jaap-jan 573f5d5668 Keep the device key in the TPM, behind a consent Windows enforces
The last of ADR 0007's three pieces, and it does not implement what that ADR
originally decided — because writing it exposed a flaw in the decision.

The ADR said "a Windows Hello gesture gating a protected blob". That does not
deliver what the rest of the document claims for it: a gate inside the process is
not a gate. A store that showed a prompt and then read a DPAPI blob would be
bypassed by malware that skipped the prompt, read the file and called
CryptUnprotectData itself — which is exactly the attacker the whole decision was
made against, and exactly the reason DPAPI alone was rejected. The presence
requirement has to be a condition of using the key, enforced below the
application, or it is decoration.

So the device key is encrypted to an RSA key created in the Microsoft Platform
Crypto Provider — the TPM — under CngUIProtectionLevels.ProtectKey. Windows
requires consent to use that key, so the prompt is not something this code can be
talked out of showing. Malware can ask for the key; it cannot answer the dialog.
That is strictly stronger than the ADR described, and most of what option D was
being saved for: the wrapping key genuinely never leaves hardware. The X25519
device key still lands in memory to open the wrap, because DSH1 fixes that wrap at
a curve the TPM cannot do — the remaining gap, and now a smaller step than it was.

CngKey is in-box, so this needed no WinRT projection and no Windows target
framework. Which is worth stating plainly because the opposite was planned: the
piece was scoped as "where the Windows TFM lands", and it turned out a platform
guard on one class was enough. Client.App and its two test projects stay on
net10.0.

Two things were measured on real hardware rather than assumed, and the second
changed the shape of the work.

The platform provider works here and holds an RSA key — confirmed by creating and
deleting one before writing anything that depended on it.

And ProtectKey prompts at key *creation*, not only at use. The comment in the
first draft of this file said the opposite, with a confident explanation: sealing
uses only the public half, so it should be silent. It is not. CngKey.Create blocks
on a dialog, because the policy means "protect this key with a PIN" and Windows
asks the user to set that up there and then. Found by writing tests around save
and forget and watching the suite hang for ten minutes waiting for somebody to
type one.

That has two consequences worth knowing before touching this file. SaveAsync is
user-facing code — it belongs on a UI thread, behind a button somebody pressed,
never on a background pass. And almost nothing in the store can be covered
automatically: two tests remain, availability and the empty-blob case, both of
which provably reach no dialog. Disabling the UI policy to make the rest testable
would remove the one property worth having.

The interface offers two things and hides both where they cannot work. "Use
Windows Hello" appears on the unlock screen only when this machine has a cached
wrap and a keystore still willing to release the key; "Use Windows Hello here"
appears in the account bar only when the machine can keep a key and has not
already registered one, so it is spent once used. Absent rather than disabled, in
both cases: a greyed-out button on a machine that never had a TPM reads as
something broken, and the passphrase box beside it is not a fallback — it is the
ordinary way in.

Both unlock paths now share AdoptAsync rather than each opening the known-host
store, building the vault and starting auto-sync. The ordering in there is
load-bearing and a second copy would be a second chance to get it wrong.

The shell's tests drive a fake keystore. Not for speed: the real one prompts on
every save and load, so a suite using it would block forever. What the shell has
to get right is which buttons appear and what happens when one is pressed, and a
fake answers exactly that. It is shared from Client.Session.Tests by source link
rather than reimplemented.

882 tests green, 6 of them new. Zero warnings, dotnet format clean.

Not verified, and not verifiable here: the dialogs. Whether the consent prompt
appears at the right moments, reads sensibly, and returns to a usable window when
declined needs the application run by a person on a machine with a TPM. That is
the remaining half of outstanding item #7, and it is now the only thing between
this feature and being finished.
2026-07-30 15:17:30 +02:00

DodoSSH

A self-hosted, team-oriented SSH client with an end-to-end encrypted vault.

Manage hosts, credentials and keys in a desktop app; sync them across your devices and share them with teammates through a server you run yourself. The server stores ciphertext and never holds a key — the operator cannot read the credentials it stores.

Status: early development. See the milestone plan for what exists today.

Why

Teams either scatter SSH credentials across individual ~/.ssh directories with no sharing story, or pay per-seat for a hosted product that holds their infrastructure credentials. DodoSSH keeps the convenience of a synced, shareable vault while remaining self-hostable and zero-knowledge.

Architecture

Component Choice
Backend ASP.NET Core on .NET 10, PostgreSQL + EF Core
Client Avalonia (C#) for Windows/Linux/macOS; terminal pane is a WebView running xterm.js
Auth OIDC, provider-agnostic (Entra ID, Keycloak, Auth0, Authentik)
Vault End-to-end encrypted; X25519 + Ed25519 + XChaCha20-Poly1305, Argon2id unlock
Connections Client-direct SSH by default, with an optional raw-TCP server relay

Three consequences worth knowing before you read further:

  • Revocation is not retroactive. A removed member keeps what they already downloaded. The real remediation is rotating the SSH credential, so offboarding is built around a rotation checklist rather than a button that implies more than it delivers.
  • No session recording in relay mode. The relay forwards SSH ciphertext, so it cannot see commands. That is the cost of the relay not being able to read your traffic.
  • Locking the vault does not close your shells. Lock closes the vault and zeroes every key it held; a session that authenticated before it keeps running, because the remote host never consulted the vault and the credential was already spent. That is deliberate — you lock when you walk away from the machine, which is exactly when a long upgrade or transfer is most likely to be in flight, and an idle auto-lock that killed it would be worse than the exposure it removed. The honest reading is that locked describes the vault and not this machine's access to your hosts. The unlock screen therefore shows how many shells are still connected, and quitting DodoSSH is what ends them.

The reasoning behind each major decision is recorded in docs/adr/, starting with the E2EE trust model.

Repository layout

src/
  DodoSSH.Contracts        DTOs shared with the client — the real API contract
  DodoSSH.Crypto           DSH1 envelope, AAD derivation, the key hierarchy
  DodoSSH.Domain           entities and invariants, no EF
  DodoSSH.Infrastructure   DbContext, configurations, migrations
  DodoSSH.Api              the server
  DodoSSH.Client.Auth      OIDC code+PKCE on a loopback redirect, and the key binding
  DodoSSH.Client.Api       the typed server client, and client-side enrollment
  DodoSSH.Client.Domain    the decrypted item model and the three-way merge — no I/O at all
  DodoSSH.Client.Storage   the local cache: ciphertext mirror, outbox, offline unlock material
  DodoSSH.Client.Sync      the pull/apply/push loop and the conflict policy
  DodoSSH.Client.Session   where a profile lives, unlocking it, and getting one in the first place
  DodoSSH.Client.Ssh       connections, PTY shells, host key trust
  DodoSSH.Client.Terminal  the loopback data plane and credit-based flow control
  DodoSSH.Client.App       Avalonia; the only project that knows about a UI toolkit
tests/                     one test project per source project
docs/adr/                  architecture decision records

Everything under src/DodoSSH.Client.* except App is deliberately free of Avalonia. That is the seam that lets the SSH layer, the terminal's flow control and the OIDC flow be tested without a UI toolkit or a browser engine — which is most of why they are testable at all.

Building

Requires the .NET SDK pinned in global.json (10.0.x).

dotnet build DodoSSH.slnx
dotnet test DodoSSH.slnx

The tests need a Docker daemon. Everything that touches the database, the identity provider or an SSH server uses Testcontainers rather than a stub or a shared instance, so there is nothing to start first and nothing to clean up after — but with no daemon those suites fail rather than skip.

Running it

Four commands, in order. The first two are once per machine.

1. The development dependencies — PostgreSQL and Keycloak, with the dodossh realm imported:

docker compose -f deploy/docker-compose.dev.yml up -d

2. The schema. The API never migrates anything: it fails readiness while a migration is pending, and says which one. dotnet-ef is pinned in .config/dotnet-tools.json, so run dotnet tool restore first if you have not:

dotnet ef database update --project src/DodoSSH.Infrastructure

With nothing else configured this targets the compose stack above. Set DODOSSH_DESIGN_CONNECTION to point it at another database.

3. The server:

dotnet run --project src/DodoSSH.Api

It listens on http://localhost:5233, serving /healthz/live, /healthz/ready and — in Development — /openapi/v1.json.

4. The desktop client:

dotnet run --project src/DodoSSH.Client.App

In the app, enter http://localhost:5233 as the server. Your browser opens for sign-in — the realm ships alice / alice — then choose a vault passphrase and write down the recovery code, which cannot be skipped and cannot be recovered from the server. You can then add a host and open a shell on it. Keycloak's admin console is at http://localhost:18080 (admin / admin).

You can also add an SSH key, which is stored in the vault like a host and synced the same way: paste the private key, then edit a host and pick that key from its key dropdown. From then on that host authenticates with it — on every machine, since the choice travels inside the host's encrypted payload — and its password box disappears.

The first time you connect to a host you are asked to check its key fingerprint. That decision is stored in the vault, so it is asked once per host rather than once per launch and it reaches your other machines with the next sync. If a server is legitimately rebuilt and offers a new key, the connection is refused outright with no way to continue from the warning — edit the host and choose Forget host key, which is deliberately somewhere you have to go on purpose.

Two of M1's known gaps are visible immediately, so they are worth expecting rather than diagnosing: password authentication asks for the password every time, because nothing in the interface can create a vault credential yet (they do sync — there is just no editor for one); and unlock asks for the passphrase on every launch, because no device key is registered.

End-to-end verification

One suite runs against a real server rather than a stub. It needs a Docker daemon and nothing else, so it is part of the ordinary test run:

dotnet test tests/DodoSSH.SystemTests

It brings up PostgreSQL, Keycloak and an OpenSSH server in containers, applies the committed migrations, starts the API as a child process out of its own build output, and then drives the real client: sign in through Keycloak, enroll, unlock, create an SSH key and a host bound to it, sync them, open a shell on the sshd and approve its host key at the real first-contact refusal, then read all three back on a second simulated machine and unlock again with no network. Roughly 25 seconds once the images are pulled.

What makes it worth its weight is that it consumes the artefacts that ship — the realm file from deploy/keycloak, the EF migrations, the API's own appsettings — rather than a fixture written to match them. On its first run it found a loopback redirect URI the realm registered in a form Keycloak rejects, and a JSON configuration gap that made the whole sync surface unreachable from the real client while every other test passed. Both are the same class of bug: two sides of a stub agreeing with each other about something the specification never said.

The one value it cannot take from a committed file is Oidc:Authority, since the container's port is assigned at start. Everything that authority points at is still the real realm.

Development and testing are currently Windows-only. Anything known or suspected to differ on Linux and macOS is tracked in docs/platform-flags.md, along with the deployment gotchas that have already cost time once. Read it before assuming something works off-Windows.

Conventions the build enforces

  • Warnings are errors. dotnet format --verify-no-changes gates CI.
  • Package versions are centralised in Directory.Packages.props; packages.lock.json is committed and CI restores in locked mode.
  • BannedSymbols.txt bans DateTime.UtcNow (use TimeProvider), Guid.NewGuid (use CreateVersion7), sync-over-async, MD5/SHA1 and PBKDF2.
  • Public members of DodoSSH.Contracts must be declared in PublicAPI.Unshipped.txt, so a contract change is a build error rather than a client-side surprise.

Milestones

  • M0 — foundation. Repo structure, build conventions, CI, ADRs. Done.

  • M1 — vertical slice. OIDC login → enroll → create a host → open a shell. Server done: the DSH1 crypto core, the data model, sync push/pull for hosts, /me, and enrollment with the identity-provider key binding. Client done: the key hierarchy, the OIDC flow with the key binding, SSH connections with host key trust, the terminal data plane, the encrypted local cache with the sync client — offline unlock, an outbox and a field-level three-way merge, conflict matrix green — and an Avalonia shell that is vault-backed: server URL → browser sign-in → enroll → unlock → host list → terminal. The shell's state machine is covered by tests against an in-memory server, so the states that matter most (the recovery code that cannot be skipped, the unlock that needs no network) are checked rather than remembered.

    Its layout is not covered by anything, and that gap has already cost a shipped defect: the setup and unlock screens were layered over the terminal's WebView, which on Windows is a native child window that cannot be covered, so they rendered sliced with their buttons unclickable. No test in this repository loads a .axaml file, and a headless one could not have caught this — there is no native window in headless, so it would have rendered perfectly and confirmed the wrong belief. Screens get looked at, or they are unverified. Verified end to end: tests/DodoSSH.SystemTests drives the whole slice against a real Keycloak, a real API, a real PostgreSQL and a real sshd — sign-in, the identity-provider key binding, enrollment, offline unlock, a host and an SSH key through the vault to a second machine, an interactive shell, and the host key approved at that shell's prompt reaching the second machine as well. See End-to-end verification.

    Known gaps in the client, stated rather than implied by the interface: nothing in the interface can create a vault credential yet, so password authentication still asks for the password each time — SSH keys are editable, and binding one to a host is the way to connect without typing anything; and no device key is registered, so the passphrase is needed on every launch until the OS keystore is wired.

    Host key trust is in the vault, which is what makes trust-on-first-use worth having: a fingerprint approved on one machine is approved on all of them and survives a restart, and the server cannot drop a pin to force a fresh first-use decision without the item visibly going missing. A changed host key stays a hard refusal with no way past it; withdrawing a pin is a separate, deliberate act in the host's editor.

    Binding a key introduced the first payload schema version bump, and it is worth knowing how it behaves: a host is written at the lowest schema version that can represent it, so only hosts that actually bind a key are written at version 2 and become read-only on an older build. Hosts that do not are still written at version 1, byte-identically to before the field existed — which is what keeps upgrading one machine from making a team's whole vault uneditable everywhere else.

  • M2 — full personal vault, robust sync, relay.

  • M3 — teams, sharing, ACLs.

  • M4 — hardening and ops, packaging, self-hosting guide.

  • M5 — multi-provider OIDC, key rotation, per-item content keys.

Licence

MIT.

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