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ci / build and test (push) Failing after 2s
Three files conflicted, and two of the resolutions are more than a choice of side. QuickConnectTests had both branches fixing the same build break — main's M2 merge left the shell's constructor with an ISftpSessionFactory nobody passed. Main's version wins because it carries a comment saying why the palette never needs a session. VaultSession's conflict is adjacent edits: main added the remembered sign-in members and this branch changed SyncAsync's summary from "the active vault" to "one vault". Both kept. VaultViewModel is the one that matters. Main taught the background pass to report a sync that had to start over, on the grounds that a machine which silently re-read a whole vault has had something happen to it; this branch turned a pass into one report per readable vault. Taking either side alone would have lost the other, so ResyncedFromStart is now one of the conditions IsWorthReporting checks, per vault. Merging also broke something neither branch could have caught alone, and the build would not have said a word. SyncOnceAsync cleared LastSyncFailed unconditionally, which was right while a pass was one vault and a failure was an exception that never reached that line. A failure is now a report — one unreachable team vault must not stop the others syncing — so the flag was being cleared over a vault that had just failed, lighting the titlebar SYNCED. It is computed from the report instead, in the one place both callers go through, so the manual command gets it as well as the loop. The background pass still swallows the message and keeps the fact, which is what AnAutomaticPassThatFails_LeavesTheStatusAlone is there to hold it to. Two comments the auto-merge left describing a world with one vault in it: the SCOPES rail's, which said team vaults are refused by the access service, and the host sidebar's "One heading, for one vault".
233 lines
26 KiB
Markdown
233 lines
26 KiB
Markdown
# What the design asked for and this build has not got
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The Avalonia client's interface was rebuilt from a Claude Design project — a five-screen spec covering
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the chrome, hosts and terminals, file transfer, the vault, teams, and preferences.
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Most of it landed. This file is the rest: every element of that design with nothing behind it, which
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project each piece would have to land in, and **what the shipped interface does instead**. That last
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column is the important one. This codebase states its limits rather than implying them — the README does
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it for revocation, for relay session recording and for what locking does not do — so nothing here was
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rendered with invented data to make a screenshot look finished. Where a feature does not exist, the
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interface either omits it or says so.
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Read alongside [the milestone plan](../README.md#milestones). Most of what follows is not a defect; it is
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M2 and M3 arriving in a design before it arrives in the code.
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## The shape of the problem
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Three facts explain nearly every row below.
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**An SSH connection here opens exactly one channel.** `ISshConnection` offers `OpenShellAsync` and nothing
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else (`src/DodoSSH.Client.Ssh/SshConnection.cs`). No port forwarding, no ProxyJump. That one fact removes
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the `FORWARDS` chip, the status bar's port list, and every `via bastion-eu` in the design.
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It used to remove the file-transfer screen too. M2 did not lift the restriction — it worked around it:
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file transfer is a *separate connection* rather than a second channel, because SSH.NET's `SftpClient` owns
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its own transport. See [File transfer](#file-transfer-the-designs-sftp-screen), which is the one place in
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this document where what shipped differs from what the row predicted.
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**~~Teams are schema and nothing else.~~ Built in M3.** The `team` and `team_membership` tables were there
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from the first migration with nothing reading them, and `VaultAccessService.ResolveAsync` denied every vault
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that was not the caller's own. Both changed in M3 and neither needed a migration, which is what carrying two
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unused tables bought. See [Teams](#teams). What has *not* changed is the split underneath: the server
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decides what it will serve, and only a client can decide who can read it — so "shared with" is two facts on
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this screen, not one.
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**The client has no preferences store.** It writes exactly two files — `cache.db` and `device.key` — and the
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cache has six tables, none of them settings. Nothing on the design's TERMINAL preferences panel can be
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saved, and there is no frame on the terminal data plane that would carry a change to the renderer anyway.
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One thing cuts the other way and is worth knowing before planning any of this: **the wire protocol already
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reserves the slots**. `SyncEntityType` (`src/DodoSSH.Contracts/SyncEntityType.cs`) has `HostGroup = 4`,
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`Tag = 5`, `HostTag = 6`, `HostCredential = 7`, `Snippet = 8` and `PortForward = 9` — reserved, unused, and
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already covered by the AAD resource-type table. Groups, tags and snippets are new item types on an existing
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protocol rather than a protocol change.
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---
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## Chrome — titlebar, nav rail, status bar
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| Design element | Layer | What it would take | What ships instead |
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| --- | --- | --- | --- |
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| Org chip `dodotech / platform` | contracts + server | An *organisation* above teams, which does not exist — `VaultSummary.TeamId` is no longer always null since M3, but a team is not an org and there is exactly one tenant per deployment. | The vault's own name, and the account this machine is enrolled as. Team names are on the TEAMS screen, where they are about something. |
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| `SYNCED` dot, always green | client-app | Nothing — the design's claim is simply unconditional. | Green **only** when a connection is held, the last sync pass actually reached the server, and the outbox is empty; otherwise `UNREACHABLE`, the count of changes still waiting, or `OFFLINE`. Holding an `IVaultServer` proves a sign-in once succeeded and nothing more, so a laptop whose lid has been shut all afternoon still has one — reachability comes from the outcome of the last pass. A permanently green light is the same as no light. |
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| `VAULT SYNCED 11:02` | client-session | `StoredSyncState.LastPulledAt`/`LastPushedAt` are persisted, but `VaultSession` exposes the store as `internal`. A property away. | Omitted. The one honest sync fact — the outbox depth — is in the titlebar and the status bar. |
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| `⌘K` command palette running commands | client-domain | A snippet or saved-command item type (`SyncEntityType.Snippet = 8` is reserved). | Ctrl+K opens a real host search that connects on Enter. The box says "search hosts", not "search hosts · run command". |
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| Status bar `· via bastion-eu` | client-ssh | Jump-host execution. See below. | Omitted. |
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| Status bar port forwards | client-ssh | Port forwarding. See below. | Omitted. |
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| Status bar `sftp · 2 transfers` | client-app | Nothing now — file transfer is built. What is missing is the count reaching the status bar, which is a screen away from where the queue lives. | Omitted from the status bar. The queue itself is on the FILES screen, with a row per transfer. |
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| Status bar `locks in 09:41` | client-app | An idle auto-lock. See preferences below. | Omitted. |
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| IBM Plex Mono / IBM Plex Sans | ui | Shipping the font files as `AvaloniaResource` and registering them. The design loads them from Google Fonts, which a desktop app cannot. | Inter (already embedded) for prose, and the system monospace stack the terminal already names. Named once in `App.axaml` as `MonoFont`, so the substitution is reversible in one place. |
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| `⌘K`, `⌥↵` | ui | Nothing; the design is Mac-flavoured. | `CTRL K`. Development is Windows-only today (`docs/platform-flags.md`). |
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**Also worth knowing:** custom chrome went in as `SystemDecorations="BorderOnly"`, not by extending the
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client area. `ExtendClientAreaChromeHints` was removed in Avalonia 12, so extending leaves the system
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caption buttons and window title drawn on top of the application's own — two sets of window controls, and
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"DodoSSH" printed twice. Measured, not assumed.
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---
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## Hosts + terminal
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| Design element | Layer | What it would take | What ships instead |
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| --- | --- | --- | --- |
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| Tag chips (`nginx`, `eu`, `pg16`) | client-domain | A tag item type and a host-tag join. Both reserved on the wire (`Tag = 5`, `HostTag = 6`), neither implemented, plus a payload schema bump on `HostSecret`. | Omitted. The filter box searches name, address and notes instead. |
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| Groups `PRODUCTION` / `STAGING` / `PERSONAL` | client-domain | A host-group item type (`HostGroup = 4`, reserved) or a group field on `HostSecret`. | One heading per vault — the only grouping a host actually has. Since M3 there is genuinely more than one when somebody is in a team, which is what that row always predicted. |
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| Group badge `TEAM·PLATFORM` | server | **Built in M3.** | The vault's name on each row, and the personal vault ordered first. Not the team's name: two of a team's vaults would then carry the same badge and the badge would be naming the wrong thing. |
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| Per-host status dot, three colours | client-ssh | The amber state would mean "reachable but not connected", and nothing here ever probes a host. | Two states, both real: green when a terminal is open on that host, grey when not. |
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| `· ⤷ bastion-eu` in the host subtitle | client-ssh | **Jump hosts are data-only.** `HostSecret.JumpHostIds` is a `JumpChain` that is stored, encrypted, synced and three-way merged — and nothing reads it at connect time. `SshConnectionRequest` carries one host. | Omitted. The stored chain is preserved untouched by every edit. |
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| `SPLIT ⌘D` and side-by-side panes | client-ssh + ui | The renderer stacks panes and shows one (`terminal.css`: `.pane { position:absolute; inset:0; display:none }`). Tiling needs a real pane geometry and a splitter. | Omitted. Tabs ship instead, over the same one-WebView multiplexing. |
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| `⇄ FORWARDS · 2` | client-ssh | Port forwarding. `SyncEntityType.PortForward = 9` is reserved; nothing in the SSH layer forwards anything. | Omitted. |
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| `SNIPPETS` panel, `↵` to run | client-domain | A snippet item type (`Snippet = 8`, reserved). | Omitted. |
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| Broadcast to all panes (`⌥↵`) | client-ssh | Input is routed strictly by session id in `TerminalDataPlane.Dispatch`; there is no fan-out. Needs splits first. | Omitted. |
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| Pane header `24ms` | client-ssh | Round-trip measurement. SSH.NET offers no RTT API. | Omitted. |
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| Pane header `aes256-gcm` | client-ssh | **The closest miss on this list.** `SshNetConnection` holds the `SshClient`, so `ConnectionInfo.CurrentServerEncryption` is right there — it just is not on `ISshConnection` or surfaced by `TerminalWorkspace`. | Omitted; the tab strip shows the account and endpoint actually dialled. |
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| Pane header showing the running command and `following` | client-ssh | The host moves opaque bytes and never parses terminal output. Would need shell integration (OSC 133) on the remote. | Omitted. |
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| A `local · zsh` tab | client-ssh | Every session here is an SSH channel. Needs ConPTY and a second session kind. | Omitted. |
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| Tab strip `+` button | ui | Not missing so much as redundant: the real operation is *select a host, press Connect*, which the sidebar already is. | Omitted. Connect opens a tab; Ctrl+K opens one by name. |
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| Terminal font size (`--termfs`, 11–16px) | client-storage | See preferences. | Fixed at the renderer's 13px. |
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---
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## File transfer (the design's SFTP screen)
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**Built in M2.** The screen ships: two directory panes, a breadcrumb trail on each, and a queue that moves
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one file at a time with progress, throughput and resume. What follows is what it does *not* do, and one
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thing this document got wrong before it was built.
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**The correction.** The row below used to say an SFTP subsystem channel on `ISshConnection` was what it
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would take. SSH.NET does not offer that: `SftpClient` derives from `BaseClient` and owns its own transport,
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and there is no supported way to hand it a session an `SshClient` already has. So the transfers screen
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**opens a second authenticated connection** to the host rather than a second channel on the terminal's. That
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is visible to a user — the host records a second login, and a host whose password is typed each time asks
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for it again on this screen — so it is named for what it is: `ISftpSessionFactory.OpenSftpAsync` is a
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connect, and it goes through the same host key gate, the same pin and the same two refusals a shell does.
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| Design element | Layer | What ships |
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| --- | --- | --- |
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| SFTP itself | client-ssh | `ISftpSession` over SSH.NET's `SftpClient`: listing, stat, offset-based read and write, mkdir, delete and rename. Delete is deliberately **not** recursive. |
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| Remote listing with `NAME/SIZE/MODIFIED/PERMS` | client-ssh | All four. `PosixMode` renders `drwxr-xr-x` from the bits SFTP hands over; setuid, setgid and sticky are not shown, because SSH.NET does not surface them and `rwx` where `rws` is true would be worse than nothing. |
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| Local listing | client-transfer | `LocalDirectory`, which is where this client's `System.IO` now lives. `PERMS` is blank on the local side rather than filled with a plausible-looking POSIX mode that is not a fact about a file on Windows. |
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| Transfer queue, progress, throughput | client-transfer | `FileTransferQueue`. One transfer at a time, so the rate on a row is the rate of the link rather than a share of it. Throughput is measured over a half-second window, not averaged since the start. |
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| `resume supported` | client-transfer | **Within a run of the application.** Every transfer writes to a `.dodossh-part` file beside its destination and is renamed into place at the end, so an interrupted one can never be mistaken for a finished one, and `RESUME` carries on from the part file's own length. A part file found at startup is *not* resumed: nothing records what wrote it, and resuming on the strength of a name matching is how a corrupt artefact gets delivered with nothing reporting a failure. Making it survive a restart needs the preferences store this client has not got — see below. |
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| Design element | Layer | What it would take | What ships instead |
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| --- | --- | --- | --- |
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| Per-host last directory | client-storage | Somewhere to persist two panes' navigation state. There is still no settings table. | The remote pane opens on the account's home directory, which the server canonicalises during the handshake; the local pane opens on the user profile. |
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| `sftp over bastion-eu` | client-ssh | Jump hosts, as above. `HostSecret.JumpHostIds` is still stored, synced, merged and read by nothing. | Omitted. |
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| Overwriting a file that is already there | ui | A prompt, which means a modal this window has no idiom for. | Refused, with the name that is in the way. The remote pane has DELETE and MKDIR so the refusal is not a dead end. |
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| Dragging between the panes | ui | Drag-and-drop between two `ListBox`es, plus a drop target that is a directory rather than a row. | Two arrow buttons between the panes, pointing at the pane the file is going to. |
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| Transferring a directory | client-transfer | Recursive enumeration on both sides, and a policy for what a partial directory means. | One file at a time. A directory cannot be selected as a transfer source. |
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**Not to be reached for:** `CreditWindow` is a 256 KiB flow-control window for terminal output, not a
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transfer primitive. The queue does its own 64 KiB copy loop and shares nothing with the terminal data plane.
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---
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## Vault
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The screen ships and is real: four categories over the vault's four item types, one table, a detail pane,
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and both editors. What follows is what the design drew around them.
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| Design element | Layer | What it would take | What ships instead |
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| --- | --- | --- | --- |
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| `ACCESS` column and `your access → CONNECT-ONLY` | server | Per-item ACLs. `EncryptedPayload.DataKeyId` is documented as the seam for per-item grants **in M5**. `VaultSummary` does carry an opaque `int Permissions`, but nothing gives the bits a meaning on the wire — `PermissionFlags` itself lives in `DodoSSH.Domain` — and those are per *vault*, never per item. There is no `ConnectOnly` role in `TeamRole` at all. | Omitted. The column shows sync state instead — whether a change is still sitting in this machine's outbox — which the design had no column for. |
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| `SHARED WITH · 6` avatars | server | **Built in M3**, minus the avatars — no picture is stored anywhere. `GET /api/v1/vaults/{id}/grants` lists who holds a key. | The list lives on the TEAMS screen, beside the members it is about, rather than as a count on an item row: a grant is per *vault*, and putting a number on an item would imply per-item sharing, which is M5. |
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| "Private key never leaves the vault. Sessions sign through the team agent (dodod)" | client-ssh | **Both sentences are false here, and the second cannot be made true by this architecture.** There is no agent of any kind, and the connect path decrypts the private key and hands the bytes to SSH.NET. | Omitted. The key editor already says what is true: the key and its passphrase are encrypted here and never reach the server in a readable form. |
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| Scope rail: `PERSONAL` / `TEAM · PLATFORM` / `TEAM · DATA` | server | **Built in M3.** `VaultAccessService.ListAsync` resolves team membership, so a session can hold several vaults. | Not a rail, because it would be a selector with nothing to select: every list on the screen already spans every vault this session can read. What replaces it is a picker for where a *new* item is filed, which is the only vault question with an answer. |
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| `SCOPE` column | server | **Built in M3.** Scope is a property of a vault, never of an item, and that has not changed. | Each row names the vault it is in, and rows are grouped by vault. |
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| `LAST` column (`11:02`, `1d ago`) | contracts | No last-used timestamp at any layer. `VaultItem<TSecret>` is `(id, secret, version, three sync flags)`. | Omitted. |
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| `FINGERPRINT` for SSH keys | client-domain | `SshKeySecret` has no fingerprint field, and computing one means parsing key formats the type deliberately stores verbatim. | The `DETAIL` column carries what *is* known — whether a passphrase and a public half are stored. Pins show their real fingerprint, in full and untruncated. |
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| `•••• rotated jul 14` for passwords | client-domain | `CredentialSecret` has no rotation date or password age. | The account the password is for. |
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| `IDENTITIES` category | contracts | A new item type, not even reserved in `SyncEntityType`. | Omitted. |
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| `CERTIFICATES` category, `expires 2026-09-01` | contracts | Same ladder, plus certificate parsing. | Omitted. |
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| `18 items · 12 shared` | server | The sharing stack. | `N items · N not synced`, counted over the rows on screen. |
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| `added by anna@dodotech.dev` | contracts | The server records `CreatedByUserId`, but `SyncChange` carries no actor field and no other user's name is fetchable. | Omitted, and the detail pane says in one line that items record no author, no timestamps and no sharing. |
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| `created 2026-03-14` | client-sync | Recoverable in principle — entity ids are UUIDv7 and carry a timestamp — but nothing surfaces it. | Omitted. |
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| `TEST CONNECT` | ui | Connecting is host-scoped, not credential-scoped: there is nothing to test a credential *against* without a host. | Omitted. |
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| `REVOKE` | server | **Built in M3**, as WITHDRAW KEY on the TEAMS screen — because there are now grants to revoke, and a grant is what it acts on. ADR 0001 constrains how it is presented, and it is: the message says it blocks future reads only, and that what they already hold is unaffected. | On this screen, still Delete, named for what it does. Deleting an item and withdrawing somebody's key remain different acts. |
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| `SSH KEY · ED25519` | client-domain | No algorithm field, and deriving it means parsing the armour. | The type without the algorithm. |
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| One `+ ADD CREDENTIAL` button | ui | — | Two buttons, one per kind that can be added. "Credential" is a specific item type in this codebase (a username and a password), so using it as an umbrella word would collide with the vocabulary. |
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| — | — | — | **`HOST KEYS` is the reverse case:** a fully-backed, shipped category the design had no slot for. It is in the rail. |
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---
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## Teams
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**Built in M3.** The screen ships: a team list, a members table, the team's vaults, and the two buttons the
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whole design was really about — add a member, and share a vault key. What follows is what it still does not
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do, and one thing this document got wrong before it was built.
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**The correction.** The rows below used to describe a screen with nothing behind it, on the grounds that
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`VaultAccessService.ResolveAsync` denied every vault that was not the caller's own. That is now the one
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place that changed, exactly as its remark predicted, and no migration was needed: `team`,
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`team_membership`, `vault.team_id` and `vault_key_grant` have all been there since the first migration.
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What the row did not anticipate is that the interesting half is not the endpoints at all. It is that
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**membership and readability are different things**, and the screen is arranged around saying so.
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| Design element | Layer | What ships |
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| --- | --- | --- |
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| The team itself | server | `POST/GET /api/v1/teams`, plus members, roles and team vaults. Ids are client-chosen, so a create whose response was lost is safe to repeat. |
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| Shared vaults | server + client | A team owns vaults; each is created with the creator's own grant, because a vault with no grant is a container nobody can open. |
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| Roles | contracts + server | `TeamMemberRole` on the wire, numerically pinned to `DodoSSH.Domain.TeamRole` by a test. Viewer reads, Member writes, Admin and Owner also share and administer. |
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| Members table | server | `TeamMemberSummary`, and a directory that resolves an exact email to a public key. |
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| Sharing an item | client | `VaultSession.ShareVaultAsync`: verify the recipient's key against the key log, wrap, sign, record. The server stores the wrap and the signature and can check neither. |
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| Design element | Layer | What it would take | What ships instead |
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| --- | --- | --- | --- |
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| `CONNECT-ONLY` role | — | Nothing that would be true. Connect is a user-interface hint, not a boundary: SSH terminates on the client, so a session needs the credential's plaintext on that machine. See ADR 0001. | Four roles, all of which are enforceable. `Connect` rides along with `Read` and is documented as a hint. |
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| `2FA ENFORCED` and the per-member 2FA column | server | No two-factor concept exists anywhere — the only hit in the whole worktree is an aside in `docs/crypto.md`. | Omitted. The member column carries what *is* known and matters: whether they have published a key a vault can be wrapped to. |
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| `LAST ACTIVE` | server | `UserAccount.LastSeenAtUtc` is written at just-in-time provisioning and at enrollment and never on an ordinary authenticated request, so the column cannot answer "last active". | Omitted. |
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| Avatars | server | No picture is stored anywhere. | Omitted; the row shows a name and an address. |
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| Pending invites, resend, revoke | server | An invitation entity, a token with a lifetime, and an outbound mail path. `MembershipStatus.Invited` remains unwritten. | Adding a member resolves an address the caller types against the directory, so the account has to have signed in here once. The screen says that when the lookup finds nothing. |
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| `SSO · OIDC · okta.dodotech.dev` | server | Per-team SSO. Authentication is one global JWT scheme bound to one authority. | Omitted. |
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| A rekey after a membership change | client | Re-wrapping every item's data key under a fresh vault key, which only a client holding the current one can do. M5. | The vault is flagged `RekeyRequired` and the row says a rotation is owed. |
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| Ownership transfer | server | A confirmation flow and a rule for what happens to the outgoing owner. | The owner cannot be removed or demoted, with its own problem code rather than a bare 400. |
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> **The trap this document warned about is still a trap.** `GET /api/v1/meta` advertises
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> `features: ["teams"]` *unconditionally* (`MetaEndpoints.cs`). It was meaningless when nothing implemented
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> teams and it is meaningless now that everything does — it has never been computed from anything. Do not
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> gate a client feature on it.
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---
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## Preferences
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The screen ships with what is real — this machine's device key, locking, syncing, and signing out — and
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lists the rest as absent rather than omitting it silently.
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> **Signing out is not on the design and is here anyway.** The design has no way to leave a machine, and
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> without one there is no way to hand a laptop on, to enrol a second account, or to get past a forgotten
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> passphrase — which is unrecoverable by construction, so the unlock screen would otherwise be a dead end.
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> It empties the local cache and withdraws the device key from the account; it cannot end the session at the
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> identity provider, and says so.
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| Design element | Layer | What it would take |
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| --- | --- | --- |
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| Any preference, saved | client-storage | A seventh table in the client cache, or a preference item type in the vault. Which one matters: the vault syncs, so a preference stored there follows you between machines, and a terminal font size probably should not. |
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| Terminal font, size, cursor style, cursor blink, scrollback | client-terminal | The store, **and** a frame to carry it. `TerminalServerOpcode` has four values (`Output`, `SessionOpened`, `SessionClosed`, `SessionActivated`) and none carries an option. |
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| Font family picker offering IBM Plex Mono | ui | Shipping the font, as above. |
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| Audible bell | client-terminal + ui | xterm.js 6 removed `bellStyle` and `bellSound`; what remains is an `onBell` event, so the page would have to make the sound itself. |
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| `GENERAL` section | ui | There is no general setting to put in it. The theme is fixed by decision, and window size is not persisted. |
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| `KEYS & AGENT` section | client-ssh | **There is no agent, at all** — no own agent, no forwarding, no Pageant or OpenSSH-agent interop. |
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| `SYNC & VAULT` section | client-domain | Nothing here is adjustable. The auto-sync interval is a `private static readonly` with a remark arguing for its value. |
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||
| `SECURITY & SSO` section | server | The SSO half needs team endpoints; there is no policy for the screen to show. |
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| `SHORTCUTS` section | ui | There is no keybinding infrastructure and no rebinding surface. |
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| Auto-lock after idle | client-session | An activity source, a decision about what counts as idle, and — the hard part — a policy for a shell mid-job. `LockAsync`'s own remark already argues that an unattended timeout which killed a running job would be worse than the exposure it removed. |
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||
| Require biometric to sign | crypto | Three separate falsehoods in one row. There is no signing service — the private key is decrypted and handed to SSH.NET whole, so there is no per-signature moment to interrupt; there are no connect-only keys; and per-use consent would need the key to live in the TPM, which is a different key hierarchy from the one in `docs/crypto.md`. |
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||
| Pill toggle switches | ui | Purely presentational — `App.axaml` has no `ToggleSwitch` selector, so Fluent's default would appear un-themed beside the hairline chrome. |
|
||
|
||
---
|
||
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||
## Two things the import changed on purpose
|
||
|
||
**Hosts left the vault column.** They have their own sidebar beside the terminal, and the vault screen
|
||
holds keys, passwords and pinned host keys. This follows the design, and it is also the better split: the
|
||
host list is what you look at while you work, and the rest is what you go and manage. `VaultSection` lost
|
||
its `Hosts` member and gained `All`.
|
||
|
||
**Tabs moved to the shell, not the vault.** Locking disposes the vault and deliberately leaves shells
|
||
running, so a tab list rebuilt per unlock would lose track of sessions that are still connected — the very
|
||
sessions the unlock screen already counts. `TerminalWorkspace` gained `SessionActivated` on the wire,
|
||
`IsSessionLive`, and a `SessionEnded` event so a tab can stop claiming to be connected.
|