# Regenerates dodossh.ico from the same geometry the Android launcher icon draws. # # The phone's mark is a vector — Resources/drawable/ic_launcher_foreground.xml — and the whole # reason it is a vector is that there is then one geometry to change and no set of PNG densities # to forget one of. Windows will not take a vector: wants an .ico and nothing # else, and Window.Icon wants a bitmap. So the raster exists, and this script is how it stays # honest: the numbers below are the ones in that XML, and regenerating is the whole edit. # # pwsh -File src/DodoSSH.Client.App/Assets/dodossh-icon.ps1 # # Coordinates are the launcher's 108-unit viewport, mapped so the middle 72 fills the canvas. # That 72 is not an arbitrary crop: it is the part of an adaptive icon a launcher actually shows, # the outer 18 on each edge being what it eats for masking and parallax. Rendering the whole 108 # here would draw the mark at 39% of the width — correct arithmetic, and a stamp lost in a field # of background. Matching what the phone displays means matching the 72. Set-StrictMode -Version Latest $ErrorActionPreference = 'Stop' Add-Type -AssemblyName System.Drawing $window = [System.Drawing.ColorTranslator]::FromHtml('#0E1220') # dodo_window / CanvasColor $accent = [System.Drawing.ColorTranslator]::FromHtml('#5B8CFF') # AccentColor # Every size Windows asks for: 16 in a titlebar and a tree, 32 on the desktop, 48 in a large-icon # view, 256 for the preview pane. Shipping fewer means Windows downsamples one of these to fill # the gap, and its downsampler is not kind to a hairline. $sizes = @(16, 20, 24, 32, 40, 48, 64, 128, 256) function New-MarkPng([int]$size) { $bitmap = New-Object System.Drawing.Bitmap($size, $size, [System.Drawing.Imaging.PixelFormat]::Format32bppArgb) $g = [System.Drawing.Graphics]::FromImage($bitmap) $g.SmoothingMode = [System.Drawing.Drawing2D.SmoothingMode]::AntiAlias $g.PixelOffsetMode = [System.Drawing.Drawing2D.PixelOffsetMode]::HighQuality # The background, rounded as a launcher mask rounds it. A square-cornered tile would be the # one icon on the taskbar with corners, which reads as unfinished rather than as deliberate. $radius = [double]$size * 0.22 $d = $radius * 2.0 $path = New-Object System.Drawing.Drawing2D.GraphicsPath $path.AddArc(0.0, 0.0, $d, $d, 180, 90) $path.AddArc($size - $d, 0.0, $d, $d, 270, 90) $path.AddArc($size - $d, $size - $d, $d, $d, 0, 90) $path.AddArc(0.0, $size - $d, $d, $d, 90, 90) $path.CloseFigure() $brush = New-Object System.Drawing.SolidBrush($window) $g.FillPath($brush, $path) # 108-viewport units to pixels, with the outer 18 dropped on each edge. $scale = [double]$size / 72.0 function P([double]$x, [double]$y) { New-Object System.Drawing.PointF((($x - 18.0) * $scale), (($y - 18.0) * $scale)) } # A stroke thinner than a pixel renders as a grey suggestion of itself, which at 16px is the # difference between a mark and a smudge. The phone's file already bumps these widths for the # same reason at 48dp; the floor is that argument carried down to the sizes Windows asks for. function Pen([double]$units) { $pen = New-Object System.Drawing.Pen($accent, [float][Math]::Max($units * $scale, 1.0)) $pen.StartCap = [System.Drawing.Drawing2D.LineCap]::Round $pen.EndCap = [System.Drawing.Drawing2D.LineCap]::Round $pen.LineJoin = [System.Drawing.Drawing2D.LineJoin]::Round return $pen } # The box: 42 across, centred, square-cornered as the Border in the app is. $box = Pen 2.2 $g.DrawPolygon($box, @((P 33 33), (P 75 33), (P 75 75), (P 33 75))) # The chevron of >_ and the underscore on the baseline it bottoms out at. $ink = Pen 2.8 $g.DrawLines($ink, @((P 44.8 48.75), (P 51.9 54), (P 44.8 59.25))) $g.DrawLine($ink, (P 54 59.7), (P 63.2 59.7)) $stream = New-Object System.IO.MemoryStream $bitmap.Save($stream, [System.Drawing.Imaging.ImageFormat]::Png) $box.Dispose(); $ink.Dispose(); $brush.Dispose(); $path.Dispose(); $g.Dispose(); $bitmap.Dispose() return $stream.ToArray() } # ICO is a six-byte header, a sixteen-byte directory entry per image, then the images. The entries # carry PNG payloads rather than the older BMP-with-AND-mask form, which every Windows since Vista # reads and which is what keeps a 256px entry from costing 256KB. # # The cast on each frame is load-bearing. A byte[] returned through PowerShell's output collector # comes back as Object[] of boxed bytes, which BinaryWriter has no overload for — it binds to one # of the scalar Write()s instead and puts a single byte on the stream. The first run of this # script produced a 159-byte .ico that way, header and directory intact and nine one-byte images. $frames = New-Object 'System.Collections.Generic.List[byte[]]' foreach ($size in $sizes) { [byte[]]$png = New-MarkPng $size $frames.Add($png) } $out = New-Object System.IO.MemoryStream $w = New-Object System.IO.BinaryWriter($out) $w.Write([uint16]0) # reserved $w.Write([uint16]1) # type: icon $w.Write([uint16]$sizes.Count) $offset = 6 + (16 * $sizes.Count) for ($i = 0; $i -lt $sizes.Count; $i++) { $size = $sizes[$i] $w.Write([byte]($(if ($size -ge 256) { 0 } else { $size }))) # 0 means 256 $w.Write([byte]($(if ($size -ge 256) { 0 } else { $size }))) $w.Write([byte]0) # palette entries: none, this is truecolour $w.Write([byte]0) # reserved $w.Write([uint16]1) # colour planes $w.Write([uint16]32) # bits per pixel $w.Write([uint32]$frames[$i].Length) $w.Write([uint32]$offset) $offset += $frames[$i].Length } foreach ($frame in $frames) { $w.Write($frame) } $w.Flush() $target = Join-Path $PSScriptRoot 'dodossh.ico' [System.IO.File]::WriteAllBytes($target, $out.ToArray()) $w.Dispose(); $out.Dispose() Write-Output "Wrote $target ($($sizes.Count) sizes, $((Get-Item $target).Length) bytes)"