Files
DodoSSH/src/DodoSSH.Client.App/Views/KeychainScreen.axaml
T
jaap-jan 8707629a6c Make the vault the thing you share, and ask a host which one it lives in
The teams screen listed teams that owned vaults, so sharing four servers with two
colleagues meant creating a team, then a vault inside it, then wrapping a key.
Two of those three steps are about a concept nobody arrives wanting. The screen
now lists vaults: naming one creates the membership list that carries it, named
after the vault and owned by you, and members, invitations, roles, hand-over and
key holders all hang off the vault they apply to.

Nothing on the server moved. VaultAccessService still resolves a shared vault
through team_membership and every membership call still names a team id — what
went is the requirement that anybody make one. The split the whole design rests
on is untouched and is still what the screen is built around: adding somebody
authorises the server to serve them, and only a machine holding the key can make
the vault readable. ADR 0009 keeps its decision and gains an addendum recording
which half of it a person is now asked about.

The one place the team resurfaces is a membership list carrying several vaults,
which this screen cannot produce and does not hide: the members section says so,
because "adding somebody here adds them there" is precisely the fact a
vault-shaped screen is in a position to conceal.

Two things left the interface and one arrived. Creating a team is gone, and so is
archiving one — it was only ever possible for a team owning no vaults, and a
screen whose rows are vaults has no row for one, so the button would have been
unreachable or always refused. The endpoint is unchanged and the screen states
the limit instead, since a vault cannot be deleted at all. The exception is a
create whose second call failed: cancelling that form archives the membership
list it left behind, which is a deliberate departure from this client's rule
against tidying up on the user's behalf, made because nothing else can reach it.

What arrived is PUT /api/v1/vaults/{id}. Without it the screen loses its only
editing action, since renaming the team behind a vault is invisible to everybody
who was never shown the team. It is gated on PermissionFlags.Admin — the line
UpdateTeamEndpoint already draws, because a name is what everybody in the vault
sees it called rather than part of its contents — and it renames the owning team
with it when that team carries nothing else, so the row an operator reads and the
name a user says cannot drift apart. The slug never moves, for the reason it does
not move on a team rename. The session edits its cached vault row rather than
replacing it with the response, which deliberately carries no wrapped key.

The host editor now asks which vault a host goes into, beside the name, while
adding and only where there is more than one vault to write to. It is a second
picker rather than the keychain screen's reused, and the two selections are
separate on purpose: that one is a standing preference about where new items go,
this is a field of the host in front of you, and binding both to one selection
would mean a click on the other screen could move a half-typed host. An existing
host is not offered it at all rather than offered it disabled — the two vaults
are encrypted under different keys, so moving an item is a delete and a retype.

That forced a fix worth naming. The group picker was built from the active
vault's groups whatever vault the host was being filed into, so a host put in a
shared vault could be filed under a group only its author can resolve — a
colleague would see it filed under nothing, which is the quietest kind of wrong.
Groups are now kept per vault and the picker follows the vault choice.

Two renames, because the pair they would otherwise have made is a bug farm:
ShellScreen.Vault became Keychain and VaultScreen became KeychainScreen, which is
what the rail has always labelled that screen, leaving Vault for one vault's
contents and Vaults for the vaults themselves. The enum values are unchanged;
NavRail.axaml writes them as x:Static literals.

1536 tests pass, seven more than before. Five are new on the server — the rename
endpoint's success, the team it does and does not take with it, the two refusals
and the empty name — and the client suite gains six and folds four together,
having lost the two about archiving a team.
2026-08-04 12:22:29 +02:00

490 lines
29 KiB
XML

<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="using:DodoSSH.Client.Shell.ViewModels"
xmlns:views="using:DodoSSH.Client.App.Views"
xmlns:ssh="using:DodoSSH.Client.Ssh"
x:Class="DodoSSH.Client.App.Views.KeychainScreen"
x:DataType="vm:VaultViewModel">
<!--
The keychain: the SSH keys and the stored passwords. Things a person creates and edits.
Three columns, as the design has them — a category rail, one table, and a detail pane. The table has one
shape for every kind, which is what makes the ALL category possible and is why the row projection
exists; see VaultItemRowViewModel.
HOST KEYS was a fourth category here and is now a screen of its own; see KnownHostsScreen. It never fit:
the two categories left are things somebody made on purpose, and a pin is a decision recorded at the
moment of connecting — nobody goes looking for one in a list of credentials. It also has a workflow the
shared table could not serve, which is comparing an untruncated fingerprint against a published one.
Two of the design's five categories are still not here. IDENTITIES and CERTIFICATES have no item type
behind them, so listing them would be two headings that could never have anything under them. Recorded
in docs/design-import-gaps.md.
The SCOPES rail below the categories is the keychain list. Since M3 it genuinely has more than one entry
when somebody is in a team — but it is still not a selector, because every table on this screen already
spans every keychain this session holds a key for and each row names its own. What it carries instead is
the one keychain question with an answer: where a new item is filed.
-->
<Grid ColumnDefinitions="176,*,244">
<!-- Categories and scopes -->
<Border Grid.Column="0" Background="{StaticResource Sidebar}"
BorderBrush="{StaticResource Border}" BorderThickness="0,0,1,0">
<ScrollViewer>
<StackPanel Margin="0,12">
<TextBlock Classes="label" Text="KEYCHAIN" Margin="14,0,14,8" />
<Button Classes="flat cat" Command="{Binding ShowSectionCommand}"
CommandParameter="{x:Static vm:VaultSection.All}"
Classes.active="{Binding ShowsAll}">
<Grid ColumnDefinitions="Auto,*,Auto">
<Border Grid.Column="0" Classes="rowmark catmark" />
<TextBlock Grid.Column="1" Text="ALL" Margin="12,0,0,0" />
<TextBlock Grid.Column="2" Text="{Binding TotalItemCount}"
Foreground="{StaticResource TextFaint}" />
</Grid>
</Button>
<Button Classes="flat cat" Command="{Binding ShowSectionCommand}"
CommandParameter="{x:Static vm:VaultSection.Keys}"
Classes.active="{Binding ShowsKeys}">
<Grid ColumnDefinitions="Auto,*,Auto">
<Border Grid.Column="0" Classes="rowmark catmark" />
<TextBlock Grid.Column="1" Text="SSH KEYS" Margin="12,0,0,0" />
<TextBlock Grid.Column="2" Text="{Binding Keys.Count}"
Foreground="{StaticResource TextFaint}" />
</Grid>
</Button>
<Button Classes="flat cat" Command="{Binding ShowSectionCommand}"
CommandParameter="{x:Static vm:VaultSection.Credentials}"
Classes.active="{Binding ShowsCredentials}">
<Grid ColumnDefinitions="Auto,*,Auto">
<Border Grid.Column="0" Classes="rowmark catmark" />
<TextBlock Grid.Column="1" Text="PASSWORDS" Margin="12,0,0,0" />
<TextBlock Grid.Column="2" Text="{Binding Credentials.Count}"
Foreground="{StaticResource TextFaint}" />
</Grid>
</Button>
<!--
Buckets. A category here rather than a screen of its own, unlike the approved host keys: a bucket
is something somebody creates, edits and keeps a secret for, which is what the other two
categories are. A pin is a decision recorded at connect time and is not.
-->
<!--
Tags. The odd category: it is the only one holding nothing secret — a tag is a name. It is here
because the reason a tag is an item at all is that renaming it should be one write instead of
twenty, and a rename needs somewhere to happen; so does deleting, or the host editor's picker
fills with names nobody uses and never empties.
-->
<Button Classes="flat cat" Command="{Binding ShowSectionCommand}"
CommandParameter="{x:Static vm:VaultSection.Tags}"
Classes.active="{Binding ShowsTags}">
<Grid ColumnDefinitions="Auto,*,Auto">
<Border Grid.Column="0" Classes="rowmark catmark" />
<TextBlock Grid.Column="1" Text="TAGS" Margin="12,0,0,0" />
<TextBlock Grid.Column="2" Text="{Binding Tags.Count}"
Foreground="{StaticResource TextFaint}" />
</Grid>
</Button>
<Button Classes="flat cat" Command="{Binding ShowSectionCommand}"
CommandParameter="{x:Static vm:VaultSection.Buckets}"
Classes.active="{Binding ShowsBuckets}">
<Grid ColumnDefinitions="Auto,*,Auto">
<Border Grid.Column="0" Classes="rowmark catmark" />
<TextBlock Grid.Column="1" Text="BUCKETS" Margin="12,0,0,0" />
<TextBlock Grid.Column="2" Text="{Binding ObjectStores.Count}"
Foreground="{StaticResource TextFaint}" />
</Grid>
</Button>
<Border Height="1" Background="{StaticResource BorderSubtle}" Margin="14,10" />
<TextBlock Classes="label" Text="SCOPES" Margin="14,0,14,8" />
<!--
Still not a selector. Every list on this screen now spans every vault this session holds a key
for, and each row names its own vault — so there is nothing to switch to. What the picker below
chooses is where a *new* item is filed, which is a different question and the only one that has
an answer worth asking for.
-->
<StackPanel Orientation="Horizontal" Margin="14,2" Spacing="7">
<Ellipse Width="6" Height="6" Fill="{StaticResource Accent}" VerticalAlignment="Center" />
<TextBlock Classes="mono" Text="{Binding HostsHeading}" FontSize="11"
Foreground="{StaticResource Text}" VerticalAlignment="Center" />
</StackPanel>
<!--
Hidden at one vault, which is where most people stay. A control offering a single option is a
question with no answer.
-->
<StackPanel Margin="14,10,14,0" Spacing="4" IsVisible="{Binding HasVaultChoice}">
<TextBlock Classes="label" Text="NEW ITEMS GO TO" />
<ComboBox ItemsSource="{Binding TargetVaults}"
SelectedItem="{Binding SelectedTargetVault}"
HorizontalAlignment="Stretch">
<ComboBox.ItemTemplate>
<DataTemplate x:DataType="vm:VaultChoiceViewModel">
<TextBlock Text="{Binding Display}" FontSize="12" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Classes="hint" FontSize="10.5" TextWrapping="Wrap"
Text="An item filed into a shared vault is readable by everyone holding that vault's key. It defaults to your own and never moves on its own. A host is asked separately, in its own editor." />
</StackPanel>
<!--
Items that would not decrypt. Shown here rather than only in the status line because this is the
screen the number is about, and because a non-zero count after a rekey is the signal that new
grants are needed rather than a transient.
-->
<Border Classes="chip warn" Margin="14,12,14,0" HorizontalAlignment="Left"
IsVisible="{Binding HasUnreadableItems}">
<TextBlock Text="{Binding UnreadableSummary}" />
</Border>
</StackPanel>
</ScrollViewer>
</Border>
<!-- The table -->
<Grid Grid.Column="1" RowDefinitions="Auto,Auto,*">
<Border Grid.Row="0" Padding="14,0" Height="44"
BorderBrush="{StaticResource Border}" BorderThickness="0,0,0,1">
<!--
◆ THE SUMMARY IS THE COLUMN THAT GIVES WAY, and that is what stops this header overflowing again.
It used to be Auto,Auto,*,Auto — a fixed title, a fixed summary, slack, then the buttons — so the
slack column was the only thing absorbing a change of width, and the strip fell off the right edge
the moment the five buttons wanted more than it had. That is not hypothetical: it is why GENERATE
lost the word KEY (see below), and it happened again the moment the type scale went up a point.
Buying pixels by shortening a caption fixes one instance of a shape that keeps producing them.
So the summary sits in the star column and trims, and the buttons are Auto and always get their
full width. That is the rule worth encoding rather than the pixels: a trimmed summary is a fact
you can read by widening the window, and a clipped button is a dead end. The titlebar's search box
is arranged this way for the same reason.
-->
<Grid ColumnDefinitions="Auto,*,Auto" VerticalAlignment="Center">
<TextBlock Grid.Column="0" Classes="mono" Text="{Binding SectionTitle}" FontSize="12"
FontWeight="SemiBold" LetterSpacing="1" Foreground="{StaticResource Text}"
VerticalAlignment="Center" />
<TextBlock Grid.Column="1" Classes="mono" Text="{Binding SectionSummary}" FontSize="10.5"
Foreground="{StaticResource TextFaint}" Margin="10,0,10,0" VerticalAlignment="Center"
TextTrimming="CharacterEllipsis" />
<StackPanel Grid.Column="2" Orientation="Horizontal" Spacing="6">
<!--
Always offered. Every category left on this screen is one things can be added to — the one
that was not, HOST KEYS, is now its own screen, and a pin still cannot be typed in there
either. See KnownHostsScreen.
GENERATE carries no KEY, which it lost when a fifth button arrived and the strip could still
overflow. The arrangement above is what keeps it inside now; the short caption stays because
its tooltip carries what the word did and the two key buttons are adjacent, so which one
generates is not in doubt.
-->
<Button Classes="ghost" Content="GENERATE" Command="{Binding NewGeneratedKeyCommand}"
ToolTip.Tip="Makes a new key pair here, so the private half never becomes a file on this disk." />
<Button Classes="ghost" Content="+ SSH KEY" Command="{Binding NewKeyCommand}"
ToolTip.Tip="Pastes in a key you already have." />
<Button Classes="ghost" Content="+ PASSWORD" Command="{Binding NewCredentialCommand}" />
<Button Classes="ghost" Content="+ TAG" Command="{Binding NewTagCommand}"
ToolTip.Tip="A name to put on hosts. Usually made from a host's editor instead; this is for setting a scheme up before there is anything to put it on." />
<Button Classes="accent" Content="+ BUCKET" Command="{Binding NewObjectStoreCommand}"
ToolTip.Tip="An S3-compatible bucket, to browse beside a host on the Files screen." />
</StackPanel>
</Grid>
</Border>
<!--
The design's columns are NAME / TYPE / FINGERPRINT / SCOPE / ACCESS / LAST. Three of those six have
nothing behind them: there is one scope, no roles, and no item carries a last-used or modified time —
VaultItem is (id, secret, version, three sync flags) and nothing else. What replaces them is the one
thing this build does know and the design had no column for: whether a change is still sitting in
this machine's outbox.
-->
<Grid Grid.Row="1" ColumnDefinitions="2,1.3*,74,*,88" Margin="0,6,14,6"
IsVisible="{Binding HasVaultItems}">
<TextBlock Grid.Column="1" Classes="label" Text="NAME" FontSize="9.5" LetterSpacing="1"
Margin="12,0,8,0" />
<TextBlock Grid.Column="2" Classes="label" Text="TYPE" FontSize="9.5" LetterSpacing="1" />
<TextBlock Grid.Column="3" Classes="label" Text="DETAIL" FontSize="9.5" LetterSpacing="1" />
<TextBlock Grid.Column="4" Classes="label" Text="STATE" FontSize="9.5" LetterSpacing="1" />
</Grid>
<ListBox Grid.Row="2" x:Name="ItemList" Focusable="True"
ItemsSource="{Binding VaultItems}"
SelectedItem="{Binding SelectedVaultItem}">
<ListBox.ItemTemplate>
<DataTemplate x:DataType="vm:VaultItemRowViewModel">
<Grid ColumnDefinitions="2,1.3*,74,*,88" Margin="0,7,14,7">
<Border Grid.Column="0" Classes="rowmark" />
<TextBlock Grid.Column="1" Classes="mono" Text="{Binding Name}" FontSize="12"
FontWeight="Medium" Foreground="{StaticResource Text}" Margin="12,0,8,0"
TextTrimming="CharacterEllipsis" />
<TextBlock Grid.Column="2" Classes="mono" Text="{Binding Type}" FontSize="10"
Foreground="{StaticResource TextDim}" VerticalAlignment="Center" />
<TextBlock Grid.Column="3" Classes="mono" Text="{Binding Detail}" FontSize="10.5"
Foreground="{StaticResource TextFaint}" Margin="0,0,8,0"
TextTrimming="CharacterEllipsis" VerticalAlignment="Center" />
<Border Grid.Column="4" Classes="chip warn" HorizontalAlignment="Left"
VerticalAlignment="Center" IsVisible="{Binding HasBadge}">
<TextBlock Text="{Binding Badge}" FontSize="9.5" />
</Border>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
<!--
The empty state says which category is empty and what to do about it, rather than showing an empty
grid that reads as a list still loading.
-->
<TextBlock Grid.Row="2" Classes="hint" Text="{Binding EmptySectionMessage}" FontSize="12"
Margin="24" HorizontalAlignment="Center" VerticalAlignment="Center"
TextAlignment="Center" MaxWidth="320"
IsVisible="{Binding !HasVaultItems}" />
</Grid>
<!-- The detail pane, and the editors -->
<Border Grid.Column="2" Background="{StaticResource Sidebar}"
BorderBrush="{StaticResource Border}" BorderThickness="1,0,0,0">
<ScrollViewer>
<StackPanel Margin="14,16">
<!-- Nothing selected. -->
<TextBlock Classes="hint" FontSize="12"
Text="Choose something on the left to see what is known about it."
IsVisible="{Binding !HasSelectedVaultItem}" />
<StackPanel Spacing="6" IsVisible="{Binding HasSelectedVaultItem}">
<TextBlock Classes="mono" Text="{Binding SelectedVaultItem.Name}" FontSize="13"
FontWeight="SemiBold" Foreground="{StaticResource Text}" TextWrapping="Wrap" />
<StackPanel Orientation="Horizontal" Spacing="6">
<Border Classes="chip">
<TextBlock Text="{Binding SelectedVaultItem.Type}" />
</Border>
<Border Classes="chip accent">
<TextBlock Text="{Binding HostsHeading}" />
</Border>
</StackPanel>
<TextBlock Classes="label" Text="{Binding SelectedDetailHeading}" Margin="0,12,0,4" />
<Border Background="{StaticResource Raised}" BorderBrush="{StaticResource Border}"
BorderThickness="1" CornerRadius="4" Padding="8">
<SelectableTextBlock Classes="mono" Text="{Binding SelectedVaultItem.Detail}"
FontSize="10.5" Foreground="{StaticResource TextDim}"
TextWrapping="Wrap" />
</Border>
<!--
What the design puts here — who added it, when, who it is shared with, and a TEST CONNECT
button — has nothing behind it. Items carry no author, no timestamps and no sharing, and
nothing can exercise a credential without a host to exercise it against. Rather than five
empty rows, this says what is missing in one line.
-->
<TextBlock Classes="hint" FontSize="10.5" Margin="0,12,0,0"
Text="Keychain items record no author, no timestamps and no sharing yet, so there is nothing more to show here." />
<StackPanel Orientation="Horizontal" Spacing="6" Margin="0,14,0,0"
IsVisible="{Binding ShowsItemActions}">
<Button Classes="ghost" Content="EDIT" Command="{Binding EditSelectedItemCommand}" />
<Button Classes="danger" Content="DELETE" Command="{Binding DeleteSelectedItemCommand}" />
</StackPanel>
<!--
The public half only, and there is no button for the other one. Installing a key means pasting
this line into a host's authorized_keys; a private key on the clipboard is a private key in
every application on the machine.
-->
<Button Classes="ghost" Content="COPY PUBLIC KEY" Margin="0,6,0,0"
HorizontalAlignment="Left"
IsVisible="{Binding SelectedItemIsKey}"
Command="{Binding CopyPublicKeyCommand}"
ToolTip.Tip="Copies the authorized_keys line for this key, which is what a host needs to let it in." />
<!--
The question DELETE asks, in the place those two buttons were. Here rather than over the
screen, because this pane is where the item being deleted is described: the name, the kind and
what is stored are all still on screen above it, which is most of what somebody checks before
answering. See ConfirmDeleteCard.
-->
<Border Background="{StaticResource DangerWash}" BorderBrush="{StaticResource DangerSoft}"
BorderThickness="1" CornerRadius="4" Padding="10" Margin="0,14,0,0"
IsVisible="{Binding IsConfirmingDeletion}">
<views:ConfirmDeleteCard />
</Border>
</StackPanel>
<!--
Making a key, as opposed to pasting one in. A step of its own and a short one: an algorithm, a
comment, and a button. What it produces lands in the editor below, unsaved — so there is still
exactly one thing on this screen that writes a key, and it is still SAVE.
-->
<StackPanel Spacing="6" IsVisible="{Binding IsGeneratingKey}">
<TextBlock Classes="label" Text="NEW SSH KEY" Margin="0,0,0,4" />
<StackPanel Orientation="Horizontal" Spacing="6">
<!--
Buttons and a command rather than a selector bound to the algorithm, which is the same
choice the category rail makes and for the same reason: a selector moves its own highlight
before anything can refuse, so it can end up showing a choice nobody made.
-->
<Button Classes="flat choice" Content="ED25519"
Classes.active="{Binding GeneratesEd25519}"
Command="{Binding ChooseKeyAlgorithmCommand}"
CommandParameter="{x:Static ssh:SshKeyAlgorithm.Ed25519}"
ToolTip.Tip="What every current OpenSSH prefers. Small, fast, and generated instantly." />
<Button Classes="flat choice" Content="RSA 4096"
Classes.active="{Binding GeneratesRsa}"
Command="{Binding ChooseKeyAlgorithmCommand}"
CommandParameter="{x:Static ssh:SshKeyAlgorithm.Rsa4096}"
ToolTip.Tip="For servers too old to accept Ed25519. Larger, and a few seconds to generate." />
</StackPanel>
<TextBox Text="{Binding GenerateComment}" PlaceholderText="name — also the key's comment" />
<TextBlock Classes="hint" FontSize="10.5" TextWrapping="Wrap"
Text="This is what the key is called here and what is written into it, so the line on a host says where it came from." />
<!--
Said plainly rather than left to be discovered. Writing an encrypted openssh-key-v1 file needs
bcrypt_pbkdf, which .NET has no primitive for — and the defence it buys is one this product
already makes: a passphrase protects a key file on a disk, and this key is never on one.
-->
<TextBlock Classes="hint" FontSize="10.5" TextWrapping="Wrap" Margin="0,4,0,0"
Text="The key file itself has no passphrase. Your keychain passphrase is what protects it, and it never reaches the server in a form it can read." />
<StackPanel Orientation="Horizontal" Spacing="6" Margin="0,8,0,0">
<Button Classes="accent" Content="GENERATE" Command="{Binding GenerateKeyCommand}"
IsEnabled="{Binding !IsBusy}" />
<Button Classes="ghost" Content="CANCEL" Command="{Binding CancelGenerateKeyCommand}" />
</StackPanel>
</StackPanel>
<!-- The key editor. -->
<StackPanel Spacing="6" IsVisible="{Binding IsEditingKey}">
<TextBlock Classes="label" Text="SSH KEY" Margin="0,0,0,4" />
<TextBox Text="{Binding KeyEditorLabel}" PlaceholderText="name" />
<!--
Not a password box. The armour has to be visible to be pasted and checked — a masked
multi-line box makes "did the whole key arrive?" unanswerable — and the mistake this actually
prevents is pasting the .pub file, which SshKeySecret.TryValidate rejects by name.
-->
<TextBox Text="{Binding KeyEditorPrivateKey}"
PlaceholderText="-----BEGIN OPENSSH PRIVATE KEY-----"
AcceptsReturn="True" Height="96" TextWrapping="NoWrap"
FontFamily="{StaticResource MonoFont}" FontSize="11.5" />
<TextBox Text="{Binding KeyEditorPassphrase}"
PlaceholderText="passphrase, if the key has one" PasswordChar="•" />
<TextBox Text="{Binding KeyEditorPublicKey}" PlaceholderText="public half (optional)" />
<TextBox Text="{Binding KeyEditorNotes}" PlaceholderText="notes" AcceptsReturn="True"
Height="44" TextWrapping="Wrap" />
<TextBlock Classes="hint" FontSize="10.5"
Text="The key and its passphrase are encrypted here and never reach the server in a form it can read. Storing both together is the point of a keychain: on a disk the passphrase protects the key, and in here your keychain passphrase protects both." />
<StackPanel Orientation="Horizontal" Spacing="6">
<Button Classes="accent" Content="SAVE" Command="{Binding SaveKeyCommand}" />
<Button Classes="ghost" Content="CANCEL" Command="{Binding CancelKeyEditCommand}" />
</StackPanel>
</StackPanel>
<!-- The password editor. -->
<StackPanel Spacing="6" IsVisible="{Binding IsEditingCredential}">
<TextBlock Classes="label" Text="PASSWORD" Margin="0,0,0,4" />
<TextBox Text="{Binding CredentialEditorLabel}" PlaceholderText="name" />
<!--
Optional, and the reason a credential is worth being its own item rather than two more fields on
a host: one account on twenty machines is described once and rotated once. Left blank, each host
supplies its own username and only the password is shared.
-->
<TextBox Text="{Binding CredentialEditorUsername}"
PlaceholderText="username (blank: use each host's own)" />
<!--
Masked, unlike the private key box, and the difference is not inconsistency. A key's armour has
to be visible to be checked for truncation after a paste; a password is short, usually typed,
and shoulder-surfing is the likelier problem.
-->
<TextBox Text="{Binding CredentialEditorPassword}" PlaceholderText="password" PasswordChar="•" />
<TextBox Text="{Binding CredentialEditorNotes}" PlaceholderText="notes" AcceptsReturn="True"
Height="44" TextWrapping="Wrap" />
<TextBlock Classes="hint" FontSize="10.5"
Text="Encrypted here and never sent to the server in a form it can read. Bind a host to this in the host's own editor, under how it authenticates." />
<StackPanel Orientation="Horizontal" Spacing="6">
<Button Classes="accent" Content="SAVE" Command="{Binding SaveCredentialCommand}" />
<Button Classes="ghost" Content="CANCEL" Command="{Binding CancelCredentialEditCommand}" />
</StackPanel>
</StackPanel>
<!--
The tag editor, and the whole of it is one box. What it does not have is the point: renaming a
tag touches no host, because every host wearing it names its id. That is the entire reason a tag
is an item rather than a string repeated inside twenty payloads.
-->
<StackPanel Spacing="6" IsVisible="{Binding IsEditingTag}">
<TextBlock Classes="label" Text="TAG" Margin="0,0,0,4" />
<TextBox Text="{Binding TagEditorLabel}" PlaceholderText="name">
<TextBox.KeyBindings>
<KeyBinding Gesture="Enter" Command="{Binding SaveTagCommand}" />
</TextBox.KeyBindings>
</TextBox>
<TextBlock Classes="hint" FontSize="10.5"
Text="Renaming a tag changes it everywhere at once. No host is rewritten — each one names this tag rather than repeating its name." />
<StackPanel Orientation="Horizontal" Spacing="6">
<Button Classes="accent" Content="SAVE" Command="{Binding SaveTagCommand}" />
<Button Classes="ghost" Content="CANCEL" Command="{Binding CancelTagEditCommand}" />
</StackPanel>
</StackPanel>
<!-- The bucket editor. -->
<StackPanel Spacing="6" IsVisible="{Binding IsEditingObjectStore}">
<TextBlock Classes="label" Text="BUCKET" Margin="0,0,0,4" />
<TextBox Text="{Binding BucketEditorLabel}" PlaceholderText="name" />
<TextBox Text="{Binding BucketEditorBucket}" PlaceholderText="bucket" />
<TextBox Text="{Binding BucketEditorAccessKeyId}" PlaceholderText="access key id" />
<!--
Masked, like a password and for the same reason: a secret access key is one. The access key id
beside it is an identifier and is shown, which is also why the two are separate boxes.
-->
<TextBox Text="{Binding BucketEditorSecretAccessKey}" PlaceholderText="secret access key"
PasswordChar="•" />
<TextBox Text="{Binding BucketEditorRegion}" PlaceholderText="region (e.g. eu-west-1)" />
<!--
Blank means Amazon, and then the region resolves the host. Anything else is a full URL, which
is what makes this work against a self-hosted service.
-->
<TextBox Text="{Binding BucketEditorEndpoint}"
PlaceholderText="endpoint (blank: Amazon S3)" />
<CheckBox IsChecked="{Binding BucketEditorUsePathStyle}"
Content="Address the bucket as a path" />
<!--
Said where the decision is made. Getting this wrong produces a DNS failure whose message
mentions neither buckets nor this setting, which is the worst kind of thing to leave to a guess.
-->
<TextBlock Classes="hint" FontSize="10.5"
Text="Off for Amazon S3. On for most self-hosted services — MinIO and Ceph have no wildcard DNS, so the bucket cannot be a subdomain." />
<TextBox Text="{Binding BucketEditorNotes}" PlaceholderText="notes" AcceptsReturn="True"
Height="44" TextWrapping="Wrap" />
<TextBlock Classes="hint" FontSize="10.5"
Text="Encrypted here, keys and endpoint alike, and never sent to the server in a form it can read. Pick this bucket on the Files screen to browse it." />
<StackPanel Orientation="Horizontal" Spacing="6">
<Button Classes="accent" Content="SAVE" Command="{Binding SaveObjectStoreCommand}" />
<Button Classes="ghost" Content="CANCEL" Command="{Binding CancelObjectStoreEditCommand}" />
</StackPanel>
</StackPanel>
</StackPanel>
</ScrollViewer>
</Border>
</Grid>
</UserControl>