Announce a session's end when it is actually over, and for closes too
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The phone's notification kept saying '1 shell connected' after the
shell was gone, and both close routes were at fault. A shell exiting on
its own raised SessionEnded from inside its run's finally block — where
the run task is by definition not yet complete, so the LiveSessionCount
the keep-alive reads still counted the dead shell, and nothing fired
later to correct it. A tab closed by hand announced nothing at all, by
a recorded decision that assumed every subscriber was the closer; the
keep-alive is not, and a close it never heard about left the
notification claiming a shell over nothing.

The end is now announced from a continuation after the run completes,
and CloseSessionAsync announces after its own drain — every subscriber
was already a reconcile-to-reality handler, so the echo the old remark
feared costs nothing. Shutdown stays silent: it is dismantling the
subscribers along with the sessions.
This commit is contained in:
2026-08-09 13:01:14 +02:00
parent 506d2803a2
commit e936ab4646
6 changed files with 132 additions and 33 deletions
@@ -46,8 +46,11 @@ internal sealed class SessionKeepAlive : IDisposable
this.activeTransfers = activeTransfers;
this.holdsFileSession = holdsFileSession;
// Raised on whatever thread the pump unwound on, which is fine: starting and stopping a service is
// a binder call and needs no particular thread. Nothing here touches the interface.
// Raised on whatever thread the workspace announced from — a continuation of the ended run, or the
// closer's own — which is fine: starting and stopping a service is a binder call and needs no
// particular thread. Nothing here touches the interface. That the announcement waits for the run to
// actually complete, and comes for deliberate closes too, is what makes reading LiveSessionCount
// from it honest — the event's own remark carries the stuck notification that taught us both.
workspace.SessionEnded += OnSessionEnded;
}
@@ -1936,9 +1936,9 @@ internal sealed partial class MainWindowViewModel : ObservableObject, IAsyncDisp
return;
}
// Removed first, so the workspace's SessionEnded — which fires as the pump unwinds — finds no tab to
// mark dead and does nothing. The alternative ordering leaves a window in which a tab that is on its
// way out is repainted as disconnected.
// Removed first, so the workspace's SessionEnded — announced once the close below has fully drained
// — finds no tab to mark dead and does nothing here. The alternative ordering leaves a window in
// which a tab that is on its way out is repainted as disconnected.
var index = Tabs.IndexOf(tab);
Tabs.Remove(tab);
@@ -257,7 +257,8 @@ public sealed class TerminalWorkspace : IAsyncDisposable
}
/// <summary>
/// Raised with the session id when a shell ends on its own.
/// Raised with the session id once a session is over — its shell having ended on its own, or a
/// deliberate close having fully drained.
/// </summary>
/// <remarks>
/// <para>
@@ -268,13 +269,23 @@ public sealed class TerminalWorkspace : IAsyncDisposable
/// the half of the interface Avalonia draws.
/// </para>
/// <para>
/// <b>Raised on whatever thread the pump finished on</b>, which is a thread-pool thread. A handler that
/// touches an observable collection has to marshal; this type has no toolkit to do it with, which is
/// exactly why it does not try.
/// <b>Raised only after the session's run task has completed, and that ordering is load-bearing.</b>
/// It used to fire from inside the run's own finally block, where the task is by definition not yet
/// complete — so a handler reading <see cref="LiveSessionCount"/> still counted the session that had
/// just ended, which is how the phone's foreground notification went on saying "1 shell connected"
/// over nothing. See <see cref="AnnounceEndedAsync"/>. Raised on a thread-pool continuation, or on the
/// closer's own thread; a handler that touches an observable collection has to marshal either way.
/// </para>
/// <para>
/// Not raised by <see cref="CloseSessionAsync"/>. That path already has a caller who knows the session is
/// going, and telling it what it just asked for is how a tab close turns into a second tab close.
/// <b>Raised by <see cref="CloseSessionAsync"/> too, which reverses a recorded decision.</b> The old
/// reasoning — the caller asked, so telling it is an echo — assumed every subscriber was the caller.
/// The phone's keep-alive is not: it hears this event to reconcile a notification with reality, and a
/// close that announced nothing left that notification claiming a shell that was gone. Every subscriber
/// treats the event as "reconcile" rather than "act" — a tab is marked dead if it is still there and
/// skipped if it is not — so a second announcement for a session that already announced its own end
/// (closing the tab of a shell that exited earlier) is deliberate and harmless. Shutdown is the one
/// close that stays silent: <see cref="DisposeAsync"/> is tearing the subscribers down with the
/// sessions, and news nobody is left to hear is not news.
/// </para>
/// </remarks>
public event EventHandler<TerminalSessionEndedEventArgs>? SessionEnded;
@@ -403,6 +414,10 @@ public sealed class TerminalWorkspace : IAsyncDisposable
sessions[sessionId] = new LiveSession(connection, pump, run);
}
// The announcement's own continuation — see AnnounceEndedAsync. Started after the entry is stored,
// so the containment check inside it can never run against a dictionary the session had not reached.
_ = AnnounceEndedAsync(sessionId, run);
return sessionId;
}
@@ -574,6 +589,14 @@ public sealed class TerminalWorkspace : IAsyncDisposable
{
// Expected on the ordinary path: disposing the pump cancels its run.
}
// After the drain, so a handler reading LiveSessionCount sees this session already gone — the
// event's own remark carries why a deliberate close is announced at all, and why shutdown is not:
// DisposeAsync sets the flag before its closing loop, and is dismantling every subscriber anyway.
if (Volatile.Read(ref disposed) == 0)
{
SessionEnded?.Invoke(this, new TerminalSessionEndedEventArgs(sessionId));
}
}
/// <inheritdoc />
@@ -694,21 +717,51 @@ public sealed class TerminalWorkspace : IAsyncDisposable
// the pump unwinding, which is why CloseSessionAsync needs no call of its own — and why this
// must not do any work: it is running on a thread-pool thread inside DisposeAsync's loop when
// the application is closing.
//
// SessionEnded is deliberately NOT raised from here, and it used to be — see
// AnnounceEndedAsync for what was wrong with that.
ConnectionLog?.Closed(sessionId, clock.GetUtcNow());
}
}
// Only when the session is still one this workspace knows about. CloseSessionAsync removes the
// entry before it disposes the pump, so a tab the user closed does not come back as news.
bool announce;
/// <summary>Announces a session's end once its run task has actually completed.</summary>
/// <remarks>
/// <para>
/// A continuation rather than a line in <see cref="RunSessionAsync"/>'s finally, and the difference is
/// what a handler sees. Inside that finally the run task is not yet complete — a finally is part of the
/// task — so <see cref="LiveSessionCount"/>, which counts incomplete runs, still included the session
/// that had just ended. The phone's keep-alive answers this event by reading exactly that count, and
/// reconciled its foreground notification to "1 shell connected" over a shell that was gone, with
/// nothing left to fire afterwards and correct it. By the time an await on the run resumes, the task is
/// complete and the count is honest.
/// </para>
/// <para>
/// The containment check keeps the deliberate paths out of this route: <see cref="CloseSessionAsync"/>
/// removes the entry before it disposes the pump, and makes its own announcement after its own drain.
/// </para>
/// </remarks>
private async Task AnnounceEndedAsync(uint sessionId, Task run)
{
try
{
await run.ConfigureAwait(false);
}
catch (Exception exception) when (exception is not OutOfMemoryException)
{
// The run's faults belong to whoever drains it — CloseSessionAsync, on the deliberate path.
// This continuation cares only that the run is over, however it got there.
}
lock (sessionGate)
{
announce = sessions.ContainsKey(sessionId);
}
bool announce;
if (announce)
{
SessionEnded?.Invoke(this, new TerminalSessionEndedEventArgs(sessionId));
}
lock (sessionGate)
{
announce = sessions.ContainsKey(sessionId);
}
if (announce)
{
SessionEnded?.Invoke(this, new TerminalSessionEndedEventArgs(sessionId));
}
}