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Commits
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6728a0a597 |
Let the desktop client replace itself, and give the repository one version
Packaging for Windows, and the updater that only exists once something is
packaged. Velopack, win-x64, fed from the project's own forge — never from the
deployment a client signs in to, which is ADR 0011 rule 2 carried over
unchanged and is why the feed address is a constant in the code rather than a
setting. See docs/adr/0012-desktop-distribution-and-updates.md.
**Nothing is ever installed while somebody is using it.** A newer build is found
on a six-hourly pass, downloaded in the background, and then waits — for a
restart the user presses, or for the next launch they were going to do anyway.
That is a policy rather than caution: this application argues at length that
locking keeps shells running, because a lock that destroyed work would stop
being used, and a restart does not keep them. Having taught that, it owes the
user the choice at the one moment it stops being true, and the sentence saying
so counts the shells it would close.
**The version is now derived from the v* tag**, by MinVer, for everything. There
was no version before this — no property anywhere, so every assembly reported
the SDK's 1.0.0 and the API served that string as its serverVersion to every
client that asked. The tag was already the version of record for the container
image; this makes it the version of record full stop. MinVer's failure mode is
answering plausibly rather than failing, and here a wrong version is a client
that never updates, so it is guarded twice: fetch-depth 0 on every checkout, and
a step that fails a tag build when the tag and the computed version disagree.
**The pack id is DodoSSH.Desktop and not DodoSSH**, which is the one decision
here that would have destroyed data. Velopack installs to %LOCALAPPDATA%\<packId>
and removes that whole directory on uninstall, and %LOCALAPPDATA%\DodoSSH is
where ClientPaths keeps the encrypted cache, the outbox of changes not yet
pushed, and the device key. The obvious id would have had the uninstaller
silently delete work the server has never seen — the thing the application
refuses to do without a counted confirmation. Velopack's own advice to move user
data to roaming %APPDATA% is declined for the reason ClientPaths already gives.
**Releases are cut by a person, and CI gains no job that could.** The tempting
argument is that a forge write token is not a signing key. It does not survive
contact with what the token does: Velopack clients trust their feed and do not
verify a package signature when they apply one, so whoever can write a release
can ship an update every install runs. That is the capability ADR 0011 rule 1
puts on a machine which is not a runner, reached through a different door. The
mechanical objection — vpk needs Windows and the runners are Linux — is the
smaller of the two and is recorded beside it, because somebody will fix one and
believe they are done.
Unsigned for now, deliberately and with the cost stated where a user reads it:
SmartScreen warns once per person, on Setup.exe, because Mark-of-the-Web is
applied by the browser that downloaded it. In-app updates are fetched by the
application and applied from a local file, and never trip it.
The banner is a fourth row of the window rather than an overlay. Anything drawn
in the terminal's rectangle is sliced by the native child window that composites
above it — the defect this window has shipped once — and a sibling row is the
arrangement TitleBar and StatusBar already prove works.
----
Three defects surfaced on the way, none of them in the feature being built.
**A settings key absent from the file came back as the CLR default, not the
declared one.** The JSON source generator builds a record through a synthesised
parameterised constructor and assigns every property from its argument array, so
a property initializer runs and is then overwritten by a default for anything the
file did not contain. A settings.json of {} read back a font size of 0, clamped
up to the 8px floor rather than the 13px the renderer draws at. It could not bite
while there was one setting, because that setting was written on every save and
so was never absent; adding a second would have turned automatic update checks
off for every existing profile, silently, the opposite of the documented default.
Reflection-based deserialisation of the same JSON answers correctly, which is why
every way of checking it by hand agrees except the one that ships. The defaults
now live on the constructor parameters, which is the only place the generator
reads them from.
**Declaring a RuntimeIdentifier on the desktop head broke the server's image
build.** It is the obvious way to let a self-contained publish restore under
locked mode, and it writes a net10.0/win-x64 target into the lock file of every
project the head references transitively — including DodoSSH.Contracts and
DodoSSH.Crypto, which the API builds too. The Dockerfile restores those with no
RID and fails NU1004. Found by running docker build rather than by reading. The
RID stays out of the committed state; the two commands that need one ask for it
unlocked, and the release script puts the lock files back.
**A Docker ARG named VERSION silently sets MSBuild's Version.** An ARG is an
environment variable for the rest of the stage, MSBuild reads environment
variables as properties, and property names are case-insensitive. With the
workflow passing main-<short sha> on a main build the publish died with
NETSDK1018 pointing at DodoSSH.Contracts, a project nobody had touched. The build
stage's argument is ASSEMBLY_VERSION now, empty except on a tag build.
All three are in docs/platform-flags.md, which is where the next person will look.
----
Verified: the whole solution builds and restores locked; 289 shell, 93 layout and
54 session tests pass, including the regression test for the settings defect and
a measurement of the banner at the window's minimum width. vpk pack runs end to
end and reports "Verified VelopackApp.Run()" against Program.Main. The API image
builds correctly both as a main build and as a tag build, carrying 1.0.0 and
0.1.0 respectively.
Not verified, and it needs a published release to be: installing, updating and
uninstalling on a real machine. That is Phase 15 of docs/manual-checks.md, and
the pack id and the WebView2 profile fix are reasoned and commented but only
proved by walking it. Two things to watch at the first upload — the reverse
proxy's body-size limit for a 64 MB asset, and whether vpk upload gitea is happy
with Gitea 1.27.1.
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8707629a6c |
Make the vault the thing you share, and ask a host which one it lives in
The teams screen listed teams that owned vaults, so sharing four servers with two
colleagues meant creating a team, then a vault inside it, then wrapping a key.
Two of those three steps are about a concept nobody arrives wanting. The screen
now lists vaults: naming one creates the membership list that carries it, named
after the vault and owned by you, and members, invitations, roles, hand-over and
key holders all hang off the vault they apply to.
Nothing on the server moved. VaultAccessService still resolves a shared vault
through team_membership and every membership call still names a team id — what
went is the requirement that anybody make one. The split the whole design rests
on is untouched and is still what the screen is built around: adding somebody
authorises the server to serve them, and only a machine holding the key can make
the vault readable. ADR 0009 keeps its decision and gains an addendum recording
which half of it a person is now asked about.
The one place the team resurfaces is a membership list carrying several vaults,
which this screen cannot produce and does not hide: the members section says so,
because "adding somebody here adds them there" is precisely the fact a
vault-shaped screen is in a position to conceal.
Two things left the interface and one arrived. Creating a team is gone, and so is
archiving one — it was only ever possible for a team owning no vaults, and a
screen whose rows are vaults has no row for one, so the button would have been
unreachable or always refused. The endpoint is unchanged and the screen states
the limit instead, since a vault cannot be deleted at all. The exception is a
create whose second call failed: cancelling that form archives the membership
list it left behind, which is a deliberate departure from this client's rule
against tidying up on the user's behalf, made because nothing else can reach it.
What arrived is PUT /api/v1/vaults/{id}. Without it the screen loses its only
editing action, since renaming the team behind a vault is invisible to everybody
who was never shown the team. It is gated on PermissionFlags.Admin — the line
UpdateTeamEndpoint already draws, because a name is what everybody in the vault
sees it called rather than part of its contents — and it renames the owning team
with it when that team carries nothing else, so the row an operator reads and the
name a user says cannot drift apart. The slug never moves, for the reason it does
not move on a team rename. The session edits its cached vault row rather than
replacing it with the response, which deliberately carries no wrapped key.
The host editor now asks which vault a host goes into, beside the name, while
adding and only where there is more than one vault to write to. It is a second
picker rather than the keychain screen's reused, and the two selections are
separate on purpose: that one is a standing preference about where new items go,
this is a field of the host in front of you, and binding both to one selection
would mean a click on the other screen could move a half-typed host. An existing
host is not offered it at all rather than offered it disabled — the two vaults
are encrypted under different keys, so moving an item is a delete and a retype.
That forced a fix worth naming. The group picker was built from the active
vault's groups whatever vault the host was being filed into, so a host put in a
shared vault could be filed under a group only its author can resolve — a
colleague would see it filed under nothing, which is the quietest kind of wrong.
Groups are now kept per vault and the picker follows the vault choice.
Two renames, because the pair they would otherwise have made is a bug farm:
ShellScreen.Vault became Keychain and VaultScreen became KeychainScreen, which is
what the rail has always labelled that screen, leaving Vault for one vault's
contents and Vaults for the vaults themselves. The enum values are unchanged;
NavRail.axaml writes them as x:Static literals.
1536 tests pass, seven more than before. Five are new on the server — the rename
endpoint's success, the team it does and does not take with it, the two refusals
and the empty name — and the client suite gains six and folds four together,
having lost the two about archiving a team.
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1b7df47537 |
Merge main into the desktop redesign branch
Four conflicts. Three were two people adding to the same spot, and one was a real collision: main gave the connect bar a REMEMBER tick in the same pass that this branch took the connect bar off the hosts screen. REMEMBER is now in the drawer, beside the password box it qualifies. Nothing about the feature changed — RemembersConnectPassword, its refusal to fire until the remote has accepted the password, and the six tests over it are main's untouched — only where it is drawn. The move improves it slightly and it is worth saying why rather than claiming a merge was neutral: the bar had one row and had to fit the box, the tick, the authentication note and CONNECT along it, which is why the tick was a bare "REMEMBER" in tracked capitals. A column has room to put it under the box as a sentence, where it reads as a property of the password rather than as a fourth control in a row. MainWindowViewModel: both sides added members after ShowTerminal — the desktop's three fixed tabs here, the phone's connect menu on main. They do not interact, so both are kept, each under its own heading. TeamsScreen: main added the team's own RENAME, HAND OVER and ARCHIVE, a member's LastActive, the role a new member arrives as, and the KEY HOLDERS list. This branch had only bumped the file's font sizes a point. Resolved by taking main's file whole and re-running the bump over it, so the new controls join the scale rather than sitting a point below everything around them. README: both sides described a different head's third pass in the same paragraph. Both kept. Two things checked rather than assumed, because this branch moved the furniture the merged commits sit on. The chrome heights main's terminal work touched are the phone's, not the desktop's — 44, 42 and 24 are unchanged, so the layout harness's budget still describes the window. And main's keychain DELETE did not reach VaultScreen.axaml, whose header this branch rearranged, so the five buttons that overflowed at the larger type are still five. 2415 tests pass, up from 2369 by the 46 main brought. |
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208443b932 |
Move SFTP and S3 into the tab strip, and the host list into a card grid
Four asks in one pass over the desktop head, and two of them are furniture moving rather than anything new. THE STRIP IS THE WINDOW'S NOW, not the terminal's. Vaults, SFTP and S3 sit at its head and cannot be closed, and open terminals follow them. SFTP and S3 left the nav rail to get there, which is the one semantic change: they are the two destinations you stay in while something runs, and a rail entry is for somewhere you go and come back from. So the rail belongs to the Vaults tab and collapses with it, which also means SFTP, S3 and a terminal each get the full 1016 rather than the 826 a page gets. The tab is expressed as "a page, and not one of the two the strip took" rather than as a fourth ShellSurface. Both are still ShellScreen members and have to be — that is what they are on the phone, where they are two rows in a hub — so a surface each would have been a second way to say a thing Screen already says. IsTransfersShowing and IsBucketsShowing light the other two tabs unchanged. What is new is one field: the page Vaults comes back to, because it is the one tab with sub-navigation and therefore the one that can return to the wrong place. That is not the hidden field ShellSurface argues against — that one would be a second copy of "which page"; this is a tab remembering its own. THE HOSTS SCREEN IS A GRID, and the 268-pixel sidebar is gone. That column was choosing among forty machines and editing one of them at two-thirds width, and it was narrow so the editor beneath it could be a column at all. Cards took the first job at full width; a 304-pixel drawer took the second and collapses when nothing is selected. Pressing a group card narrows the grid; SHOW ALL is the way back. The group editor moved into the drawer as well, which finally makes IsEditingGroup mean the same thing on both heads — it was the phone's alone, because the desktop's editor was a bar that was always on screen. AreHostsExpanded and ToggleHosts went with the control that used them. They folded the whole list away under one heading, an affordance that existed because the column was narrow. Folding a single group is a different thing and is still here. THE TYPE SCALE IS A POINT LARGER and the text ramp is white. The base size was never stated anywhere — a bare TextBlock took TextElement's default of 12 — so raising the scale meant naming it, on Window and on UserControl. The second selector is not redundancy: the layout harness hosts a UserControl in a window it builds itself, and without it the suite would measure every screen a point smaller than it ships, silently. A selector on TextBlock would have been the obvious way and is wrong, because a style setter beats an inherited value and would collapse every deliberate step back to one number. #E3E7F4 is a blue-tinted white on blue-black surfaces, which costs contrast twice — once for being darker than white and once for sharing a hue with what it is drawn on. Pure white is 18.3:1 against the canvas where that was 15.5:1. Every step below moved with the top, so the intervals the design chose are kept and TextDim clears 9:1 against 6.4:1. The palette is shared, so the phone has both changes too. TWO DEFECTS THE HARNESS STRUCTURALLY CANNOT SEE, found by rendering the screen rather than by measuring it, and both now covered. The tile was 232 and was first written as 248, from arithmetic that left out the scrolling stack's own margins. Every layout test passed — the harness asks whether a control is inside the window, never how many fit on a line — so the grid quietly became one column wide at exactly the minimum this application guarantees, which is the shape cards exist to avoid. TheHostsGridKeepsTwoColumnsAtTheMinimumWithTheDrawerOpen counts columns instead, and fails at 248. And a card's text ran past its own border, because a horizontal StackPanel measures children with infinite width: a TextBlock inside one never learns it is short of room, so TextTrimming never fires. Both card rows are grids with a star column that gives way and an Auto column that does not — a hostname with its tail cut is still the machine you were looking for, where a badge or the word naming an auth method is not. The keychain header changed shape for the same class of reason. It was Auto,Auto,*,Auto with the buttons last, so the slack column was the only thing absorbing a change of width and five buttons fell off the right edge the moment the type grew. That is how GENERATE lost the word KEY once already. The summary sits in the star column and trims now, so the buttons always get their width. HostSidebarTests became HostGridTests and moved to the grid with the gestures it drives. docs/design-import-gaps.md gains a v3 section naming the five toolbar controls in the design with nothing behind them — a view-mode switch, a tag filter, a calendar, a share control and Serial — and manual-checks.md and the README follow the controls that moved. |
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c7c844f7bd |
Give the desktop head the mark the phone has carried all along
The window had no icon and the executable had no icon, so Windows drew its generic one in the taskbar, in alt-tab and in Explorer, next to an application that draws its own titlebar precisely so that nothing about it looks borrowed. The geometry is the launcher vector's, mapped so the middle 72 of its 108-unit viewport fills the canvas: that 72 is what an adaptive icon actually shows, and rendering the full 108 would draw the mark at 39% of the width. Nine sizes, because Windows asks for several and downsamples unkindly when one is missing, and a floor of one pixel on the strokes so 16px is a mark rather than a smudge. Windows takes an .ico and nothing else, so the raster the phone does not need exists here. dodossh-icon.ps1 sits beside it and draws it from those same numbers, so the two heads still have one geometry between them. |
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3627021420 |
Give the desktop the second design too, and the window the size it now needs
The desktop v2 design is the other half of the one the phone took last commit, and this is its chrome: a 190-pixel labelled sidebar where the 54-pixel icon rail was, a titlebar with the search box centred in it, and session tabs drawn as pills. The palette was already here — it is shared, and moved when the phone's did — so what this changes is shape rather than colour. **The window's minimum grew, and by exactly what v2 added.** The sidebar is 136 wider and the chrome 14 taller, so 880x560 became 1016x574. That is not a round number somebody liked: it leaves every screen the same 826x464 it was designed against, which is the arithmetic the layout suite is built on. Four of the tables stop fitting at 690 wide, so widening the sidebar and leaving the window alone would have broken them somewhere no test was looking. LayoutHarness carries the new constants and the suite still passes at the minimum, which is the whole reason it exists. The rail's five-character abbreviations are gone with the width that caused them — PINS and SNIPS are Pins and Snippets again — and each row gains a glyph and a count. A count is drawn only where one is real, so SFTP, Logs and Preferences show nothing rather than a zero: a transfer queue's depth is not how many files a screen holds, and a log has no total until it is read. The count beside Pins is the vault's own, not the Pins screen's VisiblePins, which is the filtered list and would have made the sidebar count whatever somebody had just typed into a filter box on another screen. Teams has no count for a related reason: they are read from the server when that screen is opened rather than on unlock, so a number there would read 0 until somebody had already been to look. One colour moved with it, finishing what the repalette started: the live-session summaries on the unlock and sign-out cards were Info, so the two heads disagreed about a fact the phone paints green. They match again. **Buckets became a destination rather than a mode**, which is what the design draws and what the phone already does. The HOST / BUCKET pair inside the files screen is gone; ShellScreen.Buckets draws the same TransfersScreen with the other picker, and the sidebar entry is what sets it. That also settles an old disagreement rather than merely moving it: TotalItemCount is keys plus passwords and excludes buckets, so the number beside the keychain used to disagree with the list under it, and now counts what that screen shows. There is one session behind both file destinations, so asking for the other kind while something is open is refused rather than obeyed — and refusing means staying put. An earlier turn of this had it move anyway and only decline to switch the picker, which put the S3 entry in the sidebar over a screen still listing an SFTP host: two pieces of chrome disagreeing about where you are, which is worse than the navigation simply not happening. The message that says so goes to Transfers.Status, which turned out to be drawn in the same grid cell as the connected chip — survivable while it was mostly read before connecting, and not once a refusal reports itself there. It has its own column now. The design has nine entries' worth of screens and draws five. Pins, Teams, Import and Preferences are built, working screens, so they keep their entries — the sidebar is labelled now and has the room, and dropping an entry would have stranded a screen rather than simplified anything. The Team vault card the design pins to the foot is not drawn: it is a second route to a screen already in the list, carrying a seat count nothing here produces. **The status bar survives the design that deletes it**, cut down to one thing. Two of the three facts it carried moved into the titlebar with v2 — the sync word is beside its dot and the shortcut hint is inside the box that uses it — so those are gone from it rather than printed twice. The third is Vault.Status, the only channel this application has for saying a save failed or a merge picked a winner. The design is a mock-up of an afternoon that goes well and has nowhere to put a sentence like that; dropping the bar would have meant dropping the sentence or repeating it on nine screens. What v2 draws and this does not is in docs/design-import-gaps.md, and it is the same list as the phone's for the same reasons: the forwarding screen and both its chips, the host detail's fingerprint, tags and last-session cards, the keychain's rotate button, the logs' FOLLOW pill and severity filters, and the session footer's latency. The terminal is not inset behind a rounded frame either — it is a native child window that composites above everything Avalonia paints, so the frame would clip nothing, which is the same answer the phone gave. **The light theme is not built.** Its accent is #6D5AE6, a different hue rather than a tint of the dark one, so it needs every colour doubled, a variant to switch on, the renderer's own page switching with it, and contrast checked twice. That is a piece of work rather than a setting, and it is separable from the layout — which is why this commit is the layout. The screens themselves are restyled through the shared vocabulary rather than rebuilt: corner radii, chips, cards and the accent's ink, all in App.axaml, so every screen moves at once. Their layouts are left alone deliberately. The design draws read-only detail panes and these screens carry the editors and forms it has no equivalent of, so replacing a layout with the mock-up's would have lost the half that is actually used. Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the 68 layout cases that stand up real Avalonia and measure every screen at the new minimum. Both heads build. Not run on a machine with a display — see docs/manual-checks.md for what wants looking at. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2 |
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4300d917a8 |
Stop making people wait for a handshake, and give the host list a pointer
Connecting held the vault's busy gate, which meant a window that did nothing visible for as long as a machine took to answer — and against one that is merely asleep, that is the whole timeout. The gate is gone from that one command. A tab now appears in the strip in the same turn as the click, carrying "connecting…" rather than a pane, and the terminal's rectangle draws a card naming the host and the address being dialled. Every other screen stays usable, and two connections can be in flight at once. That splits the vault's one connection event into three, carrying an attempt id, because "which tab is this about" can no longer be answered by "the most recent one". The id also buys the two kinds of not-connecting their different endings: a refusal stays in the strip as a tab holding its reason, since by then the user is quite likely three screens away and a status line they are not looking at is not where a failure should end; a host key question takes the tab away and puts the window back on HOSTS, because the prompt is drawn there and a tab claiming failure would be competing with the thing about to resume it. ConnectAsync takes no CancellationToken any more, and that is load-bearing rather than tidying. A [RelayCommand] over a method that takes one generates a command that cancels the previous execution's token on every invocation — so asking for a second machine silently abandoned the first, measured as the first tab disappearing with "Cancelled." the instant the second was asked for. Giving up on a connection is closing its tab, and a session that lands after that is adopted rather than dropped: a shell running with nothing naming it cannot be closed at all. A tab is marked active on IsShowing rather than IsSelected. The selection survives navigating away — that is what makes the strip a way back to a terminal instead of a way to lose one — so a tab lit while preferences filled the window was a second "you are here" mark pointing at something nobody could see. The nav rail's own entries have always made this distinction. The host list grows the two gestures it looked like it already had. A right click selects the row under the pointer before opening a menu of Connect, Edit and Delete — the menu is on the list rather than in the item template, so its entries are the vault's own commands and not a row's, and it is cancelled outright over a group heading. Dragging a host onto a heading files it there, onto a host files it beside that one, and onto UNGROUPED takes it out of a group; the write is one field of one host through the same repository a save uses, refused while the editor is open because a drop is a gesture on the list and not on a half-typed form. Clicking a result in the palette connects, which is what a list of hosts under a search box looks like it does. It went through the shell's own command, so the pointer and Enter take one path. And the files screen's two pickers followed the vault's lists once, at unlock: a host or a bucket created afterwards could not be picked until the keychain had been locked and opened again, with nothing on screen explaining why the machine plainly in the host list was missing. They follow the collections now, re-finding the selection by id across the rebuild a sync pass causes every minute. 165 shell tests and 69 layout tests green, including the connecting tab, both failure endings, two connections at once, a connection in flight across a lock, and the right click acting on the row under the pointer rather than on the selection. The drag itself is in docs/manual-checks.md with the rest of phase 7 — headless Avalonia has no platform drag, and a test that claimed to have dropped something would pass while confirming nothing. |
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2caedd93ff |
Merge branch 'main' into the Android head
Main grew the screens the host-management plan called for — hosts, pins, snippets, logs, import, teams — plus the ObjectStore and Import projects behind two of them, and moved WindowsDeviceKeyStore into the desktop head's Platform folder. Five of those view models landed in a directory this branch had already moved, so they join the rest in DodoSSH.Client.Shell: git spotted the rename and put them there, and the namespaces followed. Shell picks up ObjectStore and Import as a result, which the Android head then gets transitively and will use neither of at first — scoped storage means there is no ~/.ssh/config to import, and file transfer is out of its first scope. Desktop suites green at 155 and 64. |
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fe9d7fc289 |
Give DodoSSH a phone, and a shared shell for both heads to drive
The Android head from docs/android-port.md, taken as far as its step 6. Step 3, the spike, is answered and its throwaway screen is gone: libsodium.so and libe_sqlite3.so are both in the arm64 APK, so NSec resolves its native half on Android despite shipping no Android build, and the local cache opens. Two findings the audit could not have had: Avalonia.Controls.WebView only ships net10.0-android36.0, which settles the open "which Android versions" question at targetSdk 36; and Android has blocked cleartext HTTP since API 28, so the terminal renderer needs a network security config scoped to 127.0.0.1 or the WebView loads nothing. DodoSSH.Client.Shell is new and is why the phone can exist: the view models, the terminal renderer files and the palette moved there so both heads drive one state machine and draw from one set of tokens. The desktop head is otherwise untouched and its 144 tests still pass. The platform pieces behind interfaces that already existed: the profile directory from filesDir, a device key wrapped by a StrongBox-backed key that a fingerprint releases, and a foreground service so a shell outliving a vault lock stays true on a platform that stops backgrounded processes. Sign-in is deliberately absent rather than approximated. It needs an app link, because reusing the desktop loopback listener is the attack RFC 8252 section 8.3 names. |
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5cbda59a34 |
Merge branch 'main' into claude/host-management-ui-plan-7f20ab
Seven files needed a hand. Most were two branches adding something in the same place, but three were one branch changing what the other had moved or renamed, and those are the ones worth reading. The shell keeps both new fields and both constructor lines: the connection recorder this branch built and the teams view model main did. Where main put a teams load inside OnScreenChanged, it now sits beside the logs refresh rather than inside RaiseSurfaceState — this branch extracted that notification block and it is called from two properties, so a screen-specific side effect in there would fire on every terminal switch as well. Main gave four row types a vault id and a vault name, and this branch had moved one of them — KnownHostRowViewModel — into its own file when the pinned keys became a screen. Git resolved that as "deleted here, modified there" and took the delete, which compiles as long as nobody looks: the moved copy still had the two-argument constructor and the call site had grown to four. Carried over by hand, along with the ordering the pins list now does on them. The status line's quiet rule was the subtle one. Main extracted it into IsWorthReporting; this branch had changed the same condition to read item counts rather than raw ones, because every user action queues a log entry a moment later and this machine reads its own entries back on the next pull. Take main's structure and the merge builds, passes, and silently restores a bug this branch existed partly to fix — every save's message overwritten a second after it appears. The method now reads PulledItems and PushedItems, with the reason in its remarks. Two conflicts were prose that had gone stale rather than code. The keychain screen's comment said team vaults are refused by the server's access service, which was true when it was written and is not now; main's replacement stands, in this branch's vocabulary. The design-gaps row for groups was claimed by both — real host groups here, per-vault headings there — and they are different things, so both rows stay and the difference is stated: a group is a shelf the user chose, a vault is who can read the item. One defect the tests found and the compiler could not. Generating a key opens the same editor as pasting one, but not through NewKey — so it never set the target vault main added, and a generated key was filed into whatever vault was edited last, or none. Both key-generation tests failed on it. Fixed where the editor opens, with the reason recorded there. One gap is left deliberately and is written down rather than half-built. Hosts, keys, credentials and pins are read across every vault this session holds a key for; groups are read from the active vault alone, so a host a teammate filed shows under UNGROUPED. Nothing is lost or misfiled — it is what the sidebar already shows for a group that has been deleted — but closing it needs a vault id on every group row for rename and delete, and a way to tell two vaults' identically-named groups apart under a layout with one heading per group. Both are worth doing and neither is a merge's business. It is in the remarks on ReloadGroupsAsync and in docs/design-import-gaps.md. dotnet build, dotnet test and dotnet format --verify-no-changes are all clean: 1282 tests, including the end-to-end suite against real containers. |
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d07b336868 |
Free the terminal from the Hosts screen, and fill the room it left
The WebView sat inside the Hosts grid, so navigating to Files or the keychain hid every open terminal and the strip that named them. A connection you had opened was invisible from four of the five screens. The window now has two surfaces rather than one: a nav rail that says which page you are on, and a terminal strip that is always there and switches the whole content area to a shell. Screen keeps meaning "which page" and never becomes a sixth kind of page, which is why this is two properties instead of one enum with a terminal member in it. Every screen lives inside one wrapper panel that collapses when a terminal is showing. That is not tidiness — the WebView hosts a Win32 child window that composites above everything Avalonia draws, so a screen left visible over its rectangle is a screen sliced in half, and this window has shipped that defect once already. One decision point, IsTerminalShowing, and a nested panel rather than five compound bindings nobody would remember to extend. The focus choreography is the part no test in this repo can see. Every reveal path now focuses in the same turn the WebView appeared, so all three of them post at DispatcherPriority.Loaded and let the native control re-push its bounds first. Going the other way had a real bug: the screen-changed branch called a bare Focus() where it had to release the keyboard from the native child, so switching from a terminal to Files silently ate the first keystrokes. Rare before this commit and the primary gesture after it. The tab strip grew a cross inside each tab, a plus that opens the quick-connect palette, and middle-click close. Nested buttons are correct here: Avalonia handles a left press on the cross and deliberately does not handle other buttons, which is exactly what lets middle-click bubble up from the cross as well as the tab. The test is PointerUpdateKind rather than IsMiddleButtonPressed, because the latter reports button state and is also true for a left press made while the middle button happens to be held. The handler is on the tab and not the strip, so the background closes nothing by construction. Plus opens the palette rather than a flyout, since a menu dropping into the WebView's rectangle may or may not composite above a child HWND and this repo does not make rendering claims it has not photographed. Everything a user reads now says keychain. The wire, the database and the cryptographic spec still say vault, deliberately: renaming those is a migration and a protocol change for a word. That split is written down rather than left to be rediscovered as an inconsistency. Four things that were squeezed into the keychain's category rail, or into nothing at all, now have screens. Pinned host keys get one, with fingerprints never truncated and a filter that matches them, because comparing what you have against what the operator published is the whole workflow; the approved date is read out of the item's UUIDv7 rather than added as a column, and says so, since it means first approval and not last use. Keys can be generated in the client, which needed the openssh-key-v1 container written by hand — there is no BCL or NSec helper, and the PKCS#8 route is unverified in the SSH library this uses. The armour carries no passphrase: encrypting it needs bcrypt_pbkdf, which is Blowfish with a swizzle, in a project whose crypto is otherwise entirely libsodium, for a protection the key's own remarks argue is redundant inside a vault. Generation fills the existing editor and stops, so SAVE stays the one thing that writes. ~/.ssh/config can be imported behind a preview that is ticked per row and writes nothing until the button; IdentityFile records the path and imports the key material only on an explicit opt-in, because reading somebody's private key into a vault is precisely the act this product exists to make deliberate. Match blocks and ProxyJump are reported rather than obeyed — one cannot be evaluated statically and the other has nothing behind it to route with, and a preview that implied otherwise would be worse than one that admits it. Files can be dragged in all four directions that are honestly available. Remote to Explorer does not ship and is not pretended to: the shell wants the bytes during the drop, which needs a virtual file and a native COM data object, outside what Avalonia offers. Note for the next person that Avalonia 12 replaced the drag model outright — DataObject and DataFormats are no-op stubs and IDataObject is not in the reference assembly, so every tutorial written for 11 does not compile here. Hosts can be grouped, flat and never nested. A parent id merged as a scalar lets two offline clients each re-parent A under B and B under A, producing a cycle inside an encrypted payload that no server can police and every reader would have to detect for ever. Membership lives in that payload rather than in the one plaintext concession ADR 0001 allows, whose test is that the relay cannot function without it — nothing on the server reads a group, so what plaintext would hand over is a clustering of the estate for nothing. The plaintext column reserved for it is dropped, provably always null, and the server now refuses a client that sends one; it was never populated, was copied on apply, and was not cleared on delete, so a group id would have outlived the host it described. Snippets insert through xterm rather than through the pump, because xterm is the only thing that knows whether the remote has bracketed paste on, and that is what makes a shell treat embedded newlines as text instead of as execute. The host process moves opaque bytes and never parses output, so it would have to guess, and guessing wrong runs every line. Running is off by default and the copy says the text goes into whatever is there — the terminal has no notion of being at a prompt, and may be in vi or at a password prompt with echo off, so the Enter the user presses themselves is the entire safety property. Connections and keychain changes are recorded as synced encrypted items, which is what makes them auditable by a team later and costs the server knowledge of connection rate and timing from row counts alone. ADR 0001 already concedes it cannot hide that class of metadata; the trade is now written into it rather than left implicit. A connection entry is written once, at close, which is what makes a synced log tractable: nothing to merge, one outbox row, no chance of colliding with itself. Live sessions come from memory, not from the log. The write is void by contract and posts to a bounded channel, because putting an encrypt-and-write on the teardown path of every session is how closing the application comes to take four seconds. A ticket opened before a lock still closes afterwards, since a shell outlives the vault. The activity log hooks the one generic repository every kind writes through, so it cannot miss a caller — which is also why the log kinds themselves declare they are not audited, or the first entry would write an entry about writing an entry. It records the names of the fields that changed and never their values; a log with an old password in it would be a plaintext credential store with no vault around it. Retention is 90 days or 5,000 entries, whichever bites first, pruned on the sync loop rather than on a second timer. That log traffic then broke the status line, which is worth recording because the fix is a shape and not a patch: background sync counted its own log rows as pushed items, so the quiet rule stopped being quiet and every action's message was overwritten a second later by a sync report. The report now separates log rows from user items and the rule reads the latter. S3 buckets appear as a remote in the file browser, behind the same interface an SFTP session implements, so the queue and both panes did not have to learn what they are talking to. Uploads go through a pipe, because the queue wants to write and the SDK wants to read; memory is then bounded by the part size instead of buffering a file to disk twice. Finally, the Windows device key store moved out of the session project, which was the one thing keeping it from being portable — everything else in it is platform-neutral, and a Windows CNG dependency in the middle of the vault code meant a second head could not reference it without dragging Windows along. The seam that made the move free was already there. docs/android-port.md is the audit behind that: what ports, what does not, in order of cost, the four decisions taken, and an inventory of every screen and state the interface has to carry, written so a design can be made from it directly. dotnet build, dotnet test and dotnet format --verify-no-changes are all clean: 1240 tests at zero warnings, including the end-to-end suite against real containers. The manual checks that headless Avalonia cannot make — the drag from Explorer, a generated key against a real host, twelve tabs at the minimum window width — are listed in docs/manual-checks.md and are still outstanding. |
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23eca3a21b |
Merge branch 'main' into claude/m3-implementation-57f9d7
ci / build and test (push) Failing after 2s
Three files conflicted, and two of the resolutions are more than a choice of side. QuickConnectTests had both branches fixing the same build break — main's M2 merge left the shell's constructor with an ISftpSessionFactory nobody passed. Main's version wins because it carries a comment saying why the palette never needs a session. VaultSession's conflict is adjacent edits: main added the remembered sign-in members and this branch changed SyncAsync's summary from "the active vault" to "one vault". Both kept. VaultViewModel is the one that matters. Main taught the background pass to report a sync that had to start over, on the grounds that a machine which silently re-read a whole vault has had something happen to it; this branch turned a pass into one report per readable vault. Taking either side alone would have lost the other, so ResyncedFromStart is now one of the conditions IsWorthReporting checks, per vault. Merging also broke something neither branch could have caught alone, and the build would not have said a word. SyncOnceAsync cleared LastSyncFailed unconditionally, which was right while a pass was one vault and a failure was an exception that never reached that line. A failure is now a report — one unreachable team vault must not stop the others syncing — so the flag was being cleared over a vault that had just failed, lighting the titlebar SYNCED. It is computed from the report instead, in the one place both callers go through, so the manual command gets it as well as the loop. The background pass still swallows the message and keeps the fact, which is what AnAutomaticPassThatFails_LeavesTheStatusAlone is there to hold it to. Two comments the auto-merge left describing a world with one vault in it: the SCOPES rail's, which said team vaults are refused by the access service, and the host sidebar's "One heading, for one vault". |
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95816de0c5 |
Share a vault with a team, without the server holding a key
M3's teams, sharing and ACLs. Teams with roles, a public-key directory, the append-only key log served for clients to check it against, team-owned vaults, and vault key grants wrapped by a client and stored opaquely by the server. VaultAccessService resolves team membership to PermissionFlags, so a viewer may pull and may not push; the desktop client reads and syncs every vault it holds a key for, and a real TEAMS screen replaces the one that said it did not exist. No migration: team, team_membership, vault.team_id and vault_key_grant have all been there since the first one, which is what carrying two unused tables bought. Membership is authorisation. A grant is access. The obvious model is one concept — "access", with a role attached, handed out by the server — and this architecture cannot implement it: a vault key is sealed to each member's X25519 key, and only a client holding the plaintext can seal it for somebody else. So "give Bob access" decomposes into a database write and a wrap, which happen on different machines. Adding a member makes the server serve them the vault; it cannot make it readable. VaultSummary.WrappedVaultKey is null in the meantime and the vault appears in their list saying it is waiting for a key, because hiding it until a grant existed would have been tidier and would have implied the server was the thing granting access. The screen says the same thing after every add, in the status line. ADR 0009 records the whole decision. Sharing verifies or refuses. A directory lookup is a claim by the server about a third party's public key, and wrapping to an unverified claim hands the vault to whoever made it — no amount of transport security helps, because the server is inside the threat model. KeyLogAudit reads the whole log, recomputes every entry's hash from its own contents, checks the chain from genesis, and refuses unless the offered key appears in it unchanged. There is no override flag: one that exists gets used on the day the log is briefly unreachable, and the resulting grant is indistinguishable from a correct one afterwards. What it still cannot promise is that the key is the right person's, so the fingerprint comes back for an out-of-band comparison and the success message says so every time. A test corrupts the fake server's log by one byte and watches the client refuse rather than warn. The roles are only the ones that are enforceable. There is no ConnectOnly, despite the design asking for one and TeamRole having room: SSH terminates on the client, so a session needs the credential's plaintext on that machine, and "may connect but may not read the key" cannot be enforced here. Shipping it as an option in a dropdown would have been a lie. Connect rides along with Read and is documented as an interface hint. Removal is named for what it does — it revokes grants and flags the vault for rekey, and claims nothing about what is already on somebody's laptop. Three things are deliberately absent, and each is a refusal rather than an omission. The rekey itself, because re-wrapping every item's data key under a new vault key needs a client holding the current one; the server records that a rotation is owed and the interface reports it, which is more honest than a button that only appears to do it. Ownership transfer, because allowing an owner to be removed without one leaves a team nobody can administer. And cross-vault host key trust: a pin in a team vault is listed but not consulted at connect time, because any member with Write could otherwise pre-approve a fingerprint another member's client then trusts silently for a host in their own vault. Scoping trust properly needs a scope on the SSH connect path, which IKnownHostStore has not got; until then the narrow direction is the safe one and the cost is in the README rather than hidden. Reading now spans vaults and writing still does not. Every list on the vault and hosts screens covers each vault the keyring opened, rows carry the vault they came from, and an edit goes back to that vault rather than to the active one — writing it to the active vault would fork the item and only show up when a colleague wondered why their change never arrived. A new item goes wherever a picker says, defaulting to the personal vault and never moving on its own, because an item filed into a team's vault is visible to that team and moving it back means deleting and retyping. The sidebar heading stops naming one vault once there are two, and each row names its own. The server checks what it can and nothing it cannot. It will not record a grant for a key its recipient no longer holds, for a superseded generation, or for somebody who is not in the team — each of those would otherwise surface days later at the far end as a tag failure indistinguishable from corruption. It does not verify the wrap or the signature, and the grant service says so: that would be a convenience and never the boundary, and would put an asymmetric implementation on a machine that is supposed to hold no keys. Two bugs the tests found. TeamsViewModel's busy gate blocked its own reload, so a team created a moment earlier was missing from the list it had just been added to. And syncing every vault turned a failure from an exception into a report, which made a background pass announce an unreachable vault once a minute — the exact behaviour AnAutomaticPassThatFails_LeavesTheStatusAlone exists to prevent. The fact is recorded and the message swallowed, as it was before; pressing Sync still names the vault and the reason. Also fixes a build break this branch started with: QuickConnectTests was never updated when M2 added ISftpSessionFactory to the shell's constructor, so nothing built at all. |
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240aadb746 |
Merge branch 'main' into claude/vault-unlock-logout-autosync-a84c35
ci / build and test (push) Failing after 3s
Four files needed a hand, and all four were two branches adding something in the same place rather than either changing what the other did. The shell's constructor now takes both new parameters: main's SFTP session factory, which it must have because it builds the transfers view model, and this branch's optional resume handler, which stays last so every existing test that constructs a shell without one still gets a shell that can only be online because somebody signed in during this run. App.axaml.cs, ShellFlowTests and QuickConnectTests pass the pair; the layout suite keeps both of its new fields. Signing out now detaches the transfers screen exactly as locking does, and the confirmation says that an open transfer session survives it. That is the same policy both sides already argue for their own case: signing out destroys this machine's copy of the vault, not work that authenticated before it. QuickConnectTests did not compile on main — the SFTP commit added a constructor parameter and the quick-connect suite, merged from a parallel branch just before it, was still calling the old one. Fixed here rather than worked around, since the merged tree has to build. dotnet build, dotnet test and dotnet format --verify-no-changes are all clean: 980 tests, including the end-to-end suite against real containers. |
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0b261c4d39 |
Stay signed in, come back online by itself, and let a machine be given up
Three things a machine that has been set up could not do. Unlock now takes Enter, which is the gesture everybody makes after typing a password and which did nothing until they found the button. Signing in survives a relaunch. The refresh token is kept in the local cache, sealed under the vault's own cache key, so a later launch resumes the session through the refresh grant with no browser and nobody present — and because it is sealed under that key, only an unlocked vault can resume it. A locked client therefore cannot reach the server at all, which is a consequence worth stating rather than working around; docs/crypto.md §3.2 records it. Every sync pass asks the shell for a connection rather than reading one captured at unlock, so a laptop that unlocked on a train is online within a minute of finding a network, with nothing pressed. Unlocking itself still never waits on a socket. Signing out empties this machine: the profile, the cached items, the outbox and this machine's device key, with the account's row withdrawn when the server can be reached. It asks first and says what it costs — the outbox count when the vault is open, an admission that it cannot be counted when it is not, and the shells that keep running either way. The vault is on the server and is untouched, which is what makes the same button the only honest answer to a forgotten passphrase, so it is on the unlock screen as well as in preferences. It cannot end the session at the identity provider, and says so. Two defects surfaced on the way. The synchronisation pass that runs when the vault opens never ran at all: the loop is started from inside the unlock command, so the busy flag it yields to was raised by that command — the first sync was a minute late on every launch. And signing in from preferences while unlocked threw an unlock screen over an open vault whose keys were still in memory. The unlock card and the new confirmation live in their own controls because MainWindow cannot be laid out headless, so markup left inside it is markup no test can measure; both are now measured at the window's minimum size in the shapes that grow. What is still unverified is the composed window itself. |
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04faef6597 |
Move files to and from a host over SFTP
M2's file transfer, built bottom-up: an SFTP session on the SSH layer, a transfer queue in a project of its own, and the two-pane browser the design asked for replacing the screen that said it did not exist. Remote listings carry names, sizes, modification times and a real drwxr-xr-x — nothing in this repository could render a POSIX mode before — and the queue moves one file at a time with progress, throughput and resume. The design import assumed this would be an SFTP subsystem channel on ISshConnection, beside the shell on a transport that is already up. SSH.NET does not offer that: SftpClient derives from BaseClient and owns its own transport, and there is no supported way to hand it an SshClient's session. So file transfer opens a second authenticated connection, and it is named for that rather than dressed up as a channel — OpenSftpAsync is on ISftpSessionFactory, not on a connection. The difference is visible to a user: the host records a second login, and a host whose password is typed each time asks for it again on this screen. It goes through the same host key gate, the same pin and the same two refusals a shell does, so a fingerprint approved for a terminal is approved here and one approved here reaches the other machines with the next sync. docs/design-import-gaps.md is corrected, and marked as the one row where what shipped differs from what it predicted. Nothing is written at its final name until it is complete. Every transfer goes to a .dodossh-part file beside its destination and is renamed into place at the end, so an interrupted transfer can never be mistaken for a finished one — which matters most for what this screen is actually for, which is copying a build artefact onto a server and then running it. A destination that already exists is refused outright rather than overwritten: the queue has no way to ask, and silently replacing a file somebody's process is serving is the worse of the two failures. The remote pane has DELETE and MKDIR so that refusal is not a dead end. A test against the container pins the assumption underneath all of this — that SFTP's rename does not clobber. Resume works within a run of the application and not across a restart, and the limit is deliberate rather than unfinished. Nothing records which source wrote a part file, and resuming one on the strength of its name matching is how a corrupt artefact gets delivered with nothing reporting a failure; a part file found at startup is started over. Making it survive a restart needs the preferences store this client still has not got. The offset a resume starts at is the part file's own length rather than the transfer's recorded progress: a cancellation can land between a write completing and the counter moving, and only one of those two is a fact about the bytes that are there. The queue and its connection outlive a lock, as shells do. LockAsync already argues that locking must not destroy work in flight — it is what somebody does when they walk away from the machine, which is exactly when a long transfer is most likely to be running — so TransfersViewModel is created once and the vault is attached on unlock and detached on lock. What locking takes is the host list, and it has to: those rows carry decrypted secrets. DodoSSH.Client.Transfer is a new project rather than more of Client.Ssh. The two answer different questions — one is about reaching a host, the other about moving bytes and what to do when moving them stops halfway — and this is the only client project that deliberately touches the local filesystem. Three defects the tests found, none of which review would have. SftpPath.Name answered an empty string for the root. NavigateRemoteAsync wrapped itself in the busy guard, so navigating from inside another command did nothing at all and the remote pane simply stayed empty after connecting, with no failure anywhere to explain it. And opening an SFTP session per test made two handshakes per test — this client learns a host key by being refused — which pushed the SSH assembly past sshd's MaxStartups and failed a different few unrelated tests each run; the session is shared through the fixture now, with the reason written where the next person will hit it. 1004 tests green across 18 projects, 24 of them new: the SFTP subsystem against the OpenSSH container, the queue against a real temporary directory and a fake host, and three more layout measurements because a screen this window has never laid out is a screen never checked. Not verified: the screen has not been looked at running. The layout harness measures it at the window's minimum in three shapes, which is the class of defect that has shipped here before, but reaching it in the application needs the compose stack, the migrations, the API and a browser sign-in. What is still absent — the status bar's transfer count, dragging between the panes, transferring a directory, and sftp over a bastion — is in docs/design-import-gaps.md. |
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9a76eced14 |
Give hosts and terminals their own screen, and the rest of the vault another
Rebuilds the client's shell from an imported design: a titlebar and nav rail it draws itself, real multi-session tabs over the one WebView, a Ctrl+K host search, and a vault screen that merges keys, passwords and pinned host keys into one table. Hosts left the vault column for their own screen beside the terminal, which is what the design asks for and turned out to be the better split anyway. Two screens the design shows have nothing behind them yet — file transfer and teams — and say so plainly rather than rendering invented data; every other gap between the design and this build is recorded in docs/design-import-gaps.md. |
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f86791e817 |
Finish revoking a device, instead of half of it
ForgetDeviceAsync stopped this machine unlocking without a passphrase and left
the server's row exactly where it was, so the account went on listing a device
nobody could account for. ADR 0007 recorded that as a deliberate gap needing an
endpoint. This is the endpoint, and the two things that turned up behind it.
DELETE /api/v1/me/devices/{id}. The device row is not the dangerous half: a
kind=device wrap is the user's identity bundle sealed to a key somebody may be
holding, and that is what has to go. It goes on the foreign key's cascade rather
than a second statement, and RevokeDevice_TakesItsWrapWithIt asserts the cascade
rather than trusting the configuration to keep saying so.
Scoped to the caller's own account, which is the only authorisation check there
is. The id is an unguessable v7 GUID, but unguessable is not a permission —
without the scope one user could withdraw another's device key by pasting an id
they saw once, and the victim's next launch would ask for a passphrase with no
explanation. 404 rather than 403 for somebody else's device, so a stranger does
not learn the id exists.
Never refused for being the last device. ADR 0001 makes an enrolled device a
recovery path, so removing the last one does cost the user something — but the
machine being revoked is most likely the one they have just lost, and a server
that argued about it would be refusing the one request that has to work
immediately. The passphrase wrap is untouched either way, which
RevokeDevice_LeavesThePassphraseWrapAlone pins.
--- Two things found on the way ---
Registering twice from one machine left two devices on the account. The server
is idempotent on the public key, but the client generates a fresh key pair every
call and the keystore holds one — so the second registration orphaned a wrap
whose private half had just been overwritten, which is precisely the leftover
this change exists to remove. Registering now withdraws the previous device.
Found by a test that asserted the property and failed.
And the fakes were lying about it. FakeAccountServer's comment claimed the real
service's idempotence while handing back a fresh Guid on every call, which is
invisible until something revokes by id — at which point a test would be
revoking an id the server never issued, and passing. Both fakes now issue one id
per public key and drop the wrap with the device, as the cascade does.
--- Reachable at all ---
ForgetDeviceAsync had exactly one caller and it was a test, so "Stop unlocking
here" now sits in the account bar where "Use Windows Hello here" was. Its own
flag rather than the negation of that one: a machine with no TPM and a machine
that is already registered are both "cannot register", and only the second has
anything to take back.
No confirmation prompt, deliberately. The cost of pressing it by accident is one
passphrase and one re-registration; the cost of a dialog is a moment's
hesitation at the point somebody has realised a machine is in the wrong hands.
Offline it does the local half and says so rather than refusing. Whether this
machine may unlock itself is decided entirely by the local cache and the local
keystore — the unlock path never asks the server — so forgetting here is what
actually revokes, and "you are offline, so this machine will go on unlocking
itself" would be the worst available answer. DeviceRevocation.LocalOnly is what
the interface reports and the status line explains what is left to do.
The local half runs first for the same reason, and the keystore call is the
first thing in the method that can yield: on Windows it raises a consent dialog,
and a dialog wants the thread it was called from. That ordering is currently
load-bearing and shakier than it looks — see the open device-unlock hang.
Four mutations, all caught: dropping the user scope from the server query
(1 test), skipping the stale-device revoke on re-registration (2), skipping the
server call in ForgetDeviceAsync (2), and the earlier version of the client that
never called it at all.
930 tests green across 16 projects, 13 of them new. Zero warnings, format clean.
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da7462e41f |
Show one kind of vault item at a time, and let the vault hold passwords
Outstanding items #8 and #9, in one commit rather than two. They are separable as work and were built in that order, but not as a diff: the section enum has three members, the one-editor guard has three arms, and the picker offers keys and credentials from the same list. Reconstructing an #8-only state would mean hand-writing an intermediate version of VaultViewModel that never existed and that no test has ever run. One honest commit beats two invented ones. --- #8, the type selector --- The column showed two lists and two editors stacked in 340 pixels, and only just: the key list needed a MaxHeight and had to hide itself whenever its editor opened, both to stop the host list above it pushing the buttons off the bottom edge. Credentials would not have fitted at all. It now shows one kind at a time, chosen by a selector at the top, and both workarounds are gone because a section owns the whole column. Three departures from the plan, each with a reason found while building it. The selector is plain Buttons and a parameterised command, not a TabControl, a TabStrip or a ListBox. All three of those hold the selection themselves, so a click moves the highlight before the view model can refuse it — and this column does refuse, while an editor is open. A selector lit on a section the column is not showing is worse than the refusal it would be hiding. Buttons carry no state and cannot disagree with the vault. The one-editor-at-a-time rule survives with its justification replaced. That rule was a workaround for the sizing problem above, and sections dissolved it: the editors are in different sections and only one section is ever laid out. BothEditorsAtOnce_DoNotFit_WhichIsWhyTheRuleExists is now BothEditorsOpen_NowFit_BecauseOnlyOneSectionIsLaidOut — the same test, inverted, because its own comment said that if it ever started passing the rule had become unnecessary. It has. The rule stays for a better reason: an open key editor holds a pasted private key in a bound string, and letting the column move on would leave key material in a form nobody can see, with nothing on screen to say it is there. A sizing hack became a rule about not hiding a secret from the person holding it. KeyEditorIsInTheWay and HostEditorIsInTheWay are one AnEditorIsInTheWay, called by the section switch and by every editor-opening command. And releasing the keyboard from the terminal has never worked. MainWindow takes Win32 focus off the WebView's child window and then calls Focus() on VaultColumn.KeyboardTarget — and a ListBox is not focusable by default in Avalonia, which leaves focus to its items. So the call returned false, the window ended up with nothing focused, and the keystrokes went nowhere: exactly the state that method's own comment says its second half exists to prevent. Found by writing the test to assert focus was taken rather than that the right control was named — the cheap assertion was already passing. Fixed with Focusable="True" on every list. --- #9, credentials --- Credentials have synced since they were added and could not be created. They can now, and the sync layer needed no change at all: fourth item type, same result, which is the item-kind seam working as intended. One picker for all three ways a host authenticates, which is what makes the illegal combination unrepresentable rather than merely invalid. SshKeyChoice became AuthenticationChoice carrying an AuthenticationKind, and BuildHost reads both SshKeyId and CredentialId off that single selection, so a host naming a key and a credential — which HostSecret.TryValidate refuses — cannot be expressed. Two pickers would have expressed it and then rejected it at save time. The kind travels with the id in three places and none is padding: Missing takes it, the placeholder lookup matches on kind as well as id, and Bound(kind) returns null unless the selection is that kind. Drop any one and a dangling credential comes back as a dangling key, which saves as a key binding to an id no key has. A credential's username had to reach the SSH request, not just its password. TryBuildCredential returned only the secret and the connect path read the username off the host, so a stored credential would have gone out under the wrong account — wrong in a way a server only reports as "authentication failed". It is now TryBuildAuthentication returning a (Username, Credential) pair. The no-username refusal moved, and had to. It ran before anything looked at the binding, which made a credential's username unreachable in the one case it is most useful: a host somebody never filled a username in for. It is now the last thing every branch agrees on, so such a host is perfectly usable through a credential that carries one, and a host with neither still refuses and now says where to put one. --- What the measurements cost --- Ten mutations, all caught. Two are worth naming. Removing a section's IsVisible is caught by OnlyOneSectionIsOnScreenAtOnce and by nothing else: two visible sections overlap in the row they share rather than clip, so every fit test still passes while the column shows one list through another. Defaulting the credential selection to the first row is caught by ReloadingKeepsACredentialSelectionButNeverInventsOne, and the property is a safety one rather than tidiness — Delete acts on the selection, so a list that picked a row on every background sync would aim a one-click password deletion at something nobody chose. The key list has the same property, and its comment cited a method that has not existed for some time; both now name the delete command they actually protect. One test of mine could not fail, and the mutation pass is what found it. AHostBoundToACredential_SendsItsPasswordAndItsUsername gave the credential and the host the same username, so it passed whichever one the code read. An override is only tested when the two values differ. Two shipped statements went false and were corrected rather than left: the class remark saying passwords were "not yet" in the vault, and the terminal column's "Keys are in the vault; passwords are not yet." That column's hint is now a tooltip on the password box rather than a sentence in the row, which was measured the hard way — by looking. At the window's 820px minimum the column gets 480, and a 220px box plus Connect plus any sentence does not fit; the row has shipped clipped for as long as it has had a hint in it. That strip is the one part of the window nothing can measure, because MainWindow cannot be laid out headlessly at all. Extracting it into its own control, as the vault column was extracted for exactly this reason, is what would fix that, and is not done here. 911 tests green, 30 of them new. Zero warnings, dotnet format clean. Seen by a person, which is how the two defects above were found. Still open from that pass: unlocking with the device key raises its consent dialog and then never returns, while registering one works — the difference is which thread the CNG call lands on, and diagnosing it properly is its own change. |
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573f5d5668 |
Keep the device key in the TPM, behind a consent Windows enforces
The last of ADR 0007's three pieces, and it does not implement what that ADR originally decided — because writing it exposed a flaw in the decision. The ADR said "a Windows Hello gesture gating a protected blob". That does not deliver what the rest of the document claims for it: a gate inside the process is not a gate. A store that showed a prompt and then read a DPAPI blob would be bypassed by malware that skipped the prompt, read the file and called CryptUnprotectData itself — which is exactly the attacker the whole decision was made against, and exactly the reason DPAPI alone was rejected. The presence requirement has to be a condition of using the key, enforced below the application, or it is decoration. So the device key is encrypted to an RSA key created in the Microsoft Platform Crypto Provider — the TPM — under CngUIProtectionLevels.ProtectKey. Windows requires consent to use that key, so the prompt is not something this code can be talked out of showing. Malware can ask for the key; it cannot answer the dialog. That is strictly stronger than the ADR described, and most of what option D was being saved for: the wrapping key genuinely never leaves hardware. The X25519 device key still lands in memory to open the wrap, because DSH1 fixes that wrap at a curve the TPM cannot do — the remaining gap, and now a smaller step than it was. CngKey is in-box, so this needed no WinRT projection and no Windows target framework. Which is worth stating plainly because the opposite was planned: the piece was scoped as "where the Windows TFM lands", and it turned out a platform guard on one class was enough. Client.App and its two test projects stay on net10.0. Two things were measured on real hardware rather than assumed, and the second changed the shape of the work. The platform provider works here and holds an RSA key — confirmed by creating and deleting one before writing anything that depended on it. And ProtectKey prompts at key *creation*, not only at use. The comment in the first draft of this file said the opposite, with a confident explanation: sealing uses only the public half, so it should be silent. It is not. CngKey.Create blocks on a dialog, because the policy means "protect this key with a PIN" and Windows asks the user to set that up there and then. Found by writing tests around save and forget and watching the suite hang for ten minutes waiting for somebody to type one. That has two consequences worth knowing before touching this file. SaveAsync is user-facing code — it belongs on a UI thread, behind a button somebody pressed, never on a background pass. And almost nothing in the store can be covered automatically: two tests remain, availability and the empty-blob case, both of which provably reach no dialog. Disabling the UI policy to make the rest testable would remove the one property worth having. The interface offers two things and hides both where they cannot work. "Use Windows Hello" appears on the unlock screen only when this machine has a cached wrap and a keystore still willing to release the key; "Use Windows Hello here" appears in the account bar only when the machine can keep a key and has not already registered one, so it is spent once used. Absent rather than disabled, in both cases: a greyed-out button on a machine that never had a TPM reads as something broken, and the passphrase box beside it is not a fallback — it is the ordinary way in. Both unlock paths now share AdoptAsync rather than each opening the known-host store, building the vault and starting auto-sync. The ordering in there is load-bearing and a second copy would be a second chance to get it wrong. The shell's tests drive a fake keystore. Not for speed: the real one prompts on every save and load, so a suite using it would block forever. What the shell has to get right is which buttons appear and what happens when one is pressed, and a fake answers exactly that. It is shared from Client.Session.Tests by source link rather than reimplemented. 882 tests green, 6 of them new. Zero warnings, dotnet format clean. Not verified, and not verifiable here: the dialogs. Whether the consent prompt appears at the right moments, reads sensibly, and returns to a usable window when declined needs the application run by a person on a machine with a TPM. That is the remaining half of outstanding item #7, and it is now the only thing between this feature and being finished. |
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c5dec2d68e |
Measure the vault column instead of arguing about it
Nothing in this repository loaded a .axaml, so the one class of defect this window has actually shipped — a control arranged past the edge of its container, where it cannot be clicked — was the one class nothing could catch. The setup screens rendered sliced once, with their buttons unreachable. The vault column is the next candidate: 340 pixels wide, two lists and two editors, and the only thing keeping it from clipping its own Save button at the window's 520-pixel minimum is a state rule that one editor may be open at a time. That rule was added on the strength of an argument. This adds an Avalonia.Headless project that lays real XAML out at a real size and reports what a user could not reach, and the argument is now a number: with both editors open the column overflows, so the rule is load-bearing rather than defensive. BothEditorsAtOnce_DoNotFit_WhichIsWhyTheRuleExists is the test, and it says what to do if it ever starts passing — the column has room, so delete the rule, not the test. Two findings arrived by measuring rather than by reasoning, and the first one changed the design. MainWindow cannot be shown headlessly at all. Showing it attaches the terminal's NativeWebView, whose Win32 adapter initialises WebView2 on attach, and WebView2 refuses a non-STA thread — which is exactly why Program.Main carries [STAThread] and is written down in that comment. A HeadlessUnitTestSession owns its dispatcher thread and offers no apartment choice, so the whole window is out of reach at any size. That is pinned as a test asserting RPC_E_CHANGED_MODE by HResult rather than by message, so a future Avalonia that makes the adapter lazy will fail it and the harness can be widened. So the column had to become its own control to be measurable, which is the extraction the type-selector rework wanted anyway. Keyboard release moved with it: MainWindow used to call Focus() on HostList by name, and now asks VaultColumn.KeyboardTarget. The window decides that the keyboard should leave the terminal and the column decides where it lands — which is the seam the rework needs, because once the column shows one list at a time, "which list owns the keyboard" is a question only the column can answer. The second finding is the way this kind of test lies quietly. The hint class lived in MainWindow.Styles and carries TextWrapping. A Window's styles reach its whole tree, so nothing about the application depended on where it lived — but a control laid out on its own loses them, and every hint paragraph would have measured as a single line. The harness would have passed while measuring heights that were all too small. The three shared classes now live in App.axaml, which changes no rendering and makes the measurement honest. The detector is calibrated in both directions, because a clipping detector that never fires reads as a guarantee: a deliberately clipped Save button is caught by name, and a list longer than its viewport is exempt. Scrolling is how a list is supposed to handle more rows than fit, and without that exemption the host list would fail the moment it had content. It also mis-fired once and the rule is narrower for it — an empty ListBox is zero pixels tall and correct, so "arranged with no size" now applies only to controls the theme gives a height to. Skia rather than the headless drawing stub, deliberately. The stub's font manager invents glyph metrics, and text height is an input to every stacked panel in this column, so measuring against it would produce numbers that are self-consistent and unrelated to the application. A separate test project rather than more tests in DodoSSH.Client.App.Tests. Avalonia's application, dispatcher and platform are process-global singletons initialised once, and that project's identity is the shell's state machine without Avalonia — the whole reason sign-in is a delegate. The fakes needed to reach a real unlocked vault are shared from DodoSSH.Client.Session.Tests by source link: a project reference would make one test project a library of another, and a copy would be a third implementation of the same decision table drifting from the other two. 855 tests green, 10 of them new. Zero warnings, dotnet format clean. Not done, and this is groundwork rather than the item itself: the type selector. The column still holds both lists at once, so a third item type would still recreate the defect the one-editor rule works around. What is different is that the rework can now be checked instead of eyeballed — including the claim it is being made for, that one editor at a time stops being a runtime rule and becomes a fact about what is in the visual tree. What this harness will never catch is the terminal's native child window compositing over Avalonia content. That is a Win32 property of a real window, no headless surface reproduces it, and it is the reason the WebView is collapsed rather than covered. |
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211eba0666 |
Keep host key trust in the vault, and make it withdrawable
A fingerprint approved once is now approved on every machine and survives a
restart, because host key trust is a vault item type rather than a dictionary
that dies with the process. InMemoryKnownHostStore was what shipped, so the user
was asked to verify a fingerprint on every single connection — which is the gap
most likely to train somebody to click through the one warning that actually
matters. A warning that appears when nothing is wrong teaches that nothing is
ever wrong.
The fourth item type, and like the third it cost no sync logic: a row, an EF
configuration, a migration, a server kind; a secret, a codec, a merge, a cipher,
a repository facade and a session property. One row in the client registry. The
reconciler, the mirror, the repository, the outbox and the pull filter were not
touched. SyncEntityType.KnownHostKey and AadResourceType.KnownHostKey were
already reserved, so neither the contract nor docs/crypto.md changed.
One item per (host, port, algorithm), because a server legitimately offers
several host keys and which one gets negotiated is not ours to predict. Pinning
per endpoint would make an algorithm change indistinguishable from an attack.
The label is derived rather than stored, which is the one place this type
departs from the other three. A user never names a pin — there is nothing to
name it after but the three fields it already has — and a stored label is a
second copy of data that can disagree with the first after a merge. Relabel
returns the secret unchanged, and says why.
The store answers the handshake without touching the disk. SshNetConnectionFactory
calls FindAsync from inside SSH.NET's synchronous HostKeyReceived event, over
.GetAwaiter().GetResult(), which cannot be avoided; doing SQLite I/O plus an AEAD
open per lookup there would put the handshake behind the cache. So decryption
happens in OpenAsync and RefreshAsync — on unlock and after each sync pass,
exactly where the host and key lists already reload — and FindAsync is a
dictionary read under a lock with no await inside it.
That snapshot is where the one real bug in this change lived. Install originally
merged the live pins over the freshly loaded snapshot, to protect a TrustAsync
that had landed while the read was in flight. It would also have resurrected
every pin the user had just forgotten, and stopped a withdrawal made on another
machine from ever taking effect — the store would have healed the deletion back
into existence on every refresh. Replacing wholesale and discarding the read
instead is correct because writes are the rare case: every write bumps a
generation counter, and a refresh whose stamp is stale throws itself away rather
than winning. Nothing found this but reading the method again; it is the kind of
mistake that passes every test written before it, because the test that catches
it is the one the bug tells you to write.
Forgetting is new, and persistence is what made it mandatory rather than
convenient. A mismatch is a hard refusal with no way to continue — deliberately,
and that stays — so pinning a key permanently is also a way to make a
legitimately rebuilt server permanently unreachable. Before this change the pin
died at exit and the problem solved itself; now it does not.
ForgetAsync drops every algorithm for an endpoint, and it is reachable from the
host editor rather than from the warning. Putting it on the mismatch banner would
have made it two clicks from "this may be an attack" to "connect anyway", which
is the affordance the hard refusal exists to deny. The banner already promised
the key could be removed in the host's settings; that promise is now true and
points at the button.
Trust recorded on another machine becomes visible at the next sync pass, not
immediately, and that is a decision rather than an oversight. The failure it
produces is a first-contact prompt for a host a colleague approved a minute ago:
answerable, and self-correcting on the next pass. The opposite trade — polling
the vault on the handshake thread to close a one-minute window — buys nothing
and costs the property above. The dangerous direction is not reachable at all: a
pin recorded here enters the snapshot as part of recording it, so a refresh can
never discard a local trust decision.
The server learns nothing, and this is the item type where the temptation was
real. A plaintext host column would let a known-hosts screen sort and page
without decrypting anything, and it would hand the operator the map of every
user's estate — assembled, as these things are, out of facts that are each
individually harmless. A host row concedes an address only when relay is
switched on and the database refuses to store one otherwise (ADR 0004); there is
no equivalent excuse here. The table has no column to put one in, and the EF
configuration says so where somebody adding it would be standing.
Two things about the migration in this commit are worth knowing, because both
came out of getting it wrong.
It was hand-written first, including its .Designer.cs, and that version is not
what is here. Verifying it turned up something that had been quietly assumed:
Migration_AppliedCleanly_WithNoPendingModelChanges does not check the model
snapshot. It asserts that migrations applied and that none are pending, which a
wrong snapshot satisfies perfectly — the snapshot only matters as the diff base
for the *next* migrations add, so an incorrect one passes the whole suite and
corrupts the following migration instead. The real check is to generate a
throwaway migration and confirm its Up and Down come out empty. They did, and
the generated designer was byte-identical to the transcribed one across all 1255
lines, so the hand-written work was in fact correct.
Then dotnet ef migrations remove --no-build deleted the wrong migration. With
--no-build the tool reads the previously compiled assembly rather than the files
on disk, and the probe had just changed which migration was last, so it removed
AddKnownHostKeyItem and reverted the snapshot. That turned out to leave exactly
the right diff base, so the migration here is EF's own output rather than a
transcription — a better outcome than the one that was interrupted, arrived at
by accident. Never pass --no-build to migrations remove.
Mutation tested, all three sabotages detected: dropping the algorithm from
KnownHostIdentity.For, merging instead of replacing in Install, and pointing
KnownHostKeyCipher at PortForward — which is what a cast from the wire enum's 10
would silently produce. Each is caught both by an assertion about the mechanism
and by a behavioural test that never mentions it; the resource-type sabotage is
caught by the table from
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70b3290a77 |
Bind an SSH key to a host instead of picking one per connection
A host now names the key it authenticates with, or none, as a field in its encrypted payload — so the choice follows the host to every machine rather than being made again each time somebody connects. The per-connection "Use key" switch it replaces was a stopgap for not having this, and keeping both would have left two mechanisms answering one question. This is the first payload schema version bump, and it does not work the obvious way. A host is written at the *lowest* schema version that can represent it: one that binds a key is written at 2, one that does not is still written at 1, byte for byte as it was before the field existed. The version is what makes an older client refuse to edit an item, so stamping 2 unconditionally would mean upgrading a single machine and renaming a single host made that host uneditable on every machine that had not upgraded yet. Confining the cost to the hosts that actually use the field is the difference between a team noticing a bump and a team being blocked by one. HostSecretCodec states the rule so the next field added follows it, and a test pins the version-1 bytes against a literal rather than against the codec, because the claim is about history: every host already in every vault has to re-encode to what it encoded before, or the first sync after an upgrade would push the whole vault as changed. A binding is an item id, not a copy of the key — a second copy of a private key is one that goes stale — which means the reference can dangle when the key is deleted on another machine. Both places that meets are handled the same way, by refusing rather than falling back: - Connecting to a host whose key is gone is refused outright. A host somebody deliberately set up for key-only access must not quietly start offering a password. - Opening such a host in the editor keeps the binding, selected, labelled as missing. The quieter version of the same failure is someone editing the port and saving, silently converting the host to password authentication with nothing ever having said so. Two things this found by being falsified: - The merge was untested for the new field, and "just take the server's value" passed the entire suite — a local binding change would have been discarded with no conflict recorded. HostSecretMergeTests already had a test written for exactly this class of omission; it simply had not been extended. - Adding a nullable field exposed a defect in HostSecretMerge.Field: it short-circuited when the discarded value was null, so the formatter never ran for the one case where null is a value rather than an absence, and a field whose absence has a name could not report it. Now the formatter always runs, and "no key" appears in the conflict log where an empty string used to. Also fixes eight nullable warnings in SyncEndpointTests left by the server-side SSH key commit, which had omitted the null-forgiving operator the rest of that file uses. They were invisible until an unrelated change forced the project to recompile. The end-to-end slice now binds its host to its key, so a schema-version-2 payload goes through the real API, the real PostgreSQL and back out on a second machine. 745 tests green. Zero warnings, dotnet format clean. |
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e3fd3e1728 |
Sync and authenticate with SSH keys on the client
Completes the client half of SSH keys: they sync alongside hosts, appear in their own list, and can be selected to authenticate a connection instead of typing a password. The reconciler and the repository were Host-typed throughout, so the choice was to generalise them or to keep a second copy per item type. Generalised, because ItemReconciler's whole premise is that the pull and the push paths must answer the same collision the same way — two copies would drift the first time one of them was fixed. What is genuinely per-type now arrives through IItemKind<TSecret>: the cipher, the merge, the plaintext columns, and the noun to use when telling a person what happened to their item. Generic where the server's IItemKind is not, and for the reason that reverses there — the client needs the concrete type, because it merges field by field. The pull filter is derived from the same registry that builds the reconcilers. That is the specific failure being designed out: an item type that encrypts, merges and lists perfectly and is never once requested from the server, so it works on the machine that made it and exists nowhere else. No client cache migration. The item table's primary key and the outbox's unique index already carry the entity type, and AadResourceTypes already mapped SshKey — so a host and a key may share an id and never see each other's rows, which SshKeySyncTests now arranges deliberately. A key hands the server nothing in plaintext. There is a public_key_fingerprint column and it would be accepted; leaving it null is deliberate. A fingerprint is not secret but it is a stable identifier for a key pair, so filling it would let an operator tell which of their users hold the same key and correlate one across vaults, for a column nothing reads. The design allows itself one plaintext concession — the relay address, which the relay cannot work without — and this is not that. A key is chosen per connection rather than bound to a host, which works the way ssh -i does. Binding one needs a field on HostSecret and therefore a payload schema bump, which makes every host written afterwards read-only on an older build; worth doing deliberately rather than as a side effect of adding keys. Three things this found, all of them by being falsified rather than by review: - Making the reconciler generic silently turned a record comparison into reference equality, because == on a type parameter is not value equality. The effect would have been a conflict recorded on every pass for an unacknowledged create that had in fact landed. Sabotaging the fix left all 73 tests passing — nothing covered that branch — so ConflictMatrixTests now has AnUnacknowledgedCreateThatDidLand_IsDroppedQuietly, which fails without it. - A test asserting that a blank passphrase reaches SSH.NET as null was vacuous: it exercised the editor, not the credential path, and passed with the guard deleted. Resolved by making SshKeySecret.Passphrase normalise an empty string to null, so there is one spelling of one state — which also keeps two clients from producing different payload bytes for an identical key. That exposed a wider gap: SshKeySecret, its codec and its merge had no direct unit tests at all. They have 25 now. - The reason first given for that normalisation was false. It claimed SSH.NET rejects a passphrase supplied for an unprotected key; measured against a real sshd it ignores it and authenticates anyway. Corrected everywhere it was stated and recorded in docs/platform-flags.md. The same test file also closes a real hole: SshPrivateKeyCredential had never been exercised against a server, because the existing key test builds SSH.NET's auth method directly and bypasses the path a vault-held key actually takes. Only one editor may be open at a time. Both sit in the same 340-pixel column as Auto rows and their heights together exceed it at the window's minimum size, so two open editors put the lower one's Save and Cancel past the bottom edge — the same failure this window already shipped once with the setup screens. Expressed as a state rule because that is the only form of it this repository can check: nothing here loads a .axaml. The refusal keeps what was typed, since in the key editor that is a pasted private key the user may have nowhere else. The end-to-end slice now carries a key as well as a host, so both item types go through the real API, the real PostgreSQL and the real crypto in one pass — the three hand-kept mappings between enums that do not line up are the reason that is worth doing rather than trusting the unit suites. 735 tests green, including the container-backed SSH and end-to-end suites. Zero warnings, dotnet format clean. |
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586cb303d5 |
Merge branch 'claude/gallant-brahmagupta-1f8244'
Writes down that locking the vault leaves shells running, and shows the count on the unlock screen rather than leaving it to be inferred. Conflict resolution: - ShellFlowTests' fixture keeps main's FakeSshConnectionFactory. The branch added an IdleSshConnectionFactory for exactly what main's fake already does — a shell that is open, silent and never closes on its own — so FakeSshConnections.cs is dropped rather than merged, leaving one fake SSH stack in the suite instead of two that would drift apart. - MainWindowViewModel and TerminalWorkspace: both sides added their own members, so both are kept. - TerminalWorkspaceTests was added by both branches, with the renderer gate on one side and session lifetime on the other. Merged into one class over one set of helpers; the gate tests now use FakeConnectionFactory rather than an NSubstitute stub, since the suite already has the fake. gallant's polling Timeout constant is PollTimeout, which no longer reads as the renderer's. - platform-flags.md keeps main's measured focus section and drops the short "nothing hands the terminal keyboard focus" entry the branch still carried, which that section supersedes. One genuine disagreement between the branches, left visible rather than flattened: this branch measured that a collapsed WebView cannot be typed into and attributed it to a hidden WS_CHILD window being ineligible for keyboard focus, while main's focus work measured Win32 focus still held by that hidden window and added a lock path that moves the keyboard off it. Both results stand; the mechanism sentence now defers to the focus entry, which makes the input barrier something the lock path maintains rather than something the platform guarantees. Full suite green, including the container-backed SSH tests. |
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5a899afd78 |
Decide what Lock does to a running shell, and say it
Pressing Lock nulled and disposed the vault view model and touched nothing else. TerminalWorkspace is injected from App.axaml.cs and outlives every lock, so the SSH connection, the pty and the pump all kept running while the window said "Unlock your vault" — and since |
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dbddbcd711 |
Hand the terminal the keyboard on connect, and take it back on lock
After a successful connect the first keystrokes went to the shell's UI rather
than the remote shell. The page's own term.focus() focuses the textarea inside
the document, which does nothing while the window's keyboard focus is still on
the Connect button, so the terminal had to be clicked before it would accept
anything.
The obvious guess about the fix — that reaching a native child window needs
SetFocus through P/Invoke — is backwards, and measuring it first is what kept
this small. NativeWebView overrides Focusable to true and its OnGotFocus calls
the adapter's Focus(), which on Windows is
ICoreWebView2Controller::MoveFocus(PROGRAMMATIC). So a plain Avalonia
Terminal.Focus() really does move Win32 focus into WebView2. Measured in a
standalone harness with no DodoSSH code, on the same 340,* grid as the shell,
reporting GetFocus() and the page's own document.hasFocus() at each step: focus
lands on the Chrome_WidgetWin_1 child and the page reports hasFocus: true.
It is the return trip the package does not implement. OnLostFocus calls the
adapter's ResignFocus(), and on Windows that method body is empty, so Avalonia's
focus and Win32's diverge: after textBox.Focus() the focused element is the text
box while the keyboard is still on WebView2 — a caret that silently receives
nothing. Window.Activate() and Window.Focus() were both measured and neither
recovers it, so the hand-back is a SetFocus on the top-level, in
Views/NativeKeyboardFocus.cs. A real mouse click does recover it, because
Avalonia's window sets focus on pointer input, which is why this is invisible to
anyone who clicks before typing.
That turned up a worse defect than the one being fixed, and it shipped in
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f80b3d4351 |
Harden the WebView collapse, and replace its evidence with a measurement
An adversarial review of
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0500e43e02 |
Stop the terminal's WebView painting over the setup screens
The shell layered its setup and unlock screens over the terminal, which does not work: NativeWebView attaches a real Win32 child HWND through NativeControlHost, and a child window composites above everything its parent paints regardless of visual-tree z-order. The cards rendered sliced at the terminal column's left edge; at the window's default width every one of their buttons fell inside the WebView's rectangle, so the flow could only be completed by keyboard, and a click in that region handed Win32 focus to WebView2 so the text boxes silently stopped accepting keystrokes. The WebView is now collapsed while the vault is not unlocked. The comment that previously forbade this — hiding it means never realising it — was wrong: NativeControlHost creates the native attachment on attach to the visual tree, never consulting layout or visibility, and NativeWebView replays a Source assigned before its adapter exists. A collapsed WebView still starts WebView2, loads the page and lets the renderer attach. Confirmed: 35 msedgewebview2 processes with the control collapsed. What the first connection after unlocking actually depends on is the existing await on WaitForRendererAsync, since the data plane drops frames when no renderer is attached. Also fixes the second visible defect: the default server URL was https://localhost:7217, the API's *second* launch profile, while the README, its appsettings and a plain `dotnet run` all use http://localhost:5233 — so nothing was listening, and an HTTPS client against a plaintext port reports "The SSL connection could not be established", which reads as a certificate problem. The default now matches, a missing scheme is rejected by name instead of parsing as scheme "localhost", and that specific TLS failure now suggests http://. Both new tests fail when the fixes are reverted. Corrections to claims I made earlier and should not have: - docs/platform-flags.md asserted the opposite of the mechanism above and cited an established msedgewebview2 connection as verification. That observation was taken while the overlay was showing but, because of this very bug, the WebView was uncovered and in plain view — so it confirmed only that a visible WebView is realised. A process-level check cannot verify a rendering claim. The entry was also filed under "Local cache". - ITerminalHost was documented as the live seam the app plugs into, with a stub standing in for headless tests. It has no implementation anywhere and no test uses it; the view navigates the control directly. It also counted Avalonia.Controls.WebView and NativeWebView as two interchangeable backends when they are one component, with the Linux backend backwards. - The README claimed the shell's whole path was covered by tests. Its state machine is; its layout is covered by nothing, and a headless test could not have caught this — headless has no native window, so it would have rendered correctly and confirmed the wrong belief. Verified by screenshotting the running app: the card renders complete and centred at the default size, with the button clickable. |
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49f617b450 |
Wire the Avalonia shell to the vault
The host list now comes from the vault instead of from a form. A fresh machine takes a server URL, signs in through the browser, enrolls, and from then on opens with the passphrase alone. DodoSSH.Client.Session is the composition layer: where a profile lives, how it unlocks, and how a machine gets one. ClientPaths picks a non-roaming per-OS directory — %LOCALAPPDATA% and never %APPDATA%, because a SQLite cache that roams between two machines is a corrupt one, and each machine's outbox is its own. SessionOpener needs no transport at all and could not reach one if it wanted to; that is the offline unlock, asserted rather than asserted about. A wrong passphrase, a stale KDF and a grant revoked by a rekey are three different answers, because the remedies are three different things and telling someone to retype a passphrase that was never the problem is worse than saying nothing. The shell's states are the onboarding story. The recovery code gets its own state that cannot be clicked past: it exists for one moment, losing it with the passphrase loses the vault, and there is no server-side reset by design. It is dropped from memory on confirmation rather than merely hidden. Sign-in is a delegate over IVaultServer, so the whole state machine runs in a test against an in-memory server — no browser, no identity provider, no toolkit. The view models are plain observable objects, which is what makes that possible. What it does not cover is whether the XAML binds to the right names; that needs a rendered tree and Avalonia.Headless, and is its own piece of work. Three things found by doing it rather than by reading it: - Pooled SQLite connections keep the database file open after the last context is disposed. On Windows that means locked, so the application could never replace its own cache — and a test could not clean up after itself, which is how it surfaced. Dispose now clears the pool. - EF's SQLite provider puts the database in WAL mode, so the cache is three files. A comment in ClientCacheFactory claimed the opposite; reading PRAGMA journal_mode off a real launch settled it. WAL is the right mode here — a sync pass writes while the interface reads — so the comment was wrong on the merits as well as on the fact. - Enrolling a device key with nowhere to keep the private half would put a wrap on the server nobody can open and make the device list claim this machine can unlock without a passphrase. Device binding is now optional and the shell declines it until the OS keystore is wired. Verified on Windows: the client created %LOCALAPPDATA%\DodoSSH\cache.db and migrated it on first launch, and msedgewebview2 held an established connection to the data plane while the unlock overlay covered it — which is the point of covering the WebView rather than collapsing it, since a NativeWebView that is never laid out is never realised. 630 tests, up from 593. The recovery-code gate and the offline unlock were each verified by breaking them and watching the right test fail. Still to do for M1's actual definition of done: the manual run against the real API and a real Keycloak. Credentials are not a synced entity type yet, so a connection still asks for a password, and the interface says so rather than implying otherwise. |
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5fccd53824 |
Add the Avalonia app and the xterm renderer, and fix two real bugs
The terminal works end to end. A new integration test drives a real sshd in a container through a real PTY, the real pump, the real loopback WebSocket with its token and origin checks, and a ClientWebSocket standing in for the page: the login banner arrives, typed input round-trips, and `stty size` reports the 100x30 the session asked for. The only untested link left is xterm drawing bytes it was handed. The WebView is de-risked on Windows, which was the plan's largest risk. Not by assertion: with the app running there is an established TCP connection from msedgewebview2 to the data plane port, so WebView2 launched, navigated to the loopback page, executed terminal.js, and completed the WebSocket handshake against the real token and origin checks. Linux remains unproven and the package's own release notes now corroborate the concern -- Linux uses a WPE backend, and it ships a NativeWebDialog described as useful where embedded WebViews may be unavailable. Two bugs found by building it, both of which would have shipped: - ShellStream.Write buffers and needs an explicit Flush. Without one a keystroke is accepted, reported as written, and never reaches the remote: the terminal displays output perfectly and simply stops responding to input. SSH.NET's own WriteLine flushes, which is why the earlier spike never hit it. Found by isolating the pump against real SSH and reading BytesRead=51 -- banner and prompt through, nothing after. - The Windows app manifest needs a supportedOS list, or Avalonia's native control host fails outright and the terminal never starts. Also fixed a genuinely flaky test I happened to catch: SyncCursorTests tampered with the *last* base64url character, whose low bits the decoder ignores when the input length is not a multiple of three -- so a tampered cursor sometimes decoded to identical bytes and verified. It failed roughly one run in thirty, depending on a random key. Now tampers the penultimate character, which is fully significant at every length; 40 consecutive runs are clean. xterm 6.0.0 plus the fit and webgl addons are vendored as UMD bundles rather than built with npm, so a clean clone needs only the .NET SDK. Provenance and licences are recorded next to them, along with the UMD global names terminal.js depends on -- a bundle that switched to ES modules would load without error and leave Terminal undefined. The renderer acknowledges output from term.write's completion callback, not on receipt. Acknowledging early would return flow-control credit for bytes the screen has not caught up with, which is the one thing the credit window exists to measure. TerminalWorkspace moved into DodoSSH.Client.Terminal: it has no Avalonia dependency, and having it there is what let the end-to-end test exist at all. 404 tests pass, zero warnings on a clean rebuild, format clean. |