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DodoSSH/tests/DodoSSH.Client.App.Layout.Tests/QuickConnectTests.cs
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Quick connect: type user@host into Ctrl+K to open a terminal on a machine without saving it
The desktop had no way to reach a machine that was not in the keychain; the phone has had a manual
box on its terminal screen all along. The palette's query now reads as an address when it has an @
in it: a "not saved" row offers to dial it, Enter asks for the password in place, and a second Enter
connects. Escape on the password step goes back to the address.

It goes through the phone's own path, now split out as VaultViewModel.ConnectToEndpointAsync, so the
tab, the host-key question and the connection-log entry are the same on both heads and nothing is
written to the keychain. Password only, as on the phone: a key is the reason to save the host.

The typed row takes the highlight unless a saved host dials exactly that address, so typing a new
address cannot land on a saved machine whose address merely starts the same way.

Covered by eleven new QuickConnectTests; manual check 7.10a covers the real dial.
2026-10-14 17:02:26 +02:00

683 lines
28 KiB
C#

using Avalonia;
using Avalonia.Controls;
using Avalonia.Headless;
using Avalonia.Input;
using Avalonia.Threading;
using Avalonia.VisualTree;
using DodoSSH.Client.App.Views;
using DodoSSH.Client.Session;
using DodoSSH.Client.Session.Tests;
using DodoSSH.Client.Shell.ViewModels;
using DodoSSH.Client.Ssh;
using DodoSSH.Client.Storage;
using DodoSSH.Client.Terminal;
using DodoSSH.Crypto;
using NSubstitute;
namespace DodoSSH.Client.App.Layout.Tests;
/// <summary>
/// How the quick-connect palette answers a keyboard and a pointer.
/// </summary>
/// <remarks>
/// <para>
/// This is the suite the palette shipped without, and the reason it shipped without one is that all of this
/// used to live on <c>MainWindow</c> — which cannot be shown here at all, because attaching the terminal's
/// WebView initialises WebView2 on a thread it refuses. See
/// <see cref="LayoutHarnessTests.WhyTheWindowItselfIsNeverShown"/>. A <c>UserControl</c> hosts in a bare
/// window, takes real key and pointer input, and can therefore be held to what it promises.
/// </para>
/// <para>
/// Three things were wrong and each has a test here: nothing answered a press outside the palette, so the one
/// gesture everybody tries first did nothing; the caret never reached the query box, because the window
/// focused it from the view model's <c>PropertyChanged</c> — ahead of the binding that reveals the control,
/// and focus on a collapsed control is a no-op; and the keys were answered only by a handler on the window,
/// which anything on the route could have taken first.
/// </para>
/// <para>
/// A real <see cref="MainWindowViewModel"/> over a real unlocked vault, for the same reason the layout suite
/// uses one: compiled bindings resolve against the declared type, and the palette's list is populated by the
/// vault's own hosts. Nothing here reaches a network — the connect the Enter test performs fails inside the
/// vault's own error handling, which is fine, because what Enter promises is to take the highlighted result
/// and close.
/// </para>
/// </remarks>
public sealed class QuickConnectTests : IAsyncLifetime
{
private const string Passphrase = "a sufficiently long passphrase";
private const string ServerUrl = "https://dodossh.example";
/// <remarks>Far below the shipped profile: nothing here attacks a wrap.</remarks>
private static readonly Argon2Profile CheapProfile =
Argon2Profile.FromStoredParameters(memoryKibibytes: 8 * 1024, passes: 1, parallelism: 1);
private readonly FakeAccountServer server = new();
private readonly StubKeyBinding keyBinding = new();
private readonly VaultKnownHostStore knownHosts = new();
private ClientCacheFactory caches = null!;
private TerminalWorkspace workspace = null!;
private VaultSession session = null!;
private VaultViewModel vault = null!;
private MainWindowViewModel shell = null!;
private static CancellationToken Token => TestContext.Current.CancellationToken;
/// <inheritdoc />
public async ValueTask InitializeAsync()
{
caches = ClientCacheFactory.ForMemory($"palette-{Guid.CreateVersion7():N}");
await caches.MigrateAsync(Token);
await new AccountProvisioner(server, keyBinding, caches, TimeProvider.System, CheapProfile)
.EnrollAsync(ServerUrl, Passphrase, "laptop", "Personal", Token);
var outcome = await new SessionOpener(caches, TimeProvider.System).UnlockAsync(Passphrase, Token);
outcome.IsUnlocked.ShouldBeTrue(outcome.Message);
session = outcome.Session!;
workspace = new TerminalWorkspace(
new InMemoryTerminalAssetProvider(new Dictionary<string, TerminalAsset>(StringComparer.Ordinal)),
Substitute.For<ISshConnectionFactory>(),
TimeProvider.System);
await knownHosts.OpenAsync(session, Token);
vault = new VaultViewModel(session, workspace, knownHosts, static () => null);
await SeedAsync();
shell = new MainWindowViewModel(
ClientPaths.Default,
caches,
workspace,
knownHosts,
Substitute.For<IDeviceKeyStore>(),
(_, _) => throw new NotSupportedException("nothing here signs in"),
TimeProvider.System,
// Never asked for a session: the palette searches the host list and connects through the
// vault's own command, and nothing on this screen transfers a file.
Substitute.For<ISftpSessionFactory>(),
CheapProfile)
{
// The state the palette is only ever open in. Assigned rather than reached through the unlock
// path, which would be a second enrollment and a second Argon2 pass for no extra coverage.
State = ShellState.Unlocked,
Vault = vault,
};
}
/// <inheritdoc />
public async ValueTask DisposeAsync()
{
await shell.DisposeAsync();
knownHosts.Close();
await workspace.DisposeAsync();
await session.DisposeAsync();
caches.Dispose();
}
/// <remarks>
/// The gesture everybody tries first, and the one that did nothing at all: the wash took no pointer input,
/// so the only ways out of the palette were a key and the button that opened it.
/// </remarks>
[Fact]
public async Task APressOnTheWashClosesThePalette()
{
await OnThePaletteAsync((_, window) =>
{
// The bottom-left corner: the card is 520 wide, centred, and starts 90 pixels down, so nothing
// here belongs to it.
window.MouseDown(new Point(12, 520), MouseButton.Left);
shell.IsSearching.ShouldBeFalse();
});
}
/// <remarks>
/// The other half of the same rule, and the one that makes it worth a handler rather than a press anywhere
/// closing: a press on the card bubbles through the wash on its way out, so a handler that did not check
/// where the press started would close the palette the moment somebody clicked into the box.
/// </remarks>
[Fact]
public async Task APressOnTheCardDoesNotClose()
{
await OnThePaletteAsync((palette, window) =>
{
window.MouseDown(Centre(palette.QueryBox, window), MouseButton.Left);
shell.IsSearching.ShouldBeTrue();
});
}
[Fact]
public async Task EscapeClosesThePalette()
{
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
window.KeyPressQwerty(PhysicalKey.Escape, RawInputModifiers.None);
shell.IsSearching.ShouldBeFalse();
});
}
/// <remarks>
/// The second assertion is the whole reason the selection is moved by hand rather than by letting the list
/// take focus: a palette whose arrow keys moved the caret out of the query box would stop receiving the
/// next character typed.
/// </remarks>
[Fact]
public async Task TheArrowsMoveTheSelectionAndLeaveTheKeyboardInTheBox()
{
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
shell.SearchResults.Count.ShouldBeGreaterThan(2, "an empty list would prove nothing");
shell.SelectedSearchResult.ShouldBe(shell.SearchResults[0]);
window.KeyPressQwerty(PhysicalKey.ArrowDown, RawInputModifiers.None);
shell.SelectedSearchResult.ShouldBe(shell.SearchResults[1]);
window.KeyPressQwerty(PhysicalKey.ArrowUp, RawInputModifiers.None);
shell.SelectedSearchResult.ShouldBe(shell.SearchResults[0]);
// Clamped rather than wrapped, which is the palette's own rule.
window.KeyPressQwerty(PhysicalKey.ArrowUp, RawInputModifiers.None);
shell.SelectedSearchResult.ShouldBe(shell.SearchResults[0]);
palette.QueryBox.IsFocused.ShouldBeTrue("the arrows must not move the caret out of the box");
});
}
/// <remarks>
/// What Enter promises is to take the highlighted row: the palette closes and the vault is pointed at that
/// host. The connection it then asks for fails in this suite — there is no server and no shell — and it
/// fails inside the vault's own handling, which is the point of connecting through the vault's command
/// rather than opening a session from the palette.
/// </remarks>
[Fact]
public async Task EnterTakesTheHighlightedResult()
{
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
window.KeyPressQwerty(PhysicalKey.ArrowDown, RawInputModifiers.None);
var highlighted = shell.SelectedSearchResult.ShouldNotBeNull();
window.KeyPressQwerty(PhysicalKey.Enter, RawInputModifiers.None);
shell.IsSearching.ShouldBeFalse();
vault.SelectedHost?.EntityId.ShouldBe(highlighted.EntityId);
});
}
/// <remarks>
/// The pointer's version of Enter, and the gesture a list of hosts under a search box plainly looks like
/// it offers. It did not: a click moved the highlight and left the palette open over a choice that had
/// already been made, so the second thing everybody tried was to click and then press Enter.
/// </remarks>
[Fact]
public async Task ClickingAResultConnectsToIt()
{
await OnThePaletteAsync((palette, window) =>
{
var wanted = shell.SearchResults[2];
var row = RowFor(palette, wanted);
window.MouseDown(Centre(row, window), MouseButton.Left);
window.MouseUp(Centre(row, window), MouseButton.Left);
shell.IsSearching.ShouldBeFalse("connecting closes the palette, as Enter does");
vault.SelectedHost?.EntityId.ShouldBe(wanted.EntityId);
});
}
/// <remarks>
/// The palette searches every vault the session holds a key for, so a row has to say which one it came
/// out of. Two machines a team and a person both call <c>prod-db</c> are otherwise two identical rows,
/// and Enter takes whichever the ranking happened to put first.
/// <para>
/// Typed into rather than read off the unfiltered list, because the shared vault's host sorts last — the
/// active vault's rows come first — and the list virtualises, so the row this is about might never be
/// realised. Narrowing to it also proves the search reaches past the active vault at all.
/// </para>
/// </remarks>
[Fact]
public async Task AResultSaysWhichVaultItCameOutOf()
{
await SeedSharedHostAsync();
await OnThePaletteAsync((palette, window) =>
{
shell.SearchText = "prod-db";
Relayout(window);
var found = shell.SearchResults.ShouldHaveSingleItem();
found.VaultId.ShouldNotBe(session.ActiveVaultId, "the palette reaches past the active vault");
VisibleTexts(RowFor(palette, found)).ShouldContain("PLATFORM SECRETS", StringComparer.Ordinal);
});
}
/// <remarks>
/// The other half of the rule, and the reason the name is a badge rather than a column: a vault named on
/// every row of a session that has only one is the same fact repeated, which is noise rather than a
/// reading. <c>HostRowViewModel.VaultBadge</c> is empty there, and an empty line has to collapse rather
/// than leave a gap above the kind word.
/// </remarks>
[Fact]
public async Task AResultNamesNoVaultWhenThereIsOnlyOneToBeIn()
{
await OnThePaletteAsync((palette, _) =>
{
var first = shell.SearchResults[0];
first.HasVaultBadge.ShouldBeFalse("this fixture's session holds the personal vault alone");
VisibleTexts(RowFor(palette, first)).ShouldNotContain("PERSONAL", StringComparer.Ordinal);
});
}
/// <remarks>
/// The palette is a box somebody is expected to start typing into, and for a while it was not: the window
/// focused it from the view model's <c>PropertyChanged</c>, which runs before the binding that reveals the
/// control, and <c>Focus()</c> on a collapsed control is a no-op that is never replayed. Becoming visible
/// is the moment that cannot be too early, so that is where the palette takes the keyboard — and this is
/// the test that says so.
/// </remarks>
[Fact]
public async Task ThePaletteTakesTheKeyboardWhenItAppears()
{
await LayoutHarness.OnTheUiThreadAsync(
() =>
{
var elsewhere = new TextBox();
var palette = new QuickConnect { DataContext = shell, IsVisible = false };
var window = new Window { Content = new Panel { Children = { elsewhere, palette } } };
LayoutHarness.Settle(window, 900, 600);
try
{
elsewhere.Focus().ShouldBeTrue();
shell.ToggleSearchCommand.Execute(null);
palette.IsVisible = true;
// The layout pass the application's dispatcher would run anyway. Without it the query box
// is not in the visual tree yet, which is the whole reason the palette defers this.
Dispatcher.UIThread.RunJobs();
palette.QueryBox.IsFocused.ShouldBeTrue();
}
finally
{
window.Close();
}
},
Token);
}
// ---- A machine that is not saved ----
/// <remarks>
/// The palette's answer to an address somebody has just been given: the query reads as one, a row offers
/// to dial it, and that row is the one Enter takes — nothing saved answers an address nobody has saved.
/// </remarks>
[Fact]
public async Task TypingAnAddressOffersToConnectWithoutSavingIt()
{
await OnThePaletteAsync((palette, window) =>
{
shell.SearchText = "root@10.0.0.5:2222";
Relayout(window);
shell.HasAdHocTarget.ShouldBeTrue();
shell.IsAdHocSelected.ShouldBeTrue("the typed address is what the query is plainly about");
shell.SelectedSearchResult.ShouldBeNull("exactly one row is lit");
palette.AdHocTargetRow.IsEffectivelyVisible.ShouldBeTrue();
VisibleTexts(palette.AdHocTargetRow).ShouldContain("root@10.0.0.5:2222", StringComparer.Ordinal);
VisibleTexts(palette.AdHocTargetRow).ShouldContain("not saved", StringComparer.Ordinal);
});
}
/// <remarks>
/// The default port is printed rather than implied, because it is what will be dialled — and it is what
/// makes the row comparable with a saved host's address, which always carries one.
/// </remarks>
[Fact]
public async Task AnAddressWithNoPortIsOfferedOnTwentyTwo()
{
await OnThePaletteAsync((_, _) =>
{
shell.SearchText = "root@box";
shell.AdHocAddress.ShouldBe("root@box:22");
});
}
/// <remarks>
/// A query with no <c>@</c> is a search and nothing else, so a name that matches no host offers no row to
/// dial — but it does say what the box would take instead, because a name that matches nothing is often a
/// machine that was never saved.
/// </remarks>
[Fact]
public async Task ANameThatMatchesNothingSaysHowToReachAnUnsavedMachine()
{
await OnThePaletteAsync((palette, window) =>
{
shell.SearchText = "nothing-is-called-this";
Relayout(window);
shell.HasAdHocTarget.ShouldBeFalse();
palette.AdHocTargetRow.IsEffectivelyVisible.ShouldBeFalse();
VisibleTexts(palette).ShouldContain(
text => text.Contains("user@host", StringComparison.Ordinal),
"the hint names the other thing the box takes");
});
}
/// <remarks>
/// A query that looks like an address and cannot be one says why under the box, rather than producing no
/// row and no reason — which would read as a palette that ignored the one thing it was asked.
/// </remarks>
[Fact]
public async Task AnAddressThatCannotBeReadSaysWhy()
{
await OnThePaletteAsync((palette, window) =>
{
shell.SearchText = "root@box:99999";
Relayout(window);
shell.HasAdHocTarget.ShouldBeFalse();
VisibleTexts(palette).ShouldContain(
text => text.Contains("port", StringComparison.Ordinal),
"the refusal is the manual parser's own sentence");
});
}
/// <remarks>
/// The password is asked for in the palette itself, and the caret goes with the question: typing an
/// address and pressing Enter has to leave somebody typing a password, not hunting for the box.
/// </remarks>
[Fact]
public async Task EnterOnTheAddressAsksForItsPasswordInThePalette()
{
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
shell.SearchText = "root@10.0.0.5";
window.KeyPressQwerty(PhysicalKey.Enter, RawInputModifiers.None);
Relayout(window);
shell.IsSearching.ShouldBeTrue("nothing has been dialled yet");
shell.IsAskingForAdHocPassword.ShouldBeTrue();
palette.PasswordBox.IsEffectivelyVisible.ShouldBeTrue();
palette.QueryBox.IsEffectivelyVisible.ShouldBeFalse();
palette.PasswordBox.IsFocused.ShouldBeTrue("the caret follows the question");
});
}
/// <remarks>
/// Escape from the password goes back to the address with what was typed intact, because a mistyped
/// address is the likeliest reason to want out — and drops the password, which is a secret nobody asked
/// to keep.
/// </remarks>
[Fact]
public async Task EscapeFromThePasswordGoesBackToTheAddress()
{
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
shell.SearchText = "root@10.0.0.5";
window.KeyPressQwerty(PhysicalKey.Enter, RawInputModifiers.None);
Relayout(window);
shell.AdHocPassword = "hunter2";
window.KeyPressQwerty(PhysicalKey.Escape, RawInputModifiers.None);
Relayout(window);
shell.IsSearching.ShouldBeTrue("Escape here steps back rather than closing");
shell.IsAskingForAdHocPassword.ShouldBeFalse();
shell.SearchText.ShouldBe("root@10.0.0.5");
shell.AdHocPassword.ShouldBeEmpty();
palette.QueryBox.IsFocused.ShouldBeTrue("the caret goes back to the address");
});
}
/// <remarks>
/// Enter with no password typed is refused in the palette rather than dialled: an SSH server asked for a
/// password with an empty one answers "authentication failed", which is a sentence about the machine
/// when the problem is the box.
/// </remarks>
[Fact]
public async Task AnEmptyPasswordIsRefusedRatherThanDialled()
{
var started = new List<ConnectionAttemptEventArgs>();
vault.ConnectionStarting += (_, attempt) => started.Add(attempt);
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
shell.SearchText = "root@10.0.0.5";
window.KeyPressQwerty(PhysicalKey.Enter, RawInputModifiers.None);
Relayout(window);
window.KeyPressQwerty(PhysicalKey.Enter, RawInputModifiers.None);
shell.IsSearching.ShouldBeTrue();
shell.HasAdHocRefusal.ShouldBeTrue();
started.ShouldBeEmpty();
});
}
/// <remarks>
/// The whole path: an address, a password, and a tab for that address — with nothing added to the
/// keychain. The dial itself fails in this suite, as every connect here does, and inside the vault's own
/// handling; what the palette promises is the attempt and the closing.
/// </remarks>
[Fact]
public async Task ThePasswordConnectsToTheAddressAndSavesNothing()
{
var started = new List<ConnectionAttemptEventArgs>();
vault.ConnectionStarting += (_, attempt) => started.Add(attempt);
var hostsBefore = vault.Hosts.Count;
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
shell.SearchText = "root@10.0.0.5:2222";
window.KeyPressQwerty(PhysicalKey.Enter, RawInputModifiers.None);
Relayout(window);
shell.AdHocPassword = "hunter2";
window.KeyPressQwerty(PhysicalKey.Enter, RawInputModifiers.None);
shell.IsSearching.ShouldBeFalse("connecting closes the palette, as it does for a saved host");
shell.AdHocPassword.ShouldBeEmpty("the password does not outlive the palette");
var attempt = started.ShouldHaveSingleItem();
attempt.Address.ShouldBe("root@10.0.0.5:2222");
attempt.HostId.ShouldBeNull("nothing in the keychain stands behind this tab");
});
vault.Hosts.Count.ShouldBe(hostsBefore, "connecting without saving saves nothing");
}
/// <remarks>
/// The one time the typed address does not take the highlight: a saved host dials exactly that address,
/// so it is the same machine with whatever the keychain knows about it, and Enter should reach it the way
/// it was set up to be reached. The typed row is still offered, one arrow away.
/// </remarks>
[Fact]
public async Task AnAddressASavedHostDialsHighlightsThatHost()
{
await OnThePaletteAsync((_, _) =>
{
shell.SearchText = "deploy@host-3.internal";
shell.HasAdHocTarget.ShouldBeTrue();
shell.IsAdHocSelected.ShouldBeFalse();
shell.SelectedSearchResult.ShouldNotBeNull().Label.ShouldBe("host-3");
});
}
/// <remarks>
/// The typed row sits above the list and the arrows treat it as the list's first row, clamped as the rest
/// are — and the caret stays in the box throughout, for the reason the plain arrows test gives.
/// </remarks>
[Fact]
public async Task TheArrowsMoveBetweenTheAddressAndTheSavedHosts()
{
await OnThePaletteAsync((palette, window) =>
{
palette.QueryBox.Focus().ShouldBeTrue();
// Every seeded host's address starts with this, and none of them is exactly it.
shell.SearchText = "deploy@host";
shell.SearchResults.Count.ShouldBeGreaterThan(1, "an empty list would prove nothing");
shell.IsAdHocSelected.ShouldBeTrue();
window.KeyPressQwerty(PhysicalKey.ArrowDown, RawInputModifiers.None);
shell.IsAdHocSelected.ShouldBeFalse();
shell.SelectedSearchResult.ShouldBe(shell.SearchResults[0]);
window.KeyPressQwerty(PhysicalKey.ArrowUp, RawInputModifiers.None);
shell.IsAdHocSelected.ShouldBeTrue();
shell.SelectedSearchResult.ShouldBeNull();
window.KeyPressQwerty(PhysicalKey.ArrowUp, RawInputModifiers.None);
shell.IsAdHocSelected.ShouldBeTrue("clamped rather than wrapped");
palette.QueryBox.IsFocused.ShouldBeTrue();
});
}
/// <remarks>The pointer's version of Enter on the typed row: straight to its password.</remarks>
[Fact]
public async Task ClickingTheAddressAsksForItsPassword()
{
await OnThePaletteAsync((palette, window) =>
{
shell.SearchText = "root@10.0.0.5";
Relayout(window);
var row = palette.AdHocTargetRow;
window.MouseDown(Centre(row, window), MouseButton.Left);
window.MouseUp(Centre(row, window), MouseButton.Left);
shell.IsAskingForAdHocPassword.ShouldBeTrue();
shell.IsSearching.ShouldBeTrue();
});
}
// ---- Helpers ----
/// <summary>Opens the palette in a window the size the application's is, and runs one body against it.</summary>
private Task OnThePaletteAsync(Action<QuickConnect, Window> body) =>
LayoutHarness.OnTheUiThreadAsync(
() =>
{
shell.ToggleSearchCommand.Execute(null);
shell.IsSearching.ShouldBeTrue("every case here starts with the palette open");
var palette = new QuickConnect { DataContext = shell };
var window = new Window { Content = palette };
LayoutHarness.Settle(window, 900, 600);
try
{
body(palette, window);
}
finally
{
window.Close();
}
},
Token);
/// <summary>The list row showing one result.</summary>
private static ListBoxItem RowFor(Visual palette, HostRowViewModel host) =>
palette.GetVisualDescendants()
.OfType<ListBoxItem>()
.First(item => ReferenceEquals(item.DataContext, host));
/// <summary>What one row actually draws, in order, ignoring the lines that collapsed.</summary>
private static List<string> VisibleTexts(Visual row) =>
row.GetVisualDescendants()
.OfType<TextBlock>()
.Where(text => text.IsEffectivelyVisible)
.Select(text => text.Text ?? string.Empty)
.ToList();
/// <summary>Runs the layout pass the application's dispatcher would run after the list changed.</summary>
/// <remarks>
/// Without it the new rows are in the collection but not in the visual tree, so <see cref="RowFor"/>
/// finds nothing to look at.
/// </remarks>
private static void Relayout(Window window)
{
Dispatcher.UIThread.RunJobs();
window.UpdateLayout();
}
private static Point Centre(Visual control, Visual window) =>
control.TranslatePoint(new Point(control.Bounds.Width / 2, control.Bounds.Height / 2), window)
?? throw new InvalidOperationException("the control is not in this window's tree");
/// <remarks>Enough hosts that the arrow keys have somewhere to go.</remarks>
private async Task SeedAsync()
{
for (var i = 0; i < 6; i++)
{
vault.NewHostCommand.Execute(null);
vault.EditorLabel = $"host-{i}";
vault.EditorHostname = $"host-{i}.internal";
vault.EditorUsername = "deploy";
await vault.SaveHostCommand.ExecuteAsync(null);
}
await vault.LoadAsync(Token);
}
/// <summary>
/// Adds a second, shared vault to the fixture's session and files one host into it.
/// </summary>
/// <remarks>
/// Straight into the session rather than through <c>VaultsViewModel</c>, which is the technique the
/// settings pages' suite uses and for the same reason: creating a vault needs a connection, and this
/// shell has none. The key is generated on this machine either way, so what the session ends up holding
/// is the same thing a real creation leaves behind — see <see cref="StubTeamServer"/>.
/// </remarks>
private async Task SeedSharedHostAsync()
{
using var teamServer = new StubTeamServer();
var shared = await session.CreateTeamVaultAsync(
teamServer.Teams, StubTeamServer.SharedTeamId, "Platform secrets", Token);
await vault.LoadAsync(Token);
vault.SelectedTargetVault =
vault.TargetVaults.Single(choice => choice.VaultId == shared.VaultId);
vault.NewHostCommand.Execute(null);
vault.EditorLabel = "prod-db";
vault.EditorHostname = "db.internal";
vault.EditorUsername = "deploy";
await vault.SaveHostCommand.ExecuteAsync(null);
vault.IsEditing.ShouldBeFalse(vault.Status);
await vault.LoadAsync(Token);
}
}