Files
DodoSSH/tests/DodoSSH.SystemTests/M1VerticalSliceTests.cs
T
jaap-jan 5cbda59a34 Merge branch 'main' into claude/host-management-ui-plan-7f20ab
Seven files needed a hand. Most were two branches adding something in the same
place, but three were one branch changing what the other had moved or renamed,
and those are the ones worth reading.

The shell keeps both new fields and both constructor lines: the connection
recorder this branch built and the teams view model main did. Where main put a
teams load inside OnScreenChanged, it now sits beside the logs refresh rather
than inside RaiseSurfaceState — this branch extracted that notification block
and it is called from two properties, so a screen-specific side effect in there
would fire on every terminal switch as well.

Main gave four row types a vault id and a vault name, and this branch had moved
one of them — KnownHostRowViewModel — into its own file when the pinned keys
became a screen. Git resolved that as "deleted here, modified there" and took
the delete, which compiles as long as nobody looks: the moved copy still had
the two-argument constructor and the call site had grown to four. Carried over
by hand, along with the ordering the pins list now does on them.

The status line's quiet rule was the subtle one. Main extracted it into
IsWorthReporting; this branch had changed the same condition to read item
counts rather than raw ones, because every user action queues a log entry a
moment later and this machine reads its own entries back on the next pull. Take
main's structure and the merge builds, passes, and silently restores a bug this
branch existed partly to fix — every save's message overwritten a second after
it appears. The method now reads PulledItems and PushedItems, with the reason
in its remarks.

Two conflicts were prose that had gone stale rather than code. The keychain
screen's comment said team vaults are refused by the server's access service,
which was true when it was written and is not now; main's replacement stands,
in this branch's vocabulary. The design-gaps row for groups was claimed by both
— real host groups here, per-vault headings there — and they are different
things, so both rows stay and the difference is stated: a group is a shelf the
user chose, a vault is who can read the item.

One defect the tests found and the compiler could not. Generating a key opens
the same editor as pasting one, but not through NewKey — so it never set the
target vault main added, and a generated key was filed into whatever vault was
edited last, or none. Both key-generation tests failed on it. Fixed where the
editor opens, with the reason recorded there.

One gap is left deliberately and is written down rather than half-built. Hosts,
keys, credentials and pins are read across every vault this session holds a key
for; groups are read from the active vault alone, so a host a teammate filed
shows under UNGROUPED. Nothing is lost or misfiled — it is what the sidebar
already shows for a group that has been deleted — but closing it needs a vault
id on every group row for rename and delete, and a way to tell two vaults'
identically-named groups apart under a layout with one heading per group. Both
are worth doing and neither is a merge's business. It is in the remarks on
ReloadGroupsAsync and in docs/design-import-gaps.md.

dotnet build, dotnet test and dotnet format --verify-no-changes are all clean:
1282 tests, including the end-to-end suite against real containers.
2026-07-31 20:44:39 +02:00

502 lines
22 KiB
C#

using System.Text;
using DodoSSH.Client.Domain;
using DodoSSH.Client.Session;
using DodoSSH.Client.Ssh;
using DodoSSH.Client.Storage;
using DodoSSH.Client.Sync;
using DodoSSH.Contracts;
using DodoSSH.Crypto;
namespace DodoSSH.SystemTests;
/// <summary>
/// M1's definition of done: sign in, enroll, unlock, create a host, sync, read it on a second machine,
/// and open a shell on it.
/// </summary>
/// <remarks>
/// <para>
/// Nothing is stubbed. A real Keycloak issues the tokens and signs the key binding, a real API stores the
/// ciphertext in a real PostgreSQL, real DSH1 crypto seals and opens it, and a real <c>sshd</c> answers at
/// the end. Every other suite substitutes at least one of those, and each substitution is a place where a
/// misreading of the protocol can be consistent on both sides and still wrong in production — which is
/// exactly what this found the first time it ran.
/// </para>
/// <para>
/// One test rather than several, because the steps are not independent: you cannot unlock without having
/// enrolled, and enrollment happens once per account. Splitting them would mean sharing mutable state
/// between tests or repeating a minute of setup per assertion.
/// </para>
/// </remarks>
public sealed class M1VerticalSliceTests(DevStack stack) : IClassFixture<DevStack>, IAsyncDisposable
{
private const string Passphrase = "an end to end passphrase";
/// <remarks>
/// 64 MiB is the floor <c>EnrollmentLimits</c> enforces, and this suite has to respect it — the other
/// client suites use 8 MiB because their in-memory servers have no policy, and a real one rejects that
/// outright. Worth knowing rather than discovering: the reduction those suites take for speed is only
/// available because nothing is checking, and the difference is a 400 rather than a slow test.
/// </remarks>
private static readonly Argon2Profile ServerFloorProfile =
Argon2Profile.FromStoredParameters(memoryKibibytes: 64 * 1024, passes: 3, parallelism: 1);
private readonly List<string> directories = [];
/// <inheritdoc />
public ValueTask DisposeAsync()
{
foreach (var directory in directories.Where(Directory.Exists))
{
Directory.Delete(directory, recursive: true);
}
return ValueTask.CompletedTask;
}
[Fact]
public async Task TheWholeSlice()
{
// The realm file's own account, deliberately — see DevStack.RealmUser. A runtime-minted one hid a
// sign-in failure that only the committed configuration had.
var account = DevStack.RealmUser;
var browser = new ScriptedBrowser(account.Username, account.Password);
using var connection = await ServerConnection
.SignInAsync(stack.ApiBaseUrl, browser, TimeProvider.System, Token);
AssertDiscoveredFromTheServer(connection);
using var laptopCache = await OpenCacheAsync();
await EnrollAsync(connection, laptopCache, browser);
var laptop = await UnlockAsync(laptopCache);
await using var laptopSession = laptop;
// The key first, because the host binds it. A second item type in the same vault and the same
// outbox is what makes this a test of the shared write path rather than of hosts: the server picks a
// table per type, the client picks a cipher per type, and the AAD binds a different resource type
// into each. All three are hand-kept mappings between enums that do not line up, and a swap between
// them encrypts, decrypts and stores perfectly on the machine that made it.
var key = BuildKey();
var keyId = await laptop.SshKeys.CreateAsync(laptop.ActiveVaultId, key, Token);
// Bound to the key, which also makes this host a schema-version-2 payload — so the slice covers a
// payload written at a version older clients will refuse to edit, through the real server.
var host = BuildHost(keyId);
var entityId = await laptop.Hosts.CreateAsync(laptop.ActiveVaultId, host, Token);
var pushed = await laptop.SyncAsync(connection.Sync, laptop.ActiveVaultId, Token);
AssertTheKeyAndTheHostWentUpWithTheirLogEntries(pushed);
await AssertTheServerCannotSeeTheAddressAsync(connection, entityId);
await AssertTheServerLearnsNothingAboutTheKeyAsync(connection, keyId);
// The shell, and the trust decision it produces. Before the second machine reads the vault, so that
// what the second machine pulls includes the host key this one approved — which is the claim the whole
// item type exists to make and the only place it is proved through a real server.
var pin = await OpenAShellAsync(laptop, host);
var trusted = await laptop.SyncAsync(connection.Sync, laptop.ActiveVaultId, Token);
trusted.PushedItems.ShouldBe(1, "the host key the user approved at the prompt");
// And its activity entry. Worth asserting rather than ignoring: a pin is written programmatically at
// connect time and never through a screen, which is exactly the write an activity hook placed in the
// view models would have missed — see IActivityLogSink.
trusted.PushedLogEntries.ShouldBe(1);
trusted.NeedsAttention.ShouldBeFalse();
await AssertTheServerLearnsNothingAboutTheTrustedHostAsync(connection);
await ReadOnASecondMachineAsync(connection, host, entityId, key, keyId, pin);
await AssertUnlocksOfflineAsync(laptopCache);
}
// ---- Steps ----
/// <remarks>
/// The user typed one server URL. Everything about the identity provider — the authority, the client
/// id, the scopes — came back from the server, which is the whole onboarding story.
/// </remarks>
private void AssertDiscoveredFromTheServer(ServerConnection connection)
{
connection.Configuration.Oidc.Authority.ToString()
.ShouldStartWith(stack.Authority.ToString());
connection.Configuration.Oidc.ClientId.ShouldBe("dodossh-desktop");
// Server:PublicBaseUrl, which is what a client behind a proxy would follow. Worth asserting
// because it is configuration the server states about itself and nothing else would notice it
// being wrong.
connection.Configuration.ApiBaseUrl.ShouldBe(stack.ApiBaseUrl);
connection.Meta.SyncProtocolVersion.ShouldBe(1);
connection.Meta.CryptoSpecVersion.ShouldBe(1);
}
private async Task EnrollAsync(
ServerConnection connection,
ClientCacheFactory caches,
ScriptedBrowser browser)
{
var provisioner = new AccountProvisioner(
connection.Account, connection.KeyBinding, caches, TimeProvider.System, ServerFloorProfile);
var before = await provisioner.RefreshAsync(ServerUrl, Token);
before.Status.ShouldBe(ProvisionStatus.EnrollmentRequired);
var enrolled = await provisioner.EnrollAsync(
ServerUrl, Passphrase, "e2e-laptop", "Personal", Token);
enrolled.Status.ShouldBe(ProvisionStatus.Ready);
enrolled.RecoveryCode.ShouldNotBeNullOrWhiteSpace();
// Two sign-ins, not one. The second is the identity-provider key binding: an authorization whose
// nonce is the key statement's hash, whose ID token the server verified against Keycloak's JWKS
// before accepting the key. That is what stops a compromised DodoSSH server fabricating a key for
// someone who never enrolled — see ADR 0001 — and it is invisible unless something counts.
browser.SignInCount.ShouldBe(
2, "enrollment must obtain an identity-provider signature over the published key");
}
/// <remarks>
/// Asserted against what the server hands back, not against the local mirror. With relay off the
/// address stays inside the ciphertext; ADR 0004 is the only reason it would ever be otherwise.
/// </remarks>
/// <summary>
/// Two items and two activity entries, through the real server.
/// </summary>
/// <remarks>
/// Creating a key and creating a host are each recorded, and the entries go up in the same batch as the
/// items they are about. <c>PushedItems</c> is the number this assertion was originally written about —
/// the user's own work — and the log entries are counted apart precisely so that number goes on meaning
/// what it meant before there were any.
/// </remarks>
private static void AssertTheKeyAndTheHostWentUpWithTheirLogEntries(SyncReport pushed)
{
pushed.PushedItems.ShouldBe(2);
pushed.PushedLogEntries.ShouldBe(2);
pushed.Pushed.ShouldBe(4);
pushed.NeedsAttention.ShouldBeFalse();
}
private static async Task AssertTheServerCannotSeeTheAddressAsync(
ServerConnection connection,
Guid entityId)
{
var vaultId = (await connection.Account.GetMeAsync(Token)).Vaults.Single().VaultId;
var page = await connection.Sync.SyncPullAsync(
vaultId, new SyncPullRequest(null, 100, [SyncEntityType.Host]), Token);
var change = page.Changes.Single(c => c.EntityId == entityId);
change.PlaintextFields.ShouldNotBeNull();
change.PlaintextFields.RelayEnabled.ShouldBeFalse();
change.PlaintextFields.Hostname.ShouldBeNull("the address must not leave the payload");
change.PlaintextFields.Port.ShouldBeNull();
// What it does hold is opaque, and it carries its data key as the specification requires.
change.Payload.ShouldNotBeNull();
change.Payload.WrappedDataKey.ShouldNotBeEmpty();
change.Payload.DataKeyId.ShouldNotBe(Guid.Empty);
}
/// <remarks>
/// The relay concession is the host's alone. A key has no address to resolve, so the server is given
/// nothing at all about it — not even the public-key fingerprint its own schema has a column for, which
/// it would have accepted. A fingerprint is not secret but it is a stable identifier for a key pair, and
/// nothing in the product reads that column; see the note on <c>SshKeyKind.Fields</c>.
/// </remarks>
private static async Task AssertTheServerLearnsNothingAboutTheKeyAsync(
ServerConnection connection,
Guid keyId)
{
var vaultId = (await connection.Account.GetMeAsync(Token)).Vaults.Single().VaultId;
var page = await connection.Sync.SyncPullAsync(
vaultId, new SyncPullRequest(null, 100, [SyncEntityType.SshKey]), Token);
// Asked for keys, and got only keys back — so the filter the client relies on is honoured by the
// real endpoint and not merely by the in-memory one the unit suites use.
page.Changes.ShouldAllBe(change => change.EntityType == SyncEntityType.SshKey);
var change = page.Changes.Single(c => c.EntityId == keyId);
change.PlaintextFields.ShouldBeNull(
"a key gives the server no plaintext columns, so it hydrates to nothing at all");
change.Payload.ShouldNotBeNull();
change.Payload.WrappedDataKey.ShouldNotBeEmpty();
change.Payload.DataKeyId.ShouldNotBe(Guid.Empty);
}
/// <remarks>
/// Takes the host key presentation the shell step produced, because the point of pinning trust in the
/// vault is that this machine — which has never spoken to that <c>sshd</c> — already knows the fingerprint
/// the other one approved.
/// </remarks>
private async Task ReadOnASecondMachineAsync(
ServerConnection connection,
HostSecret expected,
Guid entityId,
SshKeySecret expectedKey,
Guid keyId,
HostKeyPresentation pin)
{
using var desktopCache = await OpenCacheAsync();
var provisioner = new AccountProvisioner(
connection.Account, connection.KeyBinding, desktopCache, TimeProvider.System, ServerFloorProfile);
// Already enrolled, so this only caches what an offline unlock will need.
(await provisioner.RefreshAsync(ServerUrl, Token)).Status
.ShouldBe(ProvisionStatus.Ready);
var desktop = await UnlockAsync(desktopCache);
await using var session = desktop;
var pulled = await desktop.SyncAsync(connection.Sync, desktop.ActiveVaultId, Token);
pulled.PulledItems.ShouldBe(3, "the host, the key and the approved host key, in one pass");
// And the three activity entries the first machine wrote about them, which is the claim the log
// exists to make: what somebody did on one machine is readable on another. Once teams land it is an
// administrator reading it rather than the same person, and nothing else about it changes.
pulled.PulledLogEntries.ShouldBe(3);
var listing = await desktop.Hosts.ListAsync(desktop.ActiveVaultId, Token);
var seen = listing.Items.ShouldHaveSingleItem();
seen.EntityId.ShouldBe(entityId);
seen.HasUnsyncedChanges.ShouldBeFalse();
// The decrypted host survived a round trip through a server that could read none of it — including
// the directives, which merge per name and therefore have to come back in canonical form.
seen.Secret.ShouldBe(expected);
var keys = await desktop.SshKeys.ListAsync(desktop.ActiveVaultId, Token);
var seenKey = keys.Items.ShouldHaveSingleItem();
seenKey.EntityId.ShouldBe(keyId);
seenKey.HasUnsyncedChanges.ShouldBeFalse();
// Including the private key itself, byte for byte and unreformatted, and the passphrase stored with
// it. This is the whole promise of a shared vault holding a key: a second machine can use it without
// the key ever having been readable to the thing that carried it.
seenKey.Secret.ShouldBe(expectedKey);
// And the host key trust, which is what stops this machine asking the user to check a fingerprint
// somebody has already checked. Read through the store the SSH handshake actually asks, so what is
// proved here is the answer a connection would get and not merely that a row arrived.
var knownHosts = new VaultKnownHostStore();
await knownHosts.OpenAsync(desktop, Token);
(await knownHosts.FindAsync(pin.Host, pin.Port, pin.Algorithm, Token))
.ShouldBe(pin.Fingerprint, "trust recorded on one machine has to reach the other");
// The algorithm is part of the identity, so a pin must not answer for a key the user never saw.
(await knownHosts.FindAsync(pin.Host, pin.Port, "ssh-rsa-that-was-never-offered", Token))
.ShouldBeNull();
}
/// <remarks>
/// A pin is the item type most likely to be given a plaintext column by mistake — it holds an address the
/// server may already know for a relay-enabled host, and a fingerprint that is public by nature. Together,
/// across a vault, they are the list of machines a user reaches. Asserted against the real endpoint's
/// answer, as the host and the key are.
/// </remarks>
private static async Task AssertTheServerLearnsNothingAboutTheTrustedHostAsync(
ServerConnection connection)
{
var vaultId = (await connection.Account.GetMeAsync(Token)).Vaults.Single().VaultId;
var page = await connection.Sync.SyncPullAsync(
vaultId, new SyncPullRequest(null, 100, [SyncEntityType.KnownHostKey]), Token);
page.Changes.ShouldAllBe(change => change.EntityType == SyncEntityType.KnownHostKey);
var change = page.Changes.ShouldHaveSingleItem();
change.PlaintextFields.ShouldBeNull(
"which endpoints a user has approved is not something the server is told");
change.Payload.ShouldNotBeNull();
change.Payload.WrappedDataKey.ShouldNotBeEmpty();
change.Payload.DataKeyId.ShouldNotBe(Guid.Empty);
}
private static async Task AssertUnlocksOfflineAsync(ClientCacheFactory caches)
{
// Nothing here touches the network: the salt, the parameters and the wrapped bundle are local.
var offline = await new SessionOpener(caches, TimeProvider.System).UnlockAsync(Passphrase, Token);
offline.IsUnlocked.ShouldBeTrue(offline.Message);
await offline.Session!.DisposeAsync();
}
/// <remarks>
/// <para>
/// Goes through the real trust-on-first-use path rather than around it. An unknown host key throws, the
/// caller pins it and retries — which is what the interface does, and the only way to prove the
/// fingerprint a user would be shown is the one the server actually presented.
/// </para>
/// <para>
/// Through the store that ships, so the pin is sealed under the vault key and queued for the server rather
/// than kept in a dictionary. That also means the answer the second handshake gets has been through a
/// real encrypt and decrypt, which is the property an in-memory store cannot exercise.
/// </para>
/// </remarks>
/// <returns>The host key that was approved, so a second machine can be asked whether it knows it.</returns>
private static async Task<HostKeyPresentation> OpenAShellAsync(VaultSession laptop, HostSecret host)
{
var knownHosts = new VaultKnownHostStore();
await knownHosts.OpenAsync(laptop, Token);
var factory = new SshNetConnectionFactory(knownHosts);
var request = new SshConnectionRequest(
host.Hostname, host.Port, host.Username!, new SshPasswordCredential(DevStack.SshPassword));
HostKeyPresentation? pin = null;
try
{
await using var first = await factory.ConnectAsync(request, Token);
Assert.Fail("An unseen host key must not be trusted silently.");
}
catch (SshHostKeyUnknownException exception)
{
pin = exception.Presentation;
pin.Fingerprint.ShouldStartWith("SHA256:");
await knownHosts.TrustAsync(pin, Token);
}
await using var connection = await factory.ConnectAsync(request, Token);
await using var shell = await connection.OpenShellAsync(TerminalSize.Default, Token);
await shell.WriteTextAsync("echo dodossh-e2e-ok\n", Token);
var output = await ReadUntilEchoedAsync(shell, "dodossh-e2e-ok");
output.ShouldContain("dodossh-e2e-ok");
return pin.ShouldNotBeNull();
}
// ---- Helpers ----
private static CancellationToken Token => TestContext.Current.CancellationToken;
/// <remarks>
/// The provisioner takes the URL as a string because it is also the cache's identity — the value an
/// offline unlock compares against to refuse a cache belonging to another server.
/// </remarks>
private string ServerUrl => stack.ApiBaseUrl.ToString();
private HostSecret BuildHost(Guid sshKeyId) =>
new()
{
Label = "e2e-target",
Hostname = stack.SshHostname,
Port = stack.SshHostPort,
Username = DevStack.SshUsername,
Notes = "created by the end-to-end slice",
Options = HostOptions.Create([new HostOption("ServerAliveInterval", "30")]),
SshKeyId = sshKeyId,
};
/// <remarks>
/// Armour of the right shape around material that is not a key. The shell at the end of this test
/// authenticates with a password, because what is under test here is the key's journey through the vault
/// — and a real private key committed to a repository is a real private key on the internet whatever it
/// was for. That SSH.NET can authenticate with a key delivered this way, as bytes rather than a file, is
/// established against a real <c>sshd</c> in <c>KeyAuthenticationTests</c>.
/// </remarks>
private static SshKeySecret BuildKey() =>
new()
{
Label = "e2e-deploy-key",
PrivateKeyPem =
"-----BEGIN OPENSSH PRIVATE KEY-----\nnot-a-real-key\n-----END OPENSSH PRIVATE KEY-----\n",
Passphrase = "an end to end key passphrase",
PublicKey = "ssh-ed25519 AAAAC3NzaC1lZDI1NTE5 e2e@dodossh",
Notes = "created by the end-to-end slice",
};
private async Task<ClientCacheFactory> OpenCacheAsync()
{
var directory = Path.Combine(Path.GetTempPath(), $"dodossh-e2e-{Guid.CreateVersion7():N}");
Directory.CreateDirectory(directory);
directories.Add(directory);
var factory = ClientCacheFactory.ForFile(new ClientPaths(directory).CacheFile);
try
{
await factory.MigrateAsync(Token);
return factory;
}
catch
{
factory.Dispose();
throw;
}
}
private static async Task<VaultSession> UnlockAsync(ClientCacheFactory caches)
{
var outcome = await new SessionOpener(caches, TimeProvider.System).UnlockAsync(Passphrase, Token);
outcome.IsUnlocked.ShouldBeTrue(outcome.Message);
return outcome.Session!;
}
/// <remarks>
/// Waits for the marker twice — once as the shell echoes the typed command, once as its output — rather
/// than for a fixed time. The login banner arrives first and its length is not something this test
/// should have to know.
/// </remarks>
private static async Task<string> ReadUntilEchoedAsync(ISshShellSession shell, string marker)
{
var text = new StringBuilder();
var buffer = new byte[8192];
using var deadline = CancellationTokenSource.CreateLinkedTokenSource(Token);
deadline.CancelAfter(TimeSpan.FromSeconds(30));
while (!deadline.IsCancellationRequested)
{
var read = await shell.ReadAsync(buffer, deadline.Token);
if (read == 0)
{
break;
}
text.Append(Encoding.UTF8.GetString(buffer, 0, read));
if (Occurrences(text.ToString(), marker) >= 2)
{
break;
}
}
return text.ToString();
}
private static int Occurrences(string text, string marker)
{
var count = 0;
var index = 0;
while ((index = text.IndexOf(marker, index, StringComparison.Ordinal)) >= 0)
{
count++;
index += marker.Length;
}
return count;
}
}