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Author SHA1 Message Date
laurensandClaude Opus 5.5 0e6bdb75db Android: split the Spelunk sign-in and the phone's own sign-in out of ComposeShell, which MA0051 found too long
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The sign-in rework added the SpelunkAccounts argument to ComposeShell and took it to 67 lines, over
the analyzer's 60, which failed the android head job of df64012. The two delegates' construction moves
into helpers of their own, with the comments that explained them; nothing they do changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 17:26:14 +02:00
laurensandClaude Opus 5.5 df64012865 Merge claude/spelunk-api-key-tenant-6373cf: sign each device in to Spelunk through the browser instead of keeping Spelunk API keys in the vault
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 17:11:02 +02:00
laurens 8543c69cca Merge remote-tracking branch 'origin/main' into claude/spelunk-api-key-tenant-6373cf 2026-10-20 17:05:56 +02:00
laurensandClaude Opus 5.5 88bd924d83 Merge claude/linux-update-check: offer an RPM only to a copy rpm owns, and never read an unknown version as older
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:47:01 +02:00
laurensandClaude Opus 5.5 abd7e56bb5 Spelunk sign-in: end it with a refused DodoSSH resume, keep the token the check rotated, and send the token by the sign-in's own address
A DodoSSH resume the provider refuses now signs the device out of every Spelunk as well, as the check
before a Spelunk connection already did, so the README's "an account the provider no longer signs in is
signed out of DodoSSH and of every Spelunk" holds whichever finds it first. The forced refresh that check
makes is written down at once rather than at the next sync pass, so a crash in between cannot cost a
browser sign-in on the next launch. The tunnel is opened at the sign-in's own address rather than the
route's: the same string, but the token going where it came from is now said where it is sent.

Relaunches in the shell tests use the scripted Spelunk sign-in too, so none can open a browser or send a
sign-out anywhere real. Fixes a doc comment the account-refused handler had split, a README line still
pointing at the key picker, and the Android composition's comment on which redirect Spelunk allows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:41:11 +02:00
laurensandClaude Opus 5.5 57d3d3c801 Spelunk sign-in: refuse a token that is not an app session's, follow no redirects, and say every way the browser fails to come back
A token Spelunk's token endpoint returns must begin with spelunkapp_, the prefix Spelunk reads a bearer
token as an app session's by; anything else is refused as an answer this app does not understand. Neither
the sign-in's client nor the tunnel's follows redirects, so the code, its verifier and the token go to the
address signed in to and nowhere else, and signing out sends the token only to an address that still
normalises to itself, within ten seconds of its own.

Opening the browser and waiting for it now always end in a SpelunkSignInException rather than whatever
the platform threw: a browser that will not open, a phone's browser closed without an answer (the
OidcException AndroidRedirectCallback.Abandon raises, which escaped the Security page and the editor
before), another sign-in taking over the phone's redirect, and the ten-minute timeout are each said. A
refused code says it in Spelunk's own words, and a rate limit says to wait.

Tests: a refused code's detail, a non-app token, a browser that will not open, an abandoned phone sign-in,
the timeout, the user cancelling, a phone redirect sent byte for byte both times, the real loopback
listener on 127.0.0.1 taking one answer and closing, and a sign-out that will not send the token to an
address it could not have come from.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:41:11 +02:00
laurensandClaude Opus 5.5 e0509c6679 Updates: offer an RPM only to a copy rpm owns, and never read an unknown version as older
On a distribution without rpm, a locally built package that mirrors the spec puts the nightly tree
at /opt/DodoSSH.Nightly, and that path was the whole test for "the RPM installed this". The channel
then asked rpm for the installed version, got nothing because there is no rpm, read the silence as
"0", and offered every nightly as newer, fetching a 56 MB RPM into the profile directory that the
machine could never install, every six hours.

UpdateChannels.LinuxChannel still checks the path first, then asks rpm through the new
LinuxUpdateChannel.ForInstall. A copy rpm has no record of gets an UnavailableUpdateChannel that
says it was installed outside the dodossh-nightly (or dodossh) RPM and should be updated with the
package manager that installed it. UnavailableUpdateChannel gains an optional Reason for that,
UpdateViewModel exposes it as UnsupportedReason, and the desktop preferences page shows it in place
of the sentence about checkouts and unzipped copies. That costs one rpm launch at start, and only
where the path already matched.

CheckAsync no longer falls back to "0". If rpm stops answering after composition, the check throws
instead, so CHECK NOW reports it and the timer stays quiet, and nothing is offered or fetched. The
comment that called the fallback a deliberate choice is replaced with the reason it was wrong.

LinuxUpdateChannelTests: an unknown installed version throws and downloads nothing (replacing the
test that asserted the old behaviour), a copy rpm does not own is unavailable and says why, and a
copy rpm owns gets the channel. The newer, equal and older comparisons were already covered.
UpdateFlowTests covers the reason reaching the view model. Manual check 19.13.

App tests 744/752 with 8 skips, layout tests 202/203 with 1 skip; the full solution passes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:39:17 +02:00
laurensandClaude Opus 5.5 6f6e92f315 Merge origin/main into claude/spelunk-api-key-tenant-6373cf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:26:32 +02:00
laurensandClaude Opus 5.5 ef365f462e Spelunk: sign each device in through the browser instead of keeping Spelunk API keys in the vault
A Spelunk API key reaches one organisation, so a server elsewhere - oc-linux in Orange Climate - was
refused before it reached the agent. Each device now signs in to a Spelunk once, under Settings ->
Security -> Spelunk or from a Spelunk host's editor: the OAuth authorization code flow with PKCE for a
native app (RFC 8252), with Spelunk as the authorization server. The browser opens Spelunk's
/api/app-sign-in/authorize with a loopback redirect (the app's own scheme on Android), the person signs
in there however they normally do and allows "DodoSSH on <device>", and the code is redeemed at
/api/app-sign-in/token for an app session token. That token opens terminals in every organisation its
person is in, with the role they have on each server at the time; tunnel tickets send no organisation.

The sign-in stays on the device: sealed in the local cache under the LocalCacheKey (AAD resource type
18, bound to its row), never synced, wiped with the cache, and only ever sent to the Spelunk it came
from. A 401 from Spelunk forgets it; SIGN OUT ends it there and here, and so does signing out of
DodoSSH. Before every Spelunk connection DodoSSH asks its own identity provider whether its sign-in
still stands (a forced refresh, at most once a minute), and an account it refuses is signed out of
DodoSSH and of every Spelunk on the device.

A route names no key any more: Spelunk hosts are written at host schema 11, which an older build shows
read-only and asks to be updated for, and a payload that still names a key credential decodes with the
id skipped. The SpelunkKey item type is gone: SyncEntityType 14, ChangeEntityType 14 and AAD type 17
are retired, the server drops spelunk_key and its change-log rows, and the client cache drops its
cached items, outbox entries and conflicts of that type. A link still never starts a sign-in: from a
Spelunk this device is not signed in to it opens the editor, which offers to.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:26:25 +02:00
job f7354aa7e8 Merge pull request 'SFTP: stop waiting for ever on a host whose login prints text, and draw the file panes' icons whole' (#25) from claude/sftp-connection-icons-5ad752 into main
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Reviewed-on: #25
2026-10-19 09:15:24 +00:00
jaap-jan d71f057bde SFTP: stop waiting for ever on a host whose login prints text, and draw the file panes' icons whole
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SSH.NET 2026.0.0 runs the SFTP handshake synchronously inside ConnectAsync, with an infinite
operation timeout and without reading the cancellation token. A host whose login script prints
anything (an echo in .bashrc) puts text where the first SFTP packet belongs; SSH.NET reads its first
four bytes as a length of about a gigabyte and waits for the rest, so the file browser said
"Connecting…" for ever. The SFTP client now uses the connect timeout as its operation timeout for
the handshake and resets it to infinite once connected, so transfers on slow links are unchanged. A
timeout after authentication becomes a TimeoutException naming the likely cause.

The SSH test server gains a second port whose sessions print a banner before sftp-server, and
SftpSessionTests proves the open fails within a 3 s connect timeout with that message. Without the
fix the test runs into its 30 s guard.

Button.paneicon is a fixed 26x26 but kept Fluent's 8,5,8,6 padding, which left a 10px-wide content
box, so every 15-16px Material icon on the SFTP panes was drawn with its sides cut off. Its padding
is now 0. Rename on the host pane used U+E9AD, an italic T (text formatting); it now uses U+E9A2,
the rename glyph the phone's files screen already uses. The host pane's "Up one directory" drew the
design's arrow_downward; both panes now use arrow_upward.

SSH tests 123/123, layout tests 203/203, app tests 744/749 with the 5 Linux TPM skips.
2026-10-16 15:09:46 +02:00
jaap-jan 36b6ded63e Merge pull request 'Connections: drop the manual box's view-model state now that both heads ask through the prompt' (#24) from claude/charming-cerf-ae57b6 into main
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Reviewed-on: #24
2026-10-16 12:32:14 +00:00
jaap-jan fa85ad1eff Connections: drop the manual box's view-model state now that both heads ask through the prompt
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The phone's Connections screen no longer draws the user@host + password box, and the desktop never
did, so nothing bound VaultViewModel.ManualTarget, ManualPassword, ManualStatus or
ConnectManuallyCommand any more, nor MainWindowViewModel.ConnectToRecentCommand, whose address branch
wrote into that box. They are gone, and so is VaultViewModel.AskAboutHost, whose one caller was
ConnectToRecent. TryParseManualTarget, ManualEndpoint and ConnectToEndpointAsync stay: the prompt, the
desktop's Ctrl+K palette and the phone's hosts search all use them. The reasoning the removed members
carried moved onto ConnectToEndpointAsync and ChoosePromptRecentAsync.

The tests whose subject is still live now go through the prompt instead of the box: a typed address
dialled exactly as typed, port 22 by default, the refusal sentences, the host-key retry replaying the
attempt that raised it, the host-key card staying over the surface it was typed on, the session facts
for a typed password, and no forwards for a typed address. The recent-row cases now drive
ChoosePromptRecentCommand. Two cases existing prompt tests already covered were deleted. Manual check
11.8 now describes recent rows landing on the prompt.
2026-10-16 14:21:10 +02:00
jaap-jan 0cecf1afc4 Android: ask what to connect to on Connections, the same prompt the desktop's empty terminal draws
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The phone's Connections screen with nothing open had a box that took an address alone, which left a
saved machine several screens away. It now draws the desktop's prompt over the same view-model state:
"connect to:" takes a saved host's name or user@host[:port], and a password line follows only when
one is needed. Names, addresses and refusals are read exactly as on the desktop, and nothing typed
here is saved.

What a phone changes: the hosts matching so far are thumb-sized buttons that take a host outright,
since there is no Tab; CONNECT is always drawn, since the IME's return key may only close the
keyboard; BACK, and the system back gesture, step off the password line rather than leaving the
screen; and the password's label sits on its own line. The keyboard follows the question onto the
password line, but is not raised when the screen opens, where it would cover the recent list.

Recent rows now go onto the prompt too. Covered by a new ShellFlowTests case for a tapped match on
top of the shared prompt cases; manual check 11.14.
2026-10-16 14:07:13 +02:00
jaap-jan 089de72834 Merge pull request 'Tests: wait for a dropped session's forwards to stop, not just for the tab to go dead' (#23) from claude/elastic-mccarthy-6b4ae7 into main
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Reviewed-on: #23
2026-10-16 12:04:41 +00:00
jaap-jan f43436218a Tests: wait for a dropped session's forwards to stop, not just for the tab to go dead
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WhenTheSessionEnds_ItsForwardsSayTheyWentWithIt failed once under a full run. Ended clears IsLive
and then tells each forward its session is over, in one call. The app's dispatcher never splits that,
but the harness's post runs it on the fake shell's thread, so the test's poll on !IsLive could return
between the two and find the forwards still listening.

The test now also waits until every forward says "Stopped with the session.", the last thing
SessionEnded sets. A 300 ms sleep injected between the two steps fails the old test and passes the new
one; the full App.Tests suite passed three runs in a row.
2026-10-16 13:17:01 +02:00
jaap-jan 3c8c0980c2 Terminal: ask what to connect to when Terminal is pressed with nothing open
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The terminal surface with no session used to be an empty frame, with the tab row's "+" the only
thing on it that did anything. It now holds a prompt, in the order ssh asks: "connect to:" takes a
saved host's name, matched exactly, with the hosts that match so far listed under it for Tab or a
click, or user@host[:port] for a machine that is not saved. A password line follows only when one
is needed, worded as ssh words it. Escape steps back a line; recent connections are listed below.

It is drawn by Avalonia in the WebView's rectangle, which the occlusion rule allows because the two
are exclusive: the prompt shows only while there are no tabs, the WebView only for a tab with a
session.

Saved hosts connect through a new VaultViewModel.ConnectToHostAsync, which the drawer's own connect
now goes through too, so every refusal is still made once. Each attempt now carries whether it may
act on the drawer's remember-password tick, and the prompt's may not: otherwise a tick left on in
a closed drawer would save a password typed at a prompt that never offered to keep anything.

Covered by nine ShellFlowTests cases and four ConnectPromptTests; manual check 7.10b.
2026-10-16 12:17:34 +02:00
jaap-jan 5b2e3f3651 Android: type user@host into the hosts search to open a terminal on a machine without saving it
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The phone's only unsaved way in was the box on the terminal screen, which is drawn only while nothing
is open, so a second machine could not be reached that way while a first one's session was up. The
search well at the top of HOSTS is always there and the design already calls it "Search or
connect...", so it now reads an address the way the desktop palette does: with an @ in it, a NOT
SAVED card above the list offers a password box and CONNECT.

It connects through VaultViewModel.ConnectToEndpointAsync, the same path as the manual box and the
desktop palette, so nothing is written to the keychain. The search box and the password are cleared
once it dials, the password goes whenever the address changes, and an address the manual parser
refuses gets its sentence under the box.

Covered by six new ShellFlowTests cases; manual check 8.20 covers the card on a device.
2026-10-14 17:27:57 +02:00
jaap-jan 988248fa57 Quick connect: type user@host into Ctrl+K to open a terminal on a machine without saving it
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The desktop had no way to reach a machine that was not in the keychain; the phone has had a manual
box on its terminal screen all along. The palette's query now reads as an address when it has an @
in it: a "not saved" row offers to dial it, Enter asks for the password in place, and a second Enter
connects. Escape on the password step goes back to the address.

It goes through the phone's own path, now split out as VaultViewModel.ConnectToEndpointAsync, so the
tab, the host-key question and the connection-log entry are the same on both heads and nothing is
written to the keychain. Password only, as on the phone: a key is the reason to save the host.

The typed row takes the highlight unless a saved host dials exactly that address, so typing a new
address cannot land on a saved machine whose address merely starts the same way.

Covered by eleven new QuickConnectTests; manual check 7.10a covers the real dial.
2026-10-14 17:02:26 +02:00
jaap-jan 902761d37b CI: deploy ssh.dodotech.cloud after the image is pushed, and fail unless it comes back ready
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The image job pushed :main and stopped there, so nothing told the Spelunk
stack a new image existed and a commit carrying a migration never reached
the server's schema.

A deploy job now calls the stack's deploy hook with SPELUNK_DEPLOY_TOKEN and
then waits up to ten minutes for /healthz/ready. The new container applies
pending migrations as it starts, and readiness stays unhealthy while any is
pending, so a migration that did not apply fails the run instead of passing
quietly.

The Dockerfile no longer says nothing migrates from inside the container,
which had stopped being true and pointed at the setting that causes this.
2026-10-07 11:15:20 +02:00
jaap-jan 509937c4b8 Sync: keep the remembered sign-in when the provider is merely down, and say why SYNC NOW found the machine offline
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2026-10-07 11:11:09 +02:00
jaap-jan 5b32c76c95 Android: the redesign — a Vaults tab with hosts, keychain and snippets, card lists, a keychain that can add, and files that act on what is chosen
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The bottom bar is Vaults · Connections · Settings, drawn as Material 3 pills with icons from the embedded
Material font and a count of open sessions on Connections, which replaces the strip of shells above the
bar. Vaults is the open vault: its header carries the name as a switch to the vaults screen, the sync
light and a lock icon, and a Hosts · Keychain · Snippets segmented control sits under it. The keychain
and snippets move there from Settings (IsVaultSurface lights the tab; IsMoreSurface no longer lists
them), and back from either goes to the hosts. Settings becomes an account card and grouped sections:
security, vaults and history, files, this app.

Host rows are cards with a terminal tile and the live dot on its corner. The connect sheet names the
host and its address, labels its box, focuses it as it opens, reveals the password on request, and puts
CANCEL left and CONNECT right; every two-button row on the head now confirms on the right. While a
hosts-screen sheet is up the header and bar are dimmed too and a tap on them lowers it, and the bar
stands down while the software keyboard is up.

The keychain gains a floating + and a sheet of the desktop's five adds (generate a key, paste a key, a
password, a bucket, a tag) over the editors VaultViewModel already had, drawn as a full-screen page with
labels above the boxes; a chosen item gets EDIT and COPY PUBLIC KEY beside MOVE and DELETE. Snippets get
a floating + and cards that say RUNS or INSERTS. Files trade the seven-button block for a selection bar
(save, and a ⋮ sheet with rename, move, permissions and a red delete), folder and file tiles, an upload
button, and header actions for a terminal on the same host, refresh and close; a terminal's + sheet
opens SFTP on that terminal's own host.

The theme takes the audit's visual findings: Fluent's ClipToBounds is cleared on glowing buttons so the
glow is no longer cut to a square (the desktop's Button.accent too), prose is Montserrat with mono kept
for addresses and code, disabled secondary buttons are quieter than enabled ones, Fluent's dropdown,
checkbox, switch, focus and selection brushes come from the palette, touch no longer leaves hover fills
behind, and lists, nav entries and icon buttons carry names for TalkBack.

Builds clean; checked on the emulator end to end: unlock, the three vault views, adding and deleting a
password, connecting through the new sheet, files on the terminal's host with the selection bar and
its sheet. App tests 727 of 733 pass with 5 skipped; the one failure, TheCountsAPhoneShows_
FollowEveryForwardsState, passes three runs of three alone and is untouched here. Layout tests pass.
2026-10-04 15:50:09 +02:00
jaap-jan 6806e542f9 Terminal: measure characters with Unicode 11 widths, so an emoji takes the two columns the remote counts
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2026-10-04 13:55:20 +02:00
jaap-jan ad1a129159 CI: publish the desktop nightly with curl, since vpk's Gitea client cannot read the upgraded forge's replies
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Moving vpk to 1.2.161 was not enough: it got further and failed the same way, one frame later.
Both versions use a generated Gitea SDK that gets null back from 'create release' on the forge's
28.0.0, although the release is created, so the step threw before uploading anything and left an
empty draft behind on every push since 2 October.

The upload is now the android job's curl pattern. The release is created as a draft prerelease,
the three packages go up, then releases.win-nightly.json, which vpk pack already wrote and which is
exactly the index vpk upload would have generated, and only then is it published. The read-back
check, the RPM and the Linux manifest after it are unchanged.
2026-10-03 19:56:53 +02:00
jaap-jan e240c0cf26 Tests: prove the device-key probe runs off the caller's thread by blocking it, not by comparing thread ids
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TheChoiceIsMadeOnce_OffTheCallersThread failed on CI with the code doing the right thing. It
compared the probe's managed thread id with the test's, but the test runs on a pool thread, and that
same thread is free to pick up the queued probe as soon as the test awaits.

The probe now waits on a release the test only gives once construction has returned. A probe run on
the constructing thread could never be released, and the test fails after ten seconds instead of
passing by luck. Twenty runs pass; an inline probe fails it.
2026-10-03 19:50:25 +02:00
jaap-jan 96dd176121 CI: move vpk and Velopack to 1.2.161, whose Gitea upload survives the forge's new release responses
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The desktop nightly has failed on every push to main since 2 October, at 'publish the nightly
release'. vpk 1.2.0 creates the draft release and then reads release.Assets from the forge's
answer, which the upgraded server (28.0.0) no longer fills in for a new release, so it threw a
NullReferenceException at GiteaRepository.cs:136. The step deletes the previous nightly-desktop
release before it uploads, so desktop clients have had no nightly to update from since.

1.2.161 reads the assets null-safely. The library moves with the tool, since Velopack expects the
two to match. Every vpk option the workflow and the release scripts pass is present in 1.2.161;
the only renamed ones are two MSI options nothing here uses.
2026-10-03 19:44:25 +02:00
jaap-jan 367cebae9b Android: a customisable key bar, a quick-access keyboard, a long-press cursor gesture, and a side panel on tablets
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The key bar above the software keyboard is now the user's own: which keys, in what order, up to sixteen
in two rows that never scroll. Ctrl and Alt latch across the bar and the phone's keyboard, and Ctrl or Alt
with a cursor key sends the modified CSI form. Seven predefined groups (essentials, cursor, control,
symbols, tmux, vim, function) and keys of one's own, written in \e / ^C notation, are arranged on a
customise sheet that saves as it goes.

A grid button swaps the software keyboard for a quick-access keyboard of the same height, with KEYS,
SNIPPETS, HISTORY and APPEARANCE tabs; it reopens to the tab last used. Snippets go through the shell's
existing InsertSnippet. History keeps a typed command only once the remote has echoed it, so nothing
typed at a password prompt is ever recorded; it is memory-only and LOCK clears it. Each session pump now
keeps its last kilobyte of output and the alternate-screen state for that test (OutputTail).

Long-press and drag on the terminal sends arrow keys, as a joystick with three speeds by distance;
scrolling is unchanged and there is no mode switch. It takes the touch before Chromium's own long press,
so a held finger no longer pastes; paste is on the bar by default instead. A switch in APPEARANCE turns
the gesture off. The text-size buttons moved from the bar to APPEARANCE.

On wide screens the same tabs open as a side panel beside the terminal, toggled from the top bar, with
the bar's own keys repeated at the top of KEYS while the bar stands down.

The model, gesture arithmetic, echo reading and history are in DodoSSH.Client.Shell and covered by
TerminalKeyboardTests and OutputTailTests. Builds clean; not yet exercised on a device, because the
emulator's install is locked behind a passphrase that was not recorded.
2026-10-03 14:29:22 +02:00
jaap-jan c21de4ade4 Docs: the 2026-10-02 audit reports, the full sweep and the Android design audit, with their screenshots
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REPORT.md is the full-app sweep and what became of each finding. ANDROID-DESIGN.md is a walk through
every phone screen on the emulator, from a cleared install to SFTP, with findings ranked by severity
and a screenshot for each. The home-folder listing in the sweep's transfers screenshot is blurred.
2026-10-03 11:43:03 +02:00
jaap-jan 858e36279d Sync: after a read from the beginning, remove what the server no longer has, and flag an edit that brings a forgotten item back
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The server now forgets a deletion past its retention and refuses cursors
from before it. The client then reads everything again, but everything
again says nothing about what went. So a machine away for longer than the
retention kept those items for good, and its next edit of one put it back
on the server for everyone.

A read from the beginning now marks each item it reads, keeping the mark in
the sync state because the read can span passes. When it finishes, it
removes the items of the synced types it never marked. Two kinds are kept:
items newer than the read's bound, which this machine pushed during it, and
items with a change still waiting, which are the user's work. For those,
the push finds the server without the item and sends it as a create, as
before, but now records a RecreatedAfterCollection conflict and counts it,
so the sync message says so instead of undoing someone's deletion silently.

The bound is the highest sequence the cache held when the read began, or
anything higher it has read since. Taking only what the read returned would
have left the last item of a vault in place for ever.
2026-10-02 17:36:11 +02:00
jaap-jan 55e5de0ce4 Server: a cursor carries the sync horizon it was issued under, so a read from the beginning after a collection is not refused on its own pages
A cursor behind the horizon was refused on position alone. But the read a
refused client starts from the beginning is itself behind the horizon on
every page until it passes the collected deletion, since older untouched
items come first. So its second page was refused, it started over, and it
never finished, on any vault larger than one page.

The cursor now records the horizon read before the page that produced it,
and only a cursor issued under an older horizon is refused. A cursor issued
under no horizon keeps the v1 format, so a server from before this still
reads it.
2026-10-02 17:36:03 +02:00
jaap-jan 8cb1457ca9 Server: collect tombstones past their retention, compact superseded change entries, and refuse cursors from before a collection 2026-10-02 17:18:22 +02:00
jaap-jan 656a33b4b1 Desktop: build only the host cards near the view, with a virtualising wrap panel for the board
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2026-10-02 16:20:51 +02:00
jaap-jan 41f368ae75 Merge remote-tracking branch 'origin/main' into claude/audit-followups
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ci / desktop nightly (push) Failing after 43s
2026-10-02 15:27:39 +02:00
jaap-jan 24c18205c3 Desktop: rebuild the hosts board once the typing in the find box pauses, not once a letter 2026-10-02 15:23:58 +02:00
jaap-jan 8759b12d47 Desktop: virtualise the transfer queue and the import lists 2026-10-02 15:14:34 +02:00
jaap-jan 7b072bcded Desktop: swap the host lists in whole instead of announcing every row to listeners that redo all their work per row 2026-10-02 15:07:08 +02:00
jaap-jan b1d4a270d4 Merge pull request 'Audit follow-ups: keyboard, wording, performance, transfer, sync, retry and relay fixes' (#22) from claude/audit-followups into main
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ci / api image (push) Skipped
Reviewed-on: #22
2026-10-02 12:59:55 +00:00
jaap-jan a2362d1e3e Desktop: decide a titlebar double-click on the press, before the drag can swallow it
ci / desktop nightly (pull_request) Skipped
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ci / android head (pull_request) Successful in 3m41s
ci / build and test (pull_request) Successful in 2m48s
2026-10-02 14:40:50 +02:00
jaap-jan 079a273d46 Desktop: let a lock pressed during an unlock win, instead of the unlock finishing behind it 2026-10-02 14:37:52 +02:00
jaap-jan 37e9d74938 Desktop: keep a vault-visibility failure from closing the app, and leave a crash log when anything else does 2026-10-02 14:28:27 +02:00
jaap-jan 170caa1391 Relay: end a user's sessions into a vault the moment they lose access to it 2026-10-02 14:26:44 +02:00
jaap-jan 965c9a7043 Server: stop a team being archived while a vault is created in it 2026-10-02 14:20:30 +02:00
jaap-jan ff8a790f6c Sync: take the server having no such item as a delete done, not a rejection nobody can clear 2026-10-02 14:18:28 +02:00
jaap-jan b2516ca7fb Server: start a retried write transaction from the database, not from the attempt that failed 2026-10-02 14:15:52 +02:00
jaap-jan 36fb0817a4 Transfers: say so when a drop or a download is refused because the screen is busy 2026-10-02 14:11:41 +02:00
jaap-jan cc3d46f78c Transfers: let cancel pressed as a transfer finishes do nothing rather than throw 2026-10-02 14:10:40 +02:00
jaap-jan 8bee476039 Transfers: stop a transfer queued as the last one finishes from waiting for ever 2026-10-02 14:09:47 +02:00
jaap-jan 441709f1e9 Desktop: stop decrypting the whole keychain on a sync pass that changed nothing 2026-10-02 14:08:08 +02:00
jaap-jan 873405e591 Sync: mirror a pulled page in one write and read the outbox once per page, not twice per change 2026-10-02 14:04:36 +02:00
jaap-jan f997e87c5f SSH: open a shell off the caller's thread, and stop waiting when the caller gives up 2026-10-02 14:02:18 +02:00
jaap-jan 365954c541 Desktop: probe for the TPM once, off the UI thread, instead of on every unlock 2026-10-02 14:00:12 +02:00
jaap-jan 3ccafdd53b Desktop: drop the VAULT columns that had nothing in them, and the snippet buttons with nothing to act on 2026-10-02 13:58:07 +02:00
jaap-jan 22b4d82ba8 Desktop: stop the status bar's session timer when the shell ends 2026-10-02 13:54:24 +02:00
jaap-jan 619f49a35a Desktop: trim a long session tab label instead of letting it push the + off the strip 2026-10-02 13:54:24 +02:00
jaap-jan a6d3924e0d Desktop: call device unlock what this platform calls it, not Windows Hello everywhere 2026-10-02 13:52:00 +02:00
jaap-jan 079914bfb4 Desktop: let the arrows choose the host the drawer acts on, and Enter connect to it 2026-10-02 13:49:36 +02:00
jaap-jan 6c09bdecb6 Desktop: give the host-key, delete and sign-out questions the keyboard on their harmless answer, and let Escape say no 2026-10-02 13:45:40 +02:00
jaap-jan 372a7cbdc7 Desktop: put the keyboard in the closed vault's card on launch, and let Enter sign in and enrol 2026-10-02 13:39:12 +02:00
jaap-jan a4b81da597 Desktop: show the right vault's people, leave settings on lock, say when an import fell short, and stop host names being cut to four letters
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- Choosing a vault while the screen was busy went through a gate that did nothing, so the members
  panel kept showing the previous vault's people under the new name. The read now starts regardless;
  the selection generation discards answers for an earlier choice.
- Locking or signing out from Settings left the window in settings mode under the lock card, with no
  title bar to drag, minimise or close, and unlock returned to Settings. Leaving the unlocked state
  leaves Settings and closes the members panel; Escape closes that panel before leaving Settings.
- Both importers reported success when the keychain was busy and skipped the batch, or failed partway.
  ImportOutcome now carries refused hosts and why a batch stopped, and the screens say so.
- Host cards: the sync badge took 70 of 214 pixels from the name ("bastion" drew as "bast…", two k8s
  workers both as "k8s…"); it now sits on the address line. Tag chips wrap and trim inside the card.
  Keychain names trim inside their column instead of printing over TYPE, and the Security page's
  caption wraps inside its card.
2026-10-02 13:16:55 +02:00
jaap-jan 0e8fe4fc80 Give each profile its own device key, and make the Linux PIN window able to open at all
- The Windows CNG key and the macOS keychain tag were one name for every profile, so signing out of
  the nightly deleted the key the release build's device unlock was sealed to. DeviceKeyNames keeps the
  existing name for the default profile and gives every other profile its own; sign-out deletes only
  its own key, and a profile sealed before this keeps reading the shared one.
- DevicePinWindow named two palette resources that do not exist and loaded itself with
  AvaloniaXamlLoader.Load, which never assigns the named fields, so it threw on construction and no
  PIN prompt was ever shown. A layout test now builds it against the real palette.
2026-10-02 13:16:48 +02:00
jaap-jan 2ff9dff560 Terminal: deliver large pastes whole, keep keystrokes in order, and keep one session's failure off the shared socket
- A message larger than the 64 KiB receive buffer was skipped and its tail dispatched as a frame of its
  own. Messages are now reassembled up to 16 MiB; one beyond that is dropped whole.
- Input frames are handed to the pump without waiting, and ShellStream takes no lock around its write
  buffer, so a snippet's text and its carriage return could interleave or lose bytes. Writes are
  serialised per pump in arrival order.
- A resize reaching a shell SSH.NET had already disposed threw out of the receive loop and closed the
  socket every tab shares. Each frame's failure now stays with its session.
2026-10-02 13:16:48 +02:00
jaap-jan 6846f67c20 Server: send each item at the revision its ciphertext is sealed at, keep team archiving with the owner, refuse suspended accounts, and stop enrolment failing after an hour
- Pull hydrated every historical change entry with the item's current ciphertext under that entry's
  old revision. The AAD binds the revision, so a client opened it at the wrong version, failed, and
  parked its own pending edit as undecryptable. Entries an item has since moved past are left out; the
  later entry carries the same payload under the right number, and a fresh device no longer downloads
  an item once per edit it ever had.
- Deleting a team's last vault archived the team whoever deleted it, so an admin could archive it out
  from under its owner. Only the owner's delete archives it now, and TeamService.ArchiveAsync checks.
- UserStatus was checked nowhere on the request path. ActiveAccountRequirement on both policies answers
  403 account-not-active for a suspended or deprovisioned account.
- The hourly last-seen update moves xmin under the tracked user, and enrolment then saved that user
  against the stale token: a 500 for anybody enrolling more than an hour after first signing in. The
  entity is reloaded after the update.
2026-10-02 13:16:48 +02:00
jaap-jan f332d9a56f Stop a finished push deleting the edit made while it was in flight, and pull a newly synced type from the start
- The outbox coalesces a new save into the row a push already read, under a new operation id, but
  Complete, Revise and Park found the row by sequence alone. The acknowledgement of the earlier state
  deleted the row holding the later one and the edit was gone without a word. They now take the
  PendingOperation and act only while the row still holds it; a later edit is rebased onto the version
  just accepted, so it pushes cleanly instead of conflicting with its own earlier save.
- A pull filtered by type moves the cursor past changes of types it did not ask for, so a build that
  added a type (SpelunkKey, ObjectStore) never received the items of that type made before it.
  sync_state.pulled_types records the list a cursor was read under, and a different list starts the
  pull over once. Migration AddSyncStatePulledTypes.
2026-10-02 13:16:47 +02:00
jaap-jan 03c8e8589a Keep downloads inside the folder they were sent to, never run a file opened for editing, and let a bucket upload be retried
- A remote name went straight into Path.Combine. A POSIX name may hold backslashes, a colon or a drive
  letter, and an S3 key may hold "../", so a name chosen by whoever could write to the host decided
  where on this machine a download landed. LocalDirectory.ChildPath cleans the name and requires the
  resolved parent to be the target folder; every download path and EDIT use it, and a name that cannot
  be a file there is left on the host and reported.
- EDIT handed the copy to the shell's default action, which for .bat, .hta, .js and friends is to run
  it. LocalEditor opens such a file with its own "edit" verb or Notepad on Windows and `open -t` on
  macOS, and refuses a .desktop launcher on Linux.
- A failed bucket upload leaves its part object, and a retry asked for an offset no bucket accepts, so
  the row could never finish. IRemoteFileStore.CanWriteFromAnOffset is false for buckets and the queue
  starts those over.
- The SFTP host picker re-found its selection from the empty moment of every vault reload and landed
  on the first host once a minute; the chosen host is now remembered, and a typed password is only
  sent to the host it was typed for.
2026-10-02 13:16:30 +02:00
jaap-jan 4c7f47c026 Refuse a pinned host that answers with a key of another type, rather than asking whether to trust it
Pins are stored per algorithm, so an endpoint pinned for ssh-ed25519 that was answered with only an
ECDSA or RSA key found no pin and raised SshHostKeyUnknownException: the first-use question, where a
pin exists to produce a hard refusal. Anybody in the middle needed nothing more than a key of a
different type.

The connection factory now reads every pin for the endpoint before the handshake, offers the pinned
algorithms first so a server that still holds its pinned key negotiates it, and in the gate accepts a
key under an unpinned algorithm only when its fingerprint matches one of the endpoint's pins (one RSA
key signs as rsa-sha2-256 and rsa-sha2-512). Anything else is a mismatch. IKnownHostStore gains
FindForEndpointAsync for this.
2026-10-02 13:16:30 +02:00
jaap-jan 412c314aec Merge pull request 'Fill in the Spelunk API key on the Security page, as a synced Spelunk key that goes only to its own address' (#21) from claude/spelunk-api-key-security-0dfad0 into main
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Reviewed-on: #21
2026-09-29 08:36:08 +00:00
jaap-jan b08f2c58e3 Fill in the Spelunk API key on the Security page, as a synced Spelunk key that goes only to its own address
ci / desktop nightly (pull_request) Skipped
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Settings → Security gains a SPELUNK section: an API address and a key, saved as a new keychain item, a Spelunk key (SyncEntityType 14, AadResourceType 17, server table spelunk_key via the AddSpelunkKeyItem migration). It is ciphertext only on the server, lives in the personal vault, syncs like every secret, and holds the key together with the one address it may be sent to. The key box empties once saved; the list shows name, address and how many hosts use each key, never the key. Saving a key for an address that already has one replaces it, and deleting goes through the shared confirmation card with the hosts that would stop connecting.

A host's route names a saved key where it named a credential, in the same apiKeyCredentialId field, so no host schema changes and an older build reads such a host as one whose key credential has gone. At connect a saved key is sent only to its own address; a host naming it with another Spelunk address is refused in words. Keys kept as a credential's password still work. The editor offers saved keys first and picks the one saved for an address as it is typed.

A link from a Spelunk with a saved key now connects straight away, including the first one: saving the key is the user's say-so that the first-link editor used to ask for.

The address and key merge as one pair, so two concurrent edits can never pair one device's key with another's address, and the key never reaches the conflict log.
2026-09-29 10:34:38 +02:00
jaap-jan ee423b25ce Merge claude/spelunk-sign-in: sign in to Spelunk servers through Spelunk, and connect straight away from a Spelunk link
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2026-09-29 09:16:12 +02:00
jaap-jan 38ab9b431b Sign in to Spelunk servers through Spelunk, and connect straight away from a Spelunk link
A Spelunk route can now say that Spelunk signs the user in. Each connection makes a throwaway Ed25519 key pair in memory, sends the public half with the ticket request ({"signIn":{"publicKey":...}}), and logs in as the account Spelunk names (root when it names none) with that key, over the agent's one-connection sshd. Such a host needs no username, key, credential or typed password: the editor greys the login out and saves none, the password box and sheet stay down, and shells, file transfer and port forwards all take the key and account from the route. The flag is nested in the spelunk object at host schema version 10; hosts without it keep their version-9 bytes.

A dodossh://spelunk/connect link now connects: to the personal vault's host tagged spelunk for that server, or, when a saved host already sends an API key to that Spelunk, to a new sign-in host saved in the personal vault with that key and the spelunk tag (made if missing). Only the first link from a Spelunk opens the editor, pre-filled with sign-in ticked and the tag on, so the key credential is chosen once and never sent to an address no saved host already sends it to.
2026-09-28 22:53:51 +02:00
jaap-jan 07bd5c9886 Merge claude/api-image-to-gitea-registry: push the API image to Gitea's own registry
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2026-09-28 22:07:41 +02:00
jaap-jan 31aca26e89 Push the API image to Gitea's own registry instead of registry-docker
git.dodotech.cloud/dodotech-public/dodossh-api, under the repository's owner, the way Spelunk publishes its images. REGISTRY_USERNAME and REGISTRY_PASSWORD now have to be a Gitea account and a package token for that owner.
2026-09-28 22:07:06 +02:00
jaap-jan 843713b118 Merge claude/api-image-sees-illink-pin: the API image restores with the trimmer pin
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2026-09-28 21:44:56 +02:00
jaap-jan 9c7be8ae9b Let the API image see the trimmer pin, so its restore stops breaking on each .NET servicing release
The API Dockerfile copied four of the five root build files before restoring and left out Directory.Build.targets, which pins Microsoft.NET.ILLink.Tasks. The image's locked-mode restore therefore asked for whatever ILLink its SDK bundled, and when sdk:10.0-noble moved to 10.0.401 (ILLink 10.0.12) it failed with NU1004 against lock files that correctly say 10.0.11 - while ci.yml, which sees the pin, stayed green.
2026-09-28 21:44:56 +02:00
jaap-jan 3d0a66f997 Merge claude/spelunk-tunnel: reach a Spelunk-managed server through Spelunk, and open one from a Spelunk link
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ci / build and test (push) Canceled after 6m48s
2026-09-28 21:38:09 +02:00
jaap-jan 689ba6c1bf Merge origin/main into claude/spelunk-tunnel
Port forwarding took host schema version 8 first, so the Spelunk route moves to 9 and is written after the forwards. A host may carry both.
2026-09-28 21:38:09 +02:00
jaap-jan 6e39807cc0 Reach a Spelunk-managed server through Spelunk, and open one from a Spelunk link
A server Spelunk manages runs Spelunk's agent, which keeps a connection open
to Spelunk. A host can now be marked "Connect through Spelunk": a connect
asks Spelunk for a ticket, opens a WebSocket, and the agent connects to the
SSH server on the machine's own loopback, so the server needs no open SSH
port. Shells and file transfers both go this way.

Client, in Client.Session:

- SpelunkTunnel implements Spelunk's contract: POST
  {api}/api/servers/{id}/tunnel-tickets with the API key as a bearer token
  and {"port":N}, then a WebSocket to the API's own origin at the path
  Spelunk returns, offering spelunk.tunnel.v1 and ticket.<ticket>. After the
  upgrade the relay's RelayBridge carries the bytes unchanged. Every refusal
  is a sentence: 401 key, 403 role (with Spelunk's detail), 404 server, 503
  agent not connected, 401/503 on the upgrade, and close codes 4502 (agent
  could not reach the port, or is too old: "Unknown stream kind") and 4503
  (agent disconnected). Only a path is taken from the ticket response, so it
  cannot send the ticket to another host.
- IConnectionRoute is what RelayRoute and SpelunkTunnelRoute have in common,
  so the connect path has one shape for both.

Host model: HostSecret.Spelunk is a SpelunkRoute (normalised API base,
server id, and the id of the credential holding the API key), at payload
schema version 8. It is written last and only when present, so every other
host keeps its bytes and its version; an older build reads a Spelunk host
as read-only rather than dropping the route. A half-written route makes the
item unreadable instead of dialled. It merges as one value and is exclusive
with RelayEnabled. The API address must be https, or http to loopback.

The API key is an ordinary keychain credential whose password is the key,
referenced by id, so it is encrypted, synced, merged and rotated like every
other secret, one credential serves every server in the organisation, and
the used-by list and deletion warning count it.

Routing: OpenRouteAsync is the one decision for both transports. A Spelunk
host is never dialled directly, never probed after a failure, and a route
that hung up with a reason replaces SSH.NET's transport error.

UI: a "Connect through Spelunk" card beside the relay card in the desktop
drawer and the phone's editor; ticking one unticks the other.

dodossh://spelunk/connect?api=&server=&name=&host= links:

- SpelunkLink parses them strictly and never reads a credential from one.
- Program reads a link from the arguments; a launch that finds DodoSSH
  running passes it down the doorbell as "dodossh.open-link <link>", which
  the running instance parses again, bounded, and otherwise ignores whole.
  The plain come-forward ring is unchanged.
- A saved host routed to that server on that Spelunk is connected to;
  otherwise the editor opens on a new, unsaved Spelunk host, with the key
  pre-chosen only when another host already sends it to that Spelunk. A link
  that arrives while locked waits for the unlock.
- Windows registers the scheme under HKCU from Velopack's install and update
  hooks and removes it on uninstall only if it still points at this
  executable; the macOS plist template declares CFBundleURLTypes and the app
  takes the URL from Avalonia's activation event; the Linux desktop entry
  gets %u and MimeType=x-scheme-handler/dodossh.
2026-09-28 21:25:04 +02:00
jaap-jan d7d002c972 Merge pull request 'Start port forwards on the phone, listed in a sheet off its terminal' (#20) from claude/dazzling-moser-641acd into main
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Reviewed-on: #20
2026-09-28 19:06:37 +00:00
jaap-jan c3dfa42108 Start port forwards on the phone, listed in a sheet off its terminal
ci / build and test (pull_request) Successful in 3m32s
ci / desktop nightly (pull_request) Skipped
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ci / api image (pull_request) Failing after 13s
The Android head skipped a host's forwards because it had nowhere to show
what was listening. Its terminal bar now draws a ⇄ for a tab that has
forwards, carrying the listening count in green and turning the danger
colour when one failed, and it raises a sheet over the same rows the
desktop sidebar lists: notation, route, state, failure reason and a tap
to switch each off or on. MainWindowViewModel.StartForwards no longer
returns early on Android.

The sheet is shell state like the connect sheet: it collapses the
renderer while up, is lowered by leaving the terminal, and the back
gesture closes it first.

Forwards ride the shell's keep-alive rather than holding the foreground
service themselves, since a forward cannot outlive its shell. They only
change the notification, which now counts ports forwarded beside shells
connected, fed by a new ForwardsChanged event and ListeningForwardCount.

The phone still has no editor for forwards; the More screen card, README
and design-import-gaps now say they run here and are edited on the
desktop.
2026-09-28 21:06:05 +02:00
jaap-jan a6a21decbd Report a host's pinned paths among the fields an edit changed
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2026-09-28 20:50:23 +02:00
jaap-jan f05deb4fbc Add port forwarding: local, remote and dynamic, per terminal session
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A host can now carry port forwards (-L, -R, -D), saved inside its
encrypted payload as RelayTicketRequest.PortForwardId already assumed,
so they sync and merge per forward like tags and pinned paths. The host
schema moves to version 8 only for hosts that carry forwards.

ISshConnection gains StartForwardAsync over SSH.NET's forwarded ports.
Every listener binds loopback and there is no bind-address field: a
forward is something any member of a shared keychain can edit. A remote
forward's target is resolved here, IPv4 first, rather than by SSH.NET's
constructor, which takes the first DNS answer and can send ::1.

Forwards start with every terminal opened to the host and stop with its
connection; a reconnect starts them again. The session sidebar lists
them with state, failure reason and an on/off switch, the status bar
counts the listening ones, and the host editor and detail pane gain a
PORT FORWARDS section. A forward that cannot start fails alone.

The phone does not start forwards yet: it has no surface showing what
is listening, and its More screen now says so. No byte counts, since
SSH.NET keeps none.
2026-09-28 20:47:02 +02:00
jaap-jan c8848ec1e3 Send the event socket's close code instead of aborting the socket
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The events endpoint cancelled its pump token and only then wrote the close
frame. The token was also the one passed to socket.ReceiveAsync and
SendAsync, and cancelling a pending operation on the ManagedWebSocket that
Kestrel hands over aborts it. CloseAsync then saw an Aborted socket and
returned, so in production a client whose token expired got a TCP reset
rather than 4401 "reconnect with a fresh token", and a shutdown sent no
1001 either.

The tests missed it because TestServer's in-memory socket survives that
cancellation: the same scenario through TestServer closes with 4401.

PumpAsync now does what the relay's pump does. No WebSocket operation is
cancelled; the token stops only the outbound queue, the clock and the
access refresh. The sender is let finish its last write, the close goes
out, and the receiver ends on the client's answering close. Each wait is
bounded by the close timeout, and the socket is aborted only when a peer
stops answering.

ApiFixture gains ConnectEventsOverTcpAsync, which runs a second host on
real Kestrel over loopback, sharing the container and identity stub. The
new AnExpiringToken_ClosesTheSocketWith4401 fails with a reset before this
change and passes after it.
2026-09-28 14:53:59 +02:00
jaap-jan ab432e475e Merge pull request 'Let a host marked for the relay actually be reached through it' (#19) from claude/server-relay-94b02f into main
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Reviewed-on: #19
2026-09-28 12:41:29 +00:00
jaap-jan b20f7cae04 Let a host marked for the relay actually be reached through it
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The relay checkbox said it was not wired up, and the plan said the server
half was built and shipped. It was not: there was ADR 0004, the contract
records, RelayOptions and a CHECK constraint, and RelayOptions said in its
own remarks that there was no endpoint and no dialler. So both halves are
built here, as step 3 of docs/reaching-a-host-you-cannot-dial.md.

Server, in Features/Relay:

- POST /api/v1/relay/tickets makes every decision: the host, Connect on
  its vault, the relay switched on, and the stored name resolved once and
  judged by RelayAddressPolicy. Loopback, link-local, 0.0.0.0/8,
  multicast and the metadata endpoints are refused with no configuration
  escape, with IPv4-mapped and NAT64 spellings unwrapped first; then the
  operator's denials, allow-list and private-network switch. What passes
  goes into a Data Protection ticket, and nothing resolves the name again.
  Every target refusal is the same 403, so the endpoint cannot be used to
  map the operator's DNS; the real reason is logged.
- GET /api/v1/relay/connect takes the ticket as a second subprotocol,
  checks its expiry against TimeProvider and spends it with a unique
  insert into relay_ticket_use before accepting the upgrade. After the
  upgrade a refusal is a close code: 4502 for a host the server could not
  reach, 4429 for a limit, 4408 idle, 4409 lifetime, 1001 after a drain.
- relay_session is the audit row, written from short-lived scopes.

Client:

- RelayBridge is a loopback SOCKS5 listener that accepts once and pipes
  to the relay socket. It rides on the new SshLoopbackProxy.Lifetime, so
  the connection disposes it on every way a session ends and a failed
  connect disposes it before throwing.
- ServerRelay, exposed as IVaultServer.Relay from /api/v1/meta, asks for
  the ticket, opens the socket, starts the bridge and turns every refusal
  into a sentence.
- VaultViewModel and TransfersViewModel reach a relayed host through it,
  never fall back to dialling it directly, and replace SSH.NET's transport
  error with the relay's own reason when it gave one.

Neither side ever cancels a WebSocket operation. Cancelling one aborts
the socket, and an aborted socket sends no close frame, which is the only
way the client learns the server could not reach the host.
AnIdleSession_IsClosedWithTheIdleCode asserts that the code arrives.

Three departures from ADR 0004, recorded in it: awaited copy loops rather
than Pipelines (same backpressure, two 32 KiB buffers), no ?ticket=
fallback, and no device id in the ticket.

Tests: API 245, shell 582 (5 skipped), layout 170, SSH 110 including a
real login through the bridge, API client 30, contracts 25. Not run: the
Android build (its change is copy only) and the Alpine layout oracle.
2026-09-28 14:37:20 +02:00
jaap-jan 54bc142dce Merge pull request 'Stop an attach's own replay landing in the middle of a test's frames' (#18) from claude/fix-failed-test-3e1719 into main
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Reviewed-on: #18
2026-09-15 12:46:46 +00:00
jaap-jan 8e61fc72b4 Stop an attach's own replay landing in the middle of a test's frames
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TheClipboard_ReachesThePaneThatAskedForIt failed in CI on an opcode of 2
where it wanted 8: a second SessionOpened frame where the clipboard's
should have been. Only one thing sends a session a second SessionOpened,
and that is ReplayAfterAttachAsync, the replay a reattaching page gets.

It arrives there because the replay is fired and forgotten from the
socket-accept thread immediately after the attach is signalled, and the
test helper returned on that signal. Deschedule the accept thread for a
timeslice between the two -- which a loaded CI box does -- and the test
opens its session first, so the replay finds that session live and sends
it a replay-flagged SessionOpened after its real one.

Nothing is wrong with the workspace. The page treats a replay onto a pane
it still has as idempotent, and ReplayAfterAttachAsync's own remarks
already say racing a fresh page's first frames is harmless. What was
wrong is a helper that waited for the attach and then let its callers
count frames as though the attach were finished, so ConnectRendererAsync
now waits for RendererReattached as well -- raised as the last thing the
replay does. The remark there argued a replay could not be sent early; it
missed that it can be sent late, and now says so.

The same late replay could reset the credit window out from under
ANewRenderer_ReplaysTheLiveSessionAndResetsItsCredits, which shares the
helper, so that latent flake goes with it.

Verified by delaying the replay's snapshot by a millisecond: the old test
fails under that, and the fixed class passes it eight runs running.
2026-09-15 14:29:08 +02:00
jaap-jan 8a4058ce3a Merge pull request 'Stop a reconnect dialling a different machine of the same name' (#17) from claude/reconnect-wrong-server-9cccfb into main
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Reviewed-on: #17
2026-09-14 11:31:04 +00:00
jaap-jan 2d95366552 Stop a reconnect dialling a different machine of the same name
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A tab remembered what its host was called and nothing else, and the reconnect
under a stopped tab looked the host up by that name: HostFor took the first row
in the keychain whose label matched. Nothing in this application stops two hosts
being called the same thing — a team's vault beside a personal one makes it
ordinary, and "prod-db" is what the database server gets called in both — so the
button dialled whichever namesake sat earliest in the list. A dropped session on
one machine came back as a live shell on another, with the tab, the address and
the status bar all still naming the first. There was nothing on screen to read
the substitution off.

The name match was not an oversight; it was an argument, written into the remark
on HostFor and repeated on RefreshConnectedHosts: a tab outlives the vault that
opened it, so it "cannot hold an entity id that would still mean anything after a
lock". That is not so. EntityId is the item's own sync identity rather than a
reference to a row object, so a vault that is locked and opened again rebuilds
every row around the same ids. The one handle that was rejected as too fragile to
survive a lock is the handle that survives it.

So the id now travels with the connection. ConnectionAttemptEventArgs and
TerminalSessionEventArgs carry it, taken from ConnectionTarget.HostId, which the
connect path has had all along for the log; TerminalTabViewModel keeps it; and
HostFor matches on it. A host renamed since the tab opened is found too, which a
name match by definition cannot. Null is not missing data — it is the whole of
what makes a typed-in address different, and it is why such a tab is refused a
reconnect rather than offered one that would dial a stranger sharing its name.

Three other lookups had grown their own copy of the same match and so had the
same fault, where it is read rather than dialled: the green connected dot, which
lit on every machine answering to the name and claimed a shell on hosts nobody
had connected to; the pinned paths QUICK ACCESS offers, which come from whichever
row that same match found; and the sidebar's "Pin folder" and the SFTP tab row,
which would have edited and browsed the wrong host. All four now go through
HostFor, so "which machine is this tab" has one answer.

Both new tests assert on the address actually dialled rather than on anything the
tab says about itself. The two rows agree on every string a tab carries, which is
exactly why this went unnoticed: a test written against the label would have
passed on the day the wrong machine was being opened.
2026-09-14 10:18:58 +02:00
jaap-jan 9ead42171c Stop a flooding remote growing the process, and let an ended session go
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The terminal's memory was bounded by an argument that is not true of the SSH
library underneath it, and the whole of CreditWindow's remark was that argument:
the pump stops reading when the renderer falls behind, SSH's own receive window
closes, the remote sshd blocks on write, and the backpressure reaches the process
producing the output. The middle step does not happen. Renci.SshNet's
Channels.Channel.OnData calls its window adjustment before it raises DataReceived
and re-opens the channel window as soon as it drops below one packet, and
ShellStream's own handler copies the bytes into a System.Net.ArrayBuffer without
blocking and without a ceiling — a buffer that doubles on demand and is not given
back until the stream is disposed. So a reader that stopped reading slowed the
remote down by nothing at all. It only chose whose buffer the flood landed in,
and it chose the one nothing bounds.

Measured against the container this repository already runs sshd in: a reader
that reads nothing while `yes` runs leaves ShellStream holding 8.9 MB after one
second, 26.8 MB after three and 44.3 MB after five, its capacity stepping 16 → 32
→ 64 MB. That is the report of "a massive memory leak on Windows"; it is not a
Windows fault, it is simply where long sessions with heavy output live.

The fix is to read continuously, which is what keeps SSH.NET's buffer empty, and
to put the bound where it can actually be enforced. OutputBacklog is that bound:
a byte-capped queue of unsent output, 4 MiB by default, which drops its oldest
bytes when full and counts what it discarded. Oldest rather than newest, because
the tail of a flood is the prompt somebody is waiting for.

The two bounds are now separate and each is enforced where it means something.
The backlog bounds what is waiting to be sent. The credit window goes on bounding
what has been sent and not yet drawn — the queue inside the WebView that nothing
on this side can measure — and is reserved against in the flush loop rather than
the read loop. Reading is part of neither, because reading was never what the
remote was waiting on.

Dropping is announced rather than silent. A terminal quietly showing a different
transcript from the one the remote sent is worse than one that says it could not
keep up, because the second can be believed. The line goes out under its own
opcode, TerminalServerOpcode.OutputDropped, rather than spliced into the output
stream: what this application says about the transcript is not part of the
transcript, and keeping them apart is also what makes the arithmetic hold — every
byte read is either in an Output payload or counted in BytesDropped. It opens
with an SGR reset, because the cut lands at an arbitrary offset and whatever
escape sequence the remote was in the middle of has been left half-said.

Frames are now capped at 64 KiB and taken straight into the frame buffer. The cap
is the large-object-heap threshold rather than a guess — a quarter-megabyte array
allocated sixty times a second is collected only by a generation 2 pass — and the
direct take removes an allocation and a copy of every byte the terminal shows.

The second half is the one that made the first half's cost persist. Nothing gave
a session back when the remote hung up: TerminalWorkspace kept the entry, and
with it an undisposed ISshConnection — an authenticated socket, its cipher state,
and a keep-alive putting a packet on the wire every thirty seconds — plus the
pump and SSH.NET's read buffer at whatever size the session's busiest moment had
grown it to, for as long as the tab stayed open. A tab somebody typed `exit` into
an hour ago was indistinguishable from a live one in everything except what it
drew. ReleaseAsync disposes both, from AnnounceEndedAsync and after the
announcement: the tab is told first, because tearing down an SSH connection in
front of that would be latency on the one thing the user is watching for. The
dictionary entry stays, because LiveSessionCount, IsSessionLive and the tab's own
ENDED and RECONNECT all read it. SendInputAsync therefore asks about liveness
rather than presence, since the shell channel is gone the moment the remote is.

Two faults introduced on the way here and fixed, both worth naming because
neither would have been visible from the outside:

The read loop left through a condition on its cancellation token, and RunAsync
reads a read loop that returns as the remote having closed the channel. A tab the
user closed would have reported itself as a shell that exited on its own. It
throws instead.

With the reader finished and a renderer that had stopped acknowledging, the flush
loop span: output to send, no credit to send it with, and a wait for more output
that returned at once because there was some. RunAsync never completed, so the tab
was never told and the connection was never released — a session invisible and
permanent. The loop now leaves for the drain as soon as the backlog is complete,
and RunAsync resets the credit window alongside completing it so a flusher already
parked on an acknowledgement that will never come is released.

Four tests asserted the old contract and now assert its reverse, which is the
point rather than a relaxation — WhenCreditRunsOut_ThePumpStopsReading is now
WhenCreditRunsOut_ThePumpKeepsReadingAndTheBacklogHoldsTheLine, and has to prove
both halves at once. The throughput harness gained a counting transport, because
a consumer that copies every frame into a 32 MB list was the slowest thing in the
pipeline and a harness whose consumer cannot keep up measures itself. The fake
shell gained a pace, so "a renderer that keeps up loses nothing" can be asked of a
producer a network could actually deliver rather than of one running at memory
bandwidth.

The test that would have caught this in the first place is
ARunawayRemote_KeepsBeingReadAndStaysInsideTheBacklog, and it needs the real
SSH.NET and the real sshd to say anything: a fake shell hands over bytes when it
is asked, and a real channel hands them over when they arrive. Under the old code
its BytesRead would have stopped at exactly WindowBytes.

121 terminal tests pass over three consecutive runs with no flakes, 105 against
the container, and the app, session, layout and remaining suites are unchanged and
green. Manual checks 1.10a and 1.10b cover the two symptoms a person can see: a
working set that plateaus under `yes`, and a connection that goes when the shell
does rather than when the tab does.
2026-09-04 17:16:23 +02:00
laurensandClaude Opus 5 597e5ae016 Take the release credentials off the command line, where anyone could read them
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Three scripts prompted for a secret with Read-Host -AsSecureString or read -s,
said in a comment that it therefore never lands in shell history, and then wrote
it straight into the arguments of the next process. The comment was true and was
answering the wrong question. A command line is not private: on Windows one call
to Get-CimInstance Win32_Process hands every argument of every process running as
this user to anything that asks, /proc/<pid>/cmdline is world-readable on Linux,
and process-creation auditing and EDR agents keep their own copy either way. The
values were the Android release signing key's passwords and the forge token —
between them the whole capability to ship an update that every installed copy
will fetch and run, which ADR 0011 rule 1 and ADR 0013 go to some length to keep
off a runner and which was then left in a process listing on a desk.

Both replacements are documented features of the tools rather than tricks.

The Android passwords use .NET for Android's env: prefix, which puts the name of
a variable on the command line and lets MSBuild read the value out of the
environment itself. Set immediately before the build and cleared in a finally, so
a failed signing does not leave them in the shell for whatever runs next, and
-nodeReuse:false so no persistent MSBuild worker outlives the call still holding
the inherited copy in its own environment.

That prefix is unsupported when AndroidPackageFormat is aab, and the failure is
silent — the package would be signed with the literal string
"env:DODOSSH_ANDROID_STOREPASS" as its password. So the format is read back and
the build stops if it is ever changed, in the same shape as the versionCode guard
a few lines above: a wrong release refused here rather than discovered later on
somebody's phone.

vpk documents VPK_TOKEN as --token's environment fallback, so the flag is simply
gone from both desktop scripts and the token never becomes an argument at all.
Unset afterwards on the failure path too, which on macOS needs the exit status
captured rather than a bare || stop_with.

release-macos.sh had the same fault and was missed when the other two were first
reported. Its Apple credentials were already right — a notarytool keychain profile
rather than --password — and only the forge token was exposed.

What this does not claim: an environment block is readable by a process holding
rights over this one, the same as its memory is. The comments say so rather than
implying the values are now safe. What is bought is real and narrower — off the
command line, out of every process listing, out of the audit trail, and out of any
log that echoes the invocation.

Both PowerShell files parse, all three shell scripts pass bash -n, the
AndroidPackageFormat probe evaluates and answers empty so the guard passes, and
dotnet build accepts -nodeReuse:false. The signing itself is not exercised here:
it needs the release keystore, which by design is not on this machine.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-01 14:31:02 +02:00
laurensandClaude Opus 5 483ae1fed9 Stop three notes in this repository claiming things that are not so
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A scan of the working tree and all 335 commits for anything that should not be
public found no leaked secret. What it did find was three places where a reader
is told something the repository does not back up, and in a public repository a
confident wrong note is worse than silence: nobody goes and checks a sentence
that sounds settled.

The ignore list stopped at *.pfx, *.p12 and *.snk, so a keystore was not covered
at all. The one that matters is the release keystore ADR 0011 rule 1 keeps off
runners — drop it in the tree while cutting a release and nothing would have said
a word. *.keystore and *.jks now, with build/nightly.keystore negated: an ignore
rule cannot untrack a tracked file, so the negation changes no behaviour and is
there so the next reader does not take the committed one for an accident. ADR
0014 is cited beside it, because "a signing key is committed here on purpose" is
a claim that needs its argument within reach.

Also gone from that list: a negation for deploy/.env.example, which has never
existed in any commit.

RelayOptions.AllowPrivateNetworks said loopback, link-local and cloud metadata
ranges "are denied unconditionally and are not configurable" — present tense, in
the voice of a control that exists. Nothing reads the setting. There is no relay
endpoint and no dialler; the relay is ADR 0004 and a contract type. So the
sentence most likely to be read by somebody auditing this repository's SSRF
posture was describing code nobody has written. It now says that outright, and
hands the obligation to whoever builds the dialler with ADR 0004 §3 named in
full, including the IPv4-mapped IPv6 re-check, which is the clause a fresh
implementation is likeliest to miss. The flag governs RFC1918 and never that
list, which was the other half the old wording ran together.

docker-compose.dev.yml pointed at deploy/docker-compose.yml as "the production
stack". That file has never existed here either. Says what does ship — the image
the CI image job builds and pushes — and puts a compose file to run it where it
belongs, in M4's self-hosting guide.

Comments and an ignore list only; no behaviour moves. The API builds clean, and
the two tests that mention the dev compose file read its Postgres version, which
is untouched.

Left alone deliberately: release-android.ps1 and release-windows.ps1 pass the
keystore password and the forge token as arguments to a child process, where
another process on the machine can read them off the command line. That is a real
if small hole and a code change rather than a comment — the vpk half needs
somebody to find out whether it takes the token from the environment first.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-31 16:35:14 +02:00
laurensandClaude Opus 5 7ee2aacdc9 Put check 1.12 back in step with the splash it describes
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The progress bar went in "Take the frozen bar off the splash, and leave the line
that is true" and the manual check still told a person to watch it move, and then
to watch it stop. A check that names something not on the screen is worse than no
check: whoever runs it has to decide whether they are looking at a regression or
at a stale document, and the honest answer is not available from the page.

Says what the failure state looks like now — the line changes and nothing else on
the card is there to contradict it — and records where the bar went, so the next
reader is not left wondering whether it was lost by accident.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 17:26:52 +02:00
laurensandClaude Opus 5 dec2cf164a Let the connecting card's host name and address be taken away
The card that fills the terminal's rectangle while a connection is being made
prints two lines saying which machine and at what address, and both were
TextBlocks — which in Avalonia is a drawing of a string rather than a string.

It is the one place the shell says what it is dialling *before* anything has
answered, and on a refusal it is the only copy of that on screen: there is no
prompt yet and there may never be one. That is exactly when the value is wanted
somewhere else — in a ticket, in a message to whoever owns the host, in the ssh
command being written in the window beside this one — and retyping it off the
screen is how a digit goes missing from an address that is mostly digits.

SelectableTextBlock, the same change the session column's own address got in
"Let the session address be selected, and copied whole" and for the same reason.
Nothing else about either line moves: same font, size, weight, colour, trimming
and centring. The refusal underneath them was already selectable, which made the
pair above it the odd ones out.

Both lines rather than only the name. They are two lines of one identifier, and a
pair where the first can be taken and the second cannot is a worse answer than
either.

Tooltips are new, and they are what makes the trimming safe rather than a trap.
A drag reaches only the glyphs that were drawn, so a name or an address wearing
an ellipsis has to be taken with select-all — which takes the whole value,
because the ellipsis is a drawing and not a shorter string. The hover says what
the whole value is, so nobody copies half of one without having been told there
is a half. Same argument, same shape, as the sidebar's.

The test asserts that half rather than the easy one, on values long enough to be
trimmed inside the card's 460 pixels; values that fit would pass whether the
trimming were render-only or not. Confirmed it bites by putting the two
TextBlocks back and watching it fail.

The phone draws the same two lines in the same state — TerminalScreen.axaml's
IsConnectingShowing block — and is deliberately left alone. Its captions are
styled by TextBlock.title and TextBlock.detail selectors in Phone.axaml, so the
same substitution there silently drops the styling until those rules gain
SelectableTextBlock siblings, which is a theme change rather than this one. Worth
doing; not worth smuggling in here.

Also: WindowDecorations on the splash instead of SystemDecorations, which
Avalonia 12 has deprecated in favour of it. That warning was mine, added two
commits ago; the main window's own is older and is not this change's to move.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 17:25:43 +02:00
laurensandClaude Opus 5 7d1f0a4b53 Take the frozen bar off the splash, and leave the line that is true
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The indeterminate bar did not move, and it was never going to. Composition is
a synchronous block and DodoSshApp posts it to the very dispatcher that would
have to animate it: Background priority buys the splash its first paint and
nothing after it, because once composition starts the UI thread is inside it
until the main window is ready, and a ProgressBar's indeterminate animation is
driven by that thread's clock. One frame, then ~2.4 seconds of stillness — the
whole of the time the window is on screen.

A frozen indeterminate bar does not read as indeterminate. It reads as a
determinate bar stuck at zero, which is worse than no bar at all: it says the
work has stalled at the moment the application is busiest, which is the one
thing a splash must never say.

Freeing the UI thread would have been the other fix, and it is a real one —
the I/O in Compose has no business on that thread. It is also a rework of
startup for the sake of an ornament. There is nothing here that can honestly
be measured anyway: a SQLite open, a loopback bind, a TPM probe and an
install-layout read report no progress between them. So the bar goes.

"Starting…" was already on the card, it is true for as long as the card is up,
it needs no clock to stay true, and the window closing is what says it
finished. CouldNotStart is one assignment now — it used to have to stop the
bar as well, so that nothing went on claiming to work over a process that had
died, and there is no longer anything on the card that could.

The window keeps its MinHeight, which is what stops two lines of content
collapsing it, and the failure path keeps SizeToContent for the same reason it
always had it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 16:18:34 +02:00
laurensandClaude Opus 5 fd92b80d4f Find out why a connection did not reach, instead of only saying it timed out
ci / android head (push) Successful in 4m15s
ci / api image (push) Successful in 26s
ci / build and test (push) Successful in 3m3s
ci / desktop nightly (push) Successful in 2m15s
Measured against SSH.NET 2026.0.0 before anything was written, because the
premise needed checking. Four ways of failing to reach a host, and what this
client puts in front of the user for each:

  server accepts TCP, never sends a banner  ->  "Connection has timed out."
  packets black-holed, nothing comes back   ->  "Connection has timed out."
  nothing listening on the port             ->  "...actively refused it."
  name does not resolve                     ->  "No such host is known."

The first two are the same five words and are not the same problem. One is a
network, a firewall or a wrong address; the other is a machine that is up and
well and an sshd that is wedged, or a port that is not SSH at all. Nothing in
the exception tells them apart, and that sentence was the whole of what this
product could say about the failure people hit most.

◆ A SOCKET ANSWERS IT, IN ABOUT AS LONG AS IT TAKES TO OPEN ONE.

SshReachabilityProbe resolves the name and opens a bare TCP connection, and the
four answers it can come back with are the four somebody would do something
different about — unresolved, refused, silent, open. Every one of them is what
a socket actually did, measured at the moment it was asked, rather than
anything inferred from the exception that started it.

Deliberately nothing else. No ping: ICMP is filtered on most of the networks
this is pointed at, so an unanswered one would be evidence of nothing. No scan
of neighbouring ports — the question is what happened to the connection the
user asked for, and probing ports nobody asked about is how a client gets
flagged by an intrusion detector on the very network somebody is trying to
work on. No second SSH handshake against a server that has already failed one.

The budget is six seconds and the floor under it is not a guess: a refusal is
not immediate on Windows, and a closed loopback port took ~2s to answer when
this was measured, because the stack retries the SYN first. At two seconds the
probe calls a machine that is up and refusing a firewall. The test for that
case runs at the real budget on purpose, so lowering the number fails it.

◆ ONLY WHILE REACHING, AND THE WINDOW IS CLOSED AT BOTH ENDS.

Past SshConnectionPhase.Reaching the machine has offered a host key, so it has
demonstrably been reached and a refused password is not a reachability
question. Before it, nothing has been dialled at all — a private key that will
not parse throws out of BuildConnectionInfo before the factory reports
anything — and probing there finds a healthy port and appends "the SSH
handshake is what did not finish" to a message about an unreadable key. That
is a confident wrong answer replacing an accurate one, so both ends are shut.
PhaseReporter keeps the furthest phase to decide it.

The finding is added to what SSH.NET said rather than replacing it: the
exception is the fact, and this is a reading of a second measurement.

Every shell in ShellFlowTests now gets a scripted probe. Without one a failed
connection in any test in that file would do a live DNS lookup for db.internal
and open a real socket — slow, network-dependent, and worse than either, since
db.internal resolves on any machine whose resolver has a search domain that
makes it, which would make the asserted sentence depend on whose network the
suite ran from.

◆ WHAT THIS DOES NOT FIX, FOUND WHILE READING THE SAME PATH.

  - SshConnectionRequest.ConnectTimeout is documented, plumbed, and passed by
    nothing. Every connection this client makes is hard-wired to the 15-second
    default, and there is no per-host field and no setting that can change it.
    Fifteen seconds bounds the handshake waits as well as the connect — a
    server that accepts TCP and never sends a banner fails at exactly the
    timeout, measured — where OpenSSH's own ConnectTimeout covers only the
    connect. If timeouts are frequent on slow links, this is the first
    suspect, and it needs a product decision rather than a patch.

  - The known-host lookup in HostKeyGate.OnHostKeyReceived blocks SSH.NET's
    message thread inside that same 15-second budget. The blocking is
    acknowledged in the code; that it competes with the key exchange's own
    timeout is not. On a cold or locked vault a slow read would surface as a
    connection timeout, which is exactly the symptom above.

  - ConnectThroughHostKeyGateAsync never unsubscribes HostKeyReceived on
    success, so the gate outlives the handshake holding the connect-time
    CancellationToken. If SSH.NET raises that event again on rekey it would
    re-enter the blocking store read with a token whose source is long gone.
    Not verified either way — it needs a real sshd and a forced rekey.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 16:05:12 +02:00
laurensandClaude Opus 5 dabc691c35 Keep the doorbell listening between callers, and stop a hung test taking CI with it
ci / desktop nightly (push) Successful in 1m47s
ci / android head (push) Successful in 3m56s
ci / build and test (push) Successful in 2m58s
ci / api image (push) Successful in 22s
The test step ran for twenty minutes and had to be stopped by hand. Eighteen suites
had passed; DodoSSH.Client.App.Tests never reported.

◆ ON UNIX, A FRESH SERVER PER CONNECTION LOSES THE NEXT ONE.

The doorbell's accept loop built a NamedPipeServerStream inside the loop, served one
caller and disposed it. That is fine on Windows and quietly wrong on Linux, where a
named pipe is a Unix domain socket: disposing the server closes the *listening*
socket and unlinks its path, so a second launch that connected while the first was
being served has its connection dropped. Its Connect returned, its write succeeded
into a buffer, and nobody ever read it — the launch was told it had rung the
doorbell and the window never came forward.

Reproduced in a container rather than reasoned about, because the two platforms
disagree and this machine is only one of them. Three rings back to back:

    one instance, Disconnect between callers   ->  3 of 3 answered
    a fresh instance per connection            ->  1 of 3 answered

So there is one server for the life of the doorbell now, Disconnect()ed between
conversations, and the socket is never not listening. Which makes leaveOpen on the
reader load-bearing too: a StreamReader disposes the stream it was given, and that
stream now has to survive into the next iteration.

Two things I had wrong about this, both worth recording. Cancelling
WaitForConnectionAsync *does* unblock a pending accept on Linux — that was my first
theory and the container disproved it, so DisposeAsync awaiting the loop was never
the problem. And the app itself never hung: the lost ring is a launch that is
ignored, not a process that stops.

◆ AND THE REASON IT COST TWENTY MINUTES RATHER THAN TWENTY SECONDS.

    await twice.Task.WaitAsync(TestContext.Current.CancellationToken);

That token carries no timeout. A ring that never arrives is then not a failing test,
it is a job that sits there — which is exactly what happened, and it is the more
expensive of the two mistakes because it turns any future bug of this shape into a
runner somebody has to go and stop. Both awaits are bounded now.

TheDoorbellAnswersMoreThanOnce keeps its shape deliberately: two rings back to back
rather than one and a pause, because the gap between accepts is the whole defect. A
test that waited for the first to be answered would pass against the broken version.

ci.yml had no timeout-minutes anywhere, on any job. Every job has a ceiling now, and
the test step has a tighter one of its own — ten minutes against a suite that takes
two — because a hang there is the likeliest of the lot and a step-level timeout names
the step instead of leaving a reader to work out which of fifteen was still running.
None of them is a performance budget; a build that legitimately grows past one should
have the number raised.

Verified both ways on Linux, in a container, against the committed tree and this one:

    31c836f  SingleInstanceTests  ->  hung in TheDoorbellAnswersMoreThanOnce,
                                      still going when killed at 3 minutes
    this     SingleInstanceTests  ->  7 of 7 in 1.3s
    this     the whole suite      ->  570 tests, 0 failed, 88s

And on Windows, where none of this was ever broken: 570 tests, 0 failed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 15:42:41 +02:00
laurensandClaude Opus 5 31c836f6ca Stop the RPM verification failing on packages that are correct
ci / android head (push) Successful in 3m46s
ci / api image (push) Canceled after 0s
ci / build and test (push) Canceled after 26m51s
ci / desktop nightly (push) Canceled after 0s
CI run 161 failed the linux packaging step with

    The package was built and /opt/DodoSSH/DodoSSH is not in it.

and then listed the package contents, which contain /opt/DodoSSH/DodoSSH. The
package was fine. The check was not.

◆ A READER THAT STOPS EARLY, UNDER pipefail.

    if ! printf '%s\n' "$files" | grep -qxF "$expected"; then

grep -q exits on its first match. printf is still writing thousands of paths, so
it dies of SIGPIPE with status 141; pipefail makes 141 the pipeline's status; `!`
inverts it; and a check that found what it was looking for reports the opposite.

The exit code names the second instance of the same mistake. The diagnostic on the
way out is

    printf '%s\n' "$files" | head -40 >&2
    exit 1

and head stops at forty lines, so printf takes SIGPIPE again and `set -e` ends the
script there. Which is why the job exited 141 rather than the 1 the script asked
for, and why the listing in the log stops mid-alphabet.

◆ WHY IT LOOKED LIKE SOMEBODY ELSE'S COMMIT.

It is a threshold, not a constant. The writer only blocks once it has more than a
pipe buffer left to write — about 64 KB on Linux — so for as long as the published
tree was small the whole list fitted, printf finished, and the pipeline returned
grep's own 0. The check has been wrong since it was written and correct in effect
until the path text crossed 64 KB, which is what the commit before this one did.
Reproduced both sides of the threshold locally:

    4,440 bytes  -> pipeline status 0
    90,940 bytes -> pipeline status 141

Every reader in that block now consumes all of its input: `grep pattern
>/dev/null` in place of `grep -q pattern`, same exit status, reads to the end; and
`awk 'NR<=40'` in place of `head -40`, same forty lines, reads to the end. `|| true`
would have silenced the symptom and taken a real failure of the writer with it.

The other three checks in the same block had the same shape with small inputs —
requires and provides are dozens of lines — so they were latent rather than
failing. Fixed anyway, because the next thing to grow is not predictable from here.

Same for the three publish-verification loops in ci.yml, which grep a release's
JSON for each asset name it should carry. Small today; the loops exist because a
run once created a release, uploaded nothing and reported success, so a false
answer from them is the one thing they must not give.

`ensure skia's native dependency` is left alone deliberately. `ldconfig -p | grep
-q` is the same shape over an input that genuinely exceeds a pipe buffer, but that
step sets `-eu` without `pipefail`, so the pipeline's status is grep's and the
SIGPIPE is invisible. Changing it would be churn; the reason it is safe is worth
knowing.

Verified by lifting the patched loop out of the script and running it against a
synthetic 89 KB listing: complete package passes, a package genuinely missing
/opt/DodoSSH/DodoSSH exits 1 with its forty lines of diagnostic intact. The real
proof is the next run of the job.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 15:02:58 +02:00
laurensandClaude Opus 5 b8c94ecb73 Put a window on screen while it starts, and refuse the second one
ci / desktop nightly (push) Skipped
ci / build and test (push) Failing after 3m1s
ci / api image (push) Skipped
ci / android head (push) Successful in 4m4s
Two things a desktop application is expected to do and this one did not.

◆ THREE SECONDS OF NOTHING.

Measured on a debug build against a cold profile: the main window arrives 3.1
seconds after the executable does. Nothing was on screen for any of it — the icon
had been double-clicked and the desktop looked unchanged.

The main window cannot come sooner. It needs a view model, and the view model needs
composition to have opened the SQLite cache, bound the terminal's loopback socket,
asked the platform about a TPM and read the install layout off disk. Its own
IsStarting card already narrates what happens after it appears; this is the part
before, which no arrangement of that window can cover.

So SplashWindow, and it is measurably the point: 668 ms to the splash, 3.1 s to the
window that replaces it.

Two mechanics are load-bearing rather than incidental.

The splash *is* desktop.MainWindow for a moment. The lifetime shows whatever that
property holds once OnFrameworkInitializationCompleted returns; a window merely
Show()n there would have no lifetime attached, and under
ShutdownMode.OnLastWindowClose the first close of anything would end the process.
Handing the property over is one assignment and Avalonia reads it lazily.

And composition is posted at DispatcherPriority.Background rather than called. It
is synchronous and slow — which is the entire argument for a splash — so running it
inline would block the very dispatcher turn that has to paint the thing.

The window is SizeToContent="Height", which is about the failure and not the
splash: CouldNotStart carries an exception's own message, and inside a fixed height
a long one would wrap and be clipped at exactly the moment that text is all the
window is for. A composition that throws is caught rather than left to the
dispatcher, for the same reason — before this there was nothing on screen to
abandon, and now there is, so an escaping exception would leave a window saying
"Starting…" over a process that had stopped. Escape closes it, and only then.

◆ AND ONE INSTANCE.

Claimed in Main before Avalonia is configured, so a second launch starts nothing at
all: no toolkit, no window, no splash flashing up before it thinks better of it.

Exclusion is an exclusive handle on instance.lock inside the profile directory, and
that location settles two questions at once. A nightly and a release build do not
exclude each other — separate profiles, ADR 0013 — and two people signed in to one
machine each get their own instance. A global mutex would have had to re-derive
both from somewhere.

A file handle rather than a named mutex because the kernel releases it however the
process ends. There is no such thing as a stale lock here, which is a state a
named mutex makes both platforms model differently and neither model simply.

The second launch is not silent. Somebody who double-clicks an icon and sees
nothing has been told the application is broken, so it rings a named pipe — named
from a digest of the profile path, so it is scoped exactly as the lock is — and the
running instance un-minimises and activates. Activate is a request and not a
guarantee: Windows refuses the foreground to a process that did not receive the
input, and the flashing taskbar button that results is still an answer.

Three seconds of retrying when the lock is held by something that does not answer
its pipe, and that window has one job. Velopack's apply ends this process and its
updater starts the new build; the two are ordered, but a lock held a moment too
long would make the successor refuse itself and vanish — an update that looked like
an uninstall. The doorbell is disposed before Shutdown for the same reason, so the
pipe name is free before the process is.

◆ VERIFIED BY RUNNING IT, WHICH IS THE ONLY WAY EITHER OF THESE COULD BE.

Two launches of the built executable: the first stayed up with instance.lock in the
profile, the second exited. Window sizes over time are where the two timings above
come from — 420x160 then 1196x776.

SingleInstanceTests covers what a single process can reach: the lock, its release
by disposal, the doorbell answering more than once, and two profiles not excluding
each other. SplashCardTests measures the one thing the splash can get wrong, which
is a failure message long enough to need the height the window is willing to give
it. Checks 1.12 and 16.11 are what needs a second executable and a real screen.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 14:49:15 +02:00
jaap-jan aff776cb42 Rebuild the terminal's keypad, and fix what a device run showed
ci / android head (push) Successful in 3m56s
ci / build and test (push) Failing after 3m0s
ci / desktop nightly (push) Skipped
ci / api image (push) Skipped
Six defects, all found by running this head on an emulator against a local API rather than by reading it.
They are in one commit because two of the files carry several of them and splitting those would mean
hand-editing patches; each is argued at its own site.

── the keypad, which is most of this ───────────────────────────────────────────────────────────────────
It was eleven 30-by-44 keys in a horizontal ScrollViewer, and it was wrong twice over. A pan and a press
begin with the same few pixels of travel, so a thumb coming down at an angle — which is how a thumb comes
down — was read as the start of a pan and the press was never delivered; the row slid slightly instead.
And 30 tall is well under the 48 Android asks for, so the presses that did arrive were hard to aim. The
arrows, the keys pressed most and in sequence, were the ones parked past the right-hand edge.

Termux, Termius, JuiceSSH, ConnectBot and Blink all ship this row and not one of them scrolls it: they
divide the width evenly and add a second row when the set does not fit. That is not convention for its own
sake — a key whose position is fixed can be hit without looking, which is the whole point of a modifier row
used while reading the output above it.

So: two UniformGrid rows, every key an equal share of the width, nothing scrollable, 40 tall. Every key
kept. Arrows on the lower row where the thumb rests, reordered to ← ↓ ↑ → so the pairs that undo each other
are neighbours. It costs about 51 pixels of terminal, four or five lines, and that is the right trade: the
row that was cheaper did not work.

The keys also gain a pressed state, which they had none of. They are Focusable="False" so that using one
does not take the keyboard off the terminal, and a button that never takes focus never shows the adorner
Fluent would otherwise give it — leaving no feedback at all on a control whose only job is to be pressed.
Their looks move from assignments in the code-behind to Button.hotkey, which is what lets a style say
:pressed, and the Ctrl latch becomes a class rather than two brushes written by hand.

── and five smaller ones ────────────────────────────────────────────────────────────────────────────────
The keyboard's inset was never cleared when the app was resumed without the keyboard it was applied for.
Android takes the keyboard away as the activity stops and Avalonia's input pane raises no StateChanged,
the pane going with the window rather than closing in front of one — so the interface came back holding a
whole keyboard's height of empty canvas. 838 of 2340 pixels on a Pixel 5, on every screen, until something
opened and closed the keyboard. MainActivity now raises PhoneEnvironment.Resumed and PhoneShell re-asks the
pane. It asks rather than assuming zero: a permission prompt or the biometric sheet can hand the activity
back with the keyboard genuinely still up, and flattening the inset there would strand the focused box
under a real one.

TextBlock.detail never wrapped, where .body beside it always has. A block that neither wraps nor trims lays
out at its full single-line width and the parent clips it, with no ellipsis to say anything is missing — so
the add sheet read "A machine to connect to, filed under a group if you" and stopped. Which of the fifty-odd
.detail blocks overflows is a function of width and font scale rather than of the string, so this is a style
rather than an attribute on the handful visibly wrong on one phone. The nine that genuinely want one line
now say NoWrap beside their TextTrimming, which is the pairing that was always meant.

The two port boxes are NumericUpDowns and were the only unthemed controls on this head — Fluent's border and
fill, next to a TextBox.field sharing their row. App.axaml has styled NumericUpDown for the desktop all
along; this head never had one.

Three buttons classed "icon accent" were painting Fluent's own Button.accent, #6275AC, a blue in no palette
here. The desktop overrides that style and this head did not, so the same class read correctly there and not
here.

The host key sheet said "First contact with 10.0.2.2 · 2222 . Nothing in this keychain…" — Avalonia puts a
space between adjacent Runs and the last one began with the full stop. A gap before a full stop, on the one
dialogue whose whole job is to be read carefully before it is answered.

── checks ──────────────────────────────────────────────────────────────────────────────────────────────
manual-checks gains 10.4a and 11.10f. 10.4 already covered dismissing the keyboard with back or the
chevron but not leaving the app with it up, which is the path the inset bug shipped through; 10.4a covers
both directions, since a fix that flattened the inset on every resume would pass one half and fail the
other. 11.10f guards the keypad against a ScrollViewer being put back around it.
2026-08-26 13:28:59 +02:00
jaap-jan 91f7586b22 Let the Android head finish signing in against the development realm
The head redirects to dev.dodotech.dodossh:/callback — a private-use scheme, RFC 8252 §7.1, matching the
intent filter on MainActivity — and this realm listed only the desktop's loopback. So a sign-in started
from a phone reached Keycloak and was refused there, with invalid_redirect_uri and nothing wrong on the
phone at all. The realm simply had never been told the second head exists.

Found by running the head against a local stack rather than by reading it: the desktop's own sign-in has
always worked here, which is exactly why this went unnoticed.

Note for anyone picking the change up: --import-realm skips a realm that already exists, so a restart does
nothing and the old configuration goes on being served. The container has to be recreated. The steps are in
the comment on the keycloak service in docker-compose.dev.yml.
2026-08-26 13:28:59 +02:00
jaap-jan c859705b83 Give the hosts board its vaults, and the Hetzner import a vault and a key
ci / android head (push) Successful in 4m1s
ci / api image (push) Successful in 23s
ci / build and test (push) Successful in 6m25s
ci / desktop nightly (push) Successful in 2m4s
Six things, all of them answers to a question a screen was deciding on
somebody's behalf.

The board draws a heading per vault and sorts each vault's hosts by that
vault's own groups. A group is an item of one vault, so drawing every
group of every vault in one run flattened away containment that already
exists: two vaults each holding a "production" were two headings with the
same word on them, told apart by a small grey name beside each. Single-
vault sessions are unchanged. There is now one "No group" heading per
vault, so the folded set is keyed on SidebarGroupHeader.CollapseKey
rather than on GroupId ?? Guid.Empty, which had one vault's unfiled hosts
folding every other vault's away with them.

A Ctrl-click starts its set with the card the board has lit. The board
always has a selection — a fresh unlock lights the first host so CONNECT
has something under it — so "one card lit, nothing ticked" is the state
this screen opens in, and ticking a second card there produced a set of
one: the machine the user was looking at was left out of the count and
out of everything Delete, Move and Change group then ran over.

The card tooltip says the host's name as well as its address. 214 pixels
of card trims the name, and the tooltip was the one place it was not said
in full.

The card's floor drops from 120 to 104. A card with no tags measures
about 87, so the mock's number was thirty pixels of air under every card
on a board that is scrolled.

"Move to another vault…" joins the board's context menu for one host.
Moving one machine meant opening its pane and finding the menu inside it,
while moving six was a right click away — the one-host case was the
harder of the two.

And the Hetzner import asks which vault and which key. A project belongs
to a team more often than to a person, so forty servers landing wherever
the session happens to be standing is the wrong default; ImportHostsAsync
takes the target vault, and the ssh_config importer passes null and is
unchanged. The key is the half Hetzner cannot supply and the keychain
usually already holds — the public half went to Hetzner when the servers
were made — so the import points every host at it rather than bringing
one. It defaults to no key rather than guessing, and says so when the key
it was given lives in a different vault from the hosts.
2026-08-26 11:54:29 +02:00
jaap-janandClaude Opus 5 ed936380b3 Give the user menu one door into settings instead of three
ci / desktop nightly (push) Failing after 34s
ci / build and test (push) Successful in 2m39s
ci / android head (push) Successful in 4m5s
ci / api image (push) Failing after 10s
Settings, Vaults and Preferences all opened the same full-window settings mode
and differed only in which of its seven pages they landed on. SettingsNav, which
lists every one of those pages including Vaults and Preferences, is on screen the
whole time you are in there — so two of the three rows were deep links into a
place the third one opens. They saved one click and cost a menu that read as
though it offered three destinations.

It was three rows for a reason that had stopped applying. Until v5c, "Settings"
and "Preferences" were two doors onto the same bare Preferences screen, and
splitting them was the fix for something real; Vaults arrived beside them when
VaultsScreen became a settings page too. Folding those two back in is not a
return to that state. They are pages now, with a rail of their own, and what a
menu at the foot of the nav rail is for is getting into settings at all.

Nothing became unreachable — both are one click deeper, from the rail that was
always going to be the way to them.

◆ WHAT STAYS, AND WHY IT IS NOT THE SAME ARGUMENT.

Logout stays and still lands on the Account page rather than on General, because
its confirmation card is drawn inline on that one page while the vault is
unlocked; arming it from anywhere else would raise a card nobody could see. The
vault switches and New vault above the divider stay too — neither is a page of
the settings mode, and the switches have no other home.

◆ THE ROWS ARE REMOVED FROM THE MARKUP, NOT UNWIRED.

NavRailTests asserts their absence rather than only asserting that Settings still
works, because the failure that guards against is silent: a row left in the
markup with its handler deleted is a menu entry that does nothing when pressed,
which reads as a broken application rather than a tidied menu. The helper it
asserts through excludes the vault switches by their data context and not by
their label — a vault is free to be called "Vaults", and a test that a menu entry
is absent must not be defeatable by what somebody named a vault.

Two facts go, one comes back plus the absence check; the layout suite is 166.

Manual check 1.8 walked a reader through all three rows in turn and now walks
them through the one, then through SettingsNav's seven — which is where the two
went. design-import-gaps.md gains a v5c-5 section rather than an edit to the v5c
table: what that table records is what shipped in that pass, and it did.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 11:01:54 +02:00
jaap-janandClaude Opus 5 c270f3fe39 Import a Hetzner Cloud project's servers, and forget the token that read it
ci / android head (push) Successful in 3m54s
ci / api image (push) Successful in 30s
ci / build and test (push) Successful in 3m18s
ci / desktop nightly (push) Successful in 2m10s
An estate on Hetzner is already described somewhere: the project lists every
server, its addresses, its plan and where it runs. Getting that into a keychain
meant copying forty addresses out of a browser by hand, which is the same work
the ssh_config importer exists to remove for the machines described in a file.

◆ A WIZARD RATHER THAN A SCREEN, AND THE DIFFERENCE IS WHAT EACH STEP COSTS.

ImportScreen reads a file that is already on this machine, so it scans on open
and shows a list. This cannot: it needs a credential that has to be made in
another company's console first, and then it makes a request over the internet.
Those are two moments rather than one, and a screen that mixed the token box in
with the list would ask for the credential again every time somebody came back
to look at the list.

So three steps — token, choose, done — and the first two write nothing. Step two
carries one address choice, one login user and one port for the whole import,
because an estate is reached the same way throughout and a per-server dropdown
would be forty answers to one question.

◆ THE TOKEN IS USED ONCE AND CLEARED, INCLUDING WHEN IT WORKED.

The half worth stating is the success path. Clearing only on failure would leave
a credential capable of listing somebody's whole estate sitting in a text box for
as long as they spend reading forty rows, which is the longest anybody stands on
this screen. Nothing writes it to the vault, to settings or to a log, and
reopening the wizard restarts at step one rather than resuming — a resumed step
two would be a list nothing on screen has the means to refresh, going on looking
current for as long as the application stays open.

Read is the only permission it needs and the note above the box says so: a
Read & Write token would work identically here and would be a credential capable
of deleting the estate, pasted in for no gain. The note also says a token belongs
to one project — there is no API call that will say which, and none that lists
the others — so an account with four projects runs this four times. Without that
sentence the wizard looks like it lost most of the estate.

◆ THE ADDRESS IS A CHOICE, AND TWO OF THE THREE FALL BACK WHERE THE THIRD MUST NOT.

Public IPv4 and public IPv6 fall back to each other: the same machine over the
same internet, so the worst case is a route nobody picked, and the row says which.
Private does not fall back at all. A server on no private network is simply not
importable under that choice — its tickbox is disabled, and neither direction of
the header's tick-all can reach it — because falling back would put an address on
the open internet into a bookmark that was asked to stay off it.

IPv6 needs saying twice over. Hetzner routes a whole /64 and the API reports the
network, which nothing can dial; the address a stock image answers on is the
first one in it. That is a convention of Hetzner's own images rather than a fact
the API stated, so every use of it carries a warning on the row and in the stored
note, and it is computed by setting the low byte rather than by string surgery on
the prefix. It is not an edge case either — IPv4 is billed separately now and a
project built since then can be entirely IPv6-only.

◆ NOTHING IMPORTED HERE AUTHENTICATES, AND THAT IS SAID BEFORE THE BUTTON.

Hetzner has never held the private half of an SSH key. The API will name a
project's keys and hand over their public halves; there is no private half to
bring. So every host arrives bound to nothing and asks for a password until
somebody points it at a key already in the keychain — the same shape an
ssh_config import has with its key tick off, and stated above the button on the
same reasoning: somebody who is not told will conclude the import was broken.

What the note keeps is what does not go stale — the id, the plan, the location,
the image, the labels. The power state is a column and never a note: "running"
about a machine somebody switched off last March is worse than no note.

◆ WHERE IT LIVES: TWO FLAGS OVER ONE CONTENT COLUMN.

Drawn over the Preferences page inside settings mode exactly as ImportScreen is,
with SettingsNav unmoved and the titlebar offering "Back to preferences".
IsHetznerImportOpen is a second flag rather than a "which importer" enum, because
they are two independent facts about the content column and a single value would
need a "neither" member IsImportOpen already expresses; what keeps them from both
being true is that every path that opens one closes the other. The titlebar and
the Preferences page ask IsImporterOpen, which is written against both.

Preferences grows a second importer row beside the first rather than one row that
asks "from where?", which would put a question in front of the far more common
answer.

◆ WHAT IS NOT HERE.

Hetzner's Robot — dedicated servers and Storage Boxes — is a different API behind
a different credential, and nothing in this touches it. Said on the Preferences
row and on the token step rather than left to be discovered by an account that
has both.

And there is no phone layout. This one would work on Android, unlike the
ssh_config importer beside it: it is a token and a network request, the view
model is shared already, and scoped storage has nothing to do with it. What is
missing is a screen — the desktop draws a five-column table, and the phone
version of that is a different layout rather than the same one narrower. Recorded
in android-port.md and on the phone's own Preferences screen, because the note
there previously read as though no import of any kind could work.

◆ TESTS, AND WHAT IS LEFT FOR A PERSON.

HetznerCloudClientTests is 16 cases over the shapes the API actually returns,
against a stubbed HttpMessageHandler: paging followed, the token in a header and
never a query string, a refused token distinguished from a fault at Hetzner's
end, a token with a line break refused before anything is sent, the /64, the
private-network asymmetry, and a server the API described without a name.

ShellFlowTests.Hetzner.cs is 11 more against this fixture's real vault, real
cache and real server — split into a file of its own, as FakeVaultServer keeps
its team endpoints. What they establish beyond the reader's own suite is the half
it cannot reach: that reading stores nothing, that importing goes through the
ordinary create-and-push path and lands on the server with nothing pressing Sync,
that a server the keychain already has arrives unticked, and that the token does
not outlive the request.

Two layout cases measure both steps against the same content budget every other
settings page gets, which is also what proves the markup binds to names that
exist.

Manual checks 2.11a–2.11d are what no test in this repository can do, because
there is no account, no token and no network in the ordinary suite: a real
project listed against the real console, a wrong token, the private choice, and
what an imported host does when you connect to it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 10:51:11 +02:00
laurensandClaude Opus 5 56c19b006d Stop the updater offering the build it saw first, whatever has been published since
ci / desktop nightly (push) Successful in 1m22s
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A client two versions behind was offered the older of the two, installed it,
restarted, and was told at once that another update was waiting. Two downloads,
two installs and two restarts to move one step.

The feed was not the problem and could not have been. The nightly release is
deleted and remade on every push to main, so it holds exactly one build: a client
can only ever be offered the newest thing there is. The wrong version came from
this application's own state.

◆ THE PASS STOPPED ASKING, WHICH IS NOT WHAT IT WAS MEANT TO STOP DOING.

    if (!IsAutomatic || State is UpdateState.Downloading or UpdateState.Ready)

Ready means something is downloaded and waiting. The intent behind excluding it is
right — there is no point fetching what has already been fetched — and what it
actually did was skip the check. So from the first thing any process downloaded,
its banner was pinned to that build for the rest of its life, however many newer
ones were published afterwards. On a rolling channel that is the normal case
rather than a corner.

Not re-fetching is still the rule and now lives in FetchAsync, which compares
versions rather than refusing to look: the same build is left alone, a newer one
replaces what was pending. Which is also why FetchAsync answers with what is
*pending* rather than with what the check returned — a client on 1.0 holding 1.1
is told 1.1 by every later check, because 1.1 is still the newest thing on the
feed, so "the check found something" and "there is something new" are different
questions and only the second one is worth a download.

A build already fetched is never discarded, including when a check answers null.
Null means the feed's newest is no newer than the build that is *running*, which
says nothing about the one on disk — that one is still newer, and withdrawing an
offer somebody has already been shown would be the worse answer.

◆ AND A LAST LOOK BEFORE THE PROCESS IS REPLACED, WHICH IS THE HALF THE TIMER
  CANNOT REACH.

The loop asks every six hours. The build that caused this was published minutes
before RESTART NOW was pressed, so no interval anybody would accept would have
caught it. The press now asks once more.

It costs one small request in the ordinary case, because the feed answers with the
build already on disk and nothing is fetched. It costs a download only when there
genuinely is something newer, which is the case where the alternative was two
downloads anyway.

Bounded at ten seconds, and the wait rather than the request: VelopackUpdateChannel
records that Velopack's check takes no token, so cancelling would be observed only
after the call had already returned. Ten seconds bounds a small JSON document
against a network that drops packets rather than refusing them; a refused
connection fails in milliseconds and never reaches it.

Nothing here refuses a restart. An unreachable forge, a look that ran out of time,
a fetch of the newer build that failed halfway — all leave the build on disk
untouched and still newer than the one running, so the restart goes ahead with it.
Hence swallowed rather than reported: Failed is for something a person is waiting
on an answer to, and this person is waiting on a restart they are about to get.

IsRestarting keeps the banner up through it. Everything the strip draws keys off
IsReady and the look moves the state off that, so without it pressing RESTART NOW
made the banner vanish with nothing on screen saying why, for as long as a 120 MB
package takes. It says what it is doing instead, percentage and all.

◆ THE CHANNEL HAD TO LEARN WHICH BUILD IT FETCHED, AS AGAINST WHICH IT LAST FOUND.

Required by both halves above rather than tidied along with them. Matched()
resolved an AvailableUpdate only against `found`, which a check overwrites — and
both changes make this application check while a build is already downloaded. A
check that lands a newer answer and then fails to fetch it, or is given up on
halfway, leaves the shell restarting with the build it already has and Matched()
throwing at it: the offer real, the package on disk real, and the only thing wrong
being that the channel had forgotten which one it was. A slow forge became a
refused restart.

So `fetched` is recorded after a download returns, tried before `found`, and
survives every later check.

Settings → General claimed checks start "a couple of minutes after launch", which
has been untrue since the first pass moved to launch. It now also says the loop
keeps asking while an update is waiting, because that is the behaviour somebody
reading that row would want to know about.

UpdateFlowTests goes from 21 to 28: the pass asks again and fetches once, the
pending build is replaced when the feed moves on, a superseded offer reappears
through a dismissal, the press installs what the last look finds, and the three
ways the last look can fail all still install what was already on disk. Check
16.7a is the manual half, needing two real releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 16:14:09 +02:00
laurensandClaude Opus 5 1908189100 Make the terminal's right button copy and paste, and never open a menu
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Selecting output and right-clicking it opened the WebView's own context menu with
Copy on it, which is correct behaviour for a web page and wrong for a terminal.
What a terminal's right button has meant since the Windows console got QuickEdit,
and since PuTTY shipped, is this: with something selected it copies and drops the
selection, with nothing selected it pastes. No menu, no second click.

The gesture can only live in the page. The selection is drawn into a canvas the
host never sees, and once a terminal has focus the host's window receives no input
events at all — the same reason the Ctrl+plus chords are handled there.

◆ THE CLIPBOARD IS THE HOST'S IN BOTH DIRECTIONS, AND THE READING IS WHY.

navigator.clipboard.readText() is gated behind the clipboard-read permission in
every Chromium, and an embedded WebView with no PermissionRequested handler
answers a permission request by putting a prompt on the screen. Trading a context
menu for a permission dialog is not this change. So the page asks and the host
answers, exactly as requestFontSizeStep does.

Writing does not go the other way either, although navigator.clipboard.writeText
would have worked from the page on Windows: a clipboard that is the host's in one
direction and the page's in the other is two mechanisms to keep working across
WebView2, WebKitGTK and Android's WebView. The host has owned a clipboard delegate
since the keychain grew its COPY buttons, so each App.axaml.cs grows a
ClipboardReader beside its ClipboardWriter and MainWindowViewModel takes it.

Three opcodes: client ClipboardCopy and ClipboardPaste, server Clipboard.

◆ Clipboard IS NOT Paste, AND THE DIFFERENCE IS THE BRACKETING.

Paste carries a snippet off the sidebar, and the page deliberately *types* a
single-line one rather than bracketing it, because bash marks a bracketed paste as
an active region and a snippet should read as though it had been typed. A clipboard
paste is the case those markers are for — readline uses them to decide it has been
pasted into — so Clipboard is always bracketed and never followed by an Enter. One
opcode for both would have needed a flag meaning "which of the two kinds of paste
is this", on a payload whose existing flag byte means something else.

Both client frames are dispatched before the session lookup, which is what keeps
the gesture working in a pane whose shell has just ended: squinting at the message
a remote left behind is exactly when somebody copies the line. Dispatch was past
MA0051's length once it grew a second such branch, so the frames no pump needs to
see moved into Announce() and the font-size chord went with them.

◆ CAPTURED AND STOPPED, RATHER THAN MERELY PREVENTED.

preventDefault alone suppresses the menu and still lets xterm's own contextmenu
handler run, which moves its helper textarea under the pointer at z-index 1000 and
leaves the selection sitting in it, selected. Both of those exist to serve the
native menu. Taking the event in the capture phase on the pane and stopping it
there is what keeps the gesture wholly the page's.

rightClickSelectsWord is now false, which on macOS is a change of default rather
than a restatement of it: xterm sets it true there alone, so a right-click would
have selected the word under the pointer and copied that instead of pasting —
wrong on one platform only, which is the worst way for it to be wrong.

The renderer harness grows the pane it has been inviting since
RendererReconnectionTests: a fake Terminal, the two addons, and a real UTF-8 codec,
because both directions run through the page's own TextEncoder and TextDecoder and
a Latin-1 stub would pass a test with an em dash in the selection. Its warning
about declaring names terminal.js declares now covers the half that does not
SyntaxError — a harness frame() was silently replaced by the page's frame() and
failed six tests on a type error a long way from the cause.

Manual checks 1.11 and 11.13 are what is left for a person: that a real contextmenu
event reaches a capture listener, that no native menu is drawn once it is
prevented, and that xterm's real paste() brackets. 11.13 also records what is
unverified — whether Android's WebView delivers a pointer's secondary click as a
contextmenu event at all. ClipboardReader is wired on that head regardless,
because the alternative is a head where the paste half silently does nothing and
nobody finds out; that head is not compiled here either, this machine having no
android workload.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 14:46:36 +02:00
jaap-janandClaude Opus 5 2810f7c12b Stop the terminal's Enter key dismissing the keyboard it was typed on
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The first device run of ADR 0015 found the premise held and the field misconfigured
in a second way: the suggestion strip, autocorrect and predictive text were all
gone, and every Enter closed the keyboard. On a terminal that is every command, so
the phone asked for a tap between each one.

TerminalInputSurface had been left with Avalonia's default ReturnKeyType, and the
same OnCreateInputConnection that carries the inputType fix maps that default, on a
field that is not Multiline, to IME_ACTION_DONE:

    _ => options.Multiline ? 1073741824 : 6,   // 6 is IME_ACTION_DONE

Done means done. The keyboard performs the action and dismisses itself, which is
right for the text box the default was written for and wrong for a surface where
Enter is punctuation rather than submission.

TextInputReturnKeyType.Return is the member that maps to IME_ACTION_NONE — value 1,
so `returnKeyType - 1 => 0 => 1073741824` — leaving Enter a plain newline with no
action attached and no reason for the IME to hide.

◆ THE TRAP, WHICH IS THE ONE 11.10b ALREADY WARNED ABOUT FROM THE OTHER SIDE.

Multiline=true also reaches IME_ACTION_NONE, through that same default arm, and is
the obvious fix and the wrong one. It ORs TYPE_TEXT_FLAG_MULTI_LINE into InputType,
which moves it off 1 and silently fails the ShowSuggestions guard the whole ADR
turns on. Taking the obvious route to a working Enter would have handed the
suggestion strip back and looked like the premise had failed rather than like the
fix had. ReturnKeyType touches imeOptions only, which is why it is what is set.

Enter's byte was never the problem and is not what changed: IME_ACTION_DONE was
already synthesising KEYCODE_ENTER through AvaloniaInputConnection.PerformEditorAction,
so commands did run — the keyboard just left afterwards.

OnTextInput now also normalises line endings to CR. Belt and braces for the case
this change makes newly possible: a keyboard with no editor action attached may
commit "\n" as ordinary text rather than sending KEYCODE_ENTER, and a shell handed
LF for Enter looks like a shell that ignored the key. Normalising rather than
special-casing also stops a pasted "\r\n" running its line twice.

Check 11.10e is the regression test, and says in as many words not to fix a
recurrence with Multiline.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 10:29:38 +02:00
jaap-janandClaude Opus 5 c0dd5a147e Give the phone's terminal its own keyboard, and stop refereeing a focus fight
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Typing into a shell on the phone has been the worst thing about this head, and
the reason is not the renderer. It is that the keyboard over the terminal was
configured by Chromium rather than by us: a prose keyboard, with a suggestion
strip, autocorrect, autocapitalisation and a predictive layer that inserts text
ahead of the cursor — over a surface where every character is a command.

The obvious fix does not exist. xterm.js already sets every hint the web
platform has on its helper textarea — autocorrect, autocapitalize and
spellcheck are all off in the vendored bundle — and Android ignores all three,
because they are advisory. What actually silences a keyboard on this platform
is an inputType carrying TYPE_TEXT_VARIATION_VISIBLE_PASSWORD, which is what
Termux's own TerminalView sets and the reason typing in Termux feels like a
terminal. A page inside a WebView cannot reach that field: Chromium derives the
whole EditorInfo from the focused DOM node, and no attribute produces the
visible-password variation.

Avalonia can reach it, on the version already pinned here. Decompiled from
Avalonia.Android 12.1.1, AndroidInputMethod.OnCreateInputConnection:

    if ((int)outAttrs.InputType == 1 && options.ShowSuggestions == false)
        outAttrs.InputType = (InputTypes)(outAttrs.InputType | 0x80080);

0x80080 is VISIBLE_PASSWORD | NO_SUGGESTIONS — Termux's pair exactly. So the
keyboard behaviour wanted is one attached property away from any Avalonia
control, and permanently out of reach of the WebView. That asymmetry is the
whole decision; ADR 0015 records it, along with the two stages deliberately not
taken and what would falsify the premise.

◆ THE INPUT PATH LEAVES THE WEBVIEW. THE RENDERER DOES NOT MOVE.

TerminalInputSurface is a 1x1 focusable control that draws nothing and is where
every character typed into a shell now arrives. It is not stretched over the
renderer, which would be the obvious shape and is wrong three times over: the
WebView composites above everything Avalonia paints so it would be invisible,
it would never see the touches the WebView consumes first, and it would sit
over the connect page sharing that Panel whenever no session is open. Focus
does not need area.

Its IME client retains nothing and claims nothing — no surrounding text, no
preedit — because a terminal has no document for an input method to edit. The
line being edited is on the far side of an SSH channel and this client has
never been told what is on it.

◆ THE FOCUS FIGHT ENDS BY REMOVING A CONTESTANT.

TerminalFocus is deleted rather than amended. It existed to hand Android's own
view focus back to the WebView after AvaloniaView.DispatchTouchEvent took it at
both ends of every touch, and it was correct for as long as the input
connection belonged to the page. It no longer does, so the focus the platform
hands to Avalonia's view is now the focus the keyboard wants. The accessory
row's two posted counter-moves go with it; the keys stay Focusable=false, which
is now what keeps Avalonia's focus on the input surface.

RendererFocus replaces it with the opposite move: the WebView is made
non-focusable, so it cannot take an input connection and Chromium's own
showSoftInput cannot succeed from it. Non-focusable is not non-interactive —
focusability governs keyboard input, not touch delivery — so the page keeps its
pan-y scrollback untouched. What it can no longer do is raise a keyboard, so
taps on it are observed with Handled=false throughout and reported, filtered by
the platform's own ScaledTouchSlop. Without that filter, dragging the
scrollback would raise the keyboard over the output being scrolled to.

◆ TWO THINGS FOUND ON THE WAY, ONE OF THEM OLD.

The Ctrl latch never worked with the software keyboard. Not a regression and
not new — everything typed went straight into the page and never passed
SendAsync, which is where the latch lives, so `ctrl` then `c` was inert unless
the second key also came from the accessory row. Routing input through Avalonia
fixes it as a side effect, and check 11.10d exists to keep it fixed.

Avalonia raises a text-input event for any key whose UnicodeChar is 32 or
above, whether or not the key event was handled — it reads the handled flag
only to fold into its own return value. Ctrl-C on a hardware keyboard therefore
produced 0x03 and then a literal c. controlByteAlreadySent swallows the second.
The keys in TryTranslate need no such guard, their UnicodeChars being below 32.

One deliberate loss, in the open: Delete sends backspace. Avalonia turns an
IME's deleteSurroundingText into a dispatched KEYCODE_FORWARD_DEL, so a soft
keyboard taking that route is indistinguishable here from a real Delete key —
and a backspace that deletes forwards on every phone is worse than a missing
forward-delete on the few devices that have one.

Nothing here is verifiable without a device, so the checks are written rather
than the tests: 11.10b is the falsification test and should be run first,
because everything staged on this stands or falls on whether one attached
property actually silences a real keyboard.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 10:12:14 +02:00
laurens c0396b4f4d Merge pull request 'Let the session address be selected, and copied whole' (#16) from claude/terminal-ip-selection-4db6cd into main
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Reviewed-on: #16
2026-08-24 13:41:32 +00:00
laurensandClaude Opus 5 06369274dc Let the session address be selected, and copied whole
ci / desktop nightly (pull_request) Skipped
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The address at the head of the session column is the one place the desktop
head prints the endpoint it actually dialled, and it was a TextBlock — which
in Avalonia is a drawing of a string rather than a string. The next thing
people do with an endpoint is paste it somewhere: into a second client, into
a ticket, into the ssh command being written in the window beside this one.
Retyping is how a digit goes missing from an address that is mostly digits.

SelectableTextBlock, which is what the rest of this application already
reaches for wherever a string is on screen to be taken away — a fingerprint,
a public key, a recovery code, a snippet's command. Nothing else about the
row moves: same font, weight, colour and trimming, same tooltip, same close
button beside it. The sidebar is one control drawn on both surfaces, so SFTP
gets it for the same reason it gets everything else in that block.

The trimming and the selection do disagree at the long end, and the fix for
that is not to drop the trimming: the ellipsis is there because a long
account@host:port would otherwise push the close button off the edge of a
panel whose whole point is that it can be got rid of. A drag reaches only the
glyphs that were drawn, so a trimmed address has to be taken with select-all
— and select-all takes the whole thing, because the ellipsis is a drawing and
not a shorter value. That is the half a test can quietly lose, so it is the
half the new test asserts, on the longest address the suite has rather than
on one that fits and would pass either way.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-24 15:18:49 +02:00
jaap-jan cfc2e3ae0c Notice when a file session stops, and give the file browser the four things it was short of
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The commit before this one taught a terminal to notice its machine going away.
The file browser had the same defect and three of the same symptoms, and it is
also the screen people leave soonest — so the disconnect work and four things it
was missing arrive together, because they are the same complaint: this screen
knows less about the host than the host does.

◆ THE DISCONNECT HALF, WHICH IS THE OTHER SURFACE OF THE LAST COMMIT.

IsConnected was set at connect and cleared only by the DISCONNECT button. A host
that went away therefore left this screen saying CONNECTED over a session that
was gone, and every action after it failing with the same server message and
nothing saying why they all did.

IRemoteFileStore now carries a latched TransportFailure and a ConnectionLost
event. The latch is the shell's own — read ISshShellSession.TransportFailure for
the argument, which is unchanged. The event is not, and it is the part this
surface needs: a file browser is idle between operations, so without something
raised at the moment the transport fails, nobody finds out until they click. A
bucket implements both and raises neither, which is honest rather than a gap:
S3 is request-per-operation with no connection to lose.

  - THE LISTING STAYS ON SCREEN, and that is the half that makes the rest worth
    having. SftpEntry is a record of what the server said rather than a handle,
    so the pane can go on showing where the user was — which is what RECONNECT
    is offering to put them back into. That needed a new ShowsRemoteContents on
    both heads: every "is there anything here" binding read IsConnected, which
    was right while the only way to stop being connected was to press a button
    that empties the pane, and wrong the moment a session could be lost.

  - RECONNECT re-dials through the ordinary connect path — same host key gate,
    same refusals, same log entry — and then walks back to the directory the
    pane was showing. The path is read off RemotePath rather than captured,
    because the pane already keeps it up to date and a copy is a second thing to
    get wrong. A host wanting a typed password is asked for one rather than
    dialled with an empty box.

  - SessionEndedBar is now one control on both surfaces, with the shell
    resolving which it is drawn over: a terminal has two endings to tell apart
    and a keychain entry to check, a file session has one ending and already
    captured what it would dial. The phone's Files screen has its own copy,
    bound to TransfersViewModel directly, because its DataContext is that rather
    than the shell.

◆ PERMISSIONS: THE PERMS COLUMN STOPS BEING READ-ONLY.

It has been a true fact about a file with nothing to be done about it since it
arrived, and the commonest next act after using this screen was opening a
terminal — a whole second authenticated connection — to chmod what had just been
uploaded.

Nine checkboxes rather than a box to type 755 into, because the mode is already
drawn as -rwxr-xr-x in the column the form was opened from: a who-can-do-what
grid is the same representation the reader is holding, where an octal field asks
them to translate something they can see into something they cannot check. The
octal is printed underneath as it changes, so the two readings check each other.
The EXEC column is headed "enter" over a directory, which is what that bit means
there and the commonest misreading of a POSIX mode. The listing is re-read after
APPLY, because a umask, an ACL or a filesystem mounted without permissions can
all land somewhere other than what was asked for.

Beside it, mode and mtime carried across a transfer — which is what makes an
uploaded deploy.sh arrive executable instead of with the server's umask on it.
THE MODE IS ONLY SENT FROM A PLATFORM THAT HAS ONE. A file on Windows has no
POSIX mode; this screen already says so by leaving the local pane's PERMS column
empty rather than filling it with a plausible -rw-r--r--, and inventing 0644, or
0755 for anything called .sh, would be this client deciding a fact about
somebody's file that nothing on the machine it came from ever said. The
timestamp goes either way, because every platform has one. A store with neither
refuses in its own words and is never asked.

◆ MULTI-SELECT: A TICK IS NOT THE LIST'S SELECTION.

The two answer different questions and the split is the whole design. The
selection is "the row I am looking at", which rename, move and permissions act
on — each takes a form naming one path and is one-at-a-time by construction. The
tick is "the rows I have gathered up", which download, upload and delete take,
and it survives the highlight moving.

With nothing ticked the batch falls back to the selection, which is what keeps
the commonest use of this screen from growing a step — the usual way a
multi-select makes a tool worse. Ticks are released once a set is queued, or a
second press sends everything again.

Deleting several names every path rather than a count, because agreeing to "3
items" is agreeing to a number, and this is the one act on this screen that
nothing walks back. Each goes on its own and a refusal does not stop the rest:
the host turns down a directory that still has something in it, and in a set of
five that must not silently cancel the four it would have removed — nor hide
which ones it did not.

A drawn checkbox rather than ctrl-click, and not for taste: the phone shares
this view model and has neither ctrl nor shift, so a multi-selection has to be a
tap target there whatever the desktop does. One shape on both heads, and a state
somebody can see.

◆ RECURSIVE FOLDERS: THE TREE BECOMES FILES BEFORE THE QUEUE SEES IT.

A directory used to be counted and skipped. It is now walked, and the queue
still knows nothing about trees — which is what keeps every property it has:
each file resumable on its own, each written to a part file and renamed into
place, none able to overwrite anything already there.

The plan is collected whole and then queued, because directories have to exist
before the files that go in them and shortest-first is the only order that
guarantees a parent before its child. It also means a walk refused halfway has
queued nothing yet, so the sentence it produces describes one outcome rather
than an outcome and a queue that half happened.

Links are counted, not followed, in both directions. One pointing at an ancestor
is a walk with no end, and on the remote side there is a second reason: an lstat
listing says a name is a link and not what it leads to, so descending would be a
round trip per entry to find out. Locally that is AttributesToSkip on the one
enumeration that decides what to descend into. A 5000-file ceiling is a backstop
for the accidental drag of a home directory, and it says so rather than
truncating quietly.

The status line grew four more ways to be partly what was asked for, and states
each: gone, refused, left alone, not a file.

◆ EDITING IN PLACE: FETCH, OPEN, WATCH, PUSH BACK.

The round trip this replaces is download, find it, open it, edit, come back,
delete the old one because nothing here overwrites, upload, check the mode
survived.

DELIBERATELY NOT THROUGH THE TRANSFER QUEUE, in either direction. The queue
refuses to overwrite, which is the right rule for a file somebody dragged and
exactly the wrong one for a file they are editing, where replacing the original
is the entire intent. The write-back deletes first: OpenWriteAsync at offset
zero writes over the beginning and leaves any tail that is longer — its own
contract says so — which for a config that got shorter means a file ending in
the back half of its previous version. Deleting is the only truncation this
interface offers, and the mode goes back on afterwards because deleting took it.

A stat before every save, compared against what the server said when the copy
was taken, catches somebody else writing while the file is open — which is how a
config gets silently reverted. There is no merge and no button pretending
otherwise; the three answers offered are the three that exist. Length and
timestamp rather than a digest, because a digest is a second full read of a file
there is otherwise no reason to fetch.

Both platform halves are injected: what opens a .conf is a registry
association, a desktop entry or a Launch Services binding depending on the
desktop, and watching a file is a platform object with its own thread. The
watcher watches the directory and filters the name, because a great many editors
write a temporary file and rename it over the top — which to a watcher pointed
at an inode is the file disappearing. The phone gets neither delegate, so the
button is not live there rather than there and disappointing.

◆ TWO THINGS FOUND ON THE WAY, BOTH WORTH STATING.

The shell suite's inline `post` was not serialising the way a dispatcher does.
Routing TransfersViewModel through it exposed a check-then-add in
OnTransferChanged that two threads turn into two rows for one transfer. Harmless
in production, where the UI thread serialises — the fixture was under-specifying
what it stood in for, and now posts under a lock.

And the edit session replaced its own record with `with` on each save, which
left the watcher holding an instance that was no longer the current one: every
save after the first quietly did nothing. The stamp moves in place now, and the
test saves twice.

◆ WHAT IS VERIFIED.

901 across the five suites this touches, 19 of them new. The layout suite earned
its keep three times over: the batch deletion card's path list overflowed the
204-pixel pane at 120, at 72 and at 56 before 32 held, and the edit strip
overflowed by 131 until the whole strip — rather than the log inside it — was
bounded. Each number in those files is measured and says which failure it came
from, because the next person to add a line to either card will move them again.

What no suite covers is the platform halves of editing: Process.Start with
UseShellExecute and a live FileSystemWatcher are the operating system, and a test
waiting on one would be measuring it. The shell's own half — when a save is
written back, when it is refused, what stopping releases — is covered against a
watcher that fires on demand.
2026-08-24 11:48:23 +02:00
jaap-jan e2733e5cbc Notice when a shell ends, say which way it ended, and offer the way back
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A terminal whose machine rebooted stayed green for ever. Not "went stale and
recovered late" — for ever: the tab claimed CONNECTED, the elapsed timer went
on counting, and the only thing that ever corrected it was closing the
application. That is the defect this fixes, and it turned out to be two
separate failures wearing one symptom.

◆ THE HANG IS IN SSH.NET, AND KEEP-ALIVE ALONE WOULD NOT HAVE FIXED IT.

ShellStream ends a blocked read from exactly two places: its channel being
closed, and the session raising Disconnected. A shell that exits gives the
first. But Session raises Disconnected from one method only — OnDisconnectReceived,
for a server that politely says goodbye — and a socket that simply fails goes
down a different path entirely: RaiseError fires the error event, sets the
disconnecting flag and disposes the socket, without ever raising Disconnected.
So the stream was never disposed, its Monitor.Wait was never pulsed, and the
read blocked until the process ended. The transport was gone, the client knew
the transport was gone, and nothing woke the one thread that was waiting.

That is why the first attempt at a test for this sat at thirty seconds and
failed. Both halves are needed and neither is sufficient:

  - Keep-alive makes the failure HAPPEN. An idle SSH session is a socket
    nobody writes to, and TCP has no way to discover that the far end has gone
    without writing to it — nothing was asked, so nothing could fail. Thirty
    seconds, matching OpenSSH's own ServerAliveInterval examples. It is the
    write that matters and not a reply: SSH_MSG_IGNORE need not be answered,
    so this is traffic rather than a heartbeat with a deadline, and there is
    no timeout invented here to be wrong about a slow link.

  - Disposing the stream from the error handler makes it ARRIVE. Queued to the
    thread pool and not done inline, which is not tidiness: this runs on
    SSH.NET's message-listener thread, and closing a channel waits for the
    server's close — processed by that same thread — so an inline dispose is
    the listener thread waiting on itself.

SFTP gets the keep-alive too. Its operations are request/response and bounded
by ConnectionInfo.Timeout already, so it needs no equivalent wake-up.

◆ exit AND reboot ARE TOLD APART BY A LATCH, BECAUSE THE OBVIOUS WAY IS A RACE.

Wait for the read to end and then ask whether the transport is still up, and
against a real server the answer is wrong about half the time: this was the
only channel on the connection, so sshd hangs up a millisecond after closing
it. By the time anything could ask, the transport is gone either way — and a
poll would report every ordinary `exit` as a dropped connection.

So ISshShellSession.TransportFailure is set at the moment SSH.NET raises the
failure, which its own ordering puts strictly before the disconnect that wakes
the read. A read that has just returned zero consults a settled value: set if
the transport failed, still null if the remote merely closed the channel. The
pump turns that into a TerminalSessionOutcome — RemoteClosed, ConnectionLost,
ClosedLocally — carried on SessionEnded, which used to hand over a session id
and nothing else. A subscriber cannot work this out afterwards; by the time it
hears, there is no transport left to interrogate.

Deliberately no fourth value for "the remote rebooted". Nothing on the wire
distinguishes a reboot from a cable being pulled, and a name this client
cannot check would be a guess dressed as a fact.

◆ WHAT IS DRAWN, AND WHY IT IS NOT DRAWN OVER THE PANE.

The status bar says DISCONNECTED or SHELL EXITED where it used to say NOT
CONNECTED for both — a word that is honest about a tab still dialling and
useless about one whose shell has stopped. Red for the first and grey for the
second: one is a machine that stopped answering and the other is work
finished, and crying wolf on the ordinary end of every session is its own bug.
The tab strip's dot gains the same fourth state, on both heads.

Under the terminal, a strip carrying the reason and two buttons. It takes its
own Auto grid row rather than overlaying the renderer, and that is forced
rather than chosen: the WebView is a native child view composited above
everything Avalonia draws, so the alternative is collapsing the terminal — and
the scrollback is precisely what the user wants to read, because the last
thing the remote said is usually why it went. terminal.js already writes the
same sentence into the pane; this is the copy that does not scroll away.

RECONNECT reuses the tab in place, which is what the word means to somebody
who pressed it: the terminal they were working in comes back, where it was.
It dials through the vault's ordinary connect path, so every refusal — a key
that has left the keychain, an unknown host key, a group default that has
changed since — is decided in the one place that already decides them; what
this adds is which tab the attempt belongs to. The old session is closed as
part of it, because a dead shell still holds an authenticated connection this
process has stopped reading, and its pane still holds an xterm, a scrollback
and a WebGL context, of which a browser hands out about sixteen.

Two refusals it makes rather than pretending: a host reached by typing an
address has no keychain entry to redial, and one that wants a password typed
goes to the keychain with the sheet raised rather than being dialled with an
empty box. Both say so on the strip where the button was pressed, not only in
the vault's status on a screen that surface is not.

TRY AGAIN appears on a refused connection for the same reason, and it is worth
as much: the commonest refusal is a host that was not up yet.

◆ WHAT IS ACTUALLY VERIFIED.

Two tests against a real sshd in a container. `exit` is reported as the remote
closing the session — the one a polling implementation fails, and a fake shell
cannot show it because a fake has no server behind it deciding to hang up. And
a live shell losing its transport is reported as a lost connection, produced
by dialling through a plain TCP relay the test owns and then cutting it; the
container is shared by the collection, so killing sshd was never an option.

The first draft of that second test used LoopbackProxyTests' SOCKS forward and
timed out: disconnecting the carrier of a ForwardedPortDynamic does not close
the loopback socket it accepted. Recorded in the test, because it is a
property of SSH.NET's forwarder rather than of anything here, and it is not
what a dying machine looks like.

What no test reproduces is the waiting. A relay that closes sends a FIN, so
the socket reports itself at once; a machine switched off sends nothing, and
finding that out is the keep-alive's business and the OS's retransmit budget's
— neither of which a test can hurry along without a clock this code does not
own. A reboot is prompt in practice because the machine comes back and RSTs.

Beside those: three pump outcomes, three workspace announcements, and seven
shell-flow tests covering the drop, the clean exit, reuse of the tab, retry
after a refusal, and both ways a reconnect can honestly come to nothing.

Also fixed in passing: SshNetShellSession.IsOpen read ShellStream.CanRead,
which is documented as always true — the stream stays readable after disposal
so buffered output can be drained — so it had answered "yes" for every shell
that ever existed. It reads CanWrite now. And MainWindowViewModel's session-
ended handler moved from Dispatcher.UIThread.Post to the injected post
delegate, which is what makes any of the shell half testable at all; the
remark listing the three unreachable posts is one shorter.
2026-08-24 10:36:15 +02:00
jaap-jan c2c860b4f2 Give the seated user the TPM, so nobody has to join the tss group
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ADR 0007 decision 4 refused this a commit ago, on the grounds that widening
access to the machine's TPM is a system-wide decision an application package
should not make for an administrator. That refusal is overturned here, and the
reasoning it is replaced with is narrower rather than louder — because the
refusal had treated "widen access" as one thing when it is two.

Adding a person to `tss` is what the refusal was really about, and it stays the
wrong answer: permanent, effective over SSH, applying whether or not they are at
the keyboard, and needing an administrator and a fresh login before the feature
appears at all.

Tagging /dev/tpmrm0 with `uaccess` is a different thing. It is systemd's own
mechanism for this exact question — the one /dev/dri, webcams, scanners and FIDO
keys already use — and logind grants the ACL to the user of the *active local
session*, then takes it back when that session ends. Not over SSH, not on an
inactive VT, not to daemons. The rule changes neither the mode nor the group, so
everything that worked before still works and the ACL is layered on top.

tpmrm and never tpm, which is what makes it defensible at all: /dev/tpm0 is the
raw device and is exclusive, where /dev/tpmrm0 is the kernel's resource manager,
which virtualises handles and isolates callers precisely so that more than one
unprivileged program can use the chip.

◆ THE COST IS A DENIAL OF SERVICE AND NOT A DISCLOSURE, AND IT IS WRITTEN DOWN.

TPM objects are protected by their own auth values, so this lets nobody read
anybody else's sealed data. What it allows is *failed* attempts — and a TPM
answers enough of those by locking out everyone, which is the same anti-hammering
this project relies on to make a four-digit PIN safe. On a machine that unlocks
its disk with the TPM at boot, somebody sitting at it can trip that and stop the
next boot from unlocking until it recovers.

An administrator who does not accept that masks the file:

    sudo ln -s /dev/null /etc/udev/rules.d/71-dodossh-tpm.rules

which is the standard override, survives upgrades, and puts DodoSSH back to
behaving as though the machine had no TPM. That is in the rule's own comments,
because the person who needs it is reading the file rather than the ADR.

Numbered 71 because 60-tpm-udev.rules is what creates the node's ownership and
73-seat-late.rules is what turns the tag into an ACL; verified in that order on
Fedora 44, along with `udevadm verify` accepting the file and the mask being
reported as "masked by previous entry". %post reloads and replays it against the
tpmrm subsystem, because a rule that waits for a reboot is a feature that does
not work on the day it is installed.

Both channels install the same path deliberately: this is about the machine's
TPM rather than about either build, the file is byte-identical from both, and
giving each its own copy would mean removing one package silently revoked the
other's access.

Phase 19 grew a check that the ACL exists for the local session and does *not*
exist for an SSH one, and another that masking the rule really does put the
machine back — then tells you to undo it before the checks that follow.

Also recorded, after it cost five confusing failures: swtpm serves exactly one
client, so a shell readiness probe sitting on the port makes the whole device-key
suite fail with "The TPM closed the connection" and nothing pointing at why.
2026-08-22 20:38:22 +02:00
jaap-jan 4552538533 Let the Linux head check for updates, and seal its device key in the TPM
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Two things the RPM shipped without, and the reason they arrive together is
that both are the same question — what may this platform ask of the machine,
and what must it not ask of the user.

◆ UPDATES: THIS CLIENT CHECKS AND FETCHES, AND PACKAGEKIT INSTALLS.

ADR 0013 rule 11 said there was no updater at all, and that went too far. It
conflated noticing that a newer build exists with installing it: the second is
what the trust argument is about, and the first is not — a client that checks
a fixed address and tells you what it found has taken no capability from
anybody. Written as a flat refusal, the rule bought its safety by paying a cost
that was avoidable, and the ADR now says so in its own words.

So LinuxUpdateChannel reads the rolling nightly release, compares versions the
way rpm compares them, downloads the package, verifies its digest and hands the
file to PackageKit over gdbus. Polkit asks; the user may say no; nothing is
torn down before the answer, because ApplyingEndsTheProcess is false and the
shell already knows what that means — it is the phone's shape, and declining an
update must not cost somebody their open shells.

Three details that are load-bearing rather than incidental:

  - The comparison is rpmvercmp and not SemVer, because rpm is what will accept
    or refuse the install. Same argument ADR 0014 makes for versionCode. The
    installed side is read out of the rpm database rather than derived from the
    assembly, so the SemVer-to-rpm translation exists in exactly one place. All
    28 expected values in RpmVersionTests came out of rpm itself rather than out
    of a reading of the algorithm.

  - The digest is checked and is not a signature. Velopack verifies its own
    downloads and Android checks a signature; an RPM over HTTPS has neither. The
    manifest names a SHA-256 and a mismatch deletes the file rather than leaving
    something installable-by-hand in the profile directory.

  - ONLY_TRUSTED is cleared, which is what routes the request to polkit's
    package-install-untrusted action. The package is unsigned, so requiring
    trust would fail every update at the last step.

◆ THE DEVICE KEY: SEALED IN THE TPM, BEHIND A PIN THE TPM CHECKS.

ADR 0007's amendment is the bar: a gate inside the process is not a gate. The
key is sealed into a TPM 2.0 keyedhash object whose userAuth comes from a PIN,
so unsealing is a command the chip refuses; the blob is encrypted to the storage
hierarchy and is useless on any other machine; nothing here ever compares a PIN.

The sealed object deliberately carries no NoDA attribute, and that one omission
is the whole reason four digits is enough: every wrong answer advances the TPM's
dictionary-attack counter and the chip stops answering entirely once it trips.
Measured at four wrong tries against a software TPM, after which the correct PIN
gets nothing either. It is asserted by a test rather than left to a reading of
the template, because removing the attribute leaves every other assertion
passing.

This is weaker than Hello and Touch ID and the difference is invisible, so it is
written down in three places rather than smoothed over: those raise their prompt
from inside the platform and this one is a window we draw. The prompt is
deliberately plain for that reason — teaching people that a convincing DodoSSH
PIN box is a system dialog is the one thing this design must not do.

Rejected, each for failing the amendment: the Secret Service API, which has no
per-use consent and is DPAPI's shape exactly; fprintd, which answers a question
and holds nothing, so skipping the call skips the gate; and a polkit-gated root
helper, which would work and puts a privileged component in a package that
installs nothing setuid.

Availability is narrower than "has a TPM": on Fedora /dev/tpmrm0 is root:tss and
desktop users are not in tss, so the ordinary case reports unavailable and keeps
asking for the passphrase. Shipping a udev rule to widen that is refused — it is
the administrator's decision, not an application package's.

◆ WHAT IS ACTUALLY VERIFIED, SINCE THAT IS THE PART THAT USUALLY ISN'T.

This is the only device key store in the repository with real coverage, and it
is only possible because the PIN is a delegate and the TPM is a device: seal,
unseal, wrong PIN, lockout, decline and a foreign blob all run unattended
against a software TPM. Windows and macOS cannot be tested at all — their
prompts block a suite forever, which WindowsDeviceKeyStoreTests records.

TSS.Net's own TcpTpmDevice cannot reach swtpm: it opens the platform socket too
and exchanges a handshake only the Microsoft reference simulator answers, so
Connect() blocks with no error and no timeout. SoftwareTpm speaks the data
channel and nothing else.

The suite also lied once and was fixed: the lockout test trips shared state, and
without a DictionaryAttackLockReset in Dispose every later test got null from a
correct PIN — six of them assert null and passed for entirely the wrong reason.

End to end on a real Fedora 44: a genuine linux-x64 publish packages, installs,
and every DT_NEEDED in the installed tree resolves except liblttng-ust, which is
the one this spec deliberately excludes. What no runner covers is /dev/tpmrm0,
PackageKit and polkit, and Phase 19 grew five checks for exactly those.

Also fixed: the magic-bytes literal picked up raw control characters, which made
LinuxDeviceKeyStore.cs binary to git — no diffs and no line-ending normalisation.
2026-08-22 20:02:30 +02:00
jaap-jan 1bf79c7c26 Package the Linux desktop head as an RPM, and publish a nightly one
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The third desktop platform shipped as nothing: a checkout somebody built.
VelopackUpdateChannel already named the two platforms it serves rather than
negating the one it does not, so that a Linux package would be an addition
there rather than something that had silently half-happened. This is it, and
it is deliberately not a Velopack channel.

There is no updater in the package at all. On this platform dnf is already an
updater the user trusts, audits and controls, and a second one answering to
this project instead is the capability ADR 0013 rule 4 spends a page keeping
unsettable. The cost is real and is written down rather than glossed: nothing
tells a Linux user that a newer build exists, because there is no repository
to tell them.

Rule 3 is untouched. The build job packages the release-shaped RPM on every
main build and every tag and uploads nothing, exactly as it does for Windows
and macOS; the desktop job packages the nightly-shaped one and puts it on the
rolling nightly-desktop release beside the Windows feed. Two RPMs with
different names owning different paths cannot replace one another, so rule 9's
separations come almost free here — the profile split still belongs to the
build, through DodoChannel.

vpk verifies that what it packs actually calls VelopackApp.Build().Run(), and
nothing here does that for us, so scripts/ci-linux-rpm.sh makes its own
assertions: it asks the finished package what it requires, what it provides,
what it holds and what modes those carry. Two of those checks exist because
the first realistic payload tripped them.

  - .NET's libmscordbi.so links libmscordaccore.so. With bundled provides
    excluded — which they must be, or this package would advertise libcoreclr
    to the whole system — that produced a dependency no host on earth can
    satisfy. The requires exclusion is computed from the payload rather than
    listed, because a list of Microsoft's internal file names goes stale in
    the direction that yields an uninstallable package.

  - cp -a inherits the publish directory's modes, and off the wrong filesystem
    that meant a world-writable /opt/DodoSSH: any local account able to
    replace the SSH client every other account runs. For an application
    holding a team's credentials in plaintext that is the trust model walked
    around rather than attacked. Every mode is now set absolutely.

Verified as far as a runner can: both packages install side by side on Fedora
44, resolve webkit2gtk4.1 2.52.5 — the backend MainWindow records as measured
— keep separate launchers, icons and profiles, and dnf remove takes one tree
and leaves the other. 0.0.1~alpha.0.143 sorts below both 0.0.1 and the next
height. What no runner can answer is Phase 19, which is new and unwalked.

RHEL 9 is deliberately not claimed. It ships WebKitGTK's 4.0 line under
libwebkit2gtk-4.0.so.37, and an or-branch for it was written and then removed:
nobody has run the head there, and dnf refusing with "nothing provides
libwebkit2gtk-4.1.so.0" is a better answer than an install that draws a blank
terminal. Same sentence, and the same reason, as the missing Intel Mac.

x86_64 only, for that reason and not a different one.
2026-08-22 16:43:38 +02:00
jaap-jan 1970e20e56 Merge pull request 'Type a path on the SFTP pane, and put a file right without deleting it' (#15) from claude/dodossh-sftp-improvements-3b6305 into main
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Reviewed-on: #15
2026-08-21 12:03:50 +00:00
jaap-jan b2f93a172b Give the file listings' columns their content back
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The columns in both panes were fixed pixel widths, and measuring them against
what they actually draw found them wrong at both ends of the range this screen
gets.

◆ MODIFIED WAS TRUNCATED AT EVERY WIDTH THE APPLICATION HAS EVER BEEN DRAWN AT.
It prints a sixteen-character timestamp, which needs 116 pixels, and it had 52.
On a maximised window that read "2026-08" beside a NAME column with four
hundred empty pixels in it. PERMS needs 60 for a ten-character mode and had 48;
SIZE needs 58 for "999.9 GB" and had 56.

◆ AND AT THE SESSION SHELL'S OWN NARROWEST, NAME MEASURED ZERO PIXELS. Twenty
for the glyph plus 56+52+48 for the numbers is 176 of the 180 a row has, so the
remote pane drew sizes, timestamps and modes for rows whose names were not on
screen at all. That is the same fault as the one above rather than a second
one: the numbers were picked for the narrow budget, could not have fitted their
own content there, and never grew anywhere else.

Star columns with a MaxWidth answer both, because the cap is what makes "share
the width" mean the right thing at each end. Wide, the three numeric columns
stop growing at what their text needs and NAME keeps every remaining pixel.
Narrow, nothing carries a MinWidth to overflow with, so all four give ground
together and NAME — weighted heaviest — is the last to run out. MODIFIED takes
the extra weight so it reaches its cap first, being the widest content and the
column most often actually read; the local pane's NAME carries the remote's
PERMS weight folded into it, which is what makes SIZE and MODIFIED come out the
same width on both sides of the arrow column. Timestamps.Format already argued
that both panes write a time the same way so the two can be read against each
other, and two different widths would have made that argument for nothing.

◆ THE HEADINGS RAN TOGETHER, and that was visible as one word: SIZE ended on
the pixel MODIFIED began at, so the row read "SIZEMODIFIED". They are
right-aligned in their own columns, so the gap has to come from a left margin
on each — which does not move the label and does stop the column before it
reaching this one. The three now carry one, and ellipsize rather than clip
where even the label has no room.

◆ TWO PLACEHOLDERS WERE CUT OFF MID-WORD, which reads as a rendering fault
rather than as a hint. MKDIR's box drew "new directo" — 101 pixels of text in
74 pixels of room — and says "directory" now, since the button beside it
carries the "new" half already. The pane header's path box drew a path ending
mid-segment at the narrow budget and says "path": the only time that
placeholder shows is on a pane with nothing connected, where the box is
disabled and the invitation below is doing the explaining, and what the box is
for is in its tooltip where there is room for it.

FOUR COPIES OF THE COLUMN DEFINITIONS, one heading row and one row template per
pane. Avalonia cannot share a ColumnDefinitions instance between two Grids —
each mutates its own computed sizes — and SharedSizeGroup only applies to Auto
columns, so what catches a copy that drifts is measurement rather than
discipline: every cell is held against the width its own text needs when
unconstrained, the headings against each other, and NAME against zero at the
narrowest budget. Nothing asserts a number this file also wrote down, which is
the failure mode a test of a layout most easily has.

The roomy end is measured at the width a maximised 1843-pixel window leaves,
which is where this was reported from; LayoutHarness.SessionScreenWidth cannot
express it because that constant is pinned to the window's minimum, so the
arithmetic is spelled out beside the test that uses it.
2026-08-21 14:01:45 +02:00
jaap-jan 882f01c515 Type a path on the SFTP pane, and put a file right without deleting it
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Three things the file browser could not do. Somewhere to go had to be walked
to, a file that landed under the wrong name could only be removed and sent
again, and the listing went on showing the directory as it was before this
application put something in it.

◆ THE PATH IS A BOX NOW, not a TextBlock printing where the pane was. A
breadcrumb only reaches what is under the directory already listed, so crossing
a host's filesystem cost a click and a round trip a level, and a path somebody
already knew could not be entered at all. Enter goes; Escape puts back what the
pane is really showing.

What is typed may be absolute, relative to the directory showing, or start at
~ — the four shapes a shell takes, because somebody typing into a box is typing
what they would type into a shell. SftpPath.Resolve turns all of them into one
absolute path, and it resolves them here rather than handing a relative path to
the server: the server would resolve it against the session's own working
directory, which is not necessarily the directory the breadcrumb above the box
is showing. `..` is collapsed textually, which differs from cd through a
symbolic link; the alternative is a realpath round trip before anything lists.

The box holds its own value rather than RemotePath itself. Binding it straight
to the path would navigate on every keystroke — `/`, then `/v`, then `/va` — a
round trip and a failed listing per character. Every other way of moving writes
the real path back into it; a refused listing deliberately does not, because
the path that did not resolve is the one worth having in front of you.

◆ RENAME AND MOVE, and DELETE moves to join them. It had been sitting in the
pane header beside UP and REFRESH — two things that move the pane and one that
destroys a file, in one row — and the three that act on the selected row are
now together in a row of their own, under the name of the row they are about.

One SFTP rename underneath both new operations and two separate questions on
the screen, because the answer is a different kind of thing each time: a rename
takes a name and must not take a path, a move takes a directory and must not
take a name. One box asking for a destination path would be fewer controls and
a worse question — the two mistakes it invites are exactly the ones the split
makes impossible. Each form opens on the answer that changes nothing, so what
gets edited is the half somebody came to change.

Three refusals are made here, and they are the ones a server's message would
not explain: a separator in a name (no such file, about a directory nobody
meant to name), a destination equal to the source (success, and a file that did
not move), and a directory into itself (EINVAL, true and useless). Everything
else is the server's — a name already taken, a path that is not there, a mount
that cannot be crossed — and arrives in the status line in its own words.
Neither is painted in the deletion card's red: a rename is undone by renaming
back, and spending that red twice makes it stop meaning anything.

◆ THE LISTING REFRESHES ITSELF when a transfer lands in it. Both panes, since
an upload lands on the host and a download lands here and either leaves the
pane that is showing that directory a step behind. Only the directory actually
on screen: a queue moving a hundred files elsewhere must not be a round trip
per file for a listing nobody is looking at.

It waits rather than interrupting. Another operation running would have two
listings racing for one collection, and re-listing under an open question is
how the row somebody answered about stops being the row that gets acted on — so
the staleness is remembered and settled at the end of the operation or when the
question is dismissed. It says nothing either way: nobody asked for it, and the
status line at that moment is carrying the news about the transfer. The
selection survives, re-found by path, which is what makes an unasked-for
refresh safe to run under somebody's pointer at all.

◆ THE LAYOUT SUITE FOUND A REAL FAULT and the fix is where the height goes. The
rename form did not fit the 204 pixels the session shell's own sidebar leaves
this pane — MKDIR and the listing were pushed off the bottom. The form is
shorter now (the placeholder says what the box wants, so there is no field
label above it), and the item row and the breadcrumb step aside while any of
the three questions is up, which is what the phone head already did with its
own buttons.

Measuring also settled something the markup had been claiming and is not true:
at that width the listing collapses to nothing under any of the three cards,
the deletion card included, and has done since the sidebar arrived. So "the row
it is about is still on screen" is retired from the deletion card's remark, and
the full path each card carries is what identifies the row instead. Recorded
where it is drawn rather than left to be rediscovered.

TESTS. SftpPath.Resolve gets the four shapes, ~ with and without a home to
expand it to, a blank box, and climbing past the root. ShellFlowTests gets nine
against a session that records what it was asked to do — which path was
renamed, which directories were listed — rather than against the sentence this
code writes about itself: the path box absolute and relative, rename in place,
the separator refusal, a move by relative path, the no-op refusal, the three
questions displacing each other, and the three rules the automatic refresh
follows. The local half is in TransferQueueingTests, where a real folder
answers. Two new shapes are measured, and the deletion card's own measurement
moves to the connected state — the only state it can be asked in, and the
narrow one.

What the tests cannot reach is in docs/manual-checks.md as phase 2b: a real
server's cross-device and name-taken refusals, and a soft keyboard, which is
why the phone's path box has a GO button rather than trusting whatever the IME
decided to draw on its return key.
2026-08-21 12:05:33 +02:00
jaap-jan 2f8daacb60 Merge pull request 'Reconnect the terminal view when somebody comes back to it' (#14) from claude/terminal-reconnection-stuck-4e57ff into main
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Reviewed-on: #14
2026-08-14 14:13:28 +00:00
jaap-jan ef12e8cc99 Stop the data plane's tests racing the socket they just connected
ci / build and test (pull_request) Successful in 2m30s
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CI went red on the run that added the renderer tests, and not on anything they
assert: TerminalDataPlaneTests.Output_ReachesTheRenderer read the output frame
where it expected the session's opening one, having lost a race that has been
in the helper since it was written.

Connected and attached are two different moments. ClientWebSocket.ConnectAsync
completes on the 101, which UpgradeAsync writes before it has a WebSocket to
attach — it builds one from the stream and swaps it in a few instructions
later, on the accept thread. SendAsync drops anything sent in between, which is
the transport's documented contract rather than a bug: there is nowhere to put
a frame for a renderer that is not there, and queueing it is the unbounded
growth the credit window exists to prevent. So a helper that returned on the
handshake and let its caller send immediately was betting on thread scheduling,
every run, on every test in the file.

It only started losing now because that assembly grew nine tests and a
JavaScript engine to run them in, which is more work in parallel with a window
measured in instructions. The race is older than the branch that exposed it.

ConnectAsync now waits for the plane's own SocketAttached, subscribed before
the connection because the event can be over before ConnectAsync returns, and
bounded so a socket that never attaches fails the helper instead of hanging the
suite in a later receive. TerminalWorkspaceTests.ConnectRendererAsync has the
same exposure through OpenSessionAsync's opening frame and now waits on
WaitForRendererAsync, with a note on why that is enough for the reattach tests
and what would stop being enough.

◆ NOTHING IN src CHANGED, AND THAT IS THE CONCLUSION RATHER THAN THE SHORTCUT.
Production waits for exactly this moment already — every path that opens a
session goes through TerminalWorkspace.WaitForRendererAsync, which resolves
from the same few lines that raise the event this helper now waits on. Only the
tests skipped the gate the application does not.

Verified by widening the window rather than by hunting the flake: a 100ms delay
inserted between the 101 and the attach, in a throwaway tree, hangs the old
helper outright — both frames dropped, the test blocked in receive — and passes
89/89 with this one. Green three times over on the CI platform besides
(Alpine, musl, Release, dotnet/sdk:10.0-alpine).
2026-08-14 15:44:03 +02:00
jaap-jan 963cb7f670 Reconnect the terminal view when somebody comes back to it
ci / build and test (pull_request) Failing after 2m29s
ci / desktop nightly (pull_request) Skipped
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Going back to a terminal left alone for a while found it stuck on
"Reconnecting the terminal view…", and stuck is the right word: the banner
stayed and nothing behind it was reconnecting.

The page's whole recovery story was a setTimeout chain, and a chain is exactly
what a WebView is entitled to stop running. Chromium throttles timers in a page
nobody is looking at — down to once a minute once it has been hidden five
minutes — and a renderer that is frozen, or reclaimed and not yet reloaded,
runs none of them. So the socket drops while nobody is watching, the banner
goes up, the retry is scheduled, and the retry is then the one thing not
running.

Three defects, each of which leaves that banner up for the rest of the page's
life.

◆ NOTHING LISTENED FOR THE PAGE COMING BACK. The only thing that could clear
the banner was a timer that may never fire. terminal.js now reconnects on
visibilitychange, focus and online — the events that mean somebody is looking
again, and the ones that cannot be throttled — cancelling the pending timer and
resetting the backoff. Over a healthy socket all three do nothing, which is
what makes them safe to fire as often as clicking a window does.

◆ A HANDSHAKE THAT NEVER FINISHED WAS INVISIBLE. Every retry was scheduled by a
close or an error, so an attempt parked in CONNECTING — which is what a
suspended renderer leaves behind — scheduled nothing at all, ever. There is now
a five-second watchdog on the handshake.

◆ STALE SOCKETS SCHEDULED RETRIES, AND THAT ONE IS A LOOP RATHER THAN A STALL.
connect() never detached the old socket's handlers, and the host aborts the
displaced socket on takeover — TerminalDataPlane.UpgradeAsync, doing exactly
what it should. That close read as a fresh failure and scheduled a retry
against the socket that had just succeeded, whose own close scheduled the next:
no fixed point, reconnecting every second forever with the banner up for most
of it. Every handler now asks whether it is still the page's own attempt, and
connect() closes what it abandons.

◆ WHICH OF THE PLATFORM BEHAVIOURS ACTUALLY BIT IS NOT ESTABLISHED, and the fix
does not depend on knowing. Throttled timers, a frozen renderer and a reclaimed
one all end at the same dead timer; guessing between them would have produced a
narrower fix for one of the three.

THE TEST RUNS terminal.js ITSELF, in a fake browser, inside dotnet test.
RendererPage loads the file the shell project ships — not a transcription of its
logic into C#, which would be a copy that stays correct while the page rots —
into a Jint engine, one per test, over a harness that fakes a WebSocket and a
clock and nothing else. Jint rather than a node script because CI would run the
node one and nobody's inner loop would; the cost is that Jint is not Chromium,
so this proves the page's logic and nothing about how a WebView behaves. That
line is drawn in RendererPage's remark and picked up by two new manual checks,
1.10 for the desktop and 11.12a for the phone, which own the platform half.

Four of the nine tests fail against the page as it stood — the stale close, the
parked handshake, and the two wake-ups. Two more assert that a wake-up over a
healthy socket does nothing, and pass against either version on purpose: they
are what stops the cure being worse.

Left alone deliberately: a socket that is open and dead shows no banner at all,
because readyState still reads OPEN. That looks like a terminal that swallows
what is typed, needs a liveness probe rather than a faster retry, and is written
down at the end of 11.12a rather than quietly bundled in here.
2026-08-14 15:09:43 +02:00
jaap-jan 68964d8a34 Merge pull request 'Name a quick-connect result's vault, and search on it' (#13) from claude/search-items-vault-display-865eb0 into main
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Reviewed-on: #13
2026-08-14 09:13:16 +00:00
jaap-jan 6934efb1e6 Merge pull request 'Take the SSH.NET release that fixes the SCP path traversal' (#12) from claude/sharp-fermat-9b8dc5 into main
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Reviewed-on: #12
2026-08-14 09:13:10 +00:00
jaap-jan e252d337d1 Take the SSH.NET release that fixes the SCP path traversal
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Every project in the repository stopped building, on a warning about a package
none of them had changed:

    error NU1903: Warning As Error: Package 'SSH.NET' 2025.1.0 has a known high
    severity vulnerability

GHSA-q939-rpr3-3284 was published after the pin was written. ScpClient.Download
in recursive mode takes the filenames the server sends and joins them to the
local destination without validating them, so a malicious or compromised SCP
server can name "../" its way out of the download directory and write anywhere
the client process can — CWE-22, 7.1, and the same shape as OpenSSH's
CVE-2019-6111 with the traversal left in. Everything up to and including
2025.1.0 is affected; 2026.0.0 is the fix.

◆ THIS APPLICATION WAS NEVER EXPOSED, AND THE UPGRADE IS STILL THE RIGHT ANSWER.
Nothing here constructs a ScpClient. File transfer is SftpClient throughout —
SshNetSftpSession is the only path to a remote file — so the vulnerable method
has no caller to reach it from. That makes this a hygiene bump rather than an
incident, and it is worth saying plainly because the alternative on offer was a
scoped NuGetAuditSuppress with that reasoning written beside it. A suppression is
what you reach for when there is nothing to upgrade TO. There is: the maintainers
shipped the fix, taking it costs two nullable annotations, and a suppression
would have left this repository carrying a known-vulnerable library and a comment
explaining why that is fine — which stays true only until somebody adds the first
ScpClient call and has no reason to look here.

BouncyCastle.Cryptography moves 2.6.2 -> 2.7.0 as a consequence, not a
preference. CentralPackageTransitivePinningEnabled makes the PackageVersion here
the resolved version for a transitive dependency, and SSH.NET 2026.0.0 asks for
2.7.0, so a pin left at 2.6.2 is a downgrade error rather than a version this
repository gets to choose. Its comment records the constraint so the next person
does not try to walk it back.

◆ THE RELEASE NOTES SAY NO BREAKING CHANGES. THE NULLABLE ANNOTATIONS DISAGREE.
ConnectionInfo.CurrentServerEncryption is now string? — correct of them, since it
really is null until the key exchange completes — and that is CS8601 at both
places this codebase reads a cipher off a live connection. Neither can observe
the null: SshNetConnection and SshNetSftpSession are only ever constructed after
ConnectAsync has been awaited, which is what their existing remarks already say
and why the reads are at construction rather than lazy.

Coalesced to string.Empty rather than silenced with !, because empty is already
this codebase's word for a cipher that could not be read. MainWindowViewModel's
NullIfEmpty exists for exactly that, TerminalWorkspace.GetSessionFacts already
hands over string.Empty on the same grounds, and the status bar collapses on it.
So the boundary keeps the interface's non-nullable string, no consumer changes,
and an unreachable null would degrade the way a real one already does.

SshNetConnection's remark asserted that SSH.NET types the property non-nullable
and that reading straight through was therefore honest rather than lazy. That
sentence is now false, and a comment contradicting the line beneath it is worse
than no comment, so it says what is actually true: the coalesce is there for the
annotation and the pre-key-exchange window this call site cannot be in.

The Android head needed its own restore. It is outside DodoSSH.slnx, so the
solution-wide --force-evaluate does not reach it, and left alone it would have
kept the vulnerable pin and gone stale under locked mode — the hazard
platform-flags.md records, arriving on schedule.

Heeding the warning left by the ILLink commit: --force-evaluate on Windows
rewrote all 39 lock files with CRLF, and 21 of them had no content change. Only
the 18 that really moved are here.

Verified with `dotnet build` at the root, no audit-disabling flags: 0 errors,
NU1903 gone, and the 21 remaining warnings are the pre-existing Meziantou/CA and
Avalonia ones that were present in the failing build too.

A library upgrade is not a version string, so the suites that exercise it were
run against live containers rather than trusted: 87 Ssh, 80 Terminal, 27
ObjectStore, 10 Transfer, none failing.
2026-08-14 09:36:24 +02:00
jaap-jan fdea3911c1 Name a quick-connect result's vault, and search on it
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ci / android head (pull_request) Failing after 6s
ci / build and test (pull_request) Failing after 7s
Ctrl+K reaches every vault the session holds a key for — that is deliberate,
and it is what makes the palette worth opening from anywhere. What it did not
do was say where a result came from. A team and a person who both call a
machine prod-db got two identical rows, and Enter took whichever the ranking
happened to put first: the same three characters, two different machines,
depending on nothing anybody could see.

Nothing new is computed for this. HostRowViewModel.VaultBadge has been filled
in since the host list learned to span vaults, and it is already drawn on the
hosts board, the keychain, the snippets list and the known-hosts pane. The
palette was the one list reaching across every vault that did not print it.

◆ THE VAULT IS THE LAST OF THE FOUR RANKS, AND THAT IS THE POINT. A vault name
is the widest reading of the three the palette had: one word matches every host
in that vault at once, where a name or an address matches one machine. So it
sits behind name-starts-with, name-contains and address — otherwise typing a
machine's name would bury it under everybody else's.

It matches on HasVaultBadge rather than on VaultName, so the search only ever
matches what the row actually shows. A session holding one vault prints no
vault on any row, and matching it there would answer "personal" with the entire
keychain, ranked behind nothing and explained by nothing on screen.

In the row, the right-hand column becomes two lines against the two on the
left, in the same order: what this is above, how it is reached below. With one
vault the badge is empty, the line collapses, and the kind word stays centred
exactly where it was. The name is capped and ellipsised because that column is
Auto-sized — a long vault name would otherwise take its width out of the host
name beside it.

Three tests, one per claim. VaultSharingTests puts platform-gateway in the
personal vault and prod-db in "Platform secrets" and types "platform": both come
back, the gateway first. ShellFlowTests types the personal vault's own name into
a one-vault session and gets nothing. QuickConnectTests is the markup's half —
the shared vault's row draws PLATFORM SECRETS, and a one-vault row draws no
vault at all — with the shared vault put into the session through the layout
suite's own StubTeamServer, as the settings pages' suite does it.

449 App tests and 155 layout tests pass. Both suites were run with
-p:NuGetAudit=false: SSH.NET 2025.1.0 has picked up GHSA-q939-rpr3-3284 and
NU1903 fails restore repo-wide, which predates this branch and is nothing to do
with it. No package or lock file is touched here.
2026-08-14 09:35:44 +02:00
jaap-jan 10f80bded1 Merge pull request 'Colour the window's frame, inset Hosts like its neighbours, drop Pins' (#9) from claude/title-bar-color-windows-6d386c into main
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Reviewed-on: #9
2026-08-12 11:12:14 +00:00
jaap-jan 281f849086 Merge pull request 'Look for a newer build the moment the application starts' (#8) from claude/version-check-startup-e06e9a into main
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Reviewed-on: #8
2026-08-12 10:40:04 +00:00
jaap-jan 25407756c3 Look for a newer build the moment the application starts
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The first pass of the update loop waited two minutes. Every pass after it came
six hours apart, which is the right interval for a product that ships rarely —
but the delay in front of the first one quietly excluded a whole way of using
this application.

A client opened to reach one host and closed again is over before the two
minutes are. Used that way, it never checks at all: not once, not slowly, never.
That is precisely the machine ADR 0011 names as the real cost of distributing
outside a store — quietly a year behind — and the galling part is that the
mechanism to fix it was switched on the whole time and simply never reached.

The delay's own argument is recorded in the diff it is being removed from, and
it was not a bad one: nothing anybody does in their first two minutes depends on
an update, and launch is already contending for the network with a schema
migration, a resumed sign-in and a first sync, at the one moment somebody is
watching the window. What it weighed was the cost of checking early against the
benefit of checking early. It never weighed the cost of not checking at all.

◆ THE YIELD IS WHAT KEEPS THIS OFF THE LAUNCH PATH, AND IT IS NOT DECORATION.
Start() is called from MainWindowViewModel.StartAsync ahead of the migration, so
an inline first pass would run whatever the channel does before its own first
await — Velopack reads the install layout from disk — between the user and their
window. Yielding hands the rest of launch back and puts the check in a later
turn, which is the same moment in every sense anybody can perceive and none of
the cost. So the answer to the delay's argument is not that it was wrong; it is
that a yield buys most of what two minutes bought.

Task.Yield takes no token where Task.Delay did, so the loop body now observes
cancellation at its head. Without that, an application closed during launch
spends its last moment asking a release channel about a build it will not run.

Two things deliberately not changed. The AUTOMATIC UPDATE CHECKS preference
still gates the pass — "on start" means every start, not regardless of what the
user asked for, and that setting is already on by default. And the data cost is
unchanged rather than merely acceptable: a check is a few hundred bytes and the
download only follows if something newer exists, so this moves the same traffic
earlier without adding any. That matters most on the phone, where the same loop
runs against AndroidUpdateChannel.

TheFirstPassRunsAtStart_RatherThanOnADelay drives the real loop rather than
CheckOnceAsync, which is the one thing that file otherwise avoids — and here it
is the point, because the claim is about when the pass happens rather than what
it does. It waits on the pass and not on a clock, so there is nothing to be
flaky about: a regression that puts a delay back does not fail on a margin, it
spins until the suite's own cancellation ends it. DisposingStopsTheLoop keeps
its assertion and gains a note that it is now a race rather than a formality.

§16.7 of the manual checks gains the sentence that reopening the application
does what CHECK NOW does. It is the step somebody following that section would
otherwise discover by accident.

447 App tests and 153 layout tests pass.
2026-08-12 12:03:54 +02:00
jaap-jan a763f4b113 Merge pull request 'Stop the SDK's own trimmer version deciding whether CI can restore' (#11) from claude/illink-lock-drift into main
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Reviewed-on: #11
2026-08-12 10:03:22 +00:00
jaap-jan 881562e81b Follow the SDK's ILLink version into the three lock files that pin it
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CI's restore stopped on a commit that changed no dependency and touched none of
these files:

    error NU1004: The package reference Microsoft.NET.ILLink.Tasks version has
    changed from [10.0.10, ) to [10.0.11, ).

◆ NOTHING HERE MOVED. THE RUNNER'S SDK DID. Microsoft.NET.ILLink.Tasks is
referenced implicitly by the SDK — no .csproj asks for it — and its version
tracks the runtime patch band. global.json pins 10.0.100 with
rollForward: latestMinor, so setup-dotnet installs whatever the newest 10.x SDK
is on the day. When that band moved to 10.0.11, every lock file carrying the
entry went stale at once, and RestoreLockedMode is what turns that into a stop
rather than a silent upgrade. Three files carry it: the Android head, Contracts
and Crypto.

Contracts and Crypto are regenerated by --force-evaluate under SDK 10.0.303,
which bundles the same 10.0.11 the runner has; the contentHash is NuGet's, from
that restore. dotnet restore DodoSSH.slnx --locked-mode is clean under it.

◆ THE ANDROID LOCK FILE IS HAND-EDITED AND WAS NOT VERIFIED BY A RESTORE. Same
three lines, same version, same hash the real restore produced — but generated
by an editor, not by NuGet. Installing 10.0.303 rewrote the machine-wide
workload manifests for the 10.0.300 band, after which that project fails
NETSDK1147 asking for wasm-tools (which nothing here targets) under 10.0.302 as
well as 10.0.303, so there was no working local restore left to produce it
honestly. The android workload on that machine is Visual Studio-managed and
repairing it is not a thing to do in passing. This is the hazard the docs
already record — the Android head is outside DodoSSH.slnx, so the locked-mode
gate that keeps the other fourteen lock files honest has never seen it — landing
again, from the other direction. If the android job still fails on NU1004, this
line is the first thing to doubt.

platform-flags.md gains the failure beside the existing lock-file hazards,
including the trap that cost the most time here: --force-evaluate from an SDK
older than the runner's rewrites the lock at the OLD version, changes nothing,
and looks like it worked. Check dotnet --version against the version in the
error before believing a regeneration.

This recurs on every SDK patch that moves the band. That is the accepted cost of
letting the SDK float; pinning an exact SDK trades a recurring lock-file bump
for a recurring toolchain bump and one mandated SDK per contributor.
2026-08-12 11:50:42 +02:00
jaap-jan 93e35a0095 Stop the SDK's own trimmer version deciding whether CI can restore
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CI went red across the whole repository — main's run 125 and every open pull
request at once — on a restore that never reached a compiler:

    error NU1004: The package reference Microsoft.NET.ILLink.Tasks version has
    changed from [10.0.10, ) to [10.0.11, ). The packages lock file is
    inconsistent with the project dependencies so restore can't be run in
    locked mode.

Nothing in any of those commits touched a package. .NET had shipped SDK 10.0.400.

◆ THE VERSION IN THE LOCK FILES WAS NEVER THIS REPOSITORY'S TO DECIDE.

Microsoft.NET.ILLink.Tasks is referenced by nothing here. The SDK adds it to any
project setting IsTrimmable or IsAotCompatible — DodoSSH.Contracts and
DodoSSH.Crypto do, and the Android head gets it from trimming being on by
default — and it supplies the version itself, from the KnownILLinkPack item in
its own Microsoft.NETCoreSdk.BundledVersions.props. 10.0.302 says 10.0.10;
10.0.400 says 10.0.11.

packages.lock.json records that as a Direct reference with a requested range, so
what the committed file actually means is "whichever SDK last ran a restore".
global.json says rollForward: latestMinor, so setup-dotnet installs the newest
10.x SDK that exists on the morning it runs. The gate did its job — an unreviewed
dependency change is exactly what it is there to stop — but the change it caught
was not one anybody could have reviewed, and it will recur on every servicing
release.

Regenerating the lock files alone would have been the worse repair, and not only
because it holds until the next release. It cannot be done from this machine at
all: every SDK installed here tops out at 10.0.302, which writes 10.0.10 straight
back and re-breaks CI. The recorded version would flip according to who restored
last — the precise state locking exists to prevent.

So the version is pinned in Directory.Build.targets and the three lock files are
regenerated against the pin. It is an Update on the SDK's item rather than a
PackageVersion in Directory.Packages.props because the reference is implicit:
the SDK supplies a version, so central package management is never consulted. It
sits in a target because the conditioning is on %(TargetFramework) — all the
KnownILLinkPack items share one identity and only that metadata separates
net10.0's from net8.0's — and item batching in a condition is legal inside a
target and MSB4191 during evaluation.

Pinned forward to 10.0.11 rather than back to 10.0.10, which would have been a
one-line change with no lock file churn. Holding the trimmer a release behind the
framework it analyses to dodge an error is how a missed trim warning happens, and
taking the newer one makes the bump a reviewed diff, which is what the gate was
asking for.

Verified against the SDK that broke it rather than only the one here:

  - sdk:10.0-alpine, 10.0.400, `dotnet restore DodoSSH.slnx --locked-mode` —
    exit 0. That is ci.yml's line, on CI's SDK.
  - the android workload on sdk:10.0-noble, 10.0.400, locked-mode restore of
    DodoSSH.Client.Android — exit 0. That is scripts/ci-android.sh's line.
  - locally on 10.0.302, the same locked-mode restore of the solution — exit 0.

One set of lock files satisfying both SDKs is the whole point of the pin, and the
third check is the one that demonstrates it.

Release build clean: 0 errors, and 0 IL-prefixed diagnostics from the newer
analyser on the two trimmable projects. 1,869 tests over 19 suites, none failing.

A caution for the next person, learned the hard way here: `--force-evaluate` on
Windows rewrites every lock file it touches with CRLF, and 23 of the 26 had no
content change at all. Only the three that really moved are in this commit.
2026-08-12 11:44:56 +02:00
jaap-jan b80bf23341 Merge pull request 'Stop one tab's status banner from speaking for all the others' (#10) from claude/status-bar-tab-isolation-caa52b into main
ci / api image (push) Skipped
ci / build and test (push) Failing after 8s
ci / desktop nightly (push) Skipped
ci / android head (push) Failing after 7s
Reviewed-on: #10
2026-08-12 09:37:55 +00:00
jaap-jan 8c58e5a558 Stop one tab's status banner from speaking for all the others
ci / build and test (pull_request) Failing after 10s
ci / desktop nightly (pull_request) Skipped
ci / api image (pull_request) Skipped
ci / android head (pull_request) Failing after 6s
A shell that ended printed "The remote closed the session." into the status
banner at the foot of the terminal. Switch to a tab whose shell was still very
much alive and the sentence was still there, sitting under a live prompt and
describing a terminal that was no longer on screen.

There is one #status element for the whole page, because there is one page for
every terminal — the panes are stacked in the same box and all but the active one
are hidden — and SESSION_CLOSED wrote its reason straight into it. The other half
of the same mistake ran the other way: SESSION_OPENED and SESSION_REMOVED both
cleared the element outright, so opening or closing any tab wiped a message that
belonged to a different one. Whichever tab spoke last owned the banner.

The fix is to separate the two things that were being put in one place by who
they are actually true of. A session's last words are a fact about one terminal
and are now held on the session record, drawn only while that session's pane is
the one showing; activate() re-renders, so the banner follows the tab and a dead
tab still says what became of it when you come back to it. The socket's own state
— "Connecting…", "Reconnecting the terminal view…" — stays page-wide, because
there is a single socket behind every pane, and it wins when both have something
to say: a page whose socket is down is not showing live output on any pane.

A SESSION_CLOSED for a session this page has no pane for is now dropped rather
than printed. There is nothing to attach it to, and putting it in the banner
anyway is precisely the bug in miniature.

Verified by driving the real handleFrame through a stub DOM under node, which is
as close as this repo gets — there is no JS test harness and CI runs dotnet only,
so nothing here is a standing test. Twelve checks over open, close, switch,
reopen, remove and a socket drop pass against this file; the same script run
against the previous one reproduces the report exactly, epitaph under a live tab
included. Not seen in a running app: no C# changed, and the page is unreachable
without one.
2026-08-12 11:28:01 +02:00
jaap-jan cec73010d3 Colour the window's frame, inset Hosts like its neighbours, drop Pins
ci / build and test (pull_request) Failing after 12s
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ci / android head (pull_request) Failing after 12s
ci / desktop nightly (pull_request) Skipped
Three things one pass over the shell's chrome turned up, none of them related
to the others beyond having been looked at together.

◆ A PALE STRIP ACROSS THE TOP OF THE WINDOW ON WINDOWS, and it is not this
application's titlebar. Avalonia's Win32 backend gives a BorderOnly window
WS_BORDER | WS_THICKFRAME and then calls DwmExtendFrameIntoClientArea with
one-pixel margins on all four sides — read out of WindowImpl.UpdateWindowProperties
in 12.1.1 rather than guessed at. So DWM owns a hairline of every edge and fills
it with the system's caption and border colours, which follow the user's
personalisation settings: with "show accent colour on title bars and window
borders" on, that is blue against a near-black shell. Nothing in the visual tree
painted those pixels, which is why nothing in the visual tree could cover them.

NativeWindowFrame sets DWMWA_BORDER_COLOR and DWMWA_CAPTION_COLOR to the
window's own Background, so the hairline still exists — the resize grip is on
it, the drop shadow hangs off it — and cannot be seen. Deliberately not
DWMWA_COLOR_NONE, which removes the border outright and leaves a near-black
window with no edge at all on a dark desktop. Windows 10 gets the dark-mode
attribute and nothing else, because the two colour attributes are Windows 11
and DwmSetWindowAttribute simply answers E_INVALIDARG there.

Called from OnOpened, not the constructor: there is no platform handle until
the window is shown, and calling early is a silent no-op — which looks exactly
like a fix that does not work.

Verified on screen on Windows 11.

◆ THE HOSTS HEADER SAT A STEP LEFT OF AND ABOVE EVERY OTHER SCREEN'S. Keychain,
Snips, Logs and Pins all frame their content with Margin="26"; Hosts was on 16
a side and 20 on top. It is 26 all round now, stated per row rather than once on
the root, because the board's ScrollViewer is deliberately full-bleed so that
its scrollbar rides the pane's edge, and because a root margin would also inset
the drawer, which draws its own.

That cost the cards ten pixels, and the layout suite is what said so:
TheHostsGridKeepsTwoColumnsAtTheMinimumWithTheDrawerOpen failed, because
Border.tile's 224 was derived from the board's old 16-pixel margins and the grid
quietly collapses to one column at exactly the size this application guarantees.
224 becomes 214, with the arithmetic in App.axaml rewritten — it had also gone
stale in a way that hid itself, still citing the 1016 minimum and 190 rail from
before v5b, whose two changes happened to cancel.

◆ PINS LEAVES THE RAIL, and only the rail. KnownHostsScreen is still built and
still one click away, from "Host keys" on the Keys screen's own header, which
was always the second way in. The row was kept through v5b on the grounds that
the mock has no screen for approved host keys — a reason for the screen to
exist, and never a reason for a rail entry once the keychain had a door to the
same place. Two rows landing on one screen is a rail that has to be read twice.
MainWindowViewModel.IsKnownHostsShowing stays: it names a real shell state and
ShellFlowTests still asserts on it.

design-import-gaps.md recorded that row as a deliberate deviation and
manual-checks.md Phase 1.1 walked the rail entry by entry; both are corrected,
and the manual check now reaches the screen the way a user would.

The layout suite's rail row count moves from six to five with it.

153 layout tests and 446 shell tests pass. The frame is confirmed by eye; the
Hosts inset and the rail are covered by the layout suite but were not seen
running, because the instance launched to check them came up locked.
2026-08-12 10:43:37 +02:00
jaap-jan 53ff15ba86 Keep drawing the terminal after Android takes the GPU context away
ci / build and test (push) Failing after 33s
ci / desktop nightly (push) Skipped
ci / api image (push) Skipped
ci / android head (push) Failing after 4m12s
The phone's terminal was blank whenever it was connected. Not slow, not
mis-sized, not disconnected: a live session accepting keystrokes, acknowledging
output and drawing nothing at all.

◆ THE WEBGL ADDON DOES NOT RECOVER FROM A LOST CONTEXT AND DOES NOT FAIL LOUDLY.
It stays loaded over a dead context and renders an empty rectangle, which is
xterm's documented behaviour and the reason its guidance is to subscribe to
onContextLoss and dispose. This page never did, and until there was a phone
there was no reason to notice.

Losing the context is ordinary on Android and nearly unheard of on Windows,
which is what made this a one-head bug in shared code. Collapsing the renderer
sets the native view to GONE — Avalonia's AndroidNativeControlHostImpl.HideWithSize,
read out of the assembly rather than guessed at — and a WebView with no surface
has no GL context. The shell collapses it every time a tab starts connecting,
every time the connect sheet opens and every time the app is backgrounded. Worse,
the ordering guarantees it for the first session on every launch: OpenSessionAsync
sends SESSION_OPENED before the tab reports a session, so IsTerminalShowing is
still false and the pane, the terminal and its GL context are all built inside a
collapsed WebView. WebView2 hides a child HWND and keeps rendering throughout,
which docs/platform-flags.md measured at length.

The addon is not reloaded after a loss. A pane that lost the context once is on a
surface that will do it again, and thrashing between renderers is worse than being
slow — the DOM renderer is what the existing fallback comment already argues for,
because a blank pane is not usable and a slow one is.

The comment above MINIMUM_FITTABLE_PIXELS was wrong for this head and is corrected
with it. It asserted that collapsing the WebView leaves this page's viewport alone,
so no observer fires and the guard protects nothing — true of a hidden child HWND,
false of a GONE view, which its parent's layout skips outright. On the phone the
guard is the only thing standing between a lock, a connect sheet or a trip to the
background and a remote pty reflowed to 2x1.

Also on the way past: the renderer-timeout message told phone users to install the
Microsoft Edge WebView2 runtime. That is the other blank-terminal failure mode's
message, and naming a runtime that cannot exist on the device is worse than saying
nothing at the one moment somebody is trying to work out what went wrong. It now
names Android's own WebView on that head, as a runtime check for the reason
MainWindowViewModel.GestureWait records beside its own.

Not verified on a device — there is no handset or emulator here, and no test
covers this page. The diagnosis is the decompiled hide path plus xterm's own
requirement, not an observation. 523 tests over the shell and the terminal pass,
and both heads build.
2026-08-11 22:58:11 +02:00
jaap-jan 766fe6aebe Stop the test sshd penalising the suite for its own host-key refusals
The SSH suite has failed intermittently for months with SshConnectionException
"The connection was closed by the remote host", within milliseconds, on
whichever class happened to be running. Two previous attempts guessed at the
cause and said so honestly; this one has a mechanism and a before/after.

◆ THE CAUSE IS PerSourcePenalties, WHICH THIS SUITE PROVOKES BY DESIGN.

OpenSSH 9.8 added per-source penalties and 10.x enables them by default; the
image runs 10.3 and its config never mentions the keyword, so the compiled-in
default was what ran. A source address that repeatedly disconnects without
attempting authentication gets penalised, and while the penalty holds every
connection from it is answered with the clear-text line "Not allowed at this
time" and then closed.

That is exactly the traffic this suite generates. This client's first contact
with an unknown host is a connection deliberately refused at the host key —
a disconnect with no authentication attempt — so every helper that learns a
host key by being turned away first, plus RefusingTheHostKey_AbortsTheConnection
and AnUntrustedHost_IsRefusedExactlyAsAShellWouldBe, feeds the penalty counter.
Enough of them close together and sshd stops talking to the test host for a
while, then starts again.

Measured on a fresh container, probing 200 times with connections of that shape:
with the image default, the first refusal came back at probe 18 and 183 of the
200 were refused. With PerSourcePenalties no, none of 200 were. That is the
before/after the earlier attempts could not produce.

It also explains the shape of the failure, which never fitted a throttle. The
class that failed lost EVERY connection it made rather than a random few —
including the one test that expects a refusal, which passed throughout for the
wrong reason — while the classes around it were untouched. That is a window in
which the server refuses one source, not a probabilistic drop.

Both earlier diagnoses are recorded in the fixture so they are not tried again.
MaxStartups was blamed on the reasoning that xUnit runs test classes in
parallel, so ten unauthenticated connections would be in flight at once; but
every class touching this server shares one collection and xUnit parallelises
collections, not classes, so they run one after another and never have more than
a connection or two open. The reload window was blamed next, and a wait for the
banner was written and removed as unproven — it was unproven because the banner
answers perfectly right up until the penalty lands, so a check that stopped at
the first "SSH-" ran entirely inside the good part.

MaxStartups is kept, on the narrower argument that it is right regardless: a
connection throttle is hardening a test server has no business reproducing.
Removing it would be a second change riding along with this one.

The readiness gate that replaces the reconfigure's silence is a guard rather
than a wait. It requires 25 connections answered back to back, which is the
specific provocation rather than a soak test: 25 is above the measured
threshold of 18 on purpose, and it costs under a second when the setting is off.
Ten was tried first and was worse than useless — it sits below the threshold, so
it passed against a server that was still penalising. With the fix removed the
gate now fails in a minute naming PerSourcePenalties and quoting the server's
own "Not allowed at this time", instead of the suite failing later somewhere
unrelated.

The gate also closes a hole the container's own readiness cannot: a log line and
netstat showing :2222 both pass on a container whose sshd has gone, because
Docker publishes the port with a host-side proxy that accepts before it has
anything to forward to. It is probed from the host rather than with docker exec
for the same reason it matters — that is the path the tests take, and penalties
are counted per source address.

Rejected: patching sshd_config from /custom-cont-init.d to avoid the reload
entirely. It looks like the right hook and is not — the container's log puts
"sshd is listening on port 2222" before "[custom-init] Files found, executing",
so a script there edits a file the running server has already read. It leaves a
config that greps correctly and a server behaving as though it were never
touched, which is the same trap as patching the wrong one of the image's two
config files. Twenty-eight tests failed before that was noticed; the finding is
in the fixture.

Four consecutive full-solution runs clean, and the SSH suite green on every run
since. 1,861 tests, none failing.
2026-08-11 22:58:11 +02:00
jaap-jan 9f73893e14 Merge pull request 'Give the terminal back the width and the keyboard the session shell took' (#7) from claude/quick-access-terminal-fixes-565d4a into main
ci / build and test (push) Failing after 2m20s
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Reviewed-on: #7
2026-08-10 14:52:22 +00:00
jaap-jan ccaf7a8e72 Give the terminal back the width and the keyboard the session shell took
ci / android head (pull_request) Successful in 3m34s
ci / build and test (pull_request) Failing after 2m33s
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Seven things reported from a day's use of v5b's session shell, and they are one
commit because five of them are the same complaint from different angles: the
window spends too much of itself on chrome describing the session, and the parts
that are not chrome do not behave.

◆ THE HOST HEADER IS GONE, and that is a deliberate departure from the design.

Terminal.dc.html and SFTP.dc.html both draw a 60-pixel row above the pane: the
address on the left, a cross-surface button on the right. Both facts are worth
having and the strip they sat in was not — the tab already names the host, and a
full-width bar repeating it was the cheapest 60 pixels in the layout to give
back. The address is now the first line of the sidebar and the button is
stretched across the column under it, so nothing is lost and the pane is taller.

Which word that button carries and which command it runs used to be handed in
from the two usage sites in MainWindow.axaml, because the control was drawn
twice. One sidebar cannot do that, so SessionCrossSurfaceLabel and
OpenOtherSurfaceCommand resolve it in the shell — the same place SessionAddress
already decides which surface's fact to read. The two directions underneath are
untouched: SelectFilesHostAsync for a tab's host, OpenTerminalForFilesHostAsync
for a fresh terminal at whatever SFTP has open.

SessionHeader.axaml is deleted rather than left unused, and LayoutHarness stops
subtracting its 60 pixels from every session screen's budget — the same
treatment the retired window-wide tab strip got, and for the same reason: a
constant for chrome nobody draws is a suite quietly measuring the wrong
rectangle.

◆ AND THE SIDEBAR CLOSES, which the design has no state for at all.

300 pixels of an 1081-pixel minimum is a great deal to spend on a list that is
often two rows long. The column now folds to a 34-pixel rail carrying the
chevron that brings it back — a rail rather than nothing, because a panel that
vanishes leaving no trace is one people report as lost rather than as closed.
Both states live in the one control and swap on IsSessionSidebarOpen, so
MainWindow's own "Auto" column takes whichever width is showing without knowing
the state exists.

Written through to ClientSettings.SessionSidebarOpen rather than held for the
session. It is a decision about how much of the window a terminal gets, and one
that had to be made again on every launch would not really be on offer.

---- THE FOUR SMALLER ONES ----

A SNIP LANDED IN A TERMINAL NOBODY COULD TYPE AT, and looked selected when it
got there. Two causes with nothing in common. The click moved Win32 focus onto
the sidebar row, and term.focus() in the page cannot take it back — only the
host can, so the shell raises TerminalFocusRequested and the window answers with
the same posted focus every other path here uses. The highlight was bash: xterm
wraps a paste in bracketed-paste markers, readline marks what arrives inside
them as an active region, and it stays in reverse video until the next
keystroke. Right for a clipboard paste, wrong for a snippet picked off a
sidebar. Single-line snips are typed rather than pasted now, which needs no
markers; multi-line still pastes, because "runs three commands unasked" is the
worse of the two failures and the markers are the whole of what prevents it.

A BLACK BAR UNDER THE TERMINAL, on Windows. xterm.css paints its scrolling
viewport #000 — its own comment explains why, and it is a macOS scrollbar
concern. Everywhere else that black is covered by the rows, except along the
bottom: the fit addon floors the row count, so the remainder below the last
whole row is bare viewport, up to a line tall, against this page's #171a26. The
light square at its right-hand end is where WebView2's classic scrollbar corner
lands. The viewport is repainted in the page's own background, and the scrollbar
with it — thin and in these colours rather than a grey Windows channel down the
side of a near-black terminal, and kept rather than hidden, because a surface
that scrolls with no sign that it does is worse than a quiet bar.

THE PINS ROW DREW A TOFU BOX. U+E946 is not in the embedded Material Icons face
at all — that file is the 2019 build and its cmap skips E944 and E946 — so the
rail's Pins row and the hosts screen's own pin badge have both been drawing a
missing-glyph rectangle since v5b picked the codepoint. push_pin in that vintage
is U+F10D, verified against the file rather than against a codepoints table for
a later release of the font. Every other icon codepoint in the repository was
audited the same way; this was the only miss.

THE KBD CHIP CUT THE CHORD IN HALF. 34 pixels is the design's width for a chip
reading ⌘K, and this build substitutes CTRL K — six characters and a space,
wider than 34 at 10.5 mono. MinWidth and padding instead, so the design's
footprint survives for the day this face has a ⌘ to draw.

---- AND THE POPOVER UNDER THE USER CHIP ----

Reported as not matching the design, and it was not: Button.poprow set a corner
radius and a padding and never touched the Background, so every row wore the
Fluent theme's own #33FFFFFF button fill. Six raised pills stacked in a menu the
design draws as six lines of text — and the hover rule underneath was already
correct and simply invisible against a fill that never went away. Set on the
ContentPresenter as well as on the Button, the same as Button.flat, because the
theme binds its brush there and a Background set only on the control loses to
it. The panel itself gets this window's own radius-12 card treatment through a
FlyoutPresenter class rather than by widening the shared context-menu rule, and
Vaults and Preferences stop being drawn one step dimmer than Settings and
Logout, which read as two disabled entries in a menu of five live ones.

---- WHAT PROVES IT ----

Three tests in the layout suite, two of them checked against the defect they
describe: the popover row's resting fill (fails with #33ffffff without the
style), and the kbd chip against the natural width of its own text, measured on
a detached copy because a TextBlock's DesiredSize is already clipped to what it
was given and reports 34 inside a 34-pixel chip either way. SessionSidebarTests
is new — the sidebar has never been laid out by a test, and it now holds a
string of unbounded length beside a button that has to stay clickable. In the
shell suite: the cross-surface row in both directions, the closed state
surviving to disk, and the focus request being made when a snip lands and not
made when it does not.
2026-08-10 16:49:44 +02:00
jaap-jan 6fc1e3a7c5 Merge pull request 'Say how far a connection has got while it is still being made' (#6) from claude/connection-status-indicator-e52da7 into main
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ci / android head (push) Successful in 3m48s
Reviewed-on: #6
2026-08-10 13:53:06 +00:00
jaap-jan 8a77b7ca68 Say how far a connection has got while it is still being made
ci / build and test (pull_request) Failing after 2m34s
ci / desktop nightly (pull_request) Skipped
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ci / android head (pull_request) Successful in 3m28s
The connecting card set its status string once, when the tab was created, and
never touched it again. Every connection therefore looked identical from the
outside: one three seconds into a key exchange, one waiting out a fifteen-second
timeout against a machine that is asleep, and one that had hung all drew the
same "connecting…". The card now draws the five steps of getting there, each lit
at the moment the handshake reports reaching it, over an amber track that fills
as they finish.

◆ NOTHING ON THE LIST IS INVENTED. Every row changes state because a layer below
it said so, at the instant the thing it names actually began.

That is the whole reason it is worth showing, and it is why most of this commit
is plumbing rather than XAML: there was no progress reporting anywhere in the
stack to hook a step list onto, and a card animating plausible progress would
have been indistinguishable from one that had stopped receiving any.

SshConnectionPhase names four phases and deliberately not more. SSH.NET runs the
entire handshake inside one ConnectAsync and raises exactly one event from the
middle of it — HostKeyReceived, once the key exchange has produced a key to show
— so that event is the only interior moment there is to report. Everything
before it is Reaching and everything after it is Authenticating. A fifth phase
in that assembly would have to be a timer, so there is not one. OpeningShell is
reported by TerminalWorkspace instead, because that is where it happens: the
factory's work ends with an authenticated connection, and asking for a
pseudo-terminal on one is a separate round trip. The SFTP path passes null — a
second connection opened behind an already-open shell has nobody watching a step
list for it.

The card's fifth step, "Starting the terminal", is the renderer wait and lives
in the shell rather than in the SSH assembly, which has never heard of a
renderer. On the first connection after a cold start it is a real wait with a
real failure mode of its own — a missing WebView2 runtime — so a list that began
at "reaching the host" would leave the one wait most likely to hang unnamed.

Amber for the step in flight, and that follows the palette's rule rather than
bending it. Green is what is true and purple is what you can press; a step still
happening is neither, and it is exactly the caveat-worth-reading that amber
exists for. Steps behind it go green as they become true. Nothing animates,
which is the argument TransfersScreen.axaml already makes for its own track,
reaching a screen with far more reason to want a spinner: a spinner is furniture
invented to fill a state nobody measured, and these states are measured, so the
track fills to what has finished and then waits there.

A refusal keeps the step it stopped on, in red, with the ones behind it still
green. That is the half a progress bar could not do, and it is the difference
between "that host is not there" and "that host is there and would not have me"
— a question the reason sentence alone frequently does not settle.

The strip's dot goes amber while a tab is connecting, on both heads. It was
grey, and so is a tab whose shell has exited: the two states in that strip with
the least in common, one worth waiting for and one over. PhoneShell's own
comment already recorded half of this — the dot stopped being green before
anything had answered — and this is the other half.

Progress is raised inline rather than through System.Progress<T>, which captures
whatever synchronisation context it was constructed on and posts to it. That
reads like a convenience and is really a second place the marshalling decision
gets made: silently, differently under a test with no context, and out of order
with respect to the failure that follows a phase. The shell marshals once, in
one handler, through a new optional post parameter on MainWindowViewModel — the
same seam TransfersViewModel already uses, and for the reason its own remark
gives. The three Dispatcher.UIThread.Post calls that predate it are the ones
this suite's comments record as out of reach; they are left alone rather than
swept in here.

Both heads draw the list. They differ in one place: Phone.axaml's mono class
sets a colour and a size along with the family, so the caption rule names its
own family instead of composing the two and asking two rules for one Foreground.
The desktop's mono sets the family alone, which is why ConnectingCard does
compose them. Each head also gains SHOW LOGS beside the button that gives up —
the step list is this attempt and the log is every other one, which is what a
connection taking too long actually raises.

Seven tests, and the two that matter most run against the container rather than
a fake: a real handshake reports its phases in order, and a host-key refusal
never claims to have authenticated. A fake asserting what it was written to
assert would have established nothing about either. The rest cover the tab
advancing while the connection is gated, the step a refusal stops on, and a
phase reported after the user has given up on the tab. 1,861 tests, none
failing.

The Android head's layout is not verified by anything. It compiles, and
compiled bindings mean every new binding path resolves, but that project is not
in DodoSSH.slnx, there is no test project for it and no device here — so unlike
the desktop card, whose shapes the layout harness measures, these rows have not
been drawn. Vertical fit is reasoned, not observed.
2026-08-10 15:47:45 +02:00
jaap-jan 9755b5f6ae Merge pull request 'Stop the SSH suite's server refusing connections at random' (#4) from claude/ssh-fixture-hup-race into main
ci / build and test (push) Successful in 2m24s
ci / android head (push) Successful in 3m17s
ci / desktop nightly (push) Successful in 41s
ci / api image (push) Successful in 23s
Reviewed-on: #4
2026-08-10 09:56:28 +00:00
jaap-jan afc6a042f1 Merge pull request 'Let the host editor make the credential it is about to bind' (#5) from claude/host-credentials-saved-sets-1786d4 into main
ci / build and test (push) Canceled after 0s
ci / desktop nightly (push) Canceled after 0s
ci / android head (push) Canceled after 0s
ci / api image (push) Canceled after 0s
Reviewed-on: #5
2026-08-10 09:56:22 +00:00
jaap-jan e41eca01a8 Stop the SSH suite's server refusing connections at random
ci / build and test (pull_request) Successful in 2m21s
ci / desktop nightly (pull_request) Skipped
ci / android head (pull_request) Successful in 3m20s
ci / api image (pull_request) Successful in 4s
The suite fails intermittently with SshConnectionException "The connection
was closed by the remote host", within tens of milliseconds, on whichever
test happens to connect first. It has been seen in CI and reproduces
locally. This raises sshd's MaxStartups in the fixture, which is the most
likely cause and is worth doing regardless.

sshd's compiled-in default is 10:30:100: past ten unauthenticated
connections in flight it refuses new ones at random, thirty percent of the
time, rising to always at a hundred. The image ships the line commented
out, so that default was what ran. xUnit runs test classes in parallel and
most of the classes here open a connection, so ten in flight is reachable
during the opening seconds — and a refusal presents to the client exactly
as observed, because a dropped connection and a server that never answered
are indistinguishable from that end.

◆ IT IS A MITIGATION AND NOT A DEMONSTRATED CURE, AND THE COMMENT SAYS SO.

The flake rate could not be measured. On the Windows development machine
the identical unmodified suite ran 85/85 clean and, an hour later, failed
13 runs out of 15; a Linux container gave 30/30 clean and then failed on
the first run of the next batch. Docker throughput on that host swings far
enough to swamp the effect, so every before/after comparison taken there
was noise — including two that were briefly believed.

It is committed on the narrower argument that it is right either way. A
connection throttle is hardening this suite has no interest in
reproducing: it exists to test an SSH client, not to survive a rate limit,
and a test server that drops connections at random is a bad test server
whether or not it is the cause of this particular flake.

The other candidate was the reload window — pkill returns when SIGHUP is
delivered, not when sshd has finished closing its listeners and re-execing,
so a connection immediately afterwards can be refused the same way. A wait
that required three consecutive banner reads before returning was written
and then removed: it could not be shown to change anything either, and a
fixture carrying two unproven fixes for one symptom is worse than one,
because the next person has to disprove both. Both candidates, and how to
tell them apart with sshd's own log, are recorded in the fixture and in
docs/platform-flags.md.
2026-08-10 11:46:14 +02:00
jaap-jan e96d01aab9 Let the host editor make the credential it is about to bind
ci / build and test (pull_request) Successful in 2m12s
ci / desktop nightly (pull_request) Skipped
ci / android head (pull_request) Successful in 3m18s
ci / api image (pull_request) Successful in 4s
The authentication picker has listed saved credentials since they existed, but
making one meant leaving a half-typed host for the keychain screen and coming
back to find it gone. On the phone it was worse than a detour: that head has no
credential editor at all, so it could bind a host to a credential and never
produce one. + NEW CREDENTIAL opens a card under the picker — name, optional
username, password, notes — and ADD writes it and binds the host in one step.

A button beside the picker rather than an entry inside it. Every row of that
list is a binding a host can have, and "make a new one" is an action: as an
entry it would sit in the box afterwards describing a state no host can be in,
and cancelling the form would leave the picker showing it.

It carries its own five fields rather than reusing the keychain editor's, and
that is the load-bearing part. IsEditingCredential is what AVaultEditorIsInTheWay
asks about, so sharing it would have made the whole Vault screen refuse to open
an editor while this card sat open on the Hosts screen, with a status line
naming a form the user cannot see on a screen they are not looking at — the
exact failure that guard was split in two to end. A test pins it.

It writes to the keychain immediately, unlike every other field in this editor,
because a credential is a shared item with an id and a host can only name an id
that exists. The consequence is honest rather than hidden and the hint says so:
a credential added this way outlives a cancelled host edit. What was still being
typed does not — every path that closes the host editor clears the form, and one
of those fields is a password.

The binding is written before the reload rather than after it. RefreshOpenEditors
rebuilds this picker and then restores it from the editor's own selection, so
setting it first is what survives the pass, and by the time it is read
ReloadCredentialsAsync has put the matching entry in the list to land on.

A name already taken is duplicated, not reused, and that is a deliberate parting
from the new-tag box six lines further down which offers the existing tag
instead. Two tags called "staging" are one intention spelled twice; two
credentials called "root" are two different passwords, and quietly binding the
host to whichever was there already would authenticate it as an account nobody
chose. A duplicate label in the picker is the smaller problem.

Into editingHostVaultId, so the credential lands wherever the host is being
sealed and everybody who can read the host can read what it authenticates with.
Stricter than the tag path — which files into the active vault and is recorded
as a gap in docs/design-import-gaps.md — and it can be, because this picker
lists credentials from every readable vault rather than one.

Five flow tests cover the bind-through-reload path, the cancel semantics on both
the saved credential and the abandoned one, the cross-screen guard, the
duplicate name and the empty-password refusal. The layout test is separate and
necessary: the card is collapsed until somebody presses the button, so a harness
driven by the default state draws none of it, and TheHostDrawerFitsWithTheHostEditorOpen
would have gone on passing over a card that blew the column. 1,854 tests, none
failing.
2026-08-10 11:23:10 +02:00
434 changed files with 66232 additions and 3048 deletions

No files matched your search

+1 -1
View File
@@ -10,7 +10,7 @@
"rollForward": false
},
"vpk": {
"version": "1.2.0",
"version": "1.2.161",
"commands": [
"vpk"
],
+7 -1
View File
@@ -20,8 +20,14 @@
*.sql text
# Files that must keep LF regardless of platform — shell scripts run in Linux
# containers, and Dockerfiles are read by a Linux daemon.
# containers, Dockerfiles are read by a Linux daemon, and an RPM spec is a shell
# script in disguise: rpmbuild feeds its %install section to /bin/sh, where a
# carriage return at the end of a line is an argument rather than nothing. A udev
# rule is parsed by udev's own lexer, which treats a stray carriage return as part
# of the value it is reading.
*.sh text eol=lf
*.spec text eol=lf
*.rules text eol=lf
Dockerfile text eol=lf
*.Dockerfile text eol=lf
Caddyfile text eol=lf
+335 -24
View File
@@ -29,6 +29,18 @@ jobs:
build:
name: build and test
runs-on: [linux]
# ◆ A CEILING, BECAUSE THIS FILE HAD NONE AND A HUNG TEST RAN UNTIL SOMEBODY NOTICED.
#
# One test in DodoSSH.Client.App.Tests waited on a named pipe that, on Linux, nothing was ever going
# to answer — and it waited on a token with no timeout, so the job did not fail, it sat there. It was
# killed by hand after twenty minutes, having reported nothing but the eighteen suites that had
# already passed.
#
# Twenty-five minutes against a job that ordinarily takes three. It is not a performance budget and
# must not be read as one: a build that legitimately grows past this should have the number raised.
# What it buys is that the failure mode is a red job with a named step rather than a runner somebody
# has to go and stop.
timeout-minutes: 25
steps:
# act_runner runs every `uses:` action with node inside the job container, and this
# runner's image has none — the run died on the first line of actions/checkout with
@@ -220,7 +232,12 @@ jobs:
- name: build
run: dotnet build DodoSSH.slnx --no-restore --configuration Release
# Tighter than the job's own ceiling, and deliberately so: a hang here is the likeliest of the
# lot — it is the only step running code written for this repository rather than a tool — and a
# step-level timeout names the step in the failure instead of leaving a reader to work out which
# of fifteen was still running. Ten minutes against a suite that takes two.
- name: test
timeout-minutes: 10
run: dotnet test DodoSSH.slnx --no-build --configuration Release
# The one build shape nothing else here exercises: a self-contained RID-specific publish. Its
@@ -462,6 +479,55 @@ jobs:
echo "Bundled DodoSSH ${{ steps.winpack.outputs.packVersion }} for osx-arm64."
# ◆ AND THE THIRD DESKTOP PLATFORM, WHICH IS THE ONE THIS RUNNER ACTUALLY IS.
#
# Same argument as the two steps above and with none of their cross-compiling: this job runs on
# Linux, so the linux-x64 publish here is a native one. What it proves that the others cannot is
# the linux-x64 restore graph — libsodium, SkiaSharp and HarfBuzzSharp all ship native assets per
# RID, and a package that resolves for win-x64 and has no linux-x64 asset fails here.
#
# The runner is still Alpine and the package targets glibc distributions, which is fine and is not
# glossed over: scripts/ci-linux-rpm.sh explains why rpmbuild composing an RPM for one libc on a
# host running another is correct rather than lucky.
#
# ◆ IT IS ALSO WHERE THE PACKAGING ITSELF IS PROVED, WHICH ON THIS PLATFORM IS NOT A FORMALITY.
#
# The Windows and macOS steps hand a directory to vpk and vpk decides what the package needs.
# There is no vpk here — Velopack's Linux target is an AppImage and this is a distribution
# package, updated by dnf rather than by the application — so the dependency metadata is
# generated by rpm from the published tree, and scripts/ci-linux-rpm.sh interrogates the result
# rather than trusting an exit code. Every check in there is a way a package can be built
# successfully and then refuse to install on every host in the world; one of them was written
# because .NET's own libmscordbi.so links libmscordaccore.so, which is exactly that.
#
# Release-shaped rather than nightly-shaped — package name dodossh, tree at /opt/DodoSSH — so
# that what is proved on every main build is the packaging the release channel would use. The
# desktop job below builds the nightly-shaped one and is the only job that publishes either.
#
# ◆ NOTHING IS UPLOADED, FOR THE REASON THE WINDOWS STEP GIVES.
#
# RUNNER_TEMP, dying with the job. An RPM is if anything the easiest of the three to pass on
# casually — one file, no installer to click through, `dnf install` and done — which is a reason
# to keep it off a downloads page rather than a reason to put it on one. ADR 0013 rule 3.
- name: publish and package the linux desktop client
if: github.event_name != 'pull_request'
run: |
set -euo pipefail
# RestoreLockedMode=false for the RID, exactly as the two publishes above do — see the long
# note on the win-x64 one. This checkout is thrown away, so the lock files it rewrites go
# nowhere.
dotnet publish src/DodoSSH.Client.App/DodoSSH.Client.App.csproj \
--configuration Release --runtime linux-x64 --self-contained true \
-p:RestoreLockedMode=false \
--output "$RUNNER_TEMP/linux-x64"
scripts/ci-linux-rpm.sh \
--payload "$RUNNER_TEMP/linux-x64" \
--version '${{ steps.winpack.outputs.packVersion }}' \
--channel release \
--out "$RUNNER_TEMP/linux-rpm"
# This includes the end-to-end suite, which starts PostgreSQL, Keycloak and an OpenSSH
# server through Testcontainers and runs the API as a child process — so it needs a
# Docker daemon and gets one here. That is why the tests run on ubuntu rather than
@@ -507,6 +573,8 @@ jobs:
exit 0
android:
name: android head
# See the build job. The docker pull and the toolchain image make this one legitimately slower.
timeout-minutes: 40
runs-on: [linux]
# Writes the nightly release at the end of the job; see that step for what the capability is and why
# it is acceptable here and nowhere else. Job-scoped, so nothing else in this file gains it.
@@ -866,7 +934,10 @@ jobs:
# never made.
published="$(curl -fsS -H "$auth" "$api/releases/$release")"
for name in $names; do
if ! printf '%s' "$published" | grep -qF "\"name\":\"$name\""; then
# grep without -q, which has the same exit status and reads to the end of its input. A
# reader that stops early under pipefail turns the writer's SIGPIPE into this condition's
# answer; see the note in scripts/ci-linux-rpm.sh, where that cost a green build.
if ! printf '%s' "$published" | grep -F "\"name\":\"$name\"" >/dev/null; then
echo "The release was created but $name is not on it:" >&2
printf '%s\n' "$published" >&2
exit 1
@@ -877,6 +948,8 @@ jobs:
desktop:
name: desktop nightly
# See the build job. Two publishes, a pack and an upload of about 120 MB.
timeout-minutes: 40
# Gated on the tests, like the image job and for a stronger version of its reason: this one is
# installed by people and replaces itself afterwards. Nothing anybody runs should come out of a
# commit whose suite was red.
@@ -1048,6 +1121,45 @@ jobs:
ls -la "$RUNNER_TEMP/nightly-releases"
# ◆ AND THE LINUX NIGHTLY, WHICH IS A PACKAGE RATHER THAN A FEED.
#
# Everything above this step is Velopack: an installer, an index file and a client that polls it.
# This one is an RPM, and the difference is not a gap in the work. VelopackUpdateChannel refuses
# every platform that is not Windows or macOS — deliberately, and its comment says why — so a
# Linux build has no self-updater to give a channel to. What it has instead is dnf, which is a
# mechanism the user already trusts and already controls, and build/linux/dodossh.spec argues
# that at length.
#
# So there is no rolling *feed* here, only a rolling *file*: the newest nightly RPM sits on the
# same release as the Windows nightly and somebody who wants it downloads it. That is a worse
# deal than the Windows nightly gets and it is the honest one — the alternative is a package
# repository, which is a deployment this project does not have.
#
# DodoChannel=nightly for the same reason the win-x64 publish above sets it: it is what
# ClientPaths reads to suffix the profile directory, so the nightly RPM and a release RPM
# installed beside it share no cache, no outbox and no device key. The package name, the tree
# under /opt and the desktop entry are the packaging half of that separation and are the
# script's `--channel nightly` — see the note there for why it is four things and not one.
- name: publish and package the linux nightly
id: linuxpack
env:
VERSION: ${{ steps.version.outputs.version }}
run: |
set -euo pipefail
dotnet publish src/DodoSSH.Client.App/DodoSSH.Client.App.csproj \
--configuration Release --runtime linux-x64 --self-contained true \
-p:RestoreLockedMode=false \
-p:DodoChannel=nightly \
-p:MinVerVersionOverride="$VERSION" \
--output "$RUNNER_TEMP/nightly-linux-x64"
scripts/ci-linux-rpm.sh \
--payload "$RUNNER_TEMP/nightly-linux-x64" \
--version "$VERSION" \
--channel nightly \
--out "$RUNNER_TEMP/nightly-rpm"
# ◆ PUBLISHING IT, AND WHAT THAT CAPABILITY IS.
#
# Whoever can write a release here can put a build on every nightly desktop, because Velopack fetches
@@ -1109,27 +1221,55 @@ jobs:
fi
curl -fsS -X DELETE -H "$auth" "$api/tags/$TAG" >/dev/null 2>&1 || true
# vpk rather than curl, unlike the android job above, and the difference is what is being
# uploaded. An APK is one file the client is told about by a manifest this repository writes; a
# Velopack release is a set of files plus an index whose format is Velopack's own. Writing that
# index by hand would be reimplementing the tool that is already here.
# curl, like the android job above, and no longer `vpk upload gitea`. vpk's Gitea client is a
# generated SDK that cannot read the forge's answer to "create a release" since its upgrade to
# 28.0.0: the release is created and the client gets null back, so both 1.2.0 and 1.2.161 threw a
# NullReferenceException before uploading anything, leaving an empty draft behind on every push.
# Nothing here writes Velopack's index by hand: `vpk pack` already wrote releases.win-nightly.json
# beside the packages, and with no earlier release downloaded into that directory it is exactly
# the index `vpk upload` would have generated from it.
#
# --pre is load-bearing twice over. It keeps this out of the release channel, which refuses
# A draft first, published only once everything is on it, which is the order vpk used too: the
# client reads the index and then fetches what it names, and a published release missing a
# package is a few seconds in which every desktop is told to download something that is not
# there. The index goes up last for the same reason.
#
# prerelease is load-bearing twice over. It keeps this out of the release channel, which refuses
# prereleases — and it keeps it out of `releases/latest`, which is what the *phone's* release
# channel reads: a desktop nightly published as a stable release would become the newest release
# in this repository and every phone on the release channel would start failing its update check
# against a release carrying no android manifest.
dotnet vpk upload gitea \
--skip-updates \
--repoUrl "$FORGE/$REPO" \
--token "$TOKEN" \
--outputDir "$RUNNER_TEMP/nightly-releases" \
--channel win-nightly \
--tag "$TAG" \
--releaseName "Nightly desktop $VERSION" \
--targetCommitish "$GITHUB_SHA" \
--pre \
--publish
releases="$RUNNER_TEMP/nightly-releases"
created="$(curl -fsS -X POST -H "$auth" -H 'Content-Type: application/json' \
-d "$(printf '{"tag_name":"%s","target_commitish":"%s","name":"Nightly desktop %s","draft":true,"prerelease":true,"body":"Built from %s by CI. Installs beside the release build, never over it."}' \
"$TAG" "$GITHUB_SHA" "$VERSION" "$GITHUB_SHA")" \
"$api/releases")"
draft="$(printf '%s' "$created" | release_id)"
if [ -z "$draft" ]; then
echo "Gitea accepted the release call and returned no id:" >&2
printf '%s\n' "$created" >&2
exit 1
fi
for file in "$releases"/*-full.nupkg "$releases"/*-Portable.zip "$releases"/*-Setup.exe \
"$releases"/releases.win-nightly.json; do
if [ ! -f "$file" ]; then
echo "vpk pack did not leave $file behind:" >&2
ls -la "$releases" >&2
exit 1
fi
name="$(basename "$file")"
echo "Uploading $name ($(wc -c < "$file") bytes)"
curl -fsS -X POST -H "$auth" \
-F "attachment=@$file" \
"$api/releases/$draft/assets?name=$name" >/dev/null
done
curl -fsS -X PATCH -H "$auth" -H 'Content-Type: application/json' \
-d '{"draft":false}' \
"$api/releases/$draft" >/dev/null
# Asked for back rather than assumed, and the android job's history is why: it once created a
# release, uploaded nothing, and reported success for every upload it never made. A nightly
@@ -1138,23 +1278,91 @@ jobs:
published="$(curl -fsS -H "$auth" "$api/releases/tags/$TAG")"
for name in releases.win-nightly.json DodoSSH.Desktop.Nightly-win-nightly-Setup.exe; do
if ! printf '%s' "$published" | grep -qF "\"name\":\"$name\""; then
# grep without -q, which has the same exit status and reads to the end of its input. A
# reader that stops early under pipefail turns the writer's SIGPIPE into this condition's
# answer; see the note in scripts/ci-linux-rpm.sh, where that cost a green build.
if ! printf '%s' "$published" | grep -F "\"name\":\"$name\"" >/dev/null; then
echo "The release was created but $name is not on it:" >&2
printf '%s\n' "$published" >&2
exit 1
fi
done
echo "Published nightly desktop $VERSION as $TAG"
# ◆ THE RPM GOES ONTO THE RELEASE JUST MADE, RATHER THAN ONTO ONE OF ITS OWN.
#
# One rolling release carrying both heads, because they are one nightly: the same commit,
# the same version, and one page a person looks at to find out what is on main. A second tag
# would double the delete-and-recreate dance this step already does, and would let the two
# drift apart on a run where one of them failed.
#
# It has to happen here, after the Windows upload, and not in a step before it. This step
# deletes and recreates the release, so an RPM uploaded first would be attached to something
# that no longer exists by the time the job ends — silently, because the delete succeeds.
release="$(printf '%s' "$published" | release_id)"
if [ -z "$release" ]; then
echo "The release was published and its id could not be read back:" >&2
printf '%s\n' "$published" >&2
exit 1
fi
# ◆ THE PACKAGE FIRST AND THE MANIFEST LAST, WHICH IS THE ORDER THE CLIENT DEPENDS ON.
#
# LinuxUpdateChannel reads linux-<channel>.json and then fetches what it names, exactly as the
# phone reads android-nightly.json. A manifest published before its package is a window in
# which every installed client is told to download something that is not there yet — and the
# client's answer to a missing asset is to throw, which a pressed CHECK NOW reports as a
# failure. Same rule, same reason, and the android job's comment says it first.
rpm='${{ steps.linuxpack.outputs.rpm }}'
manifest='${{ steps.linuxpack.outputs.manifest }}'
linuxNames=""
for file in "$rpm" "$manifest"; do
name="$(basename "$file")"
echo "Uploading $name ($(wc -c < "$file") bytes)"
curl -fsS -X POST -H "$auth" \
-F "attachment=@$file" \
"$api/releases/$release/assets?name=$name" >/dev/null
linuxNames="$linuxNames $name"
done
# Asked for back, exactly as the Velopack assets above are and for the same history: the
# android job once created a release, uploaded nothing, and reported success for every
# upload it never made.
withRpm="$(curl -fsS -H "$auth" "$api/releases/$release")"
for name in $linuxNames; do
# grep without -q; see the sibling loops above and scripts/ci-linux-rpm.sh.
if ! printf '%s' "$withRpm" | grep -F "\"name\":\"$name\"" >/dev/null; then
echo "The release was created but $name is not on it:" >&2
printf '%s\n' "$withRpm" >&2
exit 1
fi
done
echo "Published nightly desktop $VERSION as $TAG, with$linuxNames"
image:
name: api image
# See the build job. A cold layer cache is the slow case here.
timeout-minutes: 40
# Gated on the tests rather than parallel with them, which costs a few minutes of wall
# clock on every main commit and buys the thing worth having: no image reaches the
# registry from a commit whose tests were red. An image is not a build artefact anyone
# inspects — it is the thing that gets deployed.
needs: [build]
runs-on: [linux]
# Gitea's own container registry, on the forge this workflow runs on, under the same owner as
# the repository - so the image is listed with the repository's packages rather than on a
# registry of its own. Lowercase, because an image reference may not contain capitals and
# the owner is DodoTech-Public.
#
# REGISTRY_USERNAME and REGISTRY_PASSWORD are a Gitea account and a token of its own with
# package read and write, allowed to publish for that owner. Not the job's built-in
# GITEA_TOKEN, tempting as it is here: the container registry does not accept an Actions
# task token and answers `unauthorized` at /v2/ (go-gitea/gitea#23642). Spelunk's workflow
# pushes the same way, with the same two secrets.
env:
REGISTRY: git.dodotech.cloud
IMAGE: dodotech-public/dodossh-api
steps:
# Duplicated from the build job; see the comment there for why it cannot be factored
# out. Any change here has to be made in all three.
@@ -1280,9 +1488,6 @@ jobs:
# changes, and where setup-buildx-action starts earning its place.
- name: work out the tags
id: tags
env:
REGISTRY: registry-docker.dodotech.cloud
IMAGE: dodotech/dodossh-api
run: |
set -euo pipefail
repo="$REGISTRY/$IMAGE"
@@ -1407,7 +1612,7 @@ jobs:
echo "username: ${#REGISTRY_USERNAME} characters; password: set"
printf '%s' "$REGISTRY_PASSWORD" \
| docker login registry-docker.dodotech.cloud \
| docker login "$REGISTRY" \
--username "$REGISTRY_USERNAME" --password-stdin
- name: push
@@ -1425,7 +1630,113 @@ jobs:
# does not leave it behind.
- name: log out
if: always() && github.event_name != 'pull_request'
run: docker logout registry-docker.dodotech.cloud
run: docker logout "$REGISTRY"
# Rolls ssh.dodotech.cloud onto the image the job above just pushed, by calling the deploy hook of the
# Spelunk stack that runs it. Without this nothing told the server a new image existed, so a commit with
# a migration in it reached the registry and stopped there, and the schema never moved.
#
# The migration itself is applied by the new container as it starts — Database:AutoMigrate, see
# Persistence.MigrateDodoDatabaseAsync — under an advisory lock, before its port opens. So triggering
# the deploy is what applies it, and the wait below is what proves it: /healthz/ready is unhealthy for
# as long as any migration the running image knows about is pending, and an image whose migration
# failed does not start at all.
#
# main only, like the :main tag the stack follows. A failure here fails the run, unlike Spelunk's own
# trigger: a server left behind its schema is the outage this job exists to prevent, and a green build
# over one is the quiet version of it.
#
# SPELUNK_DEPLOY_TOKEN is a repository secret (Settings -> Actions -> Secrets), sent as a header so it
# stays out of every proxy and runner log a URL would be written to.
deploy:
name: deploy ssh.dodotech.cloud
needs: [image]
if: github.event_name == 'push' && github.ref == 'refs/heads/main'
runs-on: [linux]
timeout-minutes: 15
# A newer push to main cancels this run like any other (see concurrency at the top). That is safe:
# once the hook has answered, the rollout and its migration happen on the server, and the newer
# run's own deploy job does the waiting instead.
env:
DEPLOY_HOOK: https://api.spelunk.dodotech.cloud/api/hooks/deploy
SERVER: https://ssh.dodotech.cloud
steps:
# See the desktop job's step of the same name.
- name: ensure curl
run: |
set -eu
SUDO=""
[ "$(id -u)" -eq 0 ] || SUDO="sudo"
if ! command -v curl >/dev/null 2>&1; then
echo "Installing curl"
if command -v apk >/dev/null 2>&1; then
$SUDO apk add --no-cache curl
elif command -v apt-get >/dev/null 2>&1; then
$SUDO apt-get update -qq
$SUDO apt-get install -y --no-install-recommends curl
elif command -v dnf >/dev/null 2>&1; then
$SUDO dnf install -y curl
else
echo "No apk, apt-get or dnf here, so curl cannot be installed from inside the job." >&2
exit 1
fi
fi
curl --version | head -1
- name: trigger the deploy
env:
SPELUNK_DEPLOY_TOKEN: ${{ secrets.SPELUNK_DEPLOY_TOKEN }}
run: |
set -eu
if [ -z "${SPELUNK_DEPLOY_TOKEN:-}" ]; then
echo "SPELUNK_DEPLOY_TOKEN is empty or unset, so the server was not told about this image." >&2
echo "Add it under Settings -> Actions -> Secrets (not Variables)." >&2
exit 1
fi
code="$(curl -sS -o "$RUNNER_TEMP/deploy-response" -w '%{http_code}' -X POST \
-H "Authorization: Bearer $SPELUNK_DEPLOY_TOKEN" \
"$DEPLOY_HOOK" || echo 000)"
case "$code" in
200|202|204) echo "Deploy hook accepted (HTTP $code)." ;;
401|404)
echo "Deploy hook rejected the token (HTTP $code): revoked or regenerated, or the stack is gone." >&2
exit 1 ;;
409)
echo "Deploy hook refused the token (HTTP 409): it is limited to a service the stack no longer has." >&2
exit 1 ;;
*)
echo "Deploy hook answered HTTP $code:" >&2
cat "$RUNNER_TEMP/deploy-response" >&2 || true
exit 1 ;;
esac
# Ten minutes, polled every ten seconds. A rollout restarts the container, so a few failed probes
# in the middle are expected; what fails the job is never becoming ready again — a migration that
# is still pending, one that crashed the start, or a stack holding the deploy for its schedule.
- name: wait for the server to be ready
run: |
set -eu
deadline=$(( $(date +%s) + 600 ))
last=""
while [ "$(date +%s)" -lt "$deadline" ]; do
sleep 10
last="$(curl -sS -m 10 -w ' (HTTP %{http_code})' "$SERVER/healthz/ready" 2>&1 || true)"
case "$last" in
"Healthy (HTTP 200)")
echo "$SERVER is ready, with no migration pending."
curl -sS -m 10 "$SERVER/api/v1/meta" || true
echo
exit 0 ;;
esac
echo "not ready yet: $last"
done
echo "$SERVER did not become ready within ten minutes. Last answer: $last" >&2
echo "A pending migration is named in the container's log (PendingMigrations)." >&2
exit 1
# No job here publishes the desktop *release* channel, and there is not going to be one. The desktop
# nightly job above publishes a different application — its own pack id, its own Velopack channel, its own
+8 -1
View File
@@ -87,9 +87,16 @@ Releases/
*.pfx
*.p12
*.snk
# Signing keystores, with one exception that is tracked deliberately. build/nightly.keystore is
# committed in the open on purpose — see ADR 0014 for why a key everybody holds is what makes the
# nightly channel safe to run in CI — and a file already tracked is unaffected by an ignore rule
# anyway. The negation is here so that reading this list does not suggest the tracked one is an
# oversight. The *release* keystore is a real secret under ADR 0011 rule 1 and must never land here.
*.keystore
*.jks
!build/nightly.keystore
appsettings.Local.json
appsettings.*.Local.json
.env
.env.*
!deploy/.env.example
secrets/
+68
View File
@@ -0,0 +1,68 @@
<Project>
<!--
◆ THE TRIMMER'S VERSION IS PINNED HERE BECAUSE OTHERWISE THE LOCK FILES ARE NOT LOCKED.
Microsoft.NET.ILLink.Tasks is not referenced by anything in this repository. The SDK adds it
on its own to any project that sets IsTrimmable or IsAotCompatible — DodoSSH.Contracts and
DodoSSH.Crypto do, and the Android head gets it from trimming being on by default there — and
the version it asks for is whatever the running SDK happens to bundle. That version lives in
the SDK's own Microsoft.NETCoreSdk.BundledVersions.props, as a KnownILLinkPack item.
Which makes it a dependency whose version is a property of the toolchain rather than of this
repository, and that is the whole problem: packages.lock.json records it as a Direct reference
with a requested range, so the lock file silently means "whichever SDK last ran a restore".
global.json says rollForward: latestMinor, so CI's setup-dotnet installs the newest 10.x SDK
that exists on the day it runs. The moment .NET ships a servicing release, CI's SDK asks for a
version the committed lock files do not have, and the locked-mode restore in ci.yml fails with
NU1004 before a single file is compiled.
That is not hypothetical. It closed the whole pipeline: main's run 125 and every open pull
request went red together, on
error NU1004: The package reference Microsoft.NET.ILLink.Tasks version has changed
from [10.0.10, ) to [10.0.11, ).
with nothing in any of those commits touching a package. .NET had shipped SDK 10.0.400, which
bundles ILLink 10.0.11 where 10.0.302 bundled 10.0.10, and setup-dotnet installed it the next
time anything ran.
Worse than the outage is the shape of the repair without this pin. Regenerating the lock files
holds only until the next servicing release, and it cannot be done from a machine whose newest
SDK is older than the runner's: a restore on 10.0.302 writes 10.0.10 straight back and re-breaks
CI, so the recorded version becomes a fact about whoever ran restore last rather than about this
repository. That is exactly the state locking exists to prevent, and it is not a hypothetical
either — every SDK installed on the machine this pin was written on tops out at 10.0.302.
Pinning it makes the recorded version a decision this repository made, reviewable in a diff
like every other version in Directory.Packages.props, and identical on every machine whatever
SDK it has. Moving it is then a deliberate edit here plus a regenerated lock file, which is the
same ceremony any other dependency bump gets.
It is an Update on the SDK's item rather than a PackageVersion in Directory.Packages.props, and
it has to be: the reference is implicit, so the SDK supplies the version itself and central
package management never gets asked. ProcessFrameworkReferences reads @(KnownILLinkPack) when
it runs, which is why this lives in Directory.Build.targets — the item does not exist yet while
Directory.Build.props is being evaluated.
Keep this within a patch or two of the runtime the SDK ships. It is the trimming analyzer and
the ILLink task, so a small skew is harmless, but a version far behind the framework being
analysed is a real way to miss a trim warning.
-->
<Target Name="PinTheILLinkPackVersion" BeforeTargets="ProcessFrameworkReferences">
<!--
Inside a target, and not for tidiness. The SDK ships one KnownILLinkPack per target framework
and they all share the identity "Microsoft.NET.ILLink.Tasks", so the TargetFramework metadata
is the only thing telling net10.0's entry from net8.0's. A condition on %(...) is item
batching, which MSBuild permits in a target and rejects during evaluation with MSB4191 — so
an ItemGroup at the top of this file cannot express "only the net10.0 one" at all, and the
unconditioned Update it would have to become rewrites every framework's entry.
-->
<ItemGroup>
<KnownILLinkPack Update="Microsoft.NET.ILLink.Tasks"
Condition="'%(TargetFramework)' == 'net10.0'"
ILLinkPackVersion="10.0.11" />
</ItemGroup>
</Target>
</Project>
+51 -4
View File
@@ -88,8 +88,12 @@
-->
<PackageVersion Include="NSec.Cryptography" Version="26.4.0" />
<PackageVersion Include="libsodium" Version="1.0.22" />
<!-- Managed differential oracle for the crypto test suite only. -->
<PackageVersion Include="BouncyCastle.Cryptography" Version="2.6.2" />
<!--
Managed differential oracle for the crypto test suite only. Also what SSH.NET pulls in,
so central transitive pinning makes this pin its floor too: 2.7.0 is what SSH.NET
2026.0.0 asks for, and pinning below that is a downgrade error rather than a preference.
-->
<PackageVersion Include="BouncyCastle.Cryptography" Version="2.7.0" />
</ItemGroup>
<ItemGroup Label="Desktop client">
<!--
@@ -98,8 +102,14 @@
agent forwarding (needs an upstream change; de-scoped from v1) and being handed a
pre-connected Stream — it performs its own socket connect, which is why the relay and
ProxyJump both go through a loopback TCP bridge. See docs/adr/.
2026.0.0 is the fix for GHSA-q939-rpr3-3284, a path traversal in ScpClient.Download's
recursive mode that trusts server-supplied names (everything up to and including
2025.1.0 is affected). Nothing here uses ScpClient — transfers go through SftpClient —
so this was an upgrade on principle rather than an exposure, and the release notes
list no breaking changes over 2025.1.0.
-->
<PackageVersion Include="SSH.NET" Version="2025.1.0" />
<PackageVersion Include="SSH.NET" Version="2026.0.0" />
<!--
The S3 client, for buckets as a remote in the file browser. First-party, Apache-2.0, and
managed only — no native assets — which is the bar this file sets for anything that gets
@@ -162,7 +172,29 @@
constant rather than a setting: an operator who could answer the update check could pin a
chosen user to a known-vulnerable build. See docs/adr/0013-desktop-distribution-and-updates.md.
-->
<PackageVersion Include="Velopack" Version="1.2.0" />
<PackageVersion Include="Velopack" Version="1.2.161" />
<!--
Microsoft's own TPM 2.0 stack, TSS.MSR, and the only way LinuxDeviceKeyStore reaches the chip.
Windows needs nothing here: CNG is in the framework and the Platform Crypto Provider is the TPM
behind it, and macOS reaches the Secure Enclave through the Security framework that
MacSymbols.cs binds by hand. Linux has neither — the platform's own stack is tpm2-tss, a C
library with a large surface — so this is the one head that needs a package to talk to its own
hardware.
Chosen over P/Invoking libtss2-esys for two reasons that both hold at the same time. It is
managed all the way down, so there is no native dependency to add to the RPM and nothing to
resolve at load time; and it works against a software TPM over a socket exactly as it does
against /dev/tpmrm0, which is what makes LinuxDeviceKeyStoreTests able to run the whole seal,
unseal and lockout path unattended. Neither of the other two device key stores can be tested at
all — see WindowsDeviceKeyStoreTests for the ten minutes that took to find out.
It carries a runtimes/linux-x64 asset, like SkiaSharp and libsodium, so the RID-specific publish
picks it up and the RID-free locked restore does not. See the RuntimeIdentifiers note in
DodoSSH.Client.App.csproj for why that distinction is load-bearing here.
-->
<PackageVersion Include="Microsoft.TSS" Version="2.1.1" />
</ItemGroup>
<ItemGroup Label="Versioning">
<!--
@@ -211,5 +243,20 @@
mistakes that cause real authorization holes.
-->
<PackageVersion Include="WireMock.Net" Version="2.13.0" />
<!--
A JavaScript interpreter, in managed code, so that terminal.js can be tested as the file that
ships rather than as a transcription of it into C#. Test-only and referenced by exactly one
project; nothing in src depends on it.
Chosen over shelling out to node, which is the obvious alternative and needs node present
wherever the suite runs — CI installs one already, but a test that only runs when a separate
command is remembered is a test that stops being run. Chosen over a headless browser for the
same reason several times over.
What it does not buy: Jint is not Chromium, so this proves the page's own logic and nothing
about how WebView2 or Android's WebView behave. That line is drawn in RendererPage's remark and
picked up by docs/manual-checks.md 1.10 and 11.12a.
-->
<PackageVersion Include="Jint" Version="4.16.0" />
</ItemGroup>
</Project>
+232 -12
View File
@@ -44,7 +44,7 @@ Three consequences worth knowing before you read further:
The reasoning behind each major decision is recorded in [`docs/adr/`](docs/adr/), starting with
[the E2EE trust model](docs/adr/0001-e2ee-trust-model.md).
The desktop client's interface was built from a design covering more product than exists yet — file
The desktop client's interface was built from a design covering more product than existed at the time — file
transfer, teams, saved snippets, port forwarding. Everything that design asked for and this build has not
got is written down in [`docs/design-import-gaps.md`](docs/design-import-gaps.md), with the layer each
piece would land in and what the interface shows in its place. Nothing was rendered with invented data to
@@ -69,9 +69,10 @@ src/
DodoSSH.Client.Terminal the loopback data plane and credit-based flow control
DodoSSH.Client.Transfer the transfer queue, part files and resume, and the local file listing
DodoSSH.Client.ObjectStore S3-compatible buckets, behind the same interface as SFTP
DodoSSH.Client.Import reading ~/.ssh/config, and the keys it names when asked
DodoSSH.Client.Import reading ~/.ssh/config and the keys it names when asked; reading a Hetzner
Cloud project over its API
DodoSSH.Client.Shell the view models both heads drive, the renderer's files, the palette
DodoSSH.Client.App the desktop head: its views, and its Windows integration
DodoSSH.Client.App the desktop head: its views, and its Windows, macOS and Linux integration
DodoSSH.Client.Android the phone head: its views, and its Android integration
tests/ one test project per source project
docs/adr/ architecture decision records
@@ -81,7 +82,9 @@ docs/manual-checks.md what no test can reach, and what to look for when che
docs/android-port.md the Android head: what was decided, what is built, what is left
scripts/ release-windows.ps1 — builds, packs and publishes the Windows client
release-macos.sh — the same, signed and notarized, on a Mac
ci-linux-rpm.sh — builds the Linux .rpm, then interrogates it
build/macos/ the entitlements and Info.plist template the macOS bundle is built from
build/linux/ the RPM spec the Linux package is built from
```
Everything under `src/DodoSSH.Client.*` except the two heads and `Shell` is deliberately free of Avalonia.
@@ -177,6 +180,74 @@ passphrase screen, always. The application lives at `/Applications/DodoSSH.Deskt
at `~/Library/Application Support/DodoSSH`, which are deliberately two different places so that removing the
first never touches the second.
## Installing on Linux
An `.rpm` for x86_64, and the one platform where you get it from `main` rather than from a release — see
[the nightly build](#the-nightly-desktop-build) below, which is where the Linux package is published today.
```bash
sudo dnf install ./dodossh-nightly-*.x86_64.rpm
```
Everything above about where a client may come from applies unchanged. Four things differ, and the first
two are the ones to read before installing.
**It checks for updates and it installs nothing.** The Windows and macOS builds carry Velopack and replace
their own files; this one never does. It checks the project's forge every six hours, and when there is a
newer build it downloads it, checks its digest, and hands the file to **PackageKit** — which raises the
usual "authentication is required to install software" prompt. You may say no, and nothing is replaced until
you say yes. Nothing restarts either: replacing files under a running process is ordinary here, so the build
you have keeps running until you close it.
That split is the point rather than a compromise. Installing software is your package manager's job and it
already answers to you; noticing that a build exists is the part `dnf` cannot do for a package that is not
in a repository. What DodoSSH must never become is a second thing that can put software on your machine on
somebody else's say-so, which is why the address it checks is a constant in the binary and can never be a
DodoSSH server — [ADR 0013](docs/adr/0013-desktop-distribution-and-updates.md) rules 4 and 11.
The gap that remains: there is **no package repository**, so `dnf upgrade` alone will never bring you a
newer DodoSSH. If you turn the check off on PREFERENCES → UPDATES, nothing else will tell you.
**Your PIN can stand in for your passphrase, if this machine has a TPM you can reach.** The device key is
sealed into the TPM and released only against a PIN that **the TPM itself checks** — it counts wrong answers
and stops responding after a few, which is what makes four digits enough and what makes a stolen disk
useless. Two honest caveats, both in
[ADR 0007](docs/adr/0007-device-key-protection.md) decision 4:
- **It is weaker than Windows Hello or Touch ID**, and the difference does not show. Those draw their prompt
from inside the operating system; this one is a window DodoSSH draws, so something already running as you
could imitate it. It could imitate the passphrase screen too, which is worth far more — but the guarantee
is not the same and this page will not pretend it is.
- **The package grants your session access to the TPM, and you should know what that means.** Fedora leaves
`/dev/tpmrm0` readable only by the `tss` group, so this would otherwise need an administrator and a fresh
login. Instead the package installs a udev rule tagging the device `uaccess` — the same mechanism your
webcam and your FIDO key already use, which grants an ACL to **whoever is logged in at the machine** and
takes it away when they log out. Not over SSH, not to a user switched away on another VT, not to daemons.
The cost is not secrecy — TPM objects are protected by their own PINs — it is that anyone at the keyboard
can make failed attempts, and a TPM answers enough of those by locking out *everyone*. **If this machine
unlocks its disk with the TPM at boot**, that means somebody sitting at it could stop the next boot from
unlocking until the lockout recovers. If you would rather not have that, one command puts it back:
```bash
sudo ln -s /dev/null /etc/udev/rules.d/71-dodossh-tpm.rules
```
DodoSSH then behaves as though the machine had no TPM: no PIN offered, passphrase every time.
See [docs/unlocking-without-the-passphrase.md](docs/unlocking-without-the-passphrase.md).
**It needs WebKitGTK, because the terminal is a WebView.** Specifically `webkit2gtk4.1`, which `dnf` pulls
in for you. Fedora 44 is the distribution the head has actually been run on. RHEL 9 and its rebuilds ship
the older 4.0 API line under a different library name and the package deliberately does not claim them —
`dnf` will refuse with *nothing provides libwebkit2gtk-4.1.so.0*, which is a better answer than installing
and drawing a blank terminal. This project does not ship desktop builds nobody has run, on any platform.
**Where things go.** The application at `/opt/DodoSSH`, launched as `dodossh` or from your menu; your vault
cache at `$XDG_DATA_HOME/dodossh`, usually `~/.local/share/dodossh`. Two different places on purpose:
`dnf remove` takes the first and never touches the second, so reinstalling asks for your passphrase rather
than starting over. Use **Sign out** inside the application to make the machine genuinely forget.
Cutting a release is `scripts/release-windows.ps1`, run by a person on a Windows machine, and
`scripts/release-macos.sh` on a Mac. Deliberately not a CI job; ADR 0013 decision 3 explains why, and it is
not only that the runners are Linux.
@@ -189,6 +260,18 @@ Nightly*, its own install directory, and its own profile at `%LOCALAPPDATA%\Dodo
costs nothing you are relying on. It signs in separately and appears to your account as a new device,
because it genuinely is a second installation.
**The Linux `.rpm` is on the same release**, built from the same commit and versioned the same way, as
`dodossh-nightly`. It installs beside a release package for the same reasons and by the same four
separations — a different package name, a tree at `/opt/DodoSSH.Nightly`, a `dodossh-nightly` launcher with
its own menu entry, and a profile at `~/.local/share/dodossh.nightly`. Two RPMs owning different paths
cannot replace one another, so `dnf` will keep both rather than treating one as an upgrade of the other.
It is the only Linux package this project publishes at all today: there is no `v*`-tagged Linux release
yet, because no person has walked a Linux build through
[docs/manual-checks.md](docs/manual-checks.md). What CI proves on every push to `main` is that the release
package still *builds* — the same arrangement Windows and macOS have had since the beginning, where the
package is built on every commit and uploaded nowhere.
**Installing it means trusting everyone who can write a release on this repository, including CI.** The
updater applies what the feed serves without verifying a signature, so anyone who can change a workflow
file here can put a build on every nightly machine. That is an acceptable trade for a build you are trying
@@ -343,6 +426,99 @@ What is not here: transferring a directory, dragging between the panes, and rout
bastion — the last needs jump hosts the connection layer has not got. All three are in
[`docs/design-import-gaps.md`](docs/design-import-gaps.md).
### Forwarding ports
A host can carry **port forwards**, added under PORT FORWARDS in its editor, in the three kinds OpenSSH has:
**local** (`-L`, a port here reaching a machine the remote can see), **remote** (`-R`, a port on the remote
reaching back to one this machine can see) and **dynamic** (`-D`, a SOCKS proxy here whose connections leave
from the remote). They are saved in the host's encrypted payload, so they sync, merge and are shared with the
host, and they start with every terminal opened to it, on either head. The session sidebar lists them under
FORWARDS with the state of each, and the status bar counts the ones listening; on the phone the same list is a
sheet off the terminal's bar.
Three things about them are worth expecting rather than discovering.
**Everything listens on localhost, and there is no setting for it.** A forward is a field any member of a
shared keychain can fill in, and one bound to every interface would hand the remote's network to anybody who
can reach your machine for as long as the terminal is open. A remote forward asks the remote for its loopback
too; whether the remote honours that is its own `GatewayPorts`.
**A forward lives as long as its terminal.** It runs over that tab's connection, so closing the tab, losing
the connection or reconnecting stops it — a reconnect starts the host's forwards again on the new session. A
second tab to the same host runs the same forwards, and they fail there because the ports are taken; the row
says so, and the terminal is unaffected. Any row can be switched off and on while its session is up.
**No byte counts**, which the design draws: SSH.NET keeps none, so a number there would be invented. The
phone runs forwards too, listed behind a `⇄` in its terminal's bar, but cannot edit them yet; see
[The Android head](#the-android-head).
### Reaching a server through Spelunk
A server managed by Spelunk runs Spelunk's agent, which keeps a connection open to Spelunk. DodoSSH can use
that connection instead of dialling: tick **Connect through Spelunk** in the host editor and fill in
Spelunk's API address and the server's id in Spelunk. A connection then asks Spelunk for a ticket, opens a
WebSocket, and the agent connects to the SSH server on the machine's own loopback — so the server needs no
open SSH port at all. Shells and file transfers both go this way; the relay and Spelunk are one choice, and
ticking one unticks the other.
- **Sign this device in to Spelunk once, under Settings → Security → Spelunk** (or with the button in a
Spelunk host's editor). Give Spelunk's API address and press SIGN IN: your browser opens at Spelunk, you
sign in there however you normally do — password, passkey, your company's single sign-on, second factor —
and allow *DodoSSH on "<this device>"*. No key is pasted anywhere, and DodoSSH never sees your Spelunk
password.
- **One sign-in reaches every organisation you are in** on that Spelunk, as you, with the role you have on
each server at the time: Admin opens a terminal, anything less is refused for that server alone. DodoSSH
sends no organisation; Spelunk takes it from the server.
- **It stays on this device.** Nothing about it is synced: each device signs in on its own, and the host
itself carries only the address and the server id, so the same host opens on every device signed in to its
Spelunk. The sign-in is sealed in the local cache like the remembered DodoSSH sign-in, and only ever sent to
the Spelunk it came from. The API address must be `https://`, except for a Spelunk on this machine.
- **It has no expiry, and ends with you.** Spelunk refuses it once you are removed, change your password or
second factors, or sign it out under *Your account → Signed-in apps* there; DodoSSH then forgets it and asks
you to sign in again. SIGN OUT beside it under Settings → Security ends it in both places, and so does
signing out of DodoSSH.
- **DodoSSH has to be online and signed in.** Before every connection through Spelunk it asks its identity
provider whether your DodoSSH sign-in still stands (at most once a minute). An account the provider no longer
signs in is signed out of DodoSSH and of every Spelunk on this device; a provider that cannot be reached
holds the connection until it can.
- **The hostname and port still matter**, though nothing dials them: the host key is pinned under them as it
is for every host, and the port is what the agent connects to on the server.
- **There is no falling back to a direct dial**, and a refusal is said in Spelunk's terms: signed out, not
allowed on that server, a server Spelunk does not know, an agent that is not connected, an agent that could
not reach the SSH port or is too old to open terminals.
**Sign in through Spelunk (no SSH key needed)**, the last box in the same card, lets Spelunk log
you in instead of an SSH key or password of the host's own. For each connection DodoSSH makes a throwaway
Ed25519 key pair in memory and sends the public half with the ticket request, which your sign-in authorises;
the agent runs a one-connection `sshd -i` on the server whose only authorised key is that one, and says
which account it logs in as (`root`). It is real SSH to the server's real host key, so shells, file
transfers and port forwards all work, and the key is gone with the connection — it is never stored,
synced or logged. The login and authentication choices are greyed out while it is ticked and saved as
nothing. The server needs OpenSSH's `sshd` installed (not running, and no open port); an agent too old
to sign in, or a server without `sshd`, is said so. Such a host is written at host schema version 10,
so a DodoSSH older than this shows it read-only.
**"Open in DodoSSH" in Spelunk** starts DodoSSH with a `dodossh://spelunk/connect?api=…&server=…&name=…&host=…`
link, or hands the link to the copy already running, and **connects straight away.** The link never
carries a credential. The hosts links make live in your personal vault, tagged `spelunk`:
- If your personal vault has a host tagged `spelunk` for that server on that Spelunk, DodoSSH connects to it.
- Otherwise, when this device is signed in to that Spelunk, DodoSSH saves a new host in your personal vault —
named as the link names it, at the link's address (or `spelunk-<server id>`), port 22, signing in through
Spelunk, tagged `spelunk` (the tag is made if the vault has none) — and connects to it. It syncs like any
host you saved yourself.
- **A link from a Spelunk this device is not signed in to** opens the host editor instead, filled in the same
way with sign-in ticked and the tag on, and offers to sign in to that Spelunk. Sign in, save, and every later
link from that Spelunk connects straight away. A link can be sent by anything on this machine, so it never
starts a sign-in by itself.
A host you set up by hand, or one in a team's vault, is left as it is: a link for its server adds a host of
its own. A link that arrives while the vault is locked waits for the unlock.
The Windows installer registers the scheme for your user and removes it on uninstall, the macOS bundle
declares it in its `Info.plist`, and the Linux package's desktop entry declares `x-scheme-handler/dodossh`.
The phone reaches Spelunk hosts the same way but does not answer links yet.
### Sharing a vault
**VAULTS** in the nav rail lists every vault you can see, makes new ones, adds people to one,
@@ -558,8 +734,9 @@ its host if it has one and back into the box if it does not.
**A connected phone shows one bar and then the terminal.** The header, the session strip and the bottom
bar are collapsed while a shell is up, and a single 35-pixel row replaces them: back on the left, the
sessions as pills, and a `+` on the right offering the three connections this application can make — a
shell, a host's files over SFTP, or a bucket. The system back gesture does what the arrow does, and lowers
that menu first if it is open.
shell, a host's files over SFTP, or a bucket. Beside the `+`, for a tab whose host has port forwards, a `⇄`
opens them; see below. The system back gesture does what the arrow does, and lowers either sheet first if
one is open.
Widening the rail moved the desktop window's minimum from `880x560` to `1016x574`, which leaves every
screen exactly the width it was designed against.
@@ -627,10 +804,25 @@ What it does *not* yet do is use the extra width inside a screen: the host list
size. Two columns needs the row model to change — the list is headings and hosts in one sequence, and a
heading has to span — which is shared with the desktop and is its own piece of work.
**Port forwarding is not built anywhere**, and the phone's More screen says so in a paragraph rather than
leaving a gap. The v2 design draws a whole screen for it; nothing in the SSH layer forwards anything, so
every control on that screen would have had no effect. See
[`docs/design-import-gaps.md`](docs/design-import-gaps.md).
**Port forwarding runs here too, and is edited on the desktop.** A host's forwards start with every
terminal the phone opens to it, as they do on the desktop. The terminal's bar grows a `⇄` for a tab that has
any, carrying the number listening in green, or turning red when one could not start; it opens a sheet
listing the tab's forwards with their route, their state, the reason a failed one gave, and a tap on each to
switch it off or on — the desktop sidebar's FORWARDS section, over the same rows. The v2 design's whole
FORWARDING screen is not drawn, for the reason the desktop has none: a forward belongs to a host and runs
with a session, and both already have a place. What the phone has not got is an editor for them — its host
form has no PORT FORWARDS section — so they are added on the desktop and arrive with the host; the More
screen says so in a paragraph.
Forwards ride the **keep-alive** a shell already has. A forward runs over its tab's connection, so the
foreground service that holds a shell open in the background is holding its forwards open too, and nothing
else needs to: the service is never started for a forward alone, because there is never a listening forward
without a live shell. What forwards change is the notification, which counts them beside the shells —
`1 shell connected · 2 ports forwarded` — because a phone in a pocket holding ports open is something its
owner should be able to see. Local and SOCKS forwards listen on the phone's own loopback, which every app on
the phone can reach; that is what makes one useful here — a database client on the phone reaching a server
behind the remote — and it is the same exposure the desktop's localhost has to its own processes. See
[Forwarding ports](#forwarding-ports) and [`docs/design-import-gaps.md`](docs/design-import-gaps.md).
It is deliberately **not** in `DodoSSH.slnx`. Putting it there would make the `android` workload and a full
Android SDK a prerequisite of `dotnet build DodoSSH.slnx` for everybody; it has its own CI job instead, which
@@ -790,6 +982,13 @@ keychain plus a terminal — and the spike that gates all of it.
[Moving files](#moving-files) for the two things about it worth knowing before you use it, both of which
are consequences rather than choices.
*Relay done:* a host with "Connect through the server relay" ticked is reached through the deployment,
for a machine this one cannot dial. The server issues a single-use, thirty-second ticket for that host
alone, resolves its address and checks it against a deny list with no configuration escape — loopback,
link-local, metadata endpoints — and then pipes raw TCP; the SSH session still ends on your machine, so
the relay sees ciphertext. It is off by default (`Relay:Enabled`), and it only helps when the server can
reach what you cannot. See [ADR 0004](docs/adr/0004-relay-authorization.md).
*Organising done:* hosts can be filed into groups, and commands can be saved as snippets. Both are ordinary
synced items — encrypted, merged and pushed like every other — and both are invisible until used: a
keychain with no groups draws the flat host list it always did. Two things about them are deliberate.
@@ -920,10 +1119,31 @@ keychain plus a terminal — and the spike that gates all of it.
[ADR 0013](docs/adr/0013-desktop-distribution-and-updates.md) decision 10 and
[Installing on macOS](#installing-on-macos).
**The Linux half checks, and the package manager installs.** An `.rpm` for x86_64, built and checked on
every push to `main` and published to the nightly release, installing to `/opt` with a menu entry and a
`dodossh` launcher. It carries no Velopack and replaces nothing itself: it notices a newer build on the
project's forge, downloads it, verifies its digest and hands the file to PackageKit, which asks before it
installs. Splitting it that way keeps the part that can put software on your machine where it already
was — with your package manager — while fixing the half `dnf` cannot do for a package that is in no
repository. The device key is sealed into the TPM behind a PIN **the TPM checks and counts failures
against**, which is what makes four digits enough. Reaching the TPM needs no administrator and no group:
the package installs a udev rule tagging `/dev/tpmrm0` with `uaccess`, so the ACL follows whoever is
logged in at the machine and goes away with them — the same mechanism a webcam uses. What that costs, and
the one symlink that undoes it, is in the rule's own comments. See
[ADR 0007](docs/adr/0007-device-key-protection.md) decision 4,
[ADR 0013](docs/adr/0013-desktop-distribution-and-updates.md) decision 11 and
[Installing on Linux](#installing-on-linux).
Still to do here: Windows signing (the first Windows release is unsigned, and the trigger for buying a
certificate is the first release aimed at strangers), macOS on Intel, Linux packaging, and Phase 18 of the
manual checks — the macOS build has never actually run, because there is no macOS runner in CI and
everything above is verified only as far as the bundle.
certificate is the first release aimed at strangers), macOS on Intel, a `v*`-tagged Linux release and a
signed package repository to serve it from, and Phases 18 and 19 of the manual checks — neither the macOS
nor the Linux build has been walked through by a person. There is no macOS runner in CI at all. The Linux
package is verified as far as what it *says* about itself — CI builds it and interrogates its
dependencies, its file list and its modes, and installs nothing — and the two pieces of Linux behaviour
that are code rather than packaging do have tests: the update channel's version comparison and digest
check run in CI, and the TPM store's seal, unseal, wrong-PIN and lockout paths run against a software TPM
anybody can start with one `docker run`. What no runner covers is `/dev/tpmrm0`, PackageKit and polkit,
which is what Phase 19 is for.
- **M5 — multi-provider OIDC**, identity key rotation, per-item content keys.
## Licence
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@@ -0,0 +1,328 @@
# Android design audit — 2026-10-02
Run on the emulator (`dodossh_api36`, Pixel 5 profile, 1080×2340 @ 440 dpi, Android 16). It used a
standalone **Debug** APK from `main` at `858e362`, against a local API, Keycloak and a throwaway `sshd`.
The walk went from a cleared install through sign-in, enrolment, recovery code, unlock, adding a host,
connecting, host-key trust, terminal, and every Settings sub-page.
Screenshots are in [`android/`](android/), downscaled. The recovery-code screen can't be captured,
because `FLAG_SECURE` blocks it, so it was reviewed from its markup and the accessibility tree.
**How to read the evidence.** "a11y tree" means `uiautomator dump`, which reads what TalkBack and any
other accessibility service see. Times and hangs come from a Debug build on an emulator (JIT, no AOT),
so treat any performance note as "confirm on Release".
---
## What works well
- **Connection progress card** ([11](android/11-connecting.png)): five named steps, the current one lit,
with *close* and *logs* available while it's in progress.
- **Host-key sheet** ([13](android/13-host-key.png)): "UNKNOWN HOST KEY", first contact, the algorithm,
the full SHA256 fingerprint, and an instruction to compare. **TRUST AND CONNECT** and **CANCEL** are
both full width.
- **Recovery-code screen**:
- no back and no skip;
- **CONTINUE** stays disabled until the tick;
- a full-width **COPY CODE**;
- capture is blocked.
- **Terminal** ([14](android/14-terminal.png)):
- resizes above the keyboard;
- the two-row accessory bar (esc, tab, ctrl, `| - ~ /`, arrows, A−/A+) stays reachable;
- the open-sessions strip and the tab strip are clear.
- **Busy states**: enrolment disables its fields and button and explains the wait ("deliberately takes a
moment").
- **Touch targets** measure 44 dp or more almost everywhere: checkboxes, buttons, rows.
- **Back** closes sheets. The soft keyboard's ✓ submits single-field forms (unlock, connect).
- **Copy is honest and specific**, e.g. "works with no network — the keychain decrypts on this phone",
and the Vaults explanation.
---
## Critical / high
### H1 · Password fields expose their plaintext to accessibility services
- **What:** the vault passphrase field ([05](android/05-unlock-prefilled.png)) and the SSH password field
([10](android/10-connect-sheet.png)) both report `password="false"` in the a11y tree. Their `text`
attribute is the secret itself, in clear.
- **Evidence:** the a11y tree on both screens; the values matched exactly what was typed (redacted here).
- **Why it matters:** any installed app holding an accessibility service can read every passphrase and
host password typed into DodoSSH. That's a common Android malware technique. TalkBack would also read
the passphrase aloud character by character.
- **Where:** `TextBox.secret` sets `PasswordChar` and `ContentType=Password`
(`Theme/Phone.axaml:583`). That's correct for the input method, but Avalonia's Android automation peer
ignores it.
- **Fix:** give secret boxes an automation peer that reports `IsPassword` and returns no value. At
minimum, override the exposed text on `TextBox.secret`. File it upstream with Avalonia as well. Check
the desktop's UIA peer for the same leak.
### H2 · The passphrase survives enrolment and pre-fills the unlock box
- **What:** right after the recovery code, the unlock screen already holds the passphrase (16 dots;
[05](android/05-unlock-prefilled.png)) beside "Unlock with the passphrase you just chose."
- **Why:** `ConfirmRecoveryCode` clears `RecoveryCode` from memory on purpose ("keeping it in a view
model … would undo that"), but `Passphrase` is never cleared after enrolment. Combined with H1, it's
readable from the a11y tree on that screen. It also skips the one moment that proves the user
remembers the passphrase.
- **Fix:** clear `Passphrase` and its confirmation when enrolment completes, as the recovery code is
cleared.
### H3 · A hardware Enter that submits the connect sheet leaves the window "not responding"
- **What:** I typed the password and pressed Enter (an injected `KEYCODE_ENTER`, which is what a
Bluetooth or DeX keyboard sends). The connection started, but Android reported the window
unresponsive. The key-up was never acknowledged (`InputDispatcher: Waited 5009ms for
KeyEvent … ENTER … action=UP`). The ANR dialog then kept coming back
([12](android/12-anr.png)) until the process was killed. Meanwhile the main thread was idle in
`Looper.pollOnce`: it wasn't busy, the event was simply lost.
- **Not affected:** tapping **CONNECT**, and the soft keyboard's ✓ (which sends an editor action, not a
key event). Both connected cleanly.
- **Likely cause:** focus moves to the terminal's native renderer (`Platform/RendererFocus.cs`) while
the Enter key-up is still in flight.
- **Repro:** host row → type password → hardware Enter.
- **Confidence:** reproduced once, and an accessibility dump was running at the time. Confirm on a real
device with a keyboard.
### H4 · Screen-reader names are type names across the app
The a11y tree announces these:
| Control | Announced as |
|---|---|
| Bottom nav (Hosts / Connections / Settings) | `Avalonia.Controls.Panel` ×3 |
| Add-sheet rows, Settings rows, session chip | `Avalonia.Controls.StackPanel` / `Avalonia.Controls.Grid` |
| Keychain filter chips | `Avalonia.Controls.StackPanel` ×5 |
| Host list rows | `DodoSSH.Client.Shell.ViewModels.HostRowViewModel` |
| Host editor dropdowns | `AuthenticationChoice { Kind = Typed, EntityId = , … }`, `GroupChoice { … }` |
| Vault row | `VaultRowViewModel { VaultId = 01a0fe77-… }` (leaks an internal id) |
| FAB / header add | `+` (no name) |
| Decorative glyphs | `⌕ ▤ ⌗ ⚙ ⚿ ❯ ⇅ ◳ ≡ ◎ ›` exposed as text |
There are two further problems:
- **Hidden content:** the hosts list stays in the tree under the full-screen host editor, so a
screen-reader user can wander into a screen they can't see.
- **Leftover desktop controls:** the desktop scrollbar's "Line up / Page down" buttons are exposed too.
**Fix:** set `AutomationProperties.Name` on every button whose content isn't a string. Give row
templates a name, or override `ToString` on the row view models. Mark glyph `TextBlock`s
`AutomationProperties.AccessibilityView="Raw"`. Hide covered content from the tree while an editor
covers it.
### H5 · Copying the recovery code isn't marked sensitive
`CopyRecoveryCode` goes through Avalonia's plain `SetTextAsync` (`App.axaml.cs:187`). On Android 13+,
the system shows a clipboard preview of the copied text. That overlay is system UI, so this screen's
`FLAG_SECURE` doesn't cover it, and Gboard keeps the text in its clipboard history. Use a native
`ClipData` with `ClipDescription.EXTRA_IS_SENSITIVE` for any secret the app copies. (Read from code;
not observed, because the screen can't be captured.)
---
## Medium — visual system
### M1 · The accent glow is clipped to a square on every primary button and the FAB
Each gradient button sits on a slightly lighter rectangle, and its corners show past the rounded shape:
- [z-glow-button](android/z-glow-button.png): SIGN IN, CREATE THE VAULT, UNLOCK, CONNECT, SAVE, ADD
FILES;
- [z-glow-fab](android/z-glow-fab.png): the round FAB sits inside a visible square.
`AccentGlow` (`0 0 22 0`) is set on the template's `ContentPresenter`
(`Phone.axaml` `Button.primary` / `Button.fab /template/ ContentPresenter`) and gets clipped to the
button's own bounds. The desktop's `Button.accent` uses the same pattern, so check it there too. Fix:
draw the glow from an unclipped wrapper (a `Border` with margin), or drop it on the phone.
### M2 · Body copy is monospace, against the shared-typeface decision
`docs/design-import-gaps.md` ("The phone catches up") records that the phone shares the desktop's
faces. On the desktop, prose (`hint`, `heading`, the settings titles and captions) is Montserrat, and
mono is kept for identifiers (`.mono`) and labels (`.label`). On the phone, `TextBlock.body`, `.title`
and `.detail` all still set `MonoFont` (`Phone.axaml:661–680`). So every paragraph, title and caption is
JetBrains Mono, and only screen headers (Personal, Settings, New host) are Montserrat. The result is
long, wide-set paragraphs that are tiring to read ([03](android/03-enrol.png),
[16](android/16-settings.png), [19](android/19-sftp.png)).
Keep mono for labels, buttons (the recorded ALL-CAPS-mono convention), addresses and code. Move
`.body`, `.title` and `.detail` to the default sans.
### M3 · Fluent's selection fill leaks into the host list
After a connect, the tapped row stays lit in `#3d486b` ([15](android/15-selected-row.png)). That
slate-blue isn't in `Palette.axaml`, which says selection is `Active` `#1E1E2C`. The comment at
`HostsScreen.axaml:360` says the selection fill was deliberately removed ("a lit row would be a mark
with no action behind it"). But only the custom `Border.hostrow.chosen` style was changed. Fluent's
`ListBoxItem:selected /template/ ContentPresenter` background was never overridden.
### M4 · Disabled secondary buttons are heavier than enabled ones
`Button.secondary` has no `:disabled` style, so Fluent's `#3c3c43` slab shows through. SFTP's disabled
**SAVE FILE** is the most prominent button in its row ([z-sftp-actions](android/z-sftp-actions.png)).
Mirror `Button.primary:disabled`: a `Raised` fill and `TextFaint` text.
### M5 · Unstyled Fluent controls among styled ones
- **Dropdowns:** `ComboBox` keeps Fluent's ~4 px radius, bright white border and black fill beside
10 px, softly bordered fields (host editor, SFTP host picker; [08](android/08-host-editor.png)).
- **Checkboxes:** the default `CheckBox`, with its label sitting below the box's centre (relay, remember
password, press-Enter; [10](android/10-connect-sheet.png)).
- **Focused fields:** the fill switches from `Field` to pure `#000`.
- **Scrollbars:** desktop scrollbars are always visible. On Keychain, the horizontal bar is drawn over
the bottom of the filter chips ([17](android/17-keychain.png)). Android expects auto-hiding overlay
bars.
- **Stuck hover:** after a tap, Vaults' ↻ keeps a grey hover square. Touch has no hover, so
`:pointerover` styles need a touch-safe variant.
### M6 · The terminal's colour and font have drifted from the palette
`WebAssets/terminal.css` says its `#171a26` background "is `TerminalSurface` in Palette.axaml". The
palette now says `#18161F`. The terminal therefore reads navy, against the app's purple-black
([14](android/14-terminal.png)). Its font stack starts at `ui-monospace` and never names the embedded
JetBrains Mono, so on Android the WebView falls back to the system mono. That makes two different
monospace faces on one screen.
### M7 · Iconography
- **Glyphs, not icons:** the phone uses Unicode glyphs (`⚿ ❯ ⇅ ◳ ≡ ◎ ⚙ ▤ ⌗ ⌕`), even though Material
Icons is embedded and the desktop uses it. Weights and optical sizes vary (the heavy purple `❯` beside
hairline `◳`; [16](android/16-settings.png)).
- **Reused meanings:** ⚙ is both the Settings tab and the Preferences row, and ⚿ is both Keychain and
"Lock the keychain".
- **Splash:** the splash shows a flat purple circle, while the app's own icon is a rounded square with
the gradient.
---
## Medium — information architecture and flows
### M8 · "Settings" holds the product
Keychain, Snippets, SFTP, S3, Logs and Vaults all sit under the ⚙ **Settings** tab, beside
Preferences and Lock ([16](android/16-settings.png)). File transfer and snippets are working tools, not
settings. Options:
- rename the tab ("More" or "Tools") and keep Preferences as one row in it;
- or promote SFTP to the bottom nav. Its icon is already ⇅.
### M9 · Keychain can't add anything
The empty state says "Add an SSH key or a password to stop typing one" ([17](android/17-keychain.png)).
The screen has no add control: no FAB, no header +, nothing in the a11y tree. Passwords can only be
created from the host editor's "+ NEW CREDENTIAL", and no phone path adds an SSH key. If keys are
desktop-only, the empty state should say so.
### M10 · Three ways to add, two ways to edit
- **Add:** Hosts has a FAB, Snippets a header "+", Keychain nothing, and the terminal's header "+"
means "new session".
- **Edit:** the host editor is a full-screen page with ← and ✓ ([08](android/08-host-editor.png)). The
snippet editor is an inline card with **SAVE/CANCEL**, and the header "+" stays live while it's open
([18](android/18-snippet-editor.png)).
Pick one pattern for each.
### M11 · SFTP
- **Action block:** it covers more than half the screen (seven buttons, a permanent help paragraph and a
status line), so only about four file rows are visible ([19](android/19-sftp.png)).
- **No selection:** RENAME, MOVE, PERMS and DELETE are enabled with nothing selected. Tapping one only
writes "Choose something on the host to rename." into the status line at the bottom.
- **DELETE:** neutral-styled here, while delete is danger-red on hosts and the keychain.
- **Directory rows:** marked only by a tiny purple ▸, with no folder icon.
- **Password again:** it's asked for again although a shell to the same host is already open.
- **S3:** blocked while an SFTP session is open. Tapping S3 bounces to SFTP, with "An SFTP session is
open. Close it before opening a bucket." at the bottom ([20](android/20-s3-bounced.png)).
Suggestion: a contextual action bar that appears with a selection, help moved behind an ⓘ, and the
listing given the screen.
### M12 · Bottom sheets
- **Partial scrim:** the scrim covers only the content area. The header (with **LOCK**) and the bottom
nav stay bright and tappable under every sheet ([07](android/07-add-sheet.png),
[10](android/10-connect-sheet.png)).
- **Decorative handle:** it has a drag handle, but swipe-down doesn't dismiss.
- **Button order:** the primary action is on the left (CONNECT | CANCEL, SAVE | CANCEL). Android puts
the confirming action on the right.
- **No autofocus:** the connect sheet's password field isn't focused on open, so it takes an extra tap.
- **Nav above keyboard:** the bottom nav rides up above the keyboard and eats the sheet's space
([13 before trust](android/13-host-key.png)).
### M13 · Sign-in and enrolment
- **Full browser:** sign-in opens a full Chrome tab (`ChromeTabbedActivity`), not a Custom Tab, so the
user leaves the app. Chrome's own first-run prompts then land on top.
- **Unannounced second sign-in:** step 2 asks for a passphrase, and **CREATE THE VAULT** then sends the
user to the identity provider's login form a second time. That's the deliberate `prompt=login` key
binding (`OidcClient.AuthorizeKeyBindingAsync`), but no copy warns that it's coming. Say "you'll
confirm your identity once more" on the passphrase screen.
- **Blank resume:** after the browser returns, the app showed a blank `#05050a` canvas for 5–10 s with
no progress indicator. Every shell state has a screen, so this looks like surface re-creation on
resume (Debug + emulator). Confirm on Release, and keep a visible state on screen while it happens.
- **Step labels:** start at "STEP 2 OF 3"; step 1 is never labelled.
### M14 · The global status line leaks across screens
A single `StatusMessage` follows the user around:
- "Unlocked 'Personal'." in the middle of Preferences ([21](android/21-preferences.png));
- "Synchronised: 2 in, 2 out." after adding one host. `Describe` counts `Pulled`/`Pushed`, which include
the app's own log entries, while `PulledItems`/`PushedItems` already exist for this;
- "audit-box asks for a password." repeated under the sheet that asks for it.
Scope messages to the screen that raised them, or use transient snackbars.
---
## Low — input, copy, polish
- **Keyboards:**
- the server URL field gets a text keyboard with contact suggestions, not the URL keyboard
([02](android/02-server-keyboard.png));
- the port field gets the full letter keyboard ([z-port-keyboard](android/z-port-keyboard.png));
- hostname and username get autocorrect suggestions.
Set `TextInputOptions.ContentType` (`Url`, `Digits`) and turn autocorrect off for those.
- **Placeholder-as-label:** name, hostname, username and notes in the host editor, the unlock field,
and the snippet fields have no labels, so each field's meaning disappears once typed in.
- **Terminology:**
- "CREATE THE VAULT", then "Creating your keychain";
- "vault passphrase" (placeholder) next to "Enter your keychain passphrase" on the same screen;
- "ENROLLMENT" (US spelling) in a British-English app ("Synchronised", "unopenable").
- **Fingerprint wrapping:** a single "I" wraps onto its own line. Chunk it, or size it to fit
([13](android/13-host-key.png)).
- **Address format:** "10.0.2.2 · 2222" on the host-key sheet, "10.0.2.2:2222" everywhere else.
- **Dates:** "10/2/2026 11:29 PM" in Logs ([23](android/23-logs.png)), "2026-10-02 21:04" in SFTP.
- **Notification permission:** Android's prompt appears without explanation at the first connect.
Explain the keep-alive notification first.
- **Terminal width:** the default size gives about 37 columns, so `ls -la` wraps every line.
- **Empty and loading states:**
- Hosts' empty state is one grey line at the top left ([06](android/06-hosts-empty.png));
- Vaults first rendered an empty list with no loading indicator;
- the keychain shows both "0 items" and an empty-state sentence.
- **Connecting card:** **CLOSE THIS TAB** and **SHOW LOGS** are indented past the card's left edge
([11](android/11-connecting.png)).
- **Host-key context:** the sheet opened over the Quick Connect form, not over the connection progress
it belongs to.
- **Disabled fields:** on the enrolment busy state they turn a flat mid-grey
([04](android/04-enrol-busy.png)), and the keyboard stays up.
- **Fingerprint setting:** "Unlock with a fingerprint" in Preferences is drawn as a bare circle; it reads
as a radio button, not a switch.
## Not verified here
- **System font size:** whether the app honours it. No `FontScale` handling exists in the phone code,
and Avalonia scales by density, so text likely ignores the setting. I didn't change device settings
to confirm.
- **Landscape and tablet:** an `IsWide` layout exists but wasn't exercised.
- **TalkBack:** not run end to end. The H4 findings come from the tree TalkBack reads.
## Environment notes for a re-run
- **Keycloak port:** 18080 was taken by another project's container, so Keycloak ran on **18180** via a
compose override, with `Oidc__Authority=http://127.0.0.1:18180/realms/dodossh` and
`adb reverse tcp:18180`.
- **`adb root`** restarts adbd and drops `adb reverse`. Re-add both forwards afterwards, or the app
shows OFFLINE.
- **The sshd** was a throwaway `linuxserver/openssh-server` container (`dodossh-audit-sshd`, port 2222,
user `dodo`).
- **Build:** `-p:RuntimeIdentifier=android-x64` adds an `android-x64` section to every
`packages.lock.json`. Restore those files afterwards.
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# DodoSSH full sweep — 2026-10-02
## Fix status (same day)
Every fix below has a regression test. Where marked ✔✔, the test was also checked to fail with the fix taken out.
| Item | Fix |
|---|---|
| C1 ✔✔ | `LocalDirectory.ChildPath` cleans remote names and requires the resolved parent to be the target folder. It is used by every download path and by EDIT. `LocalEditor` opens a file that would run (PATHEXT plus a known list, and macOS launchers) with the type's own `edit` verb or with Notepad / `open -t`. On Linux, opening a `.desktop` file is refused. |
| C2 ✔✔ | Pinned key types are offered first. A key under an algorithm with no pin of its own is accepted only if its fingerprint matches one of the endpoint's pins (the same RSA key under `rsa-sha2-256` vs `-512`); otherwise it is a hard mismatch. Tested against the real OpenSSH container. |
| C3 ✔✔ | Complete, Revise and Park take the `PendingOperation` and act only while the row still holds that operation id. A later edit is rebased onto the version that was just accepted, so it pushes without a conflict. |
| C4 | Pull leaves out change entries the item has moved past, so a revision is never paired with newer ciphertext. This also stops re-sending an item's payload once per historical edit. |
| C5 | Deleting a team's last vault archives the team only when the owner does it. `TeamService.ArchiveAsync` now checks ownership itself. |
| C6 | `DeviceKeyNames`: the default profile keeps `DodoSSH.DeviceKey.v1`, and every other profile gets its own name. Sign-out deletes only its own key. A profile still sealed under the shared key keeps reading it. The same applies to the macOS keychain tag. |
| H1–H3 | The data plane reassembles messages up to 16 MiB. A frame that throws stays with its own session. Input writes are serialized per pump, so a slow write is never overtaken. |
| H4 | The host and bucket the user chose are remembered across reloads. A typed password is only sent to the host it was typed for. |
| H5 | Selecting a vault reads its people even while the screen is busy. A generation counter discards answers for an older selection. |
| H6 / U9 | Locking or signing out leaves Settings, and the Members panel closes with it. Escape closes the Members panel first. |
| H7 ✔✔ | The tracked user is reloaded after the out-of-band last-seen update. |
| H8 | `sync_state.pulled_types` (with a client migration) restarts the pull once when the synced type list changes. |
| H9 | `ActiveAccountRequirement` on both policies. A suspended account gets 403 `account-not-active`. |
| H10 | `DevicePinWindow` palette keys fixed, and it now uses `InitializeComponent`. `Load` never assigned the named fields, so the window could never have opened. Covered by a new layout test. |
| H11 ✔✔ | `IRemoteFileStore.CanWriteFromAnOffset`: false for buckets, so a retried upload starts over. |
| H12 | `ImportOutcome` carries refused hosts and the reason a batch stopped early, including a busy keychain. Both import screens say so. |
| U1–U4 | The host card's sync badge moved to the address line, so names show in full. Tag chips wrap and trim. Keychain names trim inside their column, with a tooltip. The Security caption wraps. |
Second round, on branch `claude/audit-followups`:
| Item | Fix |
|---|---|
| U5 ✔✔ | The closed vault's card takes the keyboard on launch and on each new card (server address, enrolment, passphrase). Enter signs in and enrols. |
| U6 ✔✔ | The host-key, delete and sign-out questions give the keyboard to their harmless answer (CANCEL / CLOSE, never TRUST or DELETE). Escape says no to each, and closes the hosts drawer. Tab stays inside the host-key card. |
| U7 ✔✔ | Arrow-key selection on the Hosts board is written back to the vault, from the list that has the keyboard only. An arrow on the board itself enters the cards. Enter on a card connects. |
| U8 | `DeviceUnlockWording`: Windows Hello, Touch ID, a TPM-checked device PIN or a fingerprint, according to the platform. |
| U10 | Session tab labels are capped at 200 px and trimmed, with the full label in a tooltip. |
| U11 | The keychain's VAULT column is an Auto column in a shared size group, so it takes no width when no row names a vault. The Tags page's always-empty column is gone. The snippet buttons appear only with a snippet chosen. |
| U12 ✔✔ | `TerminalTabViewModel.EndedAt`: the status-bar timer stops when the shell ends. |
| P1 (part) ✔✔ | A sync pass that moved nothing no longer reloads (and decrypts) the whole keychain. It restrings the ago-texts instead. Failed vaults still reload. The Clear-plus-Add rebuild itself is unchanged. |
| P3 | `ProbedDeviceKeyStore`: the TPM probe runs once per process, on the thread pool. |
| P5 | A pulled page is mirrored in one write, and the outbox is read once per page. Changes with a local edit waiting still go one at a time, in order. |
| P6 ✔✔ | `OpenShellAsync` makes its three round trips on the thread pool, honours cancellation, and closes a shell that arrives after the caller gave up. |
| Transfers ✔✔ | Lost wake-up fixed with a `pumping` flag cleared under the same lock that finds the queue empty (a stress test failed 2 of 2 runs before the fix). Cancel as a transfer finishes no longer throws. A drop or download refused while busy says so. |
| EF retry ✔✔ | `FreshAttempts.ExecuteFreshAsync`: a retried write transaction clears the tracker and reloads what it carries in. Before this, a lost commit made a team hand-over answer 204 with nothing changed. Tested with an interceptor that fails one commit. |
| Rejected delete ✔✔ | A delete of a create that never landed is complete when the server says it has no such item. A create that did land still behaves as before: the delete gives way, and the user is told. |
| Team archive race | Archive and team-vault creation take a per-team advisory lock. Archive re-counts the team's vaults, and creation re-checks the team is live. No race test. |
| Relay revocation ✔✔ | `RelayAccessWatch` re-checks a user's open relay sessions when their access changes and ends lost ones with 4403 / `AccessRevoked`. |
| Shell | `ToggleVaultAsync` catches a failure and redraws. `CrashLog` writes uncaught exceptions to `crash.log` in the profile (the process still exits). A lock pressed during an unlock now wins (✔✔). |
| Window chrome | `CaptionPresses` decides a double-click on the press, before `BeginMoveDrag`. Only a headless test covers it; it is not verified on a real Windows window. |
| P1 (rest) ✔✔ | `ReplaceableCollection.ReplaceAll`: the host, visible-host, section and bucket lists are swapped in whole and announced once, and each transfers picker refreshes only from its own list. |
| P2 (most) | The transfer queue and import lists are virtualised (✔✔: 2,000 of 2,000 rows were built before). The find box hands its text to the vault after a 150 ms pause in typing, and the view model still filters synchronously. |
| P2 (board) ✔✔ | `VirtualizingWrapPanel` builds only the host cards near the view. Measured headless, after warm-up: first layout with 300 hosts went from about 3 s to about 0.5 s, and with 1,000 from 8.3 s to 0.2 s. Clearing a filter went from 1–8 s to about 0.1–0.2 s. Arrow keys, End, the band and selection still work. |
| P4 ✔✔ | **Server:** `TombstoneCollector` runs every 6 h. It deletes tombstones past the 90-day retention together with their change entries, and compacts each item's superseded entries down to its newest. It then raises the vault's `SyncHorizon`, and a cursor from before it is refused. A cursor now carries the horizon it was issued under. Without that, the read from the beginning that a refused client starts was refused on its own second page and looped for ever on any vault larger than a page (✔✔: found by a client test, then reproduced in an API test). **Client** ("resync and prune", as chosen): a read from the beginning marks every item it reads, keeping the mark in the sync state because the read can span passes. When it finishes, it removes unmarked items of the synced types. It keeps items with an unsent change, and items pushed during the read. Such an edit is then sent as a create, as before, but now records a `RecreatedAfterCollection` conflict and is named in the sync message. The removed items are named too. New client cache migration `AddSweepMarks`. |
Not done, and why:
- **Live-run observations** (production as the default server URL, Keycloak on host port 18080): product decisions, not bugs.
Pre-existing flakiness: on untouched HEAD, 3 of 8 runs of `ShellFlowTests` each had one test fail: `TheCountsAPhoneShows_FollowEveryForwardsState`, `ASpelunkHost_IsDialledThroughTheTunnel_AndStillAsItself` and `ReconnectingAHostThatWantsAPassword_AsksForOneRatherThanDiallingWithout`. These races are in the tests and predate this work.
How it was done:
- The desktop client ran on Windows with an isolated profile against a local stack: Postgres, Keycloak and the API on :5333.
- The real MainWindow was rendered headless through every screen and settings page, 39 captures at 1081×583 and 1440×900.
- Four parallel code audits covered: the Shell view models; SSH/terminal/transfer; the server and sync; the desktop views and platform code.
- The findings marked **✔ verified** were re-read in code by me, or seen in a screenshot. The rest come from the audits; each one was traced, but I did not check them again.
The live session could not get past OIDC sign-in. The default browser is Edge, which I can't type into, so the terminal, SFTP and host-key flows were reviewed in code only.
---
## Critical — data loss, security
| # | Finding | Where |
|---|---|---|
| C1 | **Path traversal on download / open-to-edit.** Remote names go straight into `Path.Combine(LocalPath, row.Name)`. SFTP only drops `.` and `..`, so on Windows a name with backslashes (`..\..\AppData\…\Startup\x.bat`) or a rooted name escapes the folder. S3 keys `../..` do the same on every OS. EDIT then opens the file with `UseShellExecute`, so a `.bat`/`.hta` *runs*. The Android head sanitises names; the desktop doesn't. ✔ verified | `TransfersViewModel.cs:2682,2698,2780,2784,3165`; `SshNetSftpSession.cs:105`; `ObjectKeys.cs:50`; `App.axaml.cs:380` |
| C2 | **Host-key pin bypass by changing the key algorithm.** Pins are looked up per algorithm. A MITM that offers ecdsa or rsa to a host pinned for ed25519 gets the "never seen before" first-use prompt instead of the mismatch hard block. ✔ verified | `SshNetConnectionFactory.cs:261-272` |
| C3 | **The outbox loses an edit made while a push is in flight.** `CompleteAsync` deletes the row by `Sequence` only, but `QueueAsync` folds a newer edit into that same row with a new `OperationId`. When the older push is acknowledged, the newer edit is deleted silently. ✔ verified | `OutboxStore.cs:239-250` vs `:71-97`; `SyncEngine.cs:554` |
| C4 | **Pull pairs historical revision numbers with the current ciphertext.** `Describe` sends `Version: change.Revision`, but the payload comes from the item's current row. The AAD binds the version, so the payload fails to decrypt. A concurrent offline edit gets parked as "Undecryptable". ✔ verified | `SyncService.cs:565,592` |
| C5 | **A team admin can archive the team (meant to be owner-only).** If an admin deletes the last vault, `ArchiveAsync` runs with no role check and revokes every membership, the owner's included. | `VaultGrantEndpoints.cs:182,196`; `TeamService.cs:242-289` |
| C6 | **The shared TPM key name breaks other profiles.** `WindowsDeviceKeyStore` uses one CNG key name (`DodoSSH.DeviceKey.v1`) for the release and nightly profiles. Sign-out in one (`ForgetAsync`) deletes the key, and the other profile's device unlock stops working. This contradicts `ClientPaths.ForChannel`, which says the two installs are kept apart. ✔ verified | `WindowsDeviceKeyStore.cs:127,233-246` |
## High — broken behaviour
| # | Finding | Where |
|---|---|---|
| H1 | **Terminal input >64 KiB (a large paste or copy) is lost.** On a frame that doesn't fit the buffer, the loop `continue`s, and the tail is then dispatched as if it were a frame. ✔ verified | `TerminalDataPlane.cs:465-472` |
| H2 | **Keystrokes can race.** Input frames are written to `ShellStream` without awaiting and without a lock, and the base `FlushAsync` runs on the pool. A snippet RUN (text, then `\r`) over about 4 KiB can execute truncated. | `TerminalDataPlane.cs:505`; `SshNetConnectionFactory.cs:554-558` |
| H3 | **One resize on a closing shell tears down the renderer socket for every tab** (`ObjectDisposedException` escapes the receive loop). | `TerminalDataPlane.cs:516-520` |
| H4 | **The SFTP host picker resets to the first host on every sync pass**, about once a minute. Selection is lost on `Hosts.Clear()`, so CONNECT can dial host[0] with the password typed for host X. The same Clear-then-Add pattern resets the Known Hosts and Snippets selection and closes the snippet delete card. | `TransfersViewModel.cs:3905,3923-3950`; `KnownHostsViewModel.cs:264`; `SnippetsViewModel.cs:689` |
| H5 | **The Vaults Members panel can show vault A's members under vault B**, and SHARE / REVOKE then act on that mix. | `VaultsViewModel.cs:1646,1698-1765` |
| H6 | **Locking or signing out from Settings leaves a window with no title bar** (no close, minimize or drag). Unlock then returns to Settings. ✔ verified by screenshot | `MainWindowViewModel.cs:3254,3400`; see `locked-from-settings-no-titlebar.png` |
| H7 | **Enrollment returns 500 if last-seen is more than an hour old.** `ExecuteUpdate` changes `xmin` under a tracked entity, and the `SaveChanges` that follows throws a concurrency exception. | `CurrentUserContext.cs:92,120`; `EnrollmentService.cs:177` |
| H8 | **A new synced type never back-fills.** A filtered pull moves the cursor past types the client didn't request, so after an upgrade adds a type (SpelunkKey, ObjectStore), older changes of that type never arrive. | `SyncService.cs:50,69`; `SyncEngine.cs:145` |
| H9 | **Suspended users keep full access.** `UserStatus` is checked nowhere on the request path. | `CurrentUserContext.cs:126` |
| H10 | **`DevicePinWindow` references `Surface` and `MutedText`, which don't exist**, so Linux TPM-PIN register/unlock should throw on open. ✔ verified | `DevicePinWindow.axaml:7,35` |
| H11 | **A failed S3 upload commits a truncated part, and every retry then fails.** | `S3UploadStream.cs:126-146` |
| H12 | **Import screens report success when the vault skipped or failed the import** (busy, or a mid-batch exception). | `ImportViewModel.cs:374`; `HetznerImportViewModel.cs:561` |
## UI issues seen in the running app
| # | Finding | Where |
|---|---|---|
| U1 | **Host card labels are cut to 3-4 characters even at 1440px.** "bastion" shows as "bast…", and k8s-worker-a / -b both show as "k8s…", as do web-prod-01 / -02. The label is the primary identifier, and the "not synced" badge takes most of its width. ✔ `hosts-truncated-labels.png` | `HostsScreen.axaml` card template |
| U2 | **Tag chips overflow the host card edge.** The WrapPanel sits inside a horizontal StackPanel, so it never wraps. ✔ | `HostsScreen.axaml:737-774` |
| U3 | **Keychain table: long names overprint the TYPE / USED BY columns.** `TextTrimming` has no effect inside a horizontal StackPanel. The same pattern appears in Logs, SessionSidebar, Snippets, NavRail and Transfers. ✔ `keychain-overlap.png` | `KeychainScreen.axaml:294` et al. |
| U4 | **Security page: the "End-to-end encrypted" caption runs past the card edge.** ✔ `security-text-clipped.png` | `SettingsSecurityPage.axaml:49-60` |
| U5 | **Enter does nothing in the server URL box** (verified live). The same applies to the enrollment passphrase boxes. The passphrase box is not focused on launch. | `MainWindow.axaml:385` |
| U6 | **Overlay cards (host key, delete, sign-out, host editor) have no Enter/Escape and don't take focus**, and Tab walks the page behind them. | `HostKeyCard.axaml` etc. |
| U7 | **Hosts board: arrow-key selection isn't written back to the view model**, so the drawer's Connect / Delete act on the previously clicked host. There is no Enter-to-connect. | `HostsScreen.axaml:573` |
| U8 | **Windows-only wording on macOS/Linux:** "USE WINDOWS HELLO", "Waiting for Windows…". | `UnlockCard.axaml:51`; `MainWindowViewModel.GestureWait` |
| U9 | **Escape over the Members panel leaves Settings and leaves the panel open** for the next visit. | `MainWindow.axaml.cs:242` |
| U10 | **Session tab labels are unbounded.** One long label pushes "+" off the strip. | `SessionTabRow.axaml:89` |
| U11 | **A VAULT column is drawn and empty** with a single vault (Keychain, Tags). The snippets list footer shows Edit / Move / Delete with nothing selected. | screenshots |
| U12 | **The status-bar session timer keeps counting after a shell has ended.** | `MainWindowViewModel.cs:4979` |
## Performance
| # | Finding | Where |
|---|---|---|
| P1 | **Every sync pass, about once a minute, decrypts the entire keychain even when nothing changed**, then rebuilds each list with Clear + Add. That is O(n²) notification fan-out: with 300 hosts, roughly 45k collection notifications per pass. | `VaultViewModel.cs:6375,4709`; `MainWindowViewModel.cs:4549` |
| P2 | **The Hosts board is not virtualised and is rebuilt on every filter keystroke.** The transfer queue (one row per file in a folder download) and the import lists are not virtualised either. | `HostsScreen.axaml:448-576`; `TransfersScreen.axaml:1193` |
| P3 | **The TPM probe (create and delete an RSA-2048 key) runs synchronously on the UI thread** at startup and after every unlock. | `WindowsDeviceKeyStore.cs:152`; `MainWindowViewModel.cs:2594,2970` |
| P4 | **Pull re-sends the full current payload once per historical change.** There is no change-log compaction and no tombstone GC, even though ADR 0003 promises 90-day GC. | `SyncService.cs:45-56,565` |
| P5 | **The client applies each pulled change in 2 or more separate SQLite transactions.** | `SyncEngine.cs:157-169,303` |
| P6 | **`OpenShellAsync` does blocking network round trips wrapped in `Task.FromResult`** and ignores cancellation. | `SshNetConnectionFactory.cs:401-418` |
## Lower / plausible
- **Transfers:**
- A wake-up can be lost, leaving a transfer queued forever (`FileTransferQueue.cs:452-505`).
- Cancel at the moment a transfer finishes can throw `ObjectDisposedException`.
- Drops and downloads are ignored silently while busy (`TransfersViewModel.cs:2272`).
- **Sync and server:**
- The EF retry strategy re-runs a push with stale tracked state (`Persistence.cs:38`).
- Deleting a create that never landed leaves a permanent "Rejected" conflict.
- A team can be archived while a vault is being created in it.
- Relay sessions survive removal from the team, for up to 12 hours.
- **Shell:**
- Lock can race an unlock that is still loading.
- `ToggleVaultAsync` has no try/catch, and there is no global `UnhandledException` handler.
- **Window chrome:** double-click to maximise may be swallowed by `BeginMoveDrag`.
## Observations from the live run
- **The first-launch default is the production server, and sign-in completes without a credential prompt.** `DefaultServerUrl = "https://ssh.dodotech.cloud"` is pre-filled. With a live browser SSO session, one press of SIGN IN on a brand-new profile completed sign-in with no password typed, and wrote the account's wrapped key and vault list into the new profile. For a self-hosted product, an empty field with a placeholder is the safer default.
- **The local dev compose hard-codes host port 18080 for Keycloak**, which collides with other projects on this machine.
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+54
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@@ -0,0 +1,54 @@
# Lets the person sitting at this machine use its TPM, without joining a group.
#
# ◆ WHAT THIS CHANGES, AND WHAT IT DELIBERATELY DOES NOT.
#
# Fedora's 60-tpm-udev.rules leaves /dev/tpmrm0 as root:tss mode 0660, so using it means being in
# the tss group — which means an administrator, a usermod and a fresh login before DodoSSH will
# offer to seal a device key. This adds the uaccess tag, and nothing else: the mode and the group
# are untouched, so everything that worked before still works and an ACL is layered on top.
#
# uaccess is systemd's own mechanism for exactly this question and is what /dev/dri, webcams,
# scanners and FIDO keys already use. logind grants a POSIX ACL to the user of the *active local
# session* and takes it away again when that session ends. So:
#
# - somebody logged in at the physical machine gets access;
# - somebody logged in over SSH does not;
# - a user switched away to another VT does not;
# - a system daemon running as its own user does not.
#
# That is a much narrower grant than adding a person to tss, which is permanent, applies over SSH,
# and applies whether or not they are the one at the keyboard.
#
# ◆ tpmrm AND NOT tpm, WHICH IS THE WHOLE REASON THIS IS DEFENSIBLE.
#
# /dev/tpm0 is the raw device and access to it is exclusive — two users cannot share it, and a
# process holding it can leave the chip in a state that breaks everything else. /dev/tpmrm0 is the
# kernel's resource manager: it virtualises handles, swaps contexts and isolates callers from each
# other, and it exists *because* the TPM is meant to be usable by more than one unprivileged
# program. Granting a seat's user the manager is the use it was built for. Granting the raw device
# would not be, and this rule never names it.
#
# ◆ THE COST, WHICH IS REAL AND IS NOT ABOUT SECRECY.
#
# TPM keys are protected by their own auth values, so this grants nobody the ability to read
# anybody else's sealed data. What it does grant is the ability to make failed authorisation
# attempts, and a TPM answers those by counting them and eventually refusing everyone — the same
# dictionary-attack lockout DodoSSH relies on to make a four-digit PIN safe.
#
# On a machine whose disk is unlocked by the TPM at boot (systemd-cryptenroll, Clevis), a local user
# who trips that lockout can stop the next boot from unlocking until it recovers. That is a denial
# of service against the machine's owner by somebody already sitting at the machine, and it is worth
# knowing rather than discovering. An administrator who does not accept it can mask this file:
#
# sudo ln -s /dev/null /etc/udev/rules.d/71-dodossh-tpm.rules
#
# which is the standard override and survives upgrades. DodoSSH then behaves exactly as it did
# before this file existed: no device key is offered, and unlocking asks for the passphrase.
#
# Numbered 71 because 73-seat-late.rules is what turns the tag into an ACL, and 60-tpm-udev.rules
# is what creates the device node's ownership in the first place. Anything outside that gap either
# never runs or runs too late to matter.
ACTION=="remove", GOTO="dodossh_tpm_end"
SUBSYSTEM=="tpmrm", KERNEL=="tpmrm[0-9]*", TAG+="uaccess"
LABEL="dodossh_tpm_end"
+350
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@@ -0,0 +1,350 @@
# ==================================================================================================
# The Linux desktop head, as an RPM.
#
# Built by scripts/ci-linux-rpm.sh, which is what supplies every dodo_* macro below and what checks
# the result. Nothing here is invoked by hand; `rpmbuild -bb` on this file with no --define set will
# fail on the Version line, which is the intended way round.
#
# ◆ WHY THIS IS AN RPM AND NOT A VELOPACK RELEASE, WHICH IS THE FIRST QUESTION.
#
# Both desktop platforms that ship today are Velopack: the client polls the project's forge, fetches
# a newer build and swaps itself over. ADR 0013 rule 4 is what makes that safe to hold — the feed
# address is a const, so no operator can answer "is there a newer version" on the user's behalf.
#
# This package replaces nothing and installs nothing, and that is deliberate rather than unfinished.
# On Linux the package manager is already an updater the user trusts, audits and controls, so putting
# a second one inside the application — answering to this project instead — would be building the
# capability ADR 0013 rule 4 spends a page making unsettable, on the one platform where nobody had to.
#
# What the client does do is the half a package manager cannot: LinuxUpdateChannel notices that a
# newer build exists on the project's forge, fetches it, checks its digest, and hands the file to
# PackageKit — which raises polkit and asks. The user may say no, and nothing is replaced until they
# say yes. See ADR 0013 rule 11.
#
# The consequence to know: discovery is worse here than on the other two desktops, because there is
# no package repository to subscribe to and the in-app check is what stands in for one.
# ==================================================================================================
# ◆ THE THREE THINGS THAT MUST BE TURNED OFF, AND WHAT EACH ONE WOULD DO.
#
# __os_install_post is the chain of brp-* scripts rpm runs over the buildroot: strip, strip-static,
# compress, elfperms. Every one of them is wrong here. The payload is a published .NET tree whose
# managed PDBs ADR 0013 rule 6 keeps on purpose — a stack with file names and line numbers is this
# project's entire diagnostic channel — and brp-strip would take the native symbols with them for a
# saving nobody asked for. It also runs the host's binutils over glibc binaries on a build host that
# is musl, which is a class of breakage with no good failure message.
#
# debug_package would then try to build a -debuginfo subpackage out of what strip extracted, from
# third-party binaries nobody here will ever step through.
#
# _build_id_links is the one that surprises people, because turning the other two off does not turn
# it off: rpm still writes /usr/lib/.build-id/<xx>/<hash> symlinks for every ELF file in the payload.
# For a bundled tree that means dozens of links in a system directory this package has no business
# owning, and two files with the same build id — which a .NET publish does produce — make it a build
# *warning* about duplicates rather than an error, so it goes unnoticed.
%global __os_install_post %{nil}
%global debug_package %{nil}
%global _build_id_links none
# ◆ AUTO-REQUIRES STAYS ON. AUTO-PROVIDES DOES NOT. THE ASYMMETRY IS THE WHOLE POINT.
#
# rpm's elfdeps reads DT_NEEDED and the symbol-version table out of every ELF file in the buildroot,
# and the requires half of that is worth much more than a hand-written list: it produces
# `libc.so.6(GLIBC_2.38)(64bit)` rather than `glibc`, so the package refuses to install on a host
# whose glibc is too old instead of installing and dying at the first launch. A hand list cannot
# express that and would go stale the first time a dependency changed underneath it.
#
# It reads ELF directly rather than by loading anything, so it does this correctly for x86_64 glibc
# binaries on a musl build host — which is what lets this package be built on the same Alpine runner
# as everything else in ci.yml.
#
# The provides half is the opposite. Everything under /opt here is a *bundled* copy: libSkiaSharp,
# libcoreclr, libe_sqlite3 and the rest belong to this application and to nothing else. Left on,
# this package would advertise `libcoreclr.so()(64bit)` to the whole system, and some other package's
# dependency could then be satisfied by a private copy inside a directory `dnf remove dodossh` takes
# away. Excluding the tree by path is the standard shape for that and costs nothing, because nothing
# outside this package is meant to link against anything inside it.
#
# ◆ WHICH IS WHY THE REQUIRES SIDE NEEDS AN EXCLUSION TOO, AND WHY IT IS COMPUTED.
#
# The two halves are not independent. A bundled library with a DT_NEEDED on another bundled library
# produces a requirement for a soname this package carries and — after the exclusion above — no
# longer advertises, which no host on earth can satisfy. It is not hypothetical and it is not rare:
# .NET's own libmscordbi.so links libmscordaccore.so, so the very first realistic payload this was
# tried against produced a package `dnf install` refuses outright.
#
# dodo_bundled is the alternation of every lib*.so* filename in the payload, worked out by
# scripts/ci-linux-rpm.sh from the tree it was handed rather than listed here. A list in this file
# would be a list of Microsoft's and SkiaSharp's internal file names, kept in step by hand, and its
# failure mode is the uninstallable package above.
#
# liblttng-ust is excluded on its own terms and not because it is bundled — it is not. It is what
# libcoreclrtraceptprovider.so links, and that file exists so that CoreCLR can emit LTTng trace
# events if a host has the tracing stack. Nothing here asks it to. The file is kept and the
# requirement is dropped, which is the arrangement that works both ways round: where liblttng-ust is
# present the dlopen succeeds and tracing is available, and where it is absent CoreCLR carries on, as
# it does on every machine that runs a .NET application without it. Requiring it instead would put
# the package out of reach on RHEL, where lttng-ust is in EPEL rather than in the base repositories —
# an install failure on a supported distribution, in exchange for a tracing integration this
# application does not use.
#
# scripts/ci-linux-rpm.sh checks the finished package against its own file list afterwards, because
# an exclusion that silently stopped matching would put the uninstallable package back with no
# warning anywhere.
%global __provides_exclude_from ^/opt/.*$
%global __requires_exclude ^(liblttng-ust\.so|%{dodo_bundled})
Name: %{dodo_name}
Version: %{dodo_version}
Release: %{dodo_release}
Summary: SSH client with an end-to-end encrypted credential vault
License: MIT
URL: https://git.dodotech.cloud/DodoTech-Public/DodoSSH
BuildArch: x86_64
# ◆ THE DEPENDENCIES elfdeps CANNOT SEE, WHICH ARE THE ONES THE PRODUCT IS MADE OF.
#
# Everything below is reached through dlopen, by a name composed at runtime, so it appears in no
# DT_NEEDED entry anywhere in the payload. Left to the automatic scan the package would install
# cleanly on a host with none of it and fail at the first window.
#
# GTK and WebKitGTK are the terminal. Avalonia.Controls.WebView P/Invokes a bare `libwebkit2gtk` and
# a bare `libgtk` and resolves them itself, and MainWindow.OnTerminalEnvironmentRequested documents
# the backend it was measured against: WebKitGTK 2.52.5 on Fedora 44, which is the 4.1 API line — the
# assembly's one fully-spelled soname, libjavascriptcoregtk-4.1.so.0, is that line's other half.
#
# ◆ THE 4.0 LINE IS DELIBERATELY NOT CLAIMED, AND THE COST OF THAT IS KNOWN.
#
# The control's own diagnostic says "webkit2gtk 4.0+", so a dependency permitting either line is
# tempting and was written first. RHEL 9 and its rebuilds are what it would buy: they ship
# webkit2gtk3, which is the 4.0 API under the soname libwebkit2gtk-4.0.so.37 — not .so.0, which is
# what makes this a thing to look up rather than guess. Requiring only 4.1 means `dnf install` on
# AlmaLinux 9 refuses with "nothing provides libwebkit2gtk-4.1.so.0", by design.
#
# It is refused because nobody has run it. This project does not ship an Intel macOS package for the
# same reason and says so in ADR 0013 decision 10 — the engineering is small and the verification is
# the scarce thing — and an install that succeeds and then draws a blank terminal is a worse answer
# than one that refuses in a sentence naming the missing library. The day somebody runs the head on
# a 4.0 host, this becomes a rich `or` and a line in the README.
#
# libX11 is Avalonia's own backend, P/Invoked the same way. On Wayland this is satisfied by XWayland,
# which every desktop shipping this package has.
#
# libicu is the one that looks removable and is not. DodoSSH.Client.App sets InvariantGlobalization
# to false — deliberately, and the csproj says why: this process prints timestamps and host names to
# a person who expects their own locale's conventions. A .NET process configured that way and given
# no ICU does not degrade to invariant, it refuses to start. The bare package name is the Fedora and
# RHEL spelling; it is the one name here that is a distribution's rather than a soname's, because ICU
# bumps its soname on every release and pinning one would make this package expire.
Requires: libwebkit2gtk-4.1.so.0()(64bit)
Requires: libgtk-3.so.0()(64bit)
Requires: libgdk-3.so.0()(64bit)
Requires: libgio-2.0.so.0()(64bit)
Requires: libglib-2.0.so.0()(64bit)
Requires: libgobject-2.0.so.0()(64bit)
Requires: libX11.so.6()(64bit)
Requires: libicu
# The size directories under /usr/share/icons/hicolor belong to hicolor-icon-theme and not to this
# package, which is the right way round — every application drops icons into them. Depending on the
# owner is how those directories come to exist at all on a minimal host, and how they get removed
# again when the last thing using them goes.
Requires: hicolor-icon-theme
# ◆ RECOMMENDED RATHER THAN REQUIRED, WHICH IS A JUDGEMENT ABOUT WHAT THE PACKAGE IS FOR.
#
# PackageKit is what LinuxUpdateChannel hands a downloaded update to, so without it the update path
# stops at the last step. It is not required, for two reasons that both point the same way: dnf
# installs weak dependencies by default, so the ordinary Fedora install gets it anyway; and a machine
# deliberately built without it — a minimal or an immutable one — should still be able to install an
# SSH client. The failure is not silent, which is what makes this safe: the channel names the missing
# service and the file it fetched, so the answer is one command the user was going to run anyway.
#
# Nothing is required for the TPM. LinuxDeviceKeyStore talks to /dev/tpmrm0 through a managed stack,
# so there is no library to depend on, and a machine with no TPM — or one whose device node this user
# may not open, which is the ordinary Fedora case — simply keeps asking for the passphrase.
Recommends: PackageKit
%description
DodoSSH is an SSH and SFTP client for teams whose credentials are shared and whose infrastructure is
not. Hosts, keys and passphrases live in a vault that is encrypted on this machine and stays
encrypted on the server, so the deployment holding a team's secrets can never read them.
This package carries its own .NET runtime. It checks the project's own forge for newer builds and can
download one, but it installs nothing itself: an update is handed to PackageKit, which asks before it
replaces anything. The address it checks is fixed and is never a DodoSSH server.
%install
rm -rf %{buildroot}
# ◆ /opt, AND NOT /usr/lib64/dodossh, WHICH IS THE MORE CONVENTIONAL PLACE.
#
# The Filesystem Hierarchy Standard reserves /opt for exactly this — an add-on package that arrives
# as one self-contained tree — and that is what a published .NET application is: a runtime, thirty
# managed assemblies and half a dozen native libraries that only make sense together and are only
# ever loaded by each other. Scattering them into the system library directory would mix a bundled
# libSkiaSharp in with the system's shared objects, which is the arrangement the provides exclusion
# above exists to keep this package out of.
#
# The directory name carries the channel, so a release and a nightly are two trees rather than one
# that overwrites the other. That is the same separation ADR 0013 rule 9 builds on Windows out of
# pack ids, arrived at here for free: two RPMs with different names owning different paths cannot
# replace one another, and dnf will say so rather than doing it. The profile directory is separated
# by the build itself — DodoChannel=nightly is what ClientPaths reads to suffix it — so the two
# installs share no state at all.
mkdir -p %{buildroot}/opt/%{dodo_dir}
cp -a %{dodo_payload}/. %{buildroot}/opt/%{dodo_dir}/
# ◆ AND THE MODES ARE SET HERE RATHER THAN INHERITED, WHICH IS NOT TIDINESS.
#
# `cp -a` preserves what the publish directory happened to have, and what it happened to have is a
# property of the filesystem it was written on rather than of anything decided here. rpmlint caught
# the consequence on the first tree this was tried against: every file in the package was mode 777,
# because the tree had come off a mount that reports everything that way.
#
# For this application that is not a lint warning, it is a hole. A world-writable /opt/DodoSSH lets
# any local account replace the SSH client belonging to every other account on the machine — the
# binary that holds a team's infrastructure credentials in plaintext while it runs, which is the
# thing ADR 0001 spends its whole trust model on. Malware running as nobody-in-particular would not
# need to attack the crypto; it would edit the client.
#
# Stated absolutely and in this order, so the answer does not depend on the publish at all:
# directories and the things that are executed or loaded get 0755, and everything else — assemblies,
# PDBs, the runtime config, the terminal's HTML and JavaScript — gets 0644. Owned by root, which is
# rpm's default for a package that names no %attr user, and is what makes the modes mean anything.
find %{buildroot}/opt/%{dodo_dir} -type d -exec chmod 0755 {} +
find %{buildroot}/opt/%{dodo_dir} -type f -exec chmod 0644 {} +
find %{buildroot}/opt/%{dodo_dir} -type f -name '*.so*' -exec chmod 0755 {} +
# The two files a .NET publish means to be executed. createdump is the runtime's crash-dump helper
# and is only present on some publishes, so it is conditional; the apphost never is, and the check
# above this section has already refused a publish without one.
chmod 0755 %{buildroot}/opt/%{dodo_dir}/DodoSSH
[ -f %{buildroot}/opt/%{dodo_dir}/createdump ] && chmod 0755 %{buildroot}/opt/%{dodo_dir}/createdump
true
# The apphost is the thing to launch and every other file in the tree is loaded relative to it, so
# what goes on PATH is a symlink rather than a copy or a wrapper script. .NET resolves its own
# directory through /proc/self/exe, which follows the link, so a symlinked apphost finds its runtime
# with no help — a wrapper exporting DOTNET_ROOT or cd-ing first would be solving a problem that
# does not exist here, and would be one more file to keep in step with the layout.
#
# Relative — ../../opt from /usr/bin — rather than the absolute /opt path it resolves to. Both work
# on a running system and only one works inside a chroot or an image being assembled somewhere other
# than /, which is where absolute symlinks out of a package are checked and warned about.
mkdir -p %{buildroot}%{_bindir}
ln -s ../../opt/%{dodo_dir}/DodoSSH %{buildroot}%{_bindir}/%{dodo_bin}
# ◆ THE DESKTOP ENTRY IS WRITTEN HERE RATHER THAN SHIPPED AS A SOURCE FILE.
#
# Three of its seven meaningful lines differ between the release and the nightly, and the two files
# that would result are the kind of pair that drifts: somebody adds a MIME type to one of them and
# nobody notices for a release. Composed from the same macros the rest of the layout uses, they
# cannot.
#
# StartupWMClass is the line that is easy to leave out and visibly wrong without: Avalonia sets
# WM_CLASS from the assembly name, which is DodoSSH for both channels, so without this a launched
# window is a second, unlabelled icon in the dock beside the one that launched it. It is the assembly
# name deliberately and not the package's binary name — the window does not know which package
# started it.
#
# %%u — RPM's spelling of a literal %u, the field code for "one URL" — and the MimeType line make this
# the handler for dodossh:// links, which is how Spelunk's "Open in DodoSSH" reaches the application:
# the desktop starts the binary with the link as its one argument, and Program.Main reads and checks
# it, or passes it to the instance already running. update-desktop-database in the post-install
# scriptlet is what makes xdg-open see the handler. Both channels declare it, so whichever is
# installed answers, and with both installed the desktop's own default decides.
mkdir -p %{buildroot}%{_datadir}/applications
cat > %{buildroot}%{_datadir}/applications/%{dodo_bin}.desktop <<DESKTOP
[Desktop Entry]
Type=Application
Version=1.0
Name=%{dodo_title}
GenericName=SSH Client
Comment=SSH and SFTP with an end-to-end encrypted credential vault
Exec=%{dodo_bin} %%u
Icon=%{dodo_bin}
Terminal=false
StartupNotify=true
StartupWMClass=DodoSSH
Categories=Network;RemoteAccess;System;
Keywords=SSH;SFTP;Terminal;Remote;Shell;
MimeType=x-scheme-handler/dodossh;
DESKTOP
# One file per size into the hicolor theme, named for the package so the two channels show different
# entries rather than fighting over one path. The sizes are the ones the icon script draws and its
# comment argues for; adding one there means adding it here.
for size in 48 64 128 256; do
mkdir -p %{buildroot}%{_datadir}/icons/hicolor/${size}x${size}/apps
install -m 0644 %{dodo_icons}/dodossh-${size}.png \
%{buildroot}%{_datadir}/icons/hicolor/${size}x${size}/apps/%{dodo_bin}.png
done
# ◆ THE UDEV RULE, WHICH IS THE ONE FILE THIS PACKAGE PUTS OUTSIDE ITS OWN TREE.
#
# It tags /dev/tpmrm0 with uaccess so the person at the machine can use the TPM without being put in
# the tss group by an administrator. The rule itself carries the whole argument, including what it
# costs and the one-line way to mask it.
#
# Installed for both channels, and that is not a mistake to be tidied up. The two packages own
# different paths for the same reason ADR 0013 rule 9 gives, but this file is about the machine's
# TPM rather than about either build — a nightly and a release on one machine want exactly the same
# access, and giving each its own copy would mean removing one package silently revoked the other's.
# rpm refuses to let two packages own one path with different content, which is what makes this
# safe: the file is byte-identical from both, so it is shared rather than duplicated.
#
# /usr/lib/udev/rules.d hardcoded rather than %{_udevrulesdir}, which comes from systemd-rpm-macros
# and is not present on the Alpine host CI builds this on. Hardcoding a path that has been stable
# for a decade beats a macro that expands to nothing and silently installs into the buildroot's root.
mkdir -p %{buildroot}/usr/lib/udev/rules.d
install -m 0644 %{dodo_udev} %{buildroot}/usr/lib/udev/rules.d/71-dodossh-tpm.rules
# Installed rather than listed straight out of the source tree. `%license` is a %doc-style marker and
# resolves its argument against the build directory, which this spec does not have — there is no
# %prep and no %build, because the payload arrives already published. Putting the file where it
# belongs first and marking the installed path second is the form that works with neither.
mkdir -p %{buildroot}%{_licensedir}/%{name}
install -m 0644 %{dodo_licence} %{buildroot}%{_licensedir}/%{name}/LICENSE
# Modern rpm on Fedora fires file triggers that do both of these, so on the distribution this was
# measured against they are redundant. They are here for the ones that do not, and every line ends in
# `|| :` so that a host without the tool installed gets a package that installs rather than a
# scriptlet failure at the end of a 130 MB transaction.
%post
/usr/bin/update-desktop-database %{_datadir}/applications &>/dev/null || :
/usr/bin/gtk-update-icon-cache -qtf %{_datadir}/icons/hicolor &>/dev/null || :
# Reloaded and replayed, because a rule that only takes effect at the next boot is a feature that
# does not work on the day it is installed — and "reboot and try again" is the worst possible answer
# to "why is the PIN option missing". The trigger is scoped to the tpmrm subsystem so this re-runs
# rules for one device rather than for every device on the machine.
/usr/bin/udevadm control --reload &>/dev/null || :
/usr/bin/udevadm trigger --subsystem-match=tpmrm --action=change &>/dev/null || :
%postun
/usr/bin/update-desktop-database %{_datadir}/applications &>/dev/null || :
/usr/bin/gtk-update-icon-cache -qtf %{_datadir}/icons/hicolor &>/dev/null || :
# On the way out too, so removing the package takes the ACL with it rather than leaving the last
# session's user holding access to the TPM until the next reboot.
/usr/bin/udevadm control --reload &>/dev/null || :
/usr/bin/udevadm trigger --subsystem-match=tpmrm --action=change &>/dev/null || :
%files
# The whole tree, owned by this package, which is what makes `dnf remove` take all of it. The user's
# vault cache is not in here and is not touched by an uninstall — ClientPaths puts it under
# $XDG_DATA_HOME, which is the Linux spelling of the same decision ADR 0013's consequences record for
# Windows: the install moves, the profile does not, and an uninstall is not a sign-out.
/opt/%{dodo_dir}
%{_bindir}/%{dodo_bin}
%{_datadir}/applications/%{dodo_bin}.desktop
%{_datadir}/icons/hicolor/*/apps/%{dodo_bin}.png
/usr/lib/udev/rules.d/71-dodossh-tpm.rules
%license %{_licensedir}/%{name}/LICENSE
%changelog
# Deliberately empty. The changelog of record is the git history and the release notes on the forge,
# and a %changelog generated per build from a version number carries no information that `rpm -q`
# does not already answer — while a hand-written one is a third place a release has to remember to
# edit. rpmlint says W: no-changelog and that warning is accepted.
+19
View File
@@ -119,6 +119,25 @@
<key>LSUIElement</key>
<false/>
<!--
The dodossh:// scheme, which is how Spelunk's "Open in DodoSSH" reaches the application. macOS
does not pass the link as an argument: Launch Services sends an "open URL" event to the running
application, or to the one it has just started, and DodoSshApp.ListenForOpenedLinks takes it from
Avalonia's activation event. Registered when the bundle is first seen by Launch Services, which
for a Velopack install is on first launch from /Applications.
-->
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleURLName</key>
<string>dev.dodotech.dodossh.link</string>
<key>CFBundleURLSchemes</key>
<array>
<string>dodossh</string>
</array>
</dict>
</array>
<key>NSHumanReadableCopyright</key>
<string>© DodoTech. MIT licensed.</string>
</dict>
+6 -1
View File
@@ -1,7 +1,12 @@
# Development dependencies only: PostgreSQL and Keycloak.
#
# The API itself runs from the IDE or `dotnet run`, so the inner loop stays fast while the
# schema is still churning. The production stack is deploy/docker-compose.yml.
# schema is still churning.
#
# There is no production compose file in this repository. This one said there was, naming a
# deploy/docker-compose.yml that has never existed in any commit. What ships instead is the
# container image the CI image job builds and pushes; a compose file to run it belongs to the
# self-hosting guide in M4, and until that exists the honest thing to say is that it does not.
#
# docker compose -f deploy/docker-compose.dev.yml up -d
# dotnet run --project src/DodoSSH.Api
+2 -1
View File
@@ -26,7 +26,8 @@
"post.logout.redirect.uris": "http://127.0.0.1/*"
},
"redirectUris": [
"http://127.0.0.1/callback"
"http://127.0.0.1/callback",
"dev.dodotech.dodossh:/callback"
],
"webOrigins": [],
"protocolMappers": [
+9 -1
View File
@@ -68,7 +68,15 @@ the Npgsql connection string** — the default; do not enable multiplexing.
visible conflicted copy for opaque ones. **It must never silently drop a key or a host.**
- Deletes are revisioned tombstones, garbage-collected after 90 days. Sync must therefore be
able to read tombstones, which is the one place that legitimately bypasses the soft-delete
query filter — guarded by an explicit permission check.
query filter — guarded by an explicit permission check. **The collection has since been built**
(`TombstoneCollector`), and it costs a machine away for longer than the retention its news of
those deletions. So a collection raises the vault's sync horizon, and a cursor from before it is
refused. The client then reads from the beginning, and when that read finishes it removes the
items it held that the read never mentioned. An item with an unsent local edit is kept: the
push finds the server without it, puts it back, and records a `RecreatedAfterCollection`
conflict. A cursor carries the horizon it was issued under. Without that, the read from the
beginning would be refused on its own early pages, which sit behind the horizon whenever an
older item survives.
- **An `Infrastructure.Tests` case must prove cursor ordering under N concurrent pushes.**
Without it this ADR's central bug is invisible until production.
- Two concurrency mechanisms, deliberately: `version integer` is the client-visible monotonic
+19
View File
@@ -99,3 +99,22 @@ real ones.
- **Client-supplied target address.** One line of convenience, and the relay becomes an open
proxy into the operator's network.
- **Allow-listing by hostname.** Defeated by DNS rebinding.
## Implementation notes
Built in `DodoSSH.Api/Features/Relay` and, on the client, `RelayBridge` and `ServerRelay`; see
`docs/reaching-a-host-you-cannot-dial.md`, "What step 3 built". Three places differ from the text above:
- **Backpressure is an awaited copy loop, not `System.IO.Pipelines`.** Each direction reads one buffer and
writes it before reading again. The property is the same — a slow peer stops the read, and TCP throttles
the origin — and the bound is tighter: two 32 KiB buffers per session.
- **There is no `?ticket=` fallback.** Both clients can set a subprotocol, and the fallback's cost — a bearer
credential in the URL — was the reason it needed scrubbing at all. It can be added if a constrained
client ever needs it; the scrubbing requirement stands.
- **The ticket carries no device id.** The server does not see a device on an ordinary request, so there was
nothing to put there. `PortForwardId` on the request is refused: a forward's port is ciphertext, and
honouring one would mean taking the port from the client.
The loopback bridge serves the relay only. SSH.NET's `ForwardedPortDynamic` already is the jump-host path's
listener, so "one mechanism, two features" is true one level down: both features reach their target through
a loopback SOCKS5 proxy named on the connection request.
+80 -3
View File
@@ -107,6 +107,81 @@ almost nil. Two things to check when it is taken up: `EnrollmentValidation` pins
`DevicePublicKey` to `CryptoSpec.PublicKeySize` (32 bytes; a P-256 public key is 33 or 65), and the
envelope's minimum-length rule.
### 4. Linux: sealed into the TPM behind a PIN the TPM checks
Added after the Linux head was packaged ([ADR 0013](0013-desktop-distribution-and-updates.md) decision 11).
The third desktop platform reached this file the way the first two did — by having to answer the amendment
above — and it is the only one where the answer is not a clean yes.
**The mechanism.** The 32-byte device key is sealed into a TPM 2.0 keyedhash object whose `userAuth` is
derived from a PIN. Unsealing is a command the TPM refuses without it. The blob on disk is encrypted to the
machine's storage hierarchy, so it is useless on any other machine, and nothing in this application ever
compares the PIN. The parent is an ECC P-256 primary rederived from a fixed template on every use rather
than made persistent — a persistent handle would occupy an NV slot forever, need cleaning up on withdrawal,
and collide with whatever else on the machine chose the same index. ECC rather than RSA because creating an
RSA primary on a discrete TPM takes seconds and this runs on the unlock path.
**The sealed object deliberately does not carry `NoDA`, and that single attribute is what makes a
four-digit PIN defensible.** Every wrong answer advances the TPM's dictionary-attack counter and the chip
stops answering entirely once it trips — measured against a software TPM at four wrong tries, after which
the *correct* PIN gets nothing either. That is the property a short secret has here and cannot have in a
file, and it is asserted by a test rather than left to a reading of the template, because removing the
attribute would leave every other assertion in that file passing.
◆ **This is weaker than Windows Hello and Touch ID, and the difference is invisible to the user.** Both of
those raise their prompt from inside the platform — a secure desktop, a system sheet — so the process asking
never sees the secret. Linux offers nothing to borrow, so the PIN is typed into a window this application
draws, and an attacker already running as the user could draw a convincing copy of it. Two things bound
that, and neither erases it: the same attacker could counterfeit the passphrase screen, which is a much
larger prize, so the feature creates no capability that did not exist; and what they would obtain is a PIN
that is worthless without this machine's TPM, where the passphrase is worth every machine. **The parity is
not claimed anywhere in the interface**, which is why `DesktopDeviceKeyStores` documents the ordering and
why the prompt is deliberately plain rather than dressed to look like a system dialog — teaching people
that a convincing DodoSSH PIN box is a system dialog is the one thing this design must not do.
**Reaching the TPM at all is the other half, and the package now arranges it.** On Fedora `/dev/tpmrm0` is
`root:tss` mode 0660 and desktop users are not in `tss`, so without help the ordinary case is a working TPM
this process may not open — which reports unavailable and keeps asking for the passphrase, exactly as a
machine with no TPM does.
◆ **This originally said shipping a udev rule to widen that was refused, on the grounds that it is a
system-wide decision an application package should not make. That refusal was overturned deliberately, and
the reasoning it was replaced with is narrower rather than louder.** The refusal treated "widen access" as
one thing. It is two, and they are not close:
- *Adding a person to `tss`* is what the refusal was really about, and it remains the wrong answer. It is
permanent, it applies whether or not they are at the machine, it applies over SSH, and it needs an
administrator and a fresh login before the feature appears at all.
- *Tagging `/dev/tpmrm0` with `uaccess`* is the mechanism systemd already uses for `/dev/dri`, webcams,
scanners and FIDO keys: logind grants a POSIX ACL to the user of the **active local session** and removes
it when that session ends. Not over SSH, not on an inactive VT, not to daemons. `build/linux/71-dodossh-tpm.rules`
is that one line, and it changes neither the mode nor the group, so anything that worked before still does.
**`tpmrm` and never `tpm`, which is what makes it defensible at all.** `/dev/tpm0` is the raw device and is
exclusive; a process holding it can leave the chip in a state that breaks every other user. `/dev/tpmrm0` is
the kernel's resource manager, which virtualises handles and isolates callers — it exists *because* the TPM
is meant to be usable by more than one unprivileged program. Granting a seat's user the manager is the use
it was designed for.
**The cost is a denial of service and not a disclosure, and it is stated because it is easy to miss.** TPM
objects are protected by their own auth values, so this lets nobody read anybody else's sealed data. What it
does allow is *failed* authorisation attempts — and the chip answers those by counting them and eventually
refusing everyone, which is the same lockout decision 4 relies on. On a machine whose disk is unlocked by
the TPM at boot (`systemd-cryptenroll`, Clevis), somebody sitting at it can trip that lockout and stop the
next boot from unlocking until it recovers. An administrator who does not accept that masks the file with
`ln -s /dev/null /etc/udev/rules.d/71-dodossh-tpm.rules`, which is the standard override, survives upgrades,
and puts the behaviour back to the passphrase-only path. The rule says so in its own comments, because the
person who needs to know is reading the file rather than this document.
**What was rejected, and why each would have failed the amendment above.** The Secret Service API —
gnome-keyring or KWallet — is out of process and OS-managed and has *no per-use consent*: once the session
keyring is unlocked anything running as the user reads the key silently, which is DPAPI's shape exactly and
what "Why not DPAPI alone" already refuses. `fprintd` is an authentication oracle rather than a key store:
it answers a question and holds nothing, so skipping the call skips the gate — the amendment's mistake with
a fingerprint reader attached. A polkit-gated root helper would genuinely work and was declined on surface
area: it puts a privileged component in a package that installs nothing setuid, to reach a property the TPM
already provides.
## Consequences
### The cache key had to move, and the spec changed
@@ -138,9 +213,11 @@ would have become false under DPAPI alone. A gesture is still something the atta
### Operational
- **A TPM is not always there.** A machine without one gets a store that reports itself unavailable, so
unlock keeps asking for the passphrase and neither affordance appears in the interface. The passphrase path
is therefore required, not a nicety.
- **A TPM is not always there, and on Linux it is often there and out of reach.** A machine without one gets
a store that reports itself unavailable, so unlock keeps asking for the passphrase and neither affordance
appears in the interface. The passphrase path is therefore required, not a nicety — and on Linux it is the
default rather than the exception, because the device node is not readable by an ordinary desktop user
until somebody says it should be. See decision 4.
- **macOS reaches the same decision through different hardware, and the argument transfers intact.**
`MacDeviceKeyStore` puts the wrapping key in the Secure Enclave under an access control requiring user
presence, so Touch ID or the login password is a condition of *using* it and the enforcement is the
@@ -316,6 +316,106 @@ preferences screen, which is the screen somebody reads when asked which nightly
across the floor holds: heights rise within a floored version, and the first real tag moves past all of
them. The release script gets no floor and must not have one; there, `0.0.0` should be refused.
### 11. Linux is a third desktop platform, and it is a package rather than an updater
The Linux head existed and shipped as nothing: a checkout somebody built. `VelopackUpdateChannel` already
named the two platforms it serves rather than negating the one it does not, on the reasoning that "a future
AppImage should be an addition here rather than a thing that silently already half-happened". This is that
addition, and it is not an AppImage.
**The package is an RPM and nothing inside it replaces anything.** That is the decision, and everything
else follows from it. Velopack does have a Linux path, so the shape of decisions 1 through 9 could have been
repeated a third time — one more channel, one more index, one more client swapping its own files over. It
should not be, because this platform already has the mechanism that whole apparatus is a substitute for.
`dnf` is an updater the user already trusts, already audits and already controls, and it updates the
runtime's own dependencies besides. Adding a second one that answers to this project instead would be
building the capability decision 4 spends a page keeping unsettable, on the one platform where nobody had
to.
◆ **The first version of this rule said "there is no updater in it at all", and that went too far.** It
conflated two things the other two platforms happen to do together: *noticing* that a newer build exists,
and *installing* it. The second is what the argument above is about, and the first is not — a client that
checks a fixed address and tells you what it found has taken no capability from anybody. Written as a flat
refusal, the rule bought its safety by paying the cost in the paragraph below, and the cost was avoidable.
**So the split is: this client checks and fetches, and PackageKit installs.** `LinuxUpdateChannel` reads
the same rolling release the Windows nightly feed lives on, compares versions the way `rpm` compares them,
downloads the package, verifies its digest, and hands the file to PackageKit — which raises polkit and asks
the user, who may say no. `ApplyingEndsTheProcess` is false and nothing is torn down before the answer, which
is the phone's shape rather than the desktop's, and is already what `MainWindowViewModel` does with that
flag. Four things follow that are worth stating because each is a property the Velopack channels do not have
to think about:
- **The comparison is `rpmvercmp` and not SemVer.** Decision 7 made one version of record for the whole
repository, and this is the one place it is not the string that decides: `rpm` will accept or refuse the
install, so the client must compare the way `rpm` does or it can offer an update PackageKit then declines.
It is the same argument [ADR 0014](0014-android-updates.md) makes for comparing `versionCode`. The
manifest therefore carries both — the RPM version to compare and the SemVer to show a person — and the
installed side is read out of the rpm database rather than derived from the assembly, so the translation
`scripts/ci-linux-rpm.sh` performs exists in exactly one place.
- **The digest is checked, and it is not a signature.** Velopack verifies what it downloads and Android
refuses a package whose signature does not match the installed one. An RPM fetched over HTTPS and handed
to a package manager has neither, so the manifest names a SHA-256 and the client refuses anything else.
That catches a truncated download and a caching proxy and says nothing whatever about provenance, because
the same job writes the package and the manifest. Provenance here is decision 4's constant address.
- **`ONLY_TRUSTED` is cleared, deliberately.** The package is unsigned, so requiring PackageKit to trust it
would fail every update at the last step. Clearing the flag routes the request to polkit's
`package-install-untrusted` action, which asks for an administrator rather than proceeding quietly — the
user is told what they are agreeing to, which is the honest form of an unsigned package.
- **Nothing restarts.** Replacing files under a running process is ordinary on Linux and the old inodes stay
mapped, so the build keeps running until somebody closes it. That is the same courtesy decision 1's
consequences argue for on Windows, arrived at for free.
The honest cost that remains, recorded because it is the part that will be argued with: **discovery is still
worse here than on either other desktop, for anybody who declines the in-app check.** There is no package
repository to subscribe to, so `dnf upgrade` on its own will never bring a newer DodoSSH; the in-app check is
what stands in for one, and a user who turns it off on PREFERENCES → UPDATES has no other signal. A signed
repository is the fix, it is not built, and decision 11's last paragraph says what it would cost.
**CI publishes it, and only to the nightly channel.** Rule 3 is untouched and applies with its full force:
the token that writes a release is the capability to ship somebody a build, and it stays off runners. What
changes is nothing, because rule 9 already established a channel CI may publish to and this is a second
artefact on it. The release-shaped package is built on every `main` build and on every tag and uploaded
nowhere, exactly as the Windows and macOS packages are, which proves the `linux-x64` restore graph and the
packaging without putting an installer anybody has run in a place that invites passing it on.
Note what CI's check is and is not. `vpk` verifies that the main executable actually calls
`VelopackApp.Build().Run()` — a real assertion about the application, made for free by the packager. There
is no equivalent here, so `scripts/ci-linux-rpm.sh` makes its own: it asks the finished package what it
requires, what it provides, what files it holds and what modes they carry, and fails on each way a package
can build cleanly and then be uninstallable or unsafe. Two of those checks exist because the first realistic
payload tripped them — .NET's `libmscordbi.so` links `libmscordaccore.so`, which with bundled provides
excluded produces a dependency no host can satisfy; and `cp -a` off the wrong filesystem produced a
world-writable `/opt/DodoSSH`, which is a local privilege escalation against an application holding
plaintext credentials.
**The separations of rule 9 survive translation, and cost less here.** Two RPMs with different names owning
different paths cannot replace one another and `dnf` says so, where on Windows the same property had to be
built out of pack ids. The profile split is unchanged and still belongs to the build: `DodoChannel=nightly`
is what `ClientPaths` reads, and the packaging must not answer that question a second time.
**The device key store is settled separately and is not nothing.** The first version of this rule said this
platform had none and that the passphrase was asked for at every unlock. It has one:
[ADR 0007](0007-device-key-protection.md) decision 4 adds a TPM-sealed key released against a PIN the TPM
itself checks and counts failures against. It is weaker than Hello and Touch ID in a way that ADR names
precisely. Reaching the chip needs no group membership, because this package ships the udev rule that gives
the seated user an ACL on `/dev/tpmrm0` — a decision that ADR overturned from its own first answer, and
whose cost it states.
**What this platform does not have is a signature on the package**, which is not decision 8's "unsigned for
now": nothing on this platform
refuses or warns about an unsigned RPM, so there is no dialog to buy a certificate to remove. What stands in
for one is the same thing that stands in for it on the forge — TLS, and a project that publishes from one
address. An RPM repository would change that, because repository metadata is signed and a repository is a
thing users add once and then trust; that is the point at which a key becomes necessary rather than optional,
and it is the reason building one is a decision and not a chore.
**x86_64 only, for decision 10's reason and not a different one.** aarch64 is one argument to the publish
and one to the script. What is missing is somebody to run Phase 19 on such a machine, and this project does
not ship desktop builds nobody has run. The same sentence rules out claiming RHEL 9, which ships WebKitGTK's
4.0 API line under a soname the package deliberately does not accept: `dnf` refusing with *nothing provides
libwebkit2gtk-4.1.so.0* is a better answer than an install that draws a blank terminal.
## Consequences
**The desktop gets what ADR 0011 had to refuse the phone.** Discovery is still manual — somebody has to be
@@ -369,6 +469,10 @@ ADR 0011 changes.
genuinely the nicest onboarding available and will be proposed again.
- **Conditioning updates on `MinClientVersion`.** See decision 5. It would create the attack rather than
inherit it.
- **A Velopack channel for Linux.** The mechanism exists — Velopack builds an AppImage — and repeating
decisions 1 through 9 a third time would have been the consistent-looking move. Declined in decision 11
because this is the one desktop platform that already has an updater the user controls, and a second one
answering to this project is the capability decision 4 exists to make unsettable.
- **Azure Trusted Signing**, for now, on custody grounds rather than on mechanics. See decision 8.
- **A hand-edited version property.** Considered seriously against MinVer, and it loses on the thing that
matters here: the tag is already the version of record for the container image, and two places to write
+246
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@@ -0,0 +1,246 @@
# ADR 0015 — The Android terminal's input path leaves the WebView
- Status: proposed — **Stage 1 built, unverified on a device**
- Date: 2026-08-25
- Builds on: [`docs/android-port.md`](../android-port.md) §9, [ADR 0011](0011-android-distribution.md)
- Does not settle: whether the renderer stays xterm.js. That is [Stage 3](#stage-3--the-renderer-deliberately-unsettled), and it is deliberately left open.
## Context
The phone got the desktop's terminal, and the reasons were good ones. `TerminalDataPlane` already
served the page and a binary protocol over a loopback WebSocket, the xterm.js bundles were embedded
resources and platform-neutral, and `Avalonia.Controls.WebView` shipped a `net10.0-android36.0`
target. `docs/android-port.md` called it *"better news than expected"*, and for rendering it was.
**For typing it was not, and typing is the complaint.** Not scrollback, not colour, not throughput —
the act of putting characters into a shell. That narrows the problem usefully, because the input path
and the render path are separable, and only one of them is wrong.
### Three things sit between a finger and a byte, and the middle one is the fault
**1. Avalonia and the WebView fight over native focus.** `AvaloniaView.DispatchTouchEvent` ends every
handled touch — DOWN and UP alike — with a `RequestFocus()` for Avalonia's own view. The WebView's
input connection dies with its focus, so the keyboard swaps layouts and the inset churn can park it
over the accessory row that was tapped. `Platform/TerminalFocus.cs` exists to hand focus back, posted
to the next main-looper message so the platform has taken its turn first. It works. It is also a
counter-move in a fight that only exists because the thing holding the input connection is not the
thing the framework thinks is focused.
**2. The keyboard is a prose keyboard, and no DOM attribute makes it stop.** This is the one that was
worth checking rather than assuming, and the check inverted the obvious conclusion.
The vendored xterm.js *already* sets every hint the web platform has on its helper textarea —
`autocapitalize="off"`, `autocorrect="off"`, `spellcheck="false"`. They are set, and Gboard shows the
suggestion strip and predictive text anyway. So this is not a missing attribute; it is a ceiling.
Termux's `TerminalView.onCreateInputConnection` says what the ceiling is. It sets:
```
InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD | InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS
```
**`VISIBLE_PASSWORD` is the load-bearing half.** `NO_SUGGESTIONS` alone is advisory and most keyboards
ignore it — a point made in Avalonia's own Android keyboard PR discussion, not only in Termux's. What
actually turns off autocorrect, the suggestion strip and the predictive composing layer is the
*variation*: a field the keyboard believes is a visible password gets no dictionary. That is an
`EditorInfo.inputType` on a native `InputConnection`, and a page inside a WebView has no way to reach
it — Chromium computes the `EditorInfo` from the focused DOM node, and no combination of attributes on
a `<textarea>` produces the visible-password variation.
**3. The accessory row is a workaround for a keyboard, not a keyboard.** Esc, Tab, Ctrl and the arrows
are right and stay. But every tap on one costs the focus round-trip in (1), and none of them can be
held or repeated.
### The finding that decides this ADR
Avalonia already emits Termux's exact `inputType`. Decompiled from the pinned
`Avalonia.Android` 12.1.1, `AndroidInputMethod<TView>.OnCreateInputConnection`:
```csharp
if ((int)outAttrs.InputType == 1 && options.ShowSuggestions == false)
{
outAttrs.InputType = (InputTypes)(outAttrs.InputType | 0x80080);
}
```
`0x80080` is `TYPE_TEXT_VARIATION_VISIBLE_PASSWORD | TYPE_TEXT_FLAG_NO_SUGGESTIONS`. The guard reads:
`ContentType` left at `Normal`, `Multiline` false, `AutoCapitalization` false, and
`TextInputOptions.ShowSuggestions` explicitly `false` — a `bool?` whose default is `null`, so it must
be set, not merely left alone. The same method also ORs `IME_FLAG_NO_EXTRACT_UI |
IME_FLAG_NO_FULLSCREEN` into `imeOptions`, which is the other thing Termux sets and for the same
reason: a terminal must never be replaced by a full-screen extract editor in landscape.
So the keyboard behaviour that makes Termux feel like a terminal is **already available on the
version this repository pins**, to any Avalonia control that asks for it. It is not available to the
WebView, and never will be. That asymmetry is the whole decision.
## Decision
### Avalonia owns the keystrokes. The WebView renders and nothing else.
A focusable Avalonia control — `TerminalInputSurface` — becomes the terminal's input target. It draws
nothing. It sits in the same `Panel` as the renderer, takes focus when the terminal surface is shown,
and keeps it for as long as that surface is up.
- `TextInputOptions.ShowSuggestions = false`, with `ContentType`, `Multiline` and `AutoCapitalization`
left at the defaults the guard above requires. This is the entire fix for the suggestion strip.
- `TextInputOptions.ReturnKeyType = Return`, which is the fix for Enter — see the correction below.
- It implements `TextInputMethodClient` with an empty surrounding text and a zero-length selection.
A terminal has no document for an IME to edit; committed text is forwarded and nothing is retained.
- Committed text and key events are encoded to bytes and written to the session through the same path
`TerminalScreen`'s accessory keys already use. No new transport, no change to `TerminalDataPlane`.
- The native WebView is made non-focusable (`Focusable = false`, `FocusableInTouchMode = false`) once,
at attach.
**`Platform/TerminalFocus.cs` is deleted by this, not amended.** The fight it referees ends when only
one side is a focus candidate. Its remarks should move into the new control as the record of why the
WebView is deliberately unfocusable, because that reasoning outlives the workaround.
`Platform/SoftKeyboard.cs` stays. Dismissing a keyboard on the way to a sheet is still a platform
call, and Avalonia still offers no way to close one.
### Not: patching xterm.js's textarea
Already tried by xterm.js itself, and already failing — see Context (2). The attributes are set. The
platform ignores them. There is no version of this that reaches `VISIBLE_PASSWORD` from inside a
WebView, so the effort buys nothing.
### Not: a native Android `View`, Termux-shaped, today
Termux's `TerminalView` + `TerminalRenderer` drawing to a `Canvas` is the right architecture for a
phone-only terminal, and DodoSSH is not a phone-only terminal. Writing one now means two terminal
implementations — this one and the desktop's — with two escape-sequence behaviours to keep honest
against each other, for a defect that is entirely in the input path. That is a large bill for the
wrong problem.
It also does not become unavailable later. Stage 3 keeps it on the table.
### Not: replacing xterm.js now
Rendering is not the complaint. xterm.js with the WebGL addon draws a correct, fast grid, and
`terminal.js` already handles renderer death, reattach and refit — hard-won behaviour recorded in
`docs/android-port.md` that a rewrite would have to re-earn. Replacing a working renderer to fix a
keyboard is the wrong trade, and doing it in the same change as the input move would make neither
half attributable when the result is judged on a device.
## Staging
### Stage 1 — the input surface · **built**
The decision above, and nothing else. This is the change that answers the complaint, and it should be
judged on a device on its own before anything else is built on it.
What landed:
| | |
| --- | --- |
| `Views/TerminalInputSurface.cs` | The 1×1 focusable control, `ShowSuggestions = false`, the IME client that retains nothing, and the key→escape-sequence table |
| `Views/TerminalInputEventArgs.cs` | One keystroke's bytes, on the way to `TerminalScreen.SendAsync` |
| `Platform/RendererFocus.cs` | Makes the `WebView` non-focusable and reports taps on it |
| `Platform/TerminalFocus.cs` | **Deleted.** The fight it refereed has one contestant now |
| `Views/TerminalScreen.axaml{,.cs}` | Hosts the surface, raises the keyboard on arrival, drops the two posted focus counter-moves from the accessory row |
**One thing gained that was not asked for, and it was a real defect:** the Ctrl latch now reaches the
software keyboard. It never did before — everything typed went straight into the page and never passed
`SendAsync`, which is where the latch lives — so `ctrl` then `c` was inert unless the second key also came
from the accessory row. Check 11.10d covers it.
**Verify before building anything on this:** checks 11.10a–11.10e in `docs/manual-checks.md`, and 11.10b
first of all, because it is the falsification test at the end of this document.
> **⚠️ Corrected on the first device run: every Enter closed the keyboard.** The premise held — the
> suggestion strip, autocorrect and predictive text were all gone — but the field had been left with
> Avalonia's default `ReturnKeyType`, and the same `OnCreateInputConnection` maps that, on a field that is
> not `Multiline`, to `IME_ACTION_DONE`:
>
> ```csharp
> _ => options.Multiline ? 1073741824 : 6, // 6 is IME_ACTION_DONE
> ```
>
> Done means done: the keyboard performs the action and dismisses itself. On a text box that is right, and
> on a terminal it fires on every command. `TextInputReturnKeyType.Return` — value 1, so
> `returnKeyType - 1 => 0 => 1073741824` — is `IME_ACTION_NONE`, which leaves Enter a plain newline with no
> action for the IME to perform and no reason for it to hide.
>
> **The trap worth recording, because it is the same trap 11.10b already warned about from the other side:**
> `Multiline = true` also reaches `IME_ACTION_NONE`, through the default arm, and is the wrong way there. It
> ORs `TYPE_TEXT_FLAG_MULTI_LINE` into `InputType`, which moves it off `1` and silently fails the
> `ShowSuggestions` guard. Taking the obvious route to a working Enter would have handed the suggestion
> strip back and looked like the whole ADR had failed. `ReturnKeyType` touches `imeOptions` only.
>
> Enter's *byte* was never in doubt and is not what changed — `IME_ACTION_DONE` was already synthesising
> `KEYCODE_ENTER` through `AvaloniaInputConnection.PerformEditorAction`, so commands ran; the keyboard just
> left afterwards. `OnTextInput` now also normalises line endings to CR, for the case where a keyboard with
> no editor action commits `"\n"` as ordinary text instead of sending a key event, and so that a pasted
> `"\r\n"` does not run its line twice.
### Stage 2 — the keys around it
Only once Stage 1 is proven, because each of these is cheap *given* Avalonia owning input and awkward
without it:
- **Hold-to-repeat** on the arrows and Backspace. Currently impossible without a focus round-trip per
tap.
- **Ctrl held rather than latched**, with latching kept as the fallback. `TerminalScreen`'s remark is
right that latching is what phone SSH clients do; held becomes possible when one control sees both
the modifier press and the following keystroke.
- **Pinch and volume keys for font size**, replacing the pinned `A−`/`A+` buttons. Both are what
JuiceSSH does and what its users name first; the buttons stay as the discoverable path.
Volume-key capture is an `onKeyDown` on the activity and is deliberately opt-in — a phone that cannot
change its volume with a shell open is a worse phone.
### Stage 3 — the renderer, deliberately unsettled
If, after Stages 1 and 2, the terminal still reads as a web page — touch selection, scrollback
survival across renderer death, scroll feel — then the renderer is the next question, and the
candidates are known:
| Option | What it is | Cost |
| --- | --- | --- |
| [XTerm.NET](https://github.com/tomlm/XTerm.NET) | MIT, headless, UI-agnostic; VT100/ANSI, dual buffers, 256/true colour, wide chars | Evaluate emulation fidelity against xterm.js |
| [VtNetCore](https://github.com/darrenstarr/VtNetCore) | MIT, .NET Standard 2.0, older but proven | Maintenance status |
| Port xterm.js's core | Exact behavioural parity with the desktop | Largest, and a permanent fork |
Rendered by a custom Avalonia `Control` via `DrawGlyphRun`, which is Termux's architecture expressed
in Avalonia and would work on the desktop too — eventually letting the WebView2 dependency go, and
with it the `targetSdk` 36 floor `Avalonia.Controls.WebView` currently forces.
**Stage 1 is not wasted if Stage 3 happens.** The input surface is exactly the layer such a control
would need, unchanged. That is the reason for splitting them.
## Consequences
**What gets better, and it is one thing done properly.** No suggestion strip, no autocorrect, no
predictive composing layer, no full-screen extract editor, and no focus flap on an accessory key.
That is the difference between typing at a shell and fighting a phone.
**CJK and other composing input is degraded, and this is a real cost.** `VISIBLE_PASSWORD` suppresses
composition, which is precisely what makes it work for a terminal and precisely what a Chinese,
Japanese or Korean user needs. Termux has the same limitation and lives with it. If it ever needs
answering, the answer is a per-session toggle that drops `ShowSuggestions = false` and accepts the
prose keyboard back — not a middle setting, because there isn't one.
**Text selection and copy are unchanged**, still xterm.js's own DOM handling, still without touch
selection handles — [xterm.js #5377](https://github.com/xtermjs/xterm.js/issues/5377) is open and
unassigned and this ADR does not fix it. Stage 3 territory.
**Scrollback still dies with the renderer process.** Unchanged, still honest about it via the replay
banner, still Stage 3 territory.
**Nothing here is verifiable headless**, for the reason `docs/manual-checks.md` §11 already gives.
Stage 1 needs new manual checks — at minimum: the suggestion strip is absent with a shell open; an
accessory key does not disturb the keyboard (§11.10a, which should now pass trivially rather than by
posted counter-move); landscape does not produce a full-screen extract editor; and a hardware
keyboard still reaches the shell.
**The hardware-keyboard path moves.** It currently arrives through the WebView; after this it arrives
through Avalonia. Behaviour should be identical and probably will not be on the first try.
## What would falsify this
If, on a device, `ShowSuggestions = false` does not suppress the suggestion strip — because the guard
was not satisfied, or the keyboard ignores the variation too — then Stage 1's premise is wrong and
the honest next step is Stage 3 with a native `InputConnection`, not more Avalonia. **Check this
first, on the smallest possible spike, before building `TerminalInputSurface` properly.** It is one
attached property on a focusable control and a look at the keyboard.
+24 -1
View File
@@ -269,6 +269,12 @@ accessory key row for this. That is UI work, not porting.
> reconnected; earlier output stayed on the host"* — is that honesty put where the person looking at the
> terminal will actually read it, not buried in a log.
> **⚠️ Under review, on the input half only.** The renderer's story above stands; what has not held up in
> use is *typing*. A software keyboard over a WebView cannot be told to stop autocorrecting — the DOM
> attributes xterm.js already sets are advisory and Android ignores them — and the accessory row pays a
> focus round-trip per tap. [ADR 0015](adr/0015-android-terminal-input.md) proposes moving the input path to
> Avalonia and leaving the renderer exactly as this section describes it.
---
## Decisions taken
@@ -625,7 +631,8 @@ go at 360dp:
for. `ShellScreen` gained `More` and `Buckets`. The palette went blue and the two heads moved together,
because it is shared. What v2 asked for and did not get is in
[`docs/design-import-gaps.md`](design-import-gaps.md) — the short version being that port forwarding is
named as absent rather than drawn, because nothing in the SSH layer forwards anything.
named rather than drawn as a screen: it has since been built, and this head runs a host's forwards with
every terminal and lists them in a sheet off the terminal's bar. It cannot edit them yet.
**The bar has since gone from four entries to three.** The keychain joined the hub, which is now called
SETTINGS rather than MORE and wears a gear: a bottom bar is for the places a session moves between, and
@@ -633,6 +640,16 @@ go at 360dp:
the membership test, the tab that lights and the back gesture's first case all read that one property.
The desktop keeps its Keychain rail entry, so this is the second thing the two heads arrange
deliberately differently, after the hub itself.
**And the 2026-10-04 redesign moved it back out.** The bar is VAULTS · CONNECTIONS · SETTINGS. The first
entry is the open vault, with a HOSTS · KEYCHAIN · SNIPPETS switch under the vault's header, so the
keychain and snippets sit beside the hosts they are used with rather than behind the hub (audit M8);
`IsVaultSurface` lights it, and `IsMoreSurface` lost `Keychain` and `Snippets`. SETTINGS keeps what is
about this phone and this account: an account card, security, vaults and the log, files, preferences.
The strip of open shells above the bar went too — Connections carries the count in a badge instead. The
keychain gained an add sheet and an editor page over the editors the shared view model already had, the
files screen moved its seven buttons into a selection bar and an actions sheet, and a terminal's `+`
sheet now opens SFTP on that terminal's own host.
8. ~~**The terminal.**~~ **Done** — one `NativeWebView` for every session, as on the desktop and for the
same reason, with the tab strip scrolling horizontally rather than wrapping so that opening a tab never
reflows a terminal while output is arriving.
@@ -749,6 +766,12 @@ Recorded so they are choices rather than accidents. Any of them is cheap to revi
local-and-non-roaming requirement more cleanly than any desktop platform does.
- **The device name** on log entries comes from the head, not `Environment.MachineName`, which returns
something like `localhost` on Android and would make every entry from a phone indistinguishable.
- **The Hetzner Cloud importer is not ported, and it is the one gap here that is not a platform limit.**
Its view model is in `DodoSSH.Client.Shell` like every other and its reader is an `HttpClient` call, so
both halves already run on a phone — unlike the `~/.ssh/config` importer beside it, which has no file to
read under scoped storage and never will. What is missing is a layout: the desktop draws a five-column
table of servers, and a phone version of that is a different screen rather than the same one narrower.
Said on the Preferences screen rather than left to be discovered.
- **`NativeKeyboardFocus` is not ported.** It exists for a documented Win32 asymmetry — focus crosses into
WebView2 but does not come back — and Android's focus model is different enough that the problem should be
confirmed to exist before anything is written to solve it.
+9 -1
View File
@@ -299,7 +299,8 @@ value can forge a field boundary. UUIDs must be serialised in RFC 4122 order —
`1` User, `2` Device, `3` Vault, `4` Host, `5` Credential, `6` SshKey, `7` HostGroup,
`8` Tag, `9` Snippet, `10` PortForward, `11` KnownHostKey, `12` HostTag,
`13` HostCredential, `14` ConnectionLogEntry, `15` ActivityLogEntry, `16` ObjectStore.
`13` HostCredential, `14` ConnectionLogEntry, `15` ActivityLogEntry, `16` ObjectStore,
`18` SpelunkSignIn. `17` is retired and never reused.
> **Added 2026-07-29:** `12` and `13`. `Contracts.SyncEntityType` has listed `HostTag` and
> `HostCredential` as syncable since the contract was frozen, but this table had no value for
@@ -318,6 +319,13 @@ value can forge a field boundary. UUIDs must be serialised in RFC 4122 order —
> `ConnectionLogEntry` is `11` there and `14` here. Nothing casts between them, and
> `AadResourceTypeTests` pins each pairing by name for exactly that reason.
> **Added 2026-09-29, removed 2026-10-07:** `17` SpelunkKey, a Spelunk API key and the address it
> may be sent to (`14` on the wire). Removed in beta when DodoSSH started signing in to Spelunk instead;
> both numbers stay retired.
> **Added 2026-10-07:** `18` SpelunkSignIn, a device's sign-in to one Spelunk, sealed in the local cache
> (§4.2's LocalCache AAD) and bound to its row. It is never synced and has no `SyncEntityType`.
`0` means not applicable and is legal only where the table in §4.2 implies no resource.
### 4.4 What this prevents
+63 -15
View File
@@ -39,8 +39,8 @@ the chrome, hosts and terminals, file transfer, the vault, teams, and preference
>
> | v2 element | What ships instead |
> | --- | --- |
> | The **FORWARDING** screen: local/remote/dynamic rules, toggles, bytes transferred | **Nothing, said out loud.** `ISshConnection` offers `OpenShellAsync` and nothing else, so there is no tunnel for a rule to run through; `SyncEntityType.PortForward = 9` is still reserved and still unused. The MORE screen carries a paragraph naming the absence, for the reason the desktop keeps VAULTS in its rail. |
> | `23 ms · fwd 5432` on the terminal's connection line | ◆ **The line is gone, and what was real on it moved.** There was never an RTT to draw — SSH.NET measures none — and nothing forwards anything, so what shipped was the account and endpoint actually dialled. In v3 a connected phone draws one 35-pixel bar and then the terminal, so a second 36-pixel row naming the machine is exactly the chrome that surface exists to give back: the address is on the connecting card, where it is read before anything has answered, and the shell's own prompt says it afterwards. The two text-size buttons that shared the line are pinned at the end of the accessory row, outside its scroller, which is what the line was protecting them from. |
> | The **FORWARDING** screen: local/remote/dynamic rules, toggles, bytes transferred | **Built, as a sheet off the terminal rather than a screen, and running on the phone as on the desktop.** A host's forwards start with every terminal opened to it on either head — `MainWindowViewModel.StartForwards` no longer skips Android. The terminal's bar draws a `⇄` for a tab that has forwards, with the listening count in green and the glyph in the danger colour when one failed, and it raises a sheet (`IsForwardsSheetOpen`) listing `SelectedTab.Forwards` with notation, route, state word, failure reason and a tap-to-toggle per row — the desktop sidebar's FORWARDS section over the same rows. Not a screen, for the desktop's reason: a forward belongs to a host and runs with a session. **Two gaps remain.** The phone's host form has no PORT FORWARDS section, so forwards are edited on the desktop and arrive with the host; the MORE screen's paragraph, now tagged IN THE TERMINAL, says so. And byte counts are built on neither head: SSH.NET keeps none. The keep-alive notification counts listening forwards beside the shells they run over, and is never started for a forward alone, since a forward cannot outlive its shell. |
> | `23 ms · fwd 5432` on the terminal's connection line | ◆ **The line is gone, and what was real on it moved.** There was never an RTT to draw — SSH.NET measures none — and nothing forwarded anything at the time (forwards now have the `⇄` in the bar above; see the row before this one), so what shipped was the account and endpoint actually dialled. In v3 a connected phone draws one 35-pixel bar and then the terminal, so a second 36-pixel row naming the machine is exactly the chrome that surface exists to give back: the address is on the connecting card, where it is read before anything has answered, and the shell's own prompt says it afterwards. The two text-size buttons that shared the line are pinned at the end of the accessory row, outside its scroller, which is what the line was protecting them from. |
> | `ED25519` badge and `SHA256:kQ9f…Zw2M` on every keychain card | `Detail`, which is what is genuinely known *about* an item. Unchanged from the first import: no algorithm field, no fingerprint, and computing either means parsing armour the type stores verbatim. |
> | An `agent` chip on a key | Omitted. There is no agent of any kind — see the first import's Vault section. |
> | Snippet cards footed with `edge-eu-1 · today 10:58 · exit 0` | The command and its badge. Nothing records where a snippet ran, when, or what it returned; the shell it is typed into never reports back. |
@@ -78,7 +78,7 @@ the chrome, hosts and terminals, file transfer, the vault, teams, and preference
>
> | v2 element | What ships instead |
> | --- | --- |
> | The **FORWARDING** screen, the `⇄ N forwards` chip on the session strip, and the host detail's FORWARDING card | Nothing, as on the phone and for the same reason. Three surfaces for a feature the SSH layer does not have. |
> | The **FORWARDING** screen, the `⇄ N forwards` chip on the session strip, and the host detail's FORWARDING card | **Built, as three smaller things.** Forwards are rules on the host, edited in its drawer under PORT FORWARDS and shown read-only on its detail pane; they run per terminal, listed with a switch each under FORWARDS in the session sidebar; and the session status bar counts the listening ones as `⇄ N FORWARDS`. No screen of their own, because a forward is not a thing you visit — it belongs to a host and runs with a session, and both of those already have a place. |
> | The host detail's 2×2 card grid — IDENTITY fingerprint, TAGS, LAST SESSION | Not drawn as a grid. There is no fingerprint on a stored key and no last-used timestamp at any layer, so two of the three cards have nothing behind them. Tags are real and are drawn — as chips on the row and a picker in the editor, which is where they are used rather than in a card beside two empty ones. |
> | The keychain detail's public-key block, USED BY hosts, and **Rotate** | The detail pane as it stands. Copy public key is real and already there; rotation is not a thing this client can do. |
> | Logs: **FOLLOW**, the severity chips, and `tailing via ssh · journald + files` | The two logs it really has. Same as the phone — these are synced audit records, not a tail, and the footer sentence describes a feature rather than the screen. |
@@ -171,7 +171,7 @@ the chrome, hosts and terminals, file transfer, the vault, teams, and preference
> | The **Backspace / Default** row | Omitted, and it is the one row on this list that could now be built cheaply — a setting, an opcode and a control, the way the text size was. What it lacks is a reason: which byte backspace sends is a fact about the remote's `stty`, so a client-side switch fixes a mismatch by hiding it. See the Preferences section. |
> | The **chevron beside the vault name** | The name alone, and the move behind the pane's ⋯ menu instead. A host *can* now be moved between vaults, so the gap is no longer that there is nothing to offer — it is that a chevron on a subtitle implies an edit, and this is not one: the two vaults are encrypted under different keys, so it is a re-seal into one and a tombstone in the other, the host takes a new id, and its group and tags stay behind. A control that implied "just change this field" would be describing something else. Where a *new* host goes is still asked in the host editor, as a picker beside the name. A group moves too, from its card's right-click menu, and takes its nested groups and every host filed under them; keys, passwords and buckets take theirs from the keychain screen's standing picker and cannot be moved yet. |
> | **Show more ⌄** | Not drawn as a disclosure. What it would hide — notes, the relay switch, forgetting the host key — is in the editor, one press away, and a second fold inside a pane that already scrolls is a second place for a field to be missing from. |
> | **Port Forwarding** in the sidebar | Nothing, for the third time in this document. |
> | **Port Forwarding** in the sidebar | No rail entry; see the FORWARDING row above for where forwards are instead. |
> | The host grid's toolbar avatar, share and tag-filter controls | Omitted, as in v3 and for the same reasons. |
>
> ## The desktop's v5 — hosts, restyled, and two reversals
@@ -254,7 +254,7 @@ the chrome, hosts and terminals, file transfer, the vault, teams, and preference
> | v5 element | What ships instead |
> | --- | --- |
> | The status dot's third, amber state | ◆ **Still two states, on the same reasoning v3 and v4 both gave and v5 was asked to reconsider.** Green means a terminal is open on that host, grey means one is not; nothing here pings a machine, so the amber "reachable but not connected" state has no fact behind it to draw. |
> | The relay checkbox's mock copy | The pre-existing sentence, unchanged, "(not wired up yet)" included — restyled into the mock's own nested-card shape (radius 12, a title beside the box rather than under it) but not reworded. The mock's own copy implies a relay this client can dial; it cannot, for the reason `HostDrawer.axaml`'s own remarks give. |
> | The relay checkbox's mock copy | Restyled into the mock's own nested-card shape (radius 12, a title beside the box rather than under it). The "(not wired up yet)" it carried while this client could not dial the relay came out when it could; the sentence under it now says what ticking it does — the server dials the host, so the server has to be able to reach it, and the address is stored in plain text. |
> | The host card as a link straight to a terminal | Click still selects, double-click still connects, and the pencil still opens the pane — the mock's card-as-link is not adopted, because multi-select (Ctrl, Shift, the marquee band) depends on a plain click meaning "choose this one" rather than "go". |
> | Quick connect's SSH/SFTP kind column | The auth word — credential, key, or password — see above. |
> | A collapsed section staying collapsed after a restart | In memory only, for the running session. `settings.json` holds two scalars by decision — the terminal's text size and whether this machine checks for updates on its own — and collapse state is not judged worth a third. |
@@ -295,12 +295,12 @@ the chrome, hosts and terminals, file transfer, the vault, teams, and preference
> | v5b element | What ships instead |
> | --- | --- |
> | The host header's OS label (`Ubuntu 24.04 LTS`) and latency reading (`12 ms`) | Neither. The client does not know the remote's OS and nothing measures round-trip time — the same two absences the terminal pane header already recorded before this pass, carried into the new header rather than reopened. |
> | A **Port forward** button on the host header | Omitted. The feature does not exist; see the FORWARDING rows earlier in this document. |
> | A **Port forward** button on the host header | **Add forward**, at the foot of the session sidebar's FORWARDS list, which opens the host's editor the way Pin folder does. The header it would have sat on has since moved into that sidebar. |
> | The tab and status dots' third, amber state | ◆ **Still two states**, for the reason the hosts screen's own dot has stayed two states since v3: green means a shell is open (or a session is connected), grey means it is not, and nothing here pings a host to justify a third colour meaning "reachable but not connected". |
> | The status bar's negotiated cipher, host-key algorithm and key/credential name | ◆ **Shipped, on both surfaces, with three honest deviations.** `ISshConnection` and `ISftpSession` now both carry `Cipher` — the server-to-client algorithm off SSH.NET's own `ConnectionInfo.CurrentServerEncryption`, captured once at construction because a rekey is not an event SSH.NET raises — and `TerminalWorkspace.GetSessionFacts` hands the cipher and the host key's algorithm back to the shell the moment a session opens; `VaultViewModel.TryBuildAuthentication` now threads the authenticating key's or credential's own `Label` into `HostAuthentication.IdentityLabel`, all the way to `MainWindowViewModel`'s surface-aware `SessionCipher`, `SessionHostKeyAlgorithm` and `SessionIdentityLabel`, composed into one `SessionIdentityText` run for the status bar. Three deviations from the mock, not omissions: the algorithm prints exactly as negotiated (`ssh-ed25519`), not the design's shortened `ed25519`, because trimming it would be an edit to a string this client did not choose; the run is plain text rather than the design's clickable element, because there is no pin-details modal for a session that is already open, and drawing a click target for a screen that does not exist would itself be a fabrication; and a typed-password session — nothing filed in the keychain to name — shows the host-key algorithm alone, with no `·` after it, because there is no item behind the dot. |
> | S3 dimmed in the design's own switcher | **Enabled.** The mock leaves S3 as future work; this application already has bucket browsing, so SSH, SFTP and S3 are a true three-way segment, wired to `IsSshShowing`, `IsTransfersShowing` and `IsBucketsShowing` exactly alike. |
> | The S3/Buckets screen | **Did not get the session shell in v5b.** `TransfersScreen` serves both SFTP and S3 today and only the SFTP usage in `MainWindow.axaml` sat inside the new tab row/header/status bar/sidebar; the S3 usage was unchanged at the time. **v5c gives it the shell's own look without the machinery** — a 26-pixel padded, bordered, radius-12 container and nothing past that, since a bucket has no tab to close, no host to head a card with and no pin for a sidebar to show; see the v5c section, below. |
> | No pins destination in the design at all | **Kept anyway.** The rail still carries Pins — `KnownHostsScreen` — because the mock has no screen for approved host keys and this application's has to stay reachable. |
> | No pins destination in the design at all | **The rail agrees with the design now.** `KnownHostsScreen` is still built and still reachable — from **Host keys** on the Keys screen's own header, which was always the second way in — but the rail's Pins row is gone. It was kept through v5b on the grounds that the mock has no screen for approved host keys, which is a reason for the screen to exist and was never a reason for a rail entry once the keychain had a door to the same place. Two rail rows landing on one screen is a rail that has to be read twice. |
> | The popover's Settings and Preferences rows, and the design's own Settings-* family of screens | **Landed in v5c.** What was two doors to one room in v5b — Settings and Preferences both opening the same bare `Preferences` screen — is now two of three doors onto their own settings pages: Settings opens General, Preferences opens Preferences, and a third row, Vaults, opens Vaults. All three are real, distinct pages inside one settings mode; see the v5c section, below. |
> | `· Org` after the user chip's name, and a `Primary` tag on a vault row in the popover | Neither. There is no organisation concept behind a vault — only the vault itself — and no vault is distinguished as primary; the popover's vault rows are the existing shown-vaults toggles, restyled. |
> | The design's titlebar, which has nowhere for a sync indicator | `SYNCED` stays, on the titlebar's right side, ahead of the window's own minimise/maximise/close buttons — the one thing this titlebar keeps that the design's own does not draw at all. |
@@ -392,9 +392,10 @@ sharing that would rest on them — or a decision recorded here not to build the
Three facts explain nearly every row below.
**An SSH connection here opens exactly one channel.** `ISshConnection` offers `OpenShellAsync` and nothing
else (`src/DodoSSH.Client.Ssh/SshConnection.cs`). No port forwarding, no ProxyJump. That one fact removes
the `FORWARDS` chip, the status bar's port list, and every `via bastion-eu` in the design.
**An SSH connection here opens a shell, and forwards beside it.** `ISshConnection` offers `OpenShellAsync`
and `StartForwardAsync` (`src/DodoSSH.Client.Ssh/SshConnection.cs`). There is still no ProxyJump, which is
what removes every `via bastion-eu` in the design. Port forwarding arrived later than most of what this
document accounts for, and the rows about it now say where it went.
It used to remove the file-transfer screen too. M2 did not lift the restriction — it worked around it:
file transfer is a *separate connection* rather than a second channel, because SSH.NET's `SftpClient` owns
@@ -461,8 +462,10 @@ configuration, a server kind that refuses every plaintext field, a codec, a merg
same way, for the same cost, and is the clearest case the reservation ever paid for: a whole item kind, a
table, a migration and an AAD arm, with `PublicAPI.Unshipped.txt` untouched.
`HostTag`, `HostCredential` and `PortForward` are still reserved and still unused — and `HostTag` is now
reserved *against a decision* rather than pending one. Which hosts wear a tag is a set of ids inside each
`HostTag`, `HostCredential` and `PortForward` are still reserved and still unused — and `HostTag` and
`PortForward` are now reserved *against a decision* rather than pending one. Port forwards shipped inside the
host's payload, for the reason `RelayTicketRequest.PortForwardId` already assumed and the one below gives for
tags. Which hosts wear a tag is a set of ids inside each
host's payload, not a join: the one thing a join buys over that is two machines tagging the same host
without either losing, and the client's per-key three-way merge already gives it. A second item type would
be a second table and a second pass through every rule in this file, for nothing.
@@ -507,9 +510,9 @@ field cannot be removed and stays as a permanently refused member; `SyncEndpoint
| Org chip `dodotech / platform` | contracts + server | An *organisation* above teams, which does not exist — `VaultSummary.TeamId` is no longer always null since M3, but a team is not an org and there is exactly one tenant per deployment. | The vault's own name, and the account this machine is enrolled as. Team names are on the VAULTS screen, where they are about something. |
| `SYNCED` dot, always green | client-app | Nothing — the design's claim is simply unconditional. | Green **only** when a connection is held, the last sync pass actually reached the server, and the outbox is empty; otherwise `UNREACHABLE`, the count of changes still waiting, or `OFFLINE`. Holding an `IVaultServer` proves a sign-in once succeeded and nothing more, so a laptop whose lid has been shut all afternoon still has one — reachability comes from the outcome of the last pass. A permanently green light is the same as no light. |
| `VAULT SYNCED 11:02` | client-session | `StoredSyncState.LastPulledAt`/`LastPushedAt` are persisted, but `VaultSession` exposes the store as `internal`. A property away. | Omitted. The one honest sync fact — the outbox depth — is in the titlebar and the status bar. |
| `⌘K` command palette running commands | client-domain | A snippet or saved-command item type (`SyncEntityType.Snippet = 8` is reserved). | Ctrl+K opens a real host search that connects on Enter. The box says "search hosts", not "search hosts · run command". |
| `⌘K` command palette running commands | client-domain | A snippet or saved-command item type (`SyncEntityType.Snippet = 8` is reserved). | Ctrl+K opens a real host search that connects on Enter, and reads a typed `user@host[:port]` as a machine to connect to with a password, without saving it. The box says "search hosts, or type user@host", not "search hosts · run command". |
| Status bar `· via bastion-eu` | client-ssh | Jump-host execution. See below. | Omitted. |
| Status bar port forwards | client-ssh | Port forwarding. See below. | Omitted. |
| Status bar port forwards | client-ssh | — | **Shipped** on the session status bar as a count of listening forwards; the ports themselves are in the session sidebar. |
| Status bar `sftp · 2 transfers` | client-app | Nothing now — file transfer is built. What is missing is the count reaching the status bar, which is a screen away from where the queue lives. | Omitted from the status bar. The queue itself is on the FILES screen, with a row per transfer. |
| Status bar `locks in 09:41` | client-app | An idle auto-lock. See preferences below. | Omitted. |
| IBM Plex Mono / IBM Plex Sans | ui | Shipping the font files as `AvaloniaResource` and registering them. The design loads them from Google Fonts, which a desktop app cannot. | **Shipped, since v5, and not IBM Plex.** The v5 design asked for Montserrat, JetBrains Mono and Material Icons instead, and all three are embedded as `AvaloniaResource` in the Shell project rather than requested by name and left to whatever the machine happens to have. Montserrat is the default sans, with Inter — the earlier substitution — kept only as its fallback; `MonoFont` puts JetBrains Mono first, ahead of the system-monospace stack the terminal still falls back to. Named once each in `Program.cs` and `Palette.axaml`, so a later design's fonts are still a one-line swap. |
@@ -533,7 +536,7 @@ caption buttons and window title drawn on top of the application's own — two s
| Per-host status dot, three colours | client-ssh | The amber state would mean "reachable but not connected", and nothing here ever probes a host. | Two states, both real: green when a terminal is open on that host, grey when not. |
| `· ⤷ bastion-eu` in the host subtitle | client-ssh | **Jump hosts are data-only.** `HostSecret.JumpHostIds` is a `JumpChain` that is stored, encrypted, synced and three-way merged — and nothing reads it at connect time. `SshConnectionRequest` carries one host. | Omitted. The stored chain is preserved untouched by every edit. |
| `SPLIT ⌘D` and side-by-side panes | client-ssh + ui | The renderer stacks panes and shows one (`terminal.css`: `.pane { position:absolute; inset:0; display:none }`). Tiling needs a real pane geometry and a splitter. | Omitted. Tabs ship instead, over the same one-WebView multiplexing. |
| `⇄ FORWARDS · 2` | client-ssh | Port forwarding. `SyncEntityType.PortForward = 9` is reserved; nothing in the SSH layer forwards anything. | Omitted. |
| `⇄ FORWARDS · 2` | client-ssh | — | **Shipped**, as `⇄ 2 FORWARDS` on the session status bar, counting only forwards actually listening. |
| `SNIPPETS` panel, `↵` to run | client-domain | A snippet item type (`Snippet = 8`, reserved). | **Shipped**, as a screen rather than a panel. `↵` is per snippet and off by default: inserting types the command at the prompt and stops, because nothing here can tell whether the terminal is at a prompt at all. |
| Broadcast to all panes (`⌥↵`) | client-ssh | Input is routed strictly by session id in `TerminalDataPlane.Dispatch`; there is no fan-out. Needs splits first. | Omitted. |
| Pane header `24ms` | client-ssh | Round-trip measurement. SSH.NET offers no RTT API. | Omitted. |
@@ -720,3 +723,48 @@ grid of cards with a drawer — see above. The split it describes did not change
running, so a tab list rebuilt per unlock would lose track of sessions that are still connected — the very
sessions the unlock screen already counts. `TerminalWorkspace` gained `SessionActivated` on the wire,
`IsSessionLive`, and a `SessionEnded` event so a tab can stop claiming to be connected.
---
## v5c-4 — two more, asked for after living with v5b
**The session shell's host header is gone, and it is a deliberate departure from the design.**
`Terminal.dc.html` and `SFTP.dc.html` both draw a 60-pixel row above the pane carrying the address on the
left and a cross-surface button on the right, and v5b shipped it as `SessionHeader.axaml`. Both of the two
facts it held now live at the head of the sidebar beside the pane — the address as its own line, and the
button stretched across the column under it — and the pane is 60 pixels taller for it. The reasoning is the
one the design cannot see from a mock: this is a window somebody keeps a terminal open in all day, and a
full-width strip repeating an address the tab already names was the cheapest 60 pixels in the layout to give
back. `LayoutHarness.SessionScreenHeight` no longer subtracts a header, for the same reason it stopped
subtracting the retired window-wide tab strip.
**The sidebar closes, which the design has no state for.** 300 pixels of a 1081-pixel minimum is a lot to
spend on a list that is often two rows long, so `MainWindowViewModel.IsSessionSidebarOpen` folds the column
to a 34-pixel rail carrying the chevron that brings it back — a rail rather than nothing, because a panel
that vanishes without trace is one people report as lost. The choice is written through to
`ClientSettings.SessionSidebarOpen` rather than held for the session: it is a decision about how much of the
window a terminal gets, and one that had to be made again on every launch would not really be on offer.
## v5c-5 — one door to settings, not three
**The user-chip popover keeps its Settings row and has lost Vaults and Preferences.** v5c gave it three, and
the table above records why: until that pass "Settings" and "Preferences" had been two doors onto the same
bare screen, so splitting them was a real fix, and Vaults arrived beside them when `VaultsScreen` became a
settings page too.
Living with it made the shape of the mistake clear. All three opened the same full-window mode and differed
only in which of its seven pages they landed on — and `SettingsNav`, which lists every one of those pages
including Vaults and Preferences, is on screen the entire time you are in there. So two of the three rows
were deep links into a place the third one opens, saving one click and costing a menu that read as though it
offered three destinations. A menu at the foot of the rail is for getting into settings at all; which page
you want is a question that has a rail of its own once you are there.
Nothing became unreachable: both pages are one click deeper, from the rail that was always going to be the
way to them. `NavRailTests` asserts the rows are gone from the markup rather than merely unwired, because a
row left behind with no handler is a menu entry that does nothing when pressed — which reads as a broken
application rather than a tidied menu.
Logout stays, and still lands on a page rather than on General: its confirmation card is drawn inline on the
Account page and nowhere else, so arming it from anywhere else would be a card raised where nobody could see
it. The vault switches and **New vault** above the divider stay too — they are what the popover is for
besides settings, and neither is a page of the settings mode.
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@@ -388,6 +388,19 @@ agent of our own plus ProxyJump covers the real use cases.
**The SSH suite pulls `linuxserver/openssh-server` from Docker Hub**, which is rate-limited for
unauthenticated pulls. If CI starts failing on image pulls rather than on tests, that is why.
**That suite has an intermittent `The connection was closed by the remote host`**, on whichever test
connects first, within tens of milliseconds. Seen in CI and reproducible locally. *Mitigated, not
solved:* `SshServerFixture` now raises sshd's `MaxStartups` from its compiled-in `10:30:100`, which
refuses connections at random past ten unauthenticated ones in flight — reachable because xUnit runs
test classes in parallel and most of them connect. The fixture comment carries the full argument and
is explicit that the cure is unproven.
**And the reason it is unproven is a measurement trap worth not falling into twice.** Docker
throughput on the Windows development machine swings enough to swamp the effect: the identical
unmodified suite ran 85/85 clean and, an hour later, failed 13 runs out of 15. Any before/after flake
comparison taken there is noise. Measure this class of thing in CI, or make the server say why —
raise sshd's `LogLevel`, disable Ryuk so the container outlives the run, and read `docker logs`.
**MSIX packaging is ruled out, not merely deprioritised.** A packaged app runs WebView2 in an
AppContainer where loopback connections are blocked without a `CheckNetIsolation` exemption. The
terminal data plane *is* a loopback WebSocket, so MSIX would break the product outright. Velopack
@@ -699,6 +712,30 @@ The lasting hazard is the first paragraph and not the fix. Any change to a share
to a lock file this repository cannot verify from a machine without the Android workload, and it will go
on being noticed later than every other one.
**A lock file can go stale with nothing in this repository changing, because `Microsoft.NET.ILLink.Tasks`
is versioned by the SDK and `global.json` lets the SDK float.** The reference is implicit — nothing in any
`.csproj` asks for it — and its version tracks the runtime patch band, while `global.json` pins only
`10.0.100` with `rollForward: latestMinor`. So `setup-dotnet` installs whatever the newest 10.x SDK is on
the day, and the moment that SDK's band moves, locked-mode restore stops:
```
error NU1004: The package reference Microsoft.NET.ILLink.Tasks version has changed
from [10.0.10, ) to [10.0.11, ).
```
It named `DodoSSH.Client.Android`, `DodoSSH.Contracts` and `DodoSSH.Crypto` — the three lock files that
carry the entry — on a commit that touched none of them and no dependency at all.
The fix is `--force-evaluate` on those three, **from a machine whose SDK is at least as new as the
runner's**, which is the part that is easy to get wrong: a `--force-evaluate` from an older SDK rewrites
the lock at the older version, changes nothing, and looks like it worked. Check `dotnet --version` against
the version in the error before believing a regeneration.
This will recur on every SDK patch that moves the band. It is the accepted cost of letting the SDK float:
the alternative is pinning an exact SDK in `global.json`, which trades a recurring lock-file bump for a
recurring toolchain bump and makes every contributor install one specific SDK. Neither is free, and this
repository has chosen the floating side deliberately.
**.NET for Android cannot be built on a musl host, and this project's runner is Alpine. Every message the
toolchain produces on the way to saying so names a missing file that is present.** Three CI rounds went
into this and the first two fixed symptoms, so the messages are worth reading in the order they arrive.
+71 -10
View File
@@ -1,26 +1,30 @@
# Reaching a host you cannot dial
Some machines do not answer from where the user is sitting. This product has **two** answers to that, and
neither of them works.
one of them works.
- The **relay** pipes raw TCP through the deployment. The server half is built and shipped; the client
half does not exist, and both heads offer a checkbox that promises it.
- The **relay** pipes raw TCP through the deployment. Both halves are built: the server issues a ticket and
pipes a WebSocket to the host, and the client reaches it through a loopback SOCKS5 bridge. Step 3 below.
- A **jump host** reaches the target through a machine already in the keychain. `HostSecret.JumpHostIds`
stores the chain; nothing writes it and nothing reads it.
◆ **An earlier version of this page said the relay's server half was "built and shipped". It was not.** What
existed was ADR 0004, the contract records, the options and the CHECK constraint — and `RelayOptions` said,
in its own remarks, that there was no endpoint and no dialler. Both halves were built together at step 3.
This document is the comparison between them, which is the thing that has to be settled before either is
built, and then the plan. It replaces an earlier draft of `docs/jump-hosts.md` that recommended deleting the
jump chain — see the last section for why that was wrong.
> **Status: step 0 done, the rest planned.**
> **Status: steps 0, 1 and 3 done, and step 4 for the relay. Jump hosts are next.**
>
> | Step | State | Notes |
> | --- | --- | --- |
> | 0. Stop promising the relay | **Done** | Both heads say the box is not wired up and that ticking it stores the address and changes nothing. Left tickable, so a host already carrying the flag can lose it |
> | 0. Stop promising the relay | **Done, then retired at step 3** | The "not wired up yet" sentence came out of both heads when the relay started working |
> | 1. Dial through a loopback proxy | **Done** | `SshLoopbackProxy` on the request, honoured in `BuildConnectionInfo`. **Not the bridge** — see below |
> | 2. Jump hosts over it | Not started | No server change, and no bridge either: SSH.NET's own forward is the proxy |
> | 3. The relay: the bridge, then the ticket | Not started | The bridge's only consumer, so it lands with the feature that uses it |
> | 4. File transfer parity | Not started | The transfers screen opens its own connection. Already half-done — `OpenSftpAsync` shares `BuildConnectionInfo`, so it honours a proxy today; what is missing is anything passing it one |
> | 3. The relay: the bridge, then the ticket | **Done** | Server: `Features/Relay`. Client: `RelayBridge`, `ServerRelay`, and `VaultViewModel.OpenThroughAsync`. See "What step 3 built" |
> | 4. File transfer parity | **Done for the relay** | `TransfersViewModel` opens a relay for a relayed host exactly as the shell does. A jump chain will need the same line when step 2 lands |
## ◆ The relay's checkbox is a false promise, and that is a defect
@@ -171,7 +175,64 @@ the sentence step 0 added comes out of both heads.
**4. File transfer.** `ISftpSessionFactory.OpenSftpAsync` opens its own second connection, so a host that
needs a chain or a relay to reach needs it there too, or SFTP silently fails for exactly the hosts this
work exists for.
work exists for. ✅ for the relay.
## What step 3 built
**The server**, in `DodoSSH.Api/Features/Relay`:
- `POST /api/v1/relay/tickets` makes every decision. It finds the host, requires Connect on its vault and
the relay switched on, resolves the stored name, and runs every answer through `RelayAddressPolicy` —
the non-overridable list first, then the operator's denials, allow-list and private-network switch. What
passes goes into a Data Protection ticket; the name is not resolved again. **Every target refusal is one
answer**, 403 `relay-target-rejected` with one sentence, because anybody who can write a host can point
it anywhere, and a distinct "resolves, but refused" would be a scanner for the operator's DNS. The real
reason is logged (event 2301).
- `GET /api/v1/relay/connect` is anonymous at the HTTP layer and takes the ticket as the second
subprotocol. It verifies, checks expiry against `TimeProvider`, and spends the ticket with a unique
insert into `relay_ticket_use` before accepting the upgrade — so a refused ticket is a 401 and no socket.
After the upgrade, a refusal the client could not have avoided is a close code: 4429 for a limit, 4502
for a host the server could not reach, 4408 idle, 4409 lifetime, 1001 at the end of a shutdown's drain.
- `relay_session` is the audit row: opened before the dial, closed after, each from a scope of its own.
**The client:**
- `RelayBridge` (Client.Ssh) is the loopback SOCKS5 listener. It binds `127.0.0.1`, accepts once, answers
one CONNECT without acting on its target, and pipes to the WebSocket. It is handed to the connection as
the new `SshLoopbackProxy.Lifetime`, so the connection disposes it on every way a session ends, and a
failed connect disposes it before throwing.
- `ServerRelay` (Client.Session) asks for the ticket, opens the socket and starts the bridge, and turns
every refusal into a sentence. It is `IVaultServer.Relay`, decided from `/api/v1/meta` the way `Events`
is; a server without the feature supplies `UnavailableServerRelay`.
- `VaultViewModel` opens a relay for a host with the box ticked and **never falls back to dialling it
directly** — the user ticked it because that path does not work, or goes somewhere they do not mean. A
relay that closed with a reason replaces SSH.NET's transport error with that reason, and the
reachability probe is skipped for a relayed host, because it would test the direct path.
### ◆ Two things that are not what ADR 0004 wrote
- **No `System.IO.Pipelines`.** Each direction reads one buffer and does not read again until the write
has completed. That is the same end-to-end backpressure — a slow peer stops the read, which fills the
kernel's window, which throttles the far sender — with a tighter bound: two 32 KiB buffers a session
rather than ~2 MiB.
- **No `?ticket=` fallback, and no device id in the ticket.** The fallback exists for clients that cannot
set a subprotocol, which neither head is, and it would put a bearer credential in the one place — the
URL — that access logs keep. A device is never visible to the server on an ordinary request.
### ◆ A WebSocket operation is never cancelled, on either side
Cancelling a pending receive or send on a .NET WebSocket aborts it, and an aborted socket sends no close
frame. The close frame is the only way the client learns that the server could not reach the host, so both
the server's pump and the client's bridge stop a direction by closing and waiting a bounded time instead.
`AnIdleSession_IsClosedWithTheIdleCode` holds the server to it: it asserts the code arrives, not merely that
the socket ended.
### What a developer meets
The relay refuses loopback with no configuration escape, so the development stack's sshd on
`localhost:2222` cannot be reached through it. Point a relayed host at an address the API process reaches
on a real interface — the machine's own LAN address works — or at the container's address on the Docker
network.
## Traps already known
@@ -226,8 +287,8 @@ is right, sharing a lifetime policy is not.
row, and the status bar's `via bastion-eu` row, all of which say jump hosts are data-only.
- `Client.Import/ImportedHost.cs` — the note written onto every imported host with a `ProxyJump`, and the
remark above it.
- `README.md` and `docs/android-port.md` wherever the relay is described as available.
- ADR 0004 gains a note that its last consequence was built, and how.
- `README.md` and `docs/android-port.md` wherever the relay is described as available. ✅ at step 3.
- ADR 0004 gains a note that its last consequence was built, and how. ✅ at step 3.
## What the first draft of this document got wrong
+385
View File
@@ -0,0 +1,385 @@
#!/usr/bin/env bash
#
# Turns a published linux-x64 tree into an RPM, and then checks the RPM rather than the exit code.
#
# Called from two jobs in .github/workflows/ci.yml and written once for the reason the four copies of
# "ensure node and git" in that file are not: those cannot be factored out — a composite action would
# need the checkout it exists to unblock — and this can. The build job packages the release-shaped
# RPM and throws it away, exactly as it does for Windows and macOS; the desktop job packages the
# nightly-shaped one and publishes it. Everything that differs between those two is an argument.
#
# It is also runnable at a desk, which is the point of it being a script:
#
# dotnet publish src/DodoSSH.Client.App/DodoSSH.Client.App.csproj \
# --configuration Release --runtime linux-x64 --self-contained true \
# -p:RestoreLockedMode=false --output /tmp/linux-x64
# scripts/ci-linux-rpm.sh --payload /tmp/linux-x64 --version 1.2.3 --out /tmp/rpm
#
# Nothing here holds a secret and nothing here uploads anything. Publishing is the calling job's, and
# ADR 0013 rule 3 is what decides which channel may do it.
set -euo pipefail
repo_root="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
payload=""
version=""
channel="release"
out=""
while [ $# -gt 0 ]; do
case "$1" in
--payload) payload="$2"; shift 2 ;;
--version) version="$2"; shift 2 ;;
--channel) channel="$2"; shift 2 ;;
--out) out="$2"; shift 2 ;;
*) echo "Unknown argument: $1" >&2; exit 2 ;;
esac
done
for required in payload version out; do
if [ -z "${!required}" ]; then
echo "--$required is required." >&2
exit 2
fi
done
case "$channel" in
release|nightly) ;;
*) echo "--channel must be release or nightly, not '$channel'." >&2; exit 2 ;;
esac
# The apphost, named rather than globbed. A publish that produced no apphost at all would otherwise
# package happily into an RPM whose /usr/bin symlink points at nothing, and the first thing anybody
# would learn about it is a shell saying "No such file or directory" for a file that is right there.
if [ ! -s "$payload/DodoSSH" ]; then
echo "There is no apphost at $payload/DodoSSH, so there is nothing to package." >&2
ls -la "$payload" >&2 || true
exit 1
fi
# ◆ THE FOUR THINGS THAT DIFFER BETWEEN THE CHANNELS, AND WHY IT IS FOUR AND NOT ONE.
#
# This is ADR 0013 rule 9's table, in the spelling this platform uses. The package name keeps dnf from
# treating one as an upgrade of the other; the directory under /opt keeps the two trees apart on disk;
# the /usr/bin name and the desktop entry keep them apart in front of a person, who would otherwise
# have two identical launchers and no way to tell which was which.
#
# The fifth separation — the profile directory holding the vault cache, the outbox and the device key
# — is not here and must not be, because it belongs to the build rather than to the package: the
# nightly is published with DodoChannel=nightly, and ClientPaths reads that to suffix the directory.
# Doing it here as well would be a second answer to a question that already has one.
if [ "$channel" = nightly ]; then
name=dodossh-nightly
dir=DodoSSH.Nightly
bin=dodossh-nightly
title="DodoSSH Nightly"
else
name=dodossh
dir=DodoSSH
bin=dodossh
title="DodoSSH"
fi
# ◆ SEMVER IS NOT AN RPM VERSION, AND THE TRANSLATION IS THE ONE PLACE THIS CAN GO QUIETLY WRONG.
#
# rpm forbids `-` in a version, which is exactly the character SemVer uses to introduce a prerelease.
# MinVer's answer on main is 0.0.1-alpha.0.143, so the naive move — strip the suffix — would give
# every nightly the version 0.0.1 and make each one look like a reinstall of the last.
#
# `~` is rpm's own answer and has been since 4.10: it sorts *before* the empty string, so
# 0.0.1~alpha.0.143 is older than 0.0.1 the way alpha.143 is older than the release. Heights keep
# rising within a floored version and the first real tag moves past all of them, which is the same
# ordering property the Velopack channels have and is worth having on both.
#
# Build metadata after `+` is dropped rather than translated. It is the one part of a SemVer string
# that is defined as not participating in ordering, so keeping it would put a character rpm has no
# rule for into the field ordering is done on.
rpm_version="${version%%+*}"
rpm_version="${rpm_version/-/\~}"
case "$rpm_version" in
*-*)
echo "The version $version translates to $rpm_version, which still contains a hyphen." >&2
echo "rpm cannot order a version with one in it; this needs a rule rather than a retry." >&2
exit 1
;;
esac
# Always 1. The release field distinguishes several packagings of one upstream version, and there is
# only ever one packaging here — the version already carries the build height, because upstream and
# packager are the same repository.
rpm_release=1
echo "==> $name $rpm_version-$rpm_release.x86_64, from $payload"
# ◆ rpmbuild ON A MUSL HOST, WHICH IS FINE, AND WHY IT IS WORTH SAYING SO.
#
# The runner is Alpine. Nothing about that shows up in the package: rpmbuild composes an archive and
# some metadata, and the one part of it that reads the payload — elfdeps, which the spec leaves on for
# requires — parses ELF headers with libelf rather than loading anything, so it reads x86_64 glibc
# binaries on a musl host correctly. Building in a Fedora container was the alternative and would
# have meant `docker cp`-ing a 130 MB publish tree in and the package back out, because this runner is
# itself a container and a bind mount resolves on the daemon's host rather than here — see the note on
# the android job for the hour that cost.
if ! command -v rpmbuild >/dev/null 2>&1; then
SUDO=""
[ "$(id -u)" -eq 0 ] || SUDO="sudo"
echo "==> installing rpm"
if command -v apk >/dev/null 2>&1; then
$SUDO apk add --no-cache rpm
elif command -v dnf >/dev/null 2>&1; then
$SUDO dnf install -y rpm-build
elif command -v apt-get >/dev/null 2>&1; then
$SUDO apt-get update -qq
$SUDO apt-get install -y --no-install-recommends rpm
else
echo "No apk, dnf or apt-get here, so rpmbuild cannot be installed from inside the job." >&2
echo "Add rpm to the runner's image; the Linux package cannot be built without it." >&2
exit 1
fi
fi
rpmbuild --version
# ◆ THE LIST OF PRIVATE SONAMES, WORKED OUT FROM THE TREE RATHER THAN WRITTEN DOWN.
#
# build/linux/dodossh.spec turns rpm's automatic provides off for everything under /opt, because the
# libraries there are this application's private copies and have no business satisfying anybody
# else's dependency. The requires side has to be told the same thing about the same set, or a bundled
# library that links another bundled library asks for a soname nothing provides and the package
# becomes uninstallable on every host — which .NET's own libmscordbi.so, linking libmscordaccore.so,
# does on every publish.
#
# Derived here because the set belongs to the payload. A list in the spec would be Microsoft's and
# SkiaSharp's internal file names, maintained by hand, going stale on the first runtime bump — and
# going stale in the direction that produces a package nobody can install.
#
# Only the top level is scanned, which is where a .NET publish puts its native libraries. The dots
# are escaped because this becomes a regular expression; nothing else in a soname is a metacharacter.
#
# A shell glob rather than `find -printf`, which is GNU find's and not busybox's — the runner is
# Alpine, where that flag is a usage message and an empty list, which would silently disable the whole
# exclusion and put the uninstallable package back.
bundled="$(
for library in "$payload"/lib*.so*; do
[ -f "$library" ] && basename "$library"
done |
sed 's/\./\\./g' |
sort -u |
paste -sd '|' -
)"
if [ -z "$bundled" ]; then
echo "There are no native libraries at the top of $payload." >&2
echo "A self-contained .NET publish always has some, so this is a publish that went wrong" >&2
echo "rather than a package with nothing to exclude." >&2
exit 1
fi
work="$(mktemp -d)"
trap 'rm -rf "$work"' EXIT
mkdir -p "$out"
# --target rather than trusting the host's arch, because the host's arch here is whatever the runner
# happens to be and the payload's is decided by the RID the publish asked for. They agree today and
# an aarch64 runner would silently make them disagree.
#
# `dist` is emptied deliberately. It is the %{?dist} tag that puts .fc42 in a filename, and it names
# the distribution the package was *built* on — which for a self-contained tree built on Alpine would
# be both meaningless and, if rpm guessed something plausible, actively misleading.
rpmbuild -bb "$repo_root/build/linux/dodossh.spec" \
--target x86_64 \
--define "_topdir $work" \
--define "_rpmdir $out" \
--define "dist %{nil}" \
--define "dodo_name $name" \
--define "dodo_version $rpm_version" \
--define "dodo_release $rpm_release" \
--define "dodo_dir $dir" \
--define "dodo_bin $bin" \
--define "dodo_title $title" \
--define "dodo_payload $payload" \
--define "dodo_bundled $bundled" \
--define "dodo_icons $repo_root/src/DodoSSH.Client.App/Assets" \
--define "dodo_udev $repo_root/build/linux/71-dodossh-tpm.rules" \
--define "dodo_licence $repo_root/LICENSE"
# rpmbuild writes into <_rpmdir>/<arch>/, and every caller wants the file rather than the tree.
rpm_file="$out/x86_64/$name-$rpm_version-$rpm_release.x86_64.rpm"
if [ ! -s "$rpm_file" ]; then
echo "rpmbuild reported success and there is no package at $rpm_file." >&2
find "$out" >&2 || true
exit 1
fi
mv "$rpm_file" "$out/"
rmdir "$out/x86_64" 2>/dev/null || true
rpm_file="$out/$(basename "$rpm_file")"
echo "==> $(basename "$rpm_file"), $(wc -c < "$rpm_file") bytes"
# ◆ AND NOW THE PART THAT IS NOT PACKAGING: ASKING THE PACKAGE WHAT IT SAYS ABOUT ITSELF.
#
# Everything above can succeed and still produce something nobody can install, and none of the ways
# that happens are visible in an exit code. Each check below is one of them.
#
# ◆ EVERY READER IN A PIPELINE HERE MUST CONSUME ALL OF ITS INPUT, AND THAT IS NOT A STYLE RULE.
#
# `set -o pipefail` at the top of this file means a pipeline's status is the rightmost non-zero one.
# A reader that stops early — `grep -q`, `head -n` — closes the pipe while the writer is still
# writing, the writer dies of SIGPIPE with status 141, and pipefail hands that 141 to the `if`. So a
# check that found what it was looking for reports the opposite, and a diagnostic printed on the way
# to `exit 1` kills the script under `set -e` before it gets there.
#
# It is a threshold rather than a constant, which is what made it look like somebody else's bug: the
# writer only blocks once it has more than a pipe buffer left to write, about 64 KB on Linux. `$files`
# is one line per packaged file, so this passed for as long as the published tree was small and then
# failed on the commit that pushed the path text past 64 KB — reporting `/opt/DodoSSH/DodoSSH` missing
# from a package that plainly contained it, and exiting 141 rather than the 1 it meant to.
#
# Hence `grep pattern >/dev/null` rather than `grep -q pattern`, which has the same exit status and
# reads to the end; and `awk 'NR<=40'` rather than `head -40`, which prints the same lines and reads
# to the end. Nothing here is allowed to stop early, and `|| true` is not the fix — it would hide a
# real failure of the writer alongside the imaginary one.
requires="$(rpm -qp --requires "$rpm_file")"
provides="$(rpm -qp --provides "$rpm_file")"
files="$(rpm -qp --list "$rpm_file")"
# 1. The bundled-soname trap the spec's provides exclusion sets. If some library under /opt ever
# gains a DT_NEEDED on another library under /opt, elfdeps will put that soname in the requires
# while the exclusion keeps it out of the provides, and the result is a package no host on earth
# can satisfy. Nothing about it looks wrong until an install fails, so it is checked here against
# the actual contents rather than assumed.
carried="$(printf '%s\n' "$files" | sed -n 's|^/opt/.*/\(lib[^/]*\.so[^/]*\)$|\1|p' | sort -u)"
unsatisfiable=""
for soname in $carried; do
if printf '%s\n' "$requires" | grep -F "$soname(" >/dev/null; then
unsatisfiable="$unsatisfiable $soname"
fi
done
if [ -n "$unsatisfiable" ]; then
echo "This package requires sonames it also carries and does not provide:$unsatisfiable" >&2
echo "That is unsatisfiable on every host, and it means the requires exclusion computed above" >&2
echo "no longer matches what rpm generated — a bundled library outside the top level, or an rpm" >&2
echo "that has stopped honouring __requires_exclude. See build/linux/dodossh.spec." >&2
exit 1
fi
# 2. The provides exclusion still doing its job. A package advertising libcoreclr.so to the whole
# system is the thing that exclusion exists to prevent, and a future rpm that stopped honouring
# the macro would break it silently and in the direction nobody looks.
if printf '%s\n' "$provides" | grep -E '^lib.*\.so' >/dev/null; then
echo "This package advertises bundled libraries to the system:" >&2
printf '%s\n' "$provides" | grep -E '^lib.*\.so' >&2
echo "__provides_exclude_from in build/linux/dodossh.spec is meant to stop that." >&2
exit 1
fi
# 3. elfdeps having actually run. If it silently did nothing — a runner image whose rpm was built
# without libelf would do exactly that — the package would carry no glibc requirement at all and
# would install cheerfully onto a host too old to run it. libc.so.6 is the one dependency a
# self-contained .NET tree cannot fail to have.
if ! printf '%s\n' "$requires" | grep '^libc\.so\.6' >/dev/null; then
echo "This package does not require libc, which a self-contained .NET tree cannot be true of." >&2
echo "The automatic ELF scan produced nothing; rpm here is probably built without elfdeps." >&2
printf '%s\n' "$requires" >&2
exit 1
fi
# 4. The four files a person interacts with, named individually. The tree under /opt is thousands of
# entries and its absence would be caught by size alone; these are the small ones whose absence
# would leave a package that installs, occupies 130 MB and puts nothing on the menu.
for expected in \
"/opt/$dir/DodoSSH" \
"/usr/bin/$bin" \
"/usr/share/applications/$bin.desktop" \
"/usr/share/icons/hicolor/256x256/apps/$bin.png" \
"/usr/lib/udev/rules.d/71-dodossh-tpm.rules"
do
if ! printf '%s\n' "$files" | grep -xF "$expected" >/dev/null; then
echo "The package was built and $expected is not in it." >&2
printf '%s\n' "$files" | awk 'NR<=40' >&2
exit 1
fi
done
# 5. Nothing world-writable, which on this package is a security property rather than a lint rule.
# The spec sets every mode explicitly and says why; this is the check that it worked, because the
# failure it guards against arrives by inheritance from a publish directory rather than by anybody
# changing this. A world-writable /opt/DodoSSH lets any local account replace the SSH client every
# other account on the machine runs.
#
# Symlinks are excluded because they are always 777 on Linux and the mode means nothing; what the
# link points at is what has permissions.
writable="$(
rpm -qp --queryformat '[%{FILEMODES:perms} %{FILENAMES}\n]' "$rpm_file" |
grep -v '^l' |
awk '$1 ~ /^.{8}w/ { print }'
)"
if [ -n "$writable" ]; then
echo "This package contains world-writable files:" >&2
printf '%s\n' "$writable" >&2
echo "Any local account could replace them. See the mode block in build/linux/dodossh.spec." >&2
exit 1
fi
echo "==> requires:"
printf '%s\n' "$requires" | sed 's/^/ /'
echo "==> $(basename "$rpm_file") is a $name $rpm_version package and says so."
# ◆ THE MANIFEST, WHICH IS WHAT AN INSTALLED CLIENT READS AND NOT WHAT A PERSON READS.
#
# The same arrangement the android job publishes, for the same reason its comment gives: a release's own
# JSON is a large document that changes shape when the forge is upgraded, and the client fetches this on a
# six-hourly timer. A small file this repository writes is a contract; a large one the forge writes is not.
#
# ◆ THE VERSION IN HERE IS THE RPM VERSION, AND THAT IS THE WHOLE POINT OF THE FILE.
#
# LinuxUpdateChannel compares with rpmvercmp, because rpm is what will accept or refuse the install — the
# same argument AndroidChannelManifest makes for versionCode. Publishing the SemVer instead would mean the
# client comparing one thing and the package manager another, and they disagree exactly where it matters:
# 0.0.1-alpha.0.143 and 0.0.1~alpha.0.143 are the same build, and only the second one sorts below 0.0.1.
#
# The SemVer goes in too and is used for nothing but the banner. A person asked which nightly they are on
# should be able to answer with the string the preferences screen prints, and that screen reads the
# assembly.
#
# ◆ AND THE DIGEST, WHICH THE OTHER TWO CHANNELS HAVE NO NEED OF.
#
# Velopack verifies what it downloads and Android refuses a package whose signature does not match the
# installed one. Nothing about an RPM fetched over HTTPS and handed to PackageKit checks that it is the
# file this release published — TLS authenticates the forge and says nothing about the bytes surviving a
# proxy, a cache or a partial write. So the manifest names the digest and the client refuses anything else.
#
# It is not a signature and must not be read as one: it is written by the same job that writes the package,
# so it proves integrity and not provenance. Provenance here is that the address is a constant pointing at
# the project's own forge — ADR 0013 rule 4 — and a signed repository is what would improve on it.
manifest="$out/linux-$channel.json"
digest="$(sha256sum "$rpm_file" | cut -d' ' -f1)"
cat > "$manifest" <<JSON
{
"rpmVersion": "$rpm_version-$rpm_release",
"version": "$version",
"rpm": "$(basename "$rpm_file")",
"sha256": "$digest"
}
JSON
echo "==> $(basename "$manifest"):"
sed 's/^/ /' "$manifest"
# The lines the calling job reads. Written to stdout as well as to GITHUB_OUTPUT when there is one, so the
# desk use above still tells you where the file went.
if [ -n "${GITHUB_OUTPUT:-}" ]; then
{
echo "rpm=$rpm_file"
echo "rpmName=$(basename "$rpm_file")"
echo "manifest=$manifest"
echo "manifestName=$(basename "$manifest")"
} >> "$GITHUB_OUTPUT"
fi
echo "$rpm_file"
+52 -2
View File
@@ -169,16 +169,66 @@ Bump ApplicationVersion, commit, move the tag, and run this again.
if (Test-Path $Staging) { Remove-Item -Recurse -Force $Staging }
New-Item -ItemType Directory -Path $Staging | Out-Null
# ◆ THE PASSWORDS GO THROUGH THE ENVIRONMENT, BECAUSE -p: PUTS THEM ON A COMMAND LINE.
#
# They used to be written straight into -p:AndroidSigningStorePass=..., which reads as private and is
# not. A process's command line is not a secret on Windows: any process running as this user can read
# every argument of every other with one call —
#
# Get-CimInstance Win32_Process | Select-Object Name, CommandLine
#
# — and process-creation auditing, EDR agents and crash dumps all record it as a matter of course. The
# comment above says the passwords are never stored, and with the arguments written that way it was
# true of the disk and false of everything watching the machine.
#
# env: is .NET for Android's own answer to exactly this, and it names the variable rather than carrying
# the value: MSBuild is handed the string "env:DODOSSH_ANDROID_STOREPASS" and reads the password out of
# the environment itself. The one restriction is $(AndroidPackageFormat) = aab, where env: is not
# supported and file: is the documented alternative; this channel ships an APK, and the guard below
# fails loudly rather than silently signing with the literal string if that ever changes.
#
# Not a perfect channel — an environment block is readable by a process with rights over this one, the
# same as memory is — but it is off the command line, out of the audit trail and out of any log that
# echoes the build invocation, which is the whole of the difference being bought here.
#
# -nodeReuse:false so no MSBuild worker outlives this call holding the variables in its environment.
# The finally clears them from this process either way, and a persistent node would have kept its own
# inherited copy for the next quarter of an hour regardless of what happens here.
$packageFormat = (& dotnet msbuild $Project -getProperty:AndroidPackageFormat -nologo `
-p:DodoChannel=release | ForEach-Object { $_.Trim() } | Where-Object { $_ })
if ($packageFormat -eq 'aab') {
Stop-With @'
This channel now builds an aab, and the env: prefix this script signs with is not supported for that
format. The signing would silently take "env:DODOSSH_ANDROID_STOREPASS" for the password itself.
Switch both passwords to the file: prefix, which is supported for aab, and make sure whatever writes
that file removes it again.
'@
}
try {
$env:DODOSSH_ANDROID_STOREPASS = $storePlain
$env:DODOSSH_ANDROID_KEYPASS = $keyPlain
# No RuntimeIdentifier, so every supported ABI is packaged. An arm64-only APK will not install on a
# 32-bit handset or an x86_64 emulator, and this is the package strangers are pointed at.
& dotnet build $Project --no-restore --configuration Release `
-nodeReuse:false `
-t:SignAndroidPackage `
-p:DodoChannel=release `
-p:AndroidKeyStore=true `
-p:AndroidSigningKeyStore=$KeystorePath `
-p:AndroidSigningKeyAlias=$KeyAlias `
-p:AndroidSigningStorePass=$storePlain `
-p:AndroidSigningKeyPass=$keyPlain
-p:AndroidSigningStorePass=env:DODOSSH_ANDROID_STOREPASS `
-p:AndroidSigningKeyPass=env:DODOSSH_ANDROID_KEYPASS
}
finally {
# SetEnvironmentVariable rather than Remove-Item, which throws when the variable is not there —
# and this runs on the failure path, where it may well not be.
[Environment]::SetEnvironmentVariable('DODOSSH_ANDROID_STOREPASS', $null)
[Environment]::SetEnvironmentVariable('DODOSSH_ANDROID_KEYPASS', $null)
}
if ($LASTEXITCODE -ne 0) { Stop-With 'The build failed.' }
+23 -5
View File
@@ -38,9 +38,11 @@
# xcrun notarytool store-credentials DodoSSH \
# --apple-id you@example.com --team-id TEAMID --password <app-specific-password>
#
# The forge token is the one real secret, and it is prompted for rather than read from a file or the
# environment, and only in the phase that needs it — for the reason the Windows script gives: the fewer
# minutes a credential that can publish an update spends in a shell's memory the better.
# The forge token is the one real secret, and it is prompted for rather than read from a file or an
# ambient environment variable, and only in the phase that needs it — for the reason the Windows script
# gives: the fewer minutes a credential that can publish an update spends in a shell's memory the better.
# It reaches vpk through VPK_TOKEN, exported for that one call and unset afterwards, because the
# alternative is --token on a command line that is not private. See the comment at the upload itself.
#
# Usage:
# bash scripts/release-macos.sh
@@ -195,10 +197,18 @@ if [ "$UPLOAD" -eq 1 ]; then
# also already hold the Windows package for the same tag, which is the case --merge is really doing
# the work for: without it the second platform to publish a given version fails on a release that
# exists, and with it the two sit side by side under one tag. --channel keeps the indexes apart.
#
# No --token in this array, and that is deliberate. It used to be there, and an argument is not a
# private place to put a credential: /proc/<pid>/cmdline is world-readable on Linux, `ps` hands out
# other processes' arguments freely, and whatever agent is auditing process creation on this machine
# keeps its own copy. The comment above is about shell history and was never the whole story.
#
# vpk documents VPK_TOKEN as --token's environment fallback, so the value never becomes an argument.
# Exported for the one call and unset straight after; an environment block is still readable by a
# process with rights over this one, but it is out of every process listing and audit log.
UPLOAD_ARGS=(
upload gitea
--repoUrl "$REPO_URL"
--token "$TOKEN"
--outputDir "$RELEASES_DIR"
--channel "$CHANNEL"
--releaseName "$TAG"
@@ -214,7 +224,15 @@ if [ "$UPLOAD" -eq 1 ]; then
esac
write_step 'Uploading'
dotnet vpk "${UPLOAD_ARGS[@]}" || stop_with 'vpk upload failed.'
# Unset on the way out whether or not the upload worked, so a failed release does not leave the token
# sitting in this shell for whatever runs next.
export VPK_TOKEN="$TOKEN"
vpk_status=0
dotnet vpk "${UPLOAD_ARGS[@]}" || vpk_status=$?
unset VPK_TOKEN
[ "$vpk_status" -eq 0 ] || stop_with 'vpk upload failed.'
write_step "Published $TAG."
exit 0
+30 -4
View File
@@ -16,9 +16,11 @@
2. With -Upload: asks for the forge token and publishes what phase 1 produced. It does not rebuild,
so the bytes that reach users are the bytes that were installed and checked.
The token is prompted for rather than read from a file or an environment variable, and only in the phase
that needs it — the build does not, and the fewer minutes a credential that can publish an update spends
in a shell's memory the better.
The token is prompted for rather than read from a file or an ambient environment variable, and only in
the phase that needs it — the build does not, and the fewer minutes a credential that can publish an
update spends in a shell's memory the better. It reaches vpk through VPK_TOKEN, set for that one call
and cleared afterwards, because the alternative is --token on a command line every process on this
machine can read. See the comment at the upload itself.
.PARAMETER Upload
Publish the packages already in Releases/ instead of building.
@@ -152,10 +154,24 @@ try {
# --merge because Gitea already has a release entry for the pushed tag, and without it the upload
# fails on a release that exists. --pre mirrors the rule the docker image job already applies to the
# same tag, so a release candidate is a prerelease in both channels or in neither.
#
# ◆ NO --token HERE. IT WAS AN ARGUMENT, AND AN ARGUMENT IS PUBLIC ON THIS MACHINE.
#
# The comment above says the token never lands in shell history, which was true and was not the
# whole story: it went straight into vpk's command line, and any process running as this user can
# read that off a running process with one call —
#
# Get-CimInstance Win32_Process | Select-Object Name, CommandLine
#
# — with process-creation auditing and EDR agents keeping their own copy afterwards. A token that
# can publish an update every installed copy will fetch and run deserves better than that.
#
# vpk documents VPK_TOKEN as --token's environment fallback, so the flag simply goes away and the
# value never becomes an argument at all. An environment block is still readable by a process with
# rights over this one; what it is not is a string sitting in a process listing and an audit log.
$uploadArgs = @(
'upload', 'gitea',
'--repoUrl', $RepoUrl,
'--token', $token,
'--outputDir', $ReleasesDir,
'--channel', $Channel,
'--releaseName', $tag,
@@ -169,7 +185,17 @@ try {
}
Write-Step 'Uploading'
try {
$env:VPK_TOKEN = $token
& dotnet vpk @uploadArgs
}
finally {
# SetEnvironmentVariable rather than Remove-Item, which throws when the variable is not there —
# and this runs on the failure path, where it may well not be.
[Environment]::SetEnvironmentVariable('VPK_TOKEN', $null)
}
if ($LASTEXITCODE -ne 0) { Stop-With 'vpk upload failed.' }
Write-Step "Published $tag."
@@ -0,0 +1,49 @@
using DodoSSH.Domain;
using Microsoft.AspNetCore.Authorization;
namespace DodoSSH.Api.Authorization;
/// <summary>Requires the caller's account to be <see cref="UserStatus.Active"/>.</summary>
/// <remarks>
/// <para>
/// <see cref="UserStatus.Suspended"/> is documented as "sign-in blocked", and nothing blocked it: the identity
/// provider still issues tokens for the person, every endpoint resolved them through the current-user context,
/// and that context looked an account up by issuer, subject and deletion alone. A suspended account could pull
/// and push vaults, take relay tickets and hold the events socket open. This is the check, on both policies, so
/// that no endpoint can be reached without it.
/// </para>
/// <para>
/// A connection already open when the account is suspended — a relay tunnel, the events socket — is not
/// reached by this; it ends on its own idle and lifetime limits.
/// </para>
/// </remarks>
internal sealed class ActiveAccountRequirement : IAuthorizationRequirement;
/// <summary>Satisfies <see cref="ActiveAccountRequirement"/> from the account row.</summary>
internal sealed class ActiveAccountHandler(ICurrentUserContext currentUser, IHttpContextAccessor accessor)
: AuthorizationHandler<ActiveAccountRequirement>
{
/// <inheritdoc />
protected override async Task HandleRequirementAsync(
AuthorizationHandlerContext context,
ActiveAccountRequirement requirement)
{
ArgumentNullException.ThrowIfNull(context);
// The policy's authentication requirement already refuses an anonymous caller with a 401; failing this
// as well would turn that into a 403.
if (context.User.Identity?.IsAuthenticated != true)
{
return;
}
var cancellationToken = accessor.HttpContext?.RequestAborted ?? CancellationToken.None;
var user = await currentUser.GetOrProvisionAsync(cancellationToken).ConfigureAwait(false);
if (user.Status == UserStatus.Active)
{
context.Succeed(requirement);
}
}
}
@@ -102,8 +102,14 @@ internal sealed class CurrentUserContext(
/// read-then-write: <c>user_account</c> carries the xmin concurrency token, so two overlapping
/// requests from one user would each read the row, each set the timestamp, and the second would
/// fail on a version that had moved under it. This writes at most one row and cannot conflict.
/// The tracked entity is deliberately left alone — a value up to an hour stale in memory changes
/// nothing, and marking it modified would enlist the user row in whatever the request saves next.
/// <para>
/// ◆ <b>But the write moves xmin under the tracked entity, so the entity is re-read after it.</b> It is
/// not marked modified — that would enlist the user row in whatever the request saves next — and a
/// stale timestamp in memory would change nothing on its own. A stale concurrency token does: the next
/// save in the same request that touches this user (enrolment stamps <c>EnrolledAtUtc</c>) compared
/// against the version from before the update and failed, so enrolling more than an hour after first
/// signing in answered 500. Only when a row was actually written, which is once an hour at most.
/// </para>
/// </remarks>
private async Task RefreshLastSeenAsync(UserAccount user, CancellationToken cancellationToken)
{
@@ -114,13 +120,18 @@ internal sealed class CurrentUserContext(
return;
}
await database.Users
var written = await database.Users
.Where(u => u.Id == user.Id
&& (u.LastSeenAtUtc == null || u.LastSeenAtUtc < now - LastSeenWindow))
.ExecuteUpdateAsync(
setters => setters.SetProperty(u => u.LastSeenAtUtc, now),
cancellationToken)
.ConfigureAwait(false);
if (written > 0)
{
await database.Entry(user).ReloadAsync(cancellationToken).ConfigureAwait(false);
}
}
private Task<UserAccount?> FindAsync(string issuer, string subject, CancellationToken cancellationToken) =>
@@ -80,6 +80,26 @@ internal sealed class DodoAuthorizationResultHandler : IAuthorizationMiddlewareR
ArgumentNullException.ThrowIfNull(context);
ArgumentNullException.ThrowIfNull(authorizeResult);
var accountNotActive = authorizeResult.Forbidden
&& authorizeResult.AuthorizationFailure is { } refusal
&& refusal.FailedRequirements.OfType<ActiveAccountRequirement>().Any();
if (accountNotActive)
{
await TypedResults.Problem(
detail: "This account has been suspended. Ask whoever runs this DodoSSH server.",
statusCode: StatusCodes.Status403Forbidden,
type: ProblemCodes.TypeBaseUri + ProblemCodes.AccountNotActive,
extensions: new Dictionary<string, object?>(StringComparer.Ordinal)
{
["code"] = ProblemCodes.AccountNotActive,
})
.ExecuteAsync(context)
.ConfigureAwait(false);
return;
}
var enrollmentMissing = authorizeResult.Forbidden
&& authorizeResult.AuthorizationFailure is { } failure
&& failure.FailedRequirements.OfType<EnrolledRequirement>().Any();
+17 -7
View File
@@ -2,9 +2,18 @@
#
# docker build -f src/DodoSSH.Api/Dockerfile .
#
# Directory.Build.props, Directory.Packages.props, NuGet.config and global.json all sit at
# the root and all four are load-bearing here — central package management means a csproj
# alone does not name a single version, and a build that cannot see them resolves nothing.
# Directory.Build.props, Directory.Build.targets, Directory.Packages.props, NuGet.config and
# global.json all sit at the root and all five are load-bearing here — central package
# management means a csproj alone does not name a single version, and a build that cannot see
# them resolves nothing.
#
# Directory.Build.targets is the one that is easy to forget, because leaving it out breaks
# nothing until the day it does: it pins the version of the trimmer the SDK adds to
# DodoSSH.Contracts and DodoSSH.Crypto by itself (see the comment there). Without it the restore
# below asks for whatever ILLink the image's SDK bundles, which matches the lock files only
# until .NET ships a servicing release — and then this image fails with NU1004 while ci.yml,
# which does see the pin, stays green. That is how it was found: sdk:10.0-noble moved to
# 10.0.401 (ILLink 10.0.12) and this build broke with no commit touching a package.
# ---------------------------------------------------------------------------------------
# Build
@@ -26,7 +35,7 @@ WORKDIR /src
# dependency change and by nothing else. Every project in DodoSSH.Api's reference closure
# has to be here — restore walks ProjectReference, and a missing csproj fails the graph
# rather than skipping a node.
COPY global.json NuGet.config Directory.Build.props Directory.Packages.props ./
COPY global.json NuGet.config Directory.Build.props Directory.Build.targets Directory.Packages.props ./
COPY src/DodoSSH.Api/DodoSSH.Api.csproj src/DodoSSH.Api/
COPY src/DodoSSH.Api/packages.lock.json src/DodoSSH.Api/
COPY src/DodoSSH.Contracts/DodoSSH.Contracts.csproj src/DodoSSH.Contracts/
@@ -130,7 +139,8 @@ EXPOSE 8080
# without are DODOSSH_ConnectionStrings__Postgres, DODOSSH_Oidc__Authority and — on more
# than one node — DODOSSH_Sync__CursorSigningKey.
#
# Nothing migrates the database from in here. That is the API's own design: it fails
# /healthz/ready while a migration is pending and names it, so the schema is applied by
# `dotnet ef database update` alongside the deployment rather than by a racing container.
# The process migrates the database itself as it starts, before its port opens and under an
# advisory lock so two replicas cannot race (Database:AutoMigrate, on by default). Leave it on
# for ssh.dodotech.cloud: the CI deploy job relies on it. Turned off, /healthz/ready fails
# while a migration is pending and names it, and something else has to apply the schema.
ENTRYPOINT ["dotnet", "DodoSSH.Api.dll"]
@@ -211,10 +211,23 @@ internal sealed class VaultEventsEndpoint(
/// <summary>Runs the socket until something ends it, then closes it politely.</summary>
/// <remarks>
/// <para>
/// Three loops rather than one: reading a socket and writing to it are independent waits, and the
/// clock is a third. They are joined by <see cref="Task.WhenAny(Task[])"/> and then <em>all</em>
/// awaited before the close is written, because a close frame racing a notice frame is a protocol
/// clock is a third. They are joined by <see cref="Task.WhenAny(Task[])"/>, and the sender is
/// finished before the close is written, because a close frame racing a notice frame is a protocol
/// violation that presents as a client dropping its connection for no visible reason.
/// </para>
/// <para>
/// <b>No operation on the WebSocket is ever cancelled.</b> Cancelling a pending receive or send on
/// the socket Kestrel hands over aborts it, and an aborted socket cannot send the close frame that
/// is the only way a client learns <em>why</em> it was dropped — 4401 "reconnect with a fresh
/// token" against 1001 "the server is going away" against a failure to back off from. This was
/// once the case here, and it went unnoticed because <c>TestServer</c>'s in-memory socket survives
/// the cancellation that a real one does not. So the token stops the queue and the clock; the
/// sender is let finish its last write; the close goes out; and the receiver ends on the client's
/// answering close. Each wait is bounded, and the socket is aborted only when a peer has stopped
/// answering altogether. The relay's pump does the same, for the same reason.
/// </para>
/// </remarks>
private async Task PumpAsync(
WebSocket socket,
@@ -236,15 +249,21 @@ internal sealed class VaultEventsEndpoint(
VaultCount: connection.VaultCount));
var sending = SendAsync(socket, connection, pump.Token);
var receiving = ReceiveAsync(socket, connection, pump.Token);
var receiving = ReceiveAsync(socket, connection);
var minding = MindAsync(connection, closure, pump.Token);
await Task.WhenAny(sending, receiving, minding).ConfigureAwait(false);
await pump.CancelAsync().ConfigureAwait(false);
// Nothing may still be mid-send when the close frame goes out.
await Task.WhenAll(Settled(sending), Settled(receiving), Settled(minding)).ConfigureAwait(false);
// Nothing may still be mid-send when the close frame goes out. A send that does not finish is
// a client that has stopped reading, which will not read a close frame either.
if (!await SettlesAsync(sending).ConfigureAwait(false))
{
socket.Abort();
}
await SettlesAsync(minding).ConfigureAwait(false);
if (lifetime.ApplicationStopping.IsCancellationRequested)
{
@@ -256,6 +275,14 @@ internal sealed class VaultEventsEndpoint(
EventsLog.ClosingConnection(logger, connection.UserId, closure.Reason);
await CloseAsync(socket, closure).ConfigureAwait(false);
// The client's answering close is what ends the receiver. Returning before it arrives would
// dispose the socket under a close frame still in flight.
if (!await SettlesAsync(receiving).ConfigureAwait(false))
{
socket.Abort();
await SettlesAsync(receiving).ConfigureAwait(false);
}
}
/// <summary>
@@ -287,8 +314,9 @@ internal sealed class VaultEventsEndpoint(
var bytes = JsonSerializer.SerializeToUtf8Bytes(frame, DodoSshJsonContext.Default.VaultEvent);
// Not cancellable, deliberately. See PumpAsync.
await socket
.SendAsync(bytes, WebSocketMessageType.Text, endOfMessage: true, cancellationToken)
.SendAsync(bytes, WebSocketMessageType.Text, endOfMessage: true, CancellationToken.None)
.ConfigureAwait(false);
}
}
@@ -297,21 +325,26 @@ internal sealed class VaultEventsEndpoint(
/// Reads what the client sends, which in this version is heartbeats and a close.
/// </summary>
/// <remarks>
/// <para>
/// A client cannot ask to follow a vault, and that is deliberate rather than unfinished: a
/// <c>subscribe(vaultId)</c> frame is an existence oracle for vault ids, which is the disclosure
/// <c>SyncPullEndpoint</c> answers 404 rather than 403 to avoid. Subscription is decided from the
/// caller's access and nothing else.
/// </para>
/// <para>
/// It takes no token: it ends on the client's close, a frame it refuses, or the socket failing —
/// and when the server is the one ending the connection, the close it sends is what prompts the
/// first of those. See <see cref="PumpAsync"/>.
/// </para>
/// </remarks>
private static async Task ReceiveAsync(
WebSocket socket,
VaultEventConnection connection,
CancellationToken cancellationToken)
private static async Task ReceiveAsync(WebSocket socket, VaultEventConnection connection)
{
var buffer = new byte[MaxInboundFrameBytes];
while (!cancellationToken.IsCancellationRequested)
while (true)
{
var received = await socket.ReceiveAsync(buffer, cancellationToken).ConfigureAwait(false);
// Not cancellable, deliberately. See PumpAsync.
var received = await socket.ReceiveAsync(buffer, CancellationToken.None).ConfigureAwait(false);
if (received.MessageType == WebSocketMessageType.Close)
{
@@ -492,31 +525,39 @@ internal sealed class VaultEventsEndpoint(
}
/// <summary>
/// Awaits a pump loop, treating its cancellation and its socket faults as the ordinary end.
/// Waits for a pump loop to finish, for at most the close timeout.
/// </summary>
/// <returns>Whether it finished.</returns>
/// <remarks>
/// Every one of these loops ends by being cancelled or by the socket going away, so an exception
/// here is the expected shape of "this connection is over" rather than a fault to propagate — and
/// propagating it would skip the close frame the other side is waiting for.
/// </remarks>
private static async Task Settled(Task loop)
private static async Task<bool> SettlesAsync(Task loop)
{
try
{
await loop.ConfigureAwait(false);
await loop.WaitAsync(CloseTimeout).ConfigureAwait(false);
return true;
}
catch (TimeoutException)
{
return false;
}
catch (Exception exception)
when (exception is OperationCanceledException or WebSocketException or ObjectDisposedException)
{
// Expected.
return true;
}
}
/// <summary>Why the socket is being closed, decided by whichever loop ended first.</summary>
/// <remarks>
/// Mutable and shared, and safe without a lock for one specific reason: it is written by the pump
/// loops and read only after <see cref="Task.WhenAll(Task[])"/> over all of them, which is a
/// memory barrier. Writes race only with each other, and any of them is a true answer.
/// Mutable and shared, and safe without a lock for one specific reason: it is written only by
/// <see cref="MindAsync"/>, and read only after that loop has been awaited, which is a memory
/// barrier. If that loop outlived the close timeout, a late write races the read, and either
/// answer is still a true one.
/// </remarks>
private sealed class Closure(int code, string reason)
{
@@ -0,0 +1,24 @@
using DodoSSH.Api.Features.Relay;
namespace DodoSSH.Api.Features.Events;
/// <summary>
/// Announces a change to everything on this node that acts on one: the event sockets, and the relay.
/// </summary>
/// <remarks>
/// What the write paths are given as their <see cref="IVaultEventPublisher"/>. They announce a change once and
/// do not know who listens, which is the point: the relay learning about removals from teams did not have to
/// touch any of the places a removal happens.
/// </remarks>
internal sealed class VaultEventFanOut(VaultEventHub hub, RelayAccessWatch relay) : IVaultEventPublisher
{
/// <inheritdoc />
public void VaultChanged(Guid vaultId, long sequence) => hub.VaultChanged(vaultId, sequence);
/// <inheritdoc />
public void VaultAccessChanged(Guid userId)
{
hub.VaultAccessChanged(userId);
_ = relay.AccessChangedAsync(userId);
}
}
@@ -1,5 +1,6 @@
using System.Security.Cryptography;
using System.Text.Json;
using DodoSSH.Api.Setup;
using DodoSSH.Contracts;
using DodoSSH.Crypto;
using DodoSSH.Domain;
@@ -106,9 +107,7 @@ internal sealed class EnrollmentService(
byte[] fingerprint,
CancellationToken cancellationToken)
{
var strategy = database.Database.CreateExecutionStrategy();
return await strategy.ExecuteAsync(async () =>
return await database.ExecuteFreshAsync([user], async () =>
{
var transaction = await database.Database
.BeginTransactionAsync(cancellationToken)
@@ -26,9 +26,6 @@ internal sealed class GetMetaEndpoint(
/// <summary>Sync semantics version. Bumped when push or pull behaviour changes.</summary>
internal const int SyncProtocolVersion = 1;
/// <summary>Feature flag for the relay.</summary>
internal const string RelayFeature = "relay";
/// <inheritdoc />
public override void Configure()
{
@@ -50,7 +47,7 @@ internal sealed class GetMetaEndpoint(
List<string> features = ["teams"];
if (relay.Value.Enabled)
{
features.Add(RelayFeature);
features.Add(RelayProtocol.Feature);
}
// Advertised so a client knows whether to hold a socket open or rely on its timer. Absence is
@@ -0,0 +1,62 @@
using DodoSSH.Api.Authorization;
using DodoSSH.Domain.Authorization;
namespace DodoSSH.Api.Features.Relay;
/// <summary>
/// Ends a user's relay sessions to vaults they can no longer reach, when their access changes.
/// </summary>
/// <remarks>
/// <para>
/// A relay session is authorised once, when its ticket is issued, and used to run on for as long as it
/// carried bytes — up to the maximum lifetime, twelve hours by default. Removing somebody from a team took
/// their keys and their vault list away at once, and left any shell they had open through the relay running
/// into the team's machines until it went idle.
/// </para>
/// <para>
/// Told by the same announcement that tells their event socket to re-read its vaults — see
/// <see cref="Events.IVaultEventPublisher.VaultAccessChanged"/> — and it asks the same question the ticket
/// endpoint asked, against the database as it now stands. Off the announcing request, because that request
/// has already committed and answered, and a slow re-check must not hold it.
/// </para>
/// </remarks>
internal sealed class RelayAccessWatch(
RelaySessionRegistry sessions,
IServiceScopeFactory scopes,
ILogger<RelayAccessWatch> logger)
{
/// <summary>Re-checks every session the user has open, in the background.</summary>
/// <returns>The re-check, for a caller that wants to wait for it; the announcement does not.</returns>
internal Task AccessChangedAsync(Guid userId)
{
var open = sessions.SessionsOf(userId);
return open.Count == 0 ? Task.CompletedTask : Task.Run(() => RecheckAsync(userId, open));
}
private async Task RecheckAsync(Guid userId, IReadOnlyList<RelaySessionRegistry.Lease> open)
{
try
{
var scope = scopes.CreateAsyncScope();
await using var _ = scope.ConfigureAwait(false);
var access = scope.ServiceProvider.GetRequiredService<IVaultAccessService>();
foreach (var lease in open)
{
var resolved = await access.ResolveAsync(userId, lease.VaultId, CancellationToken.None)
.ConfigureAwait(false);
if (!resolved.Granted || !resolved.Permissions.HasFlag(PermissionFlags.Connect))
{
lease.Revoke();
}
}
}
catch (Exception exception) when (exception is not OutOfMemoryException)
{
RelayLog.AccessRecheckFailed(logger, userId, exception);
}
}
}
@@ -0,0 +1,192 @@
using System.Net;
using System.Net.Sockets;
using DodoSSH.Api.Setup;
namespace DodoSSH.Api.Features.Relay;
/// <summary>
/// Decides which addresses and ports the relay may dial. ADR 0004 §3, in the order it is written.
/// </summary>
/// <remarks>
/// <para>
/// This runs on <em>addresses</em>, never on names. The name is resolved once, at ticket issue, and what
/// this permits goes into the ticket; the socket dials those addresses and nothing else. A check on the
/// name would be defeated by DNS rebinding — answer with a public address for the check and a loopback
/// one for the dial — which is the attack ADR 0004 is built around.
/// </para>
/// <para>
/// Three layers, and the order is the security property. The <see cref="Refused"/> list comes first and
/// has no configuration at all: nothing an operator sets, and nothing a host row says, reaches a
/// loopback, link-local, unspecified, multicast or metadata address. Then the operator's own denials,
/// then their allow-list, then the private-network switch.
/// </para>
/// <para>
/// <b>An address that embeds another is judged as the one it embeds.</b> <c>::ffff:127.0.0.1</c> is
/// loopback however it is spelled, and a check that compared it against IPv6 loopback alone would pass
/// it — the classic bypass the ADR names. The NAT64 well-known prefix is unwrapped the same way, because
/// on a network with a NAT64 gateway <c>64:ff9b::a9fe:a9fe</c> <em>is</em> the metadata endpoint.
/// </para>
/// </remarks>
internal sealed class RelayAddressPolicy
{
/// <summary>
/// Addresses the relay never dials, whatever it is configured to do.
/// </summary>
/// <remarks>
/// Broader than the ADR's list in two places, both deliberately. <c>240.0.0.0/4</c> — reserved, and
/// containing the limited broadcast address — has no host worth reaching. And IPv6 <c>::/96</c>, the
/// deprecated IPv4-compatible block, covers the unspecified address and loopback while also refusing
/// the spellings of IPv4 that a stack may or may not map; nothing legitimate lives there.
/// </remarks>
private static readonly IPNetwork[] Refused =
[
// IPv4: "this network", loopback, link-local (which holds 169.254.169.254), multicast, reserved.
IPNetwork.Parse("0.0.0.0/8"),
IPNetwork.Parse("127.0.0.0/8"),
IPNetwork.Parse("169.254.0.0/16"),
IPNetwork.Parse("224.0.0.0/4"),
IPNetwork.Parse("240.0.0.0/4"),
// Alibaba Cloud's metadata endpoint, which sits inside carrier-grade NAT space and so would
// otherwise be permitted as private — the range a Tailnet also uses, which is why the whole
// block cannot simply be refused.
IPNetwork.Parse("100.100.100.200/32"),
// IPv6: IPv4-compatible (with unspecified and loopback), link-local, multicast, and the AWS
// metadata endpoint's IPv6 address.
IPNetwork.Parse("::/96"),
IPNetwork.Parse("fe80::/10"),
IPNetwork.Parse("ff00::/8"),
IPNetwork.Parse("fd00:ec2::254/128"),
];
/// <summary>
/// Ranges <see cref="RelayOptions.AllowPrivateNetworks"/> governs.
/// </summary>
/// <remarks>
/// Carrier-grade NAT is here rather than treated as public, because it is where a Tailnet lives and
/// "the server is on the same Tailnet" is one of the shapes the relay exists for. Site-local
/// <c>fec0::/10</c> is deprecated and was private while it lived.
/// </remarks>
private static readonly IPNetwork[] Private =
[
IPNetwork.Parse("10.0.0.0/8"),
IPNetwork.Parse("172.16.0.0/12"),
IPNetwork.Parse("192.168.0.0/16"),
IPNetwork.Parse("100.64.0.0/10"),
IPNetwork.Parse("fc00::/7"),
IPNetwork.Parse("fec0::/10"),
];
/// <summary>The NAT64 well-known prefix, RFC 6052, whose low 32 bits are an IPv4 address.</summary>
private static readonly IPNetwork Nat64 = IPNetwork.Parse("64:ff9b::/96");
/// <summary>
/// Ports the relay never dials.
/// </summary>
/// <remarks>
/// SMTP and nothing else, per ADR 0004: a relay that reached port 25 is a spam cannon with the
/// operator's address on it. Database ports stay open, because forwarding to one is a headline use,
/// and the control that matters there is who may dial the host at all.
/// </remarks>
private static readonly int[] RefusedPorts = [25, 465, 587];
private readonly bool allowPrivate;
private readonly IPNetwork[] allowed;
private readonly IPNetwork[] denied;
public RelayAddressPolicy(RelayOptions options)
{
ArgumentNullException.ThrowIfNull(options);
allowPrivate = options.AllowPrivateNetworks;
allowed = ParseAll(options.AllowedNetworks);
denied = ParseAll(options.DeniedNetworks);
}
/// <summary>Whether a port may be dialled at all.</summary>
internal static bool PermitsPort(int port) =>
port is >= 1 and <= 65535 && !RefusedPorts.Contains(port);
/// <summary>
/// Whether every entry is a network this policy can read.
/// </summary>
/// <remarks>
/// For startup validation. A typo in a deny list that was silently skipped would be a hole the
/// operator believes is closed, so an unreadable entry stops the server instead.
/// <para>
/// Host bits are refused as well, although <see cref="IPNetwork.TryParse(string?, out IPNetwork)"/>
/// would mask them off quietly. <c>10.20.5.7/16</c> could be a /16 written from memory or a /32 with
/// the wrong suffix, and in a deny list those differ by sixty-five thousand addresses.
/// </para>
/// </remarks>
internal static bool AreNetworks(IEnumerable<string> entries) =>
entries.All(entry =>
IPNetwork.TryParse(entry, out var network)
&& IPAddress.TryParse(entry.AsSpan(0, entry.IndexOf('/', StringComparison.Ordinal)), out var written)
&& written.Equals(network.BaseAddress));
/// <summary>
/// The address the relay would actually be talking to, with any embedding unwrapped.
/// </summary>
internal static IPAddress Normalise(IPAddress address)
{
ArgumentNullException.ThrowIfNull(address);
if (address.IsIPv4MappedToIPv6)
{
return address.MapToIPv4();
}
if (address.AddressFamily == AddressFamily.InterNetworkV6 && Nat64.Contains(address))
{
var bytes = address.GetAddressBytes();
return new IPAddress(bytes.AsSpan(12, 4));
}
// A scope id is how an address names an interface on this machine, which is not something a
// host row gets to choose. Dropped, so what is judged is what is dialled.
return address.AddressFamily == AddressFamily.InterNetworkV6 && address.ScopeId != 0
? new IPAddress(address.GetAddressBytes())
: address;
}
/// <summary>Whether the relay may dial this address.</summary>
/// <remarks>
/// Judges the normalised address. Callers should dial <see cref="Normalise"/>'s answer too, so that
/// the address checked and the address connected to are the same object rather than two spellings
/// the operating system is trusted to agree about.
/// </remarks>
internal bool Permits(IPAddress address)
{
var target = Normalise(address);
if (Refused.Any(network => Within(network, target)))
{
return false;
}
if (denied.Any(network => Within(network, target)))
{
return false;
}
if (allowed.Length > 0)
{
return allowed.Any(network => Within(network, target));
}
return allowPrivate || !Private.Any(network => Within(network, target));
}
/// <remarks>
/// <see cref="IPNetwork.Contains"/> answers false across address families rather than throwing, so
/// a list mixing IPv4 and IPv6 needs no sorting — but it is spelled out here because the one-line
/// alternative reads as though it compared across families.
/// </remarks>
private static bool Within(IPNetwork network, IPAddress address) =>
network.BaseAddress.AddressFamily == address.AddressFamily && network.Contains(address);
private static IPNetwork[] ParseAll(IEnumerable<string> entries) =>
[.. entries.Select(entry => IPNetwork.Parse(entry))];
}
@@ -0,0 +1,759 @@
using System.Buffers;
using System.Net;
using System.Net.WebSockets;
using DodoSSH.Api.Setup;
using DodoSSH.Contracts;
using DodoSSH.Domain;
using DodoSSH.Infrastructure;
using FastEndpoints;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Options;
using Npgsql;
namespace DodoSSH.Api.Features.Relay;
/// <summary>
/// The relay socket: a ticket in, raw bytes to one host and back.
/// </summary>
/// <remarks>
/// <para>
/// Anonymous at the HTTP layer, because the ticket is the authorization and it is the whole of it. A
/// ticket carries no API authority — it names one host, one set of addresses and one session — so this
/// endpoint can accept it from a client that cannot set an <c>Authorization</c> header on an upgrade,
/// which is the constraint ADR 0004 was written around. It is verified, checked for freshness and
/// redeemed before the upgrade is accepted, so a refused ticket costs a problem document and no socket.
/// </para>
/// <para>
/// <b>Nothing here is scoped to the request.</b> A session lasts as long as a shell does, which is hours,
/// and anything scoped held across it is a pooled database connection held across it. The database is
/// touched three times — redeem, open the audit row, close it — each from a scope of its own that is
/// disposed before the next byte moves. That is ADR 0004's consequence about <c>DbContext</c> lifetime.
/// </para>
/// <para>
/// Backpressure is the await. Each direction reads one buffer, writes it, and does not read again until
/// the write has completed, so a slow reader on either side stops this side reading, which fills the
/// kernel's receive window, which throttles the sender at the far end. Nothing is queued in between, and
/// a session costs its two buffers whatever the peers do.
/// </para>
/// </remarks>
internal sealed class RelayConnectEndpoint(
IServiceScopeFactory scopes,
IRelayNetwork network,
RelayTicketCodec codec,
RelaySessionRegistry sessions,
IOptions<RelayOptions> options,
TimeProvider clock,
IHostApplicationLifetime lifetime,
ILogger<RelayConnectEndpoint> logger)
: EndpointWithoutRequest
{
/// <summary>
/// One direction's buffer.
/// </summary>
/// <remarks>
/// Room for an SSH packet at the size OpenSSH sends them, so a bulk transfer moves in one read and
/// one write per packet rather than several.
/// </remarks>
private const int BufferBytes = 32 * 1024;
/// <summary>How long a close handshake, or a peer's last write, may take before the socket is dropped.</summary>
private static readonly TimeSpan CloseTimeout = TimeSpan.FromSeconds(5);
/// <inheritdoc />
public override void Configure()
{
Get(RelayProtocol.ConnectPath);
// The ticket is the authorization. See the remarks on this class, and ADR 0004.
AllowAnonymous();
Description(b => b
.WithName("RelayConnect")
.WithSummary("Pipes raw bytes between a WebSocket and the host a relay ticket names.")
.WithTags("Relay"));
}
/// <inheritdoc />
public override async Task HandleAsync(CancellationToken ct)
{
var ticket = await AdmitTicketAsync(ct).ConfigureAwait(false);
if (ticket is null)
{
return;
}
var lease = sessions.TryAdmit(ticket.UserId, ticket.VaultId);
try
{
using var socket = await HttpContext.WebSockets
.AcceptWebSocketAsync(new WebSocketAcceptContext { SubProtocol = RelayProtocol.SubProtocol })
.ConfigureAwait(false);
if (lease is null)
{
RelayLog.LimitReached(logger, ticket.UserId, sessions.Count);
await CloseAsync(
socket,
new Ending(
RelayCloseReason.Unspecified,
RelayProtocol.TooManySessionsCloseCode,
"Too many relay sessions are open."))
.ConfigureAwait(false);
return;
}
if (lifetime.ApplicationStopping.IsCancellationRequested)
{
await CloseAsync(socket, ShuttingDown).ConfigureAwait(false);
return;
}
await RelayAsync(socket, ticket, lease.Revoked, ct).ConfigureAwait(false);
}
finally
{
// Inside a try that starts before the upgrade, for the reason VaultEventsEndpoint gives: an
// accept that throws would otherwise hold a place against this user's cap forever.
lease?.Dispose();
}
}
private static Ending ShuttingDown { get; } = new(
RelayCloseReason.ServerShutdown,
(int)WebSocketCloseStatus.EndpointUnavailable,
"The server is shutting down.");
/// <summary>
/// Answers everything that is not a redeemable ticket, as ordinary HTTP, before any socket exists.
/// </summary>
/// <returns>The redeemed ticket, or null when a response has been sent.</returns>
/// <remarks>
/// A ticket that is forged, expired, spent, or simply absent all answer 401
/// <c>relay-ticket-invalid</c>, with one remedy — ask for another — and no hint of which it was.
/// </remarks>
private async Task<RelayTicket?> AdmitTicketAsync(CancellationToken cancellationToken)
{
if (!options.Value.Enabled)
{
await Send.ResultAsync(Problems.Coded(
StatusCodes.Status404NotFound,
ProblemCodes.RelayUnavailable,
"This server does not relay. GET /api/v1/meta lists the features it does offer."))
.ConfigureAwait(false);
return null;
}
var offered = HttpContext.WebSockets.WebSocketRequestedProtocols;
if (!HttpContext.WebSockets.IsWebSocketRequest
|| !offered.Contains(RelayProtocol.SubProtocol, StringComparer.Ordinal))
{
await Send.ResultAsync(Problems.Coded(
StatusCodes.Status400BadRequest,
ProblemCodes.MalformedRequest,
"This endpoint is a WebSocket. Send an upgrade request offering the "
+ $"'{RelayProtocol.SubProtocol}' subprotocol and the ticket as a second one, "
+ $"'{RelayProtocol.TicketProtocolPrefix}<ticket>'."))
.ConfigureAwait(false);
return null;
}
var sealedTicket = offered
.FirstOrDefault(protocol => protocol.StartsWith(RelayProtocol.TicketProtocolPrefix, StringComparison.Ordinal))
?[RelayProtocol.TicketProtocolPrefix.Length..];
var ticket = sealedTicket is { Length: > 0 } ? codec.TryOpen(sealedTicket) : null;
if (ticket is null || !await RedeemAsync(ticket, cancellationToken).ConfigureAwait(false))
{
RelayLog.TicketRefused(logger, ticket?.SessionId);
await Send.ResultAsync(Problems.Coded(
StatusCodes.Status401Unauthorized,
ProblemCodes.RelayTicketInvalid,
"This relay ticket is not valid: it is expired, already used, or was not issued here. "
+ $"Ask for another from POST {RelayProtocol.TicketsPath}."))
.ConfigureAwait(false);
return null;
}
return ticket;
}
/// <summary>
/// Spends the ticket, or answers false when it has been spent already.
/// </summary>
/// <remarks>
/// <para>
/// A unique insert, which is the only form of "once" that holds across nodes: two redemptions racing
/// on two nodes both attempt the insert and the database lets exactly one of them win.
/// </para>
/// <para>
/// Rows for tickets that can no longer verify are swept on the way. They guard nothing, and sweeping
/// here — on a path that runs once per session rather than once per request — keeps the table the
/// size of the last thirty seconds without a background job to forget about.
/// </para>
/// </remarks>
private async Task<bool> RedeemAsync(RelayTicket ticket, CancellationToken cancellationToken)
{
var scope = scopes.CreateAsyncScope();
await using var _ = scope.ConfigureAwait(false);
var database = scope.ServiceProvider.GetRequiredService<DodoDbContext>();
var now = clock.GetUtcNow();
await database.RelayTicketUses
.Where(use => use.ExpiresAtUtc < now)
.ExecuteDeleteAsync(cancellationToken)
.ConfigureAwait(false);
database.RelayTicketUses.Add(new RelayTicketUse
{
TicketId = ticket.TicketId,
ExpiresAtUtc = ticket.ExpiresAt,
UsedAtUtc = now,
});
try
{
await database.SaveChangesAsync(cancellationToken).ConfigureAwait(false);
return true;
}
catch (DbUpdateException exception)
when (string.Equals(
(exception.InnerException as PostgresException)?.SqlState,
PostgresErrorCodes.UniqueViolation,
StringComparison.Ordinal))
{
return false;
}
}
/// <summary>Dials the target, pipes until something ends it, and writes down what happened.</summary>
private async Task RelayAsync(
WebSocket socket,
RelayTicket ticket,
CancellationToken revoked,
CancellationToken requestAborted)
{
var started = clock.GetUtcNow();
await OpenAuditAsync(ticket, started).ConfigureAwait(false);
var dialled = await DialAsync(ticket, requestAborted).ConfigureAwait(false);
if (dialled is not var (target, address))
{
RelayLog.TargetUnreachable(logger, ticket.SessionId, ticket.HostId);
var unreachable = new Ending(
RelayCloseReason.TargetUnreachable,
RelayProtocol.TargetUnreachableCloseCode,
"The relay could not reach the host.");
await CloseAsync(socket, unreachable).ConfigureAwait(false);
await CloseAuditAsync(ticket.SessionId, null, new Counters(clock, started), unreachable.Reason).ConfigureAwait(false);
return;
}
var counters = new Counters(clock, started);
Ending ending;
await using (target.ConfigureAwait(false))
{
RelayLog.SessionOpened(logger, ticket.SessionId, ticket.UserId, ticket.HostId, sessions.Count);
ending = await PumpAsync(socket, target, counters, started, revoked, requestAborted).ConfigureAwait(false);
}
RelayLog.SessionClosed(
logger,
ticket.SessionId,
ending.Reason,
counters.ClientToTarget,
counters.TargetToClient);
await CloseAuditAsync(ticket.SessionId, address, counters, ending.Reason).ConfigureAwait(false);
}
/// <summary>
/// Connects to the first of the ticket's addresses that answers, within the connect timeout overall.
/// </summary>
/// <remarks>
/// Overall rather than per address, so a name with sixteen dead addresses costs five seconds rather
/// than eighty. In the order resolved, which is the order the operating system's resolver prefers.
/// </remarks>
private async Task<(Stream Target, IPAddress Address)?> DialAsync(
RelayTicket ticket,
CancellationToken cancellationToken)
{
using var timeout = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
timeout.CancelAfter(options.Value.ConnectTimeout);
foreach (var address in ticket.TargetAddresses)
{
try
{
var target = await network
.ConnectAsync(address, ticket.TargetPort, timeout.Token)
.ConfigureAwait(false);
return (target, address);
}
catch (OperationCanceledException)
{
return null;
}
catch (Exception exception) when (exception is IOException or System.Net.Sockets.SocketException)
{
// The next address, if there is one.
}
}
return null;
}
/// <summary>
/// Runs both directions and the clock until one of them ends the session, then ends it politely.
/// </summary>
/// <remarks>
/// <para>
/// <b>No operation on the WebSocket is ever cancelled.</b> Cancelling a pending receive or send on a
/// .NET WebSocket aborts it, and an aborted socket cannot send the close frame that is the only way
/// a client learns <em>why</em> its session ended — which, for an idle timeout or a drain, is the
/// difference between "reconnect" and "something is broken". So the token stops the target side and
/// the clock; the sender is let finish its last write; the close goes out; and the receiver ends on
/// the client's answering close. Each wait is bounded, and the socket is aborted only when a peer
/// has stopped answering altogether.
/// </para>
/// </remarks>
private async Task<Ending> PumpAsync(
WebSocket socket,
Stream target,
Counters counters,
DateTimeOffset started,
CancellationToken revoked,
CancellationToken requestAborted)
{
using var pump = CancellationTokenSource.CreateLinkedTokenSource(requestAborted);
var upstream = ClientToTargetAsync(socket, target, counters, pump.Token);
var downstream = TargetToClientAsync(target, socket, counters, pump.Token);
var minding = MindAsync(counters, started, revoked, pump.Token);
var first = await Task.WhenAny(upstream, downstream, minding).ConfigureAwait(false);
var ending = await first.ConfigureAwait(false) ?? new Ending(
RelayCloseReason.ClientClosed, (int)WebSocketCloseStatus.NormalClosure, string.Empty);
await pump.CancelAsync().ConfigureAwait(false);
// The only sender must be done before the close frame is written: a WebSocket permits one send
// at a time and faults permanently on a second.
if (!await SettlesAsync(downstream).ConfigureAwait(false))
{
socket.Abort();
}
await CloseAsync(socket, ending).ConfigureAwait(false);
if (!await SettlesAsync(upstream).ConfigureAwait(false))
{
socket.Abort();
await SettlesAsync(upstream).ConfigureAwait(false);
}
await SettlesAsync(minding).ConfigureAwait(false);
return ending;
}
/// <summary>Client to target: every binary message is the next bytes of the stream.</summary>
private static async Task<Ending?> ClientToTargetAsync(
WebSocket socket,
Stream target,
Counters counters,
CancellationToken cancellationToken)
{
var buffer = ArrayPool<byte>.Shared.Rent(BufferBytes);
try
{
while (true)
{
ValueWebSocketReceiveResult received;
try
{
// Not cancellable, deliberately. See PumpAsync.
received = await socket.ReceiveAsync(buffer.AsMemory(), CancellationToken.None)
.ConfigureAwait(false);
}
catch (Exception exception) when (exception is WebSocketException or OperationCanceledException)
{
return ClientGone;
}
if (received.MessageType == WebSocketMessageType.Close)
{
return ClientGone;
}
// A byte pipe has no text. A client sending some has the wrong idea about this endpoint,
// and forwarding it into an SSH stream would corrupt that stream at best.
if (received.MessageType != WebSocketMessageType.Binary)
{
return new Ending(
RelayCloseReason.Error,
(int)WebSocketCloseStatus.InvalidMessageType,
"The relay carries binary messages only.");
}
try
{
await target.WriteAsync(buffer.AsMemory(0, received.Count), cancellationToken)
.ConfigureAwait(false);
}
catch (OperationCanceledException)
{
return null;
}
catch (IOException)
{
return TargetGone;
}
counters.AddClientToTarget(received.Count);
}
}
finally
{
ArrayPool<byte>.Shared.Return(buffer);
}
}
/// <summary>Target to client: every read becomes one binary message.</summary>
private static async Task<Ending?> TargetToClientAsync(
Stream target,
WebSocket socket,
Counters counters,
CancellationToken cancellationToken)
{
var buffer = ArrayPool<byte>.Shared.Rent(BufferBytes);
try
{
while (true)
{
int read;
try
{
read = await target.ReadAsync(buffer.AsMemory(0, BufferBytes), cancellationToken)
.ConfigureAwait(false);
}
catch (OperationCanceledException)
{
return null;
}
catch (IOException)
{
return TargetGone;
}
if (read == 0)
{
return TargetGone;
}
try
{
// Not cancellable, deliberately. See PumpAsync.
await socket
.SendAsync(
buffer.AsMemory(0, read),
WebSocketMessageType.Binary,
endOfMessage: true,
CancellationToken.None)
.ConfigureAwait(false);
}
catch (Exception exception) when (exception is WebSocketException or ObjectDisposedException)
{
return ClientGone;
}
counters.AddTargetToClient(read);
}
}
finally
{
ArrayPool<byte>.Shared.Return(buffer);
}
}
/// <summary>
/// Ends the session at the idle timeout, the lifetime cap, or the end of a shutdown's drain.
/// </summary>
/// <remarks>
/// <para>
/// A shutdown does not end a session; it starts a countdown. ADR 0004 asks that a
/// <c>docker compose up -d</c> not guillotine live shells, so a session in progress when the server is
/// told to stop is given the drain timeout to finish — most will, because the user was already
/// closing it or the deployment waits — and is closed with 1001 only when that runs out, which tells
/// the client to reconnect rather than to report a fault. The host's own shutdown timeout is set
/// longer than the drain for this to be possible at all.
/// </para>
/// <para>
/// Idle means no bytes in either direction. WebSocket pings are not bytes of the stream and do not
/// count; SSH's own keepalives do, which is how a client that wants an idle shell kept open says so.
/// </para>
/// </remarks>
private async Task<Ending?> MindAsync(
Counters counters,
DateTimeOffset started,
CancellationToken revoked,
CancellationToken cancellationToken)
{
var settings = options.Value;
var hardDeadline = started + settings.MaxSessionDuration;
DateTimeOffset? drainDeadline = null;
while (!cancellationToken.IsCancellationRequested)
{
var now = clock.GetUtcNow();
if (drainDeadline is null && lifetime.ApplicationStopping.IsCancellationRequested)
{
drainDeadline = now + settings.DrainTimeout;
}
var idleDeadline = counters.LastActivity + settings.IdleTimeout;
if (Due(now, revoked.IsCancellationRequested, hardDeadline, drainDeadline, idleDeadline) is { } ending)
{
return ending;
}
var next = new[] { hardDeadline, idleDeadline, drainDeadline ?? DateTimeOffset.MaxValue }.Min();
// Woken early by the start of a shutdown, so the drain is measured from when it began rather
// than from whenever the idle clock next came round.
using var wake = drainDeadline is null
? CancellationTokenSource.CreateLinkedTokenSource(cancellationToken, revoked, lifetime.ApplicationStopping)
: CancellationTokenSource.CreateLinkedTokenSource(cancellationToken, revoked);
try
{
await Task.Delay(next - now, clock, wake.Token).ConfigureAwait(false);
}
catch (OperationCanceledException) when (!cancellationToken.IsCancellationRequested)
{
// The shutdown began, or access was withdrawn. Round again to act on whichever it was.
}
catch (OperationCanceledException)
{
return null;
}
}
return null;
}
/// <summary>Whichever reason to end the session has come due, or null while none has.</summary>
/// <remarks>
/// Revocation first, because it is the one reason here that is about the user rather than the session:
/// they were removed from the team, or the vault was taken from them, after this session was admitted.
/// It used to run on for as long as it carried bytes, up to the maximum lifetime.
/// </remarks>
private static Ending? Due(
DateTimeOffset now,
bool revoked,
DateTimeOffset hardDeadline,
DateTimeOffset? drainDeadline,
DateTimeOffset idleDeadline)
{
if (revoked)
{
return AccessRevoked;
}
if (now >= hardDeadline)
{
return new Ending(
RelayCloseReason.DurationLimit,
RelayProtocol.DurationLimitCloseCode,
"This relay session reached its maximum lifetime.");
}
if (drainDeadline is { } drain && now >= drain)
{
return ShuttingDown;
}
return now >= idleDeadline
? new Ending(
RelayCloseReason.IdleTimeout,
RelayProtocol.IdleTimeoutCloseCode,
"This relay session carried nothing for the idle timeout.")
: null;
}
private static Ending AccessRevoked { get; } = new(
RelayCloseReason.AccessRevoked,
RelayProtocol.AccessRevokedCloseCode,
"You no longer have access to this host.");
private static Ending ClientGone { get; } =
new(RelayCloseReason.ClientClosed, (int)WebSocketCloseStatus.NormalClosure, string.Empty);
private static Ending TargetGone { get; } =
new(RelayCloseReason.TargetClosed, (int)WebSocketCloseStatus.NormalClosure, "The host closed the connection.");
/// <summary>
/// Opens the audit row, before the target is dialled, so a session that never reached its host is
/// still one the operator can see.
/// </summary>
private async Task OpenAuditAsync(RelayTicket ticket, DateTimeOffset started)
{
var scope = scopes.CreateAsyncScope();
await using var _ = scope.ConfigureAwait(false);
var database = scope.ServiceProvider.GetRequiredService<DodoDbContext>();
database.RelaySessions.Add(new RelaySession
{
Id = ticket.SessionId,
UserId = ticket.UserId,
HostId = ticket.HostId,
VaultId = ticket.VaultId,
TargetHost = ticket.TargetHost,
TargetPort = ticket.TargetPort,
ClientAddress = HttpContext.Connection.RemoteIpAddress?.ToString(),
StartedAtUtc = started,
});
// Not the request's token: the row has to be written even for a client that has already gone,
// or a session that was cut off would be the one with no record.
await database.SaveChangesAsync(CancellationToken.None).ConfigureAwait(false);
}
/// <summary>
/// Closes the audit row. A failure is logged and swallowed: the bytes have already moved, and
/// throwing here would only turn a finished session into an unhandled exception.
/// </summary>
private async Task CloseAuditAsync(
Guid sessionId,
IPAddress? address,
Counters counters,
RelayCloseReason reason)
{
try
{
var scope = scopes.CreateAsyncScope();
await using var _ = scope.ConfigureAwait(false);
var database = scope.ServiceProvider.GetRequiredService<DodoDbContext>();
var ended = clock.GetUtcNow();
var dialled = address?.ToString();
await database.RelaySessions
.Where(session => session.Id == sessionId)
.ExecuteUpdateAsync(
set => set
.SetProperty(session => session.EndedAtUtc, ended)
.SetProperty(session => session.TargetAddress, dialled)
.SetProperty(session => session.BytesClientToTarget, counters.ClientToTarget)
.SetProperty(session => session.BytesTargetToClient, counters.TargetToClient)
.SetProperty(session => session.CloseReason, reason),
CancellationToken.None)
.ConfigureAwait(false);
}
catch (Exception exception) when (exception is DbUpdateException or NpgsqlException or InvalidOperationException)
{
RelayLog.AuditCloseFailed(logger, sessionId, exception);
}
}
private static async Task CloseAsync(WebSocket socket, Ending ending)
{
if (socket.State is not (WebSocketState.Open or WebSocketState.CloseReceived))
{
return;
}
using var timeout = new CancellationTokenSource(CloseTimeout);
try
{
await socket
.CloseOutputAsync((WebSocketCloseStatus)ending.Code, ending.Description, timeout.Token)
.ConfigureAwait(false);
}
catch (Exception exception)
when (exception is OperationCanceledException or WebSocketException or ObjectDisposedException)
{
// The peer is already gone. There is nothing to tell it.
}
}
/// <summary>Waits for a loop to finish, for at most the close timeout.</summary>
/// <returns>Whether it finished.</returns>
private static async Task<bool> SettlesAsync(Task loop)
{
try
{
await loop.WaitAsync(CloseTimeout).ConfigureAwait(false);
return true;
}
catch (TimeoutException)
{
return false;
}
catch (Exception exception)
when (exception is OperationCanceledException or WebSocketException or IOException or ObjectDisposedException)
{
return true;
}
}
/// <summary>How a session ended, and what the client is told.</summary>
private sealed record Ending(RelayCloseReason Reason, int Code, string Description);
/// <summary>
/// Byte counts and the time of the last byte, written by the two directions and read by the clock.
/// </summary>
private sealed class Counters(TimeProvider clock, DateTimeOffset started)
{
private long clientToTarget;
private long targetToClient;
private long lastActivityTicks = started.UtcTicks;
internal long ClientToTarget => Interlocked.Read(ref clientToTarget);
internal long TargetToClient => Interlocked.Read(ref targetToClient);
internal DateTimeOffset LastActivity => new(Interlocked.Read(ref lastActivityTicks), TimeSpan.Zero);
internal void AddClientToTarget(int count)
{
Interlocked.Add(ref clientToTarget, count);
Interlocked.Exchange(ref lastActivityTicks, clock.GetUtcNow().UtcTicks);
}
internal void AddTargetToClient(int count)
{
Interlocked.Add(ref targetToClient, count);
Interlocked.Exchange(ref lastActivityTicks, clock.GetUtcNow().UtcTicks);
}
}
}
+104
View File
@@ -0,0 +1,104 @@
using DodoSSH.Domain;
namespace DodoSSH.Api.Features.Relay;
/// <summary>Source-generated log messages for the relay.</summary>
/// <remarks>
/// <para>
/// Ids, counts and reasons. Never a ticket, which is a bearer credential for thirty seconds, and never
/// the target's address: that is in the audit table, where retention is the operator's decision, and
/// copying it into a log would make it the log pipeline's decision too.
/// </para>
/// <para>
/// <see cref="TargetRejected"/> is the one place the reason for a refused target is written down. The
/// client is told nothing specific, deliberately — see <c>RelayTicketEndpoint</c> — so this line is how
/// an operator answers "why will the relay not reach this host".
/// </para>
/// </remarks>
internal static partial class RelayLog
{
[LoggerMessage(
EventId = 2301,
Level = LogLevel.Information,
Message = "Relay ticket refused for user {UserId} and host {HostId}: {Reason}.")]
internal static partial void TargetRejected(ILogger logger, Guid userId, Guid hostId, string reason);
[LoggerMessage(
EventId = 2302,
Level = LogLevel.Debug,
Message = "Relay ticket issued to user {UserId} for host {HostId}, session {SessionId}, with "
+ "{AddressCount} permitted address(es).")]
internal static partial void TicketIssued(
ILogger logger,
Guid userId,
Guid hostId,
Guid sessionId,
int addressCount);
/// <remarks>
/// The session id is known only for a ticket that verified and had already been spent, which is the
/// case worth an operator's attention: a replay, or a client retrying a redemption it thinks failed.
/// </remarks>
[LoggerMessage(
EventId = 2303,
Level = LogLevel.Information,
Message = "Relay ticket refused at the socket (session {SessionId}): forged, expired or already used.")]
internal static partial void TicketRefused(ILogger logger, Guid? sessionId);
[LoggerMessage(
EventId = 2304,
Level = LogLevel.Information,
Message = "Relay session refused for user {UserId}: a session limit is met, with {SessionCount} "
+ "open on this node.")]
internal static partial void LimitReached(ILogger logger, Guid userId, int sessionCount);
[LoggerMessage(
EventId = 2305,
Level = LogLevel.Information,
Message = "Relay session {SessionId} could not reach host {HostId} on any permitted address.")]
internal static partial void TargetUnreachable(ILogger logger, Guid sessionId, Guid hostId);
[LoggerMessage(
EventId = 2306,
Level = LogLevel.Debug,
Message = "Relay session {SessionId} opened for user {UserId} to host {HostId}; {SessionCount} "
+ "open on this node.")]
internal static partial void SessionOpened(
ILogger logger,
Guid sessionId,
Guid userId,
Guid hostId,
int sessionCount);
[LoggerMessage(
EventId = 2307,
Level = LogLevel.Debug,
Message = "Relay session {SessionId} closed ({Reason}) after {ClientToTarget} byte(s) up and "
+ "{TargetToClient} down.")]
internal static partial void SessionClosed(
ILogger logger,
Guid sessionId,
RelayCloseReason reason,
long clientToTarget,
long targetToClient);
/// <remarks>
/// A warning rather than an error: the session itself is over and was fine. What is lost is the
/// audit row's second half, which leaves it looking like a session still open.
/// </remarks>
[LoggerMessage(
EventId = 2308,
Level = LogLevel.Warning,
Message = "Relay session {SessionId} ended but its audit record could not be closed.")]
internal static partial void AuditCloseFailed(ILogger logger, Guid sessionId, Exception exception);
/// <remarks>
/// A warning: the sessions it was checking stay open, which is how they all behaved before the check
/// existed, and each still ends at its idle timeout or its lifetime.
/// </remarks>
[LoggerMessage(
EventId = 2309,
Level = LogLevel.Warning,
Message = "Re-checking relay access for user {UserId} after an access change failed.")]
internal static partial void AccessRecheckFailed(ILogger logger, Guid userId, Exception exception);
}
@@ -0,0 +1,61 @@
using System.Net;
using System.Net.Sockets;
namespace DodoSSH.Api.Features.Relay;
/// <summary>
/// The two things the relay asks of the network: what a name resolves to, and a connection to an address.
/// </summary>
/// <remarks>
/// <para>
/// A seam for tests, and a narrow one on purpose. <see cref="RelayAddressPolicy"/> is not behind it:
/// whatever this answers, the policy judges, and a test that replaces this still runs every address
/// through the real rules. What a test cannot do without the seam is dial anything, because every
/// address a test machine can reach on its own — loopback — is one the policy refuses outright.
/// </para>
/// </remarks>
internal interface IRelayNetwork
{
/// <summary>Resolves a stored hostname, which may be an address literal.</summary>
Task<IPAddress[]> ResolveAsync(string host, CancellationToken cancellationToken);
/// <summary>Opens a TCP connection to one address.</summary>
/// <returns>A stream that owns the connection.</returns>
Task<Stream> ConnectAsync(IPAddress address, int port, CancellationToken cancellationToken);
}
/// <summary>The operating system's resolver and sockets.</summary>
internal sealed class SystemRelayNetwork : IRelayNetwork
{
/// <inheritdoc />
public Task<IPAddress[]> ResolveAsync(string host, CancellationToken cancellationToken) =>
// A literal parses to itself without a lookup, which is what an address typed into a host
// editor should do — and what makes "10.0.0.5" mean the same thing on every node.
IPAddress.TryParse(host, out var literal)
? Task.FromResult<IPAddress[]>([literal])
: Dns.GetHostAddressesAsync(host, cancellationToken);
/// <inheritdoc />
public async Task<Stream> ConnectAsync(IPAddress address, int port, CancellationToken cancellationToken)
{
var socket = new Socket(address.AddressFamily, SocketType.Stream, ProtocolType.Tcp)
{
// An interactive shell is a stream of keystrokes; Nagle would hold each one back for the
// acknowledgement of the last, which is the latency the user feels as a sticky terminal.
NoDelay = true,
};
try
{
await socket.ConnectAsync(new IPEndPoint(address, port), cancellationToken).ConfigureAwait(false);
return new NetworkStream(socket, ownsSocket: true);
}
catch
{
socket.Dispose();
throw;
}
}
}
@@ -0,0 +1,150 @@
using DodoSSH.Api.Setup;
using Microsoft.Extensions.Options;
namespace DodoSSH.Api.Features.Relay;
/// <summary>
/// Counts the relay sessions open on this node, and refuses the ones over ADR 0004's limits.
/// </summary>
/// <remarks>
/// <para>
/// Per node, and so per user <em>per node</em>: a user behind a round-robin balancer with three nodes
/// could hold three times the per-user cap. That is accepted rather than fixed, because fixing it means
/// shared state on the hot path of every connect, and the cap exists to stop one account exhausting a
/// node — which a per-node count does exactly.
/// </para>
/// <para>
/// A singleton, because a session outlives the request that opened it. It holds counts and nothing else;
/// the sockets belong to the handlers that opened them.
/// </para>
/// </remarks>
internal sealed class RelaySessionRegistry(IOptions<RelayOptions> options)
{
private readonly Lock gate = new();
private readonly Dictionary<Guid, int> perUser = [];
private readonly HashSet<Lease> open = [];
private int total;
/// <summary>How many sessions are open on this node.</summary>
internal int Count
{
get
{
lock (gate)
{
return total;
}
}
}
/// <summary>Whether a session for this user would be admitted now.</summary>
/// <remarks>
/// Advisory, for the ticket endpoint: it lets a caller already at the cap hear so as an HTTP status
/// before it has spent a ticket, but only <see cref="TryAdmit"/> decides, since the answer here can
/// be stale by the time the socket arrives — possibly at another node.
/// </remarks>
internal bool HasRoomFor(Guid userId)
{
var settings = options.Value;
lock (gate)
{
return total < settings.MaxConcurrentSessionsTotal
&& perUser.GetValueOrDefault(userId) < settings.MaxConcurrentSessionsPerUser;
}
}
/// <summary>Admits a session, or answers null when a limit is met.</summary>
/// <returns>A lease that gives the place back when disposed.</returns>
/// <summary>The sessions a user has open now, for re-checking their access.</summary>
internal IReadOnlyList<Lease> SessionsOf(Guid userId)
{
lock (gate)
{
return [.. open.Where(lease => lease.UserId == userId)];
}
}
internal Lease? TryAdmit(Guid userId, Guid vaultId)
{
var settings = options.Value;
lock (gate)
{
var held = perUser.GetValueOrDefault(userId);
if (total >= settings.MaxConcurrentSessionsTotal || held >= settings.MaxConcurrentSessionsPerUser)
{
return null;
}
perUser[userId] = held + 1;
total++;
var lease = new Lease(this, userId, vaultId);
open.Add(lease);
return lease;
}
}
private void Release(Lease lease, Guid userId)
{
lock (gate)
{
open.Remove(lease);
total--;
// Removed at zero rather than left behind, so the dictionary is the size of the users with a
// session open and not of every user who ever had one.
if (perUser[userId] <= 1)
{
perUser.Remove(userId);
}
else
{
perUser[userId]--;
}
}
}
/// <summary>One admitted session's place. Idempotent to dispose.</summary>
internal sealed class Lease(RelaySessionRegistry registry, Guid userId, Guid vaultId) : IDisposable
{
private readonly CancellationTokenSource revoked = new();
private int released;
/// <summary>Whose session this is.</summary>
internal Guid UserId { get; } = userId;
/// <summary>The vault the ticket's host is filed in, which is what the session's access hangs on.</summary>
internal Guid VaultId { get; } = vaultId;
/// <summary>Cancelled when the session's user loses access to <see cref="VaultId"/>.</summary>
internal CancellationToken Revoked => revoked.Token;
/// <summary>Ends the session, because its user can no longer reach the vault it was opened for.</summary>
internal void Revoke()
{
try
{
revoked.Cancel();
}
catch (ObjectDisposedException)
{
// Already over.
}
}
/// <inheritdoc />
public void Dispose()
{
if (Interlocked.Exchange(ref released, 1) == 0)
{
registry.Release(this, UserId);
revoked.Dispose();
}
}
}
}
@@ -0,0 +1,171 @@
using System.Net;
using System.Security.Cryptography;
using Microsoft.AspNetCore.DataProtection;
using Microsoft.AspNetCore.WebUtilities;
namespace DodoSSH.Api.Features.Relay;
/// <summary>
/// Everything the relay socket needs to know, decided by the ticket endpoint.
/// </summary>
/// <remarks>
/// The addresses are the resolved ones and the socket dials nothing else. There is no hostname for it
/// to resolve again — <see cref="TargetHost"/> is carried for the audit row only — which is what keeps a
/// DNS answer that changes between issue and connect from changing where the bytes go.
/// </remarks>
/// <param name="TicketId">The replay guard's key.</param>
/// <param name="SessionId">The audit row's id, already given to the client.</param>
/// <param name="UserId">Who asked.</param>
/// <param name="HostId">The host it is for.</param>
/// <param name="VaultId">The host's vault at issue.</param>
/// <param name="TargetHost">The hostname as stored, for the audit row.</param>
/// <param name="TargetAddresses">The permitted addresses the name resolved to, in the order to try.</param>
/// <param name="TargetPort">The port.</param>
/// <param name="ExpiresAt">When the ticket stops verifying.</param>
internal sealed record RelayTicket(
Guid TicketId,
Guid SessionId,
Guid UserId,
Guid HostId,
Guid VaultId,
string TargetHost,
IReadOnlyList<IPAddress> TargetAddresses,
int TargetPort,
DateTimeOffset ExpiresAt);
/// <summary>
/// Seals and opens relay tickets.
/// </summary>
/// <remarks>
/// <para>
/// A Data Protection payload, per ADR 0004: authenticated and encrypted, with key rotation handled by
/// the framework, and verifiable on any node that shares the key ring. Encrypted rather than merely
/// signed because the ticket travels in a header every proxy on the way can read, and what it holds is
/// the resolved address of a machine on the operator's network.
/// </para>
/// <para>
/// The expiry is inside the payload and checked against <see cref="TimeProvider"/>, rather than left to
/// the framework's time-limited protector, which reads the system clock directly — the thing this
/// repository bans so that time can be faked in tests.
/// </para>
/// <para>
/// The layout is a version byte and fixed fields, written by hand. Small enough that a serialiser would
/// be the larger half of the code, and a hand layout has no reflection for trimming to break.
/// </para>
/// </remarks>
internal sealed class RelayTicketCodec(IDataProtectionProvider protection, TimeProvider clock)
{
/// <summary>The purpose string, which isolates these payloads from every other protector's.</summary>
private const string Purpose = "DodoSSH.Relay.Ticket";
private const byte LayoutVersion = 1;
/// <summary>More addresses than any real name resolves to, and a bound on what a ticket can carry.</summary>
internal const int MaxAddresses = 16;
private readonly IDataProtector protector = protection.CreateProtector(Purpose);
internal string Seal(RelayTicket ticket)
{
ArgumentNullException.ThrowIfNull(ticket);
using var buffer = new MemoryStream();
using (var writer = new BinaryWriter(buffer))
{
writer.Write(LayoutVersion);
writer.Write(ticket.TicketId.ToByteArray());
writer.Write(ticket.SessionId.ToByteArray());
writer.Write(ticket.UserId.ToByteArray());
writer.Write(ticket.HostId.ToByteArray());
writer.Write(ticket.VaultId.ToByteArray());
writer.Write(ticket.ExpiresAt.ToUnixTimeMilliseconds());
writer.Write(ticket.TargetPort);
writer.Write(ticket.TargetHost);
writer.Write((byte)ticket.TargetAddresses.Count);
foreach (var address in ticket.TargetAddresses)
{
var bytes = address.GetAddressBytes();
writer.Write((byte)bytes.Length);
writer.Write(bytes);
}
}
// Base64url, whose alphabet is all token characters, so it can stand in a subprotocol name.
return WebEncoders.Base64UrlEncode(protector.Protect(buffer.ToArray()));
}
/// <summary>Opens a ticket, or answers null for one that is forged, damaged or expired.</summary>
/// <remarks>
/// One answer for all three, because the caller's remedy is the same — ask for another — and a
/// distinct "expired" would tell a forger which of their attempts had verified.
/// </remarks>
internal RelayTicket? TryOpen(string sealedTicket)
{
byte[] payload;
try
{
payload = protector.Unprotect(WebEncoders.Base64UrlDecode(sealedTicket));
}
catch (Exception exception) when (exception is CryptographicException or FormatException)
{
return null;
}
RelayTicket ticket;
try
{
ticket = Read(payload);
}
catch (Exception exception)
when (exception is EndOfStreamException or ArgumentException or FormatException)
{
return null;
}
return ticket.ExpiresAt > clock.GetUtcNow() ? ticket : null;
}
private static RelayTicket Read(byte[] payload)
{
using var reader = new BinaryReader(new MemoryStream(payload));
if (reader.ReadByte() != LayoutVersion)
{
throw new FormatException("Unknown ticket layout.");
}
var ticketId = new Guid(reader.ReadBytes(16));
var sessionId = new Guid(reader.ReadBytes(16));
var userId = new Guid(reader.ReadBytes(16));
var hostId = new Guid(reader.ReadBytes(16));
var vaultId = new Guid(reader.ReadBytes(16));
var expiresAt = DateTimeOffset.FromUnixTimeMilliseconds(reader.ReadInt64());
var port = reader.ReadInt32();
var host = reader.ReadString();
var count = reader.ReadByte();
if (count is 0 or > MaxAddresses)
{
throw new FormatException("A ticket names between one and sixteen addresses.");
}
var addresses = new IPAddress[count];
for (var index = 0; index < count; index++)
{
var length = reader.ReadByte();
if (length is not (4 or 16))
{
throw new FormatException("An address is four or sixteen bytes.");
}
addresses[index] = new IPAddress(reader.ReadBytes(length));
}
return new RelayTicket(ticketId, sessionId, userId, hostId, vaultId, host, addresses, port, expiresAt);
}
}
@@ -0,0 +1,231 @@
using System.Net;
using System.Net.Sockets;
using DodoSSH.Api.Authorization;
using DodoSSH.Api.Setup;
using DodoSSH.Contracts;
using DodoSSH.Domain.Authorization;
using DodoSSH.Infrastructure;
using FastEndpoints;
using Microsoft.AspNetCore.Http.HttpResults;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Options;
namespace DodoSSH.Api.Features.Relay;
/// <summary>
/// Issues the ticket that lets exactly one relay socket reach exactly one host.
/// </summary>
/// <remarks>
/// <para>
/// Every decision the relay makes is made here, with the full bearer token and the full access model in
/// hand: which host, whether the caller may connect to it, which addresses its name resolves to and
/// which of those the policy permits. The socket that follows decides nothing. It checks that the ticket
/// is genuine, fresh and unused, and dials what the ticket says. See ADR 0004.
/// </para>
/// <para>
/// <b>Every refusal about the target is the same refusal.</b> A host that does not exist, one in a vault
/// the caller cannot reach, one without the relay switched on, one whose name does not resolve, and one
/// whose every address the policy refuses all answer 403 <c>relay-target-rejected</c> with the same
/// sentence. Anyone who can write a host can set its address to anything, so a distinct answer for
/// "resolves, but refused" would turn this endpoint into a scanner for the operator's internal DNS. The
/// real reason goes to the server log, where the operator can read it.
/// </para>
/// </remarks>
internal sealed class RelayTicketEndpoint(
ICurrentUserContext currentUser,
IVaultAccessService vaultAccess,
DodoDbContext database,
IRelayNetwork network,
RelayTicketCodec codec,
RelaySessionRegistry sessions,
IOptions<RelayOptions> options,
TimeProvider clock,
ILogger<RelayTicketEndpoint> logger)
: Endpoint<RelayTicketRequest, Results<Ok<RelayTicketResponse>, ProblemHttpResult>>
{
/// <summary>What every target refusal says, whatever the reason was.</summary>
private const string RejectedDetail =
"The relay will not connect to this host. Check that the relay is switched on for it and that its "
+ "address is one this server may reach; the server's log records which.";
/// <inheritdoc />
public override void Configure()
{
Post(RelayProtocol.TicketsPath);
// Enrolled, matching sync. A relayed host is still a host whose name, username and key are
// ciphertext, so a caller with no identity key has no way to have learned which host to ask for.
Policies(Auth.EnrolledPolicy);
Description(b => b
.WithName("IssueRelayTicket")
.WithSummary("Issues a single-use ticket for one relay connection to one host.")
.WithTags("Relay"));
}
/// <inheritdoc />
public override async Task<Results<Ok<RelayTicketResponse>, ProblemHttpResult>> ExecuteAsync(
RelayTicketRequest req,
CancellationToken ct)
{
var settings = options.Value;
if (!settings.Enabled)
{
return Problems.Coded(
StatusCodes.Status404NotFound,
ProblemCodes.RelayUnavailable,
"This server does not relay. Connect to the host directly; GET /api/v1/meta lists the "
+ "features this server does offer.");
}
var user = await currentUser.GetOrProvisionAsync(ct).ConfigureAwait(false);
var (target, refusal) = await FindTargetAsync(user.Id, req, ct).ConfigureAwait(false);
if (target is not var (hostname, port, vaultId))
{
return Rejected(user.Id, req.HostId, refusal!);
}
// Before resolving rather than after: a caller already at the cap is told so without this server
// spending a DNS query on a ticket that could not be redeemed.
if (!sessions.HasRoomFor(user.Id))
{
RelayLog.LimitReached(logger, user.Id, sessions.Count);
return Problems.Coded(
StatusCodes.Status429TooManyRequests,
ProblemCodes.RelayLimitReached,
"You have as many relay sessions open as this server allows. Close one and try again.");
}
var addresses = await ResolvePermittedAsync(hostname, ct).ConfigureAwait(false);
if (addresses is not { Length: > 0 })
{
return Rejected(user.Id, req.HostId, addresses is null
? "its name did not resolve"
: "every address its name resolved to is refused by policy");
}
var ticket = new RelayTicket(
TicketId: Guid.CreateVersion7(),
SessionId: Guid.CreateVersion7(),
UserId: user.Id,
HostId: req.HostId,
VaultId: vaultId,
TargetHost: hostname,
TargetAddresses: addresses,
TargetPort: port,
ExpiresAt: clock.GetUtcNow() + settings.TicketLifetime);
RelayLog.TicketIssued(logger, user.Id, req.HostId, ticket.SessionId, addresses.Length);
return TypedResults.Ok(new RelayTicketResponse(
Ticket: codec.Seal(ticket),
WebSocketUrl: new Uri(settings.WebSocketUrl!, UriKind.Absolute),
SubProtocol: RelayProtocol.SubProtocol,
SessionId: ticket.SessionId,
ExpiresAt: ticket.ExpiresAt));
}
/// <summary>
/// Finds the host, and decides whether this caller may be relayed to it at all.
/// </summary>
/// <returns>The stored target, or the reason there is none — for the log, never for the caller.</returns>
private async Task<((string Hostname, int Port, Guid VaultId)? Target, string? Refusal)> FindTargetAsync(
Guid userId,
RelayTicketRequest req,
CancellationToken cancellationToken)
{
if (req.PortForwardId is not null)
{
return (null, "a port forward was requested, which v1 does not relay");
}
var host = await database.Hosts
.AsNoTracking()
.SingleOrDefaultAsync(h => h.Id == req.HostId && h.DeletedAtUtc == null, cancellationToken)
.ConfigureAwait(false);
if (host is null)
{
return (null, "no such host");
}
var access = await vaultAccess.ResolveAsync(userId, host.VaultId, cancellationToken).ConfigureAwait(false);
// Connect rather than Read, because Connect is the permission that says what this is. Every role
// that reads today also connects — see VaultAccessService.ForRole — but a role that ever split
// them should be refused a relay here without anybody remembering to look.
if (!access.Granted || !access.Permissions.HasFlag(PermissionFlags.Connect))
{
return (null, "the caller may not connect to this host's vault");
}
// The CHECK constraint makes the second half unreachable while the first is true. Tested anyway,
// because the cost of trusting it is dialling a null.
if (!host.RelayEnabled || host.Hostname is not { } hostname || host.Port is not { } port)
{
return (null, "the relay is not switched on for this host");
}
return RelayAddressPolicy.PermitsPort(port)
? ((hostname, port, host.VaultId), null)
: (null, $"port {port} is refused by policy");
}
/// <summary>
/// Resolves the stored name, and keeps the addresses the policy permits.
/// </summary>
/// <returns>The permitted addresses, possibly none; or null when the name did not resolve.</returns>
/// <remarks>
/// <para>
/// Filtered rather than refused as a whole when one answer is bad. A name that resolves to a public
/// address and a link-local one is dialled on the public address, and never on the other — the
/// ticket carries only what passed, so there is nothing else for the socket to try.
/// </para>
/// <para>
/// The addresses kept are the normalised ones, so what is dialled is exactly what was judged rather
/// than a second spelling of it.
/// </para>
/// </remarks>
private async Task<IPAddress[]?> ResolvePermittedAsync(string hostname, CancellationToken cancellationToken)
{
var policy = new RelayAddressPolicy(options.Value);
using var timeout = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
timeout.CancelAfter(options.Value.ConnectTimeout);
IPAddress[] resolved;
try
{
resolved = await network.ResolveAsync(hostname, timeout.Token).ConfigureAwait(false);
}
catch (SocketException)
{
return null;
}
catch (OperationCanceledException) when (!cancellationToken.IsCancellationRequested)
{
return null;
}
return
[
.. resolved
.Where(policy.Permits)
.Select(RelayAddressPolicy.Normalise)
.Distinct()
.Take(RelayTicketCodec.MaxAddresses),
];
}
private ProblemHttpResult Rejected(Guid userId, Guid hostId, string reason)
{
RelayLog.TargetRejected(logger, userId, hostId, reason);
return Problems.Coded(StatusCodes.Status403Forbidden, ProblemCodes.RelayTargetRejected, RejectedDetail);
}
}
+12
View File
@@ -27,4 +27,16 @@ internal static partial class SyncLog
int appliedCount,
int operationCount,
Guid vaultId);
[LoggerMessage(
EventId = 2003,
Level = LogLevel.Information,
Message = "Collected {Count} expired tombstone(s) and superseded change-log entries.")]
internal static partial void Collected(ILogger logger, int count);
[LoggerMessage(
EventId = 2004,
Level = LogLevel.Warning,
Message = "Tombstone collection failed; it will run again at the next interval.")]
internal static partial void CollectionFailed(ILogger logger, Exception exception);
}
+85 -20
View File
@@ -26,12 +26,59 @@ internal sealed class SyncService(
CancellationToken cancellationToken)
{
var afterSequence = 0L;
var issuedUnder = 0L;
if (!string.IsNullOrEmpty(request.Cursor)
&& !SyncCursor.TryDecode(cursorKeys.Key, request.Cursor, vault.Id, out afterSequence))
&& !SyncCursor.TryDecode(cursorKeys.Key, request.Cursor, vault.Id, out afterSequence, out issuedUnder))
{
throw new InvalidCursorException();
}
// Read before the changes, for the cursor this read hands out; see the check after it.
var horizonBefore = await HorizonAsync(vault.Id, cancellationToken).ConfigureAwait(false);
var (changes, hasMore) = await ReadPageAsync(vault.Id, afterSequence, request, cancellationToken)
.ConfigureAwait(false);
// ◆ After the read, not before it. The collector deletes a tombstone's entries and raises the horizon
// in one transaction, so a read that already missed an entry is followed by a horizon that says so;
// checked first, the two could straddle a collection and the deletion would go unnoticed for good.
//
// A cursor behind the horizon is refused only if it was issued before it. One issued since belongs to
// a read from the beginning that started after the collection, and its early pages are behind the
// horizon because old, untouched items are; refusing those would send that read back to the start
// for ever. See SyncCursor.
var horizon = await HorizonAsync(vault.Id, cancellationToken).ConfigureAwait(false);
if (afterSequence > 0 && afterSequence < horizon && issuedUnder < horizon)
{
throw new InvalidCursorException();
}
var hydrated = await HydrateAsync(vault, changes, cancellationToken).ConfigureAwait(false);
// When nothing came back the cursor must not move, or a concurrent write landing between
// this read and the next would be skipped forever.
var nextSequence = changes.Count > 0 ? changes[^1].Sequence : afterSequence;
return new SyncPullResponse(
Changes: hydrated,
// The horizon from before the read, never the one after: a collection landing between the two
// could have taken an entry this page would otherwise have carried, and a cursor claiming the
// later horizon would vouch for a client that never heard of it. The earlier one costs at most
// a restart.
NextCursor: SyncCursor.Encode(cursorKeys.Key, vault.Id, nextSequence, horizonBefore),
HasMore: hasMore,
ServerTime: clock.GetUtcNow(),
CurrentKeyGeneration: (uint)vault.KeyGeneration);
}
/// <summary>The changes after a position, one page of them, and whether there are more.</summary>
private async Task<(List<VaultChange> Changes, bool HasMore)> ReadPageAsync(
Guid vaultId,
long afterSequence,
SyncPullRequest request,
CancellationToken cancellationToken)
{
var limit = Math.Clamp(
request.Limit ?? options.DefaultPullLimit,
1,
@@ -43,7 +90,7 @@ internal sealed class SyncService(
// One extra row, so "is there more" needs no second query.
var query = database.VaultChanges
.Where(c => c.VaultId == vault.Id && c.Sequence > afterSequence);
.Where(c => c.VaultId == vaultId && c.Sequence > afterSequence);
if (types is not null)
{
@@ -62,18 +109,7 @@ internal sealed class SyncService(
changes.RemoveAt(changes.Count - 1);
}
var hydrated = await HydrateAsync(vault, changes, cancellationToken).ConfigureAwait(false);
// When nothing came back the cursor must not move, or a concurrent write landing between
// this read and the next would be skipped forever.
var nextSequence = changes.Count > 0 ? changes[^1].Sequence : afterSequence;
return new SyncPullResponse(
Changes: hydrated,
NextCursor: SyncCursor.Encode(cursorKeys.Key, vault.Id, nextSequence),
HasMore: hasMore,
ServerTime: clock.GetUtcNow(),
CurrentKeyGeneration: (uint)vault.KeyGeneration);
return (changes, hasMore);
}
/// <summary>
@@ -100,9 +136,7 @@ internal sealed class SyncService(
{
ValidateBatchLimits(request);
var strategy = database.Database.CreateExecutionStrategy();
return await strategy.ExecuteAsync(async () =>
return await database.ExecuteFreshAsync([vault], async () =>
{
var transaction = await database.Database
.BeginTransactionAsync(cancellationToken)
@@ -536,9 +570,21 @@ internal sealed class SyncService(
/// <summary>Attaches current row state to change-log entries.</summary>
/// <remarks>
/// <para>
/// A page of changes can mix item types, so rows are loaded per type — one query each, not one per
/// change — and then matched back in the log's order. Ordering is the log's, never the load's: a pull
/// that returned changes grouped by type would hand the client a sequence its cursor cannot resume from.
/// </para>
/// <para>
/// ◆ <b>An entry an item has since moved past is left out.</b> The log keeps every revision, but the
/// table keeps only the latest ciphertext — so hydrating an old entry paired that entry's revision number
/// with the newest payload, and the payload's AAD binds the revision it was sealed at. A client opened it
/// at the old number, failed, and parked its own unsent edit to that item as undecryptable. The later
/// entry is in this page or a later one, since the item's <c>ChangeSequence</c> is that entry's sequence;
/// it carries the same payload under the right number, so nothing is lost by sending it once. Leaving
/// the old entries out also stops a fresh device downloading an item once per edit it ever had. The
/// cursor is computed from the unfiltered page by the caller, so it still moves past them.
/// </para>
/// </remarks>
private async Task<List<Contracts.SyncChange>> HydrateAsync(
Vault vault,
@@ -571,7 +617,10 @@ internal sealed class SyncService(
}
}
return [.. changes.Select(change => Describe(
return [.. changes
.Where(change => rows.GetValueOrDefault((change.EntityType, change.EntityId)) is not { } row
|| row.ChangeSequence <= change.Sequence)
.Select(change => Describe(
change,
kinds.GetValueOrDefault(change.EntityType),
rows.GetValueOrDefault((change.EntityType, change.EntityId))))];
@@ -609,14 +658,30 @@ internal sealed class SyncService(
/// <summary>The kind behind a change-log entry, or null for a type this server does not synchronise.</summary>
private static IItemKind? KindForChange(ChangeEntityType type) => ItemKinds.For(ToWire(type));
private async Task<long> CurrentHeadAsync(Guid vaultId, CancellationToken cancellationToken) =>
await database.VaultChanges
/// <remarks>
/// Never below the vault's horizon: collecting a tombstone can take the newest entries with it, and a
/// head reported lower than a cursor the client already holds would rewind it under the horizon and
/// cost a full resync for nothing.
/// </remarks>
private async Task<long> CurrentHeadAsync(Guid vaultId, CancellationToken cancellationToken)
{
var head = await database.VaultChanges
.Where(c => c.VaultId == vaultId)
.OrderByDescending(c => c.Sequence)
.Select(c => c.Sequence)
.FirstOrDefaultAsync(cancellationToken)
.ConfigureAwait(false);
return Math.Max(head, await HorizonAsync(vaultId, cancellationToken).ConfigureAwait(false));
}
/// <summary>The vault's horizon as the database holds it now, not as the request loaded it.</summary>
private Task<long> HorizonAsync(Guid vaultId, CancellationToken cancellationToken) =>
database.Vaults
.Where(v => v.Id == vaultId)
.Select(v => v.SyncHorizon)
.SingleAsync(cancellationToken);
private static SyncPushResult Invalid(SyncPushOperation operation, string detail) =>
new(
operation.OperationId,
@@ -0,0 +1,197 @@
using DodoSSH.Api.Setup;
using DodoSSH.Domain;
using DodoSSH.Infrastructure;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Options;
namespace DodoSSH.Api.Features.Sync;
/// <summary>
/// Removes tombstones past their retention, and change-log entries a later one has superseded.
/// </summary>
/// <remarks>
/// <para>
/// ADR 0003 promised this and nothing did it: every deletion stayed a row for ever, and every edit stayed a
/// change-log entry for ever, so the log grew without bound and a client starting from nothing walked every
/// edit ever made to read the items that exist.
/// </para>
/// <para>
/// <b>Superseded entries go at any time.</b> A pull returns entries after a cursor in order, so a client
/// before both an item's old entry and its new one reads the new one, and a client between them already has
/// the old one. Nothing reads history: a conflict resolves against the newest entry alone.
/// </para>
/// <para>
/// <b>Tombstones go after the retention</b>, and taking them is the one change here a client can notice: a
/// machine that last synced before the deletion would never hear of it. So each vault records the highest
/// sequence collected from it — <see cref="Vault.SyncHorizon"/> — and a pull from a cursor below that is
/// refused. The client answers by starting over, and a pull from nothing removes what the server no longer
/// has; see the client's <c>SyncEngine</c>.
/// </para>
/// <para>
/// Per vault under the same advisory lock a push takes, so a collection never interleaves with a write to
/// the vault — and the items are read again under it, so one restored since it was found is left alone.
/// </para>
/// </remarks>
internal sealed class TombstoneCollector(
DodoDbContext database,
IOptions<SyncOptions> syncOptions,
TimeProvider clock,
ILogger<TombstoneCollector> logger)
{
/// <summary>Collects what is due, once.</summary>
/// <returns>How many tombstones and superseded entries went.</returns>
internal async Task<int> RunOnceAsync(CancellationToken cancellationToken)
{
var before = clock.GetUtcNow() - TimeSpan.FromDays(syncOptions.Value.TombstoneRetentionDays);
var collected = 0;
collected += await CollectAsync(db => db.Hosts, ChangeEntityType.SshHost, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.SshKeys, ChangeEntityType.SshKey, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.Credentials, ChangeEntityType.Credential, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.KnownHostKeys, ChangeEntityType.KnownHostKey, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.HostGroups, ChangeEntityType.HostGroup, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.Tags, ChangeEntityType.Tag, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.Snippets, ChangeEntityType.Snippet, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.ConnectionLog, ChangeEntityType.ConnectionLogEntry, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.ActivityLog, ChangeEntityType.ActivityLogEntry, before, cancellationToken).ConfigureAwait(false);
collected += await CollectAsync(db => db.ObjectStores, ChangeEntityType.ObjectStore, before, cancellationToken).ConfigureAwait(false);
collected += await CompactAsync(cancellationToken).ConfigureAwait(false);
SyncLog.Collected(logger, collected);
return collected;
}
private async Task<int> CollectAsync<T>(
Func<DodoDbContext, DbSet<T>> table,
ChangeEntityType type,
DateTimeOffset before,
CancellationToken cancellationToken)
where T : class, IVaultItem
{
var due = await table(database)
.Where(item => item.DeletedAtUtc != null && item.DeletedAtUtc < before)
.Select(item => new { item.VaultId, item.Id })
.ToListAsync(cancellationToken)
.ConfigureAwait(false);
var collected = 0;
foreach (var vault in due.GroupBy(item => item.VaultId))
{
var ids = vault.Select(item => item.Id).ToArray();
collected += await database.ExecuteFreshAsync(
[],
() => CollectFromVaultAsync(table, type, vault.Key, ids, before, cancellationToken))
.ConfigureAwait(false);
}
return collected;
}
private async Task<int> CollectFromVaultAsync<T>(
Func<DodoDbContext, DbSet<T>> table,
ChangeEntityType type,
Guid vaultId,
Guid[] ids,
DateTimeOffset before,
CancellationToken cancellationToken)
where T : class, IVaultItem
{
var transaction = await database.Database.BeginTransactionAsync(cancellationToken).ConfigureAwait(false);
await using var _ = transaction.ConfigureAwait(false);
await database.Database
.ExecuteSqlAsync($"SELECT pg_advisory_xact_lock(hashtextextended({vaultId.ToString()}, 0))", cancellationToken)
.ConfigureAwait(false);
// Read again under the lock: an item restored since it was found is no longer due.
var still = await table(database)
.Where(item => item.VaultId == vaultId
&& ids.Contains(item.Id)
&& item.DeletedAtUtc != null
&& item.DeletedAtUtc < before)
.Select(item => new { item.Id, item.ChangeSequence })
.ToListAsync(cancellationToken)
.ConfigureAwait(false);
if (still.Count == 0)
{
return 0;
}
var going = still.Select(item => item.Id).ToArray();
var horizon = still.Max(item => item.ChangeSequence);
await table(database)
.Where(item => item.VaultId == vaultId && going.Contains(item.Id))
.ExecuteDeleteAsync(cancellationToken)
.ConfigureAwait(false);
await database.VaultChanges
.Where(change => change.VaultId == vaultId && change.EntityType == type && going.Contains(change.EntityId))
.ExecuteDeleteAsync(cancellationToken)
.ConfigureAwait(false);
await database.Vaults
.Where(v => v.Id == vaultId && v.SyncHorizon < horizon)
.ExecuteUpdateAsync(set => set.SetProperty(v => v.SyncHorizon, horizon), cancellationToken)
.ConfigureAwait(false);
await transaction.CommitAsync(cancellationToken).ConfigureAwait(false);
return still.Count;
}
/// <summary>Removes every change-log entry a later entry for the same item has superseded.</summary>
private Task<int> CompactAsync(CancellationToken cancellationToken) =>
database.Database.ExecuteSqlRawAsync(
"DELETE FROM " + DodoDbContext.SchemaName + ".sync_change AS older "
+ "USING " + DodoDbContext.SchemaName + ".sync_change AS newer "
+ "WHERE newer.vault_id = older.vault_id "
+ "AND newer.entity_type = older.entity_type "
+ "AND newer.entity_id = older.entity_id "
+ "AND newer.sequence > older.sequence",
cancellationToken);
}
/// <summary>Runs the <see cref="TombstoneCollector"/> on a schedule, in a scope of its own each time.</summary>
internal sealed class TombstoneCollectionService(
IServiceScopeFactory scopes,
IOptions<SyncOptions> syncOptions,
TimeProvider clock,
ILogger<TombstoneCollectionService> logger) : BackgroundService
{
/// <inheritdoc />
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
var interval = TimeSpan.FromMinutes(syncOptions.Value.TombstoneCollectionIntervalMinutes);
while (!stoppingToken.IsCancellationRequested)
{
try
{
await Task.Delay(interval, clock, stoppingToken).ConfigureAwait(false);
var scope = scopes.CreateAsyncScope();
await using var _ = scope.ConfigureAwait(false);
await scope.ServiceProvider.GetRequiredService<TombstoneCollector>()
.RunOnceAsync(stoppingToken)
.ConfigureAwait(false);
}
catch (OperationCanceledException) when (stoppingToken.IsCancellationRequested)
{
return;
}
catch (Exception exception) when (exception is not OutOfMemoryException)
{
// The next run tries again; nothing collected late is harmed by waiting.
SyncLog.CollectionFailed(logger, exception);
}
}
}
}
@@ -179,8 +179,8 @@ internal sealed class ArchiveTeamEndpoint(ICurrentUserContext currentUser, TeamS
}
// Owner, not admin. An admin the owner promoted must not be able to archive the team out
// from under them — that is the boundary IsOwner exists to draw. Nothing behind this
// re-checks it, unlike the transfer below, so this line is the whole of the guard.
// from under them — that is the boundary IsOwner exists to draw. TeamService.ArchiveAsync
// checks it again, because deleting a team's last vault archives it too.
if (!access.IsOwner)
{
return Problems.Coded(
@@ -0,0 +1,27 @@
using DodoSSH.Infrastructure;
using Microsoft.EntityFrameworkCore;
namespace DodoSSH.Api.Features.Teams;
/// <summary>
/// Serialises the writes that decide what a team owns, for the life of the transaction.
/// </summary>
/// <remarks>
/// <para>
/// Archiving a team refuses while it owns a vault, and creating a vault refuses on an archived team — but each
/// used to check outside any transaction the other could see, so the two could pass each other: the archive
/// counted no vaults, a create landed a moment later, and the team was archived with a live vault in it that
/// nobody could reach. Both now take this lock inside their transaction and check again under it.
/// </para>
/// <para>
/// The same advisory lock the sync push takes per vault, keyed apart so a team and a vault never share one.
/// Requires <c>Multiplexing=false</c> on the connection, as that one does.
/// </para>
/// </remarks>
internal static class TeamLock
{
internal static Task<int> AcquireAsync(DodoDbContext database, Guid teamId, CancellationToken cancellationToken) =>
database.Database.ExecuteSqlAsync(
$"SELECT pg_advisory_xact_lock(hashtextextended({"team:" + teamId.ToString()}, 0))",
cancellationToken);
}
+22 -16
View File
@@ -1,5 +1,6 @@
using System.Globalization;
using DodoSSH.Api.Features.Events;
using DodoSSH.Api.Setup;
using DodoSSH.Contracts;
using DodoSSH.Domain;
using DodoSSH.Infrastructure;
@@ -244,8 +245,27 @@ internal sealed class TeamService(
Team team,
CancellationToken cancellationToken)
{
ArgumentNullException.ThrowIfNull(actor);
ArgumentNullException.ThrowIfNull(team);
// Both callers check this first and answer the caller properly; this is what stops a third one that
// forgets from letting an admin archive the team out from under its owner.
if (!(await ResolveAsync(actor.Id, team.Id, cancellationToken).ConfigureAwait(false)).IsOwner)
{
throw new InvalidOperationException("Only the owner of a team can archive it.");
}
var now = clock.GetUtcNow();
var archived = await database.ExecuteFreshAsync([team], async () =>
{
var transaction = await database.Database
.BeginTransactionAsync(cancellationToken)
.ConfigureAwait(false);
await using var _ = transaction.ConfigureAwait(false);
// Counted under the lock a vault create takes, so one cannot land between this and the archive.
await TeamLock.AcquireAsync(database, team.Id, cancellationToken).ConfigureAwait(false);
var vaultCount = await CountVaultsAsync(team.Id, cancellationToken).ConfigureAwait(false);
if (vaultCount > 0)
@@ -256,16 +276,6 @@ internal sealed class TeamService(
$"This team still owns {vaultCount} vault(s), and archiving it would take them away from everybody holding a key — including you. Delete those vaults first, which asks about each one and withdraws every key to it."));
}
var now = clock.GetUtcNow();
var strategy = database.Database.CreateExecutionStrategy();
var archived = await strategy.ExecuteAsync(async () =>
{
var transaction = await database.Database
.BeginTransactionAsync(cancellationToken)
.ConfigureAwait(false);
await using var _ = transaction.ConfigureAwait(false);
var memberships = await database.TeamMemberships
.Where(m => m.TeamId == team.Id && m.DeletedAtUtc == null)
.ToListAsync(cancellationToken)
@@ -335,9 +345,7 @@ internal sealed class TeamService(
var incoming = await RequireMembershipAsync(teamId, request.UserId, cancellationToken)
.ConfigureAwait(false);
var strategy = database.Database.CreateExecutionStrategy();
await strategy.ExecuteAsync(async () =>
await database.ExecuteFreshAsync([incoming, outgoing], async () =>
{
var transaction = await database.Database
.BeginTransactionAsync(cancellationToken)
@@ -716,9 +724,7 @@ internal sealed class TeamService(
}
var now = clock.GetUtcNow();
var strategy = database.Database.CreateExecutionStrategy();
var revoked = await strategy.ExecuteAsync(async () =>
var revoked = await database.ExecuteFreshAsync([membership], async () =>
{
var transaction = await database.Database
.BeginTransactionAsync(cancellationToken)
@@ -191,7 +191,12 @@ internal sealed class DeleteVaultEndpoint(
{
var orphaned = await grants.DeleteVaultAsync(user, access.Vault!, ct).ConfigureAwait(false);
if (orphaned is not null)
// Archived only by its owner. Archiving revokes every membership, the owner's included, and an
// admin the owner promoted must not be able to do that by deleting vaults one at a time when the
// archive endpoint refuses them outright. An admin's delete stands; the empty team is left for
// the owner, who can archive it or make a vault in it.
if (orphaned is not null
&& (await teams.ResolveAsync(user.Id, orphaned.Id, ct).ConfigureAwait(false)).IsOwner)
{
await teams.ArchiveAsync(user, orphaned, ct).ConfigureAwait(false);
}
@@ -1,5 +1,6 @@
using System.Security.Cryptography;
using DodoSSH.Api.Features.Events;
using DodoSSH.Api.Setup;
using DodoSSH.Contracts;
using DodoSSH.Domain;
using DodoSSH.Infrastructure;
@@ -76,6 +77,40 @@ internal sealed class VaultGrantService(
"That vault id is already in use. Generate a new UUIDv7 and retry.");
}
await WriteVaultAsync(user, team, request, name, key, cancellationToken).ConfigureAwait(false);
TeamLog.TeamVaultCreated(logger, request.VaultId, team.Id, user.Id);
return new VaultSummary(
VaultId: request.VaultId,
Name: name,
IsPersonal: false,
TeamId: team.Id,
KeyGeneration: 1,
Permissions: 0,
WrappedVaultKey: request.WrappedVaultKey,
RekeyRequired: false);
}
/// <summary>Writes the vault and its first grant, under the team's lock, in one transaction.</summary>
private Task WriteVaultAsync(
UserAccount user,
Team team,
CreateTeamVaultRequest request,
string name,
UserKey key,
CancellationToken cancellationToken) =>
database.ExecuteFreshAsync([team], async () =>
{
var transaction = await database.Database
.BeginTransactionAsync(cancellationToken)
.ConfigureAwait(false);
await using var _ = transaction.ConfigureAwait(false);
// Under the lock an archive takes, and the team re-read under it: see TeamLock.
await TeamLock.AcquireAsync(database, team.Id, cancellationToken).ConfigureAwait(false);
await RequireTeamStillLiveAsync(team.Id, cancellationToken).ConfigureAwait(false);
AddVaultWithSelfGrant(user, team, request, name, key, clock.GetUtcNow());
try
@@ -90,17 +125,20 @@ internal sealed class VaultGrantService(
"That vault id is already in use. Generate a new UUIDv7 and retry.");
}
TeamLog.TeamVaultCreated(logger, request.VaultId, team.Id, user.Id);
await transaction.CommitAsync(cancellationToken).ConfigureAwait(false);
});
return new VaultSummary(
VaultId: request.VaultId,
Name: name,
IsPersonal: false,
TeamId: team.Id,
KeyGeneration: 1,
Permissions: 0,
WrappedVaultKey: request.WrappedVaultKey,
RekeyRequired: false);
/// <summary>Refuses a vault for a team archived since the request resolved it.</summary>
private async Task RequireTeamStillLiveAsync(Guid teamId, CancellationToken cancellationToken)
{
var live = await database.Teams
.AnyAsync(t => t.Id == teamId && t.DeletedAtUtc == null, cancellationToken)
.ConfigureAwait(false);
if (!live)
{
throw new TeamInvalidException("This team has been archived, so it can no longer own a new vault.");
}
}
/// <summary>Adds the vault row and the creator's own grant, in one unit of work.</summary>
+13 -6
View File
@@ -41,17 +41,24 @@ builder.Services.AddScoped<VaultGrantService>();
builder.Services.AddScoped<IIdentityBindingVerifier, IdentityBindingVerifier>();
builder.Services.AddSingleton<ICursorKeyProvider, CursorKeyProvider>();
// A singleton, because the sockets it holds outlive the requests that opened them. Registered twice
// resolving to the same instance: the endpoint needs the whole hub — admit, remove, count — while the
// write paths that announce a change need only the two methods that announce one, and should not gain
// a reference to connection management to get them.
// A singleton, because the sockets it holds outlive the requests that opened them. The endpoint needs the
// whole hub — admit, remove, count — while the write paths that announce a change need only the two methods
// that announce one, and get them from a fan-out that also tells the relay: a user who loses access to a
// vault loses their relay sessions into it too. See VaultEventFanOut and RelayAccessWatch.
builder.Services.AddSingleton<VaultEventHub>();
builder.Services.AddSingleton<IVaultEventPublisher>(
provider => provider.GetRequiredService<VaultEventHub>());
builder.Services.AddSingleton<IVaultEventPublisher, VaultEventFanOut>();
// ADR 0003's tombstone collection, and the compaction of the change log that goes with it.
builder.Services.AddScoped<TombstoneCollector>();
builder.Services.AddHostedService<TombstoneCollectionService>();
// The relay's services, its ticket key ring, and a shutdown long enough for its drain. See ADR 0004.
builder.Services.AddDodoRelay();
// Scoped rather than the AddAuthorization default of singleton: the handler reads the request's
// DbContext, and a singleton would capture one for the lifetime of the process.
builder.Services.AddScoped<IAuthorizationHandler, EnrolledHandler>();
builder.Services.AddScoped<IAuthorizationHandler, ActiveAccountHandler>();
// Replaces the framework default, which is also registered as a singleton. Last registration wins.
builder.Services.AddSingleton<IAuthorizationMiddlewareResultHandler, DodoAuthorizationResultHandler>();
+9 -2
View File
@@ -62,7 +62,14 @@ internal static class Auth
private static void AddDodoPolicies(AuthorizationOptions options)
{
options.AddPolicy(AuthenticatedPolicy, policy => policy.RequireAuthenticatedUser());
// Both policies also require the account to be active. A suspended or deprovisioned account still
// holds a token the identity provider will vouch for until it expires — the status is this server's
// own decision, so it is this server that has to refuse. See ActiveAccountHandler.
options.AddPolicy(
AuthenticatedPolicy,
policy => policy
.RequireAuthenticatedUser()
.AddRequirements(new Authorization.ActiveAccountRequirement()));
// Enrollment state lives in the database, so this is satisfied by EnrolledHandler.
// An unmet EnrolledRequirement is rewritten into a ProblemDetails carrying
@@ -72,7 +79,7 @@ internal static class Auth
EnrolledPolicy,
policy => policy
.RequireAuthenticatedUser()
.AddRequirements(new Authorization.EnrolledRequirement()));
.AddRequirements(new Authorization.ActiveAccountRequirement(), new Authorization.EnrolledRequirement()));
// Deny by default: an endpoint without an explicit policy still requires a caller.
options.FallbackPolicy = options.GetPolicy(AuthenticatedPolicy);
+27 -3
View File
@@ -54,6 +54,13 @@ internal static class Configuration
+ "setting exists to provide.")
.ValidateOnStart();
services.AddRelayOptions();
return services;
}
/// <summary>The relay's options, which carry more rules than any other section. See ADR 0004.</summary>
private static void AddRelayOptions(this IServiceCollection services) =>
services.AddOptions<RelayOptions>()
.BindConfiguration(RelayOptions.SectionName)
.ValidateDataAnnotations()
@@ -63,11 +70,28 @@ internal static class Configuration
.Validate(
options => options.IdleTimeout < options.MaxSessionDuration,
"Relay:IdleTimeout must be shorter than Relay:MaxSessionDuration.")
.Validate(
options => options.TicketLifetime > TimeSpan.Zero
&& options.TicketLifetime <= TimeSpan.FromSeconds(30),
"Relay:TicketLifetime must be positive and at most 30 seconds. A ticket is a bearer "
+ "credential in a header; ADR 0004 bounds how long one may be worth stealing.")
.Validate(
options => options.ConnectTimeout > TimeSpan.Zero && options.DrainTimeout >= TimeSpan.Zero,
"Relay:ConnectTimeout must be positive and Relay:DrainTimeout must not be negative.")
.Validate(
options => Features.Relay.RelayAddressPolicy.AreNetworks(options.AllowedNetworks)
&& Features.Relay.RelayAddressPolicy.AreNetworks(options.DeniedNetworks),
"Relay:AllowedNetworks and Relay:DeniedNetworks must hold CIDR networks such as "
+ "10.20.0.0/16, with no host bits set. An entry this server cannot read would be a gap "
+ "the operator believes is closed.")
.Validate(
options => !options.Enabled
|| (Uri.TryCreate(options.WebSocketUrl, UriKind.Absolute, out var url)
&& (string.Equals(url.Scheme, Uri.UriSchemeWs, StringComparison.Ordinal)
|| string.Equals(url.Scheme, Uri.UriSchemeWss, StringComparison.Ordinal))),
"Relay:WebSocketUrl must be an absolute ws:// or wss:// URL.")
.ValidateOnStart();
return services;
}
/// <summary>
/// Warns about configuration that is individually valid but dangerous in combination.
/// </summary>
+43 -2
View File
@@ -115,13 +115,50 @@ public sealed class RelayOptions
/// Whether RFC1918 and other private ranges may be dialled.
/// </summary>
/// <remarks>
/// <para>
/// Defaults to true, unlike a typical SSRF allow-list, because reaching private
/// infrastructure is the entire purpose of a self-hosted SSH tool. The control that matters is
/// the ACL: only hosts in a vault the caller holds Connect on can be dialled at all. Loopback,
/// link-local and cloud metadata ranges are denied unconditionally and are not configurable.
/// the ACL: only hosts in a vault the caller holds Connect on can be dialled at all.
/// </para>
/// <para>
/// Governs the private ranges only — RFC1918, carrier-grade NAT (which is where a Tailnet lives) and
/// IPv6 unique-local — and never the list <c>RelayAddressPolicy</c> refuses with no configuration
/// escape: loopback, link-local, <c>0.0.0.0/8</c>, multicast and the cloud metadata addresses.
/// Nothing here can re-open those, which is what ADR 0004 §3 means by non-overridable.
/// </para>
/// </remarks>
public bool AllowPrivateNetworks { get; set; } = true;
/// <summary>
/// Networks, in CIDR form, that a relay target must fall inside. Empty means any network the other
/// rules permit.
/// </summary>
/// <remarks>
/// When set, this is the whole answer for the ranges it names: a target inside one is permitted even
/// with <see cref="AllowPrivateNetworks"/> off, because "only 10.20.0.0/16" is the precise thing an
/// operator means by setting both. It still cannot reach the non-overridable list, and
/// <see cref="DeniedNetworks"/> still wins over it.
/// </remarks>
public IList<string> AllowedNetworks { get; } = [];
/// <summary>Networks, in CIDR form, that a relay target may never fall inside.</summary>
/// <remarks>
/// Checked before <see cref="AllowedNetworks"/>, so a deny inside an allow is a hole in it — the way
/// round that lets an operator carve the database subnet out of an otherwise permitted range.
/// </remarks>
public IList<string> DeniedNetworks { get; } = [];
/// <summary>
/// A directory to keep the ticket key ring in. Unset means the platform default.
/// </summary>
/// <remarks>
/// Losing the key ring is harmless in the way losing <c>Sync:CursorSigningKey</c> is: a ticket lives
/// thirty seconds, so a restart invalidates at most the connects in flight and the client asks
/// again. What does need it is more than one node — every node must be able to read every other's
/// tickets for round-robin to work, so a multi-node deployment points this at shared storage.
/// </remarks>
public string? KeyRingDirectory { get; set; }
/// <summary>Maximum concurrent sessions per user.</summary>
[Range(1, 1000)]
public int MaxConcurrentSessionsPerUser { get; set; } = 10;
@@ -252,6 +289,10 @@ public sealed class SyncOptions
[Range(1, 3650)]
public int TombstoneRetentionDays { get; set; } = 90;
/// <summary>How often the tombstone collector runs, in minutes.</summary>
[Range(1, 7 * 24 * 60)]
public int TombstoneCollectionIntervalMinutes { get; set; } = 6 * 60;
/// <summary>
/// Key used to sign sync cursors, base64.
/// </summary>
@@ -1,6 +1,7 @@
using DodoSSH.Api.Features.Events;
using DodoSSH.Api.Features.Identity;
using DodoSSH.Api.Features.Meta;
using DodoSSH.Api.Features.Relay;
using DodoSSH.Api.Features.Sync;
using DodoSSH.Api.Features.Teams;
using DodoSSH.Contracts;
@@ -45,6 +46,8 @@ internal static class EndpointRegistration
typeof(SyncPullEndpoint),
typeof(SyncPushEndpoint),
typeof(VaultEventsEndpoint),
typeof(RelayTicketEndpoint),
typeof(RelayConnectEndpoint),
typeof(CreateTeamEndpoint),
typeof(ListTeamsEndpoint),
typeof(UpdateTeamEndpoint),
@@ -65,7 +68,6 @@ internal static class EndpointRegistration
// Registered as each feature lands:
// Identity — key rotation, passphrase change
// Vaults — per-item ACLs
// Relay — tickets and the WebSocket
// Audit, Admin
});
+72
View File
@@ -0,0 +1,72 @@
using DodoSSH.Infrastructure;
using Microsoft.EntityFrameworkCore;
namespace DodoSSH.Api.Setup;
/// <summary>
/// Runs a write transaction under the retrying execution strategy so that a retry starts from the database
/// rather than from what the failed attempt left in the change tracker.
/// </summary>
/// <remarks>
/// <para>
/// <b>The strategy re-runs the delegate on the same context, and the context remembers the attempt that
/// failed.</b> When the failure is the commit itself — a connection dropped after <c>SaveChanges</c> had
/// already succeeded — every entity that attempt wrote is marked unchanged, holding values the database
/// rolled back. The retry then assigns the same values again, change detection sees nothing to save, and
/// the transaction commits without them. Enrolment lost <c>EnrolledAtUtc</c> that way, and a team hand-over
/// its two role changes, each reporting success.
/// </para>
/// <para>
/// So a retry clears the tracker, and reloads each entity the delegate was handed from outside it — the ones
/// it modifies or reads but did not load itself — so they are tracked again with what the database actually
/// holds and the delegate's own assignments register as changes. The first attempt runs exactly as it did
/// before: nothing is cleared or reloaded until something has failed.
/// </para>
/// </remarks>
internal static class FreshAttempts
{
/// <summary>Runs <paramref name="attempt"/> under the context's execution strategy, freshly each time.</summary>
/// <param name="database">The request's context.</param>
/// <param name="carried">Entities loaded before the transaction that the attempt reads or modifies.</param>
/// <param name="attempt">The transaction, which begins and commits its own.</param>
internal static Task<T> ExecuteFreshAsync<T>(
this DodoDbContext database,
IReadOnlyList<object> carried,
Func<Task<T>> attempt)
{
ArgumentNullException.ThrowIfNull(database);
ArgumentNullException.ThrowIfNull(carried);
ArgumentNullException.ThrowIfNull(attempt);
var strategy = database.Database.CreateExecutionStrategy();
var attempts = 0;
return strategy.ExecuteAsync(async () =>
{
if (attempts++ > 0)
{
database.ChangeTracker.Clear();
foreach (var entity in carried)
{
await database.Entry(entity).ReloadAsync().ConfigureAwait(false);
}
}
return await attempt().ConfigureAwait(false);
});
}
/// <inheritdoc cref="ExecuteFreshAsync{T}" />
internal static Task ExecuteFreshAsync(
this DodoDbContext database,
IReadOnlyList<object> carried,
Func<Task> attempt) =>
database.ExecuteFreshAsync(
carried,
async () =>
{
await attempt().ConfigureAwait(false);
return true;
});
}
+10 -5
View File
@@ -1,5 +1,6 @@
using DodoSSH.Infrastructure;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.Extensions.Diagnostics.HealthChecks;
using Microsoft.Extensions.Options;
using Npgsql;
@@ -29,14 +30,18 @@ internal static class Persistence
?? throw new InvalidOperationException(
$"ConnectionStrings:{ConnectionStringName} is not configured.");
services.AddDbContext<DodoDbContext>(options => options
services.AddDbContext<DodoDbContext>((provider, options) => options
.UseNpgsql(connectionString, npgsql => npgsql
.MigrationsHistoryTable("__EFMigrationsHistory", DodoDbContext.SchemaName)
// Retry on transient faults only. Note this is safe here because writes go
// through explicitly-managed transactions rather than relying on the execution
// strategy to replay ambient ones.
// Retry on transient faults only. A write transaction replayed by the strategy runs on
// the same context, which still holds what the failed attempt tracked — every such
// transaction goes through FreshAttempts.ExecuteFreshAsync, which starts a retry from
// the database instead.
.EnableRetryOnFailure(3))
.UseSnakeCaseNamingConvention());
.UseSnakeCaseNamingConvention()
// None in production. The seam a test uses to make a commit fail the way a dropped
// connection would, which is the only way to watch a retry happen.
.AddInterceptors(provider.GetServices<IInterceptor>()));
services.AddHealthChecks()
.AddCheck<DatabaseHealthCheck>(
+60
View File
@@ -0,0 +1,60 @@
using DodoSSH.Api.Features.Relay;
using Microsoft.AspNetCore.DataProtection;
using Microsoft.AspNetCore.DataProtection.KeyManagement;
using Microsoft.AspNetCore.DataProtection.Repositories;
using Microsoft.Extensions.Options;
namespace DodoSSH.Api.Setup;
/// <summary>The relay's services. See ADR 0004.</summary>
internal static class RelaySetup
{
/// <summary>
/// How much longer than the drain the host waits before it stops regardless.
/// </summary>
/// <remarks>
/// Room for the close handshakes and the audit rows' final writes once the drain has run out, which
/// is the part of a shutdown an operator would otherwise lose without noticing.
/// </remarks>
private static readonly TimeSpan ShutdownMargin = TimeSpan.FromSeconds(10);
internal static IServiceCollection AddDodoRelay(this IServiceCollection services)
{
// Singletons: a session outlives the request that opened it, a protector is safe to share, and
// the network seam holds no state.
services.AddSingleton<RelayTicketCodec>();
services.AddSingleton<RelaySessionRegistry>();
services.AddSingleton<RelayAccessWatch>();
services.AddSingleton<IRelayNetwork, SystemRelayNetwork>();
// The application name isolates this deployment's payloads from any other ASP.NET application
// sharing a key directory, and — unlike the default, which is derived from the content root —
// is the same on every node, which is what lets any node verify any node's ticket.
services.AddDataProtection().SetApplicationName("DodoSSH");
services.AddOptions<KeyManagementOptions>()
.Configure<IOptions<RelayOptions>, ILoggerFactory>((keys, relay, loggers) =>
{
if (relay.Value.KeyRingDirectory is { Length: > 0 } directory)
{
keys.XmlRepository = new FileSystemXmlRepository(new DirectoryInfo(directory), loggers);
}
});
// Longer than the drain, or the host would stop waiting for live sessions before the drain ADR 0004
// promises them had run. Harmless with the relay off: nothing else holds a request open that long,
// and the host stops as soon as the last request has.
services.AddOptions<HostOptions>()
.Configure<IOptions<RelayOptions>>((host, relay) =>
{
var wanted = relay.Value.DrainTimeout + ShutdownMargin;
if (wanted > host.ShutdownTimeout)
{
host.ShutdownTimeout = wanted;
}
});
return services;
}
}
+58 -9
View File
@@ -86,7 +86,13 @@ public sealed partial class DodoSshApp : Avalonia.Application
var shell = new PhoneShell();
var viewModel = ComposeShell(
paths, caches, workspace, knownHosts, connections, ClipboardWriter(shell));
paths,
caches,
workspace,
knownHosts,
connections,
ClipboardWriter(shell),
ClipboardReader(shell));
shell.DataContext = viewModel;
@@ -126,7 +132,8 @@ public sealed partial class DodoSshApp : Avalonia.Application
var keepAlive = new SessionKeepAlive(
workspace,
activeTransfers: () => viewModel.Transfers.ActiveTransfers,
holdsFileSession: () => viewModel.Transfers.HasLiveFileSession);
holdsFileSession: () => viewModel.Transfers.HasLiveFileSession,
listeningForwards: () => viewModel.ListeningForwardCount);
// The other end of the same wire: the workspace announces its own sessions ending, and the queue
// announces transfers appearing and finishing, and a Files session connecting or disconnecting.
@@ -142,6 +149,11 @@ public sealed partial class DodoSshApp : Avalonia.Application
// in the first place, which was precisely the promise this whole arrangement exists to keep.
viewModel.TerminalSessionOpened += (_, _) => keepAlive.Refresh();
// A forward starting, stopping or failing changes the notification's wording and nothing else — it
// rides a shell's connection, so the shell is already what holds the service up. The user is still
// entitled to know a phone in their pocket is holding ports open.
viewModel.ForwardsChanged += (_, _) => keepAlive.Refresh();
keepAlive.Refresh();
}
@@ -176,6 +188,26 @@ public sealed partial class DodoSshApp : Avalonia.Application
}
};
/// <summary>Reads this phone's clipboard.</summary>
/// <remarks>
/// <para>
/// The other direction, looked up per call for the same reason and with the same fall-through. One
/// caller: the terminal's right-click paste, which the renderer cannot serve itself — see
/// <c>TerminalClientOpcode.ClipboardPaste</c>.
/// </para>
/// <para>
/// Wired on this head although a phone has no right button, and not for symmetry: this head runs the same
/// renderer page, and a device with a mouse, a trackpad case or a desktop dock has a secondary click.
/// Whether Android's WebView delivers one as a DOM <c>contextmenu</c> event is unverified — see
/// <c>docs/manual-checks.md</c> 11.13 — and leaving this out in the meantime would make the paste half
/// the one thing that worked on one head and silently did nothing on the other.
/// </para>
/// </remarks>
private static Func<Task<string?>> ClipboardReader(Visual surface) =>
async () => TopLevel.GetTopLevel(surface) is { Clipboard: { } clipboard }
? await clipboard.TryGetTextAsync().ConfigureAwait(false)
: null;
/// <remarks>
/// Split from <see cref="Compose"/> only for length. The division is a real one though: above this is
/// the platform graph, and below it is the shell every head shares.
@@ -186,7 +218,8 @@ public sealed partial class DodoSshApp : Avalonia.Application
TerminalWorkspace workspace,
VaultKnownHostStore knownHosts,
SshNetConnectionFactory connections,
Func<string, Task> copyToClipboard)
Func<string, Task> copyToClipboard,
Func<Task<string?>> readClipboard)
{
// Difference 3: the Android keystore, with a fingerprint or the device credential releasing the
// key. A straight implementation of the interface the session layer has always taken.
@@ -213,11 +246,7 @@ public sealed partial class DodoSshApp : Avalonia.Application
knownHosts,
deviceKeys,
// Difference 4: the system browser by intent, and the response by intent too rather than on a
// loopback socket. See AndroidAuthorization for why the desktop's listener is not reused.
async (url, cancellationToken) => await ServerConnection
.SignInAsync(url, browser, TimeProvider.System, cancellationToken, ConfigureAndroidOidc)
.ConfigureAwait(false),
SignInThroughBrowser(browser),
TimeProvider.System,
connections,
@@ -236,8 +265,11 @@ public sealed partial class DodoSshApp : Avalonia.Application
deviceName: PhoneEnvironment.DeviceName,
copyToClipboard: copyToClipboard,
readClipboard: readClipboard,
updates: updates);
updates: updates,
spelunkAccounts: PhoneSpelunkAccounts(browser));
// Started rather than awaited: framework initialisation must not block on a schema migration. The
// view model shows its own progress and handles its own failures.
@@ -246,6 +278,23 @@ public sealed partial class DodoSshApp : Avalonia.Application
return viewModel;
}
/// <summary>
/// Difference 4: the system browser by intent, and the response by intent too rather than on a loopback
/// socket. See AndroidAuthorization for why the desktop's listener is not reused.
/// </summary>
private static MainWindowViewModel.SignInHandler SignInThroughBrowser(AndroidBrowserLauncher browser) =>
async (url, cancellationToken) => await ServerConnection
.SignInAsync(url, browser, TimeProvider.System, cancellationToken, ConfigureAndroidOidc)
.ConfigureAwait(false);
/// <summary>
/// Signing in to Spelunk comes back the way signing in to DodoSSH does — by intent, to the same registered
/// scheme, at the dev.dodotech.dodossh:/callback Spelunk allows — and names this phone as the account's
/// device list does, for difference 5's reason.
/// </summary>
private static SpelunkAccounts PhoneSpelunkAccounts(AndroidBrowserLauncher browser) =>
new(browser, path => new AndroidRedirectCallback(path), TimeProvider.System, PhoneEnvironment.DeviceName);
/// <summary>
/// Difference 4: where the authorization response comes back to.
/// </summary>
@@ -90,6 +90,11 @@ public sealed class MainActivity : AvaloniaMainActivity
PhoneEnvironment.CurrentActivity = this;
AndroidRedirectCallback.Abandon();
// And the keyboard may have gone away while this activity was not on screen, without Avalonia's
// input pane raising anything to say so. PhoneShell re-reads the inset from this. See
// PhoneEnvironment.Resumed, which carries the whole of why.
PhoneEnvironment.RaiseResumed();
}
/// <inheritdoc />
@@ -100,6 +100,35 @@ internal static class PhoneEnvironment
/// </remarks>
public static global::Android.App.Activity? CurrentActivity { get; set; }
/// <summary>Raised each time the launcher activity comes back to the foreground.</summary>
/// <remarks>
/// <para>
/// ◆ <b>Exists because the software keyboard can go away without Avalonia being told.</b>
/// <c>IInputPane.StateChanged</c> is the only signal <c>PhoneShell</c> has for the keyboard opening and
/// closing, and it is not raised when Android dismisses the keyboard on the way out of the app — the
/// activity is being paused, and the pane is simply gone by the time anything could have reported it.
/// So the inset that holds the interface clear of the keyboard was still applied on the way back in,
/// and the whole phone drew an entire keyboard's height above the bottom of a screen with no keyboard
/// on it. Reproduced every time: open the keyboard anywhere, press Home, return — 838 of 2340 pixels
/// dead, and staying that way until the keyboard was opened and closed again.
/// </para>
/// <para>
/// An event here rather than a call into the view, because the view is Avalonia's and this is Android's:
/// <c>MainActivity</c> already owns <c>OnResume</c> and already writes <see cref="CurrentActivity"/>
/// from it, and a static event is the same shape of hand-off one step further. Anything else that needs
/// to re-read platform state on the way back in can subscribe without <c>MainActivity</c> learning what
/// it is.
/// </para>
/// <para>
/// Subscribers are responsible for unsubscribing — this is a static event and holds whatever it is
/// given for the life of the process. <c>PhoneShell</c> attaches and detaches with its visual tree.
/// </para>
/// </remarks>
public static event EventHandler? Resumed;
/// <summary>Announces that the launcher activity is foreground again.</summary>
internal static void RaiseResumed() => Resumed?.Invoke(null, EventArgs.Empty);
/// <summary>The application context, once <see cref="Attach"/> has run.</summary>
public static Context Require() =>
context ?? throw new InvalidOperationException(
@@ -0,0 +1,375 @@
using global::Android.OS;
using global::Android.Views;
using Avalonia.Threading;
using DodoSSH.Client.Shell.Keyboard;
namespace DodoSSH.Client.Android.Platform;
/// <summary>
/// Takes the keyboard away from the terminal's <c>WebView</c>, reports the taps that should bring it back,
/// and turns a long press and drag into arrow keys.
/// </summary>
/// <remarks>
/// <para>
/// <b>This replaces <c>TerminalFocus</c>, and it is the opposite move.</b> That class handed Android's own
/// view focus <em>back</em> to the <c>WebView</c> after Avalonia's <c>DispatchTouchEvent</c> took it, because
/// the input connection the keyboard was attached to belonged to the page. Under ADR 0015 it no longer does:
/// <see cref="Views.TerminalInputSurface"/> is the input target, and it is an Avalonia control, so the focus
/// the platform requests for Avalonia's view after every handled touch is now the focus we want. The fight
/// ends by removing one of the contestants rather than by refereeing it faster.
/// </para>
/// <para>
/// <b>Non-focusable, not non-interactive, and the distinction is the whole design.</b> Focusability governs
/// where keyboard and D-pad input go; it has nothing to do with touch delivery. A <c>WebView</c> with
/// <c>Focusable=false</c> still receives, scrolls and hit-tests every touch it is given — so the page keeps
/// its <c>touch-action: pan-y</c> scrollback exactly as before — but it can no longer take an input
/// connection, and Chromium's own <c>showSoftInput</c> for the focused DOM node cannot succeed from an
/// unfocused view. That is precisely the split wanted: the page keeps the finger, Avalonia keeps the
/// keyboard.
/// </para>
/// <para>
/// <b>Why a tap has to be reported at all.</b> With the page unable to raise a keyboard, the ordinary way
/// back after the system back gesture lowers one — touch the terminal — would otherwise do nothing. The
/// listener is attached with <c>Handled = false</c> throughout, so it observes without consuming: the
/// <c>WebView</c>'s own <c>OnTouchEvent</c> runs after it exactly as if nothing were listening.
/// </para>
/// <para>
/// A tap is distinguished from a scroll the way every Android view does it, by
/// <c>ViewConfiguration.ScaledTouchSlop</c>. Without that test, dragging the scrollback would raise the
/// keyboard over the very output being scrolled to.
/// </para>
/// <para>
/// <b>A long press and a drag is the cursor gesture, and scrolling is still everything else.</b> There is no
/// mode to switch: a finger that moves straight away is a scroll, exactly as before, and the page gets every
/// event of it. A finger held still past <see cref="CursorGestureDelay"/> becomes a joystick for the arrow
/// keys — see <see cref="ArrowGesture"/> for the speeds — and from that moment the rest of the touch is this
/// class's: the <c>WebView</c> is sent a cancel, so it lets go of whatever it thought was starting, and is
/// not shown another event until the finger lifts. A haptic tick says the gesture has begun, because nothing
/// can be drawn over the terminal to say it instead.
/// </para>
/// <para>
/// The delay is a little short of the platform's long-press timeout, and that is the point of it. Chromium
/// starts its own long press — selection, and a <c>contextmenu</c> event the page answers with a paste — at
/// the platform timeout, so taking the touch away first is what keeps a held finger from pasting the
/// clipboard into a shell. Both timers run on the main looper and this one is posted first and shorter, so
/// it wins without a race. With the gesture switched off nothing is taken, and a long press does what it
/// did before.
/// </para>
/// <para>
/// Found by walking the decor view rather than asked of the <c>NativeWebView</c> control, for the reason
/// <c>TerminalFocus</c> gave and which has not changed: the control does not expose its platform child, and
/// this application only ever has the one <c>WebView</c>, so the walk's first match is necessarily the
/// terminal. Every step is allowed to be absent — there is no activity while backgrounded, and no
/// <c>WebView</c> until the terminal surface has been shown once.
/// </para>
/// </remarks>
internal static class RendererFocus
{
/// <summary>The view already configured, so that showing the terminal twice does not listen twice.</summary>
/// <remarks>
/// Weak, because this is a static holding an Android view: a strong reference would keep the whole view
/// hierarchy, and the activity behind it, alive for the life of the process.
/// </remarks>
private static WeakReference<global::Android.Webkit.WebView>? configured;
/// <summary>How long a finger has to stay still for the cursor gesture, as a share of the long-press timeout.</summary>
private const double CursorGestureDelay = 0.8;
/// <summary>How often a held gesture is asked whether another arrow has come due — about one frame.</summary>
private const long TickMs = 16;
/// <summary>
/// Makes the renderer unable to hold the keyboard, calls <paramref name="onTapped"/> when somebody taps
/// it, and <paramref name="onArrows"/> while somebody long-presses and drags it.
/// </summary>
/// <param name="onTapped">A tap: bring the keyboard back.</param>
/// <param name="gesturesEnabled">Asked at each press, so the setting applies from the next touch.</param>
/// <param name="onArrows">How many arrows to send, and which.</param>
/// <remarks>
/// Idempotent, and called on every transition into the terminal rather than once at startup, because the
/// <c>WebView</c> does not exist until the surface it lives on has been shown — and because Android is
/// free to tear its renderer down and build a new one, which is a case this head already handles
/// elsewhere (see <c>docs/android-port.md</c>).
/// </remarks>
public static void Suppress(Action onTapped, Func<bool> gesturesEnabled, Action<ArrowDirection, int> onArrows)
{
if (PhoneEnvironment.CurrentActivity?.Window?.DecorView is not ViewGroup decor)
{
return;
}
if (FindWebView(decor) is not { } webView)
{
return;
}
if (configured is not null && configured.TryGetTarget(out var already) && ReferenceEquals(already, webView))
{
return;
}
webView.Focusable = false;
webView.FocusableInTouchMode = false;
webView.ClearFocus();
WatchTouches(webView, onTapped, gesturesEnabled, onArrows);
configured = new WeakReference<global::Android.Webkit.WebView>(webView);
}
/// <summary>
/// Calls <paramref name="onTapped"/> for a tap, runs the cursor gesture for a long press, and stays out of
/// the way of everything else.
/// </summary>
/// <remarks>
/// A tap is a press and a release that did not travel further than the platform's own
/// <c>ScaledTouchSlop</c> — the same test every Android view uses, and necessary rather than fastidious:
/// without it, dragging the scrollback would raise the keyboard over the output being scrolled to. The
/// same slop is what cancels a pending long press, so a scroll can never turn into the gesture halfway.
/// </remarks>
private static void WatchTouches(
global::Android.Webkit.WebView webView,
Action onTapped,
Func<bool> gesturesEnabled,
Action<ArrowDirection, int> onArrows)
{
var touch = new TouchState(webView, gesturesEnabled, onArrows);
webView.Touch += (_, e) =>
{
if (e.Event is not { } motion)
{
e.Handled = false;
return;
}
// Observed and passed on, except while the cursor gesture holds the finger: then the page must not
// see it scroll.
e.Handled = touch.Handle(motion, onTapped);
};
}
/// <summary>One finger's worth of touch on the terminal, from press to release.</summary>
/// <remarks>
/// <para>
/// A class rather than locals captured by the handler, because two timers — the long press and the
/// repeat tick — read and write the same state from outside the touch callback.
/// </para>
/// <para>
/// Avalonia's <see cref="DispatcherTimer"/> rather than <c>View.PostDelayed</c>. On this head the
/// dispatcher is the main looper, so the timers land on the same thread and in the same queue as the
/// touches and as Chromium's own long press; and a dispatcher timer is a plain managed object, where a
/// posted <c>Runnable</c> is a Java peer that would want disposing for the life of a view that has none.
/// </para>
/// </remarks>
private sealed class TouchState
{
private readonly global::Android.Webkit.WebView webView;
private readonly Func<bool> gesturesEnabled;
private readonly Action<ArrowDirection, int> onArrows;
private readonly ArrowGesture gesture = new();
private readonly int slop;
private readonly float density;
private readonly DispatcherTimer longPress;
private readonly DispatcherTimer tick;
private float downX;
private float downY;
private float lastX;
private float lastY;
private long downTime;
private bool moved;
private bool steering;
private int lastSpeed;
internal TouchState(
global::Android.Webkit.WebView webView,
Func<bool> gesturesEnabled,
Action<ArrowDirection, int> onArrows)
{
this.webView = webView;
this.gesturesEnabled = gesturesEnabled;
this.onArrows = onArrows;
// The fallbacks are the platform's own historical defaults, for a context that has somehow gone.
slop = webView.Context is { } context ? ViewConfiguration.Get(context)?.ScaledTouchSlop ?? 8 : 8;
density = webView.Resources?.DisplayMetrics?.Density is > 0 and var d ? d : 1;
longPress = new DispatcherTimer
{
Interval = TimeSpan.FromMilliseconds(ViewConfiguration.LongPressTimeout * CursorGestureDelay),
};
longPress.Tick += (_, _) => BeginSteering();
tick = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(TickMs) };
tick.Tick += (_, _) => Tick();
}
/// <returns>Whether the event is consumed rather than passed on to the page.</returns>
internal bool Handle(MotionEvent motion, Action onTapped)
{
switch (motion.ActionMasked)
{
case MotionEventActions.Down:
Press(motion);
return false;
case MotionEventActions.PointerDown:
// A second finger is a pinch or a two-finger scroll, never the cursor gesture.
longPress.Stop();
moved = true;
return steering;
case MotionEventActions.Move when steering:
Steer(motion.GetX(), motion.GetY());
return true;
case MotionEventActions.Move:
Travel(motion.GetX(), motion.GetY());
return false;
case MotionEventActions.Up or MotionEventActions.Cancel:
return Release(motion.ActionMasked is MotionEventActions.Up, onTapped);
default:
return steering;
}
}
private void Press(MotionEvent motion)
{
downX = lastX = motion.GetX();
downY = lastY = motion.GetY();
downTime = motion.DownTime;
moved = false;
steering = false;
longPress.Stop();
if (gesturesEnabled())
{
longPress.Start();
}
}
/// <summary>A finger moving before the long press: past the slop it is a scroll, and stays one.</summary>
private void Travel(float x, float y)
{
lastX = x;
lastY = y;
if (!moved && (Math.Abs(x - downX) > slop || Math.Abs(y - downY) > slop))
{
moved = true;
longPress.Stop();
}
}
/// <returns>Whether the release is consumed — it is, when it ends the cursor gesture.</returns>
private bool Release(bool lifted, Action onTapped)
{
longPress.Stop();
if (steering)
{
EndSteering();
return true;
}
if (lifted && !moved)
{
onTapped();
}
return false;
}
/// <summary>The finger has been held still long enough: take the touch and start steering.</summary>
private void BeginSteering()
{
longPress.Stop();
steering = true;
lastSpeed = 0;
gesture.Reset();
// The page has seen a press and nothing since; a cancel tells it that press is over, so neither
// its scroller nor its own long press goes on to do anything with it. Parents are asked not to
// intercept either — the gesture now owns the finger until it lifts.
var now = SystemClock.UptimeMillis();
using (var cancel = MotionEvent.Obtain(downTime, now, MotionEventActions.Cancel, lastX, lastY, MetaKeyStates.None))
{
if (cancel is not null)
{
webView.OnTouchEvent(cancel);
cancel.Recycle();
}
}
webView.Parent?.RequestDisallowInterceptTouchEvent(true);
webView.PerformHapticFeedback(FeedbackConstants.LongPress);
tick.Start();
}
private void Steer(float x, float y)
{
var count = gesture.Move((x - downX) / density, (y - downY) / density, SystemClock.UptimeMillis());
Emit(count);
}
/// <summary>The repeat clock: whatever has come due since the last frame.</summary>
private void Tick()
{
if (steering)
{
Emit(gesture.Advance(SystemClock.UptimeMillis()));
}
}
private void Emit(int count)
{
if (count > 0)
{
onArrows(gesture.Direction, count);
}
// A tick under the thumb each time the speed shifts, which is the only way to feel the three
// levels without looking: the terminal under the finger cannot draw anything to show them.
if (gesture.Speed > lastSpeed && lastSpeed > 0)
{
webView.PerformHapticFeedback(FeedbackConstants.ClockTick);
}
lastSpeed = gesture.Speed;
}
private void EndSteering()
{
steering = false;
tick.Stop();
gesture.Reset();
}
}
private static global::Android.Webkit.WebView? FindWebView(ViewGroup parent)
{
for (var i = 0; i < parent.ChildCount; i++)
{
switch (parent.GetChildAt(i))
{
case global::Android.Webkit.WebView webView:
return webView;
case ViewGroup child when FindWebView(child) is { } found:
return found;
}
}
return null;
}
}
@@ -141,6 +141,11 @@ internal sealed class SessionForegroundService : Service
/// <param name="liveSessions">Shells with a live channel behind them.</param>
/// <param name="activeTransfers">Transfers still moving bytes.</param>
/// <param name="holdsFileSession">Whether the Files screen holds a live, idle SFTP connection.</param>
/// <param name="listeningForwards">
/// Port forwards listening over those shells. Named in the summary and nothing else: a forward rides a
/// shell's connection, so it cannot be the reason the process has to stay up — see
/// <see cref="SessionKeepAlive"/>.
/// </param>
/// <remarks>
/// Three outcomes, not the two a plain start-or-stop would have. Nothing live stops the service, as
/// always. Something live and the service not yet running starts it. Something live and the service
@@ -152,7 +157,7 @@ internal sealed class SessionForegroundService : Service
/// which needs no foreground-start permission at all. A foregrounded refresh still prefers a real
/// start even over a service that looks like it is running; the inline remark below is why.
/// </remarks>
public static void Reconcile(int liveSessions, int activeTransfers, bool holdsFileSession)
public static void Reconcile(int liveSessions, int activeTransfers, bool holdsFileSession, int listeningForwards)
{
var context = PhoneEnvironment.Require();
@@ -165,7 +170,7 @@ internal sealed class SessionForegroundService : Service
// The summary says what is actually held, counted rather than generic — the same principle the
// delete confirmations follow. "DodoSSH is running" would tell the user nothing they could act on.
var summary = Summarise(liveSessions, activeTransfers, holdsFileSession);
var summary = Summarise(liveSessions, activeTransfers, holdsFileSession, listeningForwards);
// In-place only while backgrounded, where it is the only legal move. Foregrounded, a real start is
// always allowed and is preferred even when `running` says the service is up: a disconnect followed
@@ -255,15 +260,22 @@ internal sealed class SessionForegroundService : Service
activity.RequestPermissions([postNotifications], NotificationPermissionRequestCode));
}
private static string Summarise(int liveSessions, int activeTransfers, bool holdsFileSession)
private static string Summarise(int liveSessions, int activeTransfers, bool holdsFileSession, int listeningForwards)
{
var parts = new List<string>(3);
var parts = new List<string>(4);
if (liveSessions > 0)
{
parts.Add(liveSessions == 1 ? "1 shell connected" : $"{liveSessions} shells connected");
}
// Beside the shells they run over, and only while one is: a count left over from a session that has
// just ended would be a receipt for ports nothing holds open any more.
if (liveSessions > 0 && listeningForwards > 0)
{
parts.Add(listeningForwards == 1 ? "1 port forwarded" : $"{listeningForwards} ports forwarded");
}
if (holdsFileSession)
{
parts.Add("Files connected");
@@ -24,12 +24,20 @@ namespace DodoSSH.Client.Android.Platform;
/// looked, to this class, exactly like nothing being open at all. <c>holdsFileSession</c> below is that
/// gap closed, read the same way the other two facts are: asked, not cached.
/// </para>
/// <para>
/// Listening port forwards are a fourth fact, and a different kind: they only change what the notification
/// says. A forward runs over a shell's connection and stops with it, so there is never a listening forward
/// without a live shell already holding the service up — and a count that could start the service on its own
/// would only ever be wrong, in the moment a forward's Stopped had not been heard yet. What they add is the
/// receipt: the user is entitled to know the phone is holding ports open, as well as shells.
/// </para>
/// </remarks>
internal sealed class SessionKeepAlive : IDisposable
{
private readonly TerminalWorkspace workspace;
private readonly Func<int> activeTransfers;
private readonly Func<bool> holdsFileSession;
private readonly Func<int> listeningForwards;
/// <param name="workspace">The live shells.</param>
/// <param name="activeTransfers">
@@ -40,11 +48,20 @@ internal sealed class SessionKeepAlive : IDisposable
/// Whether the Files screen holds a live SFTP connection with nothing moving on it — the idle-but-
/// connected case a transfer count alone would miss. See <c>TransfersViewModel.HasLiveFileSession</c>.
/// </param>
public SessionKeepAlive(TerminalWorkspace workspace, Func<int> activeTransfers, Func<bool> holdsFileSession)
/// <param name="listeningForwards">
/// How many port forwards are listening, across every tab. For the notification's wording only; see the
/// class remarks. See <c>MainWindowViewModel.ListeningForwardCount</c>.
/// </param>
public SessionKeepAlive(
TerminalWorkspace workspace,
Func<int> activeTransfers,
Func<bool> holdsFileSession,
Func<int> listeningForwards)
{
this.workspace = workspace;
this.activeTransfers = activeTransfers;
this.holdsFileSession = holdsFileSession;
this.listeningForwards = listeningForwards;
// Raised on whatever thread the workspace announced from — a continuation of the ended run, or the
// closer's own — which is fine: starting and stopping a service is a binder call and needs no
@@ -56,14 +73,15 @@ internal sealed class SessionKeepAlive : IDisposable
/// <summary>Re-reads the counts and starts or stops the service to match.</summary>
/// <remarks>
/// Called after anything that could change any of the three facts — opening a shell, closing a tab, a
/// transfer finishing, a Files connection opening or closing. Calling it when nothing changed is free:
/// Called after anything that could change any of the facts — opening a shell, closing a tab, a transfer
/// finishing, a Files connection opening or closing, a forward starting or stopping. Calling it when nothing changed is free:
/// reconciling to the state it is already in is either a redundant <c>startForegroundService</c> — or,
/// now, a redundant notification post — on a running service, or a <c>stopService</c> on a stopped one,
/// and Android treats all of those as no-ops.
/// </remarks>
public void Refresh() =>
SessionForegroundService.Reconcile(workspace.LiveSessionCount, activeTransfers(), holdsFileSession());
SessionForegroundService.Reconcile(
workspace.LiveSessionCount, activeTransfers(), holdsFileSession(), listeningForwards());
/// <inheritdoc />
public void Dispose()
@@ -72,7 +90,7 @@ internal sealed class SessionKeepAlive : IDisposable
// The notification goes with the composition root. Leaving it up over a process that is shutting
// down is how an SSH client acquires a reputation for a notification you cannot get rid of.
SessionForegroundService.Reconcile(0, 0, false);
SessionForegroundService.Reconcile(0, 0, false, 0);
}
private void OnSessionEnded(object? sender, TerminalSessionEndedEventArgs e) => Refresh();
@@ -1,79 +0,0 @@
using global::Android.Views;
namespace DodoSSH.Client.Android.Platform;
/// <summary>
/// Hands native focus back to the terminal's WebView after Avalonia chrome took it.
/// </summary>
/// <remarks>
/// <para>
/// <b>The sibling of <see cref="SoftKeyboard"/>, and it exists for the same reason that one does:</b> the
/// keyboard over a terminal belongs to the WebView's own native view, which Avalonia's focus manager does
/// not own. The accessory row's keys are already <c>Focusable=false</c> — see TerminalScreen — so Avalonia's
/// idea of focus never leaves the terminal when one is tapped. What still moves is <em>Android's</em>:
/// <c>AvaloniaView.DispatchTouchEvent</c> (decompiled from Avalonia.Android 12.1.1) ends every handled
/// touch — DOWN and UP alike — with a <c>RequestFocus()</c> for Avalonia's own view. The WebView's input
/// connection dies with its focus, the keyboard swaps to the layout it shows an editor that takes no text,
/// and the inset churn that follows can leave it sitting on top of the very row that was tapped.
/// </para>
/// <para>
/// <b>Posted, not called — the posting is the fix's second attempt, and the first one's failure is why.</b>
/// The first version called <c>RequestFocus()</c> from the keys' own Click handlers, which fire
/// <em>inside</em> the UP event's dispatch — and the platform's own request runs <em>after</em> dispatch
/// returns, so it undid ours a few microseconds later and the terminal stayed unfocused. A posted runnable
/// runs on the next main-looper message, after the platform has taken its turn, so ours is the request that
/// sticks. The focus check lives inside the posted runnable for the same reason: the answer at call time is
/// about to be made stale by the very mechanism this exists to counter.
/// </para>
/// <para>
/// The page inside the WebView never noticed any of this — its own DOM focus never moved — so regaining
/// native focus re-establishes the same input connection and the keyboard settles back to what it was.
/// </para>
/// <para>
/// Found by walking the decor view rather than asked of the <c>NativeWebView</c> control, because the
/// control does not expose its platform child and this application only ever has the one WebView — the
/// walk's first match is necessarily the terminal. Every step is allowed to be absent, exactly as
/// <see cref="SoftKeyboard.Hide"/>'s are: no activity while backgrounded, no WebView while the terminal
/// surface has never been shown, and nothing to do in either case.
/// </para>
/// </remarks>
internal static class TerminalFocus
{
public static void Return()
{
if (PhoneEnvironment.CurrentActivity?.Window?.DecorView is not ViewGroup decor)
{
return;
}
if (FindWebView(decor) is not { } webView)
{
return;
}
webView.Post(() =>
{
if (!webView.IsFocused)
{
webView.RequestFocus();
}
});
}
private static View? FindWebView(ViewGroup parent)
{
for (var i = 0; i < parent.ChildCount; i++)
{
switch (parent.GetChildAt(i))
{
case global::Android.Webkit.WebView webView:
return webView;
case ViewGroup child when FindWebView(child) is { } found:
return found;
}
}
return null;
}
}
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