Public Access
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Commits
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38ab9b431b |
Sign in to Spelunk servers through Spelunk, and connect straight away from a Spelunk link
A Spelunk route can now say that Spelunk signs the user in. Each connection makes a throwaway Ed25519 key pair in memory, sends the public half with the ticket request ({"signIn":{"publicKey":...}}), and logs in as the account Spelunk names (root when it names none) with that key, over the agent's one-connection sshd. Such a host needs no username, key, credential or typed password: the editor greys the login out and saves none, the password box and sheet stay down, and shells, file transfer and port forwards all take the key and account from the route. The flag is nested in the spelunk object at host schema version 10; hosts without it keep their version-9 bytes.
A dodossh://spelunk/connect link now connects: to the personal vault's host tagged spelunk for that server, or, when a saved host already sends an API key to that Spelunk, to a new sign-in host saved in the personal vault with that key and the spelunk tag (made if missing). Only the first link from a Spelunk opens the editor, pre-filled with sign-in ticked and the tag on, so the key credential is chosen once and never sent to an address no saved host already sends it to.
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6e39807cc0 |
Reach a Spelunk-managed server through Spelunk, and open one from a Spelunk link
A server Spelunk manages runs Spelunk's agent, which keeps a connection open
to Spelunk. A host can now be marked "Connect through Spelunk": a connect
asks Spelunk for a ticket, opens a WebSocket, and the agent connects to the
SSH server on the machine's own loopback, so the server needs no open SSH
port. Shells and file transfers both go this way.
Client, in Client.Session:
- SpelunkTunnel implements Spelunk's contract: POST
{api}/api/servers/{id}/tunnel-tickets with the API key as a bearer token
and {"port":N}, then a WebSocket to the API's own origin at the path
Spelunk returns, offering spelunk.tunnel.v1 and ticket.<ticket>. After the
upgrade the relay's RelayBridge carries the bytes unchanged. Every refusal
is a sentence: 401 key, 403 role (with Spelunk's detail), 404 server, 503
agent not connected, 401/503 on the upgrade, and close codes 4502 (agent
could not reach the port, or is too old: "Unknown stream kind") and 4503
(agent disconnected). Only a path is taken from the ticket response, so it
cannot send the ticket to another host.
- IConnectionRoute is what RelayRoute and SpelunkTunnelRoute have in common,
so the connect path has one shape for both.
Host model: HostSecret.Spelunk is a SpelunkRoute (normalised API base,
server id, and the id of the credential holding the API key), at payload
schema version 8. It is written last and only when present, so every other
host keeps its bytes and its version; an older build reads a Spelunk host
as read-only rather than dropping the route. A half-written route makes the
item unreadable instead of dialled. It merges as one value and is exclusive
with RelayEnabled. The API address must be https, or http to loopback.
The API key is an ordinary keychain credential whose password is the key,
referenced by id, so it is encrypted, synced, merged and rotated like every
other secret, one credential serves every server in the organisation, and
the used-by list and deletion warning count it.
Routing: OpenRouteAsync is the one decision for both transports. A Spelunk
host is never dialled directly, never probed after a failure, and a route
that hung up with a reason replaces SSH.NET's transport error.
UI: a "Connect through Spelunk" card beside the relay card in the desktop
drawer and the phone's editor; ticking one unticks the other.
dodossh://spelunk/connect?api=&server=&name=&host= links:
- SpelunkLink parses them strictly and never reads a credential from one.
- Program reads a link from the arguments; a launch that finds DodoSSH
running passes it down the doorbell as "dodossh.open-link <link>", which
the running instance parses again, bounded, and otherwise ignores whole.
The plain come-forward ring is unchanged.
- A saved host routed to that server on that Spelunk is connected to;
otherwise the editor opens on a new, unsaved Spelunk host, with the key
pre-chosen only when another host already sends it to that Spelunk. A link
that arrives while locked waits for the unlock.
- Windows registers the scheme under HKCU from Velopack's install and update
hooks and removes it on uninstall only if it still points at this
executable; the macOS plist template declares CFBundleURLTypes and the app
takes the URL from Avalonia's activation event; the Linux desktop entry
gets %u and MimeType=x-scheme-handler/dodossh.
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b20f7cae04 |
Let a host marked for the relay actually be reached through it
The relay checkbox said it was not wired up, and the plan said the server half was built and shipped. It was not: there was ADR 0004, the contract records, RelayOptions and a CHECK constraint, and RelayOptions said in its own remarks that there was no endpoint and no dialler. So both halves are built here, as step 3 of docs/reaching-a-host-you-cannot-dial.md. Server, in Features/Relay: - POST /api/v1/relay/tickets makes every decision: the host, Connect on its vault, the relay switched on, and the stored name resolved once and judged by RelayAddressPolicy. Loopback, link-local, 0.0.0.0/8, multicast and the metadata endpoints are refused with no configuration escape, with IPv4-mapped and NAT64 spellings unwrapped first; then the operator's denials, allow-list and private-network switch. What passes goes into a Data Protection ticket, and nothing resolves the name again. Every target refusal is the same 403, so the endpoint cannot be used to map the operator's DNS; the real reason is logged. - GET /api/v1/relay/connect takes the ticket as a second subprotocol, checks its expiry against TimeProvider and spends it with a unique insert into relay_ticket_use before accepting the upgrade. After the upgrade a refusal is a close code: 4502 for a host the server could not reach, 4429 for a limit, 4408 idle, 4409 lifetime, 1001 after a drain. - relay_session is the audit row, written from short-lived scopes. Client: - RelayBridge is a loopback SOCKS5 listener that accepts once and pipes to the relay socket. It rides on the new SshLoopbackProxy.Lifetime, so the connection disposes it on every way a session ends and a failed connect disposes it before throwing. - ServerRelay, exposed as IVaultServer.Relay from /api/v1/meta, asks for the ticket, opens the socket, starts the bridge and turns every refusal into a sentence. - VaultViewModel and TransfersViewModel reach a relayed host through it, never fall back to dialling it directly, and replace SSH.NET's transport error with the relay's own reason when it gave one. Neither side ever cancels a WebSocket operation. Cancelling one aborts the socket, and an aborted socket sends no close frame, which is the only way the client learns the server could not reach the host. AnIdleSession_IsClosedWithTheIdleCode asserts that the code arrives. Three departures from ADR 0004, recorded in it: awaited copy loops rather than Pipelines (same backpressure, two 32 KiB buffers), no ?ticket= fallback, and no device id in the ticket. Tests: API 245, shell 582 (5 skipped), layout 170, SSH 110 including a real login through the bridge, API client 30, contracts 25. Not run: the Android build (its change is copy only) and the Alpine layout oracle. |
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cfc2e3ae0c |
Notice when a file session stops, and give the file browser the four things it was short of
The commit before this one taught a terminal to notice its machine going away.
The file browser had the same defect and three of the same symptoms, and it is
also the screen people leave soonest — so the disconnect work and four things it
was missing arrive together, because they are the same complaint: this screen
knows less about the host than the host does.
◆ THE DISCONNECT HALF, WHICH IS THE OTHER SURFACE OF THE LAST COMMIT.
IsConnected was set at connect and cleared only by the DISCONNECT button. A host
that went away therefore left this screen saying CONNECTED over a session that
was gone, and every action after it failing with the same server message and
nothing saying why they all did.
IRemoteFileStore now carries a latched TransportFailure and a ConnectionLost
event. The latch is the shell's own — read ISshShellSession.TransportFailure for
the argument, which is unchanged. The event is not, and it is the part this
surface needs: a file browser is idle between operations, so without something
raised at the moment the transport fails, nobody finds out until they click. A
bucket implements both and raises neither, which is honest rather than a gap:
S3 is request-per-operation with no connection to lose.
- THE LISTING STAYS ON SCREEN, and that is the half that makes the rest worth
having. SftpEntry is a record of what the server said rather than a handle,
so the pane can go on showing where the user was — which is what RECONNECT
is offering to put them back into. That needed a new ShowsRemoteContents on
both heads: every "is there anything here" binding read IsConnected, which
was right while the only way to stop being connected was to press a button
that empties the pane, and wrong the moment a session could be lost.
- RECONNECT re-dials through the ordinary connect path — same host key gate,
same refusals, same log entry — and then walks back to the directory the
pane was showing. The path is read off RemotePath rather than captured,
because the pane already keeps it up to date and a copy is a second thing to
get wrong. A host wanting a typed password is asked for one rather than
dialled with an empty box.
- SessionEndedBar is now one control on both surfaces, with the shell
resolving which it is drawn over: a terminal has two endings to tell apart
and a keychain entry to check, a file session has one ending and already
captured what it would dial. The phone's Files screen has its own copy,
bound to TransfersViewModel directly, because its DataContext is that rather
than the shell.
◆ PERMISSIONS: THE PERMS COLUMN STOPS BEING READ-ONLY.
It has been a true fact about a file with nothing to be done about it since it
arrived, and the commonest next act after using this screen was opening a
terminal — a whole second authenticated connection — to chmod what had just been
uploaded.
Nine checkboxes rather than a box to type 755 into, because the mode is already
drawn as -rwxr-xr-x in the column the form was opened from: a who-can-do-what
grid is the same representation the reader is holding, where an octal field asks
them to translate something they can see into something they cannot check. The
octal is printed underneath as it changes, so the two readings check each other.
The EXEC column is headed "enter" over a directory, which is what that bit means
there and the commonest misreading of a POSIX mode. The listing is re-read after
APPLY, because a umask, an ACL or a filesystem mounted without permissions can
all land somewhere other than what was asked for.
Beside it, mode and mtime carried across a transfer — which is what makes an
uploaded deploy.sh arrive executable instead of with the server's umask on it.
THE MODE IS ONLY SENT FROM A PLATFORM THAT HAS ONE. A file on Windows has no
POSIX mode; this screen already says so by leaving the local pane's PERMS column
empty rather than filling it with a plausible -rw-r--r--, and inventing 0644, or
0755 for anything called .sh, would be this client deciding a fact about
somebody's file that nothing on the machine it came from ever said. The
timestamp goes either way, because every platform has one. A store with neither
refuses in its own words and is never asked.
◆ MULTI-SELECT: A TICK IS NOT THE LIST'S SELECTION.
The two answer different questions and the split is the whole design. The
selection is "the row I am looking at", which rename, move and permissions act
on — each takes a form naming one path and is one-at-a-time by construction. The
tick is "the rows I have gathered up", which download, upload and delete take,
and it survives the highlight moving.
With nothing ticked the batch falls back to the selection, which is what keeps
the commonest use of this screen from growing a step — the usual way a
multi-select makes a tool worse. Ticks are released once a set is queued, or a
second press sends everything again.
Deleting several names every path rather than a count, because agreeing to "3
items" is agreeing to a number, and this is the one act on this screen that
nothing walks back. Each goes on its own and a refusal does not stop the rest:
the host turns down a directory that still has something in it, and in a set of
five that must not silently cancel the four it would have removed — nor hide
which ones it did not.
A drawn checkbox rather than ctrl-click, and not for taste: the phone shares
this view model and has neither ctrl nor shift, so a multi-selection has to be a
tap target there whatever the desktop does. One shape on both heads, and a state
somebody can see.
◆ RECURSIVE FOLDERS: THE TREE BECOMES FILES BEFORE THE QUEUE SEES IT.
A directory used to be counted and skipped. It is now walked, and the queue
still knows nothing about trees — which is what keeps every property it has:
each file resumable on its own, each written to a part file and renamed into
place, none able to overwrite anything already there.
The plan is collected whole and then queued, because directories have to exist
before the files that go in them and shortest-first is the only order that
guarantees a parent before its child. It also means a walk refused halfway has
queued nothing yet, so the sentence it produces describes one outcome rather
than an outcome and a queue that half happened.
Links are counted, not followed, in both directions. One pointing at an ancestor
is a walk with no end, and on the remote side there is a second reason: an lstat
listing says a name is a link and not what it leads to, so descending would be a
round trip per entry to find out. Locally that is AttributesToSkip on the one
enumeration that decides what to descend into. A 5000-file ceiling is a backstop
for the accidental drag of a home directory, and it says so rather than
truncating quietly.
The status line grew four more ways to be partly what was asked for, and states
each: gone, refused, left alone, not a file.
◆ EDITING IN PLACE: FETCH, OPEN, WATCH, PUSH BACK.
The round trip this replaces is download, find it, open it, edit, come back,
delete the old one because nothing here overwrites, upload, check the mode
survived.
DELIBERATELY NOT THROUGH THE TRANSFER QUEUE, in either direction. The queue
refuses to overwrite, which is the right rule for a file somebody dragged and
exactly the wrong one for a file they are editing, where replacing the original
is the entire intent. The write-back deletes first: OpenWriteAsync at offset
zero writes over the beginning and leaves any tail that is longer — its own
contract says so — which for a config that got shorter means a file ending in
the back half of its previous version. Deleting is the only truncation this
interface offers, and the mode goes back on afterwards because deleting took it.
A stat before every save, compared against what the server said when the copy
was taken, catches somebody else writing while the file is open — which is how a
config gets silently reverted. There is no merge and no button pretending
otherwise; the three answers offered are the three that exist. Length and
timestamp rather than a digest, because a digest is a second full read of a file
there is otherwise no reason to fetch.
Both platform halves are injected: what opens a .conf is a registry
association, a desktop entry or a Launch Services binding depending on the
desktop, and watching a file is a platform object with its own thread. The
watcher watches the directory and filters the name, because a great many editors
write a temporary file and rename it over the top — which to a watcher pointed
at an inode is the file disappearing. The phone gets neither delegate, so the
button is not live there rather than there and disappointing.
◆ TWO THINGS FOUND ON THE WAY, BOTH WORTH STATING.
The shell suite's inline `post` was not serialising the way a dispatcher does.
Routing TransfersViewModel through it exposed a check-then-add in
OnTransferChanged that two threads turn into two rows for one transfer. Harmless
in production, where the UI thread serialises — the fixture was under-specifying
what it stood in for, and now posts under a lock.
And the edit session replaced its own record with `with` on each save, which
left the watcher holding an instance that was no longer the current one: every
save after the first quietly did nothing. The stamp moves in place now, and the
test saves twice.
◆ WHAT IS VERIFIED.
901 across the five suites this touches, 19 of them new. The layout suite earned
its keep three times over: the batch deletion card's path list overflowed the
204-pixel pane at 120, at 72 and at 56 before 32 held, and the edit strip
overflowed by 131 until the whole strip — rather than the log inside it — was
bounded. Each number in those files is measured and says which failure it came
from, because the next person to add a line to either card will move them again.
What no suite covers is the platform halves of editing: Process.Start with
UseShellExecute and a live FileSystemWatcher are the operating system, and a test
waiting on one would be measuring it. The shell's own half — when a save is
written back, when it is refused, what stopping releases — is covered against a
watcher that fires on demand.
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882f01c515 |
Type a path on the SFTP pane, and put a file right without deleting it
ci / desktop nightly (pull_request) Skipped
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ci / android head (push) Successful in 3m27s
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Three things the file browser could not do. Somewhere to go had to be walked to, a file that landed under the wrong name could only be removed and sent again, and the listing went on showing the directory as it was before this application put something in it. ◆ THE PATH IS A BOX NOW, not a TextBlock printing where the pane was. A breadcrumb only reaches what is under the directory already listed, so crossing a host's filesystem cost a click and a round trip a level, and a path somebody already knew could not be entered at all. Enter goes; Escape puts back what the pane is really showing. What is typed may be absolute, relative to the directory showing, or start at ~ — the four shapes a shell takes, because somebody typing into a box is typing what they would type into a shell. SftpPath.Resolve turns all of them into one absolute path, and it resolves them here rather than handing a relative path to the server: the server would resolve it against the session's own working directory, which is not necessarily the directory the breadcrumb above the box is showing. `..` is collapsed textually, which differs from cd through a symbolic link; the alternative is a realpath round trip before anything lists. The box holds its own value rather than RemotePath itself. Binding it straight to the path would navigate on every keystroke — `/`, then `/v`, then `/va` — a round trip and a failed listing per character. Every other way of moving writes the real path back into it; a refused listing deliberately does not, because the path that did not resolve is the one worth having in front of you. ◆ RENAME AND MOVE, and DELETE moves to join them. It had been sitting in the pane header beside UP and REFRESH — two things that move the pane and one that destroys a file, in one row — and the three that act on the selected row are now together in a row of their own, under the name of the row they are about. One SFTP rename underneath both new operations and two separate questions on the screen, because the answer is a different kind of thing each time: a rename takes a name and must not take a path, a move takes a directory and must not take a name. One box asking for a destination path would be fewer controls and a worse question — the two mistakes it invites are exactly the ones the split makes impossible. Each form opens on the answer that changes nothing, so what gets edited is the half somebody came to change. Three refusals are made here, and they are the ones a server's message would not explain: a separator in a name (no such file, about a directory nobody meant to name), a destination equal to the source (success, and a file that did not move), and a directory into itself (EINVAL, true and useless). Everything else is the server's — a name already taken, a path that is not there, a mount that cannot be crossed — and arrives in the status line in its own words. Neither is painted in the deletion card's red: a rename is undone by renaming back, and spending that red twice makes it stop meaning anything. ◆ THE LISTING REFRESHES ITSELF when a transfer lands in it. Both panes, since an upload lands on the host and a download lands here and either leaves the pane that is showing that directory a step behind. Only the directory actually on screen: a queue moving a hundred files elsewhere must not be a round trip per file for a listing nobody is looking at. It waits rather than interrupting. Another operation running would have two listings racing for one collection, and re-listing under an open question is how the row somebody answered about stops being the row that gets acted on — so the staleness is remembered and settled at the end of the operation or when the question is dismissed. It says nothing either way: nobody asked for it, and the status line at that moment is carrying the news about the transfer. The selection survives, re-found by path, which is what makes an unasked-for refresh safe to run under somebody's pointer at all. ◆ THE LAYOUT SUITE FOUND A REAL FAULT and the fix is where the height goes. The rename form did not fit the 204 pixels the session shell's own sidebar leaves this pane — MKDIR and the listing were pushed off the bottom. The form is shorter now (the placeholder says what the box wants, so there is no field label above it), and the item row and the breadcrumb step aside while any of the three questions is up, which is what the phone head already did with its own buttons. Measuring also settled something the markup had been claiming and is not true: at that width the listing collapses to nothing under any of the three cards, the deletion card included, and has done since the sidebar arrived. So "the row it is about is still on screen" is retired from the deletion card's remark, and the full path each card carries is what identifies the row instead. Recorded where it is drawn rather than left to be rediscovered. TESTS. SftpPath.Resolve gets the four shapes, ~ with and without a home to expand it to, a blank box, and climbing past the root. ShellFlowTests gets nine against a session that records what it was asked to do — which path was renamed, which directories were listed — rather than against the sentence this code writes about itself: the path box absolute and relative, rename in place, the separator refusal, a move by relative path, the no-op refusal, the three questions displacing each other, and the three rules the automatic refresh follows. The local half is in TransferQueueingTests, where a real folder answers. Two new shapes are measured, and the deletion card's own measurement moves to the connected state — the only state it can be asked in, and the narrow one. What the tests cannot reach is in docs/manual-checks.md as phase 2b: a real server's cross-device and name-taken refusals, and a soft keyboard, which is why the phone's path box has a GO button rather than trusting whatever the IME decided to draw on its return key. |
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810bc48d3f |
Tell the keep-alive wire when the Files session opens and closes
HasLiveFileSession answers the phone's foreground-service question — is there a connection here that dying with the process would sever — and a bucket answers no, because HTTP holds nothing open. ActivityChanged now also fires at the end of MarkHostConnected and CloseSessionAsync, where both facts it reads are finally true together. Also makes the bucket pins test actually open a bucket: it never set Remote, so CONNECT dialled the auto-selected host, and its assertions passed only because that host had no pins either. |
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dbf6ce1bcf |
Give the phone its pins: an editor section and chips on Files
The data was never the gap — HostSecret.PinnedPaths syncs and merges on both heads, and the desktop's drawer has staged it since v5 — the phone just had nowhere to add, remove or use a pin. Now it has both halves. The host editor page gains a QUICK ACCESS section over the same shared staging the drawer binds (EditorPinnedPaths, AddEditorPin, RemoveEditorPin), with the remove target at this head's 44dp touch floor rather than the desktop's 22-pixel close box, and no folder glyph because this head embeds no icon font for one. The page also gains a Status line of its own: the add command's five refusals speak through Status, and this page covers the screen that normally draws it — a refusal nothing shows is no refusal at all. The Files screen draws the connected host's pins as chips between the breadcrumb and the listing, each running GoRemoteCommand exactly as a crumb does. They are captured at connect, like ConnectedTo and the session facts before them; a bucket gets none, having no HostSecret to pin anything on. Covered headlessly in ShellFlowTests — connect populates, disconnect clears, a bucket stays empty — and by manual checks 8.18 and 8.19, whose phase preamble also stops claiming thirteen checks when it lists twenty-one. |
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242280ce6b |
Name a root chip after the root, not with its whole path
The chip derivation was TrimEnd(separator), which is a name only for the Windows drives it was written against: on Unix it made the / chip an empty pill and the home chip the entire home path, drawn at full width in a header column nothing bounds. A home directory deep enough — CI's per-job HOME is forty-six characters — had that one chip walk the header's own buttons out of the window at the session shell's 472-pixel budget, which is the half of the runner's red suite the star-column fix before this one did not reach. A chip says C:, /, ~, or a mount's last segment now; the full path stays on its command parameter, where length costs nothing. RootChipNameTests pins the derivation with fixed strings, so it no longer takes a machine with a deep profile path to ask the question. |
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9d5ff9f23a |
Draw what authenticated, and over what, on the session status bar
The v5b design's own row: the negotiated cipher, then the host key's algorithm and the name of the key or credential that authenticated, as one mono run beside CONNECTED — on both surfaces, off MainWindowViewModel's surface-aware SessionCipher and SessionIdentityText, the same shape SessionAddress set. The identity's name comes out of TryBuildAuthentication, the one resolution point that always had it in scope and always threw it away; it rides HostAuthentication to the tab and to the SFTP connect alike. Three deviations, recorded in the gaps doc: the algorithm prints as negotiated rather than shortened, the run is plain text because no pin-details modal exists for an open session, and a typed password shows the algorithm alone — there is no item behind the dot. A dead terminal tab keeps its facts for the scrollback still on screen; an SFTP disconnect, with no scrollback, clears them. |
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43c939b697 | Give the window its v5b chrome and each session surface its own shell | ||
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e9cea2ccbc |
Let a shared vault arrive, a bucket be found, and a vault be deleted
Three things a user reported, one of which was a real bug and one of which was
not the bug it looked like.
**A vault shared with somebody never reached their machine.** The grant was
correct at both ends: the sharing client verified the recipient's key against the
key log and wrapped every generation to it, the server stored it, and /me would
have returned it. Nothing asked. VaultSession.RefreshVaultsAsync — the method
whose own summary says it is "called after a share and on a periodic pass" — had
no caller anywhere in the application, so the vault list was whatever the last
browser sign-in cached. A restart did not help: an offline unlock reads that same
cache. The vault appeared only if the recipient happened to sign in through the
browser again, which is why this looked like sharing being broken rather than
like a list that was never re-read.
So every synchronisation pass now re-reads it, before it syncs. SyncOnceAsync
takes the whole server rather than its sync half for that reason, and the order
matters: a vault admitted by the refresh is one that same pass then pulls, where
the other order would show a newly shared vault as an empty one until the minute
after. The shell is told only when the set actually changed — it rebuilds the tab
strip's vault menu from the session's list, and doing that on every quiet pass
would rebuild a menu once a minute for nothing.
The test needed the fake server to be able to do something no test here had
needed before: hand this account a vault it did not make. ShareVaultWithMe wraps
a real key to the encryption key this account enrolled, so the keyring opens it
exactly as it opens a real colleague's — a helper that filled the field with
bytes would let a vault appear in the list and never prove it could be read.
**Adding an S3 bucket on the desktop works, and could not be found.** The report
was that it is not possible; driving the real XAML headlessly says otherwise —
Keychain, + BUCKET, and the editor saves. What is true is that S3 is where
somebody goes looking, and from there SELECT BUCKET opened a combo box with
nothing in it and no sentence anywhere saying that a bucket is a keychain item.
From where the user was standing that is indistinguishable from an application
with no way to add one.
The empty state now says what a bucket is and offers a button that lands on the
keychain with the editor already open — navigating to the screen and leaving
+ BUCKET to be found among five buttons would be most of the same problem. The
phone gets the sentence and no button: its keychain screen reads and deletes and
edits nothing, so there is no editor to send anybody to, and naming the machine
that has one beats an empty control that reads as a screen still loading.
The keychain screen's layout test grew the two categories it never covered.
Tags and buckets arrived after it was written, and the header strip it measures
is one that has overflowed twice before.
**A vault can now be deleted.** DELETE /api/v1/vaults/{id}, gated on Admin —
the line the rename already drew, for a stronger version of its reason, since
this takes the vault from everybody in it at once. The row is soft-deleted and
every grant to it withdrawn in one write; VaultAccessService filters on the stamp
at both ends, so from that moment the vault is absent from every member's /me and
every call naming it answers 404. Their clients notice on the pass described
above.
The team behind it is archived when it owned nothing else, which is the mirror of
renaming it: a vault made from the vaults screen gets a team named after it that
nobody was ever shown, and leaving that behind would leave a membership list no
screen has a row for. That is a second call rather than one transaction —
archiving is TeamService's, it refuses while a team owns vaults, and it can only
tell that this one no longer does once the deletion is committed. A crash between
the two leaves an empty team: invisible, archivable afterwards, harmless, and a
better failure than a vault that could not be deleted because tidying up after it
did not work.
Two refusals worth stating. The personal vault cannot be deleted at either end:
it is created by enrollment, everything filed nowhere else lives in it, and no
call would make another. And the items are kept — ciphertext behind a vault
nothing will resolve, so deleting them buys no confidentiality while destroying
what an operator undoing a mistake would need.
The client drops the key from the keyring and the row from the cache rather than
waiting for a refresh, so the list is right immediately; the items stay, as they
stay for a vault whose grant was withdrawn, because a copy is on every other
member's machine too and removing these rows would be the client pretending to a
reach it does not have. The confirmation says that out loud before it is
answered. It is the one sentence this screen must not leave implied: deletion is
no more retroactive than revocation is. See ADR 0001.
Desktop only, deliberately. The Android vaults screen offers no rename and no
hand-over either, so adding delete alone there would be the one destructive vault
operation on a screen with no other.
Three places asserted that a vault can never be deleted — TeamService's refusal
message, the TeamNotEmpty problem code, and ADR 0009 — and each now names the
route instead.
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ebb88c8ae4 |
Give the phone both pickers, and settle who signs the APK
The files screen could browse a remote and delete on it, and that was all: there is no browsable local filesystem on Android for a second pane to show, so the gesture the desktop is built around — choose on the left, press the arrow — has nothing to stand on. What replaces it is the platform's own two pickers. ADD FILES is ACTION_OPEN_DOCUMENT, so a document is pointed at wherever it lives and goes to the directory showing; SAVE FILE is ACTION_CREATE_DOCUMENT for the selected row. Both stage through the application's cache, and that copy is a requirement rather than a shortcut. android-port.md predicted a picked document would be a third IRemoteFileStore beside SFTP and S3; it cannot be. FileTransferQueue seeks, because an upload resumes from the byte the last attempt reached, and a content:// URI has no path behind it, no length worth trusting, no promised seek and no grant that survives the document being edited underneath it. Copying first costs one class in the head and nothing at all in the shared layers, where the alternative was every resume rule rewritten around a stream that cannot rewind. The copy is deleted when the transfer completes, kept while it is stopped so RESUME still has something to read, and swept at the next launch — which is the one moment emptying that directory is provably safe, since nothing has queued anything yet. Coming out had a decision going in did not: when to ask where it goes. The save picker is raised before the transfer, so the download runs into the same staging directory and hands its bytes to a callback the head supplied, held against the transfer id so a RETRY still lands where the person pointed. Asking afterwards would put the picker minutes from the button that caused it and, on a phone, usually while the application is backgrounded and Android will not show one at all. The cost is that the picker creates its file when it is dismissed, so a download that then fails leaves an empty one there; that is said on the screen, in the README and in the manual checks rather than left to be discovered. A delivery that fails keeps the staged bytes for the sweep instead of throwing away the one copy of something just fetched over somebody's network. The foreground service counts transfers now, which is the half of it that matters most here: a shell survives backgrounding because somebody is looking at it, and an upload has to survive precisely when nobody is. Queued counts as active, so putting five files in and locking the phone moves five files. The seam was built for this and wired to () => 0 because nothing could fill the queue. Alongside it, ADR 0010 answers the second question android-port.md left open, and it had to be answered before the first release rather than at upload time: a new Play app must use App Bundles and therefore Play App Signing, and an installed app can only be updated by a package signed with the same key, so the first release picks an identity for good. The project holds the key, offline and never in CI — the workflow's package step now says so where somebody would break it — and a DodoSSH deployment never serves the client, because a download link on your own server hands the binary that holds the plaintext to the party the whole threat model is about. The README's M1 gap note was stale in both halves and is replaced by what is actually true: credentials have an editor and a REMEMBER tick, and the device key registers into the TPM under a CNG policy that makes the consent dialog a condition of using it. What is left is the floor rather than a gap — no TPM, or no Windows, means the passphrase on every launch. |
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61139bd469 |
Move the SFTP and S3 connection into the right-hand pane
THE CONNECT BAR IS GONE. It was a 44-pixel strip across the top of the file screen holding a heading, a picker, a password box and a button — chrome spanning both panes in order to configure one of them, drawn at full width whether or not anything was ever going to be connected. Underneath it sat a pane that was empty for exactly the same reason, saying so in a sentence nobody had to be told twice. So the pane says it instead. Disconnected, the right-hand half is an invitation where the listing would be: what the screen is for, what pressing the button costs, and one thing to press. SELECT HOST opens the picker in place — the same combo, the same password box, the same CONNECT — and the sentence and the button go away with it, because by then they have been read or they have not. Two steps rather than a picker sitting open, and that is not decoration. The reason the pane is empty is the question, and a combo box in the middle of it is a form with no question above it. The two steps also keep the panel inside its budget, which is the pane's height less whatever the queue has taken — 268 pixels with three transfers on it. Neither shape reaches the floor, and the layout suite measures both. IsChoosingRemote is cleared by everything that changes what the picker would be picking: connecting, disconnecting, moving between the SFTP and S3 tabs, and losing the vault. The last two are the ones that would rot quietly — a picker surviving a hop to the other tab offers hosts on a screen showing buckets, and one surviving a lock offers a list that has just been emptied because its rows carried decrypted secrets. CANCEL takes the typed password with it, which is a secret nobody asked to keep. WHERE THE TWO CONNECTED FACTS WENT. The address chip and DISCONNECT are a strip of their own inside the remote pane, above the listing — not three more cells in the header beside UP, REFRESH and DELETE. That pane is 381 pixels wide at the window's minimum and a fourth control in that row would have pushed one of the three off the edge; the number is written into the markup so the next thing added to either row is measured against it rather than tried. The status line did not fit there either. What is left after a 170-pixel address and a DISCONNECT is about eighty pixels, which turns every sentence into its first word and an ellipsis, so while a session is open it is in the queue's own strip at the foot of the screen, which spans the window. The other half of the time it is inside the invitation, beside the button that provoked it. One home in each state rather than two homes in one and none in the other. The header label reads HOST or BUCKET now, which is the only thing on the screen naming the kind — the bar that printed SFTP or S3 is gone and the tab in the strip says it either way, whether or not this screen is showing. The opening status text was "Choose a host and connect to browse its files", which the invitation now says in a heading, a sentence and a button. It is "Nothing is open yet.": a state rather than an instruction. That string is shared with the phone, where it still reads correctly under the picker card that head shows directly. Desktop only, and the phone is unchanged rather than merely untouched. Its FilesScreen is one pane at a time, so the picker *is* what it shows before a connection exists; it binds none of the new members. Four tests. Three in the layout suite — the picker open over a full queue, which is the tall shape and the one that has to be measured with the panes at their least; the bucket picker, which is a row shorter because an object store has nothing to type; and a session open with a long enough address to prove the chip gives way before DISCONNECT does. The fourth is the picker's lifecycle in ShellFlowTests, over all four things that put it away. 302 tests pass across the two suites. |
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b7335743d9 |
Make a host take what its group lends it, everywhere it is read
Step 4 of docs/adding-hosts-on-the-phone.md. The domain could resolve a host against its groups; nothing asked it to. This is the wiring, and it is mostly one change repeated: read the resolved host, not the stored one. TryBuildAuthentication and TryBuildConnectionRequest now take the resolved value beside the stored one, which is where group context was being lost. It is the only authentication resolution in the product — both heads and both transports come through it — so a host inheriting its binding would otherwise have been offered a password prompt on every screen at once. The credential-username fallback becomes three levels, and Complete still refuses an empty username, but now only after the chain has been walked; refusing before it would refuse exactly the hosts inheritance exists to serve. HostRowViewModel carries its ResolvedHost, resolved once when the list is built. Address, Authentication and Dialled read it, so a row cannot disagree with itself about what it dials — and MainWindowViewModel.Rank searches Address, so a host inheriting 2222 that displayed 22 would have been unfindable by the port it actually answers on. HostsBoundTo counts over the resolved binding, which is the difference between a warning and a silence: a key bound once on a group and inherited by twenty hosts named nobody, would have been deleted, and would then have refused all twenty at connect time. HostFields.From is answered by a refusal rather than by threading a group list through the sync engine. A relay host may not inherit its port. The reason is stronger than the convenience: a plaintext column is a derived duplicate the client supplies when it pushes *this* host, so an inherited port would make it depend on another item — editing a group would change what the relay dials for every host beneath it, except that nothing re-pushes those hosts, so the server would keep dialling the old port until each was next touched for some unrelated reason. A stale wire on the relay path connects the user to the wrong service. The editor distinguishes unset from explicit in both directions. An empty port box means "take the group's" and shows what that will be as a placeholder, following the group picker as it moves — a pre-filled 2222 would have been indistinguishable from one the user typed, and saving would have pinned it. The authentication picker gains a fourth entry, offered only to a host in a group, because for an ungrouped host it would behave exactly like the first. Which found a real defect while the tests were being written. Filing an ungrouped host into a group silently pinned it to a typed password: the picker had no "Inherit" entry when it opened, so it sat on "Password (ask each time)", and saving wrote that as a decision — the host would have been pinned to a prompt nobody asked for and the group's key would never have reached it. Two guards now: the picker is rebuilt when the group changes, and BuildHost writes AsksForPassword only for a host that had the alternative on offer. The group editor is here too, and the plan never assigned it a step. Without it no group can carry a default, so every line above would have been unreachable. It grows a parent picker that leaves out the group itself and everything beneath it — a courtesy rather than the guarantee, since a cycle assembled from two offline re-parents was never offered that list — and three defaults beside the name, each of which may be left empty because "lend nothing" is an answer. Tags are stored and not editable. TagIds merges, encodes and resolves; no screen can set one yet, and the editor carries the set through a save untouched so a client that can set them does not lose them to somebody editing a port. Eight new tests, and they dial. That is the point of them: a resolved value that never reaches SshConnectionRequest is a label, and every one of these failures would be silent — a host connecting to the wrong port, or being asked for a password it does not need, with nothing on screen admitting it. Verified by the whole suite: 1390 tests over nineteen projects, none failing. Both heads build. Nothing on the phone has changed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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3627021420 |
Give the desktop the second design too, and the window the size it now needs
The desktop v2 design is the other half of the one the phone took last commit, and this is its chrome: a 190-pixel labelled sidebar where the 54-pixel icon rail was, a titlebar with the search box centred in it, and session tabs drawn as pills. The palette was already here — it is shared, and moved when the phone's did — so what this changes is shape rather than colour. **The window's minimum grew, and by exactly what v2 added.** The sidebar is 136 wider and the chrome 14 taller, so 880x560 became 1016x574. That is not a round number somebody liked: it leaves every screen the same 826x464 it was designed against, which is the arithmetic the layout suite is built on. Four of the tables stop fitting at 690 wide, so widening the sidebar and leaving the window alone would have broken them somewhere no test was looking. LayoutHarness carries the new constants and the suite still passes at the minimum, which is the whole reason it exists. The rail's five-character abbreviations are gone with the width that caused them — PINS and SNIPS are Pins and Snippets again — and each row gains a glyph and a count. A count is drawn only where one is real, so SFTP, Logs and Preferences show nothing rather than a zero: a transfer queue's depth is not how many files a screen holds, and a log has no total until it is read. The count beside Pins is the vault's own, not the Pins screen's VisiblePins, which is the filtered list and would have made the sidebar count whatever somebody had just typed into a filter box on another screen. Teams has no count for a related reason: they are read from the server when that screen is opened rather than on unlock, so a number there would read 0 until somebody had already been to look. One colour moved with it, finishing what the repalette started: the live-session summaries on the unlock and sign-out cards were Info, so the two heads disagreed about a fact the phone paints green. They match again. **Buckets became a destination rather than a mode**, which is what the design draws and what the phone already does. The HOST / BUCKET pair inside the files screen is gone; ShellScreen.Buckets draws the same TransfersScreen with the other picker, and the sidebar entry is what sets it. That also settles an old disagreement rather than merely moving it: TotalItemCount is keys plus passwords and excludes buckets, so the number beside the keychain used to disagree with the list under it, and now counts what that screen shows. There is one session behind both file destinations, so asking for the other kind while something is open is refused rather than obeyed — and refusing means staying put. An earlier turn of this had it move anyway and only decline to switch the picker, which put the S3 entry in the sidebar over a screen still listing an SFTP host: two pieces of chrome disagreeing about where you are, which is worse than the navigation simply not happening. The message that says so goes to Transfers.Status, which turned out to be drawn in the same grid cell as the connected chip — survivable while it was mostly read before connecting, and not once a refusal reports itself there. It has its own column now. The design has nine entries' worth of screens and draws five. Pins, Teams, Import and Preferences are built, working screens, so they keep their entries — the sidebar is labelled now and has the room, and dropping an entry would have stranded a screen rather than simplified anything. The Team vault card the design pins to the foot is not drawn: it is a second route to a screen already in the list, carrying a seat count nothing here produces. **The status bar survives the design that deletes it**, cut down to one thing. Two of the three facts it carried moved into the titlebar with v2 — the sync word is beside its dot and the shortcut hint is inside the box that uses it — so those are gone from it rather than printed twice. The third is Vault.Status, the only channel this application has for saying a save failed or a merge picked a winner. The design is a mock-up of an afternoon that goes well and has nowhere to put a sentence like that; dropping the bar would have meant dropping the sentence or repeating it on nine screens. What v2 draws and this does not is in docs/design-import-gaps.md, and it is the same list as the phone's for the same reasons: the forwarding screen and both its chips, the host detail's fingerprint, tags and last-session cards, the keychain's rotate button, the logs' FOLLOW pill and severity filters, and the session footer's latency. The terminal is not inset behind a rounded frame either — it is a native child window that composites above everything Avalonia paints, so the frame would clip nothing, which is the same answer the phone gave. **The light theme is not built.** Its accent is #6D5AE6, a different hue rather than a tint of the dark one, so it needs every colour doubled, a variant to switch on, the renderer's own page switching with it, and contrast checked twice. That is a piece of work rather than a setting, and it is separable from the layout — which is why this commit is the layout. The screens themselves are restyled through the shared vocabulary rather than rebuilt: corner radii, chips, cards and the accent's ink, all in App.axaml, so every screen moves at once. Their layouts are left alone deliberately. The design draws read-only detail panes and these screens carry the editors and forms it has no equivalent of, so replacing a layout with the mock-up's would have lost the half that is actually used. Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the 68 layout cases that stand up real Avalonia and measure every screen at the new minimum. Both heads build. Not run on a machine with a display — see docs/manual-checks.md for what wants looking at. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2 |
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5593f337b6 |
Give the phone the second design, and both heads the palette it arrives with
The Android v2 design is what this head draws now: four destinations in a bottom bar — Hosts, Terminal, Keychain, More — with snippets, SFTP, S3, logs and preferences one tap deeper behind the last. The first design's four had nothing behind them, which is what made a hub worth building. The palette moved from green-black to blue-black, and it moved in the shared project because that is where it lives and the desktop v2 specifies the same seventeen tokens. One colour changed meaning rather than value, and it is the only semantic change in the file. Green used to *be* the accent, so Ellipse.dot.live filled with Accent and "the thing to press" and "a shell is open on this host" were the same colour by construction. v2 makes the accent blue and keeps a green for status alone, which finally separates them: Live is that green and nothing merely interactive may use it. The accent is also two colours now — Accent fills, AccentText writes — because a row of chips in the fill colour is a row of things that all look like the primary action. A palette is not one file, which is the part worth knowing before the next one. Nine hex literals lived outside it: the nav bar's own label colours, the accessory keys and their Ctrl-latched state, two scrims, the window background Android paints before Avalonia has a frame, and the launcher vector. The two C# sites now resolve from the dictionary by name rather than restating it. The renderer's page cannot — it is served to a WebView over a loopback socket — so terminal.css and terminal.js keep hand-copied values and say so at both sites. ShellScreen gained More and Buckets, appended rather than slotted in. SFTP and S3 are one screen over one TransfersViewModel differing only in which picker they offer, and the kind is set by the button that navigates rather than on arrival — doing it in OnScreenChanged made every arrival at Transfers force the picker back to hosts, including the desktop's own rail arriving at a screen with a bucket already open. It refuses to change kind while a session is live, because there is one session behind both destinations and switching under it would title a screen S3 while it listed an SFTP host. What the design draws and this does not, on the usual grounds. The FORWARDING screen: nothing here forwards anything, so every toggle would be a control with no effect — it is a paragraph on the hub naming the absence, for the reason the desktop keeps TEAMS in its rail. The terminal's `23 ms · fwd 5432`. An ED25519 badge and a SHA256 line on keychain cards, which need an algorithm field and a fingerprint the item type does not have. An `agent` chip, for an agent that does not exist. Snippet run history and exit codes. The Logs FOLLOW pill, which claims a live tail over records that are written once at close and read when the screen opens, and the severity filter, which has nothing to count — that chip row is spent on the real choice, which of the two logs. S3 bucket totals and lifecycle. And the + on HOSTS, which would open a host editor this head has not got. SFTP is browse, open and delete. Both transfer commands work, and what they work against is the local pane: QueueDownloads writes to Path.Combine(LocalPath, name), and LocalPath starts at SpecialFolder.UserProfile, which on Android is the application's own private directory. A download would have reported success and left the file where the person who asked for it cannot open it, which is worse than not offering it — a refusal is visible and a file in /data/user/0/ is not. The queue is not drawn either, since nothing here can put anything in it. Both return with the document picker. The foreground service still counts zero transfers, and the reason moved rather than went away. Four defects worth naming, because three of them are the kind that compile. A Button as a ListBox ItemTemplate swallows the pointer press before the list sees it, so the files listing selected nothing and every command reading the selection did nothing — the row is a Border now and the phone-only single-tap-to-open is a Tapped handler, which also keeps a desktop single click from walking into directories. Avalonia type selectors are exact, so TextBlock.fingerprint never matched SelectableTextBlock and every fingerprint on this head rendered proportional and unwrapped: that was breaking the never-truncated rule on the host-key sheet already. The new two-level hierarchy had no handler for the system back gesture, so back left the application from a log screen. And the tab's close cross had shrunk to a 30x32 target flush against the select target, which is the one control here that ends a shell with no confirmation and no undo. Fingerprint unlock is raised on arriving at the lock screen rather than waiting for its button, which is still there. Only at launch: a lock the user asked for is not answered with an immediate request to unlock, which makes LOCK look inert and trains the reflex of authenticating at a prompt nobody asked for. And once, because a declined gesture leaves the passphrase box exactly where it was and a prompt that came back after being dismissed would be a modal you cannot get out of to type into it. Two fixes fall on the desktop. Its file listing coloured directories with Info and executables with Accent, which was blue against green and is now two steps of one blue; an executable is Live now. And a bucket's folders were drawn with a 0001-01-01 timestamp, because a prefix has no modification time — blank now, for the reason a directory's size is blank. Verified by the whole suite: 1309 tests over nineteen projects, none failing, including the layout suite that stands up real Avalonia and parses every desktop screen. Both heads build. Not verified on a device — nothing in this head ever has been; see docs/android-port.md. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AZE3u99BNt6LzgTC5jhbz2 |
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ddf0dd6a2b |
Stop the transfer tests depending on which thread ran them first
Every test in TransferQueueingTests failed on the Linux runner with "The calling thread cannot access this object because a different thread owns it", and none of them had anything to do with the commits in that run. The class drained its rows through Dispatcher.UIThread.RunJobs(). That dispatcher is process-wide and belongs to whichever thread touched it first, and xunit runs each test class as its own parallel collection — so the moment a runner scheduled another class onto that thread ahead of this one, all nine died inside DispatcherOperation.Execute having asserted nothing about transfers at all. It passes locally and fails on a machine that schedules differently, which is the whole of why this took a CI run to find. TransfersViewModel now takes the poster it marshals through, defaulting to Dispatcher.UIThread.Post — the seam VaultViewModel's clipboard already is, for the same reason: a view model that reaches a process-wide UI object directly makes every test of it depend on a thread it does not choose. No head passes the parameter, so nothing about the running application changes. The test supplies a queue of its own and drains it, which is the same shape the dispatcher gave it. A poster that ran the action inline was tried first and is wrong: the transfer queue raises Changed from its pump thread as well as from the call that enqueued, so inline execution has a background thread adding rows to an ObservableCollection while the test reads it — it passed once and then failed a different test on the next run. Draining keeps every mutation on the thread doing the asserting, which is the one thing the dispatcher was providing that was worth keeping. One test added for the property that broke: queueing is reachable from any thread and must not care which. The class as a whole guards the seam — remove it and nothing drains, so every assertion about a row fails. Verified by reproducing the failure first: a throwaway probe that touched the dispatcher on one thread and posted and drained on another produced exactly the CI message. Then six consecutive Release runs of the app suite, all green, plus the layout suite, which builds a TransfersViewModel of its own. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4300d917a8 |
Stop making people wait for a handshake, and give the host list a pointer
Connecting held the vault's busy gate, which meant a window that did nothing visible for as long as a machine took to answer — and against one that is merely asleep, that is the whole timeout. The gate is gone from that one command. A tab now appears in the strip in the same turn as the click, carrying "connecting…" rather than a pane, and the terminal's rectangle draws a card naming the host and the address being dialled. Every other screen stays usable, and two connections can be in flight at once. That splits the vault's one connection event into three, carrying an attempt id, because "which tab is this about" can no longer be answered by "the most recent one". The id also buys the two kinds of not-connecting their different endings: a refusal stays in the strip as a tab holding its reason, since by then the user is quite likely three screens away and a status line they are not looking at is not where a failure should end; a host key question takes the tab away and puts the window back on HOSTS, because the prompt is drawn there and a tab claiming failure would be competing with the thing about to resume it. ConnectAsync takes no CancellationToken any more, and that is load-bearing rather than tidying. A [RelayCommand] over a method that takes one generates a command that cancels the previous execution's token on every invocation — so asking for a second machine silently abandoned the first, measured as the first tab disappearing with "Cancelled." the instant the second was asked for. Giving up on a connection is closing its tab, and a session that lands after that is adopted rather than dropped: a shell running with nothing naming it cannot be closed at all. A tab is marked active on IsShowing rather than IsSelected. The selection survives navigating away — that is what makes the strip a way back to a terminal instead of a way to lose one — so a tab lit while preferences filled the window was a second "you are here" mark pointing at something nobody could see. The nav rail's own entries have always made this distinction. The host list grows the two gestures it looked like it already had. A right click selects the row under the pointer before opening a menu of Connect, Edit and Delete — the menu is on the list rather than in the item template, so its entries are the vault's own commands and not a row's, and it is cancelled outright over a group heading. Dragging a host onto a heading files it there, onto a host files it beside that one, and onto UNGROUPED takes it out of a group; the write is one field of one host through the same repository a save uses, refused while the editor is open because a drop is a gesture on the list and not on a half-typed form. Clicking a result in the palette connects, which is what a list of hosts under a search box looks like it does. It went through the shell's own command, so the pointer and Enter take one path. And the files screen's two pickers followed the vault's lists once, at unlock: a host or a bucket created afterwards could not be picked until the keychain had been locked and opened again, with nothing on screen explaining why the machine plainly in the host list was missing. They follow the collections now, re-finding the selection by id across the rebuild a sync pass causes every minute. 165 shell tests and 69 layout tests green, including the connecting tab, both failure endings, two connections at once, a connection in flight across a lock, and the right click acting on the row under the pointer rather than on the selection. The drag itself is in docs/manual-checks.md with the rest of phase 7 — headless Avalonia has no platform drag, and a test that claimed to have dropped something would pass while confirming nothing. |
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2caedd93ff |
Merge branch 'main' into the Android head
Main grew the screens the host-management plan called for — hosts, pins, snippets, logs, import, teams — plus the ObjectStore and Import projects behind two of them, and moved WindowsDeviceKeyStore into the desktop head's Platform folder. Five of those view models landed in a directory this branch had already moved, so they join the rest in DodoSSH.Client.Shell: git spotted the rename and put them there, and the namespaces followed. Shell picks up ObjectStore and Import as a result, which the Android head then gets transitively and will use neither of at first — scoped storage means there is no ~/.ssh/config to import, and file transfer is out of its first scope. Desktop suites green at 155 and 64. |
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fe9d7fc289 |
Give DodoSSH a phone, and a shared shell for both heads to drive
The Android head from docs/android-port.md, taken as far as its step 6. Step 3, the spike, is answered and its throwaway screen is gone: libsodium.so and libe_sqlite3.so are both in the arm64 APK, so NSec resolves its native half on Android despite shipping no Android build, and the local cache opens. Two findings the audit could not have had: Avalonia.Controls.WebView only ships net10.0-android36.0, which settles the open "which Android versions" question at targetSdk 36; and Android has blocked cleartext HTTP since API 28, so the terminal renderer needs a network security config scoped to 127.0.0.1 or the WebView loads nothing. DodoSSH.Client.Shell is new and is why the phone can exist: the view models, the terminal renderer files and the palette moved there so both heads drive one state machine and draw from one set of tokens. The desktop head is otherwise untouched and its 144 tests still pass. The platform pieces behind interfaces that already existed: the profile directory from filesDir, a device key wrapped by a StrongBox-backed key that a fingerprint releases, and a foreground service so a shell outliving a vault lock stays true on a platform that stops backgrounded processes. Sign-in is deliberately absent rather than approximated. It needs an app link, because reusing the desktop loopback listener is the attack RFC 8252 section 8.3 names. |