Files
DodoSSH/README.md
T
jaap-jan 04faef6597 Move files to and from a host over SFTP
M2's file transfer, built bottom-up: an SFTP session on the SSH layer, a
transfer queue in a project of its own, and the two-pane browser the design
asked for replacing the screen that said it did not exist. Remote listings
carry names, sizes, modification times and a real drwxr-xr-x — nothing in this
repository could render a POSIX mode before — and the queue moves one file at a
time with progress, throughput and resume.

The design import assumed this would be an SFTP subsystem channel on
ISshConnection, beside the shell on a transport that is already up. SSH.NET
does not offer that: SftpClient derives from BaseClient and owns its own
transport, and there is no supported way to hand it an SshClient's session. So
file transfer opens a second authenticated connection, and it is named for
that rather than dressed up as a channel — OpenSftpAsync is on
ISftpSessionFactory, not on a connection. The difference is visible to a user:
the host records a second login, and a host whose password is typed each time
asks for it again on this screen. It goes through the same host key gate, the
same pin and the same two refusals a shell does, so a fingerprint approved for
a terminal is approved here and one approved here reaches the other machines
with the next sync. docs/design-import-gaps.md is corrected, and marked as the
one row where what shipped differs from what it predicted.

Nothing is written at its final name until it is complete. Every transfer goes
to a .dodossh-part file beside its destination and is renamed into place at the
end, so an interrupted transfer can never be mistaken for a finished one —
which matters most for what this screen is actually for, which is copying a
build artefact onto a server and then running it. A destination that already
exists is refused outright rather than overwritten: the queue has no way to
ask, and silently replacing a file somebody's process is serving is the worse
of the two failures. The remote pane has DELETE and MKDIR so that refusal is
not a dead end. A test against the container pins the assumption underneath all
of this — that SFTP's rename does not clobber.

Resume works within a run of the application and not across a restart, and the
limit is deliberate rather than unfinished. Nothing records which source wrote
a part file, and resuming one on the strength of its name matching is how a
corrupt artefact gets delivered with nothing reporting a failure; a part file
found at startup is started over. Making it survive a restart needs the
preferences store this client still has not got. The offset a resume starts at
is the part file's own length rather than the transfer's recorded progress: a
cancellation can land between a write completing and the counter moving, and
only one of those two is a fact about the bytes that are there.

The queue and its connection outlive a lock, as shells do. LockAsync already
argues that locking must not destroy work in flight — it is what somebody does
when they walk away from the machine, which is exactly when a long transfer is
most likely to be running — so TransfersViewModel is created once and the vault
is attached on unlock and detached on lock. What locking takes is the host
list, and it has to: those rows carry decrypted secrets.

DodoSSH.Client.Transfer is a new project rather than more of Client.Ssh. The
two answer different questions — one is about reaching a host, the other about
moving bytes and what to do when moving them stops halfway — and this is the
only client project that deliberately touches the local filesystem.

Three defects the tests found, none of which review would have. SftpPath.Name
answered an empty string for the root. NavigateRemoteAsync wrapped itself in
the busy guard, so navigating from inside another command did nothing at all
and the remote pane simply stayed empty after connecting, with no failure
anywhere to explain it. And opening an SFTP session per test made two
handshakes per test — this client learns a host key by being refused — which
pushed the SSH assembly past sshd's MaxStartups and failed a different few
unrelated tests each run; the session is shared through the fixture now, with
the reason written where the next person will hit it.

1004 tests green across 18 projects, 24 of them new: the SFTP subsystem against
the OpenSSH container, the queue against a real temporary directory and a fake
host, and three more layout measurements because a screen this window has never
laid out is a screen never checked.

Not verified: the screen has not been looked at running. The layout harness
measures it at the window's minimum in three shapes, which is the class of
defect that has shipped here before, but reaching it in the application needs
the compose stack, the migrations, the API and a browser sign-in. What is still
absent — the status bar's transfer count, dragging between the panes,
transferring a directory, and sftp over a bastion — is in
docs/design-import-gaps.md.
2026-07-31 11:07:29 +02:00

16 KiB

DodoSSH

A self-hosted, team-oriented SSH client with an end-to-end encrypted vault.

Manage hosts, credentials and keys in a desktop app; sync them across your devices and share them with teammates through a server you run yourself. The server stores ciphertext and never holds a key — the operator cannot read the credentials it stores.

Status: early development. See the milestone plan for what exists today.

Why

Teams either scatter SSH credentials across individual ~/.ssh directories with no sharing story, or pay per-seat for a hosted product that holds their infrastructure credentials. DodoSSH keeps the convenience of a synced, shareable vault while remaining self-hostable and zero-knowledge.

Architecture

Component Choice
Backend ASP.NET Core on .NET 10, PostgreSQL + EF Core
Client Avalonia (C#) for Windows/Linux/macOS; terminal pane is a WebView running xterm.js
Auth OIDC, provider-agnostic (Entra ID, Keycloak, Auth0, Authentik)
Vault End-to-end encrypted; X25519 + Ed25519 + XChaCha20-Poly1305, Argon2id unlock
Connections Client-direct SSH by default, with an optional raw-TCP server relay

Three consequences worth knowing before you read further:

  • Revocation is not retroactive. A removed member keeps what they already downloaded. The real remediation is rotating the SSH credential, so offboarding is built around a rotation checklist rather than a button that implies more than it delivers.
  • No session recording in relay mode. The relay forwards SSH ciphertext, so it cannot see commands. That is the cost of the relay not being able to read your traffic.
  • Locking the vault does not close your shells. Lock closes the vault and zeroes every key it held; a session that authenticated before it keeps running, because the remote host never consulted the vault and the credential was already spent. That is deliberate — you lock when you walk away from the machine, which is exactly when a long upgrade or transfer is most likely to be in flight, and an idle auto-lock that killed it would be worse than the exposure it removed. The honest reading is that locked describes the vault and not this machine's access to your hosts. The unlock screen therefore shows how many shells are still connected, and quitting DodoSSH is what ends them.

The reasoning behind each major decision is recorded in docs/adr/, starting with the E2EE trust model.

The desktop client's interface was built from a design covering more product than exists yet — file transfer, teams, saved snippets, port forwarding. Everything that design asked for and this build has not got is written down in docs/design-import-gaps.md, with the layer each piece would land in and what the interface shows in its place. Nothing was rendered with invented data to fill a screen.

Repository layout

src/
  DodoSSH.Contracts        DTOs shared with the client — the real API contract
  DodoSSH.Crypto           DSH1 envelope, AAD derivation, the key hierarchy
  DodoSSH.Domain           entities and invariants, no EF
  DodoSSH.Infrastructure   DbContext, configurations, migrations
  DodoSSH.Api              the server
  DodoSSH.Client.Auth      OIDC code+PKCE on a loopback redirect, and the key binding
  DodoSSH.Client.Api       the typed server client, and client-side enrollment
  DodoSSH.Client.Domain    the decrypted item model and the three-way merge — no I/O at all
  DodoSSH.Client.Storage   the local cache: ciphertext mirror, outbox, offline unlock material
  DodoSSH.Client.Sync      the pull/apply/push loop and the conflict policy
  DodoSSH.Client.Session   where a profile lives, unlocking it, and getting one in the first place
  DodoSSH.Client.Ssh       connections, PTY shells, SFTP, host key trust
  DodoSSH.Client.Terminal  the loopback data plane and credit-based flow control
  DodoSSH.Client.Transfer  the transfer queue, part files and resume, and the local file listing
  DodoSSH.Client.App       Avalonia; the only project that knows about a UI toolkit
tests/                     one test project per source project
docs/adr/                  architecture decision records
docs/design-import-gaps.md what the client's design asked for and this build has not got

Everything under src/DodoSSH.Client.* except App is deliberately free of Avalonia. That is the seam that lets the SSH layer, the terminal's flow control and the OIDC flow be tested without a UI toolkit or a browser engine — which is most of why they are testable at all.

Building

Requires the .NET SDK pinned in global.json (10.0.x).

dotnet build DodoSSH.slnx
dotnet test DodoSSH.slnx

The tests need a Docker daemon. Everything that touches the database, the identity provider or an SSH server uses Testcontainers rather than a stub or a shared instance, so there is nothing to start first and nothing to clean up after — but with no daemon those suites fail rather than skip.

Running it

Four commands, in order. The first two are once per machine.

1. The development dependencies — PostgreSQL and Keycloak, with the dodossh realm imported:

docker compose -f deploy/docker-compose.dev.yml up -d

2. The schema. The API never migrates anything: it fails readiness while a migration is pending, and says which one. dotnet-ef is pinned in .config/dotnet-tools.json, so run dotnet tool restore first if you have not:

dotnet ef database update --project src/DodoSSH.Infrastructure

With nothing else configured this targets the compose stack above. Set DODOSSH_DESIGN_CONNECTION to point it at another database.

3. The server:

dotnet run --project src/DodoSSH.Api

It listens on http://localhost:5233, serving /healthz/live, /healthz/ready and — in Development — /openapi/v1.json.

4. The desktop client:

dotnet run --project src/DodoSSH.Client.App

In the app, enter http://localhost:5233 as the server. Your browser opens for sign-in — the realm ships alice / alice — then choose a vault passphrase and write down the recovery code, which cannot be skipped and cannot be recovered from the server. You can then add a host and open a shell on it. Keycloak's admin console is at http://localhost:18080 (admin / admin).

You can also add an SSH key, which is stored in the vault like a host and synced the same way: paste the private key, then edit a host and pick that key from its key dropdown. From then on that host authenticates with it — on every machine, since the choice travels inside the host's encrypted payload — and its password box disappears.

The first time you connect to a host you are asked to check its key fingerprint. That decision is stored in the vault, so it is asked once per host rather than once per launch and it reaches your other machines with the next sync. If a server is legitimately rebuilt and offers a new key, the connection is refused outright with no way to continue from the warning — edit the host and choose Forget host key, which is deliberately somewhere you have to go on purpose.

Two of M1's known gaps are visible immediately, so they are worth expecting rather than diagnosing: password authentication asks for the password every time, because nothing in the interface can create a vault credential yet (they do sync — there is just no editor for one); and unlock asks for the passphrase on every launch, because no device key is registered.

Moving files

FILES in the nav rail is a two-pane browser: this machine on the left, the host on the right, and a queue underneath. Choose a host, press CONNECT, then select a file in either pane and press the arrow pointing the way you want it to go.

Two things about it are worth expecting rather than discovering.

It is a second connection, not a second channel. SSH itself would allow the SFTP subsystem to open beside a shell on the transport that is already up; SSH.NET does not offer that — its SftpClient owns its own transport — so pressing CONNECT here authenticates again. The host records a second login, and a host whose password you type each time will ask for it again on this screen. Host key trust is shared: a fingerprint approved for a terminal is approved here, and one approved here reaches your other machines with the next sync.

Nothing is written at its final name until it is complete. Every transfer goes to a .dodossh-part file beside its destination and is renamed into place at the end, so an interrupted transfer can never be mistaken for a finished one — which matters most for what people actually use this for, which is copying a build artefact onto a server and then running it. A destination that already exists is refused outright rather than overwritten; the remote pane has DELETE and MKDIR so that refusal is not a dead end. RESUME on a stopped transfer carries on from what the part file already holds.

Resume works within a run of the application and not across a restart, and that limit is deliberate: nothing records which source wrote a part file, and resuming one on the strength of its name matching is how a corrupt artefact gets delivered with nothing reporting a failure. A part file found at startup is started over.

What is not here: transferring a directory, dragging between the panes, and routing a transfer through a bastion — the last needs jump hosts the connection layer has not got. All three are in docs/design-import-gaps.md.

End-to-end verification

One suite runs against a real server rather than a stub. It needs a Docker daemon and nothing else, so it is part of the ordinary test run:

dotnet test tests/DodoSSH.SystemTests

It brings up PostgreSQL, Keycloak and an OpenSSH server in containers, applies the committed migrations, starts the API as a child process out of its own build output, and then drives the real client: sign in through Keycloak, enroll, unlock, create an SSH key and a host bound to it, sync them, open a shell on the sshd and approve its host key at the real first-contact refusal, then read all three back on a second simulated machine and unlock again with no network. Roughly 25 seconds once the images are pulled.

What makes it worth its weight is that it consumes the artefacts that ship — the realm file from deploy/keycloak, the EF migrations, the API's own appsettings — rather than a fixture written to match them. On its first run it found a loopback redirect URI the realm registered in a form Keycloak rejects, and a JSON configuration gap that made the whole sync surface unreachable from the real client while every other test passed. Both are the same class of bug: two sides of a stub agreeing with each other about something the specification never said.

The one value it cannot take from a committed file is Oidc:Authority, since the container's port is assigned at start. Everything that authority points at is still the real realm.

Development and testing are currently Windows-only. Anything known or suspected to differ on Linux and macOS is tracked in docs/platform-flags.md, along with the deployment gotchas that have already cost time once. Read it before assuming something works off-Windows.

Conventions the build enforces

  • Warnings are errors. dotnet format --verify-no-changes gates CI.
  • Package versions are centralised in Directory.Packages.props; packages.lock.json is committed and CI restores in locked mode.
  • BannedSymbols.txt bans DateTime.UtcNow (use TimeProvider), Guid.NewGuid (use CreateVersion7), sync-over-async, MD5/SHA1 and PBKDF2.
  • Public members of DodoSSH.Contracts must be declared in PublicAPI.Unshipped.txt, so a contract change is a build error rather than a client-side surprise.

Milestones

  • M0 — foundation. Repo structure, build conventions, CI, ADRs. Done.

  • M1 — vertical slice. OIDC login → enroll → create a host → open a shell. Server done: the DSH1 crypto core, the data model, sync push/pull for hosts, /me, and enrollment with the identity-provider key binding. Client done: the key hierarchy, the OIDC flow with the key binding, SSH connections with host key trust, the terminal data plane, the encrypted local cache with the sync client — offline unlock, an outbox and a field-level three-way merge, conflict matrix green — and an Avalonia shell that is vault-backed: server URL → browser sign-in → enroll → unlock → host list → terminal. The shell's state machine is covered by tests against an in-memory server, so the states that matter most (the recovery code that cannot be skipped, the unlock that needs no network) are checked rather than remembered.

    Its layout is not covered by anything, and that gap has already cost a shipped defect: the setup and unlock screens were layered over the terminal's WebView, which on Windows is a native child window that cannot be covered, so they rendered sliced with their buttons unclickable. No test in this repository loads a .axaml file, and a headless one could not have caught this — there is no native window in headless, so it would have rendered perfectly and confirmed the wrong belief. Screens get looked at, or they are unverified. Verified end to end: tests/DodoSSH.SystemTests drives the whole slice against a real Keycloak, a real API, a real PostgreSQL and a real sshd — sign-in, the identity-provider key binding, enrollment, offline unlock, a host and an SSH key through the vault to a second machine, an interactive shell, and the host key approved at that shell's prompt reaching the second machine as well. See End-to-end verification.

    Known gaps in the client, stated rather than implied by the interface: nothing in the interface can create a vault credential yet, so password authentication still asks for the password each time — SSH keys are editable, and binding one to a host is the way to connect without typing anything; and no device key is registered, so the passphrase is needed on every launch until the OS keystore is wired.

    Host key trust is in the vault, which is what makes trust-on-first-use worth having: a fingerprint approved on one machine is approved on all of them and survives a restart, and the server cannot drop a pin to force a fresh first-use decision without the item visibly going missing. A changed host key stays a hard refusal with no way past it; withdrawing a pin is a separate, deliberate act in the host's editor.

    Binding a key introduced the first payload schema version bump, and it is worth knowing how it behaves: a host is written at the lowest schema version that can represent it, so only hosts that actually bind a key are written at version 2 and become read-only on an older build. Hosts that do not are still written at version 1, byte-identically to before the field existed — which is what keeps upgrading one machine from making a team's whole vault uneditable everywhere else.

  • M2 — full personal vault, robust sync, relay. File transfer done: an SFTP session, a two-pane file browser with a real remote listing — names, sizes, modification times and drwxr-xr-x permission bits — and a queue that moves one file at a time with progress, throughput and resume. See Moving files for the two things about it worth knowing before you use it, both of which are consequences rather than choices.

  • M3 — teams, sharing, ACLs.

  • M4 — hardening and ops, packaging, self-hosting guide.

  • M5 — multi-provider OIDC, key rotation, per-item content keys.

Licence

MIT.