the XAML binds to
the right names; that needs a rendered tree and Avalonia.Headless, and is
its own piece of work.

Three things found by doing it rather than by reading it:

- Pooled SQLite connections keep the database file open after the last
  context is disposed. On Windows that means locked, so the application
  could never replace its own cache — and a test could not clean up after
  itself, which is how it surfaced. Dispose now clears the pool.
- EF's SQLite provider puts the database in WAL mode, so the cache is
  three files. A comment in ClientCacheFactory claimed the opposite;
  reading PRAGMA journal_mode off a real launch settled it. WAL is the
  right mode here — a sync pass writes while the interface reads — so the
  comment was wrong on the merits as well as on the fact.
- Enrolling a device key with nowhere to keep the private half would put a
  wrap on the server nobody can open and make the device list claim this
  machine can unlock without a passphrase. Device binding is now optional
  and the shell declines it until the OS keystore is wired.

Verified on Windows: the client created %LOCALAPPDATA%\DodoSSH\cache.db
and migrated it on first launch, and msedgewebview2 held an established
connection to the data plane while the unlock overlay covered it — which
is the point of covering the WebView rather than collapsing it, since a
NativeWebView that is never laid out is never realised.

630 tests, up from 593. The recovery-code gate and the offline unlock were
each verified by breaking them and watching the right test fail.

Still to do for M1's actual definition of done: the manual run against the
real API and a real Keycloak. Credentials are not a synced entity type
yet, so a connection still asks for a password, and the interface says so
rather than implying otherwise.
2026-07-29 11:02:19 +02:00