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DodoSSH/tests/DodoSSH.Client.Terminal.Tests/FakeShellSession.cs
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Add port forwarding: local, remote and dynamic, per terminal session
A host can now carry port forwards (-L, -R, -D), saved inside its
encrypted payload as RelayTicketRequest.PortForwardId already assumed,
so they sync and merge per forward like tags and pinned paths. The host
schema moves to version 8 only for hosts that carry forwards.

ISshConnection gains StartForwardAsync over SSH.NET's forwarded ports.
Every listener binds loopback and there is no bind-address field: a
forward is something any member of a shared keychain can edit. A remote
forward's target is resolved here, IPv4 first, rather than by SSH.NET's
constructor, which takes the first DNS answer and can send ::1.

Forwards start with every terminal opened to the host and stop with its
connection; a reconnect starts them again. The session sidebar lists
them with state, failure reason and an on/off switch, the status bar
counts the listening ones, and the host editor and detail pane gain a
PORT FORWARDS section. A forward that cannot start fails alone.

The phone does not start forwards yet: it has no surface showing what
is listening, and its More screen now says so. No byte counts, since
SSH.NET keeps none.
2026-09-28 20:47:02 +02:00

405 lines
14 KiB
C#

using DodoSSH.Client.Ssh;
namespace DodoSSH.Client.Terminal.Tests;
/// <summary>A shell session that produces output on demand, for exercising the pump.</summary>
internal sealed class FakeShellSession : ISshShellSession
{
private readonly List<byte> written = [];
private readonly Lock gate = new();
private readonly bool blockReads;
private readonly TimeSpan? pacePerRead;
private long remaining;
private byte pattern;
/// <param name="bytesToProduce">
/// How many bytes to emit before reporting end of stream. <see cref="long.MaxValue"/> for an
/// endless producer, which is what a runaway remote process looks like — those sessions are ended
/// by disposing the pump rather than by running out of data.
/// </param>
/// <param name="blockReads">
/// True for a shell that is open and live but has nothing to say — an idle prompt, rather than either
/// end of the "produces bytes" and "hit end of stream" spectrum <paramref name="bytesToProduce"/>
/// covers. <see cref="ReadAsync"/> then blocks until cancelled, which is what a real idle SSH channel's
/// read does. Exists for tests that need a session whose <c>Run</c> stays live without a background
/// read loop racing the test for control of the pump's credit window — see the reattach tests in
/// <c>TerminalWorkspaceTests</c>.
/// </param>
/// <param name="pacePerRead">
/// How long each read takes, or null for one that returns as fast as the CPU can fill a buffer.
/// </param>
/// <remarks>
/// <para>
/// The default producer emits at memory bandwidth, which is faster than any network and faster than
/// the pump can frame and send — useful for the throughput harness, and useless for asking whether a
/// terminal that <em>can</em> keep up loses anything, because nothing can keep up with it. A pace makes
/// the fake a link instead of a memcpy: 8 KiB every millisecond is 8 MB/s, which is a fast remote
/// rather than an impossible one.
/// </para>
/// </remarks>
internal FakeShellSession(
long bytesToProduce = 0,
bool blockReads = false,
TimeSpan? pacePerRead = null)
{
remaining = bytesToProduce;
this.blockReads = blockReads;
this.pacePerRead = pacePerRead;
}
/// <inheritdoc />
public bool IsOpen { get; private set; } = true;
/// <inheritdoc />
/// <remarks>
/// Settable, because it is the whole of what tells a shell that exited apart from one whose connection
/// broke — a test sets it for the second case and leaves it null for the first, which is exactly what the
/// real session's latch does off SSH.NET's error event.
/// </remarks>
public string? TransportFailure { get; set; }
/// <summary>Reads issued against this session, to detect a pump that kept reading.</summary>
public int ReadCount { get; private set; }
/// <summary>Bytes the pump wrote toward the remote.</summary>
public byte[] Written
{
get
{
lock (gate)
{
return [.. written];
}
}
}
/// <summary>The last size the pump forwarded, or null if it forwarded none.</summary>
public TerminalSize? LastResize { get; private set; }
/// <summary>How many resizes were forwarded, so a dropped one is observable.</summary>
public int ResizeCount { get; private set; }
/// <inheritdoc />
/// <remarks>
/// Returns 0 once the configured budget is spent, which is what a remote closing the channel looks
/// like. Not synchronous: a fake that never yields would let the pump's read loop monopolise the
/// thread and hide any ordering problem between reading and flushing.
/// </remarks>
public async ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken)
{
ReadCount++;
if (blockReads)
{
// Never completes on its own. The only way out is the same way a real blocked read ends: the
// token being cancelled, which is what disposing the pump does.
await Task.Delay(Timeout.InfiniteTimeSpan, cancellationToken).ConfigureAwait(false);
}
if (pacePerRead is { } pace)
{
await Task.Delay(pace, cancellationToken).ConfigureAwait(false);
}
await Task.Yield();
cancellationToken.ThrowIfCancellationRequested();
if (remaining <= 0)
{
return 0;
}
var count = (int)Math.Min(buffer.Length, remaining);
buffer.Span[..count].Fill(unchecked(pattern++));
remaining -= count;
return count;
}
/// <inheritdoc />
public ValueTask WriteAsync(ReadOnlyMemory<byte> data, CancellationToken cancellationToken)
{
lock (gate)
{
written.AddRange(data.ToArray());
}
return ValueTask.CompletedTask;
}
/// <inheritdoc />
public void Resize(TerminalSize size)
{
// Mirrors the real session: an unusable size is dropped rather than forwarded.
if (!size.IsUsable)
{
return;
}
ResizeCount++;
LastResize = size;
}
/// <inheritdoc />
public ValueTask DisposeAsync()
{
IsOpen = false;
remaining = 0;
return ValueTask.CompletedTask;
}
}
/// <summary>
/// Hands out <see cref="FakeShellSession"/>s, so a workspace can be driven with no network.
/// </summary>
/// <remarks>
/// Exists for the session-lifetime tests. Everything else in this suite works on a pump directly; the
/// workspace is the layer that decides when a session is over, and that decision is what needs a
/// connection whose shell can be made to end on cue.
/// </remarks>
internal sealed class FakeConnectionFactory(long bytesPerShell = long.MaxValue, bool blockShellReads = false)
: ISshConnectionFactory
{
/// <summary>Armed on every shell handed out, so a workspace-level test can produce a dropped connection.</summary>
internal string? TransportFailure { get; set; }
/// <summary>Connections handed out, in order.</summary>
internal List<FakeConnection> Connections { get; } = [];
/// <inheritdoc />
public Task<ISshConnection> ConnectAsync(
SshConnectionRequest request,
IProgress<SshConnectionPhase>? progress,
CancellationToken cancellationToken)
{
// The real factory's own order, so that a test watching this fake is watching the same sequence a
// real handshake produces. It cannot report CheckingHostKey — there is no key exchange here to
// produce a key — and inventing one would make this the only place that phase came from.
progress?.Report(SshConnectionPhase.Reaching);
progress?.Report(SshConnectionPhase.Authenticating);
var connection = new FakeConnection(request, bytesPerShell, blockShellReads)
{
TransportFailure = TransportFailure,
};
Connections.Add(connection);
return Task.FromResult<ISshConnection>(connection);
}
}
/// <summary>A connection that opens fake shells and records its own disposal.</summary>
internal sealed class FakeConnection(SshConnectionRequest request, long bytesPerShell, bool blockShellReads = false)
: ISshConnection
{
/// <inheritdoc />
public bool IsConnected { get; private set; } = true;
/// <inheritdoc />
public HostKeyPresentation HostKey { get; } =
new(request.Host, request.Port, "ssh-ed25519", "SHA256:fake");
/// <inheritdoc />
public string Cipher { get; } = "aes256-gcm@openssh.com";
/// <summary>The shell this connection opened, if it opened one.</summary>
internal FakeShellSession? Shell { get; private set; }
/// <inheritdoc cref="ISshShellSession.TransportFailure" />
/// <remarks>Handed to whatever shell this connection opens, so the arming happens before the pump runs.</remarks>
internal string? TransportFailure { get; init; }
/// <summary>Whether the connection was disposed, which is what closing a session must do.</summary>
internal bool IsDisposed { get; private set; }
/// <inheritdoc />
public Task<ISshShellSession> OpenShellAsync(TerminalSize size, CancellationToken cancellationToken)
{
Shell = new FakeShellSession(bytesPerShell, blockShellReads) { TransportFailure = TransportFailure };
return Task.FromResult<ISshShellSession>(Shell);
}
/// <summary>The forwards started on this connection, in order.</summary>
internal List<SshPortForwardSpec> Forwards { get; } = [];
/// <inheritdoc />
public Task<ISshPortForward> StartForwardAsync(SshPortForwardSpec spec, CancellationToken cancellationToken)
{
Forwards.Add(spec);
return Task.FromResult<ISshPortForward>(new FakePortForward(spec));
}
/// <inheritdoc />
public ValueTask DisposeAsync()
{
IsDisposed = true;
IsConnected = false;
return ValueTask.CompletedTask;
}
}
/// <summary>
/// Counts output without keeping it, and acknowledges it as a renderer that is keeping up would.
/// </summary>
/// <remarks>
/// <see cref="RecordingTransport"/>'s cheap sibling, and the throughput harness needs it to be the one
/// measuring rather than the one measured: recording copies every frame into a list that grows to the size
/// of the whole run, which at the rates that harness drives makes the <em>test double</em> the slowest thing
/// in the pipeline. A harness whose consumer cannot keep up is measuring itself.
/// </remarks>
internal sealed class CountingTransport : ITerminalTransport
{
private long outputBytes;
/// <summary>Set to acknowledge every output frame immediately, as a keeping-up renderer would.</summary>
internal TerminalSessionPump? AutoAcknowledge { get; set; }
/// <summary>Payload bytes of every output frame sent so far.</summary>
internal long OutputBytes => Interlocked.Read(ref outputBytes);
/// <inheritdoc />
public ValueTask SendAsync(ReadOnlyMemory<byte> frame, CancellationToken cancellationToken)
{
if (TerminalFrame.TryRead(frame.Span, out var opcode, out _, out var payload)
&& opcode == (byte)TerminalServerOpcode.Output)
{
_ = Interlocked.Add(ref outputBytes, payload.Length);
AutoAcknowledge?.Acknowledge((uint)payload.Length);
}
return ValueTask.CompletedTask;
}
}
/// <summary>Records frames, and can acknowledge them to keep credit flowing.</summary>
internal sealed class RecordingTransport : ITerminalTransport
{
private readonly List<byte[]> frames = [];
private readonly Lock gate = new();
/// <summary>Set to acknowledge every output frame immediately, as a keeping-up renderer would.</summary>
internal TerminalSessionPump? AutoAcknowledge { get; set; }
/// <summary>Frames sent so far.</summary>
internal IReadOnlyList<byte[]> Frames
{
get
{
lock (gate)
{
return [.. frames];
}
}
}
/// <inheritdoc />
public ValueTask SendAsync(ReadOnlyMemory<byte> frame, CancellationToken cancellationToken)
{
var copy = frame.ToArray();
lock (gate)
{
frames.Add(copy);
}
if (AutoAcknowledge is { } pump
&& TerminalFrame.TryRead(copy, out var opcode, out _, out var payload)
&& opcode == (byte)TerminalServerOpcode.Output)
{
pump.Acknowledge((uint)payload.Length);
}
return ValueTask.CompletedTask;
}
/// <summary>Concatenated payloads of every output frame.</summary>
internal byte[] OutputBytes()
{
var output = new List<byte>();
foreach (var frame in Frames)
{
if (TerminalFrame.TryRead(frame, out var opcode, out _, out var payload)
&& opcode == (byte)TerminalServerOpcode.Output)
{
output.AddRange(payload);
}
}
return [.. output];
}
/// <summary>Concatenated payloads of every frame of one opcode.</summary>
internal byte[] PayloadsOf(TerminalServerOpcode opcode)
{
var payloads = new List<byte>();
foreach (var frame in Frames)
{
if (TerminalFrame.TryRead(frame, out var actual, out _, out var payload)
&& actual == (byte)opcode)
{
payloads.AddRange(payload);
}
}
return [.. payloads];
}
/// <summary>Counts frames of one opcode.</summary>
internal int CountOf(TerminalServerOpcode opcode) =>
Frames.Count(frame =>
TerminalFrame.TryRead(frame, out var actual, out _, out _)
&& actual == (byte)opcode);
}
/// <summary>An <see cref="IProgress{T}"/> that runs its callback on the thread that reported.</summary>
/// <remarks>
/// <c>System.Progress&lt;T&gt;</c> would post to a captured synchronisation context, or to the thread pool
/// when there is none — which is what a test has here — so a list it appended to would be asserted on before
/// it had been written. This is the same reason the shell does not use it either; see
/// <c>VaultViewModel.ReporterFor</c>.
/// </remarks>
internal sealed class DelegateProgress<T>(Action<T> report) : IProgress<T>
{
public void Report(T value) => report(value);
}
/// <summary>A forward that listens on nothing and says it is listening until disposed.</summary>
internal sealed class FakePortForward(SshPortForwardSpec spec) : ISshPortForward
{
/// <inheritdoc />
public event EventHandler<SshPortForwardErrorEventArgs>? ErrorOccurred
{
add { }
remove { }
}
/// <inheritdoc />
public SshPortForwardSpec Spec { get; } = spec;
/// <inheritdoc />
public int BoundPort => Spec.BindPort;
/// <inheritdoc />
public bool IsListening { get; private set; } = true;
/// <inheritdoc />
public string? LastError => null;
/// <inheritdoc />
public ValueTask DisposeAsync()
{
IsListening = false;
return ValueTask.CompletedTask;
}
}