ca48e18b570a4066166eb56187c16233e55c45a4
63
Commits
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573f5d5668 |
Keep the device key in the TPM, behind a consent Windows enforces
The last of ADR 0007's three pieces, and it does not implement what that ADR originally decided — because writing it exposed a flaw in the decision. The ADR said "a Windows Hello gesture gating a protected blob". That does not deliver what the rest of the document claims for it: a gate inside the process is not a gate. A store that showed a prompt and then read a DPAPI blob would be bypassed by malware that skipped the prompt, read the file and called CryptUnprotectData itself — which is exactly the attacker the whole decision was made against, and exactly the reason DPAPI alone was rejected. The presence requirement has to be a condition of using the key, enforced below the application, or it is decoration. So the device key is encrypted to an RSA key created in the Microsoft Platform Crypto Provider — the TPM — under CngUIProtectionLevels.ProtectKey. Windows requires consent to use that key, so the prompt is not something this code can be talked out of showing. Malware can ask for the key; it cannot answer the dialog. That is strictly stronger than the ADR described, and most of what option D was being saved for: the wrapping key genuinely never leaves hardware. The X25519 device key still lands in memory to open the wrap, because DSH1 fixes that wrap at a curve the TPM cannot do — the remaining gap, and now a smaller step than it was. CngKey is in-box, so this needed no WinRT projection and no Windows target framework. Which is worth stating plainly because the opposite was planned: the piece was scoped as "where the Windows TFM lands", and it turned out a platform guard on one class was enough. Client.App and its two test projects stay on net10.0. Two things were measured on real hardware rather than assumed, and the second changed the shape of the work. The platform provider works here and holds an RSA key — confirmed by creating and deleting one before writing anything that depended on it. And ProtectKey prompts at key *creation*, not only at use. The comment in the first draft of this file said the opposite, with a confident explanation: sealing uses only the public half, so it should be silent. It is not. CngKey.Create blocks on a dialog, because the policy means "protect this key with a PIN" and Windows asks the user to set that up there and then. Found by writing tests around save and forget and watching the suite hang for ten minutes waiting for somebody to type one. That has two consequences worth knowing before touching this file. SaveAsync is user-facing code — it belongs on a UI thread, behind a button somebody pressed, never on a background pass. And almost nothing in the store can be covered automatically: two tests remain, availability and the empty-blob case, both of which provably reach no dialog. Disabling the UI policy to make the rest testable would remove the one property worth having. The interface offers two things and hides both where they cannot work. "Use Windows Hello" appears on the unlock screen only when this machine has a cached wrap and a keystore still willing to release the key; "Use Windows Hello here" appears in the account bar only when the machine can keep a key and has not already registered one, so it is spent once used. Absent rather than disabled, in both cases: a greyed-out button on a machine that never had a TPM reads as something broken, and the passphrase box beside it is not a fallback — it is the ordinary way in. Both unlock paths now share AdoptAsync rather than each opening the known-host store, building the vault and starting auto-sync. The ordering in there is load-bearing and a second copy would be a second chance to get it wrong. The shell's tests drive a fake keystore. Not for speed: the real one prompts on every save and load, so a suite using it would block forever. What the shell has to get right is which buttons appear and what happens when one is pressed, and a fake answers exactly that. It is shared from Client.Session.Tests by source link rather than reimplemented. 882 tests green, 6 of them new. Zero warnings, dotnet format clean. Not verified, and not verifiable here: the dialogs. Whether the consent prompt appears at the right moments, reads sensibly, and returns to a usable window when declined needs the application run by a person on a machine with a TPM. That is the remaining half of outstanding item #7, and it is now the only thing between this feature and being finished. |
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211eba0666 |
Keep host key trust in the vault, and make it withdrawable
A fingerprint approved once is now approved on every machine and survives a
restart, because host key trust is a vault item type rather than a dictionary
that dies with the process. InMemoryKnownHostStore was what shipped, so the user
was asked to verify a fingerprint on every single connection — which is the gap
most likely to train somebody to click through the one warning that actually
matters. A warning that appears when nothing is wrong teaches that nothing is
ever wrong.
The fourth item type, and like the third it cost no sync logic: a row, an EF
configuration, a migration, a server kind; a secret, a codec, a merge, a cipher,
a repository facade and a session property. One row in the client registry. The
reconciler, the mirror, the repository, the outbox and the pull filter were not
touched. SyncEntityType.KnownHostKey and AadResourceType.KnownHostKey were
already reserved, so neither the contract nor docs/crypto.md changed.
One item per (host, port, algorithm), because a server legitimately offers
several host keys and which one gets negotiated is not ours to predict. Pinning
per endpoint would make an algorithm change indistinguishable from an attack.
The label is derived rather than stored, which is the one place this type
departs from the other three. A user never names a pin — there is nothing to
name it after but the three fields it already has — and a stored label is a
second copy of data that can disagree with the first after a merge. Relabel
returns the secret unchanged, and says why.
The store answers the handshake without touching the disk. SshNetConnectionFactory
calls FindAsync from inside SSH.NET's synchronous HostKeyReceived event, over
.GetAwaiter().GetResult(), which cannot be avoided; doing SQLite I/O plus an AEAD
open per lookup there would put the handshake behind the cache. So decryption
happens in OpenAsync and RefreshAsync — on unlock and after each sync pass,
exactly where the host and key lists already reload — and FindAsync is a
dictionary read under a lock with no await inside it.
That snapshot is where the one real bug in this change lived. Install originally
merged the live pins over the freshly loaded snapshot, to protect a TrustAsync
that had landed while the read was in flight. It would also have resurrected
every pin the user had just forgotten, and stopped a withdrawal made on another
machine from ever taking effect — the store would have healed the deletion back
into existence on every refresh. Replacing wholesale and discarding the read
instead is correct because writes are the rare case: every write bumps a
generation counter, and a refresh whose stamp is stale throws itself away rather
than winning. Nothing found this but reading the method again; it is the kind of
mistake that passes every test written before it, because the test that catches
it is the one the bug tells you to write.
Forgetting is new, and persistence is what made it mandatory rather than
convenient. A mismatch is a hard refusal with no way to continue — deliberately,
and that stays — so pinning a key permanently is also a way to make a
legitimately rebuilt server permanently unreachable. Before this change the pin
died at exit and the problem solved itself; now it does not.
ForgetAsync drops every algorithm for an endpoint, and it is reachable from the
host editor rather than from the warning. Putting it on the mismatch banner would
have made it two clicks from "this may be an attack" to "connect anyway", which
is the affordance the hard refusal exists to deny. The banner already promised
the key could be removed in the host's settings; that promise is now true and
points at the button.
Trust recorded on another machine becomes visible at the next sync pass, not
immediately, and that is a decision rather than an oversight. The failure it
produces is a first-contact prompt for a host a colleague approved a minute ago:
answerable, and self-correcting on the next pass. The opposite trade — polling
the vault on the handshake thread to close a one-minute window — buys nothing
and costs the property above. The dangerous direction is not reachable at all: a
pin recorded here enters the snapshot as part of recording it, so a refresh can
never discard a local trust decision.
The server learns nothing, and this is the item type where the temptation was
real. A plaintext host column would let a known-hosts screen sort and page
without decrypting anything, and it would hand the operator the map of every
user's estate — assembled, as these things are, out of facts that are each
individually harmless. A host row concedes an address only when relay is
switched on and the database refuses to store one otherwise (ADR 0004); there is
no equivalent excuse here. The table has no column to put one in, and the EF
configuration says so where somebody adding it would be standing.
Two things about the migration in this commit are worth knowing, because both
came out of getting it wrong.
It was hand-written first, including its .Designer.cs, and that version is not
what is here. Verifying it turned up something that had been quietly assumed:
Migration_AppliedCleanly_WithNoPendingModelChanges does not check the model
snapshot. It asserts that migrations applied and that none are pending, which a
wrong snapshot satisfies perfectly — the snapshot only matters as the diff base
for the *next* migrations add, so an incorrect one passes the whole suite and
corrupts the following migration instead. The real check is to generate a
throwaway migration and confirm its Up and Down come out empty. They did, and
the generated designer was byte-identical to the transcribed one across all 1255
lines, so the hand-written work was in fact correct.
Then dotnet ef migrations remove --no-build deleted the wrong migration. With
--no-build the tool reads the previously compiled assembly rather than the files
on disk, and the probe had just changed which migration was last, so it removed
AddKnownHostKeyItem and reverted the snapshot. That turned out to leave exactly
the right diff base, so the migration here is EF's own output rather than a
transcription — a better outcome than the one that was interrupted, arrived at
by accident. Never pass --no-build to migrations remove.
Mutation tested, all three sabotages detected: dropping the algorithm from
KnownHostIdentity.For, merging instead of replacing in Install, and pointing
KnownHostKeyCipher at PortForward — which is what a cast from the wire enum's 10
would silently produce. Each is caught both by an assertion about the mechanism
and by a behavioural test that never mentions it; the resource-type sabotage is
caught by the table from
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70b3290a77 |
Bind an SSH key to a host instead of picking one per connection
A host now names the key it authenticates with, or none, as a field in its encrypted payload — so the choice follows the host to every machine rather than being made again each time somebody connects. The per-connection "Use key" switch it replaces was a stopgap for not having this, and keeping both would have left two mechanisms answering one question. This is the first payload schema version bump, and it does not work the obvious way. A host is written at the *lowest* schema version that can represent it: one that binds a key is written at 2, one that does not is still written at 1, byte for byte as it was before the field existed. The version is what makes an older client refuse to edit an item, so stamping 2 unconditionally would mean upgrading a single machine and renaming a single host made that host uneditable on every machine that had not upgraded yet. Confining the cost to the hosts that actually use the field is the difference between a team noticing a bump and a team being blocked by one. HostSecretCodec states the rule so the next field added follows it, and a test pins the version-1 bytes against a literal rather than against the codec, because the claim is about history: every host already in every vault has to re-encode to what it encoded before, or the first sync after an upgrade would push the whole vault as changed. A binding is an item id, not a copy of the key — a second copy of a private key is one that goes stale — which means the reference can dangle when the key is deleted on another machine. Both places that meets are handled the same way, by refusing rather than falling back: - Connecting to a host whose key is gone is refused outright. A host somebody deliberately set up for key-only access must not quietly start offering a password. - Opening such a host in the editor keeps the binding, selected, labelled as missing. The quieter version of the same failure is someone editing the port and saving, silently converting the host to password authentication with nothing ever having said so. Two things this found by being falsified: - The merge was untested for the new field, and "just take the server's value" passed the entire suite — a local binding change would have been discarded with no conflict recorded. HostSecretMergeTests already had a test written for exactly this class of omission; it simply had not been extended. - Adding a nullable field exposed a defect in HostSecretMerge.Field: it short-circuited when the discarded value was null, so the formatter never ran for the one case where null is a value rather than an absence, and a field whose absence has a name could not report it. Now the formatter always runs, and "no key" appears in the conflict log where an empty string used to. Also fixes eight nullable warnings in SyncEndpointTests left by the server-side SSH key commit, which had omitted the null-forgiving operator the rest of that file uses. They were invisible until an unrelated change forced the project to recompile. The end-to-end slice now binds its host to its key, so a schema-version-2 payload goes through the real API, the real PostgreSQL and back out on a second machine. 745 tests green. Zero warnings, dotnet format clean. |
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e3fd3e1728 |
Sync and authenticate with SSH keys on the client
Completes the client half of SSH keys: they sync alongside hosts, appear in their own list, and can be selected to authenticate a connection instead of typing a password. The reconciler and the repository were Host-typed throughout, so the choice was to generalise them or to keep a second copy per item type. Generalised, because ItemReconciler's whole premise is that the pull and the push paths must answer the same collision the same way — two copies would drift the first time one of them was fixed. What is genuinely per-type now arrives through IItemKind<TSecret>: the cipher, the merge, the plaintext columns, and the noun to use when telling a person what happened to their item. Generic where the server's IItemKind is not, and for the reason that reverses there — the client needs the concrete type, because it merges field by field. The pull filter is derived from the same registry that builds the reconcilers. That is the specific failure being designed out: an item type that encrypts, merges and lists perfectly and is never once requested from the server, so it works on the machine that made it and exists nowhere else. No client cache migration. The item table's primary key and the outbox's unique index already carry the entity type, and AadResourceTypes already mapped SshKey — so a host and a key may share an id and never see each other's rows, which SshKeySyncTests now arranges deliberately. A key hands the server nothing in plaintext. There is a public_key_fingerprint column and it would be accepted; leaving it null is deliberate. A fingerprint is not secret but it is a stable identifier for a key pair, so filling it would let an operator tell which of their users hold the same key and correlate one across vaults, for a column nothing reads. The design allows itself one plaintext concession — the relay address, which the relay cannot work without — and this is not that. A key is chosen per connection rather than bound to a host, which works the way ssh -i does. Binding one needs a field on HostSecret and therefore a payload schema bump, which makes every host written afterwards read-only on an older build; worth doing deliberately rather than as a side effect of adding keys. Three things this found, all of them by being falsified rather than by review: - Making the reconciler generic silently turned a record comparison into reference equality, because == on a type parameter is not value equality. The effect would have been a conflict recorded on every pass for an unacknowledged create that had in fact landed. Sabotaging the fix left all 73 tests passing — nothing covered that branch — so ConflictMatrixTests now has AnUnacknowledgedCreateThatDidLand_IsDroppedQuietly, which fails without it. - A test asserting that a blank passphrase reaches SSH.NET as null was vacuous: it exercised the editor, not the credential path, and passed with the guard deleted. Resolved by making SshKeySecret.Passphrase normalise an empty string to null, so there is one spelling of one state — which also keeps two clients from producing different payload bytes for an identical key. That exposed a wider gap: SshKeySecret, its codec and its merge had no direct unit tests at all. They have 25 now. - The reason first given for that normalisation was false. It claimed SSH.NET rejects a passphrase supplied for an unprotected key; measured against a real sshd it ignores it and authenticates anyway. Corrected everywhere it was stated and recorded in docs/platform-flags.md. The same test file also closes a real hole: SshPrivateKeyCredential had never been exercised against a server, because the existing key test builds SSH.NET's auth method directly and bypasses the path a vault-held key actually takes. Only one editor may be open at a time. Both sit in the same 340-pixel column as Auto rows and their heights together exceed it at the window's minimum size, so two open editors put the lower one's Save and Cancel past the bottom edge — the same failure this window already shipped once with the setup screens. Expressed as a state rule because that is the only form of it this repository can check: nothing here loads a .axaml. The refusal keeps what was typed, since in the key editor that is a pasted private key the user may have nowhere else. The end-to-end slice now carries a key as well as a host, so both item types go through the real API, the real PostgreSQL and the real crypto in one pass — the three hand-kept mappings between enums that do not line up are the reason that is worth doing rather than trusting the unit suites. 735 tests green, including the container-backed SSH and end-to-end suites. Zero warnings, dotnet format clean. |
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586cb303d5 |
Merge branch 'claude/gallant-brahmagupta-1f8244'
Writes down that locking the vault leaves shells running, and shows the count on the unlock screen rather than leaving it to be inferred. Conflict resolution: - ShellFlowTests' fixture keeps main's FakeSshConnectionFactory. The branch added an IdleSshConnectionFactory for exactly what main's fake already does — a shell that is open, silent and never closes on its own — so FakeSshConnections.cs is dropped rather than merged, leaving one fake SSH stack in the suite instead of two that would drift apart. - MainWindowViewModel and TerminalWorkspace: both sides added their own members, so both are kept. - TerminalWorkspaceTests was added by both branches, with the renderer gate on one side and session lifetime on the other. Merged into one class over one set of helpers; the gate tests now use FakeConnectionFactory rather than an NSubstitute stub, since the suite already has the fake. gallant's polling Timeout constant is PollTimeout, which no longer reads as the renderer's. - platform-flags.md keeps main's measured focus section and drops the short "nothing hands the terminal keyboard focus" entry the branch still carried, which that section supersedes. One genuine disagreement between the branches, left visible rather than flattened: this branch measured that a collapsed WebView cannot be typed into and attributed it to a hidden WS_CHILD window being ineligible for keyboard focus, while main's focus work measured Win32 focus still held by that hidden window and added a lock path that moves the keyboard off it. Both results stand; the mechanism sentence now defers to the focus entry, which makes the input barrier something the lock path maintains rather than something the platform guarantees. Full suite green, including the container-backed SSH tests. |
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74341d41e0 |
Merge branch 'claude/distracted-ritchie-53fc70'
Bounds the renderer wait, so a WebView2 that never initialises reports itself instead of hanging Connect with the busy flag stuck. Conflict resolution, all of it in the App test suite, which main had changed under the branch when sleepy-chebyshev landed: - The workspace fixture keeps main's fake SSH factory and its FakeRenderer-aware page, and takes the branch's RendererTimeout on top. One second rather than the branch's 250 ms, because the timeout now also bounds FakeRenderer's own wait for the attach it just made. - FakeRenderer arrived on main after the branch was cut and still called the no-argument WaitForRendererAsync. Both sides merged cleanly and left the build broken; it now passes its own token. - ConnectingWithNoRenderer's remark claimed the suite never starts the workspace and never attaches a renderer. Both are false here, so it now says what is true of the test: it is the one connect test that attaches no renderer. |
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9270d0cba5 | Merge branch 'claude/sleepy-chebyshev-cda68d' | ||
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d459dac600 |
Stop a dead WebView2 hanging Connect with the busy flag stuck
VaultViewModel.ConnectAsync awaited TerminalWorkspace.WaitForRendererAsync
with no timeout and no token, and RunAsync clears IsBusy only after the
work returns. Whether the renderer attaches at all depends on a runtime
this application does not install: with a missing or policy-blocked
Evergreen runtime, or an AppContainer that cannot reach loopback, the
socket never arrives — so Connect never returned, the window stayed
disabled on "Connecting…" for the rest of the session, and nothing on
screen said why. Left out of
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c6fc19bbbd |
Sync the vault automatically instead of only on a button press
Three triggers: once when the vault opens, straight after any local change, and every minute while it stays open. The Sync button stays, because someone just handed a credential wants to know now rather than within the minute, but nothing depends on it being pressed any more. A background pass is deliberately not the button's code path. Routing it through RunAsync would raise the busy flag every minute — disabling Connect and Save for the duration — and repaint the status line over whatever the user was reading. So it is quiet: the status changes only when a pass actually moved an item or produced something needing attention, and a pass is skipped outright while a command is running rather than queueing behind it. Both guards are covered; removing either fails a test. A shared semaphore serialises every pass, taken with a zero timeout rather than awaited — a pass arriving while another runs has nothing to add by waiting, and queueing them would turn a slow server into a backlog of identical work. Failures are swallowed, which is right in exactly this one place: a laptop closed all afternoon would otherwise replace the status line with a socket error once a minute. It is quiet rather than hidden — the account bar already shows when there is no connection, and pressing Sync reports the real reason. What earns that is the outbox: a test proves a change left queued by a failed pass is still sent by the next sync, so quiet never means lost. Two existing tests asserted the opposite behaviour — that a save queued and pushed nothing until Sync was pressed — and were rewritten rather than deleted; the local-first guarantee they were really protecting is that the list updates with no server, which the offline test still covers. Two things the tests caught in my own work. ReloadAsync had to be split out of LoadAsync because rebuilding the list repainted the status line unconditionally, which made "the background pass is quiet" false on the one path that mattered. And the yields-to-a-command test was vacuous as first written: saving pushes, so there was no pending change left and the assertion held with the guard deleted. It now fails the automatic push first to arrange a real queue. |
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5a899afd78 |
Decide what Lock does to a running shell, and say it
Pressing Lock nulled and disposed the vault view model and touched nothing else. TerminalWorkspace is injected from App.axaml.cs and outlives every lock, so the SSH connection, the pty and the pump all kept running while the window said "Unlock your vault" — and since |
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dbddbcd711 |
Hand the terminal the keyboard on connect, and take it back on lock
After a successful connect the first keystrokes went to the shell's UI rather
than the remote shell. The page's own term.focus() focuses the textarea inside
the document, which does nothing while the window's keyboard focus is still on
the Connect button, so the terminal had to be clicked before it would accept
anything.
The obvious guess about the fix — that reaching a native child window needs
SetFocus through P/Invoke — is backwards, and measuring it first is what kept
this small. NativeWebView overrides Focusable to true and its OnGotFocus calls
the adapter's Focus(), which on Windows is
ICoreWebView2Controller::MoveFocus(PROGRAMMATIC). So a plain Avalonia
Terminal.Focus() really does move Win32 focus into WebView2. Measured in a
standalone harness with no DodoSSH code, on the same 340,* grid as the shell,
reporting GetFocus() and the page's own document.hasFocus() at each step: focus
lands on the Chrome_WidgetWin_1 child and the page reports hasFocus: true.
It is the return trip the package does not implement. OnLostFocus calls the
adapter's ResignFocus(), and on Windows that method body is empty, so Avalonia's
focus and Win32's diverge: after textBox.Focus() the focused element is the text
box while the keyboard is still on WebView2 — a caret that silently receives
nothing. Window.Activate() and Window.Focus() were both measured and neither
recovers it, so the hand-back is a SetFocus on the top-level, in
Views/NativeKeyboardFocus.cs. A real mouse click does recover it, because
Avalonia's window sets focus on pointer input, which is why this is invisible to
anyone who clicks before typing.
That turned up a worse defect than the one being fixed, and it shipped in
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0500e43e02 |
Stop the terminal's WebView painting over the setup screens
The shell layered its setup and unlock screens over the terminal, which does not work: NativeWebView attaches a real Win32 child HWND through NativeControlHost, and a child window composites above everything its parent paints regardless of visual-tree z-order. The cards rendered sliced at the terminal column's left edge; at the window's default width every one of their buttons fell inside the WebView's rectangle, so the flow could only be completed by keyboard, and a click in that region handed Win32 focus to WebView2 so the text boxes silently stopped accepting keystrokes. The WebView is now collapsed while the vault is not unlocked. The comment that previously forbade this — hiding it means never realising it — was wrong: NativeControlHost creates the native attachment on attach to the visual tree, never consulting layout or visibility, and NativeWebView replays a Source assigned before its adapter exists. A collapsed WebView still starts WebView2, loads the page and lets the renderer attach. Confirmed: 35 msedgewebview2 processes with the control collapsed. What the first connection after unlocking actually depends on is the existing await on WaitForRendererAsync, since the data plane drops frames when no renderer is attached. Also fixes the second visible defect: the default server URL was https://localhost:7217, the API's *second* launch profile, while the README, its appsettings and a plain `dotnet run` all use http://localhost:5233 — so nothing was listening, and an HTTPS client against a plaintext port reports "The SSL connection could not be established", which reads as a certificate problem. The default now matches, a missing scheme is rejected by name instead of parsing as scheme "localhost", and that specific TLS failure now suggests http://. Both new tests fail when the fixes are reverted. Corrections to claims I made earlier and should not have: - docs/platform-flags.md asserted the opposite of the mechanism above and cited an established msedgewebview2 connection as verification. That observation was taken while the overlay was showing but, because of this very bug, the WebView was uncovered and in plain view — so it confirmed only that a visible WebView is realised. A process-level check cannot verify a rendering claim. The entry was also filed under "Local cache". - ITerminalHost was documented as the live seam the app plugs into, with a stub standing in for headless tests. It has no implementation anywhere and no test uses it; the view navigates the control directly. It also counted Avalonia.Controls.WebView and NativeWebView as two interchangeable backends when they are one component, with the Linux backend backwards. - The README claimed the shell's whole path was covered by tests. Its state machine is; its layout is covered by nothing, and a headless test could not have caught this — headless has no native window, so it would have rendered correctly and confirmed the wrong belief. Verified by screenshotting the running app: the card renders complete and centred at the default size, with the button clickable. |
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49f617b450 |
Wire the Avalonia shell to the vault
The host list now comes from the vault instead of from a form. A fresh machine takes a server URL, signs in through the browser, enrolls, and from then on opens with the passphrase alone. DodoSSH.Client.Session is the composition layer: where a profile lives, how it unlocks, and how a machine gets one. ClientPaths picks a non-roaming per-OS directory — %LOCALAPPDATA% and never %APPDATA%, because a SQLite cache that roams between two machines is a corrupt one, and each machine's outbox is its own. SessionOpener needs no transport at all and could not reach one if it wanted to; that is the offline unlock, asserted rather than asserted about. A wrong passphrase, a stale KDF and a grant revoked by a rekey are three different answers, because the remedies are three different things and telling someone to retype a passphrase that was never the problem is worse than saying nothing. The shell's states are the onboarding story. The recovery code gets its own state that cannot be clicked past: it exists for one moment, losing it with the passphrase loses the vault, and there is no server-side reset by design. It is dropped from memory on confirmation rather than merely hidden. Sign-in is a delegate over IVaultServer, so the whole state machine runs in a test against an in-memory server — no browser, no identity provider, no toolkit. The view models are plain observable objects, which is what makes that possible. What it does not cover is whether the XAML binds to the right names; that needs a rendered tree and Avalonia.Headless, and is its own piece of work. Three things found by doing it rather than by reading it: - Pooled SQLite connections keep the database file open after the last context is disposed. On Windows that means locked, so the application could never replace its own cache — and a test could not clean up after itself, which is how it surfaced. Dispose now clears the pool. - EF's SQLite provider puts the database in WAL mode, so the cache is three files. A comment in ClientCacheFactory claimed the opposite; reading PRAGMA journal_mode off a real launch settled it. WAL is the right mode here — a sync pass writes while the interface reads — so the comment was wrong on the merits as well as on the fact. - Enrolling a device key with nowhere to keep the private half would put a wrap on the server nobody can open and make the device list claim this machine can unlock without a passphrase. Device binding is now optional and the shell declines it until the OS keystore is wired. Verified on Windows: the client created %LOCALAPPDATA%\DodoSSH\cache.db and migrated it on first launch, and msedgewebview2 held an established connection to the data plane while the unlock overlay covered it — which is the point of covering the WebView rather than collapsing it, since a NativeWebView that is never laid out is never realised. 630 tests, up from 593. The recovery-code gate and the offline unlock were each verified by breaking them and watching the right test fail. Still to do for M1's actual definition of done: the manual run against the real API and a real Keycloak. Credentials are not a synced entity type yet, so a connection still asks for a password, and the interface says so rather than implying otherwise. |