Files
DodoSSH/tests/DodoSSH.SystemTests/M1VerticalSliceTests.cs
T
jaap-jan d07b336868 Free the terminal from the Hosts screen, and fill the room it left
The WebView sat inside the Hosts grid, so navigating to Files or the keychain
hid every open terminal and the strip that named them. A connection you had
opened was invisible from four of the five screens. The window now has two
surfaces rather than one: a nav rail that says which page you are on, and a
terminal strip that is always there and switches the whole content area to a
shell. Screen keeps meaning "which page" and never becomes a sixth kind of
page, which is why this is two properties instead of one enum with a terminal
member in it.

Every screen lives inside one wrapper panel that collapses when a terminal is
showing. That is not tidiness — the WebView hosts a Win32 child window that
composites above everything Avalonia draws, so a screen left visible over its
rectangle is a screen sliced in half, and this window has shipped that defect
once already. One decision point, IsTerminalShowing, and a nested panel rather
than five compound bindings nobody would remember to extend.

The focus choreography is the part no test in this repo can see. Every reveal
path now focuses in the same turn the WebView appeared, so all three of them
post at DispatcherPriority.Loaded and let the native control re-push its bounds
first. Going the other way had a real bug: the screen-changed branch called a
bare Focus() where it had to release the keyboard from the native child, so
switching from a terminal to Files silently ate the first keystrokes. Rare
before this commit and the primary gesture after it.

The tab strip grew a cross inside each tab, a plus that opens the quick-connect
palette, and middle-click close. Nested buttons are correct here: Avalonia
handles a left press on the cross and deliberately does not handle other
buttons, which is exactly what lets middle-click bubble up from the cross as
well as the tab. The test is PointerUpdateKind rather than
IsMiddleButtonPressed, because the latter reports button state and is also true
for a left press made while the middle button happens to be held. The handler
is on the tab and not the strip, so the background closes nothing by
construction. Plus opens the palette rather than a flyout, since a menu
dropping into the WebView's rectangle may or may not composite above a child
HWND and this repo does not make rendering claims it has not photographed.

Everything a user reads now says keychain. The wire, the database and the
cryptographic spec still say vault, deliberately: renaming those is a migration
and a protocol change for a word. That split is written down rather than left
to be rediscovered as an inconsistency.

Four things that were squeezed into the keychain's category rail, or into
nothing at all, now have screens. Pinned host keys get one, with fingerprints
never truncated and a filter that matches them, because comparing what you have
against what the operator published is the whole workflow; the approved date is
read out of the item's UUIDv7 rather than added as a column, and says so, since
it means first approval and not last use. Keys can be generated in the client,
which needed the openssh-key-v1 container written by hand — there is no BCL or
NSec helper, and the PKCS#8 route is unverified in the SSH library this uses.
The armour carries no passphrase: encrypting it needs bcrypt_pbkdf, which is
Blowfish with a swizzle, in a project whose crypto is otherwise entirely
libsodium, for a protection the key's own remarks argue is redundant inside a
vault. Generation fills the existing editor and stops, so SAVE stays the one
thing that writes. ~/.ssh/config can be imported behind a preview that is
ticked per row and writes nothing until the button; IdentityFile records the
path and imports the key material only on an explicit opt-in, because reading
somebody's private key into a vault is precisely the act this product exists to
make deliberate. Match blocks and ProxyJump are reported rather than obeyed —
one cannot be evaluated statically and the other has nothing behind it to route
with, and a preview that implied otherwise would be worse than one that admits
it.

Files can be dragged in all four directions that are honestly available. Remote
to Explorer does not ship and is not pretended to: the shell wants the bytes
during the drop, which needs a virtual file and a native COM data object,
outside what Avalonia offers. Note for the next person that Avalonia 12
replaced the drag model outright — DataObject and DataFormats are no-op stubs
and IDataObject is not in the reference assembly, so every tutorial written for
11 does not compile here.

Hosts can be grouped, flat and never nested. A parent id merged as a scalar
lets two offline clients each re-parent A under B and B under A, producing a
cycle inside an encrypted payload that no server can police and every reader
would have to detect for ever. Membership lives in that payload rather than in
the one plaintext concession ADR 0001 allows, whose test is that the relay
cannot function without it — nothing on the server reads a group, so what
plaintext would hand over is a clustering of the estate for nothing. The
plaintext column reserved for it is dropped, provably always null, and the
server now refuses a client that sends one; it was never populated, was copied
on apply, and was not cleared on delete, so a group id would have outlived the
host it described.

Snippets insert through xterm rather than through the pump, because xterm is
the only thing that knows whether the remote has bracketed paste on, and that
is what makes a shell treat embedded newlines as text instead of as execute.
The host process moves opaque bytes and never parses output, so it would have
to guess, and guessing wrong runs every line. Running is off by default and the
copy says the text goes into whatever is there — the terminal has no notion of
being at a prompt, and may be in vi or at a password prompt with echo off, so
the Enter the user presses themselves is the entire safety property.

Connections and keychain changes are recorded as synced encrypted items, which
is what makes them auditable by a team later and costs the server knowledge of
connection rate and timing from row counts alone. ADR 0001 already concedes it
cannot hide that class of metadata; the trade is now written into it rather
than left implicit. A connection entry is written once, at close, which is what
makes a synced log tractable: nothing to merge, one outbox row, no chance of
colliding with itself. Live sessions come from memory, not from the log. The
write is void by contract and posts to a bounded channel, because putting an
encrypt-and-write on the teardown path of every session is how closing the
application comes to take four seconds. A ticket opened before a lock still
closes afterwards, since a shell outlives the vault. The activity log hooks the
one generic repository every kind writes through, so it cannot miss a caller —
which is also why the log kinds themselves declare they are not audited, or the
first entry would write an entry about writing an entry. It records the names
of the fields that changed and never their values; a log with an old password
in it would be a plaintext credential store with no vault around it. Retention
is 90 days or 5,000 entries, whichever bites first, pruned on the sync loop
rather than on a second timer.

That log traffic then broke the status line, which is worth recording because
the fix is a shape and not a patch: background sync counted its own log rows as
pushed items, so the quiet rule stopped being quiet and every action's message
was overwritten a second later by a sync report. The report now separates log
rows from user items and the rule reads the latter.

S3 buckets appear as a remote in the file browser, behind the same interface an
SFTP session implements, so the queue and both panes did not have to learn what
they are talking to. Uploads go through a pipe, because the queue wants to
write and the SDK wants to read; memory is then bounded by the part size
instead of buffering a file to disk twice.

Finally, the Windows device key store moved out of the session project, which
was the one thing keeping it from being portable — everything else in it is
platform-neutral, and a Windows CNG dependency in the middle of the vault code
meant a second head could not reference it without dragging Windows along. The
seam that made the move free was already there. docs/android-port.md is the
audit behind that: what ports, what does not, in order of cost, the four
decisions taken, and an inventory of every screen and state the interface has
to carry, written so a design can be made from it directly.

dotnet build, dotnet test and dotnet format --verify-no-changes are all clean:
1240 tests at zero warnings, including the end-to-end suite against real
containers. The manual checks that headless Avalonia cannot make — the drag
from Explorer, a generated key against a real host, twelve tabs at the minimum
window width — are listed in docs/manual-checks.md and are still outstanding.
2026-07-31 20:30:05 +02:00

502 lines
22 KiB
C#

using System.Text;
using DodoSSH.Client.Domain;
using DodoSSH.Client.Session;
using DodoSSH.Client.Ssh;
using DodoSSH.Client.Storage;
using DodoSSH.Client.Sync;
using DodoSSH.Contracts;
using DodoSSH.Crypto;
namespace DodoSSH.SystemTests;
/// <summary>
/// M1's definition of done: sign in, enroll, unlock, create a host, sync, read it on a second machine,
/// and open a shell on it.
/// </summary>
/// <remarks>
/// <para>
/// Nothing is stubbed. A real Keycloak issues the tokens and signs the key binding, a real API stores the
/// ciphertext in a real PostgreSQL, real DSH1 crypto seals and opens it, and a real <c>sshd</c> answers at
/// the end. Every other suite substitutes at least one of those, and each substitution is a place where a
/// misreading of the protocol can be consistent on both sides and still wrong in production — which is
/// exactly what this found the first time it ran.
/// </para>
/// <para>
/// One test rather than several, because the steps are not independent: you cannot unlock without having
/// enrolled, and enrollment happens once per account. Splitting them would mean sharing mutable state
/// between tests or repeating a minute of setup per assertion.
/// </para>
/// </remarks>
public sealed class M1VerticalSliceTests(DevStack stack) : IClassFixture<DevStack>, IAsyncDisposable
{
private const string Passphrase = "an end to end passphrase";
/// <remarks>
/// 64 MiB is the floor <c>EnrollmentLimits</c> enforces, and this suite has to respect it — the other
/// client suites use 8 MiB because their in-memory servers have no policy, and a real one rejects that
/// outright. Worth knowing rather than discovering: the reduction those suites take for speed is only
/// available because nothing is checking, and the difference is a 400 rather than a slow test.
/// </remarks>
private static readonly Argon2Profile ServerFloorProfile =
Argon2Profile.FromStoredParameters(memoryKibibytes: 64 * 1024, passes: 3, parallelism: 1);
private readonly List<string> directories = [];
/// <inheritdoc />
public ValueTask DisposeAsync()
{
foreach (var directory in directories.Where(Directory.Exists))
{
Directory.Delete(directory, recursive: true);
}
return ValueTask.CompletedTask;
}
[Fact]
public async Task TheWholeSlice()
{
// The realm file's own account, deliberately — see DevStack.RealmUser. A runtime-minted one hid a
// sign-in failure that only the committed configuration had.
var account = DevStack.RealmUser;
var browser = new ScriptedBrowser(account.Username, account.Password);
using var connection = await ServerConnection
.SignInAsync(stack.ApiBaseUrl, browser, TimeProvider.System, Token);
AssertDiscoveredFromTheServer(connection);
using var laptopCache = await OpenCacheAsync();
await EnrollAsync(connection, laptopCache, browser);
var laptop = await UnlockAsync(laptopCache);
await using var laptopSession = laptop;
// The key first, because the host binds it. A second item type in the same vault and the same
// outbox is what makes this a test of the shared write path rather than of hosts: the server picks a
// table per type, the client picks a cipher per type, and the AAD binds a different resource type
// into each. All three are hand-kept mappings between enums that do not line up, and a swap between
// them encrypts, decrypts and stores perfectly on the machine that made it.
var key = BuildKey();
var keyId = await laptop.SshKeys.CreateAsync(laptop.ActiveVaultId, key, Token);
// Bound to the key, which also makes this host a schema-version-2 payload — so the slice covers a
// payload written at a version older clients will refuse to edit, through the real server.
var host = BuildHost(keyId);
var entityId = await laptop.Hosts.CreateAsync(laptop.ActiveVaultId, host, Token);
var pushed = await laptop.SyncAsync(connection.Sync, Token);
AssertTheKeyAndTheHostWentUpWithTheirLogEntries(pushed);
await AssertTheServerCannotSeeTheAddressAsync(connection, entityId);
await AssertTheServerLearnsNothingAboutTheKeyAsync(connection, keyId);
// The shell, and the trust decision it produces. Before the second machine reads the vault, so that
// what the second machine pulls includes the host key this one approved — which is the claim the whole
// item type exists to make and the only place it is proved through a real server.
var pin = await OpenAShellAsync(laptop, host);
var trusted = await laptop.SyncAsync(connection.Sync, Token);
trusted.PushedItems.ShouldBe(1, "the host key the user approved at the prompt");
// And its activity entry. Worth asserting rather than ignoring: a pin is written programmatically at
// connect time and never through a screen, which is exactly the write an activity hook placed in the
// view models would have missed — see IActivityLogSink.
trusted.PushedLogEntries.ShouldBe(1);
trusted.NeedsAttention.ShouldBeFalse();
await AssertTheServerLearnsNothingAboutTheTrustedHostAsync(connection);
await ReadOnASecondMachineAsync(connection, host, entityId, key, keyId, pin);
await AssertUnlocksOfflineAsync(laptopCache);
}
// ---- Steps ----
/// <remarks>
/// The user typed one server URL. Everything about the identity provider — the authority, the client
/// id, the scopes — came back from the server, which is the whole onboarding story.
/// </remarks>
private void AssertDiscoveredFromTheServer(ServerConnection connection)
{
connection.Configuration.Oidc.Authority.ToString()
.ShouldStartWith(stack.Authority.ToString());
connection.Configuration.Oidc.ClientId.ShouldBe("dodossh-desktop");
// Server:PublicBaseUrl, which is what a client behind a proxy would follow. Worth asserting
// because it is configuration the server states about itself and nothing else would notice it
// being wrong.
connection.Configuration.ApiBaseUrl.ShouldBe(stack.ApiBaseUrl);
connection.Meta.SyncProtocolVersion.ShouldBe(1);
connection.Meta.CryptoSpecVersion.ShouldBe(1);
}
private async Task EnrollAsync(
ServerConnection connection,
ClientCacheFactory caches,
ScriptedBrowser browser)
{
var provisioner = new AccountProvisioner(
connection.Account, connection.KeyBinding, caches, TimeProvider.System, ServerFloorProfile);
var before = await provisioner.RefreshAsync(ServerUrl, Token);
before.Status.ShouldBe(ProvisionStatus.EnrollmentRequired);
var enrolled = await provisioner.EnrollAsync(
ServerUrl, Passphrase, "e2e-laptop", "Personal", Token);
enrolled.Status.ShouldBe(ProvisionStatus.Ready);
enrolled.RecoveryCode.ShouldNotBeNullOrWhiteSpace();
// Two sign-ins, not one. The second is the identity-provider key binding: an authorization whose
// nonce is the key statement's hash, whose ID token the server verified against Keycloak's JWKS
// before accepting the key. That is what stops a compromised DodoSSH server fabricating a key for
// someone who never enrolled — see ADR 0001 — and it is invisible unless something counts.
browser.SignInCount.ShouldBe(
2, "enrollment must obtain an identity-provider signature over the published key");
}
/// <remarks>
/// Asserted against what the server hands back, not against the local mirror. With relay off the
/// address stays inside the ciphertext; ADR 0004 is the only reason it would ever be otherwise.
/// </remarks>
/// <summary>
/// Two items and two activity entries, through the real server.
/// </summary>
/// <remarks>
/// Creating a key and creating a host are each recorded, and the entries go up in the same batch as the
/// items they are about. <c>PushedItems</c> is the number this assertion was originally written about —
/// the user's own work — and the log entries are counted apart precisely so that number goes on meaning
/// what it meant before there were any.
/// </remarks>
private static void AssertTheKeyAndTheHostWentUpWithTheirLogEntries(SyncReport pushed)
{
pushed.PushedItems.ShouldBe(2);
pushed.PushedLogEntries.ShouldBe(2);
pushed.Pushed.ShouldBe(4);
pushed.NeedsAttention.ShouldBeFalse();
}
private static async Task AssertTheServerCannotSeeTheAddressAsync(
ServerConnection connection,
Guid entityId)
{
var vaultId = (await connection.Account.GetMeAsync(Token)).Vaults.Single().VaultId;
var page = await connection.Sync.SyncPullAsync(
vaultId, new SyncPullRequest(null, 100, [SyncEntityType.Host]), Token);
var change = page.Changes.Single(c => c.EntityId == entityId);
change.PlaintextFields.ShouldNotBeNull();
change.PlaintextFields.RelayEnabled.ShouldBeFalse();
change.PlaintextFields.Hostname.ShouldBeNull("the address must not leave the payload");
change.PlaintextFields.Port.ShouldBeNull();
// What it does hold is opaque, and it carries its data key as the specification requires.
change.Payload.ShouldNotBeNull();
change.Payload.WrappedDataKey.ShouldNotBeEmpty();
change.Payload.DataKeyId.ShouldNotBe(Guid.Empty);
}
/// <remarks>
/// The relay concession is the host's alone. A key has no address to resolve, so the server is given
/// nothing at all about it — not even the public-key fingerprint its own schema has a column for, which
/// it would have accepted. A fingerprint is not secret but it is a stable identifier for a key pair, and
/// nothing in the product reads that column; see the note on <c>SshKeyKind.Fields</c>.
/// </remarks>
private static async Task AssertTheServerLearnsNothingAboutTheKeyAsync(
ServerConnection connection,
Guid keyId)
{
var vaultId = (await connection.Account.GetMeAsync(Token)).Vaults.Single().VaultId;
var page = await connection.Sync.SyncPullAsync(
vaultId, new SyncPullRequest(null, 100, [SyncEntityType.SshKey]), Token);
// Asked for keys, and got only keys back — so the filter the client relies on is honoured by the
// real endpoint and not merely by the in-memory one the unit suites use.
page.Changes.ShouldAllBe(change => change.EntityType == SyncEntityType.SshKey);
var change = page.Changes.Single(c => c.EntityId == keyId);
change.PlaintextFields.ShouldBeNull(
"a key gives the server no plaintext columns, so it hydrates to nothing at all");
change.Payload.ShouldNotBeNull();
change.Payload.WrappedDataKey.ShouldNotBeEmpty();
change.Payload.DataKeyId.ShouldNotBe(Guid.Empty);
}
/// <remarks>
/// Takes the host key presentation the shell step produced, because the point of pinning trust in the
/// vault is that this machine — which has never spoken to that <c>sshd</c> — already knows the fingerprint
/// the other one approved.
/// </remarks>
private async Task ReadOnASecondMachineAsync(
ServerConnection connection,
HostSecret expected,
Guid entityId,
SshKeySecret expectedKey,
Guid keyId,
HostKeyPresentation pin)
{
using var desktopCache = await OpenCacheAsync();
var provisioner = new AccountProvisioner(
connection.Account, connection.KeyBinding, desktopCache, TimeProvider.System, ServerFloorProfile);
// Already enrolled, so this only caches what an offline unlock will need.
(await provisioner.RefreshAsync(ServerUrl, Token)).Status
.ShouldBe(ProvisionStatus.Ready);
var desktop = await UnlockAsync(desktopCache);
await using var session = desktop;
var pulled = await desktop.SyncAsync(connection.Sync, Token);
pulled.PulledItems.ShouldBe(3, "the host, the key and the approved host key, in one pass");
// And the three activity entries the first machine wrote about them, which is the claim the log
// exists to make: what somebody did on one machine is readable on another. Once teams land it is an
// administrator reading it rather than the same person, and nothing else about it changes.
pulled.PulledLogEntries.ShouldBe(3);
var listing = await desktop.Hosts.ListAsync(desktop.ActiveVaultId, Token);
var seen = listing.Items.ShouldHaveSingleItem();
seen.EntityId.ShouldBe(entityId);
seen.HasUnsyncedChanges.ShouldBeFalse();
// The decrypted host survived a round trip through a server that could read none of it — including
// the directives, which merge per name and therefore have to come back in canonical form.
seen.Secret.ShouldBe(expected);
var keys = await desktop.SshKeys.ListAsync(desktop.ActiveVaultId, Token);
var seenKey = keys.Items.ShouldHaveSingleItem();
seenKey.EntityId.ShouldBe(keyId);
seenKey.HasUnsyncedChanges.ShouldBeFalse();
// Including the private key itself, byte for byte and unreformatted, and the passphrase stored with
// it. This is the whole promise of a shared vault holding a key: a second machine can use it without
// the key ever having been readable to the thing that carried it.
seenKey.Secret.ShouldBe(expectedKey);
// And the host key trust, which is what stops this machine asking the user to check a fingerprint
// somebody has already checked. Read through the store the SSH handshake actually asks, so what is
// proved here is the answer a connection would get and not merely that a row arrived.
var knownHosts = new VaultKnownHostStore();
await knownHosts.OpenAsync(desktop, Token);
(await knownHosts.FindAsync(pin.Host, pin.Port, pin.Algorithm, Token))
.ShouldBe(pin.Fingerprint, "trust recorded on one machine has to reach the other");
// The algorithm is part of the identity, so a pin must not answer for a key the user never saw.
(await knownHosts.FindAsync(pin.Host, pin.Port, "ssh-rsa-that-was-never-offered", Token))
.ShouldBeNull();
}
/// <remarks>
/// A pin is the item type most likely to be given a plaintext column by mistake — it holds an address the
/// server may already know for a relay-enabled host, and a fingerprint that is public by nature. Together,
/// across a vault, they are the list of machines a user reaches. Asserted against the real endpoint's
/// answer, as the host and the key are.
/// </remarks>
private static async Task AssertTheServerLearnsNothingAboutTheTrustedHostAsync(
ServerConnection connection)
{
var vaultId = (await connection.Account.GetMeAsync(Token)).Vaults.Single().VaultId;
var page = await connection.Sync.SyncPullAsync(
vaultId, new SyncPullRequest(null, 100, [SyncEntityType.KnownHostKey]), Token);
page.Changes.ShouldAllBe(change => change.EntityType == SyncEntityType.KnownHostKey);
var change = page.Changes.ShouldHaveSingleItem();
change.PlaintextFields.ShouldBeNull(
"which endpoints a user has approved is not something the server is told");
change.Payload.ShouldNotBeNull();
change.Payload.WrappedDataKey.ShouldNotBeEmpty();
change.Payload.DataKeyId.ShouldNotBe(Guid.Empty);
}
private static async Task AssertUnlocksOfflineAsync(ClientCacheFactory caches)
{
// Nothing here touches the network: the salt, the parameters and the wrapped bundle are local.
var offline = await new SessionOpener(caches, TimeProvider.System).UnlockAsync(Passphrase, Token);
offline.IsUnlocked.ShouldBeTrue(offline.Message);
await offline.Session!.DisposeAsync();
}
/// <remarks>
/// <para>
/// Goes through the real trust-on-first-use path rather than around it. An unknown host key throws, the
/// caller pins it and retries — which is what the interface does, and the only way to prove the
/// fingerprint a user would be shown is the one the server actually presented.
/// </para>
/// <para>
/// Through the store that ships, so the pin is sealed under the vault key and queued for the server rather
/// than kept in a dictionary. That also means the answer the second handshake gets has been through a
/// real encrypt and decrypt, which is the property an in-memory store cannot exercise.
/// </para>
/// </remarks>
/// <returns>The host key that was approved, so a second machine can be asked whether it knows it.</returns>
private static async Task<HostKeyPresentation> OpenAShellAsync(VaultSession laptop, HostSecret host)
{
var knownHosts = new VaultKnownHostStore();
await knownHosts.OpenAsync(laptop, Token);
var factory = new SshNetConnectionFactory(knownHosts);
var request = new SshConnectionRequest(
host.Hostname, host.Port, host.Username!, new SshPasswordCredential(DevStack.SshPassword));
HostKeyPresentation? pin = null;
try
{
await using var first = await factory.ConnectAsync(request, Token);
Assert.Fail("An unseen host key must not be trusted silently.");
}
catch (SshHostKeyUnknownException exception)
{
pin = exception.Presentation;
pin.Fingerprint.ShouldStartWith("SHA256:");
await knownHosts.TrustAsync(pin, Token);
}
await using var connection = await factory.ConnectAsync(request, Token);
await using var shell = await connection.OpenShellAsync(TerminalSize.Default, Token);
await shell.WriteTextAsync("echo dodossh-e2e-ok\n", Token);
var output = await ReadUntilEchoedAsync(shell, "dodossh-e2e-ok");
output.ShouldContain("dodossh-e2e-ok");
return pin.ShouldNotBeNull();
}
// ---- Helpers ----
private static CancellationToken Token => TestContext.Current.CancellationToken;
/// <remarks>
/// The provisioner takes the URL as a string because it is also the cache's identity — the value an
/// offline unlock compares against to refuse a cache belonging to another server.
/// </remarks>
private string ServerUrl => stack.ApiBaseUrl.ToString();
private HostSecret BuildHost(Guid sshKeyId) =>
new()
{
Label = "e2e-target",
Hostname = stack.SshHostname,
Port = stack.SshHostPort,
Username = DevStack.SshUsername,
Notes = "created by the end-to-end slice",
Options = HostOptions.Create([new HostOption("ServerAliveInterval", "30")]),
SshKeyId = sshKeyId,
};
/// <remarks>
/// Armour of the right shape around material that is not a key. The shell at the end of this test
/// authenticates with a password, because what is under test here is the key's journey through the vault
/// — and a real private key committed to a repository is a real private key on the internet whatever it
/// was for. That SSH.NET can authenticate with a key delivered this way, as bytes rather than a file, is
/// established against a real <c>sshd</c> in <c>KeyAuthenticationTests</c>.
/// </remarks>
private static SshKeySecret BuildKey() =>
new()
{
Label = "e2e-deploy-key",
PrivateKeyPem =
"-----BEGIN OPENSSH PRIVATE KEY-----\nnot-a-real-key\n-----END OPENSSH PRIVATE KEY-----\n",
Passphrase = "an end to end key passphrase",
PublicKey = "ssh-ed25519 AAAAC3NzaC1lZDI1NTE5 e2e@dodossh",
Notes = "created by the end-to-end slice",
};
private async Task<ClientCacheFactory> OpenCacheAsync()
{
var directory = Path.Combine(Path.GetTempPath(), $"dodossh-e2e-{Guid.CreateVersion7():N}");
Directory.CreateDirectory(directory);
directories.Add(directory);
var factory = ClientCacheFactory.ForFile(new ClientPaths(directory).CacheFile);
try
{
await factory.MigrateAsync(Token);
return factory;
}
catch
{
factory.Dispose();
throw;
}
}
private static async Task<VaultSession> UnlockAsync(ClientCacheFactory caches)
{
var outcome = await new SessionOpener(caches, TimeProvider.System).UnlockAsync(Passphrase, Token);
outcome.IsUnlocked.ShouldBeTrue(outcome.Message);
return outcome.Session!;
}
/// <remarks>
/// Waits for the marker twice — once as the shell echoes the typed command, once as its output — rather
/// than for a fixed time. The login banner arrives first and its length is not something this test
/// should have to know.
/// </remarks>
private static async Task<string> ReadUntilEchoedAsync(ISshShellSession shell, string marker)
{
var text = new StringBuilder();
var buffer = new byte[8192];
using var deadline = CancellationTokenSource.CreateLinkedTokenSource(Token);
deadline.CancelAfter(TimeSpan.FromSeconds(30));
while (!deadline.IsCancellationRequested)
{
var read = await shell.ReadAsync(buffer, deadline.Token);
if (read == 0)
{
break;
}
text.Append(Encoding.UTF8.GetString(buffer, 0, read));
if (Occurrences(text.ToString(), marker) >= 2)
{
break;
}
}
return text.ToString();
}
private static int Occurrences(string text, string marker)
{
var count = 0;
var index = 0;
while ((index = text.IndexOf(marker, index, StringComparison.Ordinal)) >= 0)
{
count++;
index += marker.Length;
}
return count;
}
}