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DodoSSH/src/DodoSSH.Client.Android/Views/TerminalScreen.axaml
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Say how far a connection has got while it is still being made
The connecting card set its status string once, when the tab was created, and
never touched it again. Every connection therefore looked identical from the
outside: one three seconds into a key exchange, one waiting out a fifteen-second
timeout against a machine that is asleep, and one that had hung all drew the
same "connecting…". The card now draws the five steps of getting there, each lit
at the moment the handshake reports reaching it, over an amber track that fills
as they finish.

◆ NOTHING ON THE LIST IS INVENTED. Every row changes state because a layer below
it said so, at the instant the thing it names actually began.

That is the whole reason it is worth showing, and it is why most of this commit
is plumbing rather than XAML: there was no progress reporting anywhere in the
stack to hook a step list onto, and a card animating plausible progress would
have been indistinguishable from one that had stopped receiving any.

SshConnectionPhase names four phases and deliberately not more. SSH.NET runs the
entire handshake inside one ConnectAsync and raises exactly one event from the
middle of it — HostKeyReceived, once the key exchange has produced a key to show
— so that event is the only interior moment there is to report. Everything
before it is Reaching and everything after it is Authenticating. A fifth phase
in that assembly would have to be a timer, so there is not one. OpeningShell is
reported by TerminalWorkspace instead, because that is where it happens: the
factory's work ends with an authenticated connection, and asking for a
pseudo-terminal on one is a separate round trip. The SFTP path passes null — a
second connection opened behind an already-open shell has nobody watching a step
list for it.

The card's fifth step, "Starting the terminal", is the renderer wait and lives
in the shell rather than in the SSH assembly, which has never heard of a
renderer. On the first connection after a cold start it is a real wait with a
real failure mode of its own — a missing WebView2 runtime — so a list that began
at "reaching the host" would leave the one wait most likely to hang unnamed.

Amber for the step in flight, and that follows the palette's rule rather than
bending it. Green is what is true and purple is what you can press; a step still
happening is neither, and it is exactly the caveat-worth-reading that amber
exists for. Steps behind it go green as they become true. Nothing animates,
which is the argument TransfersScreen.axaml already makes for its own track,
reaching a screen with far more reason to want a spinner: a spinner is furniture
invented to fill a state nobody measured, and these states are measured, so the
track fills to what has finished and then waits there.

A refusal keeps the step it stopped on, in red, with the ones behind it still
green. That is the half a progress bar could not do, and it is the difference
between "that host is not there" and "that host is there and would not have me"
— a question the reason sentence alone frequently does not settle.

The strip's dot goes amber while a tab is connecting, on both heads. It was
grey, and so is a tab whose shell has exited: the two states in that strip with
the least in common, one worth waiting for and one over. PhoneShell's own
comment already recorded half of this — the dot stopped being green before
anything had answered — and this is the other half.

Progress is raised inline rather than through System.Progress<T>, which captures
whatever synchronisation context it was constructed on and posts to it. That
reads like a convenience and is really a second place the marshalling decision
gets made: silently, differently under a test with no context, and out of order
with respect to the failure that follows a phase. The shell marshals once, in
one handler, through a new optional post parameter on MainWindowViewModel — the
same seam TransfersViewModel already uses, and for the reason its own remark
gives. The three Dispatcher.UIThread.Post calls that predate it are the ones
this suite's comments record as out of reach; they are left alone rather than
swept in here.

Both heads draw the list. They differ in one place: Phone.axaml's mono class
sets a colour and a size along with the family, so the caption rule names its
own family instead of composing the two and asking two rules for one Foreground.
The desktop's mono sets the family alone, which is why ConnectingCard does
compose them. Each head also gains SHOW LOGS beside the button that gives up —
the step list is this attempt and the log is every other one, which is what a
connection taking too long actually raises.

Seven tests, and the two that matter most run against the container rather than
a fake: a real handshake reports its phases in order, and a host-key refusal
never claims to have authenticated. A fake asserting what it was written to
assert would have established nothing about either. The rest cover the tab
advancing while the connection is gated, the step a refusal stops on, and a
phase reported after the user has given up on the tab. 1,861 tests, none
failing.

The Android head's layout is not verified by anything. It compiles, and
compiled bindings mean every new binding path resolves, but that project is not
in DodoSSH.slnx, there is no test project for it and no device here — so unlike
the desktop card, whose shapes the layout harness measures, these rows have not
been drawn. Vertical fit is reasoned, not observed.
2026-08-10 15:47:45 +02:00

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<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="using:DodoSSH.Client.Shell.ViewModels"
xmlns:views="using:DodoSSH.Client.Android.Views"
x:Class="DodoSSH.Client.Android.Views.TerminalScreen"
x:DataType="vm:MainWindowViewModel"
Background="{StaticResource Canvas}">
<!--
Design 03 — TERMINAL.
One WebView for every session, exactly as on the desktop and for the same reason: each session is a pane
inside the one page, so switching tabs is a single frame rather than a second browser. On a phone the
argument is stronger — a WebView per tab would be several hundred megabytes on a device that will
reclaim them.
The tab strip is horizontal-scrolling rather than wrapping. Wrapping would reflow the terminal every
time a tab opened, which is the one thing a terminal must not do while output is arriving.
── the screen a shell gets ───────────────────────────────────────────────────────────────────────────
A connected phone shows one bar and then the terminal. The vault header, the shells strip and the
three-entry bottom bar are all collapsed by PhoneShell while a shell is showing, and what replaces them
is the row below: back, the sessions, and the way to open another one.
With nothing running it is only the header and the strip. This surface is then the connect page below —
a box and the machines connected to before — which is not what the screen was being cleared for, and is
the one screen reachable by closing your last tab, so the nav stays. See PhoneShell.RefreshChrome.
That is a trade, and the thing bought is the only one a terminal really wants. At 360dp the chrome this
screen used to sit inside came to 254 pixels of a roughly 780-pixel display — a third of it — and every
one of those rows was about somewhere the user was not. What is given up is the bottom bar's one-tap
reach to Hosts, Keychain and MORE; back and the + between them lead to all of it, and the system back
gesture does the same thing the arrow does.
-->
<UserControl.Styles>
<!--
── the connecting step list ─────────────────────────────────────────────────────────────────────
The same five rows the desktop's ConnectingCard draws, from the same reported phases, in this head's
own sizes. Kept here rather than in Phone.axaml because nothing else on this head has a step list —
the theme file is for what more than one screen shares, and a rule that exists for one control is
easier to read beside it.
Amber for the step in flight, green behind it, red where it stopped. That is the palette's rule
rather than an exception to it: green is what is true and purple is what you can press, and a step
still happening is neither. See ConnectingCard.axaml for the longer version of this argument, and
Palette.axaml for the rule itself.
A phone needs this more than a desktop does, which is the same thing the connecting block below
already says about itself: mobile links are slower and drop more often, so the stretch this describes
is longer here and more likely to end badly.
-->
<!--
Its own FontFamily rather than the row also carrying the mono class, which is this head's convention
and not a stylistic preference: Phone.axaml's mono sets a colour and a size along with the family, so
a caption wearing both classes would be asking two rules for one Foreground and settling it on style
ordering. Every other text class here — body, label, title, detail — names its own family for exactly
that reason. The desktop's mono sets the family alone, which is why ConnectingCard composes the two
and this does not.
-->
<Style Selector="TextBlock.stepcaption">
<Setter Property="FontFamily" Value="{StaticResource MonoFont}" />
<Setter Property="Foreground" Value="{StaticResource TextFaint}" />
<Setter Property="FontSize" Value="11" />
<Setter Property="VerticalAlignment" Value="Center" />
</Style>
<Style Selector="TextBlock.stepcaption.done">
<Setter Property="Foreground" Value="{StaticResource TextDim}" />
</Style>
<Style Selector="TextBlock.stepcaption.running">
<Setter Property="Foreground" Value="{StaticResource WarnText}" />
<Setter Property="FontWeight" Value="SemiBold" />
</Style>
<Style Selector="TextBlock.stepcaption.stopped">
<Setter Property="Foreground" Value="{StaticResource DangerText}" />
</Style>
<!-- Fixed width and centred: four different characters on a ragged edge is a list that looks broken. -->
<Style Selector="TextBlock.stepmark">
<Setter Property="Foreground" Value="{StaticResource BorderMid}" />
<Setter Property="FontSize" Value="11" />
<Setter Property="Width" Value="13" />
<Setter Property="TextAlignment" Value="Center" />
<Setter Property="VerticalAlignment" Value="Center" />
</Style>
<Style Selector="TextBlock.stepmark.done">
<Setter Property="Foreground" Value="{StaticResource Live}" />
</Style>
<Style Selector="TextBlock.stepmark.running">
<Setter Property="Foreground" Value="{StaticResource Warn}" />
</Style>
<Style Selector="TextBlock.stepmark.stopped">
<Setter Property="Foreground" Value="{StaticResource Danger}" />
</Style>
<!--
4 rather than the desktop's 5, which is the only deliberate difference between the two heads here:
this bar sits in a column 24 from each edge of a 360dp screen rather than under a 460-wide card, so
the same height reads as a heavier rule across a narrower span.
-->
<Style Selector="ProgressBar.steptrack">
<Setter Property="Height" Value="4" />
<Setter Property="MinHeight" Value="4" />
<Setter Property="CornerRadius" Value="2" />
<Setter Property="Background" Value="{StaticResource Chip}" />
<Setter Property="Foreground" Value="{StaticResource Warn}" />
</Style>
<Style Selector="ProgressBar.steptrack.stopped">
<Setter Property="Foreground" Value="{StaticResource Danger}" />
</Style>
</UserControl.Styles>
<Panel>
<Grid RowDefinitions="Auto,*,Auto">
<!-- ============ the bar ============ -->
<!--
Everything the phone draws above a shell. It is a bar rather than a strip because it now carries the
two controls the collapsed chrome took with it, one at each end, with the sessions between them.
Both are outside the ScrollViewer deliberately. They are the way out of this surface and the way to
another host, and a tenth tab must not be able to push either of them off the right-hand edge.
35 tall, a third off the 52 it opened at. Every height inside it came down with it — the icon squares
to 34, the pills to 30 — because a bar that shrank around controls that did not would only have moved
the clipping somewhere harder to see.
-->
<!-- DeepChrome rather than Chrome, since v5: this bar is what the vault header, the strip and the
bottom bar collapse into while a shell is showing, so it takes their surface along with their
job — see the remark on the header in PhoneShell.axaml. -->
<Border Grid.Row="0" Height="35" Background="{StaticResource DeepChrome}"
BorderBrush="{StaticResource Border}" BorderThickness="0,0,0,1">
<Grid ColumnDefinitions="Auto,*,Auto">
<!--
Back, and it goes to the page this terminal was opened over rather than to Hosts by name. The
system back gesture already does exactly that — see PhoneShell.axaml.cs — and an arrow that
landed somewhere else would be the second of two answers to one question.
Height overridden and width left alone. Button.icon is a 44 square, which is taller than this bar;
the 44 that matters is the horizontal one, since nothing in a row of this shape is hard to hit
above or below.
-->
<Button Grid.Column="0" Classes="icon" Content="←" Height="34" Margin="4,0,0,0"
Command="{Binding ShowScreenCommand}" CommandParameter="{Binding Screen}" />
<!--
v2 draws these as pills rather than as a segmented strip, so the row is transparent and each
session carries its own outline. The close cross moved inside the pill with the name, which is
what makes it read as one object you can dismiss rather than as two adjacent targets.
-->
<ScrollViewer Grid.Column="1" HorizontalScrollBarVisibility="Auto"
VerticalScrollBarVisibility="Disabled">
<ItemsControl ItemsSource="{Binding Tabs}" Margin="6,0" VerticalAlignment="Center">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate><StackPanel Orientation="Horizontal" Spacing="6" /></ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate x:DataType="vm:TerminalTabViewModel">
<!--
30 tall, in a bar of 35. It was 44, and the argument for 44 was that a pill you only
select can be chip-sized while one containing the control that ends a shell cannot — the
close cross is the one control on this head that is both destructive and has neither
confirmation nor undo. That argument is now carried by width rather than by height: the
cross keeps its full 44-pixel column, and what it lost is 14 pixels of vertical slack in a
row where nothing sits above or below it to be hit by mistake.
-->
<Border Background="{StaticResource Panel}" BorderBrush="{StaticResource BorderMid}"
BorderThickness="1" CornerRadius="10" Height="30">
<StackPanel Orientation="Horizontal">
<Button Classes="row" MinHeight="28" Padding="11,0" CornerRadius="10"
VerticalContentAlignment="Center"
Command="{Binding $parent[views:TerminalScreen].((vm:MainWindowViewModel)DataContext).SelectTabCommand}"
CommandParameter="{Binding}">
<StackPanel Orientation="Horizontal" Spacing="7" VerticalAlignment="Center">
<!--
Green only while there is a shell behind it, amber while one is being made; see
the same dot in PhoneShell, and Phone.axaml for why amber is not a rule broken.
-->
<Ellipse Classes="dot" Classes.live="{Binding IsLive}"
Classes.connecting="{Binding IsConnecting}" Width="6" Height="6"
VerticalAlignment="Center" />
<TextBlock Classes="mono" FontSize="12" FontWeight="SemiBold"
Text="{Binding Label}" />
</StackPanel>
</Button>
<!--
The close cross is inside the tab, which the plan calls out: a strip-level close would
act on whichever tab happened to be selected, and on a phone that is a mis-tap away from
killing the wrong shell.
The hairline down its left edge is not decoration. The two targets are flush inside one
pill, so without a visible seam there is nothing telling a thumb where "switch to this
shell" stops and "end it" starts.
Both alignments are stated, and the vertical one is not decoration either: Button.row
sets HorizontalContentAlignment and says nothing about the other axis, so the cross
was sitting against the top of its own column rather than in the middle of the pill.
It reads as a misprint, which for the control that ends a session is the wrong thing
to look like.
-->
<Button Classes="row" MinHeight="28" Width="44" Padding="0" CornerRadius="0,10,10,0"
HorizontalContentAlignment="Center" VerticalContentAlignment="Center"
BorderBrush="{StaticResource BorderMid}" BorderThickness="1,0,0,0"
Command="{Binding $parent[views:TerminalScreen].((vm:MainWindowViewModel)DataContext).CloseTabCommand}"
CommandParameter="{Binding}">
<TextBlock Text="×" Foreground="{StaticResource TextFaint}" FontSize="14"
HorizontalAlignment="Center" VerticalAlignment="Center"
TextAlignment="Center" />
</Button>
</StackPanel>
</Border>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
<!--
Another connection, and the three kinds this application can make. A menu rather than a straight
jump to Hosts because SFTP and S3 used to be two taps through the bottom bar's MORE, and the bar
is not on screen here — so the control that replaces it has to lead to all three or it has quietly
removed two of them.
The desktop's own + refuses a flyout on this reasoning, in TerminalTabs.axaml: a popup dropping
into the renderer's rectangle may or may not composite above a native child window, and that is
not a claim to make without a screenshot. It is answered here rather than dodged — this is a sheet
at the bottom of the screen and opening it collapses the renderer outright, exactly as the
palette does on the desktop. Nothing is drawn over the WebView.
Plain Button.icon, the same as the arrow across from it, rather than the accent variant. The two
are a matched pair at either end of one bar — one leaves this surface, one adds to it — and an
accented + would rank itself above the way out. The accent fill belongs to the floating + on
HOSTS, which is the only action on its screen; this one is not.
Click as well as Command, and the handler does one thing the command cannot: put the software
keyboard away. See OnConnectMenuRequested.
-->
<Button Grid.Column="2" Classes="icon" Content="+" Height="34" Margin="0,0,4,0"
Click="OnConnectMenuRequested"
Command="{Binding OpenConnectSheetCommand}" />
</Grid>
</Border>
<!-- ============ the renderer ============ -->
<Panel Grid.Row="1">
<!--
============ nothing open ============
Not an empty state any more, and that is what the bottom bar's word change is about: with no shell
running this surface is where a connection is made rather than a page apologising for having
nothing on it. Two things are offered, in the order somebody reaches for them.
A box, because the case this application had no answer for is the address somebody has just been
given. Everything else here starts from a keychain item, which is right for a machine used twice and
is several screens of work for one used once.
And the machines already connected to, under it, because that is the commoner half by far: the
thing most likely to be wanted is the thing that was wanted yesterday. They come out of the vault's
own connection log — see MainWindowViewModel.RecentConnections — so they survive a restart and
arrive on a new phone with the keychain, which a list kept in this process would not.
-->
<ScrollViewer IsVisible="{Binding !HasTabs}">
<StackPanel Margin="20,18,20,24" Spacing="10">
<TextBlock Classes="title" FontSize="13" Text="CONNECT TO A MACHINE" />
<!--
The manual target. One box in the grammar people already have — user@host, or user@host:port —
rather than three, because three boxes on a phone is three taps between three keyboards for
something that arrives as one string.
-->
<TextBox Classes="field" Text="{Binding Vault.ManualTarget}"
PlaceholderText="user@host or user@host:port">
<TextBox.KeyBindings>
<KeyBinding Gesture="Enter" Command="{Binding Vault.ConnectManuallyCommand}" />
</TextBox.KeyBindings>
</TextBox>
<!--
A typed password and nothing else. Offering the keychain's keys here would be a second binding
resolution beside the one the connect path already has, and a key is the reason to save the
machine as a host rather than dial it from a box.
Classes="secret" and not merely PasswordChar: the class is what also tells the software keyboard
this is not prose, which is the difference between dots on screen and dots on screen with the
password in the IME's dictionary. See Theme/Phone.axaml.
-->
<TextBox Classes="field secret" Text="{Binding Vault.ManualPassword}"
PlaceholderText="password">
<TextBox.KeyBindings>
<KeyBinding Gesture="Enter" Command="{Binding Vault.ConnectManuallyCommand}" />
</TextBox.KeyBindings>
</TextBox>
<Button Classes="primary" Content="CONNECT" Command="{Binding Vault.ConnectManuallyCommand}" />
<!--
Beside the box rather than on the shell's status line. What fails here is about what was typed —
a missing account, a port that is not a number — and a sentence about a text box belongs under
the text box.
-->
<TextBlock Classes="detail" TextWrapping="Wrap" Foreground="{StaticResource WarnText}"
Text="{Binding Vault.ManualStatus}"
IsVisible="{Binding Vault.ManualStatus, Converter={x:Static StringConverters.IsNotNullOrEmpty}}" />
<TextBlock Classes="body"
Text="Nothing typed here is saved. A machine worth keeping belongs on HOSTS, where it can carry a key, a group's defaults and a name." />
<!-- ============ where you have been ============ -->
<StackPanel Spacing="2" Margin="0,14,0,0" IsVisible="{Binding HasRecentConnections}">
<TextBlock Classes="label" Text="RECENT" Margin="0,0,0,4" />
<ItemsControl ItemsSource="{Binding RecentConnections}">
<ItemsControl.ItemTemplate>
<DataTemplate x:DataType="vm:ConnectionLogRowViewModel">
<!--
Tapping one does not connect, and that is deliberate rather than a missing step. A row
that names a keychain host goes to that host with its connect bar — which is where its
key, or its password box, or its refusal lives — and one that names only an address goes
back into the box above, without the password, which was never stored. Either way what
happens next is visible before anything is dialled. See ConnectToRecentCommand.
-->
<Button Classes="row" MinHeight="52" Padding="12,8" CornerRadius="10"
Command="{Binding $parent[views:TerminalScreen].((vm:MainWindowViewModel)DataContext).ConnectToRecentCommand}"
CommandParameter="{Binding}">
<Grid ColumnDefinitions="*,Auto">
<StackPanel Grid.Column="0" Spacing="2" VerticalAlignment="Center">
<TextBlock Classes="mono" FontSize="13" FontWeight="SemiBold"
Text="{Binding HostLabel}" TextTrimming="CharacterEllipsis" />
<TextBlock Classes="detail" FontSize="10.5" Text="{Binding Address}"
TextTrimming="CharacterEllipsis" />
</StackPanel>
<TextBlock Grid.Column="1" Classes="detail" FontSize="10"
VerticalAlignment="Center" Text="{Binding Started}" />
</Grid>
</Button>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
<TextBlock Classes="body" Margin="0,10,0,0"
Text="A shell opened here keeps running while the app is in the background, and keeps running after the keychain is locked — a notification says so for as long as one is alive." />
</StackPanel>
</ScrollViewer>
<!--
A tab with no pane behind it: one still connecting, or one that was refused. The desktop head draws
the same thing in its own ConnectingCard, and it exists for the same reason — connecting does not
hold the application still any more, so there is a stretch in which a tab is selected and there is
nothing yet to render in it. A phone needs it more than a desktop does: mobile links are slower, and
the alternative is a black rectangle.
It carries the address, which is where that fact went when the connection line was folded into the
bar above. This is the moment it is worth reading — what is being dialled, before anything has
answered — and once a shell is open its own prompt says the same thing more accurately than a header
derived from the keychain ever did.
-->
<StackPanel IsVisible="{Binding IsConnectingShowing}" VerticalAlignment="Center" Margin="24"
Spacing="10">
<TextBlock Classes="title" FontSize="13" Text="{Binding SelectedTab.Label}" />
<TextBlock Classes="detail" FontSize="11" Foreground="{StaticResource TextDim}"
TextWrapping="Wrap" Text="{Binding SelectedTab.Address}" />
<!--
Where a single unchanging "connecting…" used to be. The track counts steps that really finished
against the five there are — StepsDone over StepCount, never a percentage, because the arithmetic
that makes a percentage is the arithmetic that starts inventing one. See TerminalTabViewModel.
Drawn for both states rather than once per state: a refused connection has the same five rows and
the same track, and the only differences are that one row is red and the track stops where it got
to. Two templates kept identical for the sake of a colour is how the two drift apart.
-->
<ProgressBar Classes="steptrack" Classes.stopped="{Binding SelectedTab.IsFailed}"
Minimum="0" Maximum="{Binding SelectedTab.StepCount}"
Value="{Binding SelectedTab.StepsDone, Mode=OneWay}" />
<ItemsControl ItemsSource="{Binding SelectedTab.Steps}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Spacing="6" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate x:DataType="vm:ConnectionStepViewModel">
<StackPanel Orientation="Horizontal" Spacing="9">
<TextBlock Classes="stepmark"
Classes.done="{Binding IsDone}"
Classes.running="{Binding IsRunning}"
Classes.stopped="{Binding IsStopped}"
Text="{Binding Mark}" />
<TextBlock Classes="stepcaption"
Classes.done="{Binding IsDone}"
Classes.running="{Binding IsRunning}"
Classes.stopped="{Binding IsStopped}"
Text="{Binding Caption}" />
</StackPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
<!--
Only for a refusal now. While a connection is being made this used to be the whole of what this
screen said, and it is now the step list's running row said twice — so it is shown for the one
state the list cannot put into words: why it stopped.
-->
<TextBlock Classes="body" Text="{Binding SelectedTab.Status}"
Foreground="{StaticResource Danger}"
IsVisible="{Binding SelectedTab.IsFailed}" />
<!--
Two 44-high targets side by side rather than one, and the second is the logs: the step list is
this attempt and the log is every other one, which is the question a connection that is taking too
long on a mobile link actually raises — has this machine ever worked from here. Reached the
ordinary way, through ShowScreenCommand, exactly as the rail and MORE reach it.
-->
<StackPanel Orientation="Horizontal" Spacing="8" HorizontalAlignment="Left">
<Button Classes="row" MinHeight="44" Padding="14,0"
Command="{Binding CloseTabCommand}" CommandParameter="{Binding SelectedTab}">
<TextBlock Classes="label" FontSize="9" Text="CLOSE THIS TAB" />
</Button>
<Button Classes="row" MinHeight="44" Padding="14,0"
Command="{Binding ShowScreenCommand}"
CommandParameter="{x:Static vm:ShellScreen.Logs}">
<TextBlock Classes="label" FontSize="9" Text="SHOW LOGS" />
</Button>
</StackPanel>
</StackPanel>
<!--
Collapsed rather than merely covered when there is no pane to show. On Windows this control is a
native child view that composites above everything Avalonia draws, which is why the desktop head
hides it explicitly; whether Android's WebView does the same is recorded as unverified in
docs/android-port.md. Hiding it either way costs nothing and is correct under both answers.
IsTerminalShowing rather than HasTabs, which are no longer the same question: a tab that is still
connecting has no pane, and showing the renderer for it would show the previous session's output
under the name of a machine nothing has connected to yet. It is also what the connect sheet turns
off — see MainWindowViewModel.IsTerminalShowing.
v2 insets this behind a 14-pixel radius. Not done, and not an oversight: this is a native child view
composited above everything Avalonia draws, so a rounded Border behind it clips nothing — the
corners would stay square over a frame pretending otherwise. What the design was really after is
that the terminal reads as the lit surface, and that comes from its own background, which now is the
design's #171A26. See WebAssets/terminal.css.
-->
<NativeWebView x:Name="Renderer" IsVisible="{Binding IsTerminalShowing, FallbackValue=False}" />
</Panel>
<!-- ============ accessory keys ============ -->
<!--
The row every Android SSH client ships, and the reason is not preference: a software keyboard has no
Ctrl, no Esc, no Tab and no arrows, and without them a phone cannot interrupt a process, complete a
path, or reach the previous command. Ctrl and Alt latch — pressed once they apply to the next key and
then release, because holding a modifier while typing is not possible one-thumbed.
-->
<!-- Only with a pane to type into: the keys send bytes at a session, and a connecting tab has none. -->
<!--
33 tall rather than 50, a third off it like the bar at the top, with the keys inside coming down from
38 to 30 for the reason the pills did: a row that shrank around its own contents would clip them.
The five pixels above it are a gap and not a border. The renderer is a native child view, so nothing
Avalonia draws can sit on top of it — a hairline between the two would have to be a row of its own —
and a terminal whose last line of output is flush against a row of grey keys reads as one surface
that has gone wrong rather than as two that are different things.
-->
<Border Grid.Row="2" IsVisible="{Binding IsTerminalShowing}" Height="33" Margin="0,5,0,0">
<Grid ColumnDefinitions="*,Auto">
<ScrollViewer Grid.Column="0" HorizontalScrollBarVisibility="Auto"
VerticalScrollBarVisibility="Disabled">
<StackPanel x:Name="AccessoryKeys" Orientation="Horizontal" Spacing="5" Margin="12,0"
VerticalAlignment="Center" />
</ScrollViewer>
<!--
The text-size buttons, pinned at this row's right-hand end rather than scrolling with the keys
beside them.
They used to have a row of their own above the terminal, on the argument that the accessory row
scrolls and these two must never be off-screen — a terminal too small to read is exactly the state
in which hunting for the control that fixes it is worst. That argument is answered rather than
abandoned: outside the ScrollViewer they cannot scroll away, and the row they had costs 36 pixels
on a surface this change exists to give back.
A phone cannot press Ctrl+plus. The desktop head has that chord and needs no buttons; this head
has no keyboard to press it with, which is why the two heads differ here and nowhere else in this
screen.
Disabled at the ends rather than clamping silently. A button that keeps accepting taps and does
nothing reads as the terminal having stopped responding, which is the one thing this screen must
never look like.
◆ Focusable="False", for the reason the accessory keys carry in code — see
TerminalScreen.axaml.cs. Every button on this row sits over a terminal somebody is typing into,
and an ordinary one takes Avalonia's focus off the NativeWebView on tap, which makes the package
resign the page's focus. Making the text smaller must not cost the keyboard.
-->
<StackPanel Grid.Column="1" Orientation="Horizontal" Spacing="5" Margin="8,0,12,0"
VerticalAlignment="Center">
<Border Width="1" Height="18" Background="{StaticResource Border}" Margin="0,0,3,0"
VerticalAlignment="Center" />
<Button Classes="row" MinHeight="30" Height="30" MinWidth="40" Padding="0" CornerRadius="10"
HorizontalContentAlignment="Center" VerticalContentAlignment="Center"
Background="{StaticResource Panel}" BorderBrush="{StaticResource BorderMid}"
BorderThickness="1" Focusable="False"
Command="{Binding ShrinkTerminalFontCommand}"
IsEnabled="{Binding CanShrinkTerminalFont}">
<TextBlock Classes="mono" FontSize="13" Text="A" />
</Button>
<Button Classes="row" MinHeight="30" Height="30" MinWidth="40" Padding="0" CornerRadius="10"
HorizontalContentAlignment="Center" VerticalContentAlignment="Center"
Background="{StaticResource Panel}" BorderBrush="{StaticResource BorderMid}"
BorderThickness="1" Focusable="False"
Command="{Binding EnlargeTerminalFontCommand}"
IsEnabled="{Binding CanEnlargeTerminalFont}">
<TextBlock Classes="mono" FontSize="15" Text="A+" />
</Button>
</StackPanel>
</Grid>
</Border>
</Grid>
<!-- ============ the connect sheet ============ -->
<!--
Follows the add sheet on HostsScreen, which follows HostKeySheet: a scrim, a bottom-aligned panel with
the top two corners rounded, and a grab handle that is decoration. Dismissible, like the add sheet and
unlike the host-key one — "which kind of connection" has no wrong answer and no answer at all is one
of them.
It lives here rather than in PhoneShell for the reason the add sheet lives in its own screen: nothing
but this surface raises it. The scrim reaching only the screen area is the full display while a shell
is showing, because the bottom bar is collapsed for it. Raised from the connect page it is not, and
that lands on the add sheet's own answer: the three destinations under the scrim stay tappable, and for
a menu of places to connect from, navigating away is a perfectly good way to decide not to.
Every row navigates away from the terminal. That is not a side effect of the menu, it is the menu:
each of the three destinations is a picker, and the shell they open lands back on this surface as a
new tab in the bar above.
-->
<Panel IsVisible="{Binding IsConnectSheetOpen}">
<!--
Declared before the sheet so the sheet draws over it: a Panel stacks its children in declaration
order. See the .scrim style for why a tap on it must not light anything up.
-->
<Button Classes="scrim" Command="{Binding CloseConnectSheetCommand}" />
<Border VerticalAlignment="Bottom" Background="{StaticResource Panel}"
BorderBrush="{StaticResource BorderMid}" BorderThickness="0,1,0,0"
CornerRadius="22,22,0,0" Padding="20,18,20,16">
<StackPanel Spacing="0">
<Border Width="38" Height="4" CornerRadius="2" Background="{StaticResource BorderMid}"
HorizontalAlignment="Center" Margin="0,0,0,16" />
<TextBlock Classes="title" Text="CONNECT" FontSize="13" />
<Button Classes="row" Margin="0,10,0,0" Command="{Binding ShowScreenCommand}"
CommandParameter="{x:Static vm:ShellScreen.Hosts}">
<StackPanel Spacing="3" VerticalAlignment="Center">
<TextBlock Classes="mono" FontSize="13.5" FontWeight="SemiBold" Text="Connect" />
<TextBlock Classes="detail" FontSize="10.5"
Text="Another shell, on this host or any other in the keychain." />
</StackPanel>
</Button>
<!--
These two go through ShowFiles rather than ShowScreen, as the MORE hub's own rows do: one screen
over one view model, and which kind of remote it offers is the thing being chosen. It can refuse
— there is a single transfer session behind both — and refusing lands on the screen the open one
belongs to with a sentence saying why, which is a better place to read it than a sheet that has
just closed.
-->
<Button Classes="row" Command="{Binding ShowFilesCommand}"
CommandParameter="{x:Static vm:RemoteKind.Host}">
<StackPanel Spacing="3" VerticalAlignment="Center">
<TextBlock Classes="mono" FontSize="13.5" FontWeight="SemiBold" Text="Connect via SFTP" />
<TextBlock Classes="detail" FontSize="10.5" Text="Browse a host's files." />
</StackPanel>
</Button>
<Button Classes="row" Command="{Binding ShowFilesCommand}"
CommandParameter="{x:Static vm:RemoteKind.Bucket}">
<StackPanel Spacing="3" VerticalAlignment="Center">
<TextBlock Classes="mono" FontSize="13.5" FontWeight="SemiBold" Text="Connect via S3" />
<TextBlock Classes="detail" FontSize="10.5"
Text="Objects in an S3-compatible bucket from the keychain." />
</StackPanel>
</Button>
<Button Classes="secondary" Content="CANCEL" Margin="0,12,0,0"
Command="{Binding CloseConnectSheetCommand}" />
</StackPanel>
</Border>
</Panel>
</Panel>
</UserControl>