Commit Graph
388 Commits
Author SHA1 Message Date
jaap-jan a2362d1e3e Desktop: decide a titlebar double-click on the press, before the drag can swallow it
ci / build and test (pull_request) Successful in 2m48s
ci / desktop nightly (pull_request) Skipped
ci / api image (pull_request) Successful in 13s
ci / android head (pull_request) Successful in 3m41s
2026-10-02 14:40:50 +02:00
jaap-jan 079a273d46 Desktop: let a lock pressed during an unlock win, instead of the unlock finishing behind it 2026-10-02 14:37:52 +02:00
jaap-jan 37e9d74938 Desktop: keep a vault-visibility failure from closing the app, and leave a crash log when anything else does 2026-10-02 14:28:27 +02:00
jaap-jan 170caa1391 Relay: end a user's sessions into a vault the moment they lose access to it 2026-10-02 14:26:44 +02:00
jaap-jan 965c9a7043 Server: stop a team being archived while a vault is created in it 2026-10-02 14:20:30 +02:00
jaap-jan ff8a790f6c Sync: take the server having no such item as a delete done, not a rejection nobody can clear 2026-10-02 14:18:28 +02:00
jaap-jan b2516ca7fb Server: start a retried write transaction from the database, not from the attempt that failed 2026-10-02 14:15:52 +02:00
jaap-jan 36fb0817a4 Transfers: say so when a drop or a download is refused because the screen is busy 2026-10-02 14:11:41 +02:00
jaap-jan cc3d46f78c Transfers: let cancel pressed as a transfer finishes do nothing rather than throw 2026-10-02 14:10:40 +02:00
jaap-jan 8bee476039 Transfers: stop a transfer queued as the last one finishes from waiting for ever 2026-10-02 14:09:47 +02:00
jaap-jan 441709f1e9 Desktop: stop decrypting the whole keychain on a sync pass that changed nothing 2026-10-02 14:08:08 +02:00
jaap-jan 873405e591 Sync: mirror a pulled page in one write and read the outbox once per page, not twice per change 2026-10-02 14:04:36 +02:00
jaap-jan f997e87c5f SSH: open a shell off the caller's thread, and stop waiting when the caller gives up 2026-10-02 14:02:18 +02:00
jaap-jan 365954c541 Desktop: probe for the TPM once, off the UI thread, instead of on every unlock 2026-10-02 14:00:12 +02:00
jaap-jan 3ccafdd53b Desktop: drop the VAULT columns that had nothing in them, and the snippet buttons with nothing to act on 2026-10-02 13:58:07 +02:00
jaap-jan 22b4d82ba8 Desktop: stop the status bar's session timer when the shell ends 2026-10-02 13:54:24 +02:00
jaap-jan 619f49a35a Desktop: trim a long session tab label instead of letting it push the + off the strip 2026-10-02 13:54:24 +02:00
jaap-jan a6d3924e0d Desktop: call device unlock what this platform calls it, not Windows Hello everywhere 2026-10-02 13:52:00 +02:00
jaap-jan 079914bfb4 Desktop: let the arrows choose the host the drawer acts on, and Enter connect to it 2026-10-02 13:49:36 +02:00
jaap-jan 6c09bdecb6 Desktop: give the host-key, delete and sign-out questions the keyboard on their harmless answer, and let Escape say no 2026-10-02 13:45:40 +02:00
jaap-jan 372a7cbdc7 Desktop: put the keyboard in the closed vault's card on launch, and let Enter sign in and enrol 2026-10-02 13:39:12 +02:00
jaap-jan a4b81da597 Desktop: show the right vault's people, leave settings on lock, say when an import fell short, and stop host names being cut to four letters
ci / build and test (push) Successful in 3m26s
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ci / desktop nightly (push) Failing after 37s
ci / api image (push) Successful in 17s
- Choosing a vault while the screen was busy went through a gate that did nothing, so the members
  panel kept showing the previous vault's people under the new name. The read now starts regardless;
  the selection generation discards answers for an earlier choice.
- Locking or signing out from Settings left the window in settings mode under the lock card, with no
  title bar to drag, minimise or close, and unlock returned to Settings. Leaving the unlocked state
  leaves Settings and closes the members panel; Escape closes that panel before leaving Settings.
- Both importers reported success when the keychain was busy and skipped the batch, or failed partway.
  ImportOutcome now carries refused hosts and why a batch stopped, and the screens say so.
- Host cards: the sync badge took 70 of 214 pixels from the name ("bastion" drew as "bast…", two k8s
  workers both as "k8s…"); it now sits on the address line. Tag chips wrap and trim inside the card.
  Keychain names trim inside their column instead of printing over TYPE, and the Security page's
  caption wraps inside its card.
2026-10-02 13:16:55 +02:00
jaap-jan 0e8fe4fc80 Give each profile its own device key, and make the Linux PIN window able to open at all
- The Windows CNG key and the macOS keychain tag were one name for every profile, so signing out of
  the nightly deleted the key the release build's device unlock was sealed to. DeviceKeyNames keeps the
  existing name for the default profile and gives every other profile its own; sign-out deletes only
  its own key, and a profile sealed before this keeps reading the shared one.
- DevicePinWindow named two palette resources that do not exist and loaded itself with
  AvaloniaXamlLoader.Load, which never assigns the named fields, so it threw on construction and no
  PIN prompt was ever shown. A layout test now builds it against the real palette.
2026-10-02 13:16:48 +02:00
jaap-jan 2ff9dff560 Terminal: deliver large pastes whole, keep keystrokes in order, and keep one session's failure off the shared socket
- A message larger than the 64 KiB receive buffer was skipped and its tail dispatched as a frame of its
  own. Messages are now reassembled up to 16 MiB; one beyond that is dropped whole.
- Input frames are handed to the pump without waiting, and ShellStream takes no lock around its write
  buffer, so a snippet's text and its carriage return could interleave or lose bytes. Writes are
  serialised per pump in arrival order.
- A resize reaching a shell SSH.NET had already disposed threw out of the receive loop and closed the
  socket every tab shares. Each frame's failure now stays with its session.
2026-10-02 13:16:48 +02:00
jaap-jan 6846f67c20 Server: send each item at the revision its ciphertext is sealed at, keep team archiving with the owner, refuse suspended accounts, and stop enrolment failing after an hour
- Pull hydrated every historical change entry with the item's current ciphertext under that entry's
  old revision. The AAD binds the revision, so a client opened it at the wrong version, failed, and
  parked its own pending edit as undecryptable. Entries an item has since moved past are left out; the
  later entry carries the same payload under the right number, and a fresh device no longer downloads
  an item once per edit it ever had.
- Deleting a team's last vault archived the team whoever deleted it, so an admin could archive it out
  from under its owner. Only the owner's delete archives it now, and TeamService.ArchiveAsync checks.
- UserStatus was checked nowhere on the request path. ActiveAccountRequirement on both policies answers
  403 account-not-active for a suspended or deprovisioned account.
- The hourly last-seen update moves xmin under the tracked user, and enrolment then saved that user
  against the stale token: a 500 for anybody enrolling more than an hour after first signing in. The
  entity is reloaded after the update.
2026-10-02 13:16:48 +02:00
jaap-jan f332d9a56f Stop a finished push deleting the edit made while it was in flight, and pull a newly synced type from the start
- The outbox coalesces a new save into the row a push already read, under a new operation id, but
  Complete, Revise and Park found the row by sequence alone. The acknowledgement of the earlier state
  deleted the row holding the later one and the edit was gone without a word. They now take the
  PendingOperation and act only while the row still holds it; a later edit is rebased onto the version
  just accepted, so it pushes cleanly instead of conflicting with its own earlier save.
- A pull filtered by type moves the cursor past changes of types it did not ask for, so a build that
  added a type (SpelunkKey, ObjectStore) never received the items of that type made before it.
  sync_state.pulled_types records the list a cursor was read under, and a different list starts the
  pull over once. Migration AddSyncStatePulledTypes.
2026-10-02 13:16:47 +02:00
jaap-jan 03c8e8589a Keep downloads inside the folder they were sent to, never run a file opened for editing, and let a bucket upload be retried
- A remote name went straight into Path.Combine. A POSIX name may hold backslashes, a colon or a drive
  letter, and an S3 key may hold "../", so a name chosen by whoever could write to the host decided
  where on this machine a download landed. LocalDirectory.ChildPath cleans the name and requires the
  resolved parent to be the target folder; every download path and EDIT use it, and a name that cannot
  be a file there is left on the host and reported.
- EDIT handed the copy to the shell's default action, which for .bat, .hta, .js and friends is to run
  it. LocalEditor opens such a file with its own "edit" verb or Notepad on Windows and `open -t` on
  macOS, and refuses a .desktop launcher on Linux.
- A failed bucket upload leaves its part object, and a retry asked for an offset no bucket accepts, so
  the row could never finish. IRemoteFileStore.CanWriteFromAnOffset is false for buckets and the queue
  starts those over.
- The SFTP host picker re-found its selection from the empty moment of every vault reload and landed
  on the first host once a minute; the chosen host is now remembered, and a typed password is only
  sent to the host it was typed for.
2026-10-02 13:16:30 +02:00
jaap-jan 4c7f47c026 Refuse a pinned host that answers with a key of another type, rather than asking whether to trust it
Pins are stored per algorithm, so an endpoint pinned for ssh-ed25519 that was answered with only an
ECDSA or RSA key found no pin and raised SshHostKeyUnknownException: the first-use question, where a
pin exists to produce a hard refusal. Anybody in the middle needed nothing more than a key of a
different type.

The connection factory now reads every pin for the endpoint before the handshake, offers the pinned
algorithms first so a server that still holds its pinned key negotiates it, and in the gate accepts a
key under an unpinned algorithm only when its fingerprint matches one of the endpoint's pins (one RSA
key signs as rsa-sha2-256 and rsa-sha2-512). Anything else is a mismatch. IKnownHostStore gains
FindForEndpointAsync for this.
2026-10-02 13:16:30 +02:00
jaap-jan 412c314aec Merge pull request 'Fill in the Spelunk API key on the Security page, as a synced Spelunk key that goes only to its own address' (#21) from claude/spelunk-api-key-security-0dfad0 into main
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ci / api image (push) Successful in 24s
Reviewed-on: #21
2026-09-29 08:36:08 +00:00
jaap-jan b08f2c58e3 Fill in the Spelunk API key on the Security page, as a synced Spelunk key that goes only to its own address
ci / build and test (pull_request) Failing after 3m42s
ci / desktop nightly (pull_request) Skipped
ci / api image (pull_request) Skipped
ci / android head (pull_request) Successful in 5m24s
Settings → Security gains a SPELUNK section: an API address and a key, saved as a new keychain item, a Spelunk key (SyncEntityType 14, AadResourceType 17, server table spelunk_key via the AddSpelunkKeyItem migration). It is ciphertext only on the server, lives in the personal vault, syncs like every secret, and holds the key together with the one address it may be sent to. The key box empties once saved; the list shows name, address and how many hosts use each key, never the key. Saving a key for an address that already has one replaces it, and deleting goes through the shared confirmation card with the hosts that would stop connecting.

A host's route names a saved key where it named a credential, in the same apiKeyCredentialId field, so no host schema changes and an older build reads such a host as one whose key credential has gone. At connect a saved key is sent only to its own address; a host naming it with another Spelunk address is refused in words. Keys kept as a credential's password still work. The editor offers saved keys first and picks the one saved for an address as it is typed.

A link from a Spelunk with a saved key now connects straight away, including the first one: saving the key is the user's say-so that the first-link editor used to ask for.

The address and key merge as one pair, so two concurrent edits can never pair one device's key with another's address, and the key never reaches the conflict log.
2026-09-29 10:34:38 +02:00
jaap-jan ee423b25ce Merge claude/spelunk-sign-in: sign in to Spelunk servers through Spelunk, and connect straight away from a Spelunk link
ci / build and test (push) Successful in 3m38s
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ci / desktop nightly (push) Successful in 1m36s
2026-09-29 09:16:12 +02:00
jaap-jan 38ab9b431b Sign in to Spelunk servers through Spelunk, and connect straight away from a Spelunk link
A Spelunk route can now say that Spelunk signs the user in. Each connection makes a throwaway Ed25519 key pair in memory, sends the public half with the ticket request ({"signIn":{"publicKey":...}}), and logs in as the account Spelunk names (root when it names none) with that key, over the agent's one-connection sshd. Such a host needs no username, key, credential or typed password: the editor greys the login out and saves none, the password box and sheet stay down, and shells, file transfer and port forwards all take the key and account from the route. The flag is nested in the spelunk object at host schema version 10; hosts without it keep their version-9 bytes.

A dodossh://spelunk/connect link now connects: to the personal vault's host tagged spelunk for that server, or, when a saved host already sends an API key to that Spelunk, to a new sign-in host saved in the personal vault with that key and the spelunk tag (made if missing). Only the first link from a Spelunk opens the editor, pre-filled with sign-in ticked and the tag on, so the key credential is chosen once and never sent to an address no saved host already sends it to.
2026-09-28 22:53:51 +02:00
jaap-jan 07bd5c9886 Merge claude/api-image-to-gitea-registry: push the API image to Gitea's own registry
ci / build and test (push) Successful in 4m2s
ci / android head (push) Successful in 5m27s
ci / api image (push) Successful in 18s
ci / desktop nightly (push) Successful in 1m50s
2026-09-28 22:07:41 +02:00
jaap-jan 31aca26e89 Push the API image to Gitea's own registry instead of registry-docker
git.dodotech.cloud/dodotech-public/dodossh-api, under the repository's owner, the way Spelunk publishes its images. REGISTRY_USERNAME and REGISTRY_PASSWORD now have to be a Gitea account and a package token for that owner.
2026-09-28 22:07:06 +02:00
jaap-jan 843713b118 Merge claude/api-image-sees-illink-pin: the API image restores with the trimmer pin
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2026-09-28 21:44:56 +02:00
jaap-jan 9c7be8ae9b Let the API image see the trimmer pin, so its restore stops breaking on each .NET servicing release
The API Dockerfile copied four of the five root build files before restoring and left out Directory.Build.targets, which pins Microsoft.NET.ILLink.Tasks. The image's locked-mode restore therefore asked for whatever ILLink its SDK bundled, and when sdk:10.0-noble moved to 10.0.401 (ILLink 10.0.12) it failed with NU1004 against lock files that correctly say 10.0.11 - while ci.yml, which sees the pin, stayed green.
2026-09-28 21:44:56 +02:00
jaap-jan 3d0a66f997 Merge claude/spelunk-tunnel: reach a Spelunk-managed server through Spelunk, and open one from a Spelunk link
ci / desktop nightly (push) Canceled after 0s
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ci / build and test (push) Canceled after 6m48s
2026-09-28 21:38:09 +02:00
jaap-jan 689ba6c1bf Merge origin/main into claude/spelunk-tunnel
Port forwarding took host schema version 8 first, so the Spelunk route moves to 9 and is written after the forwards. A host may carry both.
2026-09-28 21:38:09 +02:00
jaap-jan 6e39807cc0 Reach a Spelunk-managed server through Spelunk, and open one from a Spelunk link
A server Spelunk manages runs Spelunk's agent, which keeps a connection open
to Spelunk. A host can now be marked "Connect through Spelunk": a connect
asks Spelunk for a ticket, opens a WebSocket, and the agent connects to the
SSH server on the machine's own loopback, so the server needs no open SSH
port. Shells and file transfers both go this way.

Client, in Client.Session:

- SpelunkTunnel implements Spelunk's contract: POST
  {api}/api/servers/{id}/tunnel-tickets with the API key as a bearer token
  and {"port":N}, then a WebSocket to the API's own origin at the path
  Spelunk returns, offering spelunk.tunnel.v1 and ticket.<ticket>. After the
  upgrade the relay's RelayBridge carries the bytes unchanged. Every refusal
  is a sentence: 401 key, 403 role (with Spelunk's detail), 404 server, 503
  agent not connected, 401/503 on the upgrade, and close codes 4502 (agent
  could not reach the port, or is too old: "Unknown stream kind") and 4503
  (agent disconnected). Only a path is taken from the ticket response, so it
  cannot send the ticket to another host.
- IConnectionRoute is what RelayRoute and SpelunkTunnelRoute have in common,
  so the connect path has one shape for both.

Host model: HostSecret.Spelunk is a SpelunkRoute (normalised API base,
server id, and the id of the credential holding the API key), at payload
schema version 8. It is written last and only when present, so every other
host keeps its bytes and its version; an older build reads a Spelunk host
as read-only rather than dropping the route. A half-written route makes the
item unreadable instead of dialled. It merges as one value and is exclusive
with RelayEnabled. The API address must be https, or http to loopback.

The API key is an ordinary keychain credential whose password is the key,
referenced by id, so it is encrypted, synced, merged and rotated like every
other secret, one credential serves every server in the organisation, and
the used-by list and deletion warning count it.

Routing: OpenRouteAsync is the one decision for both transports. A Spelunk
host is never dialled directly, never probed after a failure, and a route
that hung up with a reason replaces SSH.NET's transport error.

UI: a "Connect through Spelunk" card beside the relay card in the desktop
drawer and the phone's editor; ticking one unticks the other.

dodossh://spelunk/connect?api=&server=&name=&host= links:

- SpelunkLink parses them strictly and never reads a credential from one.
- Program reads a link from the arguments; a launch that finds DodoSSH
  running passes it down the doorbell as "dodossh.open-link <link>", which
  the running instance parses again, bounded, and otherwise ignores whole.
  The plain come-forward ring is unchanged.
- A saved host routed to that server on that Spelunk is connected to;
  otherwise the editor opens on a new, unsaved Spelunk host, with the key
  pre-chosen only when another host already sends it to that Spelunk. A link
  that arrives while locked waits for the unlock.
- Windows registers the scheme under HKCU from Velopack's install and update
  hooks and removes it on uninstall only if it still points at this
  executable; the macOS plist template declares CFBundleURLTypes and the app
  takes the URL from Avalonia's activation event; the Linux desktop entry
  gets %u and MimeType=x-scheme-handler/dodossh.
2026-09-28 21:25:04 +02:00
jaap-jan d7d002c972 Merge pull request 'Start port forwards on the phone, listed in a sheet off its terminal' (#20) from claude/dazzling-moser-641acd into main
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Reviewed-on: #20
2026-09-28 19:06:37 +00:00
jaap-jan c3dfa42108 Start port forwards on the phone, listed in a sheet off its terminal
ci / build and test (pull_request) Successful in 3m32s
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ci / api image (pull_request) Failing after 13s
The Android head skipped a host's forwards because it had nowhere to show
what was listening. Its terminal bar now draws a ⇄ for a tab that has
forwards, carrying the listening count in green and turning the danger
colour when one failed, and it raises a sheet over the same rows the
desktop sidebar lists: notation, route, state, failure reason and a tap
to switch each off or on. MainWindowViewModel.StartForwards no longer
returns early on Android.

The sheet is shell state like the connect sheet: it collapses the
renderer while up, is lowered by leaving the terminal, and the back
gesture closes it first.

Forwards ride the shell's keep-alive rather than holding the foreground
service themselves, since a forward cannot outlive its shell. They only
change the notification, which now counts ports forwarded beside shells
connected, fed by a new ForwardsChanged event and ListeningForwardCount.

The phone still has no editor for forwards; the More screen card, README
and design-import-gaps now say they run here and are edited on the
desktop.
2026-09-28 21:06:05 +02:00
jaap-jan a6a21decbd Report a host's pinned paths among the fields an edit changed
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2026-09-28 20:50:23 +02:00
jaap-jan f05deb4fbc Add port forwarding: local, remote and dynamic, per terminal session
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ci / api image (push) Canceled after 0s
A host can now carry port forwards (-L, -R, -D), saved inside its
encrypted payload as RelayTicketRequest.PortForwardId already assumed,
so they sync and merge per forward like tags and pinned paths. The host
schema moves to version 8 only for hosts that carry forwards.

ISshConnection gains StartForwardAsync over SSH.NET's forwarded ports.
Every listener binds loopback and there is no bind-address field: a
forward is something any member of a shared keychain can edit. A remote
forward's target is resolved here, IPv4 first, rather than by SSH.NET's
constructor, which takes the first DNS answer and can send ::1.

Forwards start with every terminal opened to the host and stop with its
connection; a reconnect starts them again. The session sidebar lists
them with state, failure reason and an on/off switch, the status bar
counts the listening ones, and the host editor and detail pane gain a
PORT FORWARDS section. A forward that cannot start fails alone.

The phone does not start forwards yet: it has no surface showing what
is listening, and its More screen now says so. No byte counts, since
SSH.NET keeps none.
2026-09-28 20:47:02 +02:00
jaap-jan c8848ec1e3 Send the event socket's close code instead of aborting the socket
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The events endpoint cancelled its pump token and only then wrote the close
frame. The token was also the one passed to socket.ReceiveAsync and
SendAsync, and cancelling a pending operation on the ManagedWebSocket that
Kestrel hands over aborts it. CloseAsync then saw an Aborted socket and
returned, so in production a client whose token expired got a TCP reset
rather than 4401 "reconnect with a fresh token", and a shutdown sent no
1001 either.

The tests missed it because TestServer's in-memory socket survives that
cancellation: the same scenario through TestServer closes with 4401.

PumpAsync now does what the relay's pump does. No WebSocket operation is
cancelled; the token stops only the outbound queue, the clock and the
access refresh. The sender is let finish its last write, the close goes
out, and the receiver ends on the client's answering close. Each wait is
bounded by the close timeout, and the socket is aborted only when a peer
stops answering.

ApiFixture gains ConnectEventsOverTcpAsync, which runs a second host on
real Kestrel over loopback, sharing the container and identity stub. The
new AnExpiringToken_ClosesTheSocketWith4401 fails with a reset before this
change and passes after it.
2026-09-28 14:53:59 +02:00
jaap-jan ab432e475e Merge pull request 'Let a host marked for the relay actually be reached through it' (#19) from claude/server-relay-94b02f into main
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Reviewed-on: #19
2026-09-28 12:41:29 +00:00
jaap-jan b20f7cae04 Let a host marked for the relay actually be reached through it
ci / build and test (pull_request) Successful in 6m27s
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ci / api image (pull_request) Failing after 28s
The relay checkbox said it was not wired up, and the plan said the server
half was built and shipped. It was not: there was ADR 0004, the contract
records, RelayOptions and a CHECK constraint, and RelayOptions said in its
own remarks that there was no endpoint and no dialler. So both halves are
built here, as step 3 of docs/reaching-a-host-you-cannot-dial.md.

Server, in Features/Relay:

- POST /api/v1/relay/tickets makes every decision: the host, Connect on
  its vault, the relay switched on, and the stored name resolved once and
  judged by RelayAddressPolicy. Loopback, link-local, 0.0.0.0/8,
  multicast and the metadata endpoints are refused with no configuration
  escape, with IPv4-mapped and NAT64 spellings unwrapped first; then the
  operator's denials, allow-list and private-network switch. What passes
  goes into a Data Protection ticket, and nothing resolves the name again.
  Every target refusal is the same 403, so the endpoint cannot be used to
  map the operator's DNS; the real reason is logged.
- GET /api/v1/relay/connect takes the ticket as a second subprotocol,
  checks its expiry against TimeProvider and spends it with a unique
  insert into relay_ticket_use before accepting the upgrade. After the
  upgrade a refusal is a close code: 4502 for a host the server could not
  reach, 4429 for a limit, 4408 idle, 4409 lifetime, 1001 after a drain.
- relay_session is the audit row, written from short-lived scopes.

Client:

- RelayBridge is a loopback SOCKS5 listener that accepts once and pipes
  to the relay socket. It rides on the new SshLoopbackProxy.Lifetime, so
  the connection disposes it on every way a session ends and a failed
  connect disposes it before throwing.
- ServerRelay, exposed as IVaultServer.Relay from /api/v1/meta, asks for
  the ticket, opens the socket, starts the bridge and turns every refusal
  into a sentence.
- VaultViewModel and TransfersViewModel reach a relayed host through it,
  never fall back to dialling it directly, and replace SSH.NET's transport
  error with the relay's own reason when it gave one.

Neither side ever cancels a WebSocket operation. Cancelling one aborts
the socket, and an aborted socket sends no close frame, which is the only
way the client learns the server could not reach the host.
AnIdleSession_IsClosedWithTheIdleCode asserts that the code arrives.

Three departures from ADR 0004, recorded in it: awaited copy loops rather
than Pipelines (same backpressure, two 32 KiB buffers), no ?ticket=
fallback, and no device id in the ticket.

Tests: API 245, shell 582 (5 skipped), layout 170, SSH 110 including a
real login through the bridge, API client 30, contracts 25. Not run: the
Android build (its change is copy only) and the Alpine layout oracle.
2026-09-28 14:37:20 +02:00
jaap-jan 54bc142dce Merge pull request 'Stop an attach's own replay landing in the middle of a test's frames' (#18) from claude/fix-failed-test-3e1719 into main
ci / build and test (push) Successful in 3m23s
ci / android head (push) Successful in 3m48s
ci / api image (push) Failing after 15s
ci / desktop nightly (push) Successful in 1m29s
Reviewed-on: #18
2026-09-15 12:46:46 +00:00
jaap-jan 8e61fc72b4 Stop an attach's own replay landing in the middle of a test's frames
ci / build and test (pull_request) Successful in 7m43s
ci / desktop nightly (pull_request) Skipped
ci / api image (pull_request) Failing after 11s
ci / android head (pull_request) Successful in 8m7s
TheClipboard_ReachesThePaneThatAskedForIt failed in CI on an opcode of 2
where it wanted 8: a second SessionOpened frame where the clipboard's
should have been. Only one thing sends a session a second SessionOpened,
and that is ReplayAfterAttachAsync, the replay a reattaching page gets.

It arrives there because the replay is fired and forgotten from the
socket-accept thread immediately after the attach is signalled, and the
test helper returned on that signal. Deschedule the accept thread for a
timeslice between the two -- which a loaded CI box does -- and the test
opens its session first, so the replay finds that session live and sends
it a replay-flagged SessionOpened after its real one.

Nothing is wrong with the workspace. The page treats a replay onto a pane
it still has as idempotent, and ReplayAfterAttachAsync's own remarks
already say racing a fresh page's first frames is harmless. What was
wrong is a helper that waited for the attach and then let its callers
count frames as though the attach were finished, so ConnectRendererAsync
now waits for RendererReattached as well -- raised as the last thing the
replay does. The remark there argued a replay could not be sent early; it
missed that it can be sent late, and now says so.

The same late replay could reset the credit window out from under
ANewRenderer_ReplaysTheLiveSessionAndResetsItsCredits, which shares the
helper, so that latent flake goes with it.

Verified by delaying the replay's snapshot by a millisecond: the old test
fails under that, and the fixed class passes it eight runs running.
2026-09-15 14:29:08 +02:00
jaap-jan 8a4058ce3a Merge pull request 'Stop a reconnect dialling a different machine of the same name' (#17) from claude/reconnect-wrong-server-9cccfb into main
ci / desktop nightly (push) Skipped
ci / api image (push) Skipped
ci / android head (push) Successful in 3m24s
ci / build and test (push) Failing after 2m20s
Reviewed-on: #17
2026-09-14 11:31:04 +00:00
jaap-jan 2d95366552 Stop a reconnect dialling a different machine of the same name
ci / build and test (pull_request) Successful in 3m31s
ci / desktop nightly (pull_request) Skipped
ci / android head (pull_request) Successful in 7m42s
ci / api image (pull_request) Failing after 13s
A tab remembered what its host was called and nothing else, and the reconnect
under a stopped tab looked the host up by that name: HostFor took the first row
in the keychain whose label matched. Nothing in this application stops two hosts
being called the same thing — a team's vault beside a personal one makes it
ordinary, and "prod-db" is what the database server gets called in both — so the
button dialled whichever namesake sat earliest in the list. A dropped session on
one machine came back as a live shell on another, with the tab, the address and
the status bar all still naming the first. There was nothing on screen to read
the substitution off.

The name match was not an oversight; it was an argument, written into the remark
on HostFor and repeated on RefreshConnectedHosts: a tab outlives the vault that
opened it, so it "cannot hold an entity id that would still mean anything after a
lock". That is not so. EntityId is the item's own sync identity rather than a
reference to a row object, so a vault that is locked and opened again rebuilds
every row around the same ids. The one handle that was rejected as too fragile to
survive a lock is the handle that survives it.

So the id now travels with the connection. ConnectionAttemptEventArgs and
TerminalSessionEventArgs carry it, taken from ConnectionTarget.HostId, which the
connect path has had all along for the log; TerminalTabViewModel keeps it; and
HostFor matches on it. A host renamed since the tab opened is found too, which a
name match by definition cannot. Null is not missing data — it is the whole of
what makes a typed-in address different, and it is why such a tab is refused a
reconnect rather than offered one that would dial a stranger sharing its name.

Three other lookups had grown their own copy of the same match and so had the
same fault, where it is read rather than dialled: the green connected dot, which
lit on every machine answering to the name and claimed a shell on hosts nobody
had connected to; the pinned paths QUICK ACCESS offers, which come from whichever
row that same match found; and the sidebar's "Pin folder" and the SFTP tab row,
which would have edited and browsed the wrong host. All four now go through
HostFor, so "which machine is this tab" has one answer.

Both new tests assert on the address actually dialled rather than on anything the
tab says about itself. The two rows agree on every string a tab carries, which is
exactly why this went unnoticed: a test written against the label would have
passed on the day the wrong machine was being opened.
2026-09-14 10:18:58 +02:00